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- import * as React from "react";
- import { Scene } from "babylonjs";
- import { LineContainerComponent } from "../../lineContainerComponent";
- import { CheckBoxLineComponent } from "../../lines/checkBoxLineComponent";
- import { GlobalState } from "../../../globalState";
- import { FloatLineComponent } from "../../lines/floatLineComponent";
- import { OptionsLineComponent } from "../../lines/optionsLineComponent";
- import { MessageLineComponent } from "../../lines/messageLineComponent";
- import { faCheck, faTimesCircle } from "@fortawesome/free-solid-svg-icons";
- import { TextLineComponent } from "../../lines/textLineComponent";
- interface IGLTFComponentProps {
- scene: Scene,
- globalState: GlobalState
- }
- export class GLTFComponent extends React.Component<IGLTFComponentProps> {
- constructor(props: IGLTFComponentProps) {
- super(props);
- const extensionStates = this.props.globalState.glTFLoaderExtensionDefaults;
- extensionStates["MSFT_lod"] = extensionStates["MSFT_lod"] || { enabled: true, maxLODsToLoad: Number.MAX_VALUE };
- extensionStates["MSFT_minecraftMesh"] = extensionStates["MSFT_minecraftMesh"] || { enabled: true };
- extensionStates["MSFT_sRGBFactors"] = extensionStates["MSFT_sRGBFactors"] || { enabled: true };
- extensionStates["MSFT_audio_emitter"] = extensionStates["MSFT_audio_emitter"] || { enabled: true };
- extensionStates["KHR_draco_mesh_compression"] = extensionStates["KHR_draco_mesh_compression"] || { enabled: true };
- extensionStates["KHR_materials_pbrSpecularGlossiness"] = extensionStates["KHR_materials_pbrSpecularGlossiness"] || { enabled: true };
- extensionStates["KHR_materials_unlit"] = extensionStates["KHR_materials_unlit"] || { enabled: true };
- extensionStates["KHR_lights_punctual"] = extensionStates["KHR_lights_punctual"] || { enabled: true };
- extensionStates["KHR_texture_transform"] = extensionStates["KHR_texture_transform"] || { enabled: true };
- extensionStates["EXT_lights_image_based"] = extensionStates["EXT_lights_image_based"] || { enabled: true };
- const loaderState = this.props.globalState.glTFLoaderDefaults;
- if (loaderState["animationStartMode"] === undefined) {
- loaderState["animationStartMode"] = BABYLON.GLTFLoaderAnimationStartMode.FIRST;
- }
- loaderState["capturePerformanceCounters"] = loaderState["capturePerformanceCounters"] || false;
- loaderState["compileMaterials"] = loaderState["compileMaterials"] || false;
- loaderState["compileShadowGenerators"] = loaderState["compileShadowGenerators"] || false;
- loaderState["coordinateSystemMode"] = loaderState["coordinateSystemMode"] || BABYLON.GLTFLoaderCoordinateSystemMode.AUTO;
- loaderState["loggingEnabled"] = loaderState["loggingEnabled"] || false;
- loaderState["transparencyAsCoverage"] = loaderState["transparencyAsCoverage"] || false;
- loaderState["useClipPlane"] = loaderState["useClipPlane"] || false;
- loaderState["validate"] = loaderState["validate"] || true;
- }
- openValidationDetails() {
- const validationResults = this.props.globalState.validationResults;
- const win = window.open("", "_blank");
- if (win) {
- // TODO: format this better and use generator registry (https://github.com/KhronosGroup/glTF-Generator-Registry)
- win.document.title = "glTF Validation Results";
- win.document.body.innerText = JSON.stringify(validationResults, null, 2);
- win.document.body.style.whiteSpace = "pre";
- win.document.body.style.fontFamily = `monospace`;
- win.document.body.style.fontSize = `14px`;
- win.focus();
- }
- }
- prepareText(singularForm: string, count: number) {
- if (count) {
- return `${count} ${singularForm}s`;
- }
- return `${singularForm}`;
- }
- renderValidation() {
- const validationResults = this.props.globalState.validationResults;
- const issues = validationResults.issues;
- return (
- <LineContainerComponent title="GLTF VALIDATION" closed={!issues.numErrors && !issues.numWarnings}>
- {
- issues.numErrors !== 0 &&
- <MessageLineComponent text="Your file has some validation issues" icon={faTimesCircle} color="Red"/>
- }
- {
- issues.numErrors === 0 &&
- <MessageLineComponent text="Your file is a valid glTF file" icon={faCheck} color="Green"/>
- }
- <TextLineComponent label="Errors" value={issues.numErrors.toString()} />
- <TextLineComponent label="Warnings" value={issues.numWarnings.toString()} />
- <TextLineComponent label="Infos" value={issues.numInfos.toString()} />
- <TextLineComponent label="Hints" value={issues.numHints.toString()} />
- <TextLineComponent label="More details" value="Click here" onLink={() => this.openValidationDetails()} />
- </LineContainerComponent>
- )
- }
- render() {
- const extensionStates = this.props.globalState.glTFLoaderExtensionDefaults;
- const loaderState = this.props.globalState.glTFLoaderDefaults;
- var animationStartMode = [
- { label: "None", value: BABYLON.GLTFLoaderAnimationStartMode.NONE },
- { label: "First", value: BABYLON.GLTFLoaderAnimationStartMode.FIRST },
- { label: "ALL", value: BABYLON.GLTFLoaderAnimationStartMode.ALL }
- ];
- var coordinateSystemMode = [
- { label: "Auto", value: BABYLON.GLTFLoaderCoordinateSystemMode.AUTO },
- { label: "Right handed", value: BABYLON.GLTFLoaderCoordinateSystemMode.FORCE_RIGHT_HANDED }
- ];
- return (
- <div>
- <LineContainerComponent title="GLTF LOADER" closed={true}>
- <OptionsLineComponent label="Animation start mode" options={animationStartMode} target={loaderState} propertyName="animationStartMode" />
- <CheckBoxLineComponent label="Capture performance counters" target={loaderState} propertyName="capturePerformanceCounters" />
- <CheckBoxLineComponent label="Compile materials" target={loaderState} propertyName="compileMaterials" />
- <CheckBoxLineComponent label="Compile shadow generators" target={loaderState} propertyName="compileShadowGenerators" />
- <OptionsLineComponent label="Coordinate system" options={coordinateSystemMode} target={loaderState} propertyName="coordinateSystemMode" />
- <CheckBoxLineComponent label="Enable logging" target={loaderState} propertyName="loggingEnabled" />
- <CheckBoxLineComponent label="Transparency as coverage" target={loaderState} propertyName="transparencyAsCoverage" />
- <CheckBoxLineComponent label="Use clip plane" target={loaderState} propertyName="useClipPlane" />
- <CheckBoxLineComponent label="Validate" target={loaderState} propertyName="validate" />
- <MessageLineComponent text="You need to reload your file to see these changes" />
- </LineContainerComponent>
- <LineContainerComponent title="GLTF EXTENSIONS" closed={true}>
- <CheckBoxLineComponent label="MSFT_lod" isSelected={() => extensionStates["MSFT_lod"].enabled} onSelect={value => extensionStates["MSFT_lod"].enabled = value} />
- <FloatLineComponent label="Maximum LODs" target={extensionStates["MSFT_lod"]} propertyName="maxLODsToLoad" step={1} additionalClass="gltf-extension-property" />
- <CheckBoxLineComponent label="MSFT_minecraftMesh" isSelected={() => extensionStates["MSFT_minecraftMesh"].enabled} onSelect={value => extensionStates["MSFT_minecraftMesh"].enabled = value} />
- <CheckBoxLineComponent label="MSFT_sRGBFactors" isSelected={() => extensionStates["MSFT_sRGBFactors"].enabled} onSelect={value => extensionStates["MSFT_sRGBFactors"].enabled = value} />
- <CheckBoxLineComponent label="MSFT_audio_emitter" isSelected={() => extensionStates["MSFT_audio_emitter"].enabled} onSelect={value => extensionStates["MSFT_audio_emitter"].enabled = value} />
- <CheckBoxLineComponent label="KHR_draco_mesh_compression" isSelected={() => extensionStates["KHR_draco_mesh_compression"].enabled} onSelect={value => extensionStates["KHR_draco_mesh_compression"].enabled = value} />
- <CheckBoxLineComponent label="KHR_materials_pbrSpecularGlossiness" isSelected={() => extensionStates["KHR_materials_pbrSpecularGlossiness"].enabled} onSelect={value => extensionStates["KHR_materials_pbrSpecularGlossiness"].enabled = value} />
- <CheckBoxLineComponent label="KHR_materials_unlit" isSelected={() => extensionStates["KHR_materials_unlit"].enabled} onSelect={value => extensionStates["KHR_materials_unlit"].enabled = value} />
- <CheckBoxLineComponent label="KHR_lights_punctual" isSelected={() => extensionStates["KHR_lights_punctual"].enabled} onSelect={value => extensionStates["KHR_lights_punctual"].enabled = value} />
- <CheckBoxLineComponent label="KHR_texture_transform" isSelected={() => extensionStates["KHR_texture_transform"].enabled} onSelect={value => extensionStates["KHR_texture_transform"].enabled = value} />
- <CheckBoxLineComponent label="EXT_lights_image_based" isSelected={() => extensionStates["EXT_lights_image_based"].enabled} onSelect={value => extensionStates["EXT_lights_image_based"].enabled = value} />
- <MessageLineComponent text="You need to reload your file to see these changes" />
- </LineContainerComponent>
- {
- loaderState["validate"] && this.props.globalState.validationResults &&
- this.renderValidation()
- }
- </div>
- );
- }
- }
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