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@@ -26,6 +26,12 @@ export default class CharactorManager {
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this.pointsData = response
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this.pointsData.forEach(data => {
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data.position = new BABYLON.Vector3(-data.position.x, data.position.y, data.position.z)
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+
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+
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+ var sphere = BABYLON.MeshBuilder.CreateSphere("sphere", {diameter: 0.2, segments: 32}, this.app.scene);
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+ sphere.position.x = data.position.x;
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+ sphere.position.y = data.position.y+1;
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+ sphere.position.z = data.position.z;
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})
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})
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}
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