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- // components/ar-tracker/ar-tracker.ts
- Component({
- /**
- * 组件的属性列表
- */
- properties: {
- },
- /**
- * 组件的初始数据
- */
- data: {
- loaded: false,
- isStartPlay1: false,
- },
- /**
- * 组件的方法列表
- */
- methods: {
- handleReady({
- detail
- }) {
- const xrScene = this.scene = detail.value;
- this.mat = new(wx.getXrFrameSystem().Matrix4)();
- console.log('xr-scene', xrScene)
- this.triggerEvent('ready')
- },
- handleARReady() {
- console.log('handleARReady')
- },
- handleAssetsProgress: function ({
- detail
- }) {
- const progress =
- Math.floor(detail.value.progress * 100)
- console.log('progress', progress)
- this.triggerEvent('progress', progress)
- },
- handleAssetsLoaded({
- detail
- }) {
- console.log('assets loaded', detail.value);
- this.triggerEvent('loaded')
- this.setData({
- loaded: true
- })
- },
- handleItem1Loaded({
- detail
- }) {
- const el = detail.value.target;
- console.warn('item1 load')
- const gltf = el.getComponent("gltf");
- const video = this.scene.assets.getAsset("video-texture", "item1-v");
- const newMat = this.scene.assets.getAsset("material", "item1-m");
- this.video1 = video
- // this.video1.onEnd = () => {}
- const animator = el.getComponent("animator");
- this.animator1 = animator
- console.warn('animator1', this.animator1)
- for (const mesh of gltf.getPrimitivesByNodeName("video")) {
- mesh.material = newMat
- }
- },
- handleItem2Loaded({
- detail
- }) {
- const el = detail.value.target;
- console.warn('item2 load')
- const gltf = el.getComponent("gltf");
- const video = this.scene.assets.getAsset("video-texture", "item2-v");
- const newMat = this.scene.assets.getAsset("material", "item2-m");
- this.video2 = video
- for (const mesh of gltf.getPrimitivesByNodeName("video")) {
- mesh.material = newMat
- }
- },
- handleItem3Loaded({
- detail
- }) {
- const el = detail.value.target;
- console.warn('item3 load')
- const gltf = el.getComponent("gltf");
- const animator = el.getComponent("animator");
- this.animator3 = animator
- console.warn('animator3', this.animator3)
- },
- play(type) {
- if (this.data.loaded) {
- if (type === 1) {
- console.warn('play 1')
- if (this.video1) {
- this.data.isStartPlay1 ? this.video1.resume() : this.video1.play()
- }
- if (this.animator1) {
- this.data.isStartPlay1 ? this.animator1.resume('Animation') : this.animator1.play('Animation')
- }
- this.setData({
- isStartPlay1: true
- })
- }
- if (type === 2) {
- console.warn('play 2')
- if (this.video2) {
- this.data.isStartPlay2 ? this.video2.resume() : this.video2.play()
- }
- this.setData({
- isStartPlay2: true
- })
- }
- if (type === 3) {
- console.warn('play 3')
- if (this.animator3) {
- if (!this.data.isStartPlay3) {
- this.animator3.play('Group21137Action', {
- loop: 0
- });
- this.animator3.play('polySurface1Action', {
- loop: 0
- });
- this.animator3.play('vlAction', {
- loop: 0
- });
- } else {
- this.animator3.resume('Group21137Action')
- this.animator3.resume('polySurface1Action')
- this.animator3.resume('vlAction')
- }
- }
- this.setData({
- isStartPlay3: true
- })
- }
- }
- },
- pause(type) {
- if (type === 1) {
- console.warn('pause 1')
- if (this.video1) {
- this.video1.pause()
- }
- if (this.animator1) {
- this.animator1.pause('Animation')
- }
- }
- if (type === 2) {
- console.warn('pause 2')
- if (this.video2) {
- this.video2.pause()
- }
- }
- },
- handleARTrackerState1({
- detail
- }) {
- // 事件的值即为`ARTracker`实例
- const tracker = detail.value;
- // 获取当前状态和错误信息
- const {
- state,
- errorMessage
- } = tracker;
- if (state == 2) {
- this.play(1)
- } else {
- this.data.isStartPlay1 && this.pause(1)
- }
- },
- handleARTrackerState2({
- detail
- }) {
- // 事件的值即为`ARTracker`实例
- const tracker = detail.value;
- // 获取当前状态和错误信息
- const {
- state,
- errorMessage
- } = tracker;
- if (state == 2) {
- this.play(2);
- } else {
- this.pause(2);
- }
- },
- handleARTrackerState3({
- detail
- }) {
- // 事件的值即为`ARTracker`实例
- const tracker = detail.value;
- // 获取当前状态和错误信息
- const {
- state,
- errorMessage
- } = tracker;
- if (state == 2) {
- this.play(3);
- } else {
- this.pause(3);
- }
- }
- }
- })
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