MixMaterial
to the Materials Library allowing to mix up to 8 textures (julien-moreau)PhotoDome
object to display 360 photos. Demo (SzeyinLee)serialize
and Parse
functions to serialize and parse all procedural textures from the Procedural Textures Library (julien-moreau)isBillboardBased
. DocminScaleX
, minScaleY
, maxScaleX
, maxScaleY
. DocradiusRange
for sphere emitter. DocParticleSystem.BLENDMODE_ADD
alpha mode. Doclatest
and preview
streams #3055 (RaananW)Animatable.waitAsync
function to use Promises with animations. Demo Here (Deltakosh)getHierarchyBoundingVectors
method (sebavan)mesh.ignoreNonUniformScaling
to turn off non uniform scaling compensation (Deltakosh)onNodeLODsLoadedObservable
and onMaterialLODsLoadedObservable
to MSFT_lod loader extension (bghgary)shadowEnabled
property on lights. Shadows are not visible anymore when disabled (sebavan)unregisterOnPhysicsCollide
didn't remove callback correctly #4291 (RaananW)ArcRotateCamera
was used with collisions (Deltakosh)unlit
on PBRMaterial
after the material is ready (Wrong dirty flags) (bghgary)HighlightLayer
support on browsers not supporting HalfFloat (sebavan)updatable
parameter setting in the SPS (jerome)