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David Catuhe fb232eca8e Improved TransformNOde 7 years ago
.vscode 7a3a1c24f9 Fix 4 tabs 7 years ago
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 8 years ago
Playground b72d5dc4c7 Nightly 7 years ago
Tools 6dc680fbcd Add transformNode 7 years ago
Viewer 848d5904a2 dist update 7 years ago
assets 07dbc11f9d no CORS for assets 7 years ago
dist fb232eca8e Improved TransformNOde 7 years ago
gui bf62734ae9 Fix tiny stuff 7 years ago
inspector 585579b7ab Fix how inspector was displaying axes 7 years ago
loaders 4bf9be0c13 Merge pull request #3136 from bghgary/skin-bug-fix 7 years ago
localDev 4828600197 Fix localdev 7 years ago
materialsLibrary d49e90735f Revert "Test Old Version (try fix damaged part) this is alpha test" 7 years ago
postProcessLibrary 257de4f0e2 Fix type definition 7 years ago
proceduralTexturesLibrary 257de4f0e2 Fix type definition 7 years ago
sandbox 7e86fcb44d Rotate the camera in sandbox when using glTF 7 years ago
serializers 97c5d80016 fixed #2982!!!!!!! 7 years ago
src fb232eca8e Improved TransformNOde 7 years ago
tests 6dc680fbcd Add transformNode 7 years ago
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 years ago
.gitignore fe7bc7e66c REmoved canvas2d tests 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 11 years ago
.travis.yml 1dabcd6f7f travis should use node 6 8 years ago
bower.json 34ad342456 Update bower.json to latest version 8 years ago
contributing.md c8c6d6876a Update contributing.md 8 years ago
license.md 4f44f2ce56 Moved license to a separate file 8 years ago
package.json 88355073f4 inspector, webpack, npm, and a lot of fun! 7 years ago
readme.md fb3f3b00c0 Update readme 8 years ago
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.