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- using System.Collections.Generic;
- using System.Runtime.Serialization;
- namespace GLTFExport.Entities
- {
- [DataContract]
- public class GLTFBuffer : GLTFIndexedChildRootProperty
- {
- [DataMember(EmitDefaultValue = false)]
- public string uri { get; set; }
- [DataMember(IsRequired = true)]
- public int byteLength { get; set; }
- public List<byte> bytesList = new List<byte>();
- public List<GLTFBufferView> BufferViews = new List<GLTFBufferView>();
- }
- }
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