index.js 31 KB

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  1. document.addEventListener("DOMContentLoaded", function () {
  2. onload();
  3. }, false);
  4. var onload = function () {
  5. var canvas = document.getElementById("renderCanvas");
  6. // Demos
  7. var demos = [
  8. //{
  9. // title: "HILLVALLEY", scene: "hillvalley", screenshot: "hill.jpg", size: "150 MB<br>(high-end device recommanded)", incremental: true, big: true, onload: function () {
  10. // scene.collisionsEnabled = false;
  11. // scene.lightsEnabled = false;
  12. // scene.createOrUpdateSelectionOctree();
  13. // for (var matIndex = 0; matIndex < scene.materials.length; matIndex++) {
  14. // scene.materials[matIndex].checkReadyOnEveryCall = false;
  15. // }
  16. // }
  17. //},
  18. {
  19. title: "TRAIN", scene: "Train", screenshot: "train.jpg", size: "70 MB", onload: function () {
  20. scene.collisionsEnabled = false;
  21. for (var index = 0; index < scene.cameras.length; index++) {
  22. scene.cameras[index].minZ = 10;
  23. }
  24. scene.activeCamera.detachControl(canvas);
  25. scene.activeCamera = scene.cameras[6];
  26. scene.activeCamera.attachControl(canvas);
  27. scene.getMaterialByName("terrain_eau").bumpTexture = null;
  28. // Postprocesses
  29. var bwPostProcess = new BABYLON.BlackAndWhitePostProcess("Black and White", 1.0, scene.cameras[2]);
  30. scene.cameras[2].name = "B&W";
  31. var sepiaKernelMatrix = BABYLON.Matrix.FromValues(
  32. 0.393, 0.349, 0.272, 0,
  33. 0.769, 0.686, 0.534, 0,
  34. 0.189, 0.168, 0.131, 0,
  35. 0, 0, 0, 0
  36. );
  37. var sepiaPostProcess = new BABYLON.ConvolutionPostProcess("Sepia", sepiaKernelMatrix, 1.0, scene.cameras[3]);
  38. scene.cameras[3].name = "SEPIA";
  39. }
  40. },
  41. {
  42. title: "ROBOT", url: "Scenes/Robot/index.html", screenshot: "robot.jpg", size: "8.5 MB", onload: function () {
  43. scene.collisionsEnabled = false;
  44. }
  45. },
  46. { title: "WORLDMONGER", url: "Scenes/Worldmonger/index.html", screenshot: "worldmonger.jpg", size: "8.5 MB" },
  47. { title: "HEART", scene: "Heart", screenshot: "heart.jpg", size: "14 MB", },
  48. {
  49. title: "ESPILIT", scene: "Espilit", screenshot: "espilit.jpg", size: "50 MB", incremental: true, onload: function () {
  50. scene.autoClear = true;
  51. scene.createOrUpdateSelectionOctree();
  52. var postProcess = new BABYLON.RefractionPostProcess("Refraction", "/scenes/customs/refMap.jpg", new BABYLON.Color3(1.0, 1.0, 1.0), 0.5, 0.5, 1.0, scene.cameras[1]);
  53. }
  54. },
  55. { title: "WINDOWS CAFE", scene: "WCafe", screenshot: "wcafe.jpg", size: "28 MB", anchor: "WCAFE" },
  56. {
  57. title: "FLAT 2009",
  58. scene: "Flat2009",
  59. screenshot: "flat2009.jpg",
  60. size: "44 MB",
  61. onload: function () {
  62. var ecran = scene.getMeshByName("Ecran");
  63. ecran.material.diffuseTexture = new BABYLON.VideoTexture("video", ["Scenes/Flat2009/babylonjs.mp4", "Scenes/Flat2009/babylonjs.webm"], 256, scene, true);
  64. scene.createOrUpdateSelectionOctree();
  65. }
  66. },
  67. { title: "THE CAR", scene: "TheCar", screenshot: "thecar.jpg", size: "100 MB", incremental: true, anchor: "THECAR" },
  68. { title: "VIPER", scene: "Viper", screenshot: "viper.jpg", size: "18 MB" },
  69. { title: "SPACESHIP", scene: "Spaceship", screenshot: "spaceship.jpg", size: "1 MB" },
  70. {
  71. title: "OMEGA CRUSHER", scene: "SpaceDek", screenshot: "omegacrusher.jpg", size: "10 MB", anchor: "OMEGA", onload: function () {
  72. scene.collisionsEnabled = false;
  73. }
  74. }];
  75. var tests = [
  76. { title: "PHYSICS", id: 13, screenshot: "physics.jpg", size: "1.0 MB", anchor: "PHYSICS" },
  77. { title: "LENS FLARES", id: 12, screenshot: "lens.jpg", size: "1.0 MB", anchor: "LENS" },
  78. { title: "POSTPROCESS - REFRACTION", id: 11, screenshot: "postprocessRefraction.jpg", size: "1.0 MB", anchor: "PPREF" },
  79. { title: "POSTPROCESS - BLOOM", id: 10, screenshot: "postprocessBloom.jpg", size: "1.0 MB", anchor: "PPBLOOM" },
  80. { title: "OCTREE - 8000 spheres", id: 8, screenshot: "octree.jpg", size: "0.1 MB", anchor: "OCTREE" },
  81. { title: "BONES", id: 9, screenshot: "bones.jpg", size: "10 MB" },
  82. { title: "CHARTING", id: 7, screenshot: "charting.jpg", size: "0.1 MB" },
  83. { title: "SHADOWS", id: 6, screenshot: "shadows.jpg", size: "1.0 MB" },
  84. { title: "HEIGHTMAP", id: 5, screenshot: "heightmap.jpg", size: "1.0 MB" },
  85. { title: "LIGHTS", id: 1, screenshot: "testlight.jpg", size: "0.1 MB" },
  86. { title: "BUMP", id: 2, screenshot: "bump.jpg", size: "0.1 MB" },
  87. { title: "FOG", id: 3, screenshot: "fog.jpg", size: "0.1 MB" },
  88. { title: "MULTIMATERIAL", id: 4, screenshot: "multimat.jpg", size: "0.1 MB" },
  89. { title: "BLENDER", scene: "blender", screenshot: "blender.jpg", size: "0.2 MB" },
  90. { title: "SCENE #1", id: 0, screenshot: "testscene.jpg", size: "10 MB" }
  91. ];
  92. var thirdParties = [
  93. { title: "BING 3D MAPS", url: "http://babylonbing.azurewebsites.net/", screenshot: "bing3D.jpg", size: "by A. Beaulieu" },
  94. { title: "CAR GAME", url: "http://babylon.azurewebsites.net", screenshot: "car.jpg", size: "by G. Carlander" },
  95. { title: "CYCLE GAME", url: "http://tronbabylon.azurewebsites.net/", screenshot: "tron.jpg", size: "by G. Carlander" },
  96. { title: "GALLERY", url: "http://guillaume.carlander.fr/Babylon/Gallery/", screenshot: "gallery.png", size: "by G. Carlander" },
  97. { title: "Catalog3D", url: "http://apps.microsoft.com/windows/en-gb/app/catalog-3d-by-sokrate/43771ce3-02f0-4365-98c3-557cd8acdad2", screenshot: "sokrate3D.jpg", size: "by SOKRATE" },
  98. { title: "PSN TELECENTRES", url: "http://psntelecentres.com/visite_virtuelle.html", screenshot: "psn.jpg", size: "by SOKRATE" },
  99. { title: "VIRTUAL EXPO", url: "http://www.sokrate.fr/expovirtuelle/index.htm", screenshot: "expo.jpg", size: "by SOKRATE" }
  100. ];
  101. // UI
  102. var opacityMask = document.getElementById("opacityMask");
  103. var menuPanel = document.getElementById("screen1");
  104. var items = document.getElementById("items");
  105. var testItems = document.getElementById("testItems");
  106. var _3rdItems = document.getElementById("3rdItems");
  107. var renderZone = document.getElementById("renderZone");
  108. var controlPanel = document.getElementById("controlPanel");
  109. var cameraPanel = document.getElementById("cameraPanel");
  110. var wireframe = document.getElementById("wireframe");
  111. var divFps = document.getElementById("fps");
  112. var stats = document.getElementById("stats");
  113. var enableStats = document.getElementById("enableStats");
  114. var loadingBack = document.getElementById("loadingBack");
  115. var loadingText = document.getElementById("loadingText");
  116. var hardwareScalingLevel = document.getElementById("hardwareScalingLevel");
  117. var collisions = document.getElementById("collisions");
  118. var postProcess = document.getElementById("postProcess");
  119. var mirrors = document.getElementById("mirrors");
  120. var status = document.getElementById("status");
  121. var fullscreen = document.getElementById("fullscreen");
  122. var touchCamera = document.getElementById("touchCamera");
  123. var deviceOrientationCamera = document.getElementById("deviceOrientationCamera");
  124. var camerasList = document.getElementById("camerasList");
  125. var toggleFsaa4 = document.getElementById("toggleFsaa4");
  126. var toggleFxaa = document.getElementById("toggleFxaa");
  127. var toggleBandW = document.getElementById("toggleBandW");
  128. var toggleSepia = document.getElementById("toggleSepia");
  129. var sceneChecked;
  130. var itemClick = function (demo) {
  131. return function () {
  132. // Check support
  133. if (!BABYLON.Engine.isSupported()) {
  134. document.getElementById("notSupported").className = "";
  135. opacityMask.className = "";
  136. } else {
  137. if (demo.url) {
  138. window.location = demo.url;
  139. return;
  140. }
  141. loadScene(demo.id !== undefined ? demo.id : demo.scene, demo.incremental ? ".incremental" : "", function () {
  142. if (demo.collisions !== undefined) {
  143. scene.collisionsEnabled = demo.collisions;
  144. }
  145. if (demo.onload) {
  146. demo.onload();
  147. }
  148. });
  149. };
  150. };
  151. };
  152. var removeChildren = function (root) {
  153. while (root.childNodes.length) {
  154. root.removeChild(root.childNodes[0]);
  155. }
  156. };
  157. var createItem = function (item, root) {
  158. var span = document.createElement("span");
  159. var img = document.createElement("img");
  160. var div = document.createElement("div");
  161. var label2 = document.createElement("label");
  162. if (item.big) {
  163. span.className = "big-item";
  164. var newImg = document.createElement("img");
  165. var newText = document.createElement("div");
  166. newImg.id = "newImg";
  167. newImg.src = "Assets/SpotLast.png";
  168. newText.innerHTML = "LAST<br>UPDATE";
  169. newText.id = "newText";
  170. span.appendChild(newImg);
  171. span.appendChild(newText);
  172. } else {
  173. span.className = "item";
  174. }
  175. img.className = "item-image";
  176. img.src = "Screenshots/" + item.screenshot;
  177. span.appendChild(img);
  178. div.className = "item-text";
  179. div.innerHTML = item.title;
  180. span.appendChild(div);
  181. label2.className = "item-text-right";
  182. label2.innerHTML = item.size;
  183. span.appendChild(label2);
  184. span.onclick = itemClick(item);
  185. root.appendChild(span);
  186. };
  187. // Demos
  188. removeChildren(items);
  189. for (var index = 0; index < demos.length; index++) {
  190. var demo = demos[index];
  191. createItem(demo, items);
  192. }
  193. // Tests
  194. removeChildren(testItems);
  195. for (index = 0; index < tests.length; index++) {
  196. var test = tests[index];
  197. createItem(test, testItems);
  198. }
  199. // 3rd party
  200. removeChildren(_3rdItems);
  201. for (index = 0; index < thirdParties.length; index++) {
  202. var thirdParty = thirdParties[index];
  203. createItem(thirdParty, _3rdItems);
  204. }
  205. // Go Back
  206. var goBack = function () {
  207. if (scene) {
  208. scene.dispose();
  209. scene = null;
  210. }
  211. menuPanel.className = "";
  212. renderZone.className = "movedRight";
  213. };
  214. // History
  215. if (window.onpopstate !== undefined) {
  216. window.onpopstate = function () {
  217. goBack();
  218. };
  219. }
  220. // Babylon
  221. var engine = new BABYLON.Engine(canvas, true);
  222. var scene;
  223. var restoreUI = function () {
  224. loadingBack.className = "loadingBack";
  225. loadingText.className = "loadingText";
  226. menuPanel.className = "movedLeft";
  227. renderZone.className = "";
  228. opacityMask.className = "hidden";
  229. sceneChecked = true;
  230. camerasList.options.length = 0;
  231. for (var index = 0; index < scene.cameras.length; index++) {
  232. var camera = scene.cameras[index];
  233. var option = new Option();
  234. option.text = camera.name;
  235. option.value = camera;
  236. if (camera == scene.activeCamera) {
  237. option.selected = true;
  238. }
  239. camerasList.appendChild(option);
  240. }
  241. };
  242. var loadScene = function (name, incremental, then) {
  243. // Cleaning
  244. if (scene) {
  245. scene.dispose();
  246. scene = null;
  247. }
  248. sceneChecked = false;
  249. // History
  250. if (history.pushState) {
  251. history.pushState({}, name, window.location.pathname + window.location.search);
  252. }
  253. // Loading
  254. var importScene = function () {
  255. loadingBack.removeEventListener("transitionend", importScene);
  256. loadingBack.removeEventListener("webkitTransitionend", importScene);
  257. engine.resize();
  258. if (typeof name == "number") {
  259. var newScene;
  260. switch (name) {
  261. case 0:
  262. newScene = CreateTestScene(engine);
  263. break;
  264. case 1:
  265. newScene = CreateLightsTestScene(engine);
  266. break;
  267. case 2:
  268. newScene = CreateBumpScene(engine);
  269. break;
  270. case 3:
  271. newScene = CreateFogScene(engine);
  272. break;
  273. case 4:
  274. newScene = CreateMultiMaterialScene(engine);
  275. break;
  276. case 5:
  277. newScene = CreateHeightMapTestScene(engine);
  278. break;
  279. case 6:
  280. newScene = CreateShadowsTestScene(engine);
  281. break;
  282. case 7:
  283. newScene = CreateChartingTestScene(engine);
  284. break;
  285. case 8:
  286. newScene = CreateOctreeTestScene(engine);
  287. break;
  288. case 9:
  289. newScene = CreateBonesTestScene(engine);
  290. break;
  291. case 10:
  292. newScene = CreatePostProcessBloomTestScene(engine);
  293. break;
  294. case 11:
  295. newScene = CreatePostProcessRefractionTestScene(engine);
  296. break;
  297. case 12:
  298. newScene = CreateLensFlaresTestScene(engine);
  299. break;
  300. case 13:
  301. newScene = CreatePhysicsScene(engine);
  302. break;
  303. }
  304. scene = newScene;
  305. scene.executeWhenReady(function () {
  306. if (scene.activeCamera) {
  307. scene.activeCamera.attachControl(canvas);
  308. if (then) {
  309. then();
  310. }
  311. }
  312. // UI
  313. restoreUI();
  314. });
  315. return;
  316. };
  317. var dlCount = 0;
  318. BABYLON.SceneLoader.Load("Scenes/" + name + "/", name + incremental + ".babylon", engine, function (newScene) {
  319. scene = newScene;
  320. scene.executeWhenReady(function () {
  321. if (scene.activeCamera) {
  322. scene.activeCamera.attachControl(canvas);
  323. if (newScene.activeCamera.keysUp) {
  324. newScene.activeCamera.keysUp.push(90); // Z
  325. newScene.activeCamera.keysUp.push(87); // W
  326. newScene.activeCamera.keysDown.push(83); // S
  327. newScene.activeCamera.keysLeft.push(65); // A
  328. newScene.activeCamera.keysLeft.push(81); // Q
  329. newScene.activeCamera.keysRight.push(69); // E
  330. newScene.activeCamera.keysRight.push(68); // D
  331. }
  332. }
  333. if (then) {
  334. then();
  335. }
  336. // UI
  337. restoreUI();
  338. });
  339. }, function (evt) {
  340. if (evt.lengthComputable) {
  341. loadingText.innerHTML = "Loading, please wait..." + (evt.loaded * 100 / evt.total).toFixed() + "%";
  342. } else {
  343. dlCount = evt.loaded / (1024 * 1024);
  344. loadingText.innerHTML = "Loading, please wait..." + Math.floor(dlCount * 100.0) / 100.0 + " MB already loaded.";
  345. }
  346. });
  347. };
  348. loadingBack.addEventListener("transitionend", importScene);
  349. loadingBack.addEventListener("webkitTransitionend", importScene);
  350. loadingBack.className = "";
  351. loadingText.className = "";
  352. opacityMask.className = "";
  353. loadingText.innerHTML = "Loading, please wait...";
  354. };
  355. // Render loop
  356. var renderFunction = function () {
  357. // Fps
  358. divFps.innerHTML = BABYLON.Tools.GetFps().toFixed() + " fps";
  359. // Render scene
  360. if (scene) {
  361. if (!sceneChecked) {
  362. var remaining = scene.getWaitingItemsCount();
  363. loadingText.innerHTML = "Streaming items..." + (remaining ? (remaining + " remaining") : "");
  364. }
  365. scene.render();
  366. // Stats
  367. if (enableStats.checked) {
  368. stats.innerHTML = "Total vertices: " + scene.getTotalVertices() + "<br>"
  369. + "Active vertices: " + scene.getActiveVertices() + "<br>"
  370. + "Active particles: " + scene.getActiveParticles() + "<br><br><br>"
  371. + "Frame duration: " + scene.getLastFrameDuration() + " ms<br><br>"
  372. + "<i>Evaluate Active Meshes duration:</i> " + scene.getEvaluateActiveMeshesDuration() + " ms<br>"
  373. + "<i>Render Targets duration:</i> " + scene.getRenderTargetsDuration() + " ms<br>"
  374. + "<i>Particles duration:</i> " + scene.getParticlesDuration() + " ms<br>"
  375. + "<i>Sprites duration:</i> " + scene.getSpritesDuration() + " ms<br>"
  376. + "<i>Render duration:</i> " + scene.getRenderDuration() + " ms";
  377. }
  378. // Streams
  379. if (scene.useDelayedTextureLoading) {
  380. var waiting = scene.getWaitingItemsCount();
  381. if (waiting > 0) {
  382. status.innerHTML = "Streaming items..." + waiting + " remaining";
  383. } else {
  384. status.innerHTML = "";
  385. }
  386. }
  387. }
  388. };
  389. // Launch render loop
  390. engine.runRenderLoop(renderFunction);
  391. // Resize
  392. window.addEventListener("resize", function () {
  393. engine.resize();
  394. });
  395. // Caps
  396. var caps = engine.getCaps();
  397. document.getElementById("extensions").innerHTML =
  398. "Max textures image units: <b>" + caps.maxTexturesImageUnits + "</b><br>" +
  399. "Max texture size: <b>" + caps.maxTextureSize + "</b><br>" +
  400. "Max cubemap texture size: <b>" + caps.maxCubemapTextureSize + "</b><br>" +
  401. "Max render texture size: <b>" + caps.maxRenderTextureSize + "</b><br>";
  402. // UI
  403. var panelIsClosed = true;
  404. var cameraPanelIsClosed = true;
  405. var aboutIsClosed = true;
  406. document.getElementById("clickableTag").addEventListener("click", function () {
  407. if (panelIsClosed) {
  408. panelIsClosed = false;
  409. controlPanel.style.webkitTransform = "translateY(0px)";
  410. controlPanel.style.transform = "translateY(0px)";
  411. } else {
  412. panelIsClosed = true;
  413. controlPanel.style.webkitTransform = "translateY(250px)";
  414. controlPanel.style.transform = "translateY(250px)";
  415. }
  416. });
  417. document.getElementById("cameraClickableTag").addEventListener("click", function () {
  418. if (cameraPanelIsClosed) {
  419. cameraPanelIsClosed = false;
  420. cameraPanel.style.webkitTransform = "translateX(0px)";
  421. cameraPanel.style.transform = "translateX(0px)";
  422. } else {
  423. cameraPanelIsClosed = true;
  424. cameraPanel.style.webkitTransform = "translateX(300px)";
  425. cameraPanel.style.transform = "translateX(300px)";
  426. }
  427. });
  428. document.getElementById("aboutLink").addEventListener("click", function () {
  429. if (aboutIsClosed) {
  430. aboutIsClosed = false;
  431. aboutPanel.style.webkitTransform = "translateX(0px)";
  432. aboutPanel.style.transform = "translateX(0px)";
  433. } else {
  434. aboutIsClosed = true;
  435. aboutPanel.style.webkitTransform = "translateX(-120%)";
  436. aboutPanel.style.transform = "translateX(-120%)";
  437. }
  438. });
  439. document.getElementById("notSupported").addEventListener("click", function () {
  440. document.getElementById("notSupported").className = "hidden";
  441. opacityMask.className = "hidden";
  442. });
  443. opacityMask.addEventListener("click", function () {
  444. document.getElementById("notSupported").className = "hidden";
  445. opacityMask.className = "hidden";
  446. });
  447. document.getElementById("aboutPanel").addEventListener("click", function (evt) {
  448. evt.cancelBubble = true;
  449. });
  450. document.getElementById("menuPanel").addEventListener("click", function (evt) {
  451. if (!aboutIsClosed) {
  452. aboutIsClosed = true;
  453. aboutPanel.style.webkitTransform = "translateX(-120%)";
  454. aboutPanel.style.transform = "translateX(-120%)";
  455. }
  456. });
  457. canvas.addEventListener("mousedown", function (evt) {
  458. if (!panelIsClosed) {
  459. panelIsClosed = true;
  460. cameraPanelIsClosed = true;
  461. controlPanel.style.webkitTransform = "translateY(250px)";
  462. controlPanel.style.transform = "translateY(250px)";
  463. cameraPanel.style.webkitTransform = "translateX(300px)";
  464. cameraPanel.style.transform = "translateX(300px)";
  465. }
  466. if (!scene)
  467. return;
  468. var pickResult = scene.pick(evt.clientX, evt.clientY);
  469. if (pickResult.hit) {
  470. if (evt.ctrlKey) {
  471. status.innerHTML = "Selected object: " + pickResult.pickedMesh.name + "(" + pickResult.pickedPoint.x + "," + pickResult.pickedPoint.y + "," + pickResult.pickedPoint.z + ")";
  472. // Animations
  473. scene.beginAnimation(pickResult.pickedMesh, 0, 100, true, 1.0);
  474. var material = pickResult.pickedMesh.material;
  475. if (material) {
  476. scene.beginAnimation(material, 0, 100, true, 1.0);
  477. }
  478. // Emit particles
  479. var particleSystem = new BABYLON.ParticleSystem("particles", 400, scene);
  480. particleSystem.particleTexture = new BABYLON.Texture("Assets/Flare.png", scene);
  481. particleSystem.minAngularSpeed = -0.5;
  482. particleSystem.maxAngularSpeed = 0.5;
  483. particleSystem.minSize = 0.1;
  484. particleSystem.maxSize = 0.5;
  485. particleSystem.minLifeTime = 0.5;
  486. particleSystem.maxLifeTime = 2.0;
  487. particleSystem.minEmitPower = 0.5;
  488. particleSystem.maxEmitPower = 1.0;
  489. particleSystem.emitter = pickResult.pickedPoint;
  490. particleSystem.emitRate = 400;
  491. particleSystem.blendMode = BABYLON.ParticleSystem.BLENDMODE_ONEONE;
  492. particleSystem.minEmitBox = new BABYLON.Vector3(0, 0, 0);
  493. particleSystem.maxEmitBox = new BABYLON.Vector3(0, 0, 0);
  494. particleSystem.direction1 = new BABYLON.Vector3(-1, -1, -1);
  495. particleSystem.direction2 = new BABYLON.Vector3(1, 1, 1);
  496. particleSystem.color1 = new BABYLON.Color4(1, 0, 0, 1);
  497. particleSystem.color2 = new BABYLON.Color4(0, 1, 1, 1);
  498. particleSystem.gravity = new BABYLON.Vector3(0, -5, 0);
  499. particleSystem.disposeOnStop = true;
  500. particleSystem.targetStopDuration = 0.1;
  501. particleSystem.start();
  502. } else {
  503. var dir = pickResult.pickedPoint.subtract(scene.activeCamera.position);
  504. dir.normalize();
  505. pickResult.pickedMesh.applyImpulse(dir.scale(10), pickResult.pickedPoint);
  506. status.innerHTML = "";
  507. }
  508. }
  509. });
  510. wireframe.addEventListener("change", function () {
  511. if (engine) {
  512. engine.forceWireframe = wireframe.checked;
  513. }
  514. });
  515. enableStats.addEventListener("change", function () {
  516. stats.className = enableStats.checked ? "" : "hidden";
  517. });
  518. fullscreen.addEventListener("click", function () {
  519. if (engine) {
  520. engine.switchFullscreen(true);
  521. }
  522. });
  523. var switchCamera = function (camera) {
  524. if (scene.activeCamera.rotation) {
  525. camera.rotation = scene.activeCamera.rotation.clone();
  526. }
  527. camera.fov = scene.activeCamera.fov;
  528. camera.minZ = scene.activeCamera.minZ;
  529. camera.maxZ = scene.activeCamera.maxZ;
  530. if (scene.activeCamera.ellipsoid) {
  531. camera.ellipsoid = scene.activeCamera.ellipsoid.clone();
  532. }
  533. camera.checkCollisions = scene.activeCamera.checkCollisions;
  534. camera.applyGravity = scene.activeCamera.applyGravity;
  535. camera.speed = scene.activeCamera.speed;
  536. camera.postProcesses = scene.activeCamera.postProcesses;
  537. scene.activeCamera.postProcesses = [];
  538. scene.activeCamera.detachControl(canvas);
  539. scene.activeCamera = camera;
  540. scene.activeCamera.attachControl(canvas);
  541. };
  542. touchCamera.addEventListener("click", function () {
  543. if (!scene) {
  544. return;
  545. }
  546. var camera = new BABYLON.TouchCamera("touchCamera", scene.activeCamera.position, scene);
  547. switchCamera(camera);
  548. });
  549. deviceOrientationCamera.addEventListener("click", function () {
  550. if (!scene) {
  551. return;
  552. }
  553. var camera = new BABYLON.DeviceOrientationCamera("deviceOrientationCamera", scene.activeCamera.position, scene);
  554. switchCamera(camera);
  555. });
  556. hardwareScalingLevel.addEventListener("change", function () {
  557. if (!engine)
  558. return;
  559. engine.setHardwareScalingLevel(hardwareScalingLevel.selectedIndex + 1);
  560. });
  561. collisions.addEventListener("change", function () {
  562. if (scene) {
  563. scene.collisionsEnabled = collisions.checked;
  564. }
  565. });
  566. postProcess.addEventListener("change", function () {
  567. if (scene) {
  568. scene.postProcessesEnabled = postProcess.checked;
  569. }
  570. });
  571. mirrors.addEventListener("change", function () {
  572. if (scene) {
  573. scene.renderTargetsEnabled = mirrors.checked;
  574. }
  575. });
  576. toggleBandW.addEventListener("click", function () {
  577. if (scene && scene.activeCamera) {
  578. if (scene.activeCamera.__bandw_cookie) {
  579. scene.activeCamera.__bandw_cookie.dispose(),
  580. scene.activeCamera.__bandw_cookie = null;
  581. toggleBandW.className = "smallButtonControlPanel";
  582. } else {
  583. scene.activeCamera.__bandw_cookie = new BABYLON.BlackAndWhitePostProcess("bandw", 1.0, scene.activeCamera);
  584. toggleBandW.className = "smallButtonControlPanel pushed";
  585. }
  586. }
  587. });
  588. toggleFxaa.addEventListener("click", function () {
  589. if (scene && scene.activeCamera) {
  590. if (scene.activeCamera.__fxaa_cookie) {
  591. scene.activeCamera.__fxaa_cookie.dispose(),
  592. scene.activeCamera.__fxaa_cookie = null;
  593. toggleFxaa.className = "smallButtonControlPanel";
  594. } else {
  595. scene.activeCamera.__fxaa_cookie = new BABYLON.FxaaPostProcess("fxaa", 1.0, scene.activeCamera);
  596. toggleFxaa.className = "smallButtonControlPanel pushed";
  597. }
  598. }
  599. });
  600. toggleFsaa4.addEventListener("click", function () {
  601. if (scene && scene.activeCamera) {
  602. if (scene.activeCamera.__fsaa_cookie) {
  603. scene.activeCamera.__fsaa_cookie.dispose(),
  604. scene.activeCamera.__fsaa_cookie = null;
  605. toggleFsaa4.className = "smallButtonControlPanel";
  606. } else {
  607. var fx = new BABYLON.PassPostProcess("fsaa", 2.0, scene.activeCamera);
  608. fx.renderTargetSamplingMode = BABYLON.Texture.BILINEAR_SAMPLINGMODE;
  609. scene.activeCamera.__fsaa_cookie = fx;
  610. toggleFsaa4.className = "smallButtonControlPanel pushed";
  611. }
  612. }
  613. });
  614. toggleSepia.addEventListener("click", function () {
  615. if (scene && scene.activeCamera) {
  616. if (scene.activeCamera.__sepia_cookie) {
  617. scene.activeCamera.__sepia_cookie.dispose(),
  618. scene.activeCamera.__sepia_cookie = null;
  619. toggleSepia.className = "smallButtonControlPanel";
  620. } else {
  621. var sepiaKernelMatrix = BABYLON.Matrix.FromValues(
  622. 0.393, 0.349, 0.272, 0,
  623. 0.769, 0.686, 0.534, 0,
  624. 0.189, 0.168, 0.131, 0,
  625. 0, 0, 0, 0
  626. );
  627. scene.activeCamera.__sepia_cookie = new BABYLON.ConvolutionPostProcess("Sepia", sepiaKernelMatrix, 1.0, scene.activeCamera);
  628. toggleSepia.className = "smallButtonControlPanel pushed";
  629. }
  630. }
  631. });
  632. // Cameras
  633. camerasList.addEventListener("change", function (ev) {
  634. scene.activeCamera.detachControl(canvas);
  635. scene.activeCamera = scene.cameras[camerasList.selectedIndex];
  636. scene.activeCamera.attachControl(canvas);
  637. });
  638. // Query string
  639. var queryString = window.location.search;
  640. if (queryString) {
  641. var query = queryString.replace("?", "");
  642. var index = parseInt(query);
  643. if (!isNaN(index)) {
  644. if (index >= demos.length) {
  645. itemClick(tests[index - demos.length])();
  646. } else {
  647. itemClick(demos[index])();
  648. }
  649. } else {
  650. for (index = 0; index < demos.length; index++) {
  651. if (demos[index].anchor && demos[index].anchor === query || demos[index].title === query) {
  652. itemClick(demos[index])();
  653. return;
  654. }
  655. }
  656. for (index = 0; index < tests.length; index++) {
  657. if (tests[index].anchor && tests[index].anchor === query || tests[index].title === query) {
  658. itemClick(tests[index])();
  659. return;
  660. }
  661. }
  662. }
  663. }
  664. };