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- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var BABYLON;
- (function (BABYLON) {
- var CustomShaderHelper = (function () {
- function CustomShaderHelper() {
- }
- return CustomShaderHelper;
- }());
- BABYLON.CustomShaderHelper = CustomShaderHelper;
- var CustomMaterial = (function (_super) {
- __extends(CustomMaterial, _super);
- function CustomMaterial(name, builder, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this._mainPart = 'void main(void) {';
- _this._diffusePart = 'vec3 diffuseColor=vDiffuseColor.rgb;';
- _this._vertexPositionPart = 'gl_Position=viewProjection*finalWorld*vec4(position,1.0);';
- _this.builder = builder;
- return _this;
- }
- CustomMaterial.prototype.isReady = function (mesh, useInstances) {
- if (this.isFrozen) {
- if (this._wasPreviouslyReady) {
- return true;
- }
- }
- var scene = this.getScene();
- var engine = scene.getEngine();
- var needUVs = false;
- var needNormals = false;
- this._defines.reset();
- // Lights
- if (scene.lightsEnabled && !this.disableLighting) {
- needNormals = BABYLON.MaterialHelper.PrepareDefinesForLights(scene, mesh, this._defines, this.maxSimultaneousLights);
- }
- if (!this.checkReadyOnEveryCall) {
- if (this._renderId === scene.getRenderId()) {
- if (this._checkCache(scene, mesh, useInstances)) {
- return true;
- }
- }
- }
- // Textures
- if (scene.texturesEnabled) {
- if (this.diffuseTexture && BABYLON.StandardMaterial.DiffuseTextureEnabled) {
- if (!this.diffuseTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.DIFFUSE = true;
- }
- }
- if (this.ambientTexture && BABYLON.StandardMaterial.AmbientTextureEnabled) {
- if (!this.ambientTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.AMBIENT = true;
- }
- }
- if (this.opacityTexture && BABYLON.StandardMaterial.OpacityTextureEnabled) {
- if (!this.opacityTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.OPACITY = true;
- if (this.opacityTexture.getAlphaFromRGB) {
- this._defines.OPACITYRGB = true;
- }
- }
- }
- if (this.reflectionTexture && BABYLON.StandardMaterial.ReflectionTextureEnabled) {
- if (!this.reflectionTexture.isReady()) {
- return false;
- }
- else {
- needNormals = true;
- this._defines.REFLECTION = true;
- if (this.roughness > 0) {
- this._defines.ROUGHNESS = true;
- }
- if (this.useReflectionOverAlpha) {
- this._defines.REFLECTIONOVERALPHA = true;
- }
- if (this.reflectionTexture.coordinatesMode === BABYLON.Texture.INVCUBIC_MODE) {
- this._defines.INVERTCUBICMAP = true;
- }
- this._defines.REFLECTIONMAP_3D = this.reflectionTexture.isCube;
- switch (this.reflectionTexture.coordinatesMode) {
- case BABYLON.Texture.CUBIC_MODE:
- case BABYLON.Texture.INVCUBIC_MODE:
- this._defines.REFLECTIONMAP_CUBIC = true;
- break;
- case BABYLON.Texture.EXPLICIT_MODE:
- this._defines.REFLECTIONMAP_EXPLICIT = true;
- break;
- case BABYLON.Texture.PLANAR_MODE:
- this._defines.REFLECTIONMAP_PLANAR = true;
- break;
- case BABYLON.Texture.PROJECTION_MODE:
- this._defines.REFLECTIONMAP_PROJECTION = true;
- break;
- case BABYLON.Texture.SKYBOX_MODE:
- this._defines.REFLECTIONMAP_SKYBOX = true;
- break;
- case BABYLON.Texture.SPHERICAL_MODE:
- this._defines.REFLECTIONMAP_SPHERICAL = true;
- break;
- case BABYLON.Texture.EQUIRECTANGULAR_MODE:
- this._defines.REFLECTIONMAP_EQUIRECTANGULAR = true;
- break;
- case BABYLON.Texture.FIXED_EQUIRECTANGULAR_MODE:
- this._defines.REFLECTIONMAP_EQUIRECTANGULAR_FIXED = true;
- break;
- }
- }
- }
- if (this.emissiveTexture && BABYLON.StandardMaterial.EmissiveTextureEnabled) {
- if (!this.emissiveTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.EMISSIVE = true;
- }
- }
- if (this.lightmapTexture && BABYLON.StandardMaterial.LightmapTextureEnabled) {
- if (!this.lightmapTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.LIGHTMAP = true;
- this._defines.USELIGHTMAPASSHADOWMAP = this.useLightmapAsShadowmap;
- }
- }
- if (this.specularTexture && BABYLON.StandardMaterial.SpecularTextureEnabled) {
- if (!this.specularTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.SPECULAR = true;
- this._defines.GLOSSINESS = this.useGlossinessFromSpecularMapAlpha;
- }
- }
- if (scene.getEngine().getCaps().standardDerivatives && this.bumpTexture && BABYLON.StandardMaterial.BumpTextureEnabled) {
- if (!this.bumpTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.BUMP = true;
- if (this.useParallax) {
- this._defines.PARALLAX = true;
- if (this.useParallaxOcclusion) {
- this._defines.PARALLAXOCCLUSION = true;
- }
- }
- if (this.invertNormalMapX) {
- this._defines.INVERTNORMALMAPX = true;
- }
- if (this.invertNormalMapY) {
- this._defines.INVERTNORMALMAPY = true;
- }
- if (scene._mirroredCameraPosition) {
- this._defines.INVERTNORMALMAPX = !this._defines.INVERTNORMALMAPX;
- this._defines.INVERTNORMALMAPY = !this._defines.INVERTNORMALMAPY;
- }
- }
- }
- if (this.refractionTexture && BABYLON.StandardMaterial.RefractionTextureEnabled) {
- if (!this.refractionTexture.isReady()) {
- return false;
- }
- else {
- needUVs = true;
- this._defines.REFRACTION = true;
- this._defines.REFRACTIONMAP_3D = this.refractionTexture.isCube;
- }
- }
- if (this.cameraColorGradingTexture && BABYLON.StandardMaterial.ColorGradingTextureEnabled) {
- if (!this.cameraColorGradingTexture.isReady()) {
- return false;
- }
- else {
- this._defines.CAMERACOLORGRADING = true;
- }
- }
- }
- // Effect
- if (scene.clipPlane) {
- this._defines.CLIPPLANE = true;
- }
- if (engine.getAlphaTesting()) {
- this._defines.ALPHATEST = true;
- }
- if (this._shouldUseAlphaFromDiffuseTexture()) {
- this._defines.ALPHAFROMDIFFUSE = true;
- }
- if (this.useEmissiveAsIllumination) {
- this._defines.EMISSIVEASILLUMINATION = true;
- }
- if (this.linkEmissiveWithDiffuse) {
- this._defines.LINKEMISSIVEWITHDIFFUSE = true;
- }
- if (this.useLogarithmicDepth) {
- this._defines.LOGARITHMICDEPTH = true;
- }
- if (this.cameraColorCurves) {
- this._defines.CAMERACOLORCURVES = true;
- }
- // Point size
- if (this.pointsCloud || scene.forcePointsCloud) {
- this._defines.POINTSIZE = true;
- }
- // Fog
- if (scene.fogEnabled && mesh && mesh.applyFog && scene.fogMode !== BABYLON.Scene.FOGMODE_NONE && this.fogEnabled) {
- this._defines.FOG = true;
- }
- if (BABYLON.StandardMaterial.FresnelEnabled) {
- // Fresnel
- if (this.diffuseFresnelParameters && this.diffuseFresnelParameters.isEnabled ||
- this.opacityFresnelParameters && this.opacityFresnelParameters.isEnabled ||
- this.emissiveFresnelParameters && this.emissiveFresnelParameters.isEnabled ||
- this.refractionFresnelParameters && this.refractionFresnelParameters.isEnabled ||
- this.reflectionFresnelParameters && this.reflectionFresnelParameters.isEnabled) {
- if (this.diffuseFresnelParameters && this.diffuseFresnelParameters.isEnabled) {
- this._defines.DIFFUSEFRESNEL = true;
- }
- if (this.opacityFresnelParameters && this.opacityFresnelParameters.isEnabled) {
- this._defines.OPACITYFRESNEL = true;
- }
- if (this.reflectionFresnelParameters && this.reflectionFresnelParameters.isEnabled) {
- this._defines.REFLECTIONFRESNEL = true;
- if (this.useReflectionFresnelFromSpecular) {
- this._defines.REFLECTIONFRESNELFROMSPECULAR = true;
- }
- }
- if (this.refractionFresnelParameters && this.refractionFresnelParameters.isEnabled) {
- this._defines.REFRACTIONFRESNEL = true;
- }
- if (this.emissiveFresnelParameters && this.emissiveFresnelParameters.isEnabled) {
- this._defines.EMISSIVEFRESNEL = true;
- }
- needNormals = true;
- this._defines.FRESNEL = true;
- }
- }
- if (this._defines.SPECULARTERM && this.useSpecularOverAlpha) {
- this._defines.SPECULAROVERALPHA = true;
- }
- // Attribs
- if (mesh) {
- if (needNormals && mesh.isVerticesDataPresent(BABYLON.VertexBuffer.NormalKind)) {
- this._defines.NORMAL = true;
- }
- if (needUVs) {
- if (mesh.isVerticesDataPresent(BABYLON.VertexBuffer.UVKind)) {
- this._defines.UV1 = true;
- }
- if (mesh.isVerticesDataPresent(BABYLON.VertexBuffer.UV2Kind)) {
- this._defines.UV2 = true;
- }
- }
- if (mesh.useVertexColors && mesh.isVerticesDataPresent(BABYLON.VertexBuffer.ColorKind)) {
- this._defines.VERTEXCOLOR = true;
- if (mesh.hasVertexAlpha) {
- this._defines.VERTEXALPHA = true;
- }
- }
- if (mesh.useBones && mesh.computeBonesUsingShaders) {
- this._defines.NUM_BONE_INFLUENCERS = mesh.numBoneInfluencers;
- this._defines.BonesPerMesh = (mesh.skeleton.bones.length + 1);
- }
- // Instances
- if (useInstances) {
- this._defines.INSTANCES = true;
- }
- }
- // Get correct effect
- if (!this._defines.isEqual(this._cachedDefines)) {
- this._defines.cloneTo(this._cachedDefines);
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new BABYLON.EffectFallbacks();
- if (this._defines.REFLECTION) {
- fallbacks.addFallback(0, "REFLECTION");
- }
- if (this._defines.SPECULAR) {
- fallbacks.addFallback(0, "SPECULAR");
- }
- if (this._defines.BUMP) {
- fallbacks.addFallback(0, "BUMP");
- }
- if (this._defines.PARALLAX) {
- fallbacks.addFallback(1, "PARALLAX");
- }
- if (this._defines.PARALLAXOCCLUSION) {
- fallbacks.addFallback(0, "PARALLAXOCCLUSION");
- }
- if (this._defines.SPECULAROVERALPHA) {
- fallbacks.addFallback(0, "SPECULAROVERALPHA");
- }
- if (this._defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- if (this._defines.POINTSIZE) {
- fallbacks.addFallback(0, "POINTSIZE");
- }
- if (this._defines.LOGARITHMICDEPTH) {
- fallbacks.addFallback(0, "LOGARITHMICDEPTH");
- }
- BABYLON.MaterialHelper.HandleFallbacksForShadows(this._defines, fallbacks, this.maxSimultaneousLights);
- if (this._defines.SPECULARTERM) {
- fallbacks.addFallback(0, "SPECULARTERM");
- }
- if (this._defines.DIFFUSEFRESNEL) {
- fallbacks.addFallback(1, "DIFFUSEFRESNEL");
- }
- if (this._defines.OPACITYFRESNEL) {
- fallbacks.addFallback(2, "OPACITYFRESNEL");
- }
- if (this._defines.REFLECTIONFRESNEL) {
- fallbacks.addFallback(3, "REFLECTIONFRESNEL");
- }
- if (this._defines.EMISSIVEFRESNEL) {
- fallbacks.addFallback(4, "EMISSIVEFRESNEL");
- }
- if (this._defines.FRESNEL) {
- fallbacks.addFallback(4, "FRESNEL");
- }
- //Attributes
- var attribs = [BABYLON.VertexBuffer.PositionKind];
- if (this._defines.NORMAL) {
- attribs.push(BABYLON.VertexBuffer.NormalKind);
- }
- if (this._defines.UV1) {
- attribs.push(BABYLON.VertexBuffer.UVKind);
- }
- if (this._defines.UV2) {
- attribs.push(BABYLON.VertexBuffer.UV2Kind);
- }
- if (this._defines.VERTEXCOLOR) {
- attribs.push(BABYLON.VertexBuffer.ColorKind);
- }
- BABYLON.MaterialHelper.PrepareAttributesForBones(attribs, mesh, this._defines, fallbacks);
- BABYLON.MaterialHelper.PrepareAttributesForInstances(attribs, this._defines);
- var shaderName = "default";
- if (this.builder) {
- shaderName = this.builder(new CustomShaderHelper(), shaderName, this._mainPart, this._diffusePart, this._vertexPositionPart);
- }
- var join = this._defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vAmbientColor", "vDiffuseColor", "vSpecularColor", "vEmissiveColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos", "vAmbientInfos", "vOpacityInfos", "vReflectionInfos", "vEmissiveInfos", "vSpecularInfos", "vBumpInfos", "vLightmapInfos", "vRefractionInfos",
- "mBones",
- "vClipPlane", "diffuseMatrix", "ambientMatrix", "opacityMatrix", "reflectionMatrix", "emissiveMatrix", "specularMatrix", "bumpMatrix", "lightmapMatrix", "refractionMatrix",
- "depthValues",
- "diffuseLeftColor", "diffuseRightColor", "opacityParts", "reflectionLeftColor", "reflectionRightColor", "emissiveLeftColor", "emissiveRightColor", "refractionLeftColor", "refractionRightColor",
- "logarithmicDepthConstant"
- ];
- var samplers = ["diffuseSampler", "ambientSampler", "opacitySampler", "reflectionCubeSampler", "reflection2DSampler", "emissiveSampler", "specularSampler", "bumpSampler", "lightmapSampler", "refractionCubeSampler", "refraction2DSampler"];
- if (this._defines.CAMERACOLORCURVES) {
- BABYLON.ColorCurves.PrepareUniforms(uniforms);
- }
- if (this._defines.CAMERACOLORGRADING) {
- BABYLON.ColorGradingTexture.PrepareUniformsAndSamplers(uniforms, samplers);
- }
- BABYLON.MaterialHelper.PrepareUniformsAndSamplersList(uniforms, samplers, this._defines, this.maxSimultaneousLights);
- this._effect = scene.getEngine().createEffect(shaderName, attribs, uniforms, samplers, join, fallbacks, this.onCompiled, this.onError, { maxSimultaneousLights: this.maxSimultaneousLights - 1 });
- }
- if (!this._effect.isReady()) {
- return false;
- }
- this._renderId = scene.getRenderId();
- this._wasPreviouslyReady = true;
- if (mesh) {
- if (!mesh._materialDefines) {
- mesh._materialDefines = new BABYLON.StandardMaterialDefines();
- }
- this._defines.cloneTo(mesh._materialDefines);
- }
- return true;
- };
- return CustomMaterial;
- }(BABYLON.StandardMaterial));
- BABYLON.CustomMaterial = CustomMaterial;
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.customMaterial.js.map
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