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- "use strict";
- var BABYLON = BABYLON || {};
- (function () {
- BABYLON.OculusController = function (scene, target) {
- BABYLON.inputController.call(this, scene, target);
- this._deviceOrientationHandler = this.onOrientationEvent.bind(this);
- this._tempOrientation = { yaw: 0.0, pitch: 0.0, roll: 0.0 };
- this._relativeOrientation = { yaw: 0.0, pitch: 0.0, roll: 0.0 };
- window.addEventListener("deviceorientation", this._deviceOrientationHandler);
- };
- BABYLON.OculusController.prototype = Object.create(BABYLON.inputController.prototype);
- BABYLON.OculusController.prototype.onOrientationEvent = function (ev) {
- this._tempOrientation.yaw = ev.alpha / 180 * Math.PI;
- this._tempOrientation.pitch = ev.beta / 180 * Math.PI;
- this._tempOrientation.roll = ev.gamma / 180 * Math.PI;
- if (!this._lastOrientation) {
- this._lastOrientation = Object.create(this._tempOrientation);
- }
- else {
- this._relativeOrientation.yaw = this._tempOrientation.yaw - this._lastOrientation.yaw;
- this._relativeOrientation.pitch = this._tempOrientation.pitch - this._lastOrientation.pitch;
- this._relativeOrientation.roll = this._tempOrientation.roll - this._lastOrientation.roll;
- var temp = this._tempOrientation;
- this._tempOrientation = this._lastOrientation;
- this._lastOrientation = temp;
- this.target.rotateRelative(this._relativeOrientation);
- }
- };
- BABYLON.OculusController.prototype.dispose = function () {
- window.removeEventListener("deviceorientation", this._deviceOrientationHandler);
- };
- BABYLON.OculusController.CameraSettings_OculusRiftDevKit2013_Metric = {
- HResolution: 1280,
- VResolution: 800,
- HScreenSize: 0.149759993,
- VScreenSize: 0.0935999975,
- VScreenCenter: 0.0467999987,
- EyeToScreenDistance: 0.0410000011,
- LensSeparationDistance: 0.0635000020,
- InterpupillaryDistance: 0.0640000030,
- DistortionK: [1.0, 0.219999999, 0.239999995, 0.0],
- ChromaAbCorrection: [0.995999992, -0.00400000019, 1.01400006, 0.0],
- PostProcessScaleFactor: 1.714605507808412,
- LensCenterOffset: 0.151976421
- };
- })();
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