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@@ -62,6 +62,7 @@ export default class CharactorManager {
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self.charactor.mesh.scaling.scaleInPlace(1.4);
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self.charactor.visible = false
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+ setTimeout(() => self.charactor.visible = true, 1000)
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// 初始人物位置
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self.charactor.mesh.position = new BABYLON.Vector3(
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