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David Catuhe fe40ffd275 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 7 anni fa
.vscode fe4dc3909d Remove Firefou log 7 anni fa
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Tools 0c8380e919 Nightly 7 anni fa
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inspector 7829ae410d Fix inspector for IE (colorpicker elements are not supported) 7 anni fa
loaders 4f2107be24 Merge pull request #3399 from bghgary/negative-scale 7 anni fa
localDev 030600725f Trying to fix chrome 63 bug 7 anni fa
materialsLibrary a1a254261e Fixing water material to take waiting render list (refraction + reflection) as materials are loaded before meshes in SceneLoader.Load with BabylonJS Loader Plugin 7 anni fa
postProcessLibrary 257de4f0e2 Fix type definition 7 anni fa
proceduralTexturesLibrary b23a84e983 Ground color setter missed underscore 7 anni fa
sandbox a81d9ba949 Update sandbox and prepare 3.1.1 7 anni fa
serializers 97c5d80016 fixed #2982!!!!!!! 7 anni fa
src fe40ffd275 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 7 anni fa
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package.json 18d3e71cc7 Version bump 7 anni fa
readme.md 69b77f9cce Final merge into dist 7 anni fa
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 anni fa
what's new.md 3411e64178 First mega merge 7 anni fa

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

Preview version of 3.2 can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.