babylon.core.js 925 KB

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i=this.z,r=this.x,n=this.y,o=this.w,s=o*o,a=i*i,h=r*r,c=n*n,l=n*i-r*o;return l<-.4999999?(e.y=2*Math.atan2(n,o),e.x=Math.PI/2,e.z=0):l>.4999999?(e.y=2*Math.atan2(n,o),e.x=-Math.PI/2,e.z=0):(e.z=Math.atan2(2*(r*n+i*o),-a-h+c+s),e.x=Math.asin(-2*(i*n-r*o)),e.y=Math.atan2(2*(i*r+n*o),a-h-c+s)),this},t.prototype.toRotationMatrix=function(e){var t=this.x*this.x,i=this.y*this.y,r=this.z*this.z,n=this.x*this.y,o=this.z*this.w,s=this.z*this.x,a=this.y*this.w,h=this.y*this.z,c=this.x*this.w;return e.m[0]=1-2*(i+r),e.m[1]=2*(n+o),e.m[2]=2*(s-a),e.m[3]=0,e.m[4]=2*(n-o),e.m[5]=1-2*(r+t),e.m[6]=2*(h+c),e.m[7]=0,e.m[8]=2*(s+a),e.m[9]=2*(h-c),e.m[10]=1-2*(i+t),e.m[11]=0,e.m[12]=0,e.m[13]=0,e.m[14]=0,e.m[15]=1,this},t.prototype.fromRotationMatrix=function(e){return t.FromRotationMatrixToRef(e,this),this},t.FromRotationMatrix=function(e){var i=new t;return t.FromRotationMatrixToRef(e,i),i},t.FromRotationMatrixToRef=function(e,t){var i,r=e.m,n=r[0],o=r[4],s=r[8],a=r[1],h=r[5],c=r[9],l=r[2],u=r[6],f=r[10],d=n+h+f;d>0?(i=.5/Math.sqrt(d+1),t.w=.25/i,t.x=(u-c)*i,t.y=(s-l)*i,t.z=(a-o)*i):n>h&&n>f?(i=2*Math.sqrt(1+n-h-f),t.w=(u-c)/i,t.x=.25*i,t.y=(o+a)/i,t.z=(s+l)/i):h>f?(i=2*Math.sqrt(1+h-n-f),t.w=(s-l)/i,t.x=(o+a)/i,t.y=.25*i,t.z=(c+u)/i):(i=2*Math.sqrt(1+f-n-h),t.w=(a-o)/i,t.x=(s+l)/i,t.y=(c+u)/i,t.z=.25*i)},t.Zero=function(){return new t(0,0,0,0)},t.Inverse=function(e){return new t(-e.x,-e.y,-e.z,e.w)},t.Identity=function(){return new t(0,0,0,1)},t.IsIdentity=function(e){return e&&0===e.x&&0===e.y&&0===e.z&&1===e.w},t.RotationAxis=function(e,i){return t.RotationAxisToRef(e,i,new t)},t.RotationAxisToRef=function(e,t,i){var r=Math.sin(t/2);return e.normalize(),i.w=Math.cos(t/2),i.x=e.x*r,i.y=e.y*r,i.z=e.z*r,i},t.FromArray=function(e,i){return i||(i=0),new t(e[i],e[i+1],e[i+2],e[i+3])},t.RotationYawPitchRoll=function(e,i,r){var n=new t;return t.RotationYawPitchRollToRef(e,i,r,n),n},t.RotationYawPitchRollToRef=function(e,t,i,r){var n=.5*i,o=.5*t,s=.5*e,a=Math.sin(n),h=Math.cos(n),c=Math.sin(o),l=Math.cos(o),u=Math.sin(s),f=Math.cos(s);r.x=f*c*h+u*l*a,r.y=u*l*h-f*c*a,r.z=f*l*a-u*c*h,r.w=f*l*h+u*c*a},t.RotationAlphaBetaGamma=function(e,i,r){var n=new t;return t.RotationAlphaBetaGammaToRef(e,i,r,n),n},t.RotationAlphaBetaGammaToRef=function(e,t,i,r){var n=.5*(i+e),o=.5*(i-e),s=.5*t;r.x=Math.cos(o)*Math.sin(s),r.y=Math.sin(o)*Math.sin(s),r.z=Math.sin(n)*Math.cos(s),r.w=Math.cos(n)*Math.cos(s)},t.RotationQuaternionFromAxis=function(e,i,r,n){var o=new t(0,0,0,0);return t.RotationQuaternionFromAxisToRef(e,i,r,o),o},t.RotationQuaternionFromAxisToRef=function(t,i,r,n){var o=P.Matrix[0];e.Matrix.FromXYZAxesToRef(t.normalize(),i.normalize(),r.normalize(),o),e.Quaternion.FromRotationMatrixToRef(o,n)},t.Slerp=function(e,i,r){var n=t.Identity();return t.SlerpToRef(e,i,r,n),n},t.SlerpToRef=function(e,t,i,r){var n,o,s=i,a=e.x*t.x+e.y*t.y+e.z*t.z+e.w*t.w,h=!1;if(a<0&&(h=!0,a=-a),a>.999999)o=1-s,n=h?-s:s;else{var c=Math.acos(a),l=1/Math.sin(c);o=Math.sin((1-s)*c)*l,n=h?-Math.sin(s*c)*l:Math.sin(s*c)*l}r.x=o*e.x+n*t.x,r.y=o*e.y+n*t.y,r.z=o*e.z+n*t.z,r.w=o*e.w+n*t.w},t})();e.Quaternion=h;var c=(function(){function i(){this.m=new Float32Array(16)}return i.prototype.isIdentity=function(){return 1===this.m[0]&&1===this.m[5]&&1===this.m[10]&&1===this.m[15]&&(0===this.m[1]&&0===this.m[2]&&0===this.m[3]&&0===this.m[4]&&0===this.m[6]&&0===this.m[7]&&0===this.m[8]&&0===this.m[9]&&0===this.m[11]&&0===this.m[12]&&0===this.m[13]&&0===this.m[14])},i.prototype.determinant=function(){var e=this.m[10]*this.m[15]-this.m[11]*this.m[14],t=this.m[9]*this.m[15]-this.m[11]*this.m[13],i=this.m[9]*this.m[14]-this.m[10]*this.m[13],r=this.m[8]*this.m[15]-this.m[11]*this.m[12],n=this.m[8]*this.m[14]-this.m[10]*this.m[12],o=this.m[8]*this.m[13]-this.m[9]*this.m[12];return this.m[0]*(this.m[5]*e-this.m[6]*t+this.m[7]*i)-this.m[1]*(this.m[4]*e-this.m[6]*r+this.m[7]*n)+this.m[2]*(this.m[4]*t-this.m[5]*r+this.m[7]*o)-this.m[3]*(this.m[4]*i-this.m[5]*n+this.m[6]*o)},i.prototype.toArray=function(){return this.m},i.prototype.asArray=function(){return this.toArray()},i.prototype.invert=function(){return this.invertToRef(this),this},i.prototype.reset=function(){for(var e=0;e<16;e++)this.m[e]=0;return this},i.prototype.add=function(e){var t=new i;return this.addToRef(e,t),t},i.prototype.addToRef=function(e,t){for(var i=0;i<16;i++)t.m[i]=this.m[i]+e.m[i];return this},i.prototype.addToSelf=function(e){
  2. for(var t=0;t<16;t++)this.m[t]+=e.m[t];return this},i.prototype.invertToRef=function(e){var t=this.m[0],i=this.m[1],r=this.m[2],n=this.m[3],o=this.m[4],s=this.m[5],a=this.m[6],h=this.m[7],c=this.m[8],l=this.m[9],u=this.m[10],f=this.m[11],d=this.m[12],p=this.m[13],m=this.m[14],g=this.m[15],_=u*g-f*m,v=l*g-f*p,y=l*m-u*p,x=c*g-f*d,b=c*m-u*d,A=c*p-l*d,T=s*_-a*v+h*y,E=-(o*_-a*x+h*b),M=o*v-s*x+h*A,P=-(o*y-s*b+a*A),S=1/(t*T+i*E+r*M+n*P),R=a*g-h*m,O=s*g-h*p,C=s*m-a*p,D=o*g-h*d,I=o*m-a*d,L=o*p-s*d,w=a*f-h*u,F=s*f-h*l,B=s*u-a*l,V=o*f-h*c,N=o*u-a*c,U=o*l-s*c;return e.m[0]=T*S,e.m[4]=E*S,e.m[8]=M*S,e.m[12]=P*S,e.m[1]=-(i*_-r*v+n*y)*S,e.m[5]=(t*_-r*x+n*b)*S,e.m[9]=-(t*v-i*x+n*A)*S,e.m[13]=(t*y-i*b+r*A)*S,e.m[2]=(i*R-r*O+n*C)*S,e.m[6]=-(t*R-r*D+n*I)*S,e.m[10]=(t*O-i*D+n*L)*S,e.m[14]=-(t*C-i*I+r*L)*S,e.m[3]=-(i*w-r*F+n*B)*S,e.m[7]=(t*w-r*V+n*N)*S,e.m[11]=-(t*F-i*V+n*U)*S,e.m[15]=(t*B-i*N+r*U)*S,this},i.prototype.setTranslationFromFloats=function(e,t,i){return this.m[12]=e,this.m[13]=t,this.m[14]=i,this},i.prototype.setTranslation=function(e){return this.m[12]=e.x,this.m[13]=e.y,this.m[14]=e.z,this},i.prototype.getTranslation=function(){return new o(this.m[12],this.m[13],this.m[14])},i.prototype.getTranslationToRef=function(e){return e.x=this.m[12],e.y=this.m[13],e.z=this.m[14],this},i.prototype.removeRotationAndScaling=function(){return this.setRowFromFloats(0,1,0,0,0),this.setRowFromFloats(1,0,1,0,0),this.setRowFromFloats(2,0,0,1,0),this},i.prototype.multiply=function(e){var t=new i;return this.multiplyToRef(e,t),t},i.prototype.copyFrom=function(e){for(var t=0;t<16;t++)this.m[t]=e.m[t];return this},i.prototype.copyToArray=function(e,t){void 0===t&&(t=0);for(var i=0;i<16;i++)e[t+i]=this.m[i];return this},i.prototype.multiplyToRef=function(e,t){return this.multiplyToArray(e,t.m,0),this},i.prototype.multiplyToArray=function(e,t,i){var r=this.m[0],n=this.m[1],o=this.m[2],s=this.m[3],a=this.m[4],h=this.m[5],c=this.m[6],l=this.m[7],u=this.m[8],f=this.m[9],d=this.m[10],p=this.m[11],m=this.m[12],g=this.m[13],_=this.m[14],v=this.m[15],y=e.m[0],x=e.m[1],b=e.m[2],A=e.m[3],T=e.m[4],E=e.m[5],M=e.m[6],P=e.m[7],S=e.m[8],R=e.m[9],O=e.m[10],C=e.m[11],D=e.m[12],I=e.m[13],L=e.m[14],w=e.m[15];return t[i]=r*y+n*T+o*S+s*D,t[i+1]=r*x+n*E+o*R+s*I,t[i+2]=r*b+n*M+o*O+s*L,t[i+3]=r*A+n*P+o*C+s*w,t[i+4]=a*y+h*T+c*S+l*D,t[i+5]=a*x+h*E+c*R+l*I,t[i+6]=a*b+h*M+c*O+l*L,t[i+7]=a*A+h*P+c*C+l*w,t[i+8]=u*y+f*T+d*S+p*D,t[i+9]=u*x+f*E+d*R+p*I,t[i+10]=u*b+f*M+d*O+p*L,t[i+11]=u*A+f*P+d*C+p*w,t[i+12]=m*y+g*T+_*S+v*D,t[i+13]=m*x+g*E+_*R+v*I,t[i+14]=m*b+g*M+_*O+v*L,t[i+15]=m*A+g*P+_*C+v*w,this},i.prototype.equals=function(e){return e&&this.m[0]===e.m[0]&&this.m[1]===e.m[1]&&this.m[2]===e.m[2]&&this.m[3]===e.m[3]&&this.m[4]===e.m[4]&&this.m[5]===e.m[5]&&this.m[6]===e.m[6]&&this.m[7]===e.m[7]&&this.m[8]===e.m[8]&&this.m[9]===e.m[9]&&this.m[10]===e.m[10]&&this.m[11]===e.m[11]&&this.m[12]===e.m[12]&&this.m[13]===e.m[13]&&this.m[14]===e.m[14]&&this.m[15]===e.m[15]},i.prototype.clone=function(){return i.FromValues(this.m[0],this.m[1],this.m[2],this.m[3],this.m[4],this.m[5],this.m[6],this.m[7],this.m[8],this.m[9],this.m[10],this.m[11],this.m[12],this.m[13],this.m[14],this.m[15])},i.prototype.getClassName=function(){return"Matrix"},i.prototype.getHashCode=function(){for(var e=this.m[0]||0,t=1;t<16;t++)e=397*e^(this.m[t]||0);return e},i.prototype.decompose=function(e,r,n){n.x=this.m[12],n.y=this.m[13],n.z=this.m[14];var o=t.Sign(this.m[0]*this.m[1]*this.m[2]*this.m[3])<0?-1:1,s=t.Sign(this.m[4]*this.m[5]*this.m[6]*this.m[7])<0?-1:1,a=t.Sign(this.m[8]*this.m[9]*this.m[10]*this.m[11])<0?-1:1;return e.x=o*Math.sqrt(this.m[0]*this.m[0]+this.m[1]*this.m[1]+this.m[2]*this.m[2]),e.y=s*Math.sqrt(this.m[4]*this.m[4]+this.m[5]*this.m[5]+this.m[6]*this.m[6]),e.z=a*Math.sqrt(this.m[8]*this.m[8]+this.m[9]*this.m[9]+this.m[10]*this.m[10]),0===e.x||0===e.y||0===e.z?(r.x=0,r.y=0,r.z=0,r.w=1,!1):(i.FromValuesToRef(this.m[0]/e.x,this.m[1]/e.x,this.m[2]/e.x,0,this.m[4]/e.y,this.m[5]/e.y,this.m[6]/e.y,0,this.m[8]/e.z,this.m[9]/e.z,this.m[10]/e.z,0,0,0,0,1,P.Matrix[0]),h.FromRotationMatrixToRef(P.Matrix[0],r),!0)},i.prototype.getRotationMatrix=function(){var e=i.Identity();return this.getRotationMatrixToRef(e),e},i.prototype.getRotationMatrixToRef=function(e){var t=this.m,r=t[0]*t[1]*t[2]*t[3]<0?-1:1,n=t[4]*t[5]*t[6]*t[7]<0?-1:1,o=t[8]*t[9]*t[10]*t[11]<0?-1:1,s=r*Math.sqrt(t[0]*t[0]+t[1]*t[1]+t[2]*t[2]),a=n*Math.sqrt(t[4]*t[4]+t[5]*t[5]+t[6]*t[6]),h=o*Math.sqrt(t[8]*t[8]+t[9]*t[9]+t[10]*t[10]);return i.FromValuesToRef(t[0]/s,t[1]/s,t[2]/s,0,t[4]/a,t[5]/a,t[6]/a,0,t[8]/h,t[9]/h,t[10]/h,0,0,0,0,1,e),this},i.FromArray=function(e,t){var r=new i;return t||(t=0),i.FromArrayToRef(e,t,r),r},i.FromArrayToRef=function(e,t,i){for(var r=0;r<16;r++)i.m[r]=e[r+t]},i.FromFloat32ArrayToRefScaled=function(e,t,i,r){for(var n=0;n<16;n++)r.m[n]=e[n+t]*i},i.FromValuesToRef=function(e,t,i,r,n,o,s,a,h,c,l,u,f,d,p,m,g){g.m[0]=e,g.m[1]=t,g.m[2]=i,g.m[3]=r,g.m[4]=n,g.m[5]=o,g.m[6]=s,g.m[7]=a,g.m[8]=h,g.m[9]=c,g.m[10]=l,g.m[11]=u,g.m[12]=f,g.m[13]=d,g.m[14]=p,g.m[15]=m},i.prototype.getRow=function(e){if(e<0||e>3)return null;var t=4*e;return new s(this.m[t+0],this.m[t+1],this.m[t+2],this.m[t+3])},i.prototype.setRow=function(e,t){if(e<0||e>3)return this;var i=4*e;return this.m[i+0]=t.x,this.m[i+1]=t.y,this.m[i+2]=t.z,this.m[i+3]=t.w,this},i.prototype.setRowFromFloats=function(e,t,i,r,n){if(e<0||e>3)return this;var o=4*e;return this.m[o+0]=t,this.m[o+1]=i,this.m[o+2]=r,this.m[o+3]=n,this},i.FromValues=function(e,t,r,n,o,s,a,h,c,l,u,f,d,p,m,g){var _=new i;return _.m[0]=e,_.m[1]=t,_.m[2]=r,_.m[3]=n,_.m[4]=o,_.m[5]=s,_.m[6]=a,_.m[7]=h,_.m[8]=c,_.m[9]=l,_.m[10]=u,_.m[11]=f,_.m[12]=d,_.m[13]=p,_.m[14]=m,_.m[15]=g,_},i.Compose=function(e,t,r){var n=i.Identity();return i.ComposeToRef(e,t,r,n),n},i.ComposeToRef=function(e,t,r,n){i.FromValuesToRef(e.x,0,0,0,0,e.y,0,0,0,0,e.z,0,0,0,0,1,P.Matrix[1]),t.toRotationMatrix(P.Matrix[0]),P.Matrix[1].multiplyToRef(P.Matrix[0],n),n.setTranslation(r)},i.Identity=function(){return i.FromValues(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1)},i.IdentityToRef=function(e){i.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,e)},i.Zero=function(){return i.FromValues(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)},i.RotationX=function(e){var t=new i;return i.RotationXToRef(e,t),t},i.Invert=function(e){var t=new i;return e.invertToRef(t),t},i.RotationXToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[0]=1,t.m[15]=1,t.m[5]=r,t.m[10]=r,t.m[9]=-i,t.m[6]=i,t.m[1]=0,t.m[2]=0,t.m[3]=0,t.m[4]=0,t.m[7]=0,t.m[8]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0},i.RotationY=function(e){var t=new i;return i.RotationYToRef(e,t),t},i.RotationYToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[5]=1,t.m[15]=1,t.m[0]=r,t.m[2]=-i,t.m[8]=i,t.m[10]=r,t.m[1]=0,t.m[3]=0,t.m[4]=0,t.m[6]=0,t.m[7]=0,t.m[9]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0},i.RotationZ=function(e){var t=new i;return i.RotationZToRef(e,t),t},i.RotationZToRef=function(e,t){var i=Math.sin(e),r=Math.cos(e);t.m[10]=1,t.m[15]=1,t.m[0]=r,t.m[1]=i,t.m[4]=-i,t.m[5]=r,t.m[2]=0,t.m[3]=0,t.m[6]=0,t.m[7]=0,t.m[8]=0,t.m[9]=0,t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0},i.RotationAxis=function(e,t){var r=i.Zero();return i.RotationAxisToRef(e,t,r),r},i.RotationAxisToRef=function(e,t,i){var r=Math.sin(-t),n=Math.cos(-t),o=1-n;e.normalize(),i.m[0]=e.x*e.x*o+n,i.m[1]=e.x*e.y*o-e.z*r,i.m[2]=e.x*e.z*o+e.y*r,i.m[3]=0,i.m[4]=e.y*e.x*o+e.z*r,i.m[5]=e.y*e.y*o+n,i.m[6]=e.y*e.z*o-e.x*r,i.m[7]=0,i.m[8]=e.z*e.x*o-e.y*r,i.m[9]=e.z*e.y*o+e.x*r,i.m[10]=e.z*e.z*o+n,i.m[11]=0,i.m[15]=1},i.RotationYawPitchRoll=function(e,t,r){var n=new i;return i.RotationYawPitchRollToRef(e,t,r,n),n},i.RotationYawPitchRollToRef=function(e,t,i,r){h.RotationYawPitchRollToRef(e,t,i,this._tempQuaternion),this._tempQuaternion.toRotationMatrix(r)},i.Scaling=function(e,t,r){var n=i.Zero();return i.ScalingToRef(e,t,r,n),n},i.ScalingToRef=function(e,t,i,r){r.m[0]=e,r.m[1]=0,r.m[2]=0,r.m[3]=0,r.m[4]=0,r.m[5]=t,r.m[6]=0,r.m[7]=0,r.m[8]=0,r.m[9]=0,r.m[10]=i,r.m[11]=0,r.m[12]=0,r.m[13]=0,r.m[14]=0,r.m[15]=1},i.Translation=function(e,t,r){var n=i.Identity();return i.TranslationToRef(e,t,r,n),n},i.TranslationToRef=function(e,t,r,n){i.FromValuesToRef(1,0,0,0,0,1,0,0,0,0,1,0,e,t,r,1,n)},i.Lerp=function(e,t,r){for(var n=i.Zero(),o=0;o<16;o++)n.m[o]=e.m[o]*(1-r)+t.m[o]*r;return n},i.DecomposeLerp=function(e,t,r){var n=new o(0,0,0),s=new h,a=new o(0,0,0);e.decompose(n,s,a);var c=new o(0,0,0),l=new h,u=new o(0,0,0);t.decompose(c,l,u);var f=o.Lerp(n,c,r),d=h.Slerp(s,l,r),p=o.Lerp(a,u,r);return i.Compose(f,d,p)},i.LookAtLH=function(e,t,r){var n=i.Zero();return i.LookAtLHToRef(e,t,r,n),n},i.LookAtLHToRef=function(e,t,r,n){t.subtractToRef(e,this._zAxis),this._zAxis.normalize(),o.CrossToRef(r,this._zAxis,this._xAxis),0===this._xAxis.lengthSquared()?this._xAxis.x=1:this._xAxis.normalize(),o.CrossToRef(this._zAxis,this._xAxis,this._yAxis),this._yAxis.normalize();var s=-o.Dot(this._xAxis,e),a=-o.Dot(this._yAxis,e),h=-o.Dot(this._zAxis,e);return i.FromValuesToRef(this._xAxis.x,this._yAxis.x,this._zAxis.x,0,this._xAxis.y,this._yAxis.y,this._zAxis.y,0,this._xAxis.z,this._yAxis.z,this._zAxis.z,0,s,a,h,1,n)},i.LookAtRH=function(e,t,r){var n=i.Zero();return i.LookAtRHToRef(e,t,r,n),n},i.LookAtRHToRef=function(e,t,r,n){e.subtractToRef(t,this._zAxis),this._zAxis.normalize(),o.CrossToRef(r,this._zAxis,this._xAxis),0===this._xAxis.lengthSquared()?this._xAxis.x=1:this._xAxis.normalize(),o.CrossToRef(this._zAxis,this._xAxis,this._yAxis),this._yAxis.normalize();var s=-o.Dot(this._xAxis,e),a=-o.Dot(this._yAxis,e),h=-o.Dot(this._zAxis,e);return i.FromValuesToRef(this._xAxis.x,this._yAxis.x,this._zAxis.x,0,this._xAxis.y,this._yAxis.y,this._zAxis.y,0,this._xAxis.z,this._yAxis.z,this._zAxis.z,0,s,a,h,1,n)},i.OrthoLH=function(e,t,r,n){var o=i.Zero();return i.OrthoLHToRef(e,t,r,n,o),o},i.OrthoLHToRef=function(t,i,r,n,o){var s=r,a=n,h=2/t,c=2/i,l=2/(a-s),u=-(a+s)/(a-s);e.Matrix.FromValuesToRef(h,0,0,0,0,c,0,0,0,0,l,0,0,0,u,1,o)},i.OrthoOffCenterLH=function(e,t,r,n,o,s){var a=i.Zero();return i.OrthoOffCenterLHToRef(e,t,r,n,o,s,a),a},i.OrthoOffCenterLHToRef=function(t,i,r,n,o,s,a){var h=o,c=s,l=2/(i-t),u=2/(n-r),f=2/(c-h),d=-(c+h)/(c-h),p=(t+i)/(t-i),m=(n+r)/(r-n);e.Matrix.FromValuesToRef(l,0,0,0,0,u,0,0,0,0,f,0,p,m,d,1,a)},i.OrthoOffCenterRH=function(e,t,r,n,o,s){var a=i.Zero();return i.OrthoOffCenterRHToRef(e,t,r,n,o,s,a),a},i.OrthoOffCenterRHToRef=function(e,t,r,n,o,s,a){i.OrthoOffCenterLHToRef(e,t,r,n,o,s,a),a.m[10]*=-1},i.PerspectiveLH=function(t,r,n,o){var s=i.Zero(),a=n,h=o,c=2*a/t,l=2*a/r,u=(h+a)/(h-a),f=-2*h*a/(h-a);return e.Matrix.FromValuesToRef(c,0,0,0,0,l,0,0,0,0,u,1,0,0,f,0,s),s},i.PerspectiveFovLH=function(e,t,r,n){var o=i.Zero();return i.PerspectiveFovLHToRef(e,t,r,n,o),o},i.PerspectiveFovLHToRef=function(t,i,r,n,o,s){void 0===s&&(s=!0);var a=r,h=n,c=1/Math.tan(.5*t),l=s?c/i:c,u=s?c:c*i,f=(h+a)/(h-a),d=-2*h*a/(h-a);e.Matrix.FromValuesToRef(l,0,0,0,0,u,0,0,0,0,f,1,0,0,d,0,o)},i.PerspectiveFovRH=function(e,t,r,n){var o=i.Zero();return i.PerspectiveFovRHToRef(e,t,r,n,o),o},i.PerspectiveFovRHToRef=function(t,i,r,n,o,s){void 0===s&&(s=!0);var a=r,h=n,c=1/Math.tan(.5*t),l=s?c/i:c,u=s?c:c*i,f=-(h+a)/(h-a),d=-2*h*a/(h-a);e.Matrix.FromValuesToRef(l,0,0,0,0,u,0,0,0,0,f,-1,0,0,d,0,o)},i.PerspectiveFovWebVRToRef=function(e,t,i,r,n){void 0===n&&(n=!1);var o=n?-1:1,s=Math.tan(e.upDegrees*Math.PI/180),a=Math.tan(e.downDegrees*Math.PI/180),h=Math.tan(e.leftDegrees*Math.PI/180),c=Math.tan(e.rightDegrees*Math.PI/180),l=2/(h+c),u=2/(s+a);r.m[0]=l,r.m[1]=r.m[2]=r.m[3]=r.m[4]=0,r.m[5]=u,r.m[6]=r.m[7]=0,r.m[8]=(h-c)*l*.5*o,r.m[9]=-((s-a)*u*.5)*o,r.m[10]=-(t+i)/(i-t)*o,r.m[11]=1*o,r.m[12]=r.m[13]=r.m[15]=0,r.m[14]=-(2*i*t)/(i-t)},i.GetFinalMatrix=function(e,t,r,n,o,s){var a=e.width,h=e.height,c=e.x,l=e.y,u=i.FromValues(a/2,0,0,0,0,-h/2,0,0,0,0,s-o,0,c+a/2,h/2+l,o,1);return t.multiply(r).multiply(n).multiply(u)},i.GetAsMatrix2x2=function(e){return new Float32Array([e.m[0],e.m[1],e.m[4],e.m[5]])},i.GetAsMatrix3x3=function(e){return new Float32Array([e.m[0],e.m[1],e.m[2],e.m[4],e.m[5],e.m[6],e.m[8],e.m[9],e.m[10]])},i.Transpose=function(e){var t=new i;return t.m[0]=e.m[0],t.m[1]=e.m[4],t.m[2]=e.m[8],t.m[3]=e.m[12],t.m[4]=e.m[1],t.m[5]=e.m[5],t.m[6]=e.m[9],t.m[7]=e.m[13],t.m[8]=e.m[2],t.m[9]=e.m[6],t.m[10]=e.m[10],t.m[11]=e.m[14],t.m[12]=e.m[3],t.m[13]=e.m[7],t.m[14]=e.m[11],t.m[15]=e.m[15],t},i.Reflection=function(e){var t=new i;return i.ReflectionToRef(e,t),t},i.ReflectionToRef=function(e,t){e.normalize();var i=e.normal.x,r=e.normal.y,n=e.normal.z,o=-2*i,s=-2*r,a=-2*n;t.m[0]=o*i+1,t.m[1]=s*i,t.m[2]=a*i,t.m[3]=0,t.m[4]=o*r,t.m[5]=s*r+1,t.m[6]=a*r,t.m[7]=0,t.m[8]=o*n,t.m[9]=s*n,t.m[10]=a*n+1,t.m[11]=0,t.m[12]=o*e.d,t.m[13]=s*e.d,t.m[14]=a*e.d,t.m[15]=1},i.FromXYZAxesToRef=function(e,t,i,r){r.m[0]=e.x,r.m[1]=e.y,r.m[2]=e.z,r.m[3]=0,r.m[4]=t.x,r.m[5]=t.y,r.m[6]=t.z,r.m[7]=0,r.m[8]=i.x,r.m[9]=i.y,r.m[10]=i.z,r.m[11]=0,r.m[12]=0,r.m[13]=0,r.m[14]=0,r.m[15]=1},i.FromQuaternionToRef=function(e,t){var i=e.x*e.x,r=e.y*e.y,n=e.z*e.z,o=e.x*e.y,s=e.z*e.w,a=e.z*e.x,h=e.y*e.w,c=e.y*e.z,l=e.x*e.w;t.m[0]=1-2*(r+n),t.m[1]=2*(o+s),t.m[2]=2*(a-h),t.m[3]=0,t.m[4]=2*(o-s),t.m[5]=1-2*(n+i),t.m[6]=2*(c+l),t.m[7]=0,t.m[8]=2*(a+h),t.m[9]=2*(c-l),t.m[10]=1-2*(r+i),t.m[11]=0,t.m[12]=0,t.m[13]=0,t.m[14]=0,t.m[15]=1},i})();c._tempQuaternion=new h,c._xAxis=o.Zero(),c._yAxis=o.Zero(),c._zAxis=o.Zero(),e.Matrix=c;var l=(function(){function e(e,t,i,r){this.normal=new o(e,t,i),this.d=r}return e.prototype.asArray=function(){return[this.normal.x,this.normal.y,this.normal.z,this.d]},e.prototype.clone=function(){return new e(this.normal.x,this.normal.y,this.normal.z,this.d)},e.prototype.getClassName=function(){return"Plane"},e.prototype.getHashCode=function(){var e=this.normal.getHashCode();return e=397*e^(this.d||0)},e.prototype.normalize=function(){var e=Math.sqrt(this.normal.x*this.normal.x+this.normal.y*this.normal.y+this.normal.z*this.normal.z),t=0;return 0!==e&&(t=1/e),this.normal.x*=t,this.normal.y*=t,this.normal.z*=t,this.d*=t,this},e.prototype.transform=function(t){var i=c.Transpose(t),r=this.normal.x,n=this.normal.y,o=this.normal.z,s=this.d;return new e(r*i.m[0]+n*i.m[1]+o*i.m[2]+s*i.m[3],r*i.m[4]+n*i.m[5]+o*i.m[6]+s*i.m[7],r*i.m[8]+n*i.m[9]+o*i.m[10]+s*i.m[11],r*i.m[12]+n*i.m[13]+o*i.m[14]+s*i.m[15])},e.prototype.dotCoordinate=function(e){return this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z+this.d},e.prototype.copyFromPoints=function(e,t,i){var r,n=t.x-e.x,o=t.y-e.y,s=t.z-e.z,a=i.x-e.x,h=i.y-e.y,c=i.z-e.z,l=o*c-s*h,u=s*a-n*c,f=n*h-o*a,d=Math.sqrt(l*l+u*u+f*f);return r=0!==d?1/d:0,this.normal.x=l*r,this.normal.y=u*r,this.normal.z=f*r,this.d=-(this.normal.x*e.x+this.normal.y*e.y+this.normal.z*e.z),this},e.prototype.isFrontFacingTo=function(e,t){return o.Dot(this.normal,e)<=t},e.prototype.signedDistanceTo=function(e){return o.Dot(e,this.normal)+this.d},e.FromArray=function(t){return new e(t[0],t[1],t[2],t[3])},e.FromPoints=function(t,i,r){var n=new e(0,0,0,0);return n.copyFromPoints(t,i,r),n},e.FromPositionAndNormal=function(t,i){var r=new e(0,0,0,0);return i.normalize(),r.normal=i,r.d=-(i.x*t.x+i.y*t.y+i.z*t.z),r},e.SignedDistanceToPlaneFromPositionAndNormal=function(e,t,i){var r=-(t.x*e.x+t.y*e.y+t.z*e.z);return o.Dot(i,t)+r},e})();e.Plane=l;var u=(function(){function e(e,t,i,r){this.x=e,this.y=t,this.width=i,this.height=r}return e.prototype.toGlobal=function(t,i){return new e(this.x*t,this.y*i,this.width*t,this.height*i)},e.prototype.clone=function(){return new e(this.x,this.y,this.width,this.height)},e})();e.Viewport=u;var f=(function(){function e(){}return e.GetPlanes=function(t){for(var i=[],r=0;r<6;r++)i.push(new l(0,0,0,0));return e.GetPlanesToRef(t,i),i},e.GetPlanesToRef=function(e,t){t[0].normal.x=e.m[3]+e.m[2],t[0].normal.y=e.m[7]+e.m[6],t[0].normal.z=e.m[11]+e.m[10],t[0].d=e.m[15]+e.m[14],t[0].normalize(),t[1].normal.x=e.m[3]-e.m[2],t[1].normal.y=e.m[7]-e.m[6],t[1].normal.z=e.m[11]-e.m[10],t[1].d=e.m[15]-e.m[14],t[1].normalize(),t[2].normal.x=e.m[3]+e.m[0],t[2].normal.y=e.m[7]+e.m[4],t[2].normal.z=e.m[11]+e.m[8],t[2].d=e.m[15]+e.m[12],t[2].normalize(),t[3].normal.x=e.m[3]-e.m[0],t[3].normal.y=e.m[7]-e.m[4],t[3].normal.z=e.m[11]-e.m[8],t[3].d=e.m[15]-e.m[12],t[3].normalize(),t[4].normal.x=e.m[3]-e.m[1],t[4].normal.y=e.m[7]-e.m[5],t[4].normal.z=e.m[11]-e.m[9],t[4].d=e.m[15]-e.m[13],t[4].normalize(),t[5].normal.x=e.m[3]+e.m[1],t[5].normal.y=e.m[7]+e.m[5],t[5].normal.z=e.m[11]+e.m[9],t[5].d=e.m[15]+e.m[13],t[5].normalize()},e})();e.Frustum=f;!(function(e){e[e.LOCAL=0]="LOCAL",e[e.WORLD=1]="WORLD",e[e.BONE=2]="BONE"})(e.Space||(e.Space={}));var d=(function(){function e(){}return e})();d.X=new o(1,0,0),d.Y=new o(0,1,0),d.Z=new o(0,0,1),e.Axis=d;var p=(function(){function e(){}return e.interpolate=function(e,t,i,r,n){for(var o=1-3*r+3*t,s=3*r-6*t,a=3*t,h=e,c=0;c<5;c++){var l=h*h;h-=(o*(l*h)+s*l+a*h-e)*(1/(3*o*l+2*s*h+a)),h=Math.min(1,Math.max(0,h))}return 3*Math.pow(1-h,2)*h*i+3*(1-h)*Math.pow(h,2)*n+Math.pow(h,3)},e})();e.BezierCurve=p;var m;!(function(e){e[e.CW=0]="CW",e[e.CCW=1]="CCW"})(m=e.Orientation||(e.Orientation={}));var g=(function(){function e(e){var t=this;this.degrees=function(){return 180*t._radians/Math.PI},this.radians=function(){return t._radians},this._radians=e,this._radians<0&&(this._radians+=2*Math.PI)}return e.BetweenTwoPoints=function(t,i){var r=i.subtract(t);return new e(Math.atan2(r.y,r.x))},e.FromRadians=function(t){return new e(t)},e.FromDegrees=function(t){return new e(t*Math.PI/180)},e})();e.Angle=g;var _=(function(){function e(e,t,i){this.startPoint=e,this.midPoint=t,this.endPoint=i;var r=Math.pow(t.x,2)+Math.pow(t.y,2),o=(Math.pow(e.x,2)+Math.pow(e.y,2)-r)/2,s=(r-Math.pow(i.x,2)-Math.pow(i.y,2))/2,a=(e.x-t.x)*(t.y-i.y)-(t.x-i.x)*(e.y-t.y);this.centerPoint=new n((o*(t.y-i.y)-s*(e.y-t.y))/a,((e.x-t.x)*s-(t.x-i.x)*o)/a),this.radius=this.centerPoint.subtract(this.startPoint).length(),this.startAngle=g.BetweenTwoPoints(this.centerPoint,this.startPoint);var h=this.startAngle.degrees(),c=g.BetweenTwoPoints(this.centerPoint,this.midPoint).degrees(),l=g.BetweenTwoPoints(this.centerPoint,this.endPoint).degrees();c-h>180&&(c-=360),c-h<-180&&(c+=360),l-c>180&&(l-=360),l-c<-180&&(l+=360),this.orientation=c-h<0?m.CW:m.CCW,this.angle=g.FromDegrees(this.orientation===m.CW?h-l:l-h)}return e})();e.Arc2=_;var v=(function(){function e(e,t){this._points=new Array,this._length=0,this.closed=!1,this._points.push(new n(e,t))}return e.prototype.addLineTo=function(e,t){if(closed)return this;var i=new n(e,t),r=this._points[this._points.length-1];return this._points.push(i),this._length+=i.subtract(r).length(),this},e.prototype.addArcTo=function(e,t,i,r,o){if(void 0===o&&(o=36),closed)return this;var s=this._points[this._points.length-1],a=new n(e,t),h=new n(i,r),c=new _(s,a,h),l=c.angle.radians()/o;c.orientation===m.CW&&(l*=-1);for(var u=c.startAngle.radians()+l,f=0;f<o;f++){var d=Math.cos(u)*c.radius+c.centerPoint.x,p=Math.sin(u)*c.radius+c.centerPoint.y;this.addLineTo(d,p),u+=l}return this},e.prototype.close=function(){return this.closed=!0,this},e.prototype.length=function(){var e=this._length;if(!this.closed){var t=this._points[this._points.length-1];e+=this._points[0].subtract(t).length()}return e},e.prototype.getPoints=function(){return this._points},e.prototype.getPointAtLengthPosition=function(e){if(e<0||e>1)return n.Zero();for(var t=e*this.length(),i=0,r=0;r<this._points.length;r++){var o=(r+1)%this._points.length,s=this._points[r],a=this._points[o],h=a.subtract(s),c=h.length()+i;if(t>=i&&t<=c){var l=h.normalize(),u=t-i;return new n(s.x+l.x*u,s.y+l.y*u)}i=c}return n.Zero()},e.StartingAt=function(t,i){return new e(t,i)},e})();e.Path2=v;var y=(function(){function i(e,t,i){this.path=e,this._curve=new Array,this._distances=new Array,this._tangents=new Array,this._normals=new Array,this._binormals=new Array;for(var r=0;r<e.length;r++)this._curve[r]=e[r].clone();this._raw=i||!1,this._compute(t)}return i.prototype.getCurve=function(){return this._curve},i.prototype.getTangents=function(){return this._tangents},i.prototype.getNormals=function(){return this._normals},i.prototype.getBinormals=function(){return this._binormals},i.prototype.getDistances=function(){return this._distances},i.prototype.update=function(e,t){for(var i=0;i<e.length;i++)this._curve[i].x=e[i].x,this._curve[i].y=e[i].y,this._curve[i].z=e[i].z;return this._compute(t),this},i.prototype._compute=function(e){var 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t.prototype.checkManifestFile=function(){function t(){r.enableSceneOffline=!1,r.enableTexturesOffline=!1,r.callbackManifestChecked(!1)}var i=this,r=this,n=!1,o=this.currentSceneUrl+".manifest",s=new XMLHttpRequest;navigator.onLine&&(n=!0,o=o+(null==o.match(/\?/)?"?":"&")+(new Date).getTime()),s.open("GET",o,!0),s.addEventListener("load",(function(){if(200===s.status||e.Tools.ValidateXHRData(s,1))try{var r=JSON.parse(s.response);i.enableSceneOffline=r.enableSceneOffline,i.enableTexturesOffline=r.enableTexturesOffline,r.version&&!isNaN(parseInt(r.version))&&(i.manifestVersionFound=r.version),i.callbackManifestChecked&&i.callbackManifestChecked(!0)}catch(e){t()}else t()}),!1),s.addEventListener("error",(function(e){if(n){n=!1;var r=i.currentSceneUrl+".manifest";s.open("GET",r,!0),s.send()}else t()}),!1);try{s.send()}catch(t){e.Tools.Error("Error on XHR send request."),r.callbackManifestChecked(!1)}},t.prototype.openAsync=function(t,i){function r(){o.isSupported=!1,i&&i()}var 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BABYLON;!(function(e){!(function(e){var t=(function(){function e(){this._isDepthTestDirty=!1,this._isDepthMaskDirty=!1,this._isDepthFuncDirty=!1,this._isCullFaceDirty=!1,this._isCullDirty=!1,this._isZOffsetDirty=!1,this.reset()}return Object.defineProperty(e.prototype,"isDirty",{get:function(){return this._isDepthFuncDirty||this._isDepthTestDirty||this._isDepthMaskDirty||this._isCullFaceDirty||this._isCullDirty||this._isZOffsetDirty},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"zOffset",{get:function(){return this._zOffset},set:function(e){this._zOffset!==e&&(this._zOffset=e,this._isZOffsetDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"cullFace",{get:function(){return this._cullFace},set:function(e){this._cullFace!==e&&(this._cullFace=e,this._isCullFaceDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"cull",{get:function(){return this._cull},set:function(e){this._cull!==e&&(this._cull=e,this._isCullDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthFunc",{get:function(){return this._depthFunc},set:function(e){this._depthFunc!==e&&(this._depthFunc=e,this._isDepthFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthMask",{get:function(){return this._depthMask},set:function(e){this._depthMask!==e&&(this._depthMask=e,this._isDepthMaskDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"depthTest",{get:function(){return this._depthTest},set:function(e){this._depthTest!==e&&(this._depthTest=e,this._isDepthTestDirty=!0)},enumerable:!0,configurable:!0}),e.prototype.reset=function(){this._depthMask=!0,this._depthTest=!0,this._depthFunc=null,this._cullFace=null,this._cull=null,this._zOffset=0,this._isDepthTestDirty=!0,this._isDepthMaskDirty=!0,this._isDepthFuncDirty=!1,this._isCullFaceDirty=!1,this._isCullDirty=!1,this._isZOffsetDirty=!1},e.prototype.apply=function(e){this.isDirty&&(this._isCullDirty&&(this.cull?e.enable(e.CULL_FACE):e.disable(e.CULL_FACE),this._isCullDirty=!1),this._isCullFaceDirty&&(e.cullFace(this.cullFace),this._isCullFaceDirty=!1),this._isDepthMaskDirty&&(e.depthMask(this.depthMask),this._isDepthMaskDirty=!1),this._isDepthTestDirty&&(this.depthTest?e.enable(e.DEPTH_TEST):e.disable(e.DEPTH_TEST),this._isDepthTestDirty=!1),this._isDepthFuncDirty&&(e.depthFunc(this.depthFunc),this._isDepthFuncDirty=!1),this._isZOffsetDirty&&(this.zOffset?(e.enable(e.POLYGON_OFFSET_FILL),e.polygonOffset(this.zOffset,0)):e.disable(e.POLYGON_OFFSET_FILL),this._isZOffsetDirty=!1))},e})();e._DepthCullingState=t})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){!(function(t){var i=(function(){function t(){this._isStencilTestDirty=!1,this._isStencilMaskDirty=!1,this._isStencilFuncDirty=!1,this._isStencilOpDirty=!1,this.reset()}return Object.defineProperty(t.prototype,"isDirty",{get:function(){return this._isStencilTestDirty||this._isStencilMaskDirty||this._isStencilFuncDirty||this._isStencilOpDirty},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFunc",{get:function(){return this._stencilFunc},set:function(e){this._stencilFunc!==e&&(this._stencilFunc=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFuncRef",{get:function(){return this._stencilFuncRef},set:function(e){this._stencilFuncRef!==e&&(this._stencilFuncRef=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilFuncMask",{get:function(){return this._stencilFuncMask},set:function(e){this._stencilFuncMask!==e&&(this._stencilFuncMask=e,this._isStencilFuncDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpStencilFail",{get:function(){return this._stencilOpStencilFail},set:function(e){this._stencilOpStencilFail!==e&&(this._stencilOpStencilFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpDepthFail",{get:function(){return this._stencilOpDepthFail},set:function(e){this._stencilOpDepthFail!==e&&(this._stencilOpDepthFail=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilOpStencilDepthPass",{get:function(){return this._stencilOpStencilDepthPass},set:function(e){this._stencilOpStencilDepthPass!==e&&(this._stencilOpStencilDepthPass=e,this._isStencilOpDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilMask",{get:function(){return this._stencilMask},set:function(e){this._stencilMask!==e&&(this._stencilMask=e,this._isStencilMaskDirty=!0)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"stencilTest",{get:function(){return this._stencilTest},set:function(e){this._stencilTest!==e&&(this._stencilTest=e,this._isStencilTestDirty=!0)},enumerable:!0,configurable:!0}),t.prototype.reset=function(){this._stencilTest=!1,this._stencilMask=255,this._stencilFunc=e.Engine.ALWAYS,this._stencilFuncRef=1,this._stencilFuncMask=255,this._stencilOpStencilFail=e.Engine.KEEP,this._stencilOpDepthFail=e.Engine.KEEP,this._stencilOpStencilDepthPass=e.Engine.REPLACE,this._isStencilTestDirty=!0,this._isStencilMaskDirty=!0,this._isStencilFuncDirty=!0,this._isStencilOpDirty=!0},t.prototype.apply=function(e){this.isDirty&&(this._isStencilTestDirty&&(this.stencilTest?e.enable(e.STENCIL_TEST):e.disable(e.STENCIL_TEST),this._isStencilTestDirty=!1),this._isStencilMaskDirty&&(e.stencilMask(this.stencilMask),this._isStencilMaskDirty=!1),this._isStencilFuncDirty&&(e.stencilFunc(this.stencilFunc,this.stencilFuncRef,this.stencilFuncMask),this._isStencilFuncDirty=!1),this._isStencilOpDirty&&(e.stencilOp(this.stencilOpStencilFail,this.stencilOpDepthFail,this.stencilOpStencilDepthPass),this._isStencilOpDirty=!1))},t})();t._StencilState=i})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(e,t,i,r,n){var o=e.createShader("vertex"===i?e.VERTEX_SHADER:e.FRAGMENT_SHADER);if(e.shaderSource(o,n+(r?r+"\n":"")+t),e.compileShader(o),!e.getShaderParameter(o,e.COMPILE_STATUS))throw new Error(e.getShaderInfoLog(o));return o},i=function(t,i,r){var n=r.NEAREST,o=r.NEAREST;return t===e.Texture.BILINEAR_SAMPLINGMODE?(n=r.LINEAR,o=i?r.LINEAR_MIPMAP_NEAREST:r.LINEAR):t===e.Texture.TRILINEAR_SAMPLINGMODE?(n=r.LINEAR,o=i?r.LINEAR_MIPMAP_LINEAR:r.LINEAR):t===e.Texture.NEAREST_SAMPLINGMODE&&(n=r.NEAREST,o=i?r.NEAREST_MIPMAP_LINEAR:r.NEAREST),{min:o,mag:n}},r=function(t,r,n,o,s,a,h,c,l,u){void 0===u&&(u=e.Texture.TRILINEAR_SAMPLINGMODE);var f=n.getEngine();if(f){var d=e.Tools.GetExponentOfTwo(o,f.getCaps().maxTextureSize),p=e.Tools.GetExponentOfTwo(s,f.getCaps().maxTextureSize);f._bindTextureDirectly(r.TEXTURE_2D,t),r.pixelStorei(r.UNPACK_FLIP_Y_WEBGL,void 0===a?1:a?1:0),t._baseWidth=o,t._baseHeight=s,t._width=d,t._height=p,t.isReady=!0,l(d,p);var m=i(u,!h,r);r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MAG_FILTER,m.mag),r.texParameteri(r.TEXTURE_2D,r.TEXTURE_MIN_FILTER,m.min),h||c||r.generateMipmap(r.TEXTURE_2D),f._bindTextureDirectly(r.TEXTURE_2D,null),f.resetTextureCache(),n._removePendingData(t),t.onLoadedCallbacks.forEach((function(e){e()})),t.onLoadedCallbacks=[]}},n=function(t,i,r,n,o,s){void 0===s&&(s=null);var a,h=function(){r[i]=a,r._internalCount++,n._removePendingData(a),6===r._internalCount&&o(r)},c=function(){n._removePendingData(a),s&&s()};a=e.Tools.LoadImage(t,h,c,n.database),n._addPendingData(a)},o=function(e,t,i,r,o){void 0===o&&(o=null);var s=[];s._internalCount=0;for(var a=0;a<6;a++)n(r[a],a,s,t,i,o)},s=(function(){function e(){}return e})();e.InstancingAttributeInfo=s;var a=(function(){function e(){}return e})();e.EngineCapabilities=a;var h=(function(){function n(t,i,r,o){void 0===o&&(o=!1);var s=this;if(this.isFullscreen=!1,this.isPointerLock=!1,this.cullBackFaces=!0,this.renderEvenInBackground=!0,this.preventCacheWipeBetweenFrames=!1,this.enableOfflineSupport=!0,this.scenes=new Array,this._windowIsBackground=!1,this._webGLVersion=1,this._badOS=!1,this._drawCalls=new e.PerfCounter,this._renderingQueueLaunched=!1,this._activeRenderLoops=[],this.fpsRange=60,this.previousFramesDuration=[],this.fps=60,this.deltaTime=0,this._depthCullingState=new e.Internals._DepthCullingState,this._stencilState=new e.Internals._StencilState,this._alphaState=new e.Internals._AlphaState,this._alphaMode=n.ALPHA_DISABLE,this._loadedTexturesCache=new Array,this._maxTextureChannels=16,this._activeTexturesCache=new Array(this._maxTextureChannels),this._compiledEffects={},this._vertexAttribArraysEnabled=[],this._uintIndicesCurrentlySet=!1,this._currentBoundBuffer=new Array,this._currentBufferPointers=[],this._currentInstanceLocations=new Array,this._currentInstanceBuffers=new Array,this._vaoRecordInProgress=!1,this._mustWipeVertexAttributes=!1,this._texturesSupported=new Array,this._onVRFullScreenTriggered=function(){if(s._vrDisplayEnabled&&s._vrDisplayEnabled.isPresenting){s._oldSize=new e.Size(s.getRenderWidth(),s.getRenderHeight()),s._oldHardwareScaleFactor=s.getHardwareScalingLevel();var t=s._vrDisplayEnabled.getEyeParameters("left");s.setHardwareScalingLevel(1),s.setSize(2*t.renderWidth,t.renderHeight)}else s.setHardwareScalingLevel(s._oldHardwareScaleFactor),s.setSize(s._oldSize.width,s._oldSize.height),s._vrDisplayEnabled=void 0},this._renderingCanvas=t,n.Instances.push(this),this._externalData=new e.StringDictionary,r=r||{},null!=i&&(r.antialias=i),void 0===r.preserveDrawingBuffer&&(r.preserveDrawingBuffer=!1),void 0===r.audioEngine&&(r.audioEngine=!0),void 0===r.stencil&&(r.stencil=!0),!r.disableWebGL2Support)try{this._gl=t.getContext("webgl2",r)||t.getContext("experimental-webgl2",r),this._gl&&(this._webGLVersion=2)}catch(e){}if(!this._gl){if(!t)throw new Error("The provided canvas is null or undefined.");try{this._gl=t.getContext("webgl",r)||t.getContext("experimental-webgl",r)}catch(e){throw new Error("WebGL not supported")}}if(!this._gl)throw new Error("WebGL not supported");this._onBlur=function(){s._windowIsBackground=!0},this._onFocus=function(){s._windowIsBackground=!1},window.addEventListener("blur",this._onBlur),window.addEventListener("focus",this._onFocus);var h=r.limitDeviceRatio||window.devicePixelRatio||1;this._hardwareScalingLevel=o?1/Math.min(h,window.devicePixelRatio||1):1,this.resize(),this._isStencilEnable=r.stencil,this._caps=new a,this._caps.maxTexturesImageUnits=this._gl.getParameter(this._gl.MAX_TEXTURE_IMAGE_UNITS),this._caps.maxTextureSize=this._gl.getParameter(this._gl.MAX_TEXTURE_SIZE),this._caps.maxCubemapTextureSize=this._gl.getParameter(this._gl.MAX_CUBE_MAP_TEXTURE_SIZE),this._caps.maxRenderTextureSize=this._gl.getParameter(this._gl.MAX_RENDERBUFFER_SIZE),this._caps.maxVertexAttribs=this._gl.getParameter(this._gl.MAX_VERTEX_ATTRIBS),this._caps.maxVaryingVectors=this._gl.getParameter(this._gl.MAX_VARYING_VECTORS),this._caps.maxFragmentUniformVectors=this._gl.getParameter(this._gl.MAX_FRAGMENT_UNIFORM_VECTORS),this._caps.maxVertexUniformVectors=this._gl.getParameter(this._gl.MAX_VERTEX_UNIFORM_VECTORS),this._glVersion=this._gl.getParameter(this._gl.VERSION);var c=this._gl.getExtension("WEBGL_debug_renderer_info");if(null!=c&&(this._glRenderer=this._gl.getParameter(c.UNMASKED_RENDERER_WEBGL),this._glVendor=this._gl.getParameter(c.UNMASKED_VENDOR_WEBGL)),this._glVendor||(this._glVendor="Unknown vendor"),this._glRenderer||(this._glRenderer="Unknown renderer"),this._caps.standardDerivatives=this._webGLVersion>1||null!==this._gl.getExtension("OES_standard_derivatives"),this._caps.astc=this._gl.getExtension("WEBGL_compressed_texture_astc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_astc"),this._caps.s3tc=this._gl.getExtension("WEBGL_compressed_texture_s3tc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc"),this._caps.pvrtc=this._gl.getExtension("WEBGL_compressed_texture_pvrtc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc"),this._caps.etc1=this._gl.getExtension("WEBGL_compressed_texture_etc1")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc1"),this._caps.etc2=this._gl.getExtension("WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBKIT_WEBGL_compressed_texture_etc")||this._gl.getExtension("WEBGL_compressed_texture_es3_0"),this._caps.textureAnisotropicFilterExtension=this._gl.getExtension("EXT_texture_filter_anisotropic")||this._gl.getExtension("WEBKIT_EXT_texture_filter_anisotropic")||this._gl.getExtension("MOZ_EXT_texture_filter_anisotropic"),this._caps.maxAnisotropy=this._caps.textureAnisotropicFilterExtension?this._gl.getParameter(this._caps.textureAnisotropicFilterExtension.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0,this._caps.uintIndices=this._webGLVersion>1||null!==this._gl.getExtension("OES_element_index_uint"),this._caps.fragmentDepthSupported=this._webGLVersion>1||null!==this._gl.getExtension("EXT_frag_depth"),this._caps.highPrecisionShaderSupported=!0,this._caps.drawBuffersExtension=this._webGLVersion>1||this._gl.getExtension("WEBGL_draw_buffers"),this._caps.colorBufferFloat=this._webGLVersion>1&&this._gl.getExtension("EXT_color_buffer_float"),this._caps.textureFloat=this._webGLVersion>1||this._gl.getExtension("OES_texture_float"),this._caps.textureFloatLinearFiltering=this._caps.textureFloat&&this._gl.getExtension("OES_texture_float_linear"),this._caps.textureFloatRender=this._caps.textureFloat&&this._canRenderToFloatFramebuffer(),this._caps.textureHalfFloat=this._webGLVersion>1||this._gl.getExtension("OES_texture_half_float"),this._caps.textureHalfFloatLinearFiltering=this._webGLVersion>1||this._caps.textureHalfFloat&&this._gl.getExtension("OES_texture_half_float_linear"),this._caps.textureHalfFloatRender=this._caps.textureHalfFloat&&this._canRenderToHalfFloatFramebuffer(),this._caps.textureLOD=this._webGLVersion>1||this._gl.getExtension("EXT_shader_texture_lod"),this._webGLVersion>1)this._caps.vertexArrayObject=!0;else{var l=this._gl.getExtension("OES_vertex_array_object");null!=l?(this._caps.vertexArrayObject=!0,this._gl.createVertexArray=l.createVertexArrayOES.bind(l),this._gl.bindVertexArray=l.bindVertexArrayOES.bind(l),this._gl.deleteVertexArray=l.deleteVertexArrayOES.bind(l)):this._caps.vertexArrayObject=!1}if(this._webGLVersion>1)this._caps.instancedArrays=!0;else{var u=this._gl.getExtension("ANGLE_instanced_arrays");null!=u?(this._caps.instancedArrays=!0,this._gl.drawArraysInstanced=u.drawArraysInstancedANGLE.bind(u),this._gl.drawElementsInstanced=u.drawElementsInstancedANGLE.bind(u),this._gl.vertexAttribDivisor=u.vertexAttribDivisorANGLE.bind(u)):this._caps.instancedArrays=!1}if(this._caps.astc&&this.texturesSupported.push("-astc.ktx"),this._caps.s3tc&&this.texturesSupported.push("-dxt.ktx"),this._caps.pvrtc&&this.texturesSupported.push("-pvrtc.ktx"),this._caps.etc2&&this.texturesSupported.push("-etc2.ktx"),this._caps.etc1&&this.texturesSupported.push("-etc1.ktx"),this._gl.getShaderPrecisionFormat){var f=this._gl.getShaderPrecisionFormat(this._gl.FRAGMENT_SHADER,this._gl.HIGH_FLOAT);this._caps.highPrecisionShaderSupported=0!==f.precision}this.setDepthBuffer(!0),this.setDepthFunctionToLessOrEqual(),this.setDepthWrite(!0),this._onFullscreenChange=function(){void 0!==document.fullscreen?s.isFullscreen=document.fullscreen:void 0!==document.mozFullScreen?s.isFullscreen=document.mozFullScreen:void 0!==document.webkitIsFullScreen?s.isFullscreen=document.webkitIsFullScreen:void 0!==document.msIsFullScreen&&(s.isFullscreen=document.msIsFullScreen),s.isFullscreen&&s._pointerLockRequested&&(t.requestPointerLock=t.requestPointerLock||t.msRequestPointerLock||t.mozRequestPointerLock||t.webkitRequestPointerLock,t.requestPointerLock&&t.requestPointerLock())},document.addEventListener("fullscreenchange",this._onFullscreenChange,!1),document.addEventListener("mozfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("webkitfullscreenchange",this._onFullscreenChange,!1),document.addEventListener("msfullscreenchange",this._onFullscreenChange,!1),this._onPointerLockChange=function(){s.isPointerLock=document.mozPointerLockElement===t||document.webkitPointerLockElement===t||document.msPointerLockElement===t||document.pointerLockElement===t},document.addEventListener("pointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mspointerlockchange",this._onPointerLockChange,!1),document.addEventListener("mozpointerlockchange",this._onPointerLockChange,!1),document.addEventListener("webkitpointerlockchange",this._onPointerLockChange,!1),r.audioEngine&&e.AudioEngine&&!n.audioEngine&&(n.audioEngine=new e.AudioEngine),this._loadingScreen=new e.DefaultLoadingScreen(this._renderingCanvas),r.autoEnableWebVR&&this.initWebVR();var d=/AppleWebKit.*10.[\d] Mobile/;this._badOS=d.test(navigator.userAgent),e.Tools.Log("Babylon.js engine (v"+n.Version+") launched")}return Object.defineProperty(n,"LastCreatedEngine",{get:function(){return 0===n.Instances.length?null:n.Instances[n.Instances.length-1]},enumerable:!0,configurable:!0}),Object.defineProperty(n,"LastCreatedScene",{get:function(){var e=n.LastCreatedEngine;return e?0===e.scenes.length?null:e.scenes[e.scenes.length-1]:null},enumerable:!0,configurable:!0}),n.MarkAllMaterialsAsDirty=function(e,t){for(var i=0;i<n.Instances.length;i++)for(var r=n.Instances[i],o=0;o<r.scenes.length;o++)r.scenes[o].markAllMaterialsAsDirty(e,t)},Object.defineProperty(n,"NEVER",{get:function(){return n._NEVER},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALWAYS",{get:function(){return n._ALWAYS},enumerable:!0,configurable:!0}),Object.defineProperty(n,"LESS",{get:function(){return n._LESS},enumerable:!0,configurable:!0}),Object.defineProperty(n,"EQUAL",{get:function(){return n._EQUAL},enumerable:!0,configurable:!0}),Object.defineProperty(n,"LEQUAL",{get:function(){return n._LEQUAL},enumerable:!0,configurable:!0}),Object.defineProperty(n,"GREATER",{get:function(){return n._GREATER},enumerable:!0,configurable:!0}),Object.defineProperty(n,"GEQUAL",{get:function(){return n._GEQUAL},enumerable:!0,configurable:!0}),Object.defineProperty(n,"NOTEQUAL",{get:function(){return n._NOTEQUAL},enumerable:!0,configurable:!0}),Object.defineProperty(n,"KEEP",{get:function(){return n._KEEP},enumerable:!0,configurable:!0}),Object.defineProperty(n,"REPLACE",{get:function(){return n._REPLACE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"INCR",{get:function(){return n._INCR},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DECR",{get:function(){return n._DECR},enumerable:!0,configurable:!0}),Object.defineProperty(n,"INVERT",{get:function(){return n._INVERT},enumerable:!0,configurable:!0}),Object.defineProperty(n,"INCR_WRAP",{get:function(){return n._INCR_WRAP},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DECR_WRAP",{get:function(){return n._DECR_WRAP},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_DISABLE",{get:function(){return n._ALPHA_DISABLE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_ONEONE",{get:function(){return n._ALPHA_ONEONE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_ADD",{get:function(){return n._ALPHA_ADD},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_COMBINE",{get:function(){return n._ALPHA_COMBINE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_SUBTRACT",{get:function(){return n._ALPHA_SUBTRACT},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_MULTIPLY",{get:function(){return n._ALPHA_MULTIPLY},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_MAXIMIZED",{get:function(){return n._ALPHA_MAXIMIZED},enumerable:!0,configurable:!0}),Object.defineProperty(n,"ALPHA_PREMULTIPLIED",{get:function(){return n._ALPHA_PREMULTIPLIED},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DELAYLOADSTATE_NONE",{get:function(){return n._DELAYLOADSTATE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DELAYLOADSTATE_LOADED",{get:function(){return n._DELAYLOADSTATE_LOADED},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DELAYLOADSTATE_LOADING",{get:function(){return n._DELAYLOADSTATE_LOADING},enumerable:!0,configurable:!0}),Object.defineProperty(n,"DELAYLOADSTATE_NOTLOADED",{get:function(){return n._DELAYLOADSTATE_NOTLOADED},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTUREFORMAT_ALPHA",{get:function(){return n._TEXTUREFORMAT_ALPHA},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTUREFORMAT_LUMINANCE",{get:function(){return n._TEXTUREFORMAT_LUMINANCE},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTUREFORMAT_LUMINANCE_ALPHA",{get:function(){return n._TEXTUREFORMAT_LUMINANCE_ALPHA},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTUREFORMAT_RGB",{get:function(){return n._TEXTUREFORMAT_RGB},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTUREFORMAT_RGBA",{get:function(){return n._TEXTUREFORMAT_RGBA},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTURETYPE_UNSIGNED_INT",{get:function(){return n._TEXTURETYPE_UNSIGNED_INT},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTURETYPE_FLOAT",{get:function(){return n._TEXTURETYPE_FLOAT},enumerable:!0,configurable:!0}),Object.defineProperty(n,"TEXTURETYPE_HALF_FLOAT",{get:function(){return n._TEXTURETYPE_HALF_FLOAT},enumerable:!0,configurable:!0}),Object.defineProperty(n,"Version",{get:function(){return"3.0-alpha"},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"texturesSupported",{get:function(){return this._texturesSupported},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"textureFormatInUse",{get:function(){return this._textureFormatInUse},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"webGLVersion",{get:function(){return this._webGLVersion},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"isStencilEnable",{get:function(){return this._isStencilEnable},enumerable:!0,configurable:!0}),n.prototype._prepareWorkingCanvas=function(){this._workingCanvas||(this._workingCanvas=document.createElement("canvas"),this._workingContext=this._workingCanvas.getContext("2d"))},n.prototype.resetTextureCache=function(){for(var e=0;e<this._maxTextureChannels;e++)this._activeTexturesCache[e]=null},n.prototype.getGlInfo=function(){return{vendor:this._glVendor,renderer:this._glRenderer,version:this._glVersion}},n.prototype.getAspectRatio=function(e,t){void 0===t&&(t=!1);var i=e.viewport;return this.getRenderWidth(t)*i.width/(this.getRenderHeight(t)*i.height)},n.prototype.getRenderWidth=function(e){return void 0===e&&(e=!1),!e&&this._currentRenderTarget?this._currentRenderTarget._width:this._renderingCanvas.width},n.prototype.getRenderHeight=function(e){return void 0===e&&(e=!1),!e&&this._currentRenderTarget?this._currentRenderTarget._height:this._renderingCanvas.height},n.prototype.getRenderingCanvas=function(){return this._renderingCanvas},n.prototype.getRenderingCanvasClientRect=function(){return this._renderingCanvas.getBoundingClientRect()},n.prototype.setHardwareScalingLevel=function(e){this._hardwareScalingLevel=e,this.resize()},n.prototype.getHardwareScalingLevel=function(){return this._hardwareScalingLevel},n.prototype.getLoadedTexturesCache=function(){return this._loadedTexturesCache},n.prototype.getCaps=function(){return this._caps},Object.defineProperty(n.prototype,"drawCalls",{get:function(){return this._drawCalls.current},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"drawCallsPerfCounter",{get:function(){return this._drawCalls},enumerable:!0,configurable:!0}),n.prototype.getDepthFunction=function(){return this._depthCullingState.depthFunc},n.prototype.setDepthFunction=function(e){this._depthCullingState.depthFunc=e},n.prototype.setDepthFunctionToGreater=function(){this._depthCullingState.depthFunc=this._gl.GREATER},n.prototype.setDepthFunctionToGreaterOrEqual=function(){this._depthCullingState.depthFunc=this._gl.GEQUAL},n.prototype.setDepthFunctionToLess=function(){this._depthCullingState.depthFunc=this._gl.LESS},n.prototype.setDepthFunctionToLessOrEqual=function(){this._depthCullingState.depthFunc=this._gl.LEQUAL},n.prototype.getStencilBuffer=function(){return this._stencilState.stencilTest},n.prototype.setStencilBuffer=function(e){this._stencilState.stencilTest=e},n.prototype.getStencilMask=function(){return this._stencilState.stencilMask},n.prototype.setStencilMask=function(e){this._stencilState.stencilMask=e},n.prototype.getStencilFunction=function(){return this._stencilState.stencilFunc},n.prototype.getStencilFunctionReference=function(){return this._stencilState.stencilFuncRef},n.prototype.getStencilFunctionMask=function(){return this._stencilState.stencilFuncMask},n.prototype.setStencilFunction=function(e){this._stencilState.stencilFunc=e},n.prototype.setStencilFunctionReference=function(e){this._stencilState.stencilFuncRef=e},n.prototype.setStencilFunctionMask=function(e){this._stencilState.stencilFuncMask=e},n.prototype.getStencilOperationFail=function(){return this._stencilState.stencilOpStencilFail},n.prototype.getStencilOperationDepthFail=function(){return this._stencilState.stencilOpDepthFail},n.prototype.getStencilOperationPass=function(){return this._stencilState.stencilOpStencilDepthPass},n.prototype.setStencilOperationFail=function(e){this._stencilState.stencilOpStencilFail=e},n.prototype.setStencilOperationDepthFail=function(e){this._stencilState.stencilOpDepthFail=e},n.prototype.setStencilOperationPass=function(e){this._stencilState.stencilOpStencilDepthPass=e},n.prototype.stopRenderLoop=function(e){if(!e)return void(this._activeRenderLoops=[]);var t=this._activeRenderLoops.indexOf(e);t>=0&&this._activeRenderLoops.splice(t,1)},n.prototype._renderLoop=function(){var t=!0;if(!this.renderEvenInBackground&&this._windowIsBackground&&(t=!1),t){this.beginFrame();for(var i=0;i<this._activeRenderLoops.length;i++){(0,this._activeRenderLoops[i])()}this.endFrame()}this._activeRenderLoops.length>0?e.Tools.QueueNewFrame(this._bindedRenderFunction,this._vrDisplayEnabled):this._renderingQueueLaunched=!1},n.prototype.runRenderLoop=function(t){this._activeRenderLoops.indexOf(t)===-1&&(this._activeRenderLoops.push(t),this._renderingQueueLaunched||(this._renderingQueueLaunched=!0,this._bindedRenderFunction=this._renderLoop.bind(this),e.Tools.QueueNewFrame(this._bindedRenderFunction)))},n.prototype.switchFullscreen=function(t){this.isFullscreen?e.Tools.ExitFullscreen():(this._pointerLockRequested=t,e.Tools.RequestFullscreen(this._renderingCanvas))},n.prototype.clear=function(e,t,i,r){void 0===r&&(r=!1),this.applyStates();var n=0;t&&e&&(this._gl.clearColor(e.r,e.g,e.b,void 0!==e.a?e.a:1),n|=this._gl.COLOR_BUFFER_BIT),i&&(this._gl.clearDepth(1),n|=this._gl.DEPTH_BUFFER_BIT),r&&(this._gl.clearStencil(0),n|=this._gl.STENCIL_BUFFER_BIT),this._gl.clear(n)},n.prototype.scissorClear=function(e,t,i,r,n){var o=this._gl,s=o.getParameter(o.SCISSOR_TEST),a=o.getParameter(o.SCISSOR_BOX);o.enable(o.SCISSOR_TEST),o.scissor(e,t,i,r),this.clear(n,!0,!0,!0),o.scissor(a[0],a[1],a[2],a[3]),s===!0?o.enable(o.SCISSOR_TEST):o.disable(o.SCISSOR_TEST)},n.prototype.setViewport=function(e,t,i){var r=t||(navigator.isCocoonJS?window.innerWidth:this.getRenderWidth()),n=i||(navigator.isCocoonJS?window.innerHeight:this.getRenderHeight()),o=e.x||0,s=e.y||0;this._cachedViewport=e,this._gl.viewport(o*r,s*n,r*e.width,n*e.height)},n.prototype.setDirectViewport=function(e,t,i,r){var n=this._cachedViewport;return this._cachedViewport=null,this._gl.viewport(e,t,i,r),n},n.prototype.beginFrame=function(){this._measureFps()},n.prototype.endFrame=function(){this._badOS&&this.flushFramebuffer(),this._vrDisplayEnabled&&this._vrDisplayEnabled.isPresenting&&this._vrDisplayEnabled.submitFrame()},n.prototype.resize=function(){if(!this._vrDisplayEnabled||!this._vrDisplayEnabled.isPresenting){
  5. var e=navigator.isCocoonJS?window.innerWidth:this._renderingCanvas.clientWidth,t=navigator.isCocoonJS?window.innerHeight:this._renderingCanvas.clientHeight;this.setSize(e/this._hardwareScalingLevel,t/this._hardwareScalingLevel)}},n.prototype.setSize=function(e,t){this._renderingCanvas.width=e,this._renderingCanvas.height=t;for(var i=0;i<this.scenes.length;i++)for(var r=this.scenes[i],n=0;n<r.cameras.length;n++){var o=r.cameras[n];o._currentRenderId=0}},n.prototype.initWebVR=function(){this.vrDisplaysPromise||this._getVRDisplays()},n.prototype.enableVR=function(e){this._vrDisplayEnabled=e,this._vrDisplayEnabled.requestPresent([{source:this.getRenderingCanvas()}]).then(this._onVRFullScreenTriggered)},n.prototype.disableVR=function(){this._vrDisplayEnabled&&this._vrDisplayEnabled.exitPresent().then(this._onVRFullScreenTriggered)},n.prototype._getVRDisplays=function(){var e=this,t=function(t){t.length;return e._vrDisplays=t.filter((function(e){return t[0]instanceof VRDisplay})),e._vrDisplays};navigator.getVRDisplays&&(this.vrDisplaysPromise=navigator.getVRDisplays().then(t))},n.prototype.bindFramebuffer=function(e,t,i,r){this._currentRenderTarget=e,this.bindUnboundFramebuffer(e._MSAAFramebuffer?e._MSAAFramebuffer:e._framebuffer);var n=this._gl;e.isCube&&n.framebufferTexture2D(n.FRAMEBUFFER,n.COLOR_ATTACHMENT0,n.TEXTURE_CUBE_MAP_POSITIVE_X+t,e,0),n.viewport(0,0,i||e._width,r||e._height),this.wipeCaches()},n.prototype.bindUnboundFramebuffer=function(e){this._currentFramebuffer!==e&&(this._gl.bindFramebuffer(this._gl.FRAMEBUFFER,e),this._currentFramebuffer=e)},n.prototype.unBindFramebuffer=function(e,t,i){void 0===t&&(t=!1),this._currentRenderTarget=null;var r=this._gl;e._MSAAFramebuffer&&(r.bindFramebuffer(r.READ_FRAMEBUFFER,e._MSAAFramebuffer),r.bindFramebuffer(r.DRAW_FRAMEBUFFER,e._framebuffer),r.blitFramebuffer(0,0,e._width,e._height,0,0,e._width,e._height,r.COLOR_BUFFER_BIT,r.NEAREST)),e.generateMipMaps&&!t&&(this._bindTextureDirectly(r.TEXTURE_2D,e),r.generateMipmap(r.TEXTURE_2D),this._bindTextureDirectly(r.TEXTURE_2D,null)),i&&(e._MSAAFramebuffer&&this.bindUnboundFramebuffer(e._framebuffer),i()),this.bindUnboundFramebuffer(null)},n.prototype.generateMipMapsForCubemap=function(e){if(e.generateMipMaps){var t=this._gl;this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,e),t.generateMipmap(t.TEXTURE_CUBE_MAP),this._bindTextureDirectly(t.TEXTURE_CUBE_MAP,null)}},n.prototype.flushFramebuffer=function(){this._gl.flush()},n.prototype.restoreDefaultFramebuffer=function(){this._currentRenderTarget=null,this.bindUnboundFramebuffer(null),this.setViewport(this._cachedViewport),this.wipeCaches()},n.prototype._resetVertexBufferBinding=function(){this.bindArrayBuffer(null),this._cachedVertexBuffers=null},n.prototype.createVertexBuffer=function(e){var t=this._gl.createBuffer();return this.bindArrayBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.STATIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.STATIC_DRAW),this._resetVertexBufferBinding(),t.references=1,t},n.prototype.createDynamicVertexBuffer=function(e){var t=this._gl.createBuffer();return this.bindArrayBuffer(t),e instanceof Float32Array?this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.DYNAMIC_DRAW):this._gl.bufferData(this._gl.ARRAY_BUFFER,new Float32Array(e),this._gl.DYNAMIC_DRAW),this._resetVertexBufferBinding(),t.references=1,t},n.prototype.updateDynamicVertexBuffer=function(e,t,i,r){this.bindArrayBuffer(e),void 0===i&&(i=0),void 0===r?t instanceof Float32Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,t):this._gl.bufferSubData(this._gl.ARRAY_BUFFER,i,new Float32Array(t)):t instanceof Float32Array?this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,t.subarray(i,i+r)):this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,new Float32Array(t).subarray(i,i+r)),this._resetVertexBufferBinding()},n.prototype._resetIndexBufferBinding=function(){this.bindIndexBuffer(null),this._cachedIndexBuffer=null},n.prototype.createIndexBuffer=function(e){var t=this._gl.createBuffer();this.bindIndexBuffer(t);var i,r=!1;if(e instanceof Uint16Array)i=e;else if(this._caps.uintIndices)if(e instanceof Uint32Array)i=e,r=!0;else{for(var n=0;n<e.length;n++)if(e[n]>65535){r=!0;break}i=r?new Uint32Array(e):new Uint16Array(e)}else i=new Uint16Array(e);return this._gl.bufferData(this._gl.ELEMENT_ARRAY_BUFFER,i,this._gl.STATIC_DRAW),this._resetIndexBufferBinding(),t.references=1,t.is32Bits=r,t},n.prototype.bindArrayBuffer=function(e){this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.bindBuffer(e,this._gl.ARRAY_BUFFER)},n.prototype.bindIndexBuffer=function(e){this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.bindBuffer(e,this._gl.ELEMENT_ARRAY_BUFFER)},n.prototype.bindBuffer=function(e,t){(this._vaoRecordInProgress||this._currentBoundBuffer[t]!==e)&&(this._gl.bindBuffer(t,e),this._currentBoundBuffer[t]=e)},n.prototype.updateArrayBuffer=function(e){this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,e)},n.prototype.vertexAttribPointer=function(e,t,i,r,n,o,s){var a=this._currentBufferPointers[t],h=!1;a?(a.buffer!==e&&(a.buffer=e,h=!0),a.size!==i&&(a.size=i,h=!0),a.type!==r&&(a.type=r,h=!0),a.normalized!==n&&(a.normalized=n,h=!0),a.stride!==o&&(a.stride=o,h=!0),a.offset!==s&&(a.offset=s,h=!0)):(h=!0,this._currentBufferPointers[t]={indx:t,size:i,type:r,normalized:n,stride:o,offset:s,buffer:e}),(h||this._vaoRecordInProgress)&&(this.bindArrayBuffer(e),this._gl.vertexAttribPointer(t,i,r,n,o,s))},n.prototype._bindIndexBufferWithCache=function(e){null!=e&&this._cachedIndexBuffer!==e&&(this._cachedIndexBuffer=e,this.bindIndexBuffer(e),this._uintIndicesCurrentlySet=e.is32Bits)},n.prototype._bindVertexBuffersAttributes=function(e,t){var i=t.getAttributesNames();this._vaoRecordInProgress||this._unBindVertexArrayObject(),this.unbindAllAttributes();for(var r=0;r<i.length;r++){var n=t.getAttributeLocation(r);if(n>=0){var o=e[i[r]];if(!o)continue;this._gl.enableVertexAttribArray(n),this._vaoRecordInProgress||(this._vertexAttribArraysEnabled[n]=!0);var s=o.getBuffer();this.vertexAttribPointer(s,n,o.getSize(),this._gl.FLOAT,!1,4*o.getStrideSize(),4*o.getOffset()),o.getIsInstanced()&&(this._gl.vertexAttribDivisor(n,1),this._vaoRecordInProgress||(this._currentInstanceLocations.push(n),this._currentInstanceBuffers.push(s)))}}},n.prototype.recordVertexArrayObject=function(e,t,i){var r=this._gl.createVertexArray();return this._vaoRecordInProgress=!0,this._gl.bindVertexArray(r),this._mustWipeVertexAttributes=!0,this._bindVertexBuffersAttributes(e,i),this.bindIndexBuffer(t),this._vaoRecordInProgress=!1,this._gl.bindVertexArray(null),r},n.prototype.bindVertexArrayObject=function(e,t){this._cachedVertexArrayObject!==e&&(this._cachedVertexArrayObject=e,this._gl.bindVertexArray(e),this._cachedVertexBuffers=null,this._cachedIndexBuffer=null,this._uintIndicesCurrentlySet=null!=t&&t.is32Bits,this._mustWipeVertexAttributes=!0)},n.prototype.bindBuffersDirectly=function(e,t,i,r,n){if(this._cachedVertexBuffers!==e||this._cachedEffectForVertexBuffers!==n){this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=n;var o=n.getAttributesCount();this._unBindVertexArrayObject(),this.unbindAllAttributes();for(var s=0,a=0;a<o;a++)if(a<i.length){var h=n.getAttributeLocation(a);h>=0&&(this._gl.enableVertexAttribArray(h),this._vertexAttribArraysEnabled[h]=!0,this.vertexAttribPointer(e,h,i[a],this._gl.FLOAT,!1,r,s)),s+=4*i[a]}}this._bindIndexBufferWithCache(t)},n.prototype._unBindVertexArrayObject=function(){this._cachedVertexArrayObject&&(this._cachedVertexArrayObject=null,this._gl.bindVertexArray(null))},n.prototype.bindBuffers=function(e,t,i){this._cachedVertexBuffers===e&&this._cachedEffectForVertexBuffers===i||(this._cachedVertexBuffers=e,this._cachedEffectForVertexBuffers=i,this._bindVertexBuffersAttributes(e,i)),this._bindIndexBufferWithCache(t)},n.prototype.unbindInstanceAttributes=function(){for(var e,t=0,i=this._currentInstanceLocations.length;t<i;t++){var r=this._currentInstanceBuffers[t];e!=r&&(e=r,this.bindArrayBuffer(r));var n=this._currentInstanceLocations[t];this._gl.vertexAttribDivisor(n,0)}this._currentInstanceBuffers.length=0,this._currentInstanceLocations.length=0},n.prototype.releaseVertexArrayObject=function(e){this._gl.deleteVertexArray(e)},n.prototype._releaseBuffer=function(e){return 0===--e.references&&(this._gl.deleteBuffer(e),!0)},n.prototype.createInstancesBuffer=function(e){var t=this._gl.createBuffer();return t.capacity=e,this.bindArrayBuffer(t),this._gl.bufferData(this._gl.ARRAY_BUFFER,e,this._gl.DYNAMIC_DRAW),t},n.prototype.deleteInstancesBuffer=function(e){this._gl.deleteBuffer(e)},n.prototype.updateAndBindInstancesBuffer=function(e,t,i){if(this.bindArrayBuffer(e),t&&this._gl.bufferSubData(this._gl.ARRAY_BUFFER,0,t),void 0!==i[0].index){for(var r=0,n=0;n<i.length;n++){var o=i[n];r+=4*o.attributeSize}for(var n=0;n<i.length;n++){var o=i[n];this._vertexAttribArraysEnabled[o.index]||(this._gl.enableVertexAttribArray(o.index),this._vertexAttribArraysEnabled[o.index]=!0),this.vertexAttribPointer(e,o.index,o.attributeSize,o.attribyteType||this._gl.FLOAT,o.normalized||!1,r,o.offset),this._gl.vertexAttribDivisor(o.index,1),this._currentInstanceLocations.push(o.index),this._currentInstanceBuffers.push(e)}}else for(var s=0;s<4;s++){var a=i[s];this._vertexAttribArraysEnabled[a]||(this._gl.enableVertexAttribArray(a),this._vertexAttribArraysEnabled[a]=!0),this.vertexAttribPointer(e,a,4,this._gl.FLOAT,!1,64,16*s),this._gl.vertexAttribDivisor(a,1),this._currentInstanceLocations.push(a),this._currentInstanceBuffers.push(e)}},n.prototype.applyStates=function(){this._depthCullingState.apply(this._gl),this._stencilState.apply(this._gl),this._alphaState.apply(this._gl)},n.prototype.draw=function(e,t,i,r){this.applyStates(),this._drawCalls.addCount(1,!1);var n=this._uintIndicesCurrentlySet?this._gl.UNSIGNED_INT:this._gl.UNSIGNED_SHORT,o=this._uintIndicesCurrentlySet?4:2;if(r)return void this._gl.drawElementsInstanced(e?this._gl.TRIANGLES:this._gl.LINES,i,n,t*o,r);this._gl.drawElements(e?this._gl.TRIANGLES:this._gl.LINES,i,n,t*o)},n.prototype.drawPointClouds=function(e,t,i){if(this.applyStates(),this._drawCalls.addCount(1,!1),i)return void this._gl.drawArraysInstanced(this._gl.POINTS,e,t,i);this._gl.drawArrays(this._gl.POINTS,e,t)},n.prototype.drawUnIndexed=function(e,t,i,r){if(this.applyStates(),this._drawCalls.addCount(1,!1),r)return void this._gl.drawArraysInstanced(e?this._gl.TRIANGLES:this._gl.LINES,t,i,r);this._gl.drawArrays(e?this._gl.TRIANGLES:this._gl.LINES,t,i)},n.prototype._releaseEffect=function(e){this._compiledEffects[e._key]&&(delete this._compiledEffects[e._key],e.getProgram()&&this._gl.deleteProgram(e.getProgram()))},n.prototype.createEffect=function(t,i,r,n,o,s,a,h,c){var l=t.vertexElement||t.vertex||t,u=t.fragmentElement||t.fragment||t,f=l+"+"+u+"@"+o;if(this._compiledEffects[f])return this._compiledEffects[f];var d=new e.Effect(t,i,r,n,this,o,s,a,h,c);return d._key=f,this._compiledEffects[f]=d,d},n.prototype.createEffectForParticles=function(e,t,i,r,n,o,s){return void 0===t&&(t=[]),void 0===i&&(i=[]),void 0===r&&(r=""),this.createEffect({vertex:"particles",fragmentElement:e},["position","color","options"],["view","projection"].concat(t),["diffuseSampler"].concat(i),r,n,o,s)},n.prototype.createShaderProgram=function(e,i,r,n){n=n||this._gl;var o=this._webGLVersion>1?"#version 300 es\n":"",s=t(n,e,"vertex",r,o),a=t(n,i,"fragment",r,o),h=n.createProgram();if(n.attachShader(h,s),n.attachShader(h,a),n.linkProgram(h),!n.getProgramParameter(h,n.LINK_STATUS)){var c=n.getProgramInfoLog(h);if(c)throw new Error(c)}return n.deleteShader(s),n.deleteShader(a),h},n.prototype.getUniforms=function(e,t){for(var i=[],r=0;r<t.length;r++)i.push(this._gl.getUniformLocation(e,t[r]));return i},n.prototype.getAttributes=function(e,t){for(var i=[],r=0;r<t.length;r++)try{i.push(this._gl.getAttribLocation(e,t[r]))}catch(e){i.push(-1)}return i},n.prototype.enableEffect=function(e){this.setProgram(e.getProgram()),this._currentEffect=e,e.onBind&&e.onBind(e)},n.prototype.setIntArray=function(e,t){e&&this._gl.uniform1iv(e,t)},n.prototype.setIntArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2iv(e,t)},n.prototype.setIntArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3iv(e,t)},n.prototype.setIntArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4iv(e,t)},n.prototype.setFloatArray=function(e,t){e&&this._gl.uniform1fv(e,t)},n.prototype.setFloatArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2fv(e,t)},n.prototype.setFloatArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3fv(e,t)},n.prototype.setFloatArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4fv(e,t)},n.prototype.setArray=function(e,t){e&&this._gl.uniform1fv(e,t)},n.prototype.setArray2=function(e,t){e&&t.length%2==0&&this._gl.uniform2fv(e,t)},n.prototype.setArray3=function(e,t){e&&t.length%3==0&&this._gl.uniform3fv(e,t)},n.prototype.setArray4=function(e,t){e&&t.length%4==0&&this._gl.uniform4fv(e,t)},n.prototype.setMatrices=function(e,t){e&&this._gl.uniformMatrix4fv(e,!1,t)},n.prototype.setMatrix=function(e,t){e&&this._gl.uniformMatrix4fv(e,!1,t.toArray())},n.prototype.setMatrix3x3=function(e,t){e&&this._gl.uniformMatrix3fv(e,!1,t)},n.prototype.setMatrix2x2=function(e,t){e&&this._gl.uniformMatrix2fv(e,!1,t)},n.prototype.setFloat=function(e,t){e&&this._gl.uniform1f(e,t)},n.prototype.setFloat2=function(e,t,i){e&&this._gl.uniform2f(e,t,i)},n.prototype.setFloat3=function(e,t,i,r){e&&this._gl.uniform3f(e,t,i,r)},n.prototype.setBool=function(e,t){e&&this._gl.uniform1i(e,t)},n.prototype.setFloat4=function(e,t,i,r,n){e&&this._gl.uniform4f(e,t,i,r,n)},n.prototype.setColor3=function(e,t){e&&this._gl.uniform3f(e,t.r,t.g,t.b)},n.prototype.setColor4=function(e,t,i){e&&this._gl.uniform4f(e,t.r,t.g,t.b,i)},n.prototype.setState=function(e,t,i,r){void 0===t&&(t=0),void 0===r&&(r=!1);var n=r?this._gl.FRONT:this._gl.BACK,o=r?this._gl.BACK:this._gl.FRONT,s=this.cullBackFaces?n:o;(this._depthCullingState.cull!==e||i||this._depthCullingState.cullFace!==s)&&(e?(this._depthCullingState.cullFace=s,this._depthCullingState.cull=!0):this._depthCullingState.cull=!1),this._depthCullingState.zOffset=t},n.prototype.setDepthBuffer=function(e){this._depthCullingState.depthTest=e},n.prototype.getDepthWrite=function(){return this._depthCullingState.depthMask},n.prototype.setDepthWrite=function(e){this._depthCullingState.depthMask=e},n.prototype.setColorWrite=function(e){this._gl.colorMask(e,e,e,e)},n.prototype.setAlphaMode=function(e,t){if(void 0===t&&(t=!1),this._alphaMode!==e){switch(e){case n.ALPHA_DISABLE:this._alphaState.alphaBlend=!1;break;case n.ALPHA_PREMULTIPLIED:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE_MINUS_SRC_ALPHA,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_COMBINE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE_MINUS_SRC_ALPHA,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_ONEONE:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ONE,this._gl.ONE,this._gl.ZERO,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_ADD:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE,this._gl.ZERO,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_SUBTRACT:this._alphaState.setAlphaBlendFunctionParameters(this._gl.ZERO,this._gl.ONE_MINUS_SRC_COLOR,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_MULTIPLY:this._alphaState.setAlphaBlendFunctionParameters(this._gl.DST_COLOR,this._gl.ZERO,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0;break;case n.ALPHA_MAXIMIZED:this._alphaState.setAlphaBlendFunctionParameters(this._gl.SRC_ALPHA,this._gl.ONE_MINUS_SRC_COLOR,this._gl.ONE,this._gl.ONE),this._alphaState.alphaBlend=!0}t||this.setDepthWrite(e===n.ALPHA_DISABLE),this._alphaMode=e}},n.prototype.getAlphaMode=function(){return this._alphaMode},n.prototype.setAlphaTesting=function(e){this._alphaTest=e},n.prototype.getAlphaTesting=function(){return this._alphaTest},n.prototype.wipeCaches=function(){this.preventCacheWipeBetweenFrames||(this.resetTextureCache(),this._currentEffect=null,this._stencilState.reset(),this._depthCullingState.reset(),this.setDepthFunctionToLessOrEqual(),this._alphaState.reset(),this._cachedVertexBuffers=null,this._cachedIndexBuffer=null,this._cachedEffectForVertexBuffers=null,this._unBindVertexArrayObject(),this.bindIndexBuffer(null),this.bindArrayBuffer(null))},n.prototype.setTextureFormatToUse=function(e){for(var t=0,i=this.texturesSupported.length;t<i;t++)for(var r=0,n=e.length;r<n;r++)if(this._texturesSupported[t]===e[r].toLowerCase())return this._textureFormatInUse=this._texturesSupported[t];return this._textureFormatInUse=null},n.prototype.createTexture=function(t,i,n,o,s,a,h,c,l,u){var f=this;void 0===s&&(s=e.Texture.TRILINEAR_SAMPLINGMODE),void 0===a&&(a=null),void 0===h&&(h=null),void 0===c&&(c=null);var d=l||this._gl.createTexture(),p=String(t),m="data:"===p.substr(0,5),g=m&&p.indexOf("base64")!==-1,_=p.lastIndexOf("."),v=_>0?p.substring(_).toLowerCase():"",y=this.getCaps().s3tc&&".dds"===v;y&&e.Tools.Warn("DDS files deprecated since 3.0, use KTX files");var x=".tga"===v,b=!1;!this._textureFormatInUse||g||l||(p=p.substring(0,_)+this._textureFormatInUse,b=!0),o._addPendingData(d),d.url=p,d.noMipmap=i,d.references=1,d.samplingMode=s,d.onLoadedCallbacks=[],a&&d.onLoadedCallbacks.push(a),l||this._loadedTexturesCache.push(d);var A,T=function(){o._removePendingData(d),b?f.createTexture(t,i,n,o,s,null,h,c,d):h&&h()};if(b||x||y)b?A=function(t){var a=new e.Internals.KhronosTextureContainer(t,1);r(d,f._gl,o,a.pixelWidth,a.pixelHeight,n,!1,!0,(function(){a.uploadLevels(f._gl,!i)}),s)}:x?A=function(t){var a=new Uint8Array(t),h=e.Internals.TGATools.GetTGAHeader(a);r(d,f._gl,o,h.width,h.height,n,i,!1,(function(){e.Internals.TGATools.UploadContent(f._gl,a)}),s)}:y&&(A=function(t){var a=e.Internals.DDSTools.GetDDSInfo(t),h=(a.isRGB||a.isLuminance||a.mipmapCount>1)&&!i&&a.width>>a.mipmapCount-1==1;r(d,f._gl,o,a.width,a.height,n,!h,a.isFourCC,(function(){e.Internals.DDSTools.UploadDDSLevels(f._gl,f.getCaps().s3tc,t,a,h,1)}),s)}),c?A(c):e.Tools.LoadFile(p,(function(e){A(e)}),null,o.database,!0,T);else{var E=function(t){r(d,f._gl,o,t.width,t.height,n,i,!1,(function(i,r){var n=t.width===i&&t.height===r;n||(f._prepareWorkingCanvas(),f._workingCanvas.width=i,f._workingCanvas.height=r,s===e.Texture.NEAREST_SAMPLINGMODE&&(f._workingContext.imageSmoothingEnabled=!1,f._workingContext.mozImageSmoothingEnabled=!1,f._workingContext.oImageSmoothingEnabled=!1,f._workingContext.webkitImageSmoothingEnabled=!1,f._workingContext.msImageSmoothingEnabled=!1),f._workingContext.drawImage(t,0,0,t.width,t.height,0,0,i,r),s===e.Texture.NEAREST_SAMPLINGMODE&&(f._workingContext.imageSmoothingEnabled=!0,f._workingContext.mozImageSmoothingEnabled=!0,f._workingContext.oImageSmoothingEnabled=!0,f._workingContext.webkitImageSmoothingEnabled=!0,f._workingContext.msImageSmoothingEnabled=!0));var o=u?f._getInternalFormat(u):".jpg"===v?f._gl.RGB:f._gl.RGBA;f._gl.texImage2D(f._gl.TEXTURE_2D,0,o,o,f._gl.UNSIGNED_BYTE,n?t:f._workingCanvas)}),s)};!m||g?e.Tools.LoadImage(p,E,T,o.database):c instanceof Array||"string"==typeof c?e.Tools.LoadImage(c,E,T,o.database):E(c)}return d},n.prototype._getInternalFormat=function(e){var t=this._gl.RGBA;switch(e){case n.TEXTUREFORMAT_ALPHA:t=this._gl.ALPHA;break;case n.TEXTUREFORMAT_LUMINANCE:t=this._gl.LUMINANCE;break;case n.TEXTUREFORMAT_LUMINANCE_ALPHA:t=this._gl.LUMINANCE_ALPHA;break;case n.TEXTUREFORMAT_RGB:t=this._gl.RGB;break;case n.TEXTUREFORMAT_RGBA:t=this._gl.RGBA}return t},n.prototype.updateRawTexture=function(e,t,i,r,n){void 0===n&&(n=null);var o=this._getInternalFormat(i);this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,void 0===r?1:r?1:0),e._width%4!=0&&this._gl.pixelStorei(this._gl.UNPACK_ALIGNMENT,1),n?this._gl.compressedTexImage2D(this._gl.TEXTURE_2D,0,this.getCaps().s3tc[n],e._width,e._height,0,t):this._gl.texImage2D(this._gl.TEXTURE_2D,0,o,e._width,e._height,0,o,this._gl.UNSIGNED_BYTE,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this.resetTextureCache(),e.isReady=!0},n.prototype.createRawTexture=function(e,t,r,n,o,s,a,h){void 0===h&&(h=null);var c=this._gl.createTexture();c._baseWidth=t,c._baseHeight=r,c._width=t,c._height=r,c.references=1,this.updateRawTexture(c,e,n,s,h),this._bindTextureDirectly(this._gl.TEXTURE_2D,c);var l=i(a,o,this._gl);return this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,l.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,l.min),o&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),c.samplingMode=a,this._loadedTexturesCache.push(c),c},n.prototype.createDynamicTexture=function(t,i,r,n){var o=this._gl.createTexture();return o._baseWidth=t,o._baseHeight=i,r&&(t=e.Tools.GetExponentOfTwo(t,this._caps.maxTextureSize),i=e.Tools.GetExponentOfTwo(i,this._caps.maxTextureSize)),this.resetTextureCache(),o._width=t,o._height=i,o.isReady=!1,o.generateMipMaps=r,o.references=1,o.samplingMode=n,this.updateTextureSamplingMode(n,o),this._loadedTexturesCache.push(o),o},n.prototype.updateTextureSamplingMode=function(e,t){var r=i(e,t.generateMipMaps,this._gl);t.isCube?(this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,t),this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MAG_FILTER,r.mag),this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_MIN_FILTER,r.min),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)):(this._bindTextureDirectly(this._gl.TEXTURE_2D,t),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MAG_FILTER,r.mag),this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_MIN_FILTER,r.min),this._bindTextureDirectly(this._gl.TEXTURE_2D,null)),t.samplingMode=e},n.prototype.updateDynamicTexture=function(e,t,i,r,n){void 0===r&&(r=!1),this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,i?1:0),r&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,1);var o=n?this._getInternalFormat(n):this._gl.RGBA;this._gl.texImage2D(this._gl.TEXTURE_2D,0,o,o,this._gl.UNSIGNED_BYTE,t),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),r&&this._gl.pixelStorei(this._gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL,0),this.resetTextureCache(),e.isReady=!0},n.prototype.updateVideoTexture=function(e,t,i){if(!e._isDisabled){this._bindTextureDirectly(this._gl.TEXTURE_2D,e),this._gl.pixelStorei(this._gl.UNPACK_FLIP_Y_WEBGL,i?0:1);try{void 0===this._videoTextureSupported&&(this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t),0!==this._gl.getError()?this._videoTextureSupported=!1:this._videoTextureSupported=!0),this._videoTextureSupported?this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,t):(e._workingCanvas||(e._workingCanvas=document.createElement("canvas"),e._workingContext=e._workingCanvas.getContext("2d"),e._workingCanvas.width=e._width,e._workingCanvas.height=e._height),e._workingContext.drawImage(t,0,0,t.videoWidth,t.videoHeight,0,0,e._width,e._height),this._gl.texImage2D(this._gl.TEXTURE_2D,0,this._gl.RGBA,this._gl.RGBA,this._gl.UNSIGNED_BYTE,e._workingCanvas)),e.generateMipMaps&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this.resetTextureCache(),e.isReady=!0}catch(t){e._isDisabled=!0}}},n.prototype.createRenderTargetTexture=function(t,r){var o=!1,s=!0,a=!1,h=n.TEXTURETYPE_UNSIGNED_INT,c=e.Texture.TRILINEAR_SAMPLINGMODE;void 0!==r&&(o=void 0===r.generateMipMaps?r:r.generateMipMaps,s=void 0===r.generateDepthBuffer||r.generateDepthBuffer,a=s&&r.generateStencilBuffer,h=void 0===r.type?h:r.type,void 0!==r.samplingMode&&(c=r.samplingMode),h!==n.TEXTURETYPE_FLOAT||this._caps.textureFloatLinearFiltering?h!==n.TEXTURETYPE_HALF_FLOAT||this._caps.textureHalfFloatLinearFiltering||(c=e.Texture.NEAREST_SAMPLINGMODE):c=e.Texture.NEAREST_SAMPLINGMODE);var l=this._gl,u=l.createTexture();this._bindTextureDirectly(l.TEXTURE_2D,u);var f=t.width||t,d=t.height||t,p=i(c,o,l);h!==n.TEXTURETYPE_FLOAT||this._caps.textureFloat||(h=n.TEXTURETYPE_UNSIGNED_INT,e.Tools.Warn("Float textures are not supported. Render target forced to TEXTURETYPE_UNSIGNED_BYTE type")),l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MAG_FILTER,p.mag),l.texParameteri(l.TEXTURE_2D,l.TEXTURE_MIN_FILTER,p.min),l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(l.TEXTURE_2D,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),l.texImage2D(l.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(h),f,d,0,l.RGBA,this._getWebGLTextureType(h),null);var m=l.createFramebuffer();return this.bindUnboundFramebuffer(m),l.framebufferTexture2D(l.FRAMEBUFFER,l.COLOR_ATTACHMENT0,l.TEXTURE_2D,u,0),u._depthStencilBuffer=this._setupFramebufferDepthAttachments(a,s,f,d),o&&this._gl.generateMipmap(this._gl.TEXTURE_2D),this._bindTextureDirectly(l.TEXTURE_2D,null),l.bindRenderbuffer(l.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),u._framebuffer=m,u._baseWidth=f,u._baseHeight=d,u._width=f,u._height=d,u.isReady=!0,u.samples=1,u.generateMipMaps=o,u.references=1,u.samplingMode=c,u.type=h,u._generateDepthBuffer=s,u._generateStencilBuffer=a,this.resetTextureCache(),this._loadedTexturesCache.push(u),u},n.prototype._setupFramebufferDepthAttachments=function(e,t,i,r,n){void 0===n&&(n=1);var o=null,s=this._gl;return e?(o=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,o),n>1?s.renderbufferStorageMultisample(s.RENDERBUFFER,n,s.DEPTH_STENCIL,i,r):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_STENCIL,i,r),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_STENCIL_ATTACHMENT,s.RENDERBUFFER,o)):t&&(o=s.createRenderbuffer(),s.bindRenderbuffer(s.RENDERBUFFER,o),n>1?s.renderbufferStorageMultisample(s.RENDERBUFFER,n,s.DEPTH_COMPONENT16,i,r):s.renderbufferStorage(s.RENDERBUFFER,s.DEPTH_COMPONENT16,i,r),s.framebufferRenderbuffer(s.FRAMEBUFFER,s.DEPTH_ATTACHMENT,s.RENDERBUFFER,o)),o},n.prototype.updateRenderTargetTextureSampleCount=function(e,t){if(this.webGLVersion<2)return 1;if(e.samples===t)return t;var i=this._gl;if(t=Math.min(t,i.getParameter(i.MAX_SAMPLES)),e._depthStencilBuffer&&i.deleteRenderbuffer(e._depthStencilBuffer),e._MSAAFramebuffer&&i.deleteFramebuffer(e._MSAAFramebuffer),e._MSAARenderBuffer&&i.deleteRenderbuffer(e._MSAARenderBuffer),t>1){e._MSAAFramebuffer=i.createFramebuffer(),this.bindUnboundFramebuffer(e._MSAAFramebuffer);var r=i.createRenderbuffer();i.bindRenderbuffer(i.RENDERBUFFER,r),i.renderbufferStorageMultisample(i.RENDERBUFFER,t,i.RGBA8,e._width,e._height),i.framebufferRenderbuffer(i.FRAMEBUFFER,i.COLOR_ATTACHMENT0,i.RENDERBUFFER,r),e._MSAARenderBuffer=r}else this.bindUnboundFramebuffer(e._framebuffer);return e.samples=t,e._depthStencilBuffer=this._setupFramebufferDepthAttachments(e._generateStencilBuffer,e._generateDepthBuffer,e._width,e._height,t),i.bindRenderbuffer(i.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),t},n.prototype.createRenderTargetCubeTexture=function(t,r){var n=this._gl,o=n.createTexture(),s=!0,a=!0,h=!1,c=e.Texture.TRILINEAR_SAMPLINGMODE;void 0!==r&&(s=void 0===r.generateMipMaps?r:r.generateMipMaps,a=void 0===r.generateDepthBuffer||r.generateDepthBuffer,h=a&&r.generateStencilBuffer,void 0!==r.samplingMode&&(c=r.samplingMode)),o.isCube=!0,o.references=1,o.generateMipMaps=s,o.references=1,o.samples=1,o.samplingMode=c;var l=i(c,s,n);this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,o);for(var u=0;u<6;u++)n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X+u,0,n.RGBA,t,t,0,n.RGBA,n.UNSIGNED_BYTE,null);n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MAG_FILTER,l.mag),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_MIN_FILTER,l.min),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_S,n.CLAMP_TO_EDGE),n.texParameteri(n.TEXTURE_CUBE_MAP,n.TEXTURE_WRAP_T,n.CLAMP_TO_EDGE);var f=n.createFramebuffer();return this.bindUnboundFramebuffer(f),o._depthStencilBuffer=this._setupFramebufferDepthAttachments(h,a,t,t),o.generateMipMaps&&(this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,o),n.generateMipmap(n.TEXTURE_CUBE_MAP)),this._bindTextureDirectly(n.TEXTURE_CUBE_MAP,null),n.bindRenderbuffer(n.RENDERBUFFER,null),this.bindUnboundFramebuffer(null),o._framebuffer=f,o._width=t,o._height=t,o.isReady=!0,this.resetTextureCache(),this._loadedTexturesCache.push(o),o},n.prototype.createCubeTexture=function(t,i,r,n,s,a,h){var c=this;void 0===s&&(s=null),void 0===a&&(a=null);var l=this._gl,u=l.createTexture();u.isCube=!0,u.url=t,u.references=1,u.onLoadedCallbacks=[];var f=!1,d=t.lastIndexOf("."),p=t.substring(d).toLowerCase();this._textureFormatInUse&&(p=this._textureFormatInUse,t=t.substring(0,d)+this._textureFormatInUse,f=!0);var m=this.getCaps().s3tc&&".dds"===p;return m&&e.Tools.Warn("DDS files deprecated since 3.0, use KTX files"),f?e.Tools.LoadFile(t,(function(t){var i=new e.Internals.KhronosTextureContainer(t,6),r=i.numberOfMipmapLevels>1&&!n;c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,u),l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL,1),i.uploadLevels(c._gl,!n),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MAG_FILTER,l.LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MIN_FILTER,r?l.LINEAR_MIPMAP_LINEAR:l.LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,null),c.resetTextureCache(),u._width=i.pixelWidth,u._height=i.pixelHeight,u.isReady=!0}),null,null,!0,a):m?e.Tools.LoadFile(t,(function(t){var i=e.Internals.DDSTools.GetDDSInfo(t),r=(i.isRGB||i.isLuminance||i.mipmapCount>1)&&!n;c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,u),l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL,1),e.Internals.DDSTools.UploadDDSLevels(c._gl,c.getCaps().s3tc,t,i,r,6),n||i.isFourCC||1!==i.mipmapCount||l.generateMipmap(l.TEXTURE_CUBE_MAP),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MAG_FILTER,l.LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MIN_FILTER,r?l.LINEAR_MIPMAP_LINEAR:l.LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,null),c.resetTextureCache(),u._width=i.width,u._height=i.height,u.isReady=!0}),null,null,!0,a):o(0,i,(function(t){var i=e.Tools.GetExponentOfTwo(t[0].width,c._caps.maxCubemapTextureSize),r=i;c._prepareWorkingCanvas(),c._workingCanvas.width=i,c._workingCanvas.height=r;var o=[l.TEXTURE_CUBE_MAP_POSITIVE_X,l.TEXTURE_CUBE_MAP_POSITIVE_Y,l.TEXTURE_CUBE_MAP_POSITIVE_Z,l.TEXTURE_CUBE_MAP_NEGATIVE_X,l.TEXTURE_CUBE_MAP_NEGATIVE_Y,l.TEXTURE_CUBE_MAP_NEGATIVE_Z];c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,u),l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL,0);for(var a=h?c._getInternalFormat(h):c._gl.RGBA,f=0;f<o.length;f++)c._workingContext.drawImage(t[f],0,0,t[f].width,t[f].height,0,0,i,r),l.texImage2D(o[f],0,a,a,l.UNSIGNED_BYTE,c._workingCanvas);n||l.generateMipmap(l.TEXTURE_CUBE_MAP),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MAG_FILTER,l.LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_MIN_FILTER,n?l.LINEAR:l.LINEAR_MIPMAP_LINEAR),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_S,l.CLAMP_TO_EDGE),l.texParameteri(l.TEXTURE_CUBE_MAP,l.TEXTURE_WRAP_T,l.CLAMP_TO_EDGE),c._bindTextureDirectly(l.TEXTURE_CUBE_MAP,null),c.resetTextureCache(),u._width=i,u._height=r,u.isReady=!0,u.onLoadedCallbacks.forEach((function(e){e()})),s&&s()}),r,a),this._loadedTexturesCache.push(u),u},n.prototype.updateTextureSize=function(e,t,i){e._width=t,e._height=i,e._size=t*i,e._baseWidth=t,e._baseHeight=i},n.prototype.createRawCubeTexture=function(t,i,r,o,s,a,h,c,l,u){var f=this;void 0===l&&(l=null),void 0===u&&(u=null);var d=this._gl,p=d.createTexture();i._addPendingData(p),p.isCube=!0,p.references=1,p.url=t;var m=d.UNSIGNED_BYTE
  6. ;s===n.TEXTURETYPE_FLOAT&&(m=d.FLOAT);var g=this._getInternalFormat(o),_=!1;g===d.RGB&&(g=d.RGBA,_=!0);var v=this._getRGBABufferInternalSizedFormat(s),y=r,x=y,b=e.Tools.IsExponentOfTwo(y)&&e.Tools.IsExponentOfTwo(x);p._width=y,p._height=x;var A=function(){i._removePendingData(p),u&&u()},T=function(t){var r=h(t),o=[d.TEXTURE_CUBE_MAP_POSITIVE_X,d.TEXTURE_CUBE_MAP_POSITIVE_Y,d.TEXTURE_CUBE_MAP_POSITIVE_Z,d.TEXTURE_CUBE_MAP_NEGATIVE_X,d.TEXTURE_CUBE_MAP_NEGATIVE_Y,d.TEXTURE_CUBE_MAP_NEGATIVE_Z];if(y=p._width,x=p._height,b=e.Tools.IsExponentOfTwo(y)&&e.Tools.IsExponentOfTwo(x),f._bindTextureDirectly(d.TEXTURE_CUBE_MAP,p),d.pixelStorei(d.UNPACK_FLIP_Y_WEBGL,0),c){var u=[];u.push(r[0]),u.push(r[3]),u.push(r[1]),u.push(r[4]),u.push(r[2]),u.push(r[5]);for(var A=c(u),T=[0,2,4,1,3,5],E=0;E<A.length;E++){var M=y>>E;for(var P in T){var S=A[E][T[P]];_&&(S=f._convertRGBtoRGBATextureData(S,M,M,s)),d.texImage2D(o[P],E,v,M,M,0,g,m,S)}}}else{for(var R=0;R<o.length;R++){var O=r[R];_&&(O=f._convertRGBtoRGBATextureData(O,y,x,s)),d.texImage2D(o[R],0,v,y,x,0,g,m,O)}!a&&b?d.generateMipmap(d.TEXTURE_CUBE_MAP):a=!0}(m!==d.FLOAT||f._caps.textureFloatLinearFiltering)&&(m!==n.HALF_FLOAT_OES||f._caps.textureHalfFloatLinearFiltering)?(d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_MAG_FILTER,d.LINEAR),d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_MIN_FILTER,a?d.LINEAR:d.LINEAR_MIPMAP_LINEAR)):(d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_MAG_FILTER,d.NEAREST),d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_MIN_FILTER,d.NEAREST)),d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_WRAP_S,d.CLAMP_TO_EDGE),d.texParameteri(d.TEXTURE_CUBE_MAP,d.TEXTURE_WRAP_T,d.CLAMP_TO_EDGE),f._bindTextureDirectly(d.TEXTURE_CUBE_MAP,null),p.isReady=!0,f.resetTextureCache(),i._removePendingData(p),l&&l()};return e.Tools.LoadFile(t,(function(e){T(e)}),A,i.database,!0),p},n.prototype._convertRGBtoRGBATextureData=function(e,t,i,r){var o;o=r===n.TEXTURETYPE_FLOAT?new Float32Array(t*i*4):new Uint32Array(t*i*4);for(var s=0;s<t;s++)for(var a=0;a<i;a++){var h=3*(a*t+s),c=4*(a*t+s);o[c+0]=e[h+0],o[c+1]=e[h+1],o[c+2]=e[h+2],o[c+3]=1}return o},n.prototype._releaseTexture=function(e){var t=this._gl;e._framebuffer&&t.deleteFramebuffer(e._framebuffer),e._depthStencilBuffer&&t.deleteRenderbuffer(e._depthStencilBuffer),e._MSAAFramebuffer&&t.deleteFramebuffer(e._MSAAFramebuffer),e._MSAARenderBuffer&&t.deleteRenderbuffer(e._MSAARenderBuffer),t.deleteTexture(e),this.unbindAllTextures();var i=this._loadedTexturesCache.indexOf(e);i!==-1&&this._loadedTexturesCache.splice(i,1)},n.prototype.setProgram=function(e){this._currentProgram!==e&&(this._gl.useProgram(e),this._currentProgram=e)},n.prototype.bindSamplers=function(e){this.setProgram(e.getProgram());for(var t=e.getSamplers(),i=0;i<t.length;i++){var r=e.getUniform(t[i]);this._gl.uniform1i(r,i)}this._currentEffect=null},n.prototype.activateTexture=function(e){this._activeTexture!==e&&(this._gl.activeTexture(e),this._activeTexture=e)},n.prototype._bindTextureDirectly=function(e,t){this._activeTexturesCache[this._activeTexture]!==t&&(this._gl.bindTexture(e,t),this._activeTexturesCache[this._activeTexture]=t)},n.prototype._bindTexture=function(e,t){e<0||(this.activateTexture(this._gl.TEXTURE0+e),this._bindTextureDirectly(this._gl.TEXTURE_2D,t))},n.prototype.setTextureFromPostProcess=function(e,t){this._bindTexture(e,t._textures.data[t._currentRenderTextureInd])},n.prototype.unbindAllTextures=function(){for(var e=0;e<this._caps.maxTexturesImageUnits;e++)this.activateTexture(this._gl["TEXTURE"+e]),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)},n.prototype.setTexture=function(e,t,i){e<0||(this._gl.uniform1i(t,e),this._setTexture(e,i))},n.prototype._setTexture=function(t,i){if(!i||!i.isReady())return void(null!=this._activeTexturesCache[t]&&(this.activateTexture(this._gl["TEXTURE"+t]),this._bindTextureDirectly(this._gl.TEXTURE_2D,null),this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,null)));var r=!1;if(i instanceof e.VideoTexture)this.activateTexture(this._gl["TEXTURE"+t]),r=!0,i.update();else if(i.delayLoadState===n.DELAYLOADSTATE_NOTLOADED)return void i.delayLoad();var o=i.getInternalTexture();if(this._activeTexturesCache[t]!==o)if(r||this.activateTexture(this._gl["TEXTURE"+t]),o.isCube){if(this._bindTextureDirectly(this._gl.TEXTURE_CUBE_MAP,o),o._cachedCoordinatesMode!==i.coordinatesMode){o._cachedCoordinatesMode=i.coordinatesMode;var s=i.coordinatesMode!==e.Texture.CUBIC_MODE&&i.coordinatesMode!==e.Texture.SKYBOX_MODE?this._gl.REPEAT:this._gl.CLAMP_TO_EDGE;this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_WRAP_S,s),this._gl.texParameteri(this._gl.TEXTURE_CUBE_MAP,this._gl.TEXTURE_WRAP_T,s)}this._setAnisotropicLevel(this._gl.TEXTURE_CUBE_MAP,i)}else{if(this._bindTextureDirectly(this._gl.TEXTURE_2D,o),o._cachedWrapU!==i.wrapU)switch(o._cachedWrapU=i.wrapU,i.wrapU){case e.Texture.WRAP_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_S,this._gl.REPEAT);break;case e.Texture.CLAMP_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_S,this._gl.CLAMP_TO_EDGE);break;case e.Texture.MIRROR_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_S,this._gl.MIRRORED_REPEAT)}if(o._cachedWrapV!==i.wrapV)switch(o._cachedWrapV=i.wrapV,i.wrapV){case e.Texture.WRAP_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_T,this._gl.REPEAT);break;case e.Texture.CLAMP_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_T,this._gl.CLAMP_TO_EDGE);break;case e.Texture.MIRROR_ADDRESSMODE:this._gl.texParameteri(this._gl.TEXTURE_2D,this._gl.TEXTURE_WRAP_T,this._gl.MIRRORED_REPEAT)}this._setAnisotropicLevel(this._gl.TEXTURE_2D,i)}},n.prototype.setTextureArray=function(e,t,i){if(!(e<0)){this._textureUnits&&this._textureUnits.length===i.length||(this._textureUnits=new Int32Array(i.length));for(var r=0;r<i.length;r++)this._textureUnits[r]=e+r;this._gl.uniform1iv(t,this._textureUnits);for(var n=0;n<i.length;n++)this._setTexture(e+n,i[n])}},n.prototype._setAnisotropicLevel=function(t,i){var r=this._caps.textureAnisotropicFilterExtension,n=i.anisotropicFilteringLevel;i.getInternalTexture().samplingMode===e.Texture.NEAREST_SAMPLINGMODE&&(n=1),r&&i._cachedAnisotropicFilteringLevel!==n&&(this._gl.texParameterf(t,r.TEXTURE_MAX_ANISOTROPY_EXT,Math.min(n,this._caps.maxAnisotropy)),i._cachedAnisotropicFilteringLevel=n)},n.prototype.readPixels=function(e,t,i,r){var n=new Uint8Array(r*i*4);return this._gl.readPixels(e,t,i,r,this._gl.RGBA,this._gl.UNSIGNED_BYTE,n),n},n.prototype.addExternalData=function(e,t){return this._externalData.add(e,t)},n.prototype.getExternalData=function(e){return this._externalData.get(e)},n.prototype.getOrAddExternalDataWithFactory=function(e,t){return this._externalData.getOrAddWithFactory(e,t)},n.prototype.removeExternalData=function(e){return this._externalData.remove(e)},n.prototype.releaseInternalTexture=function(e){if(e&&0===--e.references){var t=this.getLoadedTexturesCache(),i=t.indexOf(e);i>-1&&t.splice(i,1),this._releaseTexture(e)}},n.prototype.unbindAllAttributes=function(){if(this._mustWipeVertexAttributes){this._mustWipeVertexAttributes=!1;for(var e=0;e<this._caps.maxVertexAttribs;e++)this._gl.disableVertexAttribArray(e),this._vertexAttribArraysEnabled[e]=!1,this._currentBufferPointers[e]=null}else for(var e=0,t=this._vertexAttribArraysEnabled.length;e<t;e++)e>=this._caps.maxVertexAttribs||!this._vertexAttribArraysEnabled[e]||(this._gl.disableVertexAttribArray(e),this._vertexAttribArraysEnabled[e]=!1,this._currentBufferPointers[e]=null)},n.prototype.dispose=function(){for(this.hideLoadingUI(),this.stopRenderLoop();this.scenes.length;)this.scenes[0].dispose();n.audioEngine.dispose();for(var e in this._compiledEffects)this._gl.deleteProgram(this._compiledEffects[e]._program);this.unbindAllAttributes(),this._gl=null,this.disableVR(),window.removeEventListener("blur",this._onBlur),window.removeEventListener("focus",this._onFocus),document.removeEventListener("fullscreenchange",this._onFullscreenChange),document.removeEventListener("mozfullscreenchange",this._onFullscreenChange),document.removeEventListener("webkitfullscreenchange",this._onFullscreenChange),document.removeEventListener("msfullscreenchange",this._onFullscreenChange),document.removeEventListener("pointerlockchange",this._onPointerLockChange),document.removeEventListener("mspointerlockchange",this._onPointerLockChange),document.removeEventListener("mozpointerlockchange",this._onPointerLockChange),document.removeEventListener("webkitpointerlockchange",this._onPointerLockChange);var t=n.Instances.indexOf(this);t>=0&&n.Instances.splice(t,1)},n.prototype.displayLoadingUI=function(){this._loadingScreen.displayLoadingUI()},n.prototype.hideLoadingUI=function(){this._loadingScreen.hideLoadingUI()},Object.defineProperty(n.prototype,"loadingScreen",{get:function(){return this._loadingScreen},set:function(e){this._loadingScreen=e},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"loadingUIText",{set:function(e){this._loadingScreen.loadingUIText=e},enumerable:!0,configurable:!0}),Object.defineProperty(n.prototype,"loadingUIBackgroundColor",{set:function(e){this._loadingScreen.loadingUIBackgroundColor=e},enumerable:!0,configurable:!0}),n.prototype.attachContextLostEvent=function(e){this._renderingCanvas.addEventListener("webglcontextlost",e,!1)},n.prototype.attachContextRestoredEvent=function(e){this._renderingCanvas.addEventListener("webglcontextrestored",e,!1)},n.prototype.getVertexShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return this._gl.getShaderSource(t[0])},n.prototype.getFragmentShaderSource=function(e){var t=this._gl.getAttachedShaders(e);return this._gl.getShaderSource(t[1])},n.prototype.getFps=function(){return this.fps},n.prototype.getDeltaTime=function(){return this.deltaTime},n.prototype._measureFps=function(){this.previousFramesDuration.push(e.Tools.Now);var t=this.previousFramesDuration.length;if(t>=2&&(this.deltaTime=this.previousFramesDuration[t-1]-this.previousFramesDuration[t-2]),t>=this.fpsRange){t>this.fpsRange&&(this.previousFramesDuration.splice(0,1),t=this.previousFramesDuration.length);for(var i=0,r=0;r<t-1;r++)i+=this.previousFramesDuration[r+1]-this.previousFramesDuration[r];this.fps=1e3/(i/(t-1))}},n.prototype._canRenderToFloatFramebuffer=function(){return this._webGLVersion>1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.Engine.TEXTURETYPE_FLOAT)},n.prototype._canRenderToHalfFloatFramebuffer=function(){return this._webGLVersion>1?this._caps.colorBufferFloat:this._canRenderToFramebuffer(e.Engine.TEXTURETYPE_HALF_FLOAT)},n.prototype._canRenderToFramebuffer=function(e){for(var t=this._gl;t.getError()!==t.NO_ERROR;);var i=!0,r=t.createTexture();t.bindTexture(t.TEXTURE_2D,r),t.texImage2D(t.TEXTURE_2D,0,this._getRGBABufferInternalSizedFormat(e),1,1,0,t.RGBA,this._getWebGLTextureType(e),null),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(t.TEXTURE_2D,t.TEXTURE_MAG_FILTER,t.NEAREST);var n=t.createFramebuffer();t.bindFramebuffer(t.FRAMEBUFFER,n),t.framebufferTexture2D(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,r,0);var o=t.checkFramebufferStatus(t.FRAMEBUFFER);if(i=i&&o===t.FRAMEBUFFER_COMPLETE,i=i&&t.getError()===t.NO_ERROR,i&&(t.clear(t.COLOR_BUFFER_BIT),i=i&&t.getError()===t.NO_ERROR),i){t.bindFramebuffer(t.FRAMEBUFFER,null);var s=t.RGBA,a=t.UNSIGNED_BYTE,h=new Uint8Array(4);t.readPixels(0,0,1,1,s,a,h),i=i&&t.getError()===t.NO_ERROR}for(t.deleteTexture(r),t.deleteFramebuffer(n),t.bindFramebuffer(t.FRAMEBUFFER,null);!i&&t.getError()!==t.NO_ERROR;);return i},n.prototype._getWebGLTextureType=function(e){return e===n.TEXTURETYPE_FLOAT?this._gl.FLOAT:e===n.TEXTURETYPE_HALF_FLOAT?n.HALF_FLOAT_OES:this._gl.UNSIGNED_BYTE},n.prototype._getRGBABufferInternalSizedFormat=function(e){return 1===this._webGLVersion?this._gl.RGBA:e===n.TEXTURETYPE_FLOAT?n.RGBA32F:e===n.TEXTURETYPE_HALF_FLOAT?n.RGBA16F:this._gl.RGBA},n.isSupported=function(){try{if(navigator.isCocoonJS)return!0;var e=document.createElement("canvas");return null!=(e.getContext("webgl")||e.getContext("experimental-webgl"))&&!!window.WebGLRenderingContext}catch(e){return!1}},n})();h.Instances=new Array,h._ALPHA_DISABLE=0,h._ALPHA_ADD=1,h._ALPHA_COMBINE=2,h._ALPHA_SUBTRACT=3,h._ALPHA_MULTIPLY=4,h._ALPHA_MAXIMIZED=5,h._ALPHA_ONEONE=6,h._ALPHA_PREMULTIPLIED=7,h._DELAYLOADSTATE_NONE=0,h._DELAYLOADSTATE_LOADED=1,h._DELAYLOADSTATE_LOADING=2,h._DELAYLOADSTATE_NOTLOADED=4,h._TEXTUREFORMAT_ALPHA=0,h._TEXTUREFORMAT_LUMINANCE=1,h._TEXTUREFORMAT_LUMINANCE_ALPHA=2,h._TEXTUREFORMAT_RGB=4,h._TEXTUREFORMAT_RGBA=5,h._TEXTURETYPE_UNSIGNED_INT=0,h._TEXTURETYPE_FLOAT=1,h._TEXTURETYPE_HALF_FLOAT=2,h._NEVER=512,h._ALWAYS=519,h._LESS=513,h._EQUAL=514,h._LEQUAL=515,h._GREATER=516,h._GEQUAL=518,h._NOTEQUAL=517,h.HALF_FLOAT_OES=36193,h.RGBA16F=34842,h.RGBA32F=34836,h._KEEP=7680,h._REPLACE=7681,h._INCR=7682,h._DECR=7683,h._INVERT=5386,h._INCR_WRAP=34055,h._DECR_WRAP=34056,h.CollisionsEpsilon=.001,h.CodeRepository="src/",h.ShadersRepository="src/Shaders/",e.Engine=h})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){this.state="",this.metadata=null,this.doNotSerialize=!1,this.animations=new Array,this._ranges={},this._childrenFlag=-1,this._isEnabled=!0,this._isReady=!0,this._currentRenderId=-1,this._parentRenderId=-1,this.onDisposeObservable=new e.Observable,this.name=t,this.id=t,this._scene=i||e.Engine.LastCreatedScene,this._initCache()}return Object.defineProperty(t.prototype,"parent",{get:function(){return this._parentNode},set:function(e){if(this._parentNode!==e){if(this._parentNode){var t=this._parentNode._children.indexOf(this);t!==-1&&this._parentNode._children.splice(t,1)}this._parentNode=e,this._parentNode&&(this._parentNode._children||(this._parentNode._children=new Array),this._parentNode._children.push(this))}},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"Node"},Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),t.prototype.getScene=function(){return this._scene},t.prototype.getEngine=function(){return this._scene.getEngine()},t.prototype.getWorldMatrix=function(){return e.Matrix.Identity()},t.prototype._initCache=function(){this._cache={},this._cache.parent=void 0},t.prototype.updateCache=function(e){!e&&this.isSynchronized()||(this._cache.parent=this.parent,this._updateCache())},t.prototype._updateCache=function(e){},t.prototype._isSynchronized=function(){return!0},t.prototype._markSyncedWithParent=function(){this._parentRenderId=this.parent._currentRenderId},t.prototype.isSynchronizedWithParent=function(){return!this.parent||this._parentRenderId===this.parent._currentRenderId&&this.parent.isSynchronized()},t.prototype.isSynchronized=function(e){var t=this.hasNewParent();return t=t||!this.isSynchronizedWithParent(),t=t||!this._isSynchronized(),e&&this.updateCache(!0),!t},t.prototype.hasNewParent=function(e){return this._cache.parent!==this.parent&&(e&&(this._cache.parent=this.parent),!0)},t.prototype.isReady=function(){return this._isReady},t.prototype.isEnabled=function(){return!!this._isEnabled&&(!this.parent||this.parent.isEnabled())},t.prototype.setEnabled=function(e){this._isEnabled=e},t.prototype.isDescendantOf=function(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))},t.prototype._getDescendants=function(e,t,i){if(void 0===t&&(t=!1),this._children)for(var r=0;r<this._children.length;r++){var n=this._children[r];i&&!i(n)||e.push(n),t||n._getDescendants(e,!1,i)}},t.prototype.getDescendants=function(e,t){var i=[];return this._getDescendants(i,e,t),i},t.prototype.getChildMeshes=function(t,i){var r=[];return this._getDescendants(r,t,(function(t){return(!i||i(t))&&t instanceof e.AbstractMesh})),r},t.prototype.getChildren=function(e){return this.getDescendants(!0,e)},t.prototype._setReady=function(e){if(e!==this._isReady){if(!e)return void(this._isReady=!1);this._isReady=!0,this.onReady&&this.onReady(this)}},t.prototype.getAnimationByName=function(e){for(var t=0;t<this.animations.length;t++){var i=this.animations[t];if(i.name===e)return i}return null},t.prototype.createAnimationRange=function(t,i,r){if(!this._ranges[t]){this._ranges[t]=new e.AnimationRange(t,i,r);for(var n=0,o=this.animations.length;n<o;n++)this.animations[n]&&this.animations[n].createRange(t,i,r)}},t.prototype.deleteAnimationRange=function(e,t){void 0===t&&(t=!0);for(var i=0,r=this.animations.length;i<r;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=void 0},t.prototype.getAnimationRange=function(e){return this._ranges[e]},t.prototype.beginAnimation=function(e,t,i,r){var n=this.getAnimationRange(e);if(!n)return null;this._scene.beginAnimation(this,n.from,n.to,t,i,r)},t.prototype.serializeAnimationRanges=function(){var e=[];for(var t in this._ranges){var i={};i.name=t,i.from=this._ranges[t].from,i.to=this._ranges[t].to,e.push(i)}return e},t.prototype.dispose=function(){this.parent=null,this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear()},t.ParseAnimationRanges=function(e,t,i){if(t.ranges)for(var r=0;r<t.ranges.length;r++){var n=t.ranges[r];e.createAnimationRange(n.name,n.from,n.to)}},t})();__decorate([e.serialize()],t.prototype,"name",void 0),__decorate([e.serialize()],t.prototype,"id",void 0),__decorate([e.serialize()],t.prototype,"uniqueId",void 0),__decorate([e.serialize()],t.prototype,"state",void 0),__decorate([e.serialize()],t.prototype,"metadata",void 0),e.Node=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e,t,i,r,n,o,s,a){this._engine=e,this._canvas=i,this._currentScene=t,this._sceneLoadedCallback=r,this._progressCallback=n,this._additionnalRenderLoopLogicCallback=o,this._textureLoadingCallback=s,this._startingProcessingFilesCallback=a}return t.prototype.monitorElementForDragNDrop=function(e){var t=this;e&&(this._elementToMonitor=e,this._elementToMonitor.addEventListener("dragenter",(function(e){t.drag(e)}),!1),this._elementToMonitor.addEventListener("dragover",(function(e){t.drag(e)}),!1),this._elementToMonitor.addEventListener("drop",(function(e){t.drop(e)}),!1))},t.prototype.renderFunction=function(){if(this._additionnalRenderLoopLogicCallback&&this._additionnalRenderLoopLogicCallback(),this._currentScene){if(this._textureLoadingCallback){var e=this._currentScene.getWaitingItemsCount();e>0&&this._textureLoadingCallback(e)}this._currentScene.render()}},t.prototype.drag=function(e){e.stopPropagation(),e.preventDefault()},t.prototype.drop=function(e){e.stopPropagation(),e.preventDefault(),this.loadFiles(e)},t.prototype.loadFiles=function(e){if(this._startingProcessingFilesCallback&&this._startingProcessingFilesCallback(),e&&e.dataTransfer&&e.dataTransfer.files&&(this._filesToLoad=e.dataTransfer.files),e&&e.target&&e.target.files&&(this._filesToLoad=e.target.files),this._filesToLoad&&this._filesToLoad.length>0){for(var i=0;i<this._filesToLoad.length;i++){var r=this._filesToLoad[i].name.toLowerCase(),n=r.split(".").pop(),o=this._filesToLoad[i].type;"jpg"===n||"png"===n||"bmp"===n||"jpeg"===n||"image/jpeg"===o||"image/png"===o||"image/bmp"===o?t.FilesTextures[r]=this._filesToLoad[i]:"babylon"!==n&&"stl"!==n&&"obj"!==n||r.indexOf(".binary.babylon")!==-1||r.indexOf(".incremental.babylon")!==-1?t.FilesToLoad[r]=this._filesToLoad[i]:this._sceneFileToLoad=this._filesToLoad[i]}this.reload()}},t.prototype.reload=function(){var t=this,i=this;this._sceneFileToLoad?(this._currentScene&&(e.Tools.errorsCount>0&&(e.Tools.ClearLogCache(),e.Tools.Log("Babylon.js engine (v"+e.Engine.Version+") launched")),this._engine.stopRenderLoop(),this._currentScene.dispose()),e.SceneLoader.Load("file:",this._sceneFileToLoad,this._engine,(function(e){i._currentScene=e,i._currentScene.executeWhenReady((function(){i._currentScene.activeCamera&&0!==i._currentScene.lights.length||i._currentScene.createDefaultCameraOrLight(),i._currentScene.activeCamera.attachControl(i._canvas),i._sceneLoadedCallback&&i._sceneLoadedCallback(t._sceneFileToLoad,i._currentScene),i._engine.runRenderLoop((function(){i.renderFunction()}))}))}),(function(e){t._progressCallback&&t._progressCallback(e)}))):e.Tools.Error("Please provide a valid .babylon file.")},t})();t.FilesTextures=new Array,t.FilesToLoad=new Array,e.FilesInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i){this.bu=e,this.bv=t,this.distance=i,this.faceId=0,this.subMeshId=0}return e})();e.IntersectionInfo=t;var i=(function(){function t(){this.hit=!1,this.distance=0,this.pickedPoint=null,this.pickedMesh=null,this.bu=0,this.bv=0,this.faceId=-1,this.subMeshId=0,this.pickedSprite=null}return t.prototype.getNormal=function(t,i){if(void 0===t&&(t=!1),void 0===i&&(i=!0),!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e.VertexBuffer.NormalKind))return null;var r,n=this.pickedMesh.getIndices();if(i){var o=this.pickedMesh.getVerticesData(e.VertexBuffer.NormalKind),s=e.Vector3.FromArray(o,3*n[3*this.faceId]),a=e.Vector3.FromArray(o,3*n[3*this.faceId+1]),h=e.Vector3.FromArray(o,3*n[3*this.faceId+2]);s=s.scale(this.bu),a=a.scale(this.bv),h=h.scale(1-this.bu-this.bv),r=new e.Vector3(s.x+a.x+h.x,s.y+a.y+h.y,s.z+a.z+h.z)}else{var c=this.pickedMesh.getVerticesData(e.VertexBuffer.PositionKind),l=e.Vector3.FromArray(c,3*n[3*this.faceId]),u=e.Vector3.FromArray(c,3*n[3*this.faceId+1]),f=e.Vector3.FromArray(c,3*n[3*this.faceId+2]),d=l.subtract(u),p=f.subtract(u);r=e.Vector3.Cross(d,p)}return t&&(r=e.Vector3.TransformNormal(r,this.pickedMesh.getWorldMatrix())),e.Vector3.Normalize(r)},t.prototype.getTextureCoordinates=function(){if(!this.pickedMesh||!this.pickedMesh.isVerticesDataPresent(e.VertexBuffer.UVKind))return null;var t=this.pickedMesh.getIndices(),i=this.pickedMesh.getVerticesData(e.VertexBuffer.UVKind),r=e.Vector2.FromArray(i,2*t[3*this.faceId]),n=e.Vector2.FromArray(i,2*t[3*this.faceId+1]),o=e.Vector2.FromArray(i,2*t[3*this.faceId+2]);return r=r.scale(1-this.bu-this.bv),n=n.scale(this.bu),o=o.scale(this.bv),new e.Vector2(r.x+n.x+o.x,r.y+n.y+o.y)},t})();e.PickingInfo=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){this.minimum=t,this.maximum=i,this._tempRadiusVector=e.Vector3.Zero();var r=e.Vector3.Distance(t,i);this.center=e.Vector3.Lerp(t,i,.5),this.radius=.5*r,this.centerWorld=e.Vector3.Zero(),this._update(e.Matrix.Identity())}return t.prototype._update=function(t){e.Vector3.TransformCoordinatesToRef(this.center,t,this.centerWorld),e.Vector3.TransformNormalFromFloatsToRef(1,1,1,t,this._tempRadiusVector),this.radiusWorld=Math.max(Math.abs(this._tempRadiusVector.x),Math.abs(this._tempRadiusVector.y),Math.abs(this._tempRadiusVector.z))*this.radius},t.prototype.isInFrustum=function(e){for(var t=0;t<6;t++)if(e[t].dotCoordinate(this.centerWorld)<=-this.radiusWorld)return!1;return!0},t.prototype.intersectsPoint=function(t){var i=this.centerWorld.x-t.x,r=this.centerWorld.y-t.y,n=this.centerWorld.z-t.z,o=Math.sqrt(i*i+r*r+n*n);return!(Math.abs(this.radiusWorld-o)<e.Epsilon)},t.Intersects=function(e,t){var i=e.centerWorld.x-t.centerWorld.x,r=e.centerWorld.y-t.centerWorld.y,n=e.centerWorld.z-t.centerWorld.z,o=Math.sqrt(i*i+r*r+n*n);return!(e.radiusWorld+t.radiusWorld<o)},t})();e.BoundingSphere=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){this.minimum=t,this.maximum=i,this.vectors=new Array,this.vectorsWorld=new Array,this.vectors.push(this.minimum.clone()),this.vectors.push(this.maximum.clone()),this.vectors.push(this.minimum.clone()),this.vectors[2].x=this.maximum.x,this.vectors.push(this.minimum.clone()),this.vectors[3].y=this.maximum.y,this.vectors.push(this.minimum.clone()),this.vectors[4].z=this.maximum.z,this.vectors.push(this.maximum.clone()),this.vectors[5].z=this.minimum.z,this.vectors.push(this.maximum.clone()),this.vectors[6].x=this.minimum.x,this.vectors.push(this.maximum.clone()),this.vectors[7].y=this.minimum.y,this.center=this.maximum.add(this.minimum).scale(.5),this.extendSize=this.maximum.subtract(this.minimum).scale(.5),this.directions=[e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero()];for(var r=0;r<this.vectors.length;r++)this.vectorsWorld[r]=e.Vector3.Zero();this.minimumWorld=e.Vector3.Zero(),this.maximumWorld=e.Vector3.Zero(),this.centerWorld=e.Vector3.Zero(),this.extendSizeWorld=e.Vector3.Zero(),this._update(e.Matrix.Identity())}return t.prototype.getWorldMatrix=function(){return this._worldMatrix},t.prototype.setWorldMatrix=function(e){return this._worldMatrix.copyFrom(e),this},t.prototype._update=function(t){e.Vector3.FromFloatsToRef(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,this.minimumWorld),e.Vector3.FromFloatsToRef(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,this.maximumWorld);for(var i=0;i<this.vectors.length;i++){var r=this.vectorsWorld[i];e.Vector3.TransformCoordinatesToRef(this.vectors[i],t,r),r.x<this.minimumWorld.x&&(this.minimumWorld.x=r.x),r.y<this.minimumWorld.y&&(this.minimumWorld.y=r.y),r.z<this.minimumWorld.z&&(this.minimumWorld.z=r.z),r.x>this.maximumWorld.x&&(this.maximumWorld.x=r.x),r.y>this.maximumWorld.y&&(this.maximumWorld.y=r.y),r.z>this.maximumWorld.z&&(this.maximumWorld.z=r.z)}this.maximumWorld.subtractToRef(this.minimumWorld,this.extendSizeWorld),this.extendSizeWorld.scaleInPlace(.5),this.maximumWorld.addToRef(this.minimumWorld,this.centerWorld),this.centerWorld.scaleInPlace(.5),e.Vector3.FromFloatArrayToRef(t.m,0,this.directions[0]),e.Vector3.FromFloatArrayToRef(t.m,4,this.directions[1]),e.Vector3.FromFloatArrayToRef(t.m,8,this.directions[2]),this._worldMatrix=t},t.prototype.isInFrustum=function(e){return t.IsInFrustum(this.vectorsWorld,e)},t.prototype.isCompletelyInFrustum=function(e){return t.IsCompletelyInFrustum(this.vectorsWorld,e)},t.prototype.intersectsPoint=function(t){var i=-e.Epsilon;return!(this.maximumWorld.x-t.x<i||i>t.x-this.minimumWorld.x)&&(!(this.maximumWorld.y-t.y<i||i>t.y-this.minimumWorld.y)&&!(this.maximumWorld.z-t.z<i||i>t.z-this.minimumWorld.z))},t.prototype.intersectsSphere=function(e){return t.IntersectsSphere(this.minimumWorld,this.maximumWorld,e.centerWorld,e.radiusWorld)},t.prototype.intersectsMinMax=function(e,t){return!(this.maximumWorld.x<e.x||this.minimumWorld.x>t.x)&&(!(this.maximumWorld.y<e.y||this.minimumWorld.y>t.y)&&!(this.maximumWorld.z<e.z||this.minimumWorld.z>t.z))},t.Intersects=function(e,t){return!(e.maximumWorld.x<t.minimumWorld.x||e.minimumWorld.x>t.maximumWorld.x)&&(!(e.maximumWorld.y<t.minimumWorld.y||e.minimumWorld.y>t.maximumWorld.y)&&!(e.maximumWorld.z<t.minimumWorld.z||e.minimumWorld.z>t.maximumWorld.z))},t.IntersectsSphere=function(t,i,r,n){var o=e.Vector3.Clamp(r,t,i);return e.Vector3.DistanceSquared(r,o)<=n*n},t.IsCompletelyInFrustum=function(e,t){for(var i=0;i<6;i++)for(var r=0;r<8;r++)if(t[i].dotCoordinate(e[r])<0)return!1;return!0},t.IsInFrustum=function(e,t){for(var i=0;i<6;i++){for(var r=8,n=0;n<8&&t[i].dotCoordinate(e[n])<0;n++)--r;if(0===r)return!1}return!0},t})();e.BoundingBox=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(t,i){var r=e.Vector3.Dot(i.centerWorld,t),n=Math.abs(e.Vector3.Dot(i.directions[0],t))*i.extendSize.x,o=Math.abs(e.Vector3.Dot(i.directions[1],t))*i.extendSize.y,s=Math.abs(e.Vector3.Dot(i.directions[2],t))*i.extendSize.z,a=n+o+s;return{min:r-a,max:r+a}},i=function(e,t,i,r){return!(e>r||i>t)},r=function(e,r,n){var o=t(e,r),s=t(e,n);return i(o.min,o.max,s.min,s.max)},n=(function(){function t(t,i){this.minimum=t,this.maximum=i,this._isLocked=!1,this.boundingBox=new e.BoundingBox(t,i),this.boundingSphere=new e.BoundingSphere(t,i)}return Object.defineProperty(t.prototype,"isLocked",{get:function(){return this._isLocked},set:function(e){this._isLocked=e},enumerable:!0,configurable:!0}),t.prototype.update=function(e){this._isLocked||(this.boundingBox._update(e),this.boundingSphere._update(e))},t.prototype.isInFrustum=function(e){return!!this.boundingSphere.isInFrustum(e)&&this.boundingBox.isInFrustum(e)},t.prototype.isCompletelyInFrustum=function(e){return this.boundingBox.isCompletelyInFrustum(e)},t.prototype._checkCollision=function(e){return e._canDoCollision(this.boundingSphere.centerWorld,this.boundingSphere.radiusWorld,this.boundingBox.minimumWorld,this.boundingBox.maximumWorld)},t.prototype.intersectsPoint=function(e){return!!this.boundingSphere.centerWorld&&(!!this.boundingSphere.intersectsPoint(e)&&!!this.boundingBox.intersectsPoint(e))},t.prototype.intersects=function(t,i){if(!this.boundingSphere.centerWorld||!t.boundingSphere.centerWorld)return!1;if(!e.BoundingSphere.Intersects(this.boundingSphere,t.boundingSphere))return!1;if(!e.BoundingBox.Intersects(this.boundingBox,t.boundingBox))return!1;if(!i)return!0;var n=this.boundingBox,o=t.boundingBox;return!!r(n.directions[0],n,o)&&(!!r(n.directions[1],n,o)&&(!!r(n.directions[2],n,o)&&(!!r(o.directions[0],n,o)&&(!!r(o.directions[1],n,o)&&(!!r(o.directions[2],n,o)&&(!!r(e.Vector3.Cross(n.directions[0],o.directions[0]),n,o)&&(!!r(e.Vector3.Cross(n.directions[0],o.directions[1]),n,o)&&(!!r(e.Vector3.Cross(n.directions[0],o.directions[2]),n,o)&&(!!r(e.Vector3.Cross(n.directions[1],o.directions[0]),n,o)&&(!!r(e.Vector3.Cross(n.directions[1],o.directions[1]),n,o)&&(!!r(e.Vector3.Cross(n.directions[1],o.directions[2]),n,o)&&(!!r(e.Vector3.Cross(n.directions[2],o.directions[0]),n,o)&&(!!r(e.Vector3.Cross(n.directions[2],o.directions[1]),n,o)&&!!r(e.Vector3.Cross(n.directions[2],o.directions[2]),n,o))))))))))))))},t})();e.BoundingInfo=n})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e,t,i){void 0===i&&(i=Number.MAX_VALUE),this.origin=e,this.direction=t,this.length=i}return t.prototype.intersectsBoxMinMax=function(e,t){var i,r,n,o,s=0,a=Number.MAX_VALUE;if(Math.abs(this.direction.x)<1e-7){if(this.origin.x<e.x||this.origin.x>t.x)return!1}else if(i=1/this.direction.x,r=(e.x-this.origin.x)*i,n=(t.x-this.origin.x)*i,n===-(1/0)&&(n=1/0),r>n&&(o=r,r=n,n=o),s=Math.max(r,s),a=Math.min(n,a),s>a)return!1;if(Math.abs(this.direction.y)<1e-7){if(this.origin.y<e.y||this.origin.y>t.y)return!1}else if(i=1/this.direction.y,r=(e.y-this.origin.y)*i,n=(t.y-this.origin.y)*i,n===-(1/0)&&(n=1/0),r>n&&(o=r,r=n,n=o),s=Math.max(r,s),a=Math.min(n,a),s>a)return!1;if(Math.abs(this.direction.z)<1e-7){if(this.origin.z<e.z||this.origin.z>t.z)return!1}else if(i=1/this.direction.z,r=(e.z-this.origin.z)*i,n=(t.z-this.origin.z)*i,n===-(1/0)&&(n=1/0),r>n&&(o=r,r=n,n=o),s=Math.max(r,s),a=Math.min(n,a),s>a)return!1;return!0},t.prototype.intersectsBox=function(e){return this.intersectsBoxMinMax(e.minimum,e.maximum)},t.prototype.intersectsSphere=function(e){var t=e.center.x-this.origin.x,i=e.center.y-this.origin.y,r=e.center.z-this.origin.z,n=t*t+i*i+r*r,o=e.radius*e.radius;if(n<=o)return!0;var s=t*this.direction.x+i*this.direction.y+r*this.direction.z;return!(s<0)&&n-s*s<=o},t.prototype.intersectsTriangle=function(t,i,r){this._edge1||(this._edge1=e.Vector3.Zero(),this._edge2=e.Vector3.Zero(),this._pvec=e.Vector3.Zero(),this._tvec=e.Vector3.Zero(),this._qvec=e.Vector3.Zero()),i.subtractToRef(t,this._edge1),r.subtractToRef(t,this._edge2),e.Vector3.CrossToRef(this.direction,this._edge2,this._pvec);var n=e.Vector3.Dot(this._edge1,this._pvec);if(0===n)return null;var o=1/n;this.origin.subtractToRef(t,this._tvec);var s=e.Vector3.Dot(this._tvec,this._pvec)*o;if(s<0||s>1)return null;e.Vector3.CrossToRef(this._tvec,this._edge1,this._qvec);var a=e.Vector3.Dot(this.direction,this._qvec)*o;if(a<0||s+a>1)return null;var h=e.Vector3.Dot(this._edge2,this._qvec)*o;return h>this.length?null:new e.IntersectionInfo(s,a,h)},t.prototype.intersectsPlane=function(t){var i,r=e.Vector3.Dot(t.normal,this.direction);if(Math.abs(r)<9.99999997475243e-7)return null;var n=e.Vector3.Dot(t.normal,this.origin);return i=(-t.d-n)/r,i<0?i<-9.99999997475243e-7?null:0:i},
  7. t.prototype.intersectsMesh=function(i,r){var n=e.Tmp.Matrix[0];return i.getWorldMatrix().invertToRef(n),this._tmpRay?t.TransformToRef(this,n,this._tmpRay):this._tmpRay=t.Transform(this,n),i.intersects(this._tmpRay,r)},t.prototype.intersectsMeshes=function(e,t,i){i?i.length=0:i=[];for(var r=0;r<e.length;r++){var n=this.intersectsMesh(e[r],t);n.hit&&i.push(n)}return i.sort(this._comparePickingInfo),i},t.prototype._comparePickingInfo=function(e,t){return e.distance<t.distance?-1:e.distance>t.distance?1:0},t.prototype.intersectionSegment=function(i,r,n){var o,s,a,h,c=this.origin.add(this.direction.multiplyByFloats(t.rayl,t.rayl,t.rayl)),l=r.subtract(i),u=c.subtract(this.origin),f=i.subtract(this.origin),d=e.Vector3.Dot(l,l),p=e.Vector3.Dot(l,u),m=e.Vector3.Dot(u,u),g=e.Vector3.Dot(l,f),_=e.Vector3.Dot(u,f),v=d*m-p*p,y=v,x=v;v<t.smallnum?(s=0,y=1,h=_,x=m):(s=p*_-m*g,h=d*_-p*g,s<0?(s=0,h=_,x=m):s>y&&(s=y,h=_+p,x=m)),h<0?(h=0,-g<0?s=0:-g>d?s=y:(s=-g,y=d)):h>x&&(h=x,-g+p<0?s=0:-g+p>d?s=y:(s=-g+p,y=d)),o=Math.abs(s)<t.smallnum?0:s/y,a=Math.abs(h)<t.smallnum?0:h/x;var b=u.multiplyByFloats(a,a,a),A=f.add(l.multiplyByFloats(o,o,o)).subtract(b);return a>0&&a<=this.length&&A.lengthSquared()<n*n?b.length():-1},t.CreateNew=function(i,r,n,o,s,a,h){var c=e.Vector3.Unproject(new e.Vector3(i,r,0),n,o,s,a,h),l=e.Vector3.Unproject(new e.Vector3(i,r,1),n,o,s,a,h),u=l.subtract(c);return u.normalize(),new t(c,u)},t.CreateNewFromTo=function(i,r,n){void 0===n&&(n=e.Matrix.Identity());var o=r.subtract(i),s=Math.sqrt(o.x*o.x+o.y*o.y+o.z*o.z);return o.normalize(),t.Transform(new t(i,o,s),n)},t.Transform=function(i,r){var n=new t(new e.Vector3(0,0,0),new e.Vector3(0,0,0));return t.TransformToRef(i,r,n),n},t.TransformToRef=function(t,i,r){e.Vector3.TransformCoordinatesToRef(t.origin,i,r.origin),e.Vector3.TransformNormalToRef(t.direction,i,r.direction),r.length=t.length;var n=r.direction,o=n.length();if(0!==o&&1!==o){var s=1/o;n.x*=s,n.y*=s,n.z*=s,r.length*=o}},t})();t.smallnum=1e-8,t.rayl=1e9,e.Ray=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){this.ray=e}return t.CreateAndShow=function(e,i,r){var n=new t(e);return n.show(i,r),n},t.prototype.show=function(t,i){if(!this._renderFunction){var r=this.ray;this._renderFunction=this._render.bind(this),this._scene=t,this._renderPoints=[r.origin,r.origin.add(r.direction.scale(r.length))],this._renderLine=e.Mesh.CreateLines("ray",this._renderPoints,t,!0),this._scene.registerBeforeRender(this._renderFunction)}i&&this._renderLine.color.copyFrom(i)},t.prototype.hide=function(){this._renderFunction&&(this._scene.unregisterBeforeRender(this._renderFunction),this._scene=null,this._renderFunction=null,this._renderLine.dispose(),this._renderLine=null,this._renderPoints=null)},t.prototype._render=function(){var t=this.ray,i=this._renderPoints[1],r=Math.min(t.length,1e6);i.copyFrom(t.direction),i.scaleInPlace(r),i.addInPlace(t.origin),e.Mesh.CreateLines("ray",this._renderPoints,this._scene,!0,this._renderLine)},t.prototype.attachToMesh=function(t,i,r,n){this._attachedToMesh=t;var o=this.ray;o.direction||(o.direction=e.Vector3.Zero()),o.origin||(o.origin=e.Vector3.Zero()),n&&(o.length=n),r||(r=e.Vector3.Zero()),i||(i=new e.Vector3(0,0,-1)),this._meshSpaceDirection?(this._meshSpaceDirection.copyFrom(i),this._meshSpaceOrigin.copyFrom(r)):(this._meshSpaceDirection=i.clone(),this._meshSpaceOrigin=r.clone()),this._updateToMeshFunction||(this._updateToMeshFunction=this._updateToMesh.bind(this),this._attachedToMesh.getScene().registerBeforeRender(this._updateToMeshFunction)),this._updateToMesh()},t.prototype.detachFromMesh=function(){this._attachedToMesh&&(this._attachedToMesh.getScene().unregisterBeforeRender(this._updateToMeshFunction),this._attachedToMesh=null,this._updateToMeshFunction=null)},t.prototype._updateToMesh=function(){var t=this.ray;if(this._attachedToMesh._isDisposed)return void this.detachFromMesh();this._attachedToMesh.getDirectionToRef(this._meshSpaceDirection,t.direction),e.Vector3.TransformCoordinatesToRef(this._meshSpaceOrigin,this._attachedToMesh.getWorldMatrix(),t.origin)},t.prototype.dispose=function(){this.hide(),this.detachFromMesh(),this.ray=null},t})();e.RayHelper=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(r,n){var o=t.call(this,r,n)||this;return o._facetNb=0,o._partitioningSubdivisions=10,o._partitioningBBoxRatio=1.01,o._facetDataEnabled=!1,o._facetParameters={},o._bbSize=e.Vector3.Zero(),o._subDiv={max:1,X:1,Y:1,Z:1},o.onCollideObservable=new e.Observable,o.onCollisionPositionChangeObservable=new e.Observable,o.onAfterWorldMatrixUpdateObservable=new e.Observable,o.definedFacingForward=!0,o.position=new e.Vector3(0,0,0),o._rotation=new e.Vector3(0,0,0),o._scaling=new e.Vector3(1,1,1),o.billboardMode=i.BILLBOARDMODE_NONE,o.visibility=1,o.alphaIndex=Number.MAX_VALUE,o.infiniteDistance=!1,o.isVisible=!0,o.isPickable=!0,o.showBoundingBox=!1,o.showSubMeshesBoundingBox=!1,o.isBlocker=!1,o.renderingGroupId=0,o._receiveShadows=!1,o.renderOutline=!1,o.outlineColor=e.Color3.Red(),o.outlineWidth=.02,o.renderOverlay=!1,o.overlayColor=e.Color3.Red(),o.overlayAlpha=.5,o._hasVertexAlpha=!1,o._useVertexColors=!0,o._computeBonesUsingShaders=!0,o._numBoneInfluencers=4,o._applyFog=!0,o.scalingDeterminant=1,o.useOctreeForRenderingSelection=!0,o.useOctreeForPicking=!0,o.useOctreeForCollisions=!0,o.layerMask=268435455,o.alwaysSelectAsActiveMesh=!1,o._checkCollisions=!1,o._collisionMask=-1,o._collisionGroup=-1,o.ellipsoid=new e.Vector3(.5,1,.5),o.ellipsoidOffset=new e.Vector3(0,0,0),o._collider=new e.Collider,o._oldPositionForCollisions=new e.Vector3(0,0,0),o._diffPositionForCollisions=new e.Vector3(0,0,0),o._newPositionForCollisions=new e.Vector3(0,0,0),o.edgesWidth=1,o.edgesColor=new e.Color4(1,0,0,1),o._localWorld=e.Matrix.Zero(),o._worldMatrix=e.Matrix.Zero(),o._absolutePosition=e.Vector3.Zero(),o._collisionsTransformMatrix=e.Matrix.Zero(),o._collisionsScalingMatrix=e.Matrix.Zero(),o._isDirty=!1,o._pivotMatrix=e.Matrix.Identity(),o._isDisposed=!1,o._renderId=0,o._intersectionsInProgress=new Array,o._isWorldMatrixFrozen=!1,o._unIndexed=!1,o._lightSources=new Array,o._onCollisionPositionChange=function(t,i,r){void 0===r&&(r=null),o.getScene().workerCollisions&&i.multiplyInPlace(o._collider.radius),i.subtractToRef(o._oldPositionForCollisions,o._diffPositionForCollisions),o._diffPositionForCollisions.length()>e.Engine.CollisionsEpsilon&&o.position.addInPlace(o._diffPositionForCollisions),r&&o.onCollideObservable.notifyObservers(r),o.onCollisionPositionChangeObservable.notifyObservers(o.position)},o.getScene().addMesh(o),o._resyncLightSources(),o}return __extends(i,t),Object.defineProperty(i,"BILLBOARDMODE_NONE",{get:function(){return i._BILLBOARDMODE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_X",{get:function(){return i._BILLBOARDMODE_X},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_Y",{get:function(){return i._BILLBOARDMODE_Y},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_Z",{get:function(){return i._BILLBOARDMODE_Z},enumerable:!0,configurable:!0}),Object.defineProperty(i,"BILLBOARDMODE_ALL",{get:function(){return i._BILLBOARDMODE_ALL},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"facetNb",{get:function(){return this._facetNb},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"partitioningSubdivisions",{get:function(){return this._partitioningSubdivisions},set:function(e){this._partitioningSubdivisions=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"partitioningBBoxRatio",{get:function(){return this._partitioningBBoxRatio},set:function(e){this._partitioningBBoxRatio=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"isFacetDataEnabled",{get:function(){return this._facetDataEnabled},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onCollide",{set:function(e){this._onCollideObserver&&this.onCollideObservable.remove(this._onCollideObserver),this._onCollideObserver=this.onCollideObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onCollisionPositionChange",{set:function(e){this._onCollisionPositionChangeObserver&&this.onCollisionPositionChangeObservable.remove(this._onCollisionPositionChangeObserver),this._onCollisionPositionChangeObserver=this.onCollisionPositionChangeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"material",{get:function(){return this._material},set:function(e){if(this._material!==e&&(this._material=e,this.subMeshes))for(var t=0,i=this.subMeshes;t<i.length;t++){var r=i[t];r.setEffect(null)}},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"receiveShadows",{get:function(){return this._receiveShadows},set:function(e){this._receiveShadows!==e&&(this._receiveShadows=e,this._markSubMeshesAsLightDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"hasVertexAlpha",{get:function(){return this._hasVertexAlpha},set:function(e){this._hasVertexAlpha!==e&&(this._hasVertexAlpha=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"useVertexColors",{get:function(){return this._useVertexColors},set:function(e){this._useVertexColors!==e&&(this._useVertexColors=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"computeBonesUsingShaders",{get:function(){return this._computeBonesUsingShaders},set:function(e){this._computeBonesUsingShaders!==e&&(this._computeBonesUsingShaders=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"numBoneInfluencers",{get:function(){return this._numBoneInfluencers},set:function(e){this._numBoneInfluencers!==e&&(this._numBoneInfluencers=e,this._markSubMeshesAsAttributesDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"applyFog",{get:function(){return this._applyFog},set:function(e){this._applyFog!==e&&(this._applyFog=e,this._markSubMeshesAsMiscDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"collisionGroup",{get:function(){return this._collisionGroup},set:function(e){this._collisionGroup=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"skeleton",{get:function(){return this._skeleton},set:function(e){this._skeleton&&this._skeleton.needInitialSkinMatrix&&this._skeleton._unregisterMeshWithPoseMatrix(this),e&&e.needInitialSkinMatrix&&e._registerMeshWithPoseMatrix(this),this._skeleton=e,this._skeleton||(this._bonesTransformMatrices=null),this._markSubMeshesAsAttributesDirty()},enumerable:!0,configurable:!0}),i.prototype.getClassName=function(){return"AbstractMesh"},i.prototype.toString=function(t){var i="Name: "+this.name+", isInstance: "+(this instanceof e.InstancedMesh?"YES":"NO");return i+=", # of submeshes: "+(this.subMeshes?this.subMeshes.length:0),this._skeleton&&(i+=", skeleton: "+this._skeleton.name),t&&(i+=", billboard mode: "+["NONE","X","Y",null,"Z",null,null,"ALL"][this.billboardMode],i+=", freeze wrld mat: "+(this._isWorldMatrixFrozen||this._waitingFreezeWorldMatrix?"YES":"NO")),i},i.prototype._resyncLightSources=function(){this._lightSources.length=0;for(var e=0,t=this.getScene().lights;e<t.length;e++){var i=t[e];i.isEnabled()&&(i.canAffectMesh(this)&&this._lightSources.push(i))}this._markSubMeshesAsLightDirty()},i.prototype._resyncLighSource=function(e){var t=e.isEnabled()&&e.canAffectMesh(this),i=this._lightSources.indexOf(e);if(i===-1){if(!t)return;this._lightSources.push(e)}else{if(t)return;this._lightSources.splice(i,1)}this._markSubMeshesAsLightDirty()},i.prototype._removeLightSource=function(e){var t=this._lightSources.indexOf(e);t!==-1&&this._lightSources.slice(t,1)},i.prototype._markSubMeshesAsDirty=function(e){if(this.subMeshes)for(var t=0,i=this.subMeshes;t<i.length;t++){var r=i[t];r._materialDefines&&e(r._materialDefines)}},i.prototype._markSubMeshesAsLightDirty=function(){this._markSubMeshesAsDirty((function(e){return e._areLightsDirty=!0}))},i.prototype._markSubMeshesAsAttributesDirty=function(){this._markSubMeshesAsDirty((function(e){return e._areAttributesDirty=!0}))},i.prototype._markSubMeshesAsMiscDirty=function(){if(this.subMeshes)for(var t=0,i=this.subMeshes;t<i.length;t++){var r=i[t],n=r.getMaterial();n&&n.markAsDirty(e.Material.MiscDirtyFlag)}},Object.defineProperty(i.prototype,"rotation",{get:function(){return this._rotation},set:function(e){this._rotation=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"scaling",{get:function(){return this._scaling},set:function(e){this._scaling=e,this.physicsImpostor&&this.physicsImpostor.forceUpdate()},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"rotationQuaternion",{get:function(){return this._rotationQuaternion},set:function(e){this._rotationQuaternion=e,e&&this.rotation.length()&&this.rotation.copyFromFloats(0,0,0)},enumerable:!0,configurable:!0}),i.prototype.updatePoseMatrix=function(e){return this._poseMatrix.copyFrom(e),this},i.prototype.getPoseMatrix=function(){return this._poseMatrix},i.prototype.disableEdgesRendering=function(){return void 0!==this._edgesRenderer&&(this._edgesRenderer.dispose(),this._edgesRenderer=void 0),this},i.prototype.enableEdgesRendering=function(t,i){return void 0===t&&(t=.95),void 0===i&&(i=!1),this.disableEdgesRendering(),this._edgesRenderer=new e.EdgesRenderer(this,t,i),this},Object.defineProperty(i.prototype,"isBlocked",{get:function(){return!1},enumerable:!0,configurable:!0}),i.prototype.getLOD=function(e){return this},i.prototype.getTotalVertices=function(){return 0},i.prototype.getIndices=function(){return null},i.prototype.getVerticesData=function(e){return null},i.prototype.isVerticesDataPresent=function(e){return!1},i.prototype.getBoundingInfo=function(){return this._masterMesh?this._masterMesh.getBoundingInfo():(this._boundingInfo||this._updateBoundingInfo(),this._boundingInfo)},i.prototype.setBoundingInfo=function(e){return this._boundingInfo=e,this},Object.defineProperty(i.prototype,"useBones",{get:function(){return this.skeleton&&this.getScene().skeletonsEnabled&&this.isVerticesDataPresent(e.VertexBuffer.MatricesIndicesKind)&&this.isVerticesDataPresent(e.VertexBuffer.MatricesWeightsKind)},enumerable:!0,configurable:!0}),i.prototype._preActivate=function(){},i.prototype._preActivateForIntermediateRendering=function(e){},i.prototype._activate=function(e){this._renderId=e},i.prototype.getWorldMatrix=function(){return this._masterMesh?this._masterMesh.getWorldMatrix():(this._currentRenderId===this.getScene().getRenderId()&&this.isSynchronized()||this.computeWorldMatrix(),this._worldMatrix)},Object.defineProperty(i.prototype,"worldMatrixFromCache",{get:function(){return this._worldMatrix},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"absolutePosition",{get:function(){return this._absolutePosition},enumerable:!0,configurable:!0}),i.prototype.freezeWorldMatrix=function(){return this._isWorldMatrixFrozen=!1,this.computeWorldMatrix(!0),this._isWorldMatrixFrozen=!0,this},i.prototype.unfreezeWorldMatrix=function(){return this._isWorldMatrixFrozen=!1,this.computeWorldMatrix(!0),this},Object.defineProperty(i.prototype,"isWorldMatrixFrozen",{get:function(){return this._isWorldMatrixFrozen},enumerable:!0,configurable:!0}),i.prototype.rotate=function(t,r,n){t.normalize(),this.rotationQuaternion||(this.rotationQuaternion=e.Quaternion.RotationYawPitchRoll(this.rotation.y,this.rotation.x,this.rotation.z),this.rotation=e.Vector3.Zero());var o;if(n&&n!==e.Space.LOCAL){if(this.parent){var s=this.parent.getWorldMatrix().clone();s.invert(),t=e.Vector3.TransformNormal(t,s)}o=e.Quaternion.RotationAxisToRef(t,r,i._rotationAxisCache),o.multiplyToRef(this.rotationQuaternion,this.rotationQuaternion)}else o=e.Quaternion.RotationAxisToRef(t,r,i._rotationAxisCache),this.rotationQuaternion.multiplyToRef(o,this.rotationQuaternion);return this},i.prototype.translate=function(t,i,r){var n=t.scale(i);if(r&&r!==e.Space.LOCAL)this.setAbsolutePosition(this.getAbsolutePosition().add(n));else{var o=this.getPositionExpressedInLocalSpace().add(n);this.setPositionWithLocalVector(o)}return this},i.prototype.addRotation=function(t,i,r){var n;this.rotationQuaternion?n=this.rotationQuaternion:(n=e.Tmp.Quaternion[1],e.Quaternion.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,n));var o=e.Tmp.Quaternion[0];return e.Quaternion.RotationYawPitchRollToRef(i,t,r,o),n.multiplyInPlace(o),this.rotationQuaternion||n.toEulerAnglesToRef(this.rotation),this},i.prototype.getAbsolutePosition=function(){return this.computeWorldMatrix(),this._absolutePosition},i.prototype.setAbsolutePosition=function(t){if(t){var i,r,n;if(void 0===t.x){if(arguments.length<3)return;i=arguments[0],r=arguments[1],n=arguments[2]}else i=t.x,r=t.y,n=t.z;if(this.parent){var o=this.parent.getWorldMatrix().clone();o.invert();var s=new e.Vector3(i,r,n);this.position=e.Vector3.TransformCoordinates(s,o)}else this.position.x=i,this.position.y=r,this.position.z=n;return this}},i.prototype.movePOV=function(e,t,i){return this.position.addInPlace(this.calcMovePOV(e,t,i)),this},i.prototype.calcMovePOV=function(t,i,r){var n=new e.Matrix;(this.rotationQuaternion?this.rotationQuaternion:e.Quaternion.RotationYawPitchRoll(this.rotation.y,this.rotation.x,this.rotation.z)).toRotationMatrix(n);var o=e.Vector3.Zero(),s=this.definedFacingForward?-1:1;return e.Vector3.TransformCoordinatesFromFloatsToRef(t*s,i,r*s,n,o),o},i.prototype.rotatePOV=function(e,t,i){return this.rotation.addInPlace(this.calcRotatePOV(e,t,i)),this},i.prototype.calcRotatePOV=function(t,i,r){var n=this.definedFacingForward?1:-1;return new e.Vector3(t*n,i,r*n)},i.prototype.setPivotMatrix=function(e){return this._pivotMatrix=e,this._cache.pivotMatrixUpdated=!0,this},i.prototype.getPivotMatrix=function(){return this._pivotMatrix},i.prototype._isSynchronized=function(){return!this._isDirty&&(this.billboardMode===this._cache.billboardMode&&this.billboardMode===i.BILLBOARDMODE_NONE&&(!this._cache.pivotMatrixUpdated&&(!this.infiniteDistance&&(!!this._cache.position.equals(this.position)&&(!(this.rotationQuaternion&&!this._cache.rotationQuaternion.equals(this.rotationQuaternion))&&(!!this._cache.rotation.equals(this.rotation)&&!!this._cache.scaling.equals(this.scaling)))))))},i.prototype._initCache=function(){t.prototype._initCache.call(this),this._cache.localMatrixUpdated=!1,this._cache.position=e.Vector3.Zero(),this._cache.scaling=e.Vector3.Zero(),this._cache.rotation=e.Vector3.Zero(),this._cache.rotationQuaternion=new e.Quaternion(0,0,0,0),this._cache.billboardMode=-1},i.prototype.markAsDirty=function(e){return"rotation"===e&&(this.rotationQuaternion=null),this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this},i.prototype._updateBoundingInfo=function(){return this._boundingInfo=this._boundingInfo||new e.BoundingInfo(this.absolutePosition,this.absolutePosition),this._boundingInfo.update(this.worldMatrixFromCache),this._updateSubMeshesBoundingInfo(this.worldMatrixFromCache),this},i.prototype._updateSubMeshesBoundingInfo=function(e){if(this.subMeshes){for(var t=0;t<this.subMeshes.length;t++){var i=this.subMeshes[t];i.IsGlobal||i.updateBoundingInfo(e)}return this}},i.prototype.computeWorldMatrix=function(t){if(this._isWorldMatrixFrozen)return this._worldMatrix;if(!t&&this.isSynchronized(!0))return this._currentRenderId=this.getScene().getRenderId(),this._worldMatrix;if(this._cache.position.copyFrom(this.position),this._cache.scaling.copyFrom(this.scaling),this._cache.pivotMatrixUpdated=!1,this._cache.billboardMode=this.billboardMode,this._currentRenderId=this.getScene().getRenderId(),this._isDirty=!1,e.Matrix.ScalingToRef(this.scaling.x*this.scalingDeterminant,this.scaling.y*this.scalingDeterminant,this.scaling.z*this.scalingDeterminant,e.Tmp.Matrix[1]),this.rotationQuaternion){this.rotation.length()&&(this.rotationQuaternion.multiplyInPlace(e.Quaternion.RotationYawPitchRoll(this.rotation.y,this.rotation.x,this.rotation.z)),this.rotation.copyFromFloats(0,0,0))}if(this.rotationQuaternion?(this.rotationQuaternion.toRotationMatrix(e.Tmp.Matrix[0]),this._cache.rotationQuaternion.copyFrom(this.rotationQuaternion)):(e.Matrix.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,e.Tmp.Matrix[0]),this._cache.rotation.copyFrom(this.rotation)),this.infiniteDistance&&!this.parent){var r=this.getScene().activeCamera;if(r){var n=r.getWorldMatrix(),o=new e.Vector3(n.m[12],n.m[13],n.m[14]);e.Matrix.TranslationToRef(this.position.x+o.x,this.position.y+o.y,this.position.z+o.z,e.Tmp.Matrix[2])}}else e.Matrix.TranslationToRef(this.position.x,this.position.y,this.position.z,e.Tmp.Matrix[2]);if(this._pivotMatrix.multiplyToRef(e.Tmp.Matrix[1],e.Tmp.Matrix[4]),e.Tmp.Matrix[4].multiplyToRef(e.Tmp.Matrix[0],e.Tmp.Matrix[5]),this.billboardMode!==i.BILLBOARDMODE_NONE&&this.getScene().activeCamera){if((this.billboardMode&i.BILLBOARDMODE_ALL)!==i.BILLBOARDMODE_ALL){var s=e.Tmp.Vector3[3];this.parent&&this.parent.getWorldMatrix?this._meshToBoneReferal?(this.parent.getWorldMatrix().multiplyToRef(this._meshToBoneReferal.getWorldMatrix(),e.Tmp.Matrix[6]),e.Vector3.TransformCoordinatesToRef(this.position,e.Tmp.Matrix[6],s)):e.Vector3.TransformCoordinatesToRef(this.position,this.parent.getWorldMatrix(),s):s.copyFrom(this.position),s.subtractInPlace(this.getScene().activeCamera.globalPosition);var a=e.Tmp.Vector3[4].copyFromFloats(0,0,0);(this.billboardMode&i.BILLBOARDMODE_X)===i.BILLBOARDMODE_X&&(a.x=Math.atan2(-s.y,s.z)),(this.billboardMode&i.BILLBOARDMODE_Y)===i.BILLBOARDMODE_Y&&(a.y=Math.atan2(s.x,s.z)),(this.billboardMode&i.BILLBOARDMODE_Z)===i.BILLBOARDMODE_Z&&(a.z=Math.atan2(s.y,s.x)),e.Matrix.RotationYawPitchRollToRef(a.y,a.x,a.z,e.Tmp.Matrix[0])}else e.Tmp.Matrix[1].copyFrom(this.getScene().activeCamera.getViewMatrix()),e.Tmp.Matrix[1].setTranslationFromFloats(0,0,0),e.Tmp.Matrix[1].invertToRef(e.Tmp.Matrix[0]);e.Tmp.Matrix[1].copyFrom(e.Tmp.Matrix[5]),e.Tmp.Matrix[1].multiplyToRef(e.Tmp.Matrix[0],e.Tmp.Matrix[5])}return e.Tmp.Matrix[5].multiplyToRef(e.Tmp.Matrix[2],this._localWorld),this.parent&&this.parent.getWorldMatrix?(this._markSyncedWithParent(),this.billboardMode!==i.BILLBOARDMODE_NONE?(this._meshToBoneReferal?(this.parent.getWorldMatrix().multiplyToRef(this._meshToBoneReferal.getWorldMatrix(),e.Tmp.Matrix[6]),e.Tmp.Matrix[5].copyFrom(e.Tmp.Matrix[6])):e.Tmp.Matrix[5].copyFrom(this.parent.getWorldMatrix()),this._localWorld.getTranslationToRef(e.Tmp.Vector3[5]),e.Vector3.TransformCoordinatesToRef(e.Tmp.Vector3[5],e.Tmp.Matrix[5],e.Tmp.Vector3[5]),this._worldMatrix.copyFrom(this._localWorld),this._worldMatrix.setTranslation(e.Tmp.Vector3[5])):this._meshToBoneReferal?(this._localWorld.multiplyToRef(this.parent.getWorldMatrix(),e.Tmp.Matrix[6]),e.Tmp.Matrix[6].multiplyToRef(this._meshToBoneReferal.getWorldMatrix(),this._worldMatrix)):this._localWorld.multiplyToRef(this.parent.getWorldMatrix(),this._worldMatrix)):this._worldMatrix.copyFrom(this._localWorld),this._updateBoundingInfo(),this._absolutePosition.copyFromFloats(this._worldMatrix.m[12],this._worldMatrix.m[13],this._worldMatrix.m[14]),this.onAfterWorldMatrixUpdateObservable.notifyObservers(this),this._poseMatrix||(this._poseMatrix=e.Matrix.Invert(this._worldMatrix)),this._worldMatrix},i.prototype.registerAfterWorldMatrixUpdate=function(e){return this.onAfterWorldMatrixUpdateObservable.add(e),this},i.prototype.unregisterAfterWorldMatrixUpdate=function(e){return this.onAfterWorldMatrixUpdateObservable.removeCallback(e),this},i.prototype.setPositionWithLocalVector=function(t){return this.computeWorldMatrix(),this.position=e.Vector3.TransformNormal(t,this._localWorld),this},i.prototype.getPositionExpressedInLocalSpace=function(){this.computeWorldMatrix();var t=this._localWorld.clone();return t.invert(),e.Vector3.TransformNormal(this.position,t)},i.prototype.locallyTranslate=function(t){return this.computeWorldMatrix(!0),this.position=e.Vector3.TransformCoordinates(t,this._localWorld),this},i.prototype.lookAt=function(t,r,n,o,s){void 0===r&&(r=0),void 0===n&&(n=0),void 0===o&&(o=0),void 0===s&&(s=e.Space.LOCAL);var a=i._lookAtVectorCache,h=s===e.Space.LOCAL?this.position:this.getAbsolutePosition();t.subtractToRef(h,a);var c=-Math.atan2(a.z,a.x)-Math.PI/2,l=Math.sqrt(a.x*a.x+a.z*a.z),u=Math.atan2(a.y,l);return this.rotationQuaternion=this.rotationQuaternion||new e.Quaternion,e.Quaternion.RotationYawPitchRollToRef(c+r,u+n,o,this.rotationQuaternion),this},i.prototype.attachToBone=function(e,t){return this._meshToBoneReferal=t,this.parent=e,e.getWorldMatrix().determinant()<0&&(this.scalingDeterminant*=-1),this},i.prototype.detachFromBone=function(){return this.parent.getWorldMatrix().determinant()<0&&(this.scalingDeterminant*=-1),this._meshToBoneReferal=null,this.parent=null,this},i.prototype.isInFrustum=function(e){return this._boundingInfo.isInFrustum(e)},i.prototype.isCompletelyInFrustum=function(e){return this._boundingInfo.isCompletelyInFrustum(e)},i.prototype.intersectsMesh=function(e,t){return!(!this._boundingInfo||!e._boundingInfo)&&this._boundingInfo.intersects(e._boundingInfo,t)},i.prototype.intersectsPoint=function(e){return!!this._boundingInfo&&this._boundingInfo.intersectsPoint(e)},i.prototype.getPhysicsImpostor=function(){return this.physicsImpostor},i.prototype.getPositionInCameraSpace=function(t){return t||(t=this.getScene().activeCamera),e.Vector3.TransformCoordinates(this.absolutePosition,t.getViewMatrix())},i.prototype.getDistanceToCamera=function(e){return e||(e=this.getScene().activeCamera),this.absolutePosition.subtract(e.position).length()},i.prototype.applyImpulse=function(e,t){if(this.physicsImpostor)return this.physicsImpostor.applyImpulse(e,t),this},i.prototype.setPhysicsLinkWith=function(t,i,r,n){if(this.physicsImpostor&&t.physicsImpostor)return this.physicsImpostor.createJoint(t.physicsImpostor,e.PhysicsJoint.HingeJoint,{mainPivot:i,connectedPivot:r,nativeParams:n}),this},Object.defineProperty(i.prototype,"checkCollisions",{get:function(){return this._checkCollisions},set:function(e){this._checkCollisions=e,this.getScene().workerCollisions&&this.getScene().collisionCoordinator.onMeshUpdated(this)},enumerable:!0,configurable:!0}),i.prototype.moveWithCollisions=function(e){return this.getAbsolutePosition().subtractFromFloatsToRef(0,this.ellipsoid.y,0,this._oldPositionForCollisions),this._oldPositionForCollisions.addInPlace(this.ellipsoidOffset),this._collider.radius=this.ellipsoid,this.getScene().collisionCoordinator.getNewPosition(this._oldPositionForCollisions,e,this._collider,3,this,this._onCollisionPositionChange,this.uniqueId),this},i.prototype.createOrUpdateSubmeshesOctree=function(t,i){void 0===t&&(t=64),void 0===i&&(i=2),this._submeshesOctree||(this._submeshesOctree=new e.Octree(e.Octree.CreationFuncForSubMeshes,t,i)),this.computeWorldMatrix(!0);var r=this.getBoundingInfo().boundingBox;return this._submeshesOctree.update(r.minimumWorld,r.maximumWorld,this.subMeshes),this._submeshesOctree},i.prototype._collideForSubMesh=function(t,i,r){if(this._generatePointsArray(),!t._lastColliderWorldVertices||!t._lastColliderTransformMatrix.equals(i)){t._lastColliderTransformMatrix=i.clone(),t._lastColliderWorldVertices=[],t._trianglePlanes=[];for(var n=t.verticesStart,o=t.verticesStart+t.verticesCount,s=n;s<o;s++)t._lastColliderWorldVertices.push(e.Vector3.TransformCoordinates(this._positions[s],i))}return r._collide(t._trianglePlanes,t._lastColliderWorldVertices,this.getIndices(),t.indexStart,t.indexStart+t.indexCount,t.verticesStart,!!t.getMaterial()),r.collisionFound&&(r.collidedMesh=this),this},i.prototype._processCollisionsForSubMeshes=function(e,t){var i,r;if(this._submeshesOctree&&this.useOctreeForCollisions){var n=e.velocityWorldLength+Math.max(e.radius.x,e.radius.y,e.radius.z),o=this._submeshesOctree.intersects(e.basePointWorld,n);r=o.length,i=o.data}else i=this.subMeshes,r=i.length;for(var s=0;s<r;s++){var a=i[s];r>1&&!a._checkCollision(e)||this._collideForSubMesh(a,t,e)}return this},i.prototype._checkCollision=function(t){return this._boundingInfo._checkCollision(t)?(e.Matrix.ScalingToRef(1/t.radius.x,1/t.radius.y,1/t.radius.z,this._collisionsScalingMatrix),this.worldMatrixFromCache.multiplyToRef(this._collisionsScalingMatrix,this._collisionsTransformMatrix),this._processCollisionsForSubMeshes(t,this._collisionsTransformMatrix),this):this},i.prototype._generatePointsArray=function(){return!1},i.prototype.intersects=function(t,i){var r=new e.PickingInfo;if(!(this.subMeshes&&this._boundingInfo&&t.intersectsSphere(this._boundingInfo.boundingSphere)&&t.intersectsBox(this._boundingInfo.boundingBox)))return r;if(!this._generatePointsArray())return r;var n,o,s=null;if(this._submeshesOctree&&this.useOctreeForPicking){var a=e.Ray.Transform(t,this.getWorldMatrix()),h=this._submeshesOctree.intersectsRay(a);o=h.length,n=h.data}else n=this.subMeshes,o=n.length;for(var c=0;c<o;c++){var l=n[c];if(!(o>1)||l.canIntersects(t)){var u=l.intersects(t,this._positions,this.getIndices(),i);if(u&&(i||!s||u.distance<s.distance)&&(s=u,s.subMeshId=c,i))break}}if(s){var f=this.getWorldMatrix(),d=e.Vector3.TransformCoordinates(t.origin,f),p=t.direction.clone();p=p.scale(s.distance);var m=e.Vector3.TransformNormal(p,f),g=d.add(m);return r.hit=!0,r.distance=e.Vector3.Distance(d,g),r.pickedPoint=g,r.pickedMesh=this,r.bu=s.bu,r.bv=s.bv,r.faceId=s.faceId,r.subMeshId=s.subMeshId,r}return r},i.prototype.clone=function(e,t,i){return null},i.prototype.releaseSubMeshes=function(){if(this.subMeshes)for(;this.subMeshes.length;)this.subMeshes[0].dispose();else this.subMeshes=new Array;return this},i.prototype.dispose=function(e){var i,r=this;for(this.actionManager&&(this.actionManager.dispose(),this.actionManager=null),this.skeleton=null,this.getScene().stopAnimation(this),this.physicsImpostor&&this.physicsImpostor.dispose(),i=0;i<this._intersectionsInProgress.length;i++){var n=this._intersectionsInProgress[i],o=n._intersectionsInProgress.indexOf(this);n._intersectionsInProgress.splice(o,1)}this._intersectionsInProgress=[],this.getScene().lights.forEach((function(e){var t=e.includedOnlyMeshes.indexOf(r);t!==-1&&e.includedOnlyMeshes.splice(t,1),(t=e.excludedMeshes.indexOf(r))!==-1&&e.excludedMeshes.splice(t,1);var i=e.getShadowGenerator();i&&(t=i.getShadowMap().renderList.indexOf(r))!==-1&&i.getShadowMap().renderList.splice(t,1)})),this._edgesRenderer&&(this._edgesRenderer.dispose(),this._edgesRenderer=null),"InstancedMesh"!==this.getClassName()&&this.releaseSubMeshes();var s=this.getScene().selectionOctree;if(s){var i=s.dynamicContent.indexOf(this);i!==-1&&s.dynamicContent.splice(i,1)}if(this.getScene().getEngine().wipeCaches(),this.getScene().removeMesh(this),e){var a=this.getChildMeshes(!0);for(i=0;i<a.length;i++){var h=a[i];h.parent=null,h.computeWorldMatrix(!0)}}else{for(i=0;i<this.getScene().particleSystems.length;i++)this.getScene().particleSystems[i].emitter===this&&(this.getScene().particleSystems[i].dispose(),i--);var c=this.getDescendants(!0);for(i=0;i<c.length;i++)c[i].dispose()}this._facetDataEnabled&&this.disableFacetData(),this.onAfterWorldMatrixUpdateObservable.clear(),this.onCollideObservable.clear(),this.onCollisionPositionChangeObservable.clear(),this._isDisposed=!0,t.prototype.dispose.call(this)},i.prototype.getDirection=function(t){var i=e.Vector3.Zero();return this.getDirectionToRef(t,i),i},i.prototype.getDirectionToRef=function(t,i){return e.Vector3.TransformNormalToRef(t,this.getWorldMatrix(),i),this},i.prototype.setPivotPoint=function(t,i){void 0===i&&(i=e.Space.LOCAL),0==this.getScene().getRenderId()&&this.computeWorldMatrix(!0);var r=this.getWorldMatrix();if(i==e.Space.WORLD){var n=e.Tmp.Matrix[0];r.invertToRef(n),t=e.Vector3.TransformCoordinates(t,n)}
  8. return e.Vector3.TransformCoordinatesToRef(t,r,this.position),this._pivotMatrix.m[12]=-t.x,this._pivotMatrix.m[13]=-t.y,this._pivotMatrix.m[14]=-t.z,this._cache.pivotMatrixUpdated=!0,this},i.prototype.getPivotPoint=function(){var t=e.Vector3.Zero();return this.getPivotPointToRef(t),t},i.prototype.getPivotPointToRef=function(e){return e.x=-this._pivotMatrix.m[12],e.y=-this._pivotMatrix.m[13],e.z=-this._pivotMatrix.m[14],this},i.prototype.getAbsolutePivotPoint=function(){var t=e.Vector3.Zero();return this.getAbsolutePivotPointToRef(t),t},i.prototype.setParent=function(t,i){void 0===i&&(i=!1);var r=this,n=t;if(null==t){if(r.parent&&i){var o=e.Tmp.Quaternion[0],s=e.Tmp.Vector3[0],a=e.Tmp.Vector3[1];r.getWorldMatrix().decompose(a,o,s),r.rotationQuaternion?r.rotationQuaternion.copyFrom(o):o.toEulerAnglesToRef(r.rotation),r.position.x=s.x,r.position.y=s.y,r.position.z=s.z}}else if(i){var o=e.Tmp.Quaternion[0],s=e.Tmp.Vector3[0],a=e.Tmp.Vector3[1],h=e.Tmp.Matrix[0],c=e.Tmp.Matrix[1];n.getWorldMatrix().decompose(a,o,s),o.toRotationMatrix(h),c.setTranslation(s),c.multiplyToRef(h,h);var l=e.Matrix.Invert(h),u=r.getWorldMatrix().multiply(l);u.decompose(a,o,s),r.rotationQuaternion?r.rotationQuaternion.copyFrom(o):o.toEulerAnglesToRef(r.rotation),l=e.Matrix.Invert(n.getWorldMatrix());var u=r.getWorldMatrix().multiply(l);u.decompose(a,o,s),r.position.x=s.x,r.position.y=s.y,r.position.z=s.z}return r.parent=n,this},i.prototype.addChild=function(e,t){return void 0===t&&(t=!1),e.setParent(this,t),this},i.prototype.removeChild=function(e,t){return void 0===t&&(t=!1),e.setParent(null,t),this},i.prototype.getAbsolutePivotPointToRef=function(t){return t.x=this._pivotMatrix.m[12],t.y=this._pivotMatrix.m[13],t.z=this._pivotMatrix.m[14],this.getPivotPointToRef(t),e.Vector3.TransformCoordinatesToRef(t,this.getWorldMatrix(),t),this},i.prototype._initFacetData=function(){this._facetNormals||(this._facetNormals=new Array),this._facetPositions||(this._facetPositions=new Array),this._facetPartitioning||(this._facetPartitioning=new Array),this._facetNb=this.getIndices().length/3,this._partitioningSubdivisions=this._partitioningSubdivisions?this._partitioningSubdivisions:10,this._partitioningBBoxRatio=this._partitioningBBoxRatio?this._partitioningBBoxRatio:1.01;for(var t=0;t<this._facetNb;t++)this._facetNormals[t]=e.Vector3.Zero(),this._facetPositions[t]=e.Vector3.Zero();return this._facetDataEnabled=!0,this},i.prototype.updateFacetData=function(){this._facetDataEnabled||this._initFacetData();var t=this.getVerticesData(e.VertexBuffer.PositionKind),i=this.getIndices(),r=this.getVerticesData(e.VertexBuffer.NormalKind),n=this.getBoundingInfo();this._bbSize.x=n.maximum.x-n.minimum.x>e.Epsilon?n.maximum.x-n.minimum.x:e.Epsilon,this._bbSize.y=n.maximum.y-n.minimum.y>e.Epsilon?n.maximum.y-n.minimum.y:e.Epsilon,this._bbSize.z=n.maximum.z-n.minimum.z>e.Epsilon?n.maximum.z-n.minimum.z:e.Epsilon;var o=this._bbSize.x>this._bbSize.y?this._bbSize.x:this._bbSize.y;return o=o>this._bbSize.z?o:this._bbSize.z,this._subDiv.max=this._partitioningSubdivisions,this._subDiv.X=Math.floor(this._subDiv.max*this._bbSize.x/o),this._subDiv.Y=Math.floor(this._subDiv.max*this._bbSize.y/o),this._subDiv.Z=Math.floor(this._subDiv.max*this._bbSize.z/o),this._subDiv.X=this._subDiv.X<1?1:this._subDiv.X,this._subDiv.Y=this._subDiv.Y<1?1:this._subDiv.Y,this._subDiv.Z=this._subDiv.Z<1?1:this._subDiv.Z,this._facetParameters.facetNormals=this.getFacetLocalNormals(),this._facetParameters.facetPositions=this.getFacetLocalPositions(),this._facetParameters.facetPartitioning=this.getFacetLocalPartitioning(),this._facetParameters.bInfo=n,this._facetParameters.bbSize=this._bbSize,this._facetParameters.subDiv=this._subDiv,this._facetParameters.ratio=this.partitioningBBoxRatio,e.VertexData.ComputeNormals(t,i,r,this._facetParameters),this},i.prototype.getFacetLocalNormals=function(){return this._facetNormals||this.updateFacetData(),this._facetNormals},i.prototype.getFacetLocalPositions=function(){return this._facetPositions||this.updateFacetData(),this._facetPositions},i.prototype.getFacetLocalPartitioning=function(){return this._facetPartitioning||this.updateFacetData(),this._facetPartitioning},i.prototype.getFacetPosition=function(t){var i=e.Vector3.Zero();return this.getFacetPositionToRef(t,i),i},i.prototype.getFacetPositionToRef=function(t,i){var r=this.getFacetLocalPositions()[t],n=this.getWorldMatrix();return e.Vector3.TransformCoordinatesToRef(r,n,i),this},i.prototype.getFacetNormal=function(t){var i=e.Vector3.Zero();return this.getFacetNormalToRef(t,i),i},i.prototype.getFacetNormalToRef=function(t,i){var r=this.getFacetLocalNormals()[t];return e.Vector3.TransformNormalToRef(r,this.getWorldMatrix(),i),this},i.prototype.getFacetsAtLocalCoordinates=function(e,t,i){var r=this.getBoundingInfo(),n=Math.floor((e-r.minimum.x*this._partitioningBBoxRatio)*this._subDiv.X*this._partitioningBBoxRatio/this._bbSize.x),o=Math.floor((t-r.minimum.y*this._partitioningBBoxRatio)*this._subDiv.Y*this._partitioningBBoxRatio/this._bbSize.y),s=Math.floor((i-r.minimum.z*this._partitioningBBoxRatio)*this._subDiv.Z*this._partitioningBBoxRatio/this._bbSize.z);return n<0||n>this._subDiv.max||o<0||o>this._subDiv.max||s<0||s>this._subDiv.max?null:this._facetPartitioning[n+this._subDiv.max*o+this._subDiv.max*this._subDiv.max*s]},i.prototype.getClosestFacetAtCoordinates=function(t,i,r,n,o,s){void 0===o&&(o=!1),void 0===s&&(s=!0);var a=this.getWorldMatrix(),h=e.Tmp.Matrix[5];a.invertToRef(h);var c=e.Tmp.Vector3[8],l=null;return e.Vector3.TransformCoordinatesFromFloatsToRef(t,i,r,h,c),l=this.getClosestFacetAtLocalCoordinates(c.x,c.y,c.z,n,o,s),n&&e.Vector3.TransformCoordinatesFromFloatsToRef(n.x,n.y,n.z,a,n),l},i.prototype.getClosestFacetAtLocalCoordinates=function(e,t,i,r,n,o){void 0===n&&(n=!1),void 0===o&&(o=!0);var s=null,a=0,h=0,c=0,l=0,u=0,f=0,d=0,p=0,m=this.getFacetLocalPositions(),g=this.getFacetLocalNormals(),_=this.getFacetsAtLocalCoordinates(e,t,i);if(!_)return null;for(var v,y,x,b=Number.MAX_VALUE,A=b,T=0;T<_.length;T++)v=_[T],y=g[v],x=m[v],l=(e-x.x)*y.x+(t-x.y)*y.y+(i-x.z)*y.z,(!n||n&&o&&l>=0||n&&!o&&l<=0)&&(l=y.x*x.x+y.y*x.y+y.z*x.z,u=-(y.x*e+y.y*t+y.z*i-l)/(y.x*y.x+y.y*y.y+y.z*y.z),f=e+y.x*u,d=t+y.y*u,p=i+y.z*u,a=f-e,h=d-t,c=p-i,(A=a*a+h*h+c*c)<b&&(b=A,s=v,r&&(r.x=f,r.y=d,r.z=p)));return s},i.prototype.getFacetDataParameters=function(){return this._facetParameters},i.prototype.disableFacetData=function(){return this._facetDataEnabled&&(this._facetDataEnabled=!1,this._facetPositions=null,this._facetNormals=null,this._facetPartitioning=null,this._facetParameters=null),this},i})(e.Node);t._BILLBOARDMODE_NONE=0,t._BILLBOARDMODE_X=1,t._BILLBOARDMODE_Y=2,t._BILLBOARDMODE_Z=4,t._BILLBOARDMODE_ALL=7,t._rotationAxisCache=new e.Quaternion,t._lookAtVectorCache=new e.Vector3(0,0,0),e.AbstractMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r){var n=t.call(this,i,r)||this;return n.diffuse=new e.Color3(1,1,1),n.specular=new e.Color3(1,1,1),n.intensity=1,n.range=Number.MAX_VALUE,n._excludeWithLayerMask=0,n._includeOnlyWithLayerMask=0,n._lightmapMode=0,n.radius=1e-5,n._excludedMeshesIds=new Array,n._includedOnlyMeshesIds=new Array,n.getScene().addLight(n),n.includedOnlyMeshes=new Array,n.excludedMeshes=new Array,n._resyncMeshes(),n}return __extends(i,t),Object.defineProperty(i,"LIGHTMAP_DEFAULT",{get:function(){return i._LIGHTMAP_DEFAULT},enumerable:!0,configurable:!0}),Object.defineProperty(i,"LIGHTMAP_SPECULAR",{get:function(){return i._LIGHTMAP_SPECULAR},enumerable:!0,configurable:!0}),Object.defineProperty(i,"LIGHTMAP_SHADOWSONLY",{get:function(){return i._LIGHTMAP_SHADOWSONLY},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"includedOnlyMeshes",{get:function(){return this._includedOnlyMeshes},set:function(e){this._includedOnlyMeshes=e,this._hookArrayForIncludedOnly(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"excludedMeshes",{get:function(){return this._excludedMeshes},set:function(e){this._excludedMeshes=e,this._hookArrayForExcluded(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"excludeWithLayerMask",{get:function(){return this._excludeWithLayerMask},set:function(e){this._excludeWithLayerMask=e,this._resyncMeshes()},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"includeOnlyWithLayerMask",{get:function(){return this._includeOnlyWithLayerMask},set:function(e){this._includeOnlyWithLayerMask=e,this._resyncMeshes()},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"lightmapMode",{get:function(){return this._lightmapMode},set:function(e){this._lightmapMode!==e&&(this._lightmapMode=e,this._markMeshesAsLightDirty())},enumerable:!0,configurable:!0}),i.prototype.getClassName=function(){return"Light"},i.prototype.toString=function(e){var t="Name: "+this.name;if(t+=", type: "+["Point","Directional","Spot","Hemispheric"][this.getTypeID()],this.animations)for(var i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t},i.prototype.setEnabled=function(e){t.prototype.setEnabled.call(this,e),this._resyncMeshes()},i.prototype.getShadowGenerator=function(){return this._shadowGenerator},i.prototype.getAbsolutePosition=function(){return e.Vector3.Zero()},i.prototype.transferToEffect=function(e,t,i){},i.prototype._getWorldMatrix=function(){return e.Matrix.Identity()},i.prototype.canAffectMesh=function(e){return!e||!(this.includedOnlyMeshes.length>0&&this.includedOnlyMeshes.indexOf(e)===-1)&&(!(this.excludedMeshes.length>0&&this.excludedMeshes.indexOf(e)!==-1)&&((0===this.includeOnlyWithLayerMask||0!=(this.includeOnlyWithLayerMask&e.layerMask))&&!(0!==this.excludeWithLayerMask&&this.excludeWithLayerMask&e.layerMask)))},i.prototype.getWorldMatrix=function(){this._currentRenderId=this.getScene().getRenderId();var t=this._getWorldMatrix();return this.parent&&this.parent.getWorldMatrix?(this._parentedWorldMatrix||(this._parentedWorldMatrix=e.Matrix.Identity()),t.multiplyToRef(this.parent.getWorldMatrix(),this._parentedWorldMatrix),this._markSyncedWithParent(),this._parentedWorldMatrix):t},i.prototype.dispose=function(){this._shadowGenerator&&(this._shadowGenerator.dispose(),this._shadowGenerator=null),this.getScene().stopAnimation(this);for(var e=0,i=this.getScene().meshes;e<i.length;e++){i[e]._removeLightSource(this)}this.getScene().removeLight(this),t.prototype.dispose.call(this)},i.prototype.getTypeID=function(){return 0},i.prototype.clone=function(t){return e.SerializationHelper.Clone(i.GetConstructorFromName(this.getTypeID(),t,this.getScene()),this)},i.prototype.serialize=function(){var t=e.SerializationHelper.Serialize(this);return t.type=this.getTypeID(),this.parent&&(t.parentId=this.parent.id),this.excludedMeshes.length>0&&(t.excludedMeshesIds=[],this.excludedMeshes.forEach((function(e){t.excludedMeshesIds.push(e.id)}))),this.includedOnlyMeshes.length>0&&(t.includedOnlyMeshesIds=[],this.includedOnlyMeshes.forEach((function(e){t.includedOnlyMeshesIds.push(e.id)}))),e.Animation.AppendSerializedAnimations(this,t),t.ranges=this.serializeAnimationRanges(),t},i.GetConstructorFromName=function(t,i,r){switch(t){case 0:return function(){return new e.PointLight(i,e.Vector3.Zero(),r)};case 1:return function(){return new e.DirectionalLight(i,e.Vector3.Zero(),r)};case 2:return function(){return new e.SpotLight(i,e.Vector3.Zero(),e.Vector3.Zero(),0,0,r)};case 3:return function(){return new e.HemisphericLight(i,e.Vector3.Zero(),r)}}},i.Parse=function(t,r){var n=e.SerializationHelper.Parse(i.GetConstructorFromName(t.type,t.name,r),t,r);if(t.excludedMeshesIds&&(n._excludedMeshesIds=t.excludedMeshesIds),t.includedOnlyMeshesIds&&(n._includedOnlyMeshesIds=t.includedOnlyMeshesIds),t.parentId&&(n._waitingParentId=t.parentId),t.animations){for(var o=0;o<t.animations.length;o++){var s=t.animations[o];n.animations.push(e.Animation.Parse(s))}e.Node.ParseAnimationRanges(n,t,r)}return t.autoAnimate&&r.beginAnimation(n,t.autoAnimateFrom,t.autoAnimateTo,t.autoAnimateLoop,t.autoAnimateSpeed||1),n},i.prototype._hookArrayForExcluded=function(e){var t=this,i=e.push;e.push=function(){for(var r=[],n=0;n<arguments.length;n++)r[n]=arguments[n];for(var o=i.apply(e,r),s=0,a=r;s<a.length;s++){a[s]._resyncLighSource(t)}return o};var r=e.splice;e.splice=function(i,n){for(var o=r.apply(e,[i,n]),s=0,a=o;s<a.length;s++){a[s]._resyncLighSource(t)}return o}},i.prototype._hookArrayForIncludedOnly=function(e){var t=this,i=e.push;e.push=function(){for(var r=[],n=0;n<arguments.length;n++)r[n]=arguments[n];var o=i.apply(e,r);return t._resyncMeshes(),o};var r=e.splice;e.splice=function(i,n){var o=r.apply(e,[i,n]);return t._resyncMeshes(),o}},i.prototype._resyncMeshes=function(){for(var e=0,t=this.getScene().meshes;e<t.length;e++){t[e]._resyncLighSource(this)}},i.prototype._markMeshesAsLightDirty=function(){for(var e=0,t=this.getScene().meshes;e<t.length;e++){var i=t[e];i._lightSources.indexOf(this)!==-1&&i._markSubMeshesAsLightDirty()}},i})(e.Node);t._LIGHTMAP_DEFAULT=0,t._LIGHTMAP_SPECULAR=1,t._LIGHTMAP_SHADOWSONLY=2,__decorate([e.serializeAsColor3()],t.prototype,"diffuse",void 0),__decorate([e.serializeAsColor3()],t.prototype,"specular",void 0),__decorate([e.serialize()],t.prototype,"intensity",void 0),__decorate([e.serialize()],t.prototype,"range",void 0),__decorate([e.serialize("excludeWithLayerMask")],t.prototype,"_excludeWithLayerMask",void 0),__decorate([e.serialize("includeOnlyWithLayerMask")],t.prototype,"_includeOnlyWithLayerMask",void 0),__decorate([e.serialize("lightmapMode")],t.prototype,"_lightmapMode",void 0),__decorate([e.serialize()],t.prototype,"radius",void 0),e.Light=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r){var n=t.call(this,e,r)||this;return n.position=i,n}return __extends(i,t),i.prototype.getClassName=function(){return"PointLight"},i.prototype.getAbsolutePosition=function(){return this.transformedPosition?this.transformedPosition:this.position},i.prototype.computeTransformedPosition=function(){return!(!this.parent||!this.parent.getWorldMatrix)&&(this.transformedPosition||(this.transformedPosition=e.Vector3.Zero()),e.Vector3.TransformCoordinatesToRef(this.position,this.parent.getWorldMatrix(),this.transformedPosition),!0)},i.prototype.transferToEffect=function(e,t){return this.parent&&this.parent.getWorldMatrix?(this.computeTransformedPosition(),e.setFloat4(t,this.transformedPosition.x,this.transformedPosition.y,this.transformedPosition.z,0),this):(e.setFloat4(t,this.position.x,this.position.y,this.position.z,0),this)},i.prototype.needCube=function(){return!0},i.prototype.needRefreshPerFrame=function(){return!1},i.prototype.getShadowDirection=function(t){switch(t){case 0:return new e.Vector3(1,0,0);case 1:return new e.Vector3(-1,0,0);case 2:return new e.Vector3(0,-1,0);case 3:return new e.Vector3(0,1,0);case 4:return new e.Vector3(0,0,1);case 5:return new e.Vector3(0,0,-1)}return e.Vector3.Zero()},i.prototype.getDepthScale=function(){return 30},i.prototype.setShadowProjectionMatrix=function(t,i,r){if(this.customProjectionMatrixBuilder)this.customProjectionMatrixBuilder(i,r,t);else{var n=this.getScene().activeCamera;e.Matrix.PerspectiveFovLHToRef(Math.PI/2,1,void 0!==this.shadowMinZ?this.shadowMinZ:n.minZ,void 0!==this.shadowMaxZ?this.shadowMaxZ:n.maxZ,t)}return this},i.prototype._getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),e.Matrix.TranslationToRef(this.position.x,this.position.y,this.position.z,this._worldMatrix),this._worldMatrix},i.prototype.getTypeID=function(){return 0},i})(e.Light);__decorate([e.serializeAsVector3()],t.prototype,"position",void 0),__decorate([e.serialize()],t.prototype,"shadowMinZ",void 0),__decorate([e.serialize()],t.prototype,"shadowMaxZ",void 0),e.PointLight=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r,n,o,s){var a=t.call(this,e,s)||this;return a.position=i,a.direction=r,a.angle=n,a.exponent=o,a}return __extends(i,t),i.prototype.getClassName=function(){return"SpotLight"},i.prototype.getAbsolutePosition=function(){return this.transformedPosition?this.transformedPosition:this.position},i.prototype.getDepthScale=function(){return 30},i.prototype.setShadowProjectionMatrix=function(t,i,r){if(this.customProjectionMatrixBuilder)this.customProjectionMatrixBuilder(i,r,t);else{var n=this.getScene().activeCamera;e.Matrix.PerspectiveFovLHToRef(this.angle,1,void 0!==this.shadowMinZ?this.shadowMinZ:n.minZ,void 0!==this.shadowMaxZ?this.shadowMaxZ:n.maxZ,t)}return this},i.prototype.needCube=function(){return!1},i.prototype.needRefreshPerFrame=function(){return!1},i.prototype.getShadowDirection=function(e){return this.direction},i.prototype.setDirectionToTarget=function(t){return this.direction=e.Vector3.Normalize(t.subtract(this.position)),this.direction},i.prototype.computeTransformedPosition=function(){return!(!this.parent||!this.parent.getWorldMatrix)&&(this.transformedPosition||(this.transformedPosition=e.Vector3.Zero()),e.Vector3.TransformCoordinatesToRef(this.position,this.parent.getWorldMatrix(),this.transformedPosition),!0)},i.prototype.transferToEffect=function(t,i,r){var n;return this.parent&&this.parent.getWorldMatrix?(this._transformedDirection||(this._transformedDirection=e.Vector3.Zero()),this.computeTransformedPosition(),e.Vector3.TransformNormalToRef(this.direction,this.parent.getWorldMatrix(),this._transformedDirection),t.setFloat4(i,this.transformedPosition.x,this.transformedPosition.y,this.transformedPosition.z,this.exponent),n=e.Vector3.Normalize(this._transformedDirection)):(t.setFloat4(i,this.position.x,this.position.y,this.position.z,this.exponent),n=e.Vector3.Normalize(this.direction)),t.setFloat4(r,n.x,n.y,n.z,Math.cos(.5*this.angle)),this},i.prototype._getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),e.Matrix.TranslationToRef(this.position.x,this.position.y,this.position.z,this._worldMatrix),this._worldMatrix},i.prototype.getTypeID=function(){return 2},i.prototype.getRotation=function(){this.direction.normalize();var t=e.Vector3.Cross(this.direction,e.Axis.Y),i=e.Vector3.Cross(t,this.direction);return e.Vector3.RotationFromAxis(t,i,this.direction)},i})(e.Light);__decorate([e.serializeAsVector3()],t.prototype,"position",void 0),__decorate([e.serializeAsVector3()],t.prototype,"direction",void 0),__decorate([e.serialize()],t.prototype,"angle",void 0),__decorate([e.serialize()],t.prototype,"exponent",void 0),__decorate([e.serialize()],t.prototype,"shadowMinZ",void 0),__decorate([e.serialize()],t.prototype,"shadowMaxZ",void 0),e.SpotLight=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n){var o=t.call(this,i,n)||this;return o.groundColor=new e.Color3(0,0,0),o.direction=r,o}return __extends(i,t),i.prototype.getClassName=function(){return"HemisphericLight"},i.prototype.setDirectionToTarget=function(t){return this.direction=e.Vector3.Normalize(t.subtract(e.Vector3.Zero())),this.direction},i.prototype.getShadowGenerator=function(){return null},i.prototype.transferToEffect=function(t,i,r){var n=e.Vector3.Normalize(this.direction);return t.setFloat4(i,n.x,n.y,n.z,0),t.setColor3(r,this.groundColor.scale(this.intensity)),this},i.prototype._getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),this._worldMatrix},i.prototype.getTypeID=function(){return 3},i})(e.Light);__decorate([e.serializeAsColor3()],t.prototype,"groundColor",void 0),__decorate([e.serializeAsVector3()],t.prototype,"direction",void 0),e.HemisphericLight=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r){var n=t.call(this,e,r)||this;return n.shadowOrthoScale=.5,n.autoUpdateExtends=!0,n._orthoLeft=Number.MAX_VALUE,n._orthoRight=Number.MIN_VALUE,n._orthoTop=Number.MIN_VALUE,n._orthoBottom=Number.MAX_VALUE,n.position=i.scale(-1),n.direction=i,n}return __extends(i,t),i.prototype.getClassName=function(){return"DirectionalLight"},i.prototype.getAbsolutePosition=function(){return this.transformedPosition?this.transformedPosition:this.position},i.prototype.setDirectionToTarget=function(t){return this.direction=e.Vector3.Normalize(t.subtract(this.position)),this.direction},i.prototype.getDepthScale=function(){return 30},i.prototype.setShadowProjectionMatrix=function(t,i,r){if(this.customProjectionMatrixBuilder)this.customProjectionMatrixBuilder(i,r,t);else{var n=this.getScene().activeCamera;if(this.autoUpdateExtends||this._orthoLeft===Number.MAX_VALUE){var o=e.Vector3.Zero();this._orthoLeft=Number.MAX_VALUE,this._orthoRight=Number.MIN_VALUE,this._orthoTop=Number.MIN_VALUE,this._orthoBottom=Number.MAX_VALUE;for(var s=0;s<r.length;s++){var a=r[s];if(a){var h=a.getBoundingInfo();if(h)for(var c=h.boundingBox,l=0;l<c.vectorsWorld.length;l++)e.Vector3.TransformCoordinatesToRef(c.vectorsWorld[l],i,o),o.x<this._orthoLeft&&(this._orthoLeft=o.x),o.y<this._orthoBottom&&(this._orthoBottom=o.y),o.x>this._orthoRight&&(this._orthoRight=o.x),o.y>this._orthoTop&&(this._orthoTop=o.y)}}}var u=this._orthoRight-this._orthoLeft,f=this._orthoTop-this._orthoBottom;e.Matrix.OrthoOffCenterLHToRef(this._orthoLeft-u*this.shadowOrthoScale,this._orthoRight+u*this.shadowOrthoScale,this._orthoBottom-f*this.shadowOrthoScale,this._orthoTop+f*this.shadowOrthoScale,void 0!==this.shadowMinZ?this.shadowMinZ:n.minZ,void 0!==this.shadowMaxZ?this.shadowMaxZ:n.maxZ,t)}return this},i.prototype.needRefreshPerFrame=function(){return!0},i.prototype.needCube=function(){return!1},i.prototype.getShadowDirection=function(e){return this.direction},i.prototype.computeTransformedPosition=function(){return!(!this.parent||!this.parent.getWorldMatrix)&&(this.transformedPosition||(this.transformedPosition=e.Vector3.Zero()),e.Vector3.TransformCoordinatesToRef(this.position,this.parent.getWorldMatrix(),this.transformedPosition),!0)},i.prototype.transferToEffect=function(t,i){return this.parent&&this.parent.getWorldMatrix?(this._transformedDirection||(this._transformedDirection=e.Vector3.Zero()),e.Vector3.TransformNormalToRef(this.direction,this.parent.getWorldMatrix(),this._transformedDirection),t.setFloat4(i,this._transformedDirection.x,this._transformedDirection.y,this._transformedDirection.z,1),this):(t.setFloat4(i,this.direction.x,this.direction.y,this.direction.z,1),this)},i.prototype._getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),e.Matrix.TranslationToRef(this.position.x,this.position.y,this.position.z,this._worldMatrix),this._worldMatrix},i.prototype.getTypeID=function(){return 1},i})(e.Light);__decorate([e.serializeAsVector3()],t.prototype,"position",void 0),__decorate([e.serializeAsVector3()],t.prototype,"direction",void 0),__decorate([e.serialize()],t.prototype,"shadowOrthoScale",void 0),__decorate([e.serialize()],t.prototype,"autoUpdateExtends",void 0),__decorate([e.serialize()],t.prototype,"shadowMinZ",void 0),__decorate([e.serialize()],t.prototype,"shadowMaxZ",void 0),e.DirectionalLight=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(i,r){var n=this;this._filter=t.FILTER_NONE,this.blurScale=2,this._blurBoxOffset=0,this._bias=5e-5,this._lightDirection=e.Vector3.Zero(),this.forceBackFacesOnly=!1,this._darkness=0,this._transparencyShadow=!1,this._viewMatrix=e.Matrix.Zero(),this._projectionMatrix=e.Matrix.Zero(),this._transformMatrix=e.Matrix.Zero(),this._worldViewProjection=e.Matrix.Zero(),this._currentFaceIndex=0,this._currentFaceIndexCache=0,this._useFullFloat=!0,this._light=r,this._scene=r.getScene(),this._mapSize=i,r._shadowGenerator=this,r._markMeshesAsLightDirty();var o,s=this._scene.getEngine().getCaps();s.textureFloat&&s.textureFloatLinearFiltering&&s.textureFloatRender?(this._useFullFloat=!0,o=e.Engine.TEXTURETYPE_FLOAT):(this._useFullFloat=!1,o=e.Engine.TEXTURETYPE_UNSIGNED_INT),this._shadowMap=new e.RenderTargetTexture(r.name+"_shadowMap",i,this._scene,!1,!0,o,r.needCube()),this._shadowMap.wrapU=e.Texture.CLAMP_ADDRESSMODE,this._shadowMap.wrapV=e.Texture.CLAMP_ADDRESSMODE,this._shadowMap.anisotropicFilteringLevel=1,this._shadowMap.updateSamplingMode(e.Texture.BILINEAR_SAMPLINGMODE),this._shadowMap.renderParticles=!1,this._shadowMap.onBeforeRenderObservable.add((function(e){n._currentFaceIndex=e})),this._shadowMap.onAfterUnbindObservable.add((function(){n.useBlurExponentialShadowMap&&(n._shadowMap2||(n._shadowMap2=new e.RenderTargetTexture(r.name+"_shadowMap",i,n._scene,!1,!0,o),n._shadowMap2.wrapU=e.Texture.CLAMP_ADDRESSMODE,n._shadowMap2.wrapV=e.Texture.CLAMP_ADDRESSMODE,n._shadowMap2.updateSamplingMode(e.Texture.BILINEAR_SAMPLINGMODE),n._downSamplePostprocess=new e.PassPostProcess("downScale",1/n.blurScale,null,e.Texture.BILINEAR_SAMPLINGMODE,n._scene.getEngine(),!1,o),n._downSamplePostprocess.onApplyObservable.add((function(e){e.setTexture("textureSampler",n._shadowMap)})),n.blurBoxOffset=1),n._scene.postProcessManager.directRender([n._downSamplePostprocess,n._boxBlurPostprocess],n._shadowMap2.getInternalTexture()))}));var a=function(t){var i=t.getRenderingMesh(),r=n._scene,o=r.getEngine();o.setState(t.getMaterial().backFaceCulling);var s=i._getInstancesRenderList(t._id);if(!s.mustReturn){var a=null!==o.getCaps().instancedArrays&&null!==s.visibleInstances[t._id]&&void 0!==s.visibleInstances[t._id];if(n.isReady(t,a)){o.enableEffect(n._effect),i._bind(t,n._effect,e.Material.TriangleFillMode);var h=t.getMaterial();if(n._effect.setFloat2("biasAndScale",n.bias,n.depthScale),n._effect.setMatrix("viewProjection",n.getTransformMatrix()),n._effect.setVector3("lightPosition",n.getLight().position),n.getLight().needCube()&&n._effect.setFloat2("depthValues",r.activeCamera.minZ,r.activeCamera.maxZ),h&&h.needAlphaTesting()){var c=h.getAlphaTestTexture();n._effect.setTexture("diffuseSampler",c),n._effect.setMatrix("diffuseMatrix",c.getTextureMatrix())}i.useBones&&i.computeBonesUsingShaders&&n._effect.setMatrices("mBones",i.skeleton.getTransformMatrices(i)),n.forceBackFacesOnly&&o.setState(!0,0,!1,!0),i._processRendering(t,n._effect,e.Material.TriangleFillMode,s,a,(function(e,t){return n._effect.setMatrix("world",t)})),n.forceBackFacesOnly&&o.setState(!0,0,!1,!1)}else n._shadowMap.resetRefreshCounter()}};this._shadowMap.customRenderFunction=function(e,t,i){var r;for(r=0;r<e.length;r++)a(e.data[r]);for(r=0;r<t.length;r++)a(t.data[r]);if(n._transparencyShadow)for(r=0;r<i.length;r++)a(i.data[r])},this._shadowMap.onClearObservable.add((function(t){n.useExponentialShadowMap||n.useBlurExponentialShadowMap?t.clear(new e.Color4(0,0,0,0),!0,!0,!0):t.clear(new e.Color4(1,1,1,1),!0,!0,!0)}))}return Object.defineProperty(t,"FILTER_NONE",{get:function(){return t._FILTER_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(t,"FILTER_POISSONSAMPLING",{get:function(){return t._FILTER_POISSONSAMPLING},enumerable:!0,configurable:!0}),Object.defineProperty(t,"FILTER_EXPONENTIALSHADOWMAP",{get:function(){return t._FILTER_EXPONENTIALSHADOWMAP},enumerable:!0,configurable:!0}),Object.defineProperty(t,"FILTER_BLUREXPONENTIALSHADOWMAP",{get:function(){return t._FILTER_BLUREXPONENTIALSHADOWMAP},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"bias",{get:function(){return this._bias},set:function(e){this._bias=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"blurBoxOffset",{get:function(){return this._blurBoxOffset},set:function(t){var i=this;if(this._blurBoxOffset!==t){this._blurBoxOffset=t,this._boxBlurPostprocess&&this._boxBlurPostprocess.dispose();var r;this._scene.getEngine().getCaps();r=this._useFullFloat?e.Engine.TEXTURETYPE_FLOAT:e.Engine.TEXTURETYPE_UNSIGNED_INT,this._boxBlurPostprocess=new e.PostProcess("DepthBoxBlur","depthBoxBlur",["screenSize","boxOffset"],[],1/this.blurScale,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine(),!1,"#define OFFSET "+t,r),this._boxBlurPostprocess.onApplyObservable.add((function(e){e.setFloat2("screenSize",i._mapSize/i.blurScale,i._mapSize/i.blurScale)}))}},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"depthScale",{get:function(){return void 0!==this._depthScale?this._depthScale:this._light.getDepthScale()},set:function(e){this._depthScale=e},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"filter",{get:function(){return this._filter},set:function(t){this._filter!==t&&(this._filter=t,this.usePoissonSampling||this.useExponentialShadowMap||this.useBlurExponentialShadowMap?(this._shadowMap.anisotropicFilteringLevel=16,this._shadowMap.updateSamplingMode(e.Texture.BILINEAR_SAMPLINGMODE)):(this._shadowMap.anisotropicFilteringLevel=1,this._shadowMap.updateSamplingMode(e.Texture.NEAREST_SAMPLINGMODE)),this._light._markMeshesAsLightDirty())},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useVarianceShadowMap",{get:function(){return e.Tools.Warn("VSM are now replaced by ESM. Please use useExponentialShadowMap instead."),this.useExponentialShadowMap},set:function(t){e.Tools.Warn("VSM are now replaced by ESM. Please use useExponentialShadowMap instead."),this.useExponentialShadowMap=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useExponentialShadowMap",{get:function(){return this.filter===t.FILTER_EXPONENTIALSHADOWMAP},set:function(e){this.filter=e?t.FILTER_EXPONENTIALSHADOWMAP:t.FILTER_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"usePoissonSampling",{get:function(){return this.filter===t.FILTER_POISSONSAMPLING},set:function(e){this.filter=e?t.FILTER_POISSONSAMPLING:t.FILTER_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useBlurVarianceShadowMap",{get:function(){return e.Tools.Warn("VSM are now replaced by ESM. Please use useBlurExponentialShadowMap instead."),this.useBlurExponentialShadowMap},set:function(t){e.Tools.Warn("VSM are now replaced by ESM. Please use useBlurExponentialShadowMap instead."),this.useBlurExponentialShadowMap=t},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"useBlurExponentialShadowMap",{get:function(){return this.filter===t.FILTER_BLUREXPONENTIALSHADOWMAP},set:function(e){this._light.needCube()&&e?this.useExponentialShadowMap=!0:this.filter=e?t.FILTER_BLUREXPONENTIALSHADOWMAP:t.FILTER_NONE},enumerable:!0,configurable:!0}),t.prototype.isReady=function(t,i){var r=[];this._useFullFloat&&r.push("#define FULLFLOAT"),(this.useExponentialShadowMap||this.useBlurExponentialShadowMap)&&r.push("#define ESM"),this.getLight().needCube()&&r.push("#define CUBEMAP");var n=[e.VertexBuffer.PositionKind],o=t.getMesh(),s=t.getMaterial();if(s&&s.needAlphaTesting()&&(r.push("#define ALPHATEST"),o.isVerticesDataPresent(e.VertexBuffer.UVKind)&&(n.push(e.VertexBuffer.UVKind),r.push("#define UV1")),o.isVerticesDataPresent(e.VertexBuffer.UV2Kind))){1===s.getAlphaTestTexture().coordinatesIndex&&(n.push(e.VertexBuffer.UV2Kind),r.push("#define UV2"))}o.useBones&&o.computeBonesUsingShaders?(n.push(e.VertexBuffer.MatricesIndicesKind),n.push(e.VertexBuffer.MatricesWeightsKind),o.numBoneInfluencers>4&&(n.push(e.VertexBuffer.MatricesIndicesExtraKind),n.push(e.VertexBuffer.MatricesWeightsExtraKind)),r.push("#define NUM_BONE_INFLUENCERS "+o.numBoneInfluencers),r.push("#define BonesPerMesh "+(o.skeleton.bones.length+1))):r.push("#define NUM_BONE_INFLUENCERS 0"),i&&(r.push("#define INSTANCES"),n.push("world0"),n.push("world1"),n.push("world2"),n.push("world3"));var a=r.join("\n");return this._cachedDefines!==a&&(this._cachedDefines=a,this._effect=this._scene.getEngine().createEffect("shadowMap",n,["world","mBones","viewProjection","diffuseMatrix","lightPosition","depthValues","biasAndScale"],["diffuseSampler"],a)),this._effect.isReady()},t.prototype.getShadowMap=function(){return this._shadowMap},t.prototype.getShadowMapForRendering=function(){return this._shadowMap2?this._shadowMap2:this._shadowMap},t.prototype.getLight=function(){return this._light},t.prototype.getTransformMatrix=function(){var t=this._scene
  9. ;if(this._currentRenderID===t.getRenderId()&&this._currentFaceIndexCache===this._currentFaceIndex)return this._transformMatrix;this._currentRenderID=t.getRenderId(),this._currentFaceIndexCache=this._currentFaceIndex;var i=this._light.position;return e.Vector3.NormalizeToRef(this._light.getShadowDirection(this._currentFaceIndex),this._lightDirection),1===Math.abs(e.Vector3.Dot(this._lightDirection,e.Vector3.Up()))&&(this._lightDirection.z=1e-13),this._light.computeTransformedPosition()&&(i=this._light.transformedPosition),!this._light.needRefreshPerFrame()&&this._cachedPosition&&this._cachedDirection&&i.equals(this._cachedPosition)&&this._lightDirection.equals(this._cachedDirection)||(this._cachedPosition=i.clone(),this._cachedDirection=this._lightDirection.clone(),e.Matrix.LookAtLHToRef(i,i.add(this._lightDirection),e.Vector3.Up(),this._viewMatrix),this._light.setShadowProjectionMatrix(this._projectionMatrix,this._viewMatrix,this.getShadowMap().renderList),this._viewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix)),this._transformMatrix},t.prototype.getDarkness=function(){return this._darkness},t.prototype.setDarkness=function(e){return this._darkness=e>=1?1:e<=0?0:e,this},t.prototype.setTransparencyShadow=function(e){return this._transparencyShadow=e,this},t.prototype._packHalf=function(t){var i=255*t,r=i-Math.floor(i);return new e.Vector2(t-r/255,r)},t.prototype.dispose=function(){this._shadowMap.dispose(),this._shadowMap2&&this._shadowMap2.dispose(),this._downSamplePostprocess&&this._downSamplePostprocess.dispose(),this._boxBlurPostprocess&&this._boxBlurPostprocess.dispose(),this._light._shadowGenerator=null,this._light._markMeshesAsLightDirty()},t.prototype.serialize=function(){var e={};e.lightId=this._light.id,e.mapSize=this.getShadowMap().getRenderSize(),e.useExponentialShadowMap=this.useExponentialShadowMap,e.useBlurExponentialShadowMap=this.useBlurExponentialShadowMap,e.usePoissonSampling=this.usePoissonSampling,e.forceBackFacesOnly=this.forceBackFacesOnly,e.depthScale=this.depthScale,e.darkness=this.getDarkness(),e.renderList=[];for(var t=0;t<this.getShadowMap().renderList.length;t++){var i=this.getShadowMap().renderList[t];e.renderList.push(i.id)}return e},t.Parse=function(e,i){for(var r=i.getLightByID(e.lightId),n=new t(e.mapSize,r),o=0;o<e.renderList.length;o++){i.getMeshesByID(e.renderList[o]).forEach((function(e){n.getShadowMap().renderList.push(e)}))}return e.usePoissonSampling?n.usePoissonSampling=!0:e.useExponentialShadowMap?n.useExponentialShadowMap=!0:e.useBlurExponentialShadowMap?n.useBlurExponentialShadowMap=!0:e.useVarianceShadowMap?n.useExponentialShadowMap=!0:e.useBlurVarianceShadowMap&&(n.useBlurExponentialShadowMap=!0),e.depthScale&&(n.depthScale=e.depthScale),e.blurScale&&(n.blurScale=e.blurScale),e.blurBoxOffset&&(n.blurBoxOffset=e.blurBoxOffset),void 0!==e.bias&&(n.bias=e.bias),e.darkness&&n.setDarkness(e.darkness),n.forceBackFacesOnly=e.forceBackFacesOnly,n},t})();t._FILTER_NONE=0,t._FILTER_EXPONENTIALSHADOWMAP=1,t._FILTER_POISSONSAMPLING=2,t._FILTER_BLUREXPONENTIALSHADOWMAP=3,e.ShadowGenerator=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(e,t,i,r){return!(e.x>i.x+r)&&(!(i.x-r>t.x)&&(!(e.y>i.y+r)&&(!(i.y-r>t.y)&&(!(e.z>i.z+r)&&!(i.z-r>t.z)))))},i=(function(){var e={root:0,found:!1};return function(t,i,r,n){e.root=0,e.found=!1;var o=i*i-4*t*r;if(o<0)return e;var s=Math.sqrt(o),a=(-i-s)/(2*t),h=(-i+s)/(2*t);if(a>h){var c=h;h=a,a=c}return a>0&&a<n?(e.root=a,e.found=!0,e):h>0&&h<n?(e.root=h,e.found=!0,e):e}})(),r=(function(){function r(){this.radius=new e.Vector3(1,1,1),this.retry=0,this.basePointWorld=e.Vector3.Zero(),this.velocityWorld=e.Vector3.Zero(),this.normalizedVelocity=e.Vector3.Zero(),this._collisionPoint=e.Vector3.Zero(),this._planeIntersectionPoint=e.Vector3.Zero(),this._tempVector=e.Vector3.Zero(),this._tempVector2=e.Vector3.Zero(),this._tempVector3=e.Vector3.Zero(),this._tempVector4=e.Vector3.Zero(),this._edge=e.Vector3.Zero(),this._baseToVertex=e.Vector3.Zero(),this._destinationPoint=e.Vector3.Zero(),this._slidePlaneNormal=e.Vector3.Zero(),this._displacementVector=e.Vector3.Zero(),this._collisionMask=-1}return Object.defineProperty(r.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),r.prototype._initialize=function(t,i,r){this.velocity=i,e.Vector3.NormalizeToRef(i,this.normalizedVelocity),this.basePoint=t,t.multiplyToRef(this.radius,this.basePointWorld),i.multiplyToRef(this.radius,this.velocityWorld),this.velocityWorldLength=this.velocityWorld.length(),this.epsilon=r,this.collisionFound=!1},r.prototype._checkPointInTriangle=function(t,i,r,n,o){i.subtractToRef(t,this._tempVector),r.subtractToRef(t,this._tempVector2),e.Vector3.CrossToRef(this._tempVector,this._tempVector2,this._tempVector4);var s=e.Vector3.Dot(this._tempVector4,o);return!(s<0)&&(n.subtractToRef(t,this._tempVector3),e.Vector3.CrossToRef(this._tempVector2,this._tempVector3,this._tempVector4),!((s=e.Vector3.Dot(this._tempVector4,o))<0)&&(e.Vector3.CrossToRef(this._tempVector3,this._tempVector,this._tempVector4),(s=e.Vector3.Dot(this._tempVector4,o))>=0))},r.prototype._canDoCollision=function(i,r,n,o){var s=e.Vector3.Distance(this.basePointWorld,i),a=Math.max(this.radius.x,this.radius.y,this.radius.z);return!(s>this.velocityWorldLength+a+r)&&!!t(n,o,this.basePointWorld,this.velocityWorldLength+a)},r.prototype._testTriangle=function(t,r,n,o,s,a){var h,c=!1;r||(r=[]),r[t]||(r[t]=new e.Plane(0,0,0,0),r[t].copyFromPoints(n,o,s));var l=r[t];if(a||l.isFrontFacingTo(this.normalizedVelocity,0)){var u=l.signedDistanceTo(this.basePoint),f=e.Vector3.Dot(l.normal,this.velocity);if(0==f){if(Math.abs(u)>=1)return;c=!0,h=0}else{h=(-1-u)/f;var d=(1-u)/f;if(h>d){var p=d;d=h,h=p}if(h>1||d<0)return;h<0&&(h=0),h>1&&(h=1)}this._collisionPoint.copyFromFloats(0,0,0);var m=!1,g=1;if(c||(this.basePoint.subtractToRef(l.normal,this._planeIntersectionPoint),this.velocity.scaleToRef(h,this._tempVector),this._planeIntersectionPoint.addInPlace(this._tempVector),this._checkPointInTriangle(this._planeIntersectionPoint,n,o,s,l.normal)&&(m=!0,g=h,this._collisionPoint.copyFrom(this._planeIntersectionPoint))),!m){var _=this.velocity.lengthSquared(),v=_;this.basePoint.subtractToRef(n,this._tempVector);var y=2*e.Vector3.Dot(this.velocity,this._tempVector),x=this._tempVector.lengthSquared()-1,b=i(v,y,x,g);b.found&&(g=b.root,m=!0,this._collisionPoint.copyFrom(n)),this.basePoint.subtractToRef(o,this._tempVector),y=2*e.Vector3.Dot(this.velocity,this._tempVector),x=this._tempVector.lengthSquared()-1,b=i(v,y,x,g),b.found&&(g=b.root,m=!0,this._collisionPoint.copyFrom(o)),this.basePoint.subtractToRef(s,this._tempVector),y=2*e.Vector3.Dot(this.velocity,this._tempVector),x=this._tempVector.lengthSquared()-1,b=i(v,y,x,g),b.found&&(g=b.root,m=!0,this._collisionPoint.copyFrom(s)),o.subtractToRef(n,this._edge),n.subtractToRef(this.basePoint,this._baseToVertex);var A=this._edge.lengthSquared(),T=e.Vector3.Dot(this._edge,this.velocity),E=e.Vector3.Dot(this._edge,this._baseToVertex);if(v=A*-_+T*T,y=A*(2*e.Vector3.Dot(this.velocity,this._baseToVertex))-2*T*E,x=A*(1-this._baseToVertex.lengthSquared())+E*E,b=i(v,y,x,g),b.found){var M=(T*b.root-E)/A;M>=0&&M<=1&&(g=b.root,m=!0,this._edge.scaleInPlace(M),n.addToRef(this._edge,this._collisionPoint))}s.subtractToRef(o,this._edge),o.subtractToRef(this.basePoint,this._baseToVertex),A=this._edge.lengthSquared(),T=e.Vector3.Dot(this._edge,this.velocity),E=e.Vector3.Dot(this._edge,this._baseToVertex),v=A*-_+T*T,y=A*(2*e.Vector3.Dot(this.velocity,this._baseToVertex))-2*T*E,x=A*(1-this._baseToVertex.lengthSquared())+E*E,b=i(v,y,x,g),b.found&&(M=(T*b.root-E)/A)>=0&&M<=1&&(g=b.root,m=!0,this._edge.scaleInPlace(M),o.addToRef(this._edge,this._collisionPoint)),n.subtractToRef(s,this._edge),s.subtractToRef(this.basePoint,this._baseToVertex),A=this._edge.lengthSquared(),T=e.Vector3.Dot(this._edge,this.velocity),E=e.Vector3.Dot(this._edge,this._baseToVertex),v=A*-_+T*T,y=A*(2*e.Vector3.Dot(this.velocity,this._baseToVertex))-2*T*E,x=A*(1-this._baseToVertex.lengthSquared())+E*E,b=i(v,y,x,g),b.found&&(M=(T*b.root-E)/A)>=0&&M<=1&&(g=b.root,m=!0,this._edge.scaleInPlace(M),s.addToRef(this._edge,this._collisionPoint))}if(m){var P=g*this.velocity.length();(!this.collisionFound||P<this.nearestDistance)&&(this.intersectionPoint?this.intersectionPoint.copyFrom(this._collisionPoint):this.intersectionPoint=this._collisionPoint.clone(),this.nearestDistance=P,this.collisionFound=!0)}}},r.prototype._collide=function(e,t,i,r,n,o,s){for(var a=r;a<n;a+=3){var h=t[i[a]-o],c=t[i[a+1]-o],l=t[i[a+2]-o];this._testTriangle(a,e,l,c,h,s)}},r.prototype._getResponse=function(t,i){t.addToRef(i,this._destinationPoint),i.scaleInPlace(this.nearestDistance/i.length()),this.basePoint.addToRef(i,t),t.subtractToRef(this.intersectionPoint,this._slidePlaneNormal),this._slidePlaneNormal.normalize(),this._slidePlaneNormal.scaleToRef(this.epsilon,this._displacementVector),t.addInPlace(this._displacementVector),this.intersectionPoint.addInPlace(this._displacementVector),this._slidePlaneNormal.scaleInPlace(e.Plane.SignedDistanceToPlaneFromPositionAndNormal(this.intersectionPoint,this._slidePlaneNormal,this._destinationPoint)),this._destinationPoint.subtractInPlace(this._slidePlaneNormal),this._destinationPoint.subtractToRef(this.intersectionPoint,i)},r})();e.Collider=r})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){e.CollisionWorker="";var t;!(function(e){e[e.INIT=0]="INIT",e[e.UPDATE=1]="UPDATE",e[e.COLLIDE=2]="COLLIDE"})(t=e.WorkerTaskType||(e.WorkerTaskType={}));var i;!(function(e){e[e.SUCCESS=0]="SUCCESS",e[e.UNKNOWN_ERROR=1]="UNKNOWN_ERROR"})(i=e.WorkerReplyType||(e.WorkerReplyType={}));var r=(function(){function r(){var n=this;this._scaledPosition=e.Vector3.Zero(),this._scaledVelocity=e.Vector3.Zero(),this.onMeshUpdated=function(e){n._addUpdateMeshesList[e.uniqueId]=r.SerializeMesh(e)},this.onGeometryUpdated=function(e){n._addUpdateGeometriesList[e.id]=r.SerializeGeometry(e)},this._afterRender=function(){if(n._init&&!(0==n._toRemoveGeometryArray.length&&0==n._toRemoveMeshesArray.length&&0==Object.keys(n._addUpdateGeometriesList).length&&0==Object.keys(n._addUpdateMeshesList).length||n._runningUpdated>4)){++n._runningUpdated;var e={updatedMeshes:n._addUpdateMeshesList,updatedGeometries:n._addUpdateGeometriesList,removedGeometries:n._toRemoveGeometryArray,removedMeshes:n._toRemoveMeshesArray},i={payload:e,taskType:t.UPDATE},r=[];for(var o in e.updatedGeometries)e.updatedGeometries.hasOwnProperty(o)&&(r.push(i.payload.updatedGeometries[o].indices.buffer),r.push(i.payload.updatedGeometries[o].normals.buffer),r.push(i.payload.updatedGeometries[o].positions.buffer));n._worker.postMessage(i,r),n._addUpdateMeshesList={},n._addUpdateGeometriesList={},n._toRemoveGeometryArray=[],n._toRemoveMeshesArray=[]}},this._onMessageFromWorker=function(r){var o=r.data;if(o.error!=i.SUCCESS)return void e.Tools.Warn("error returned from worker!");switch(o.taskType){case t.INIT:n._init=!0,n._scene.meshes.forEach((function(e){n.onMeshAdded(e)})),n._scene.getGeometries().forEach((function(e){n.onGeometryAdded(e)}));break;case t.UPDATE:n._runningUpdated--;break;case t.COLLIDE:n._runningCollisionTask=!1;var s=o.payload;if(!n._collisionsCallbackArray[s.collisionId])return;n._collisionsCallbackArray[s.collisionId](s.collisionId,e.Vector3.FromArray(s.newPosition),n._scene.getMeshByUniqueID(s.collidedMeshUniqueId)),n._collisionsCallbackArray[s.collisionId]=void 0}},this._collisionsCallbackArray=[],this._init=!1,this._runningUpdated=0,this._runningCollisionTask=!1,this._addUpdateMeshesList={},this._addUpdateGeometriesList={},this._toRemoveGeometryArray=[],this._toRemoveMeshesArray=[]}return r.prototype.getNewPosition=function(e,i,r,n,o,s,a){if(this._init&&!this._collisionsCallbackArray[a]&&!this._collisionsCallbackArray[a+1e5]){e.divideToRef(r.radius,this._scaledPosition),i.divideToRef(r.radius,this._scaledVelocity),this._collisionsCallbackArray[a]=s;var h={collider:{position:this._scaledPosition.asArray(),velocity:this._scaledVelocity.asArray(),radius:r.radius.asArray()},collisionId:a,excludedMeshUniqueId:o?o.uniqueId:null,maximumRetry:n},c={payload:h,taskType:t.COLLIDE};this._worker.postMessage(c)}},r.prototype.init=function(i){this._scene=i,this._scene.registerAfterRender(this._afterRender);var r=e.WorkerIncluded?e.Engine.CodeRepository+"Collisions/babylon.collisionWorker.js":URL.createObjectURL(new Blob([e.CollisionWorker],{type:"application/javascript"}));this._worker=new Worker(r),this._worker.onmessage=this._onMessageFromWorker;var n={payload:{},taskType:t.INIT};this._worker.postMessage(n)},r.prototype.destroy=function(){this._scene.unregisterAfterRender(this._afterRender),this._worker.terminate()},r.prototype.onMeshAdded=function(e){e.registerAfterWorldMatrixUpdate(this.onMeshUpdated),this.onMeshUpdated(e)},r.prototype.onMeshRemoved=function(e){this._toRemoveMeshesArray.push(e.uniqueId)},r.prototype.onGeometryAdded=function(e){e.onGeometryUpdated=this.onGeometryUpdated,this.onGeometryUpdated(e)},r.prototype.onGeometryDeleted=function(e){this._toRemoveGeometryArray.push(e.id)},r})();r.SerializeMesh=function(t){var i=[];t.subMeshes&&(i=t.subMeshes.map((function(e,t){return{position:t,verticesStart:e.verticesStart,verticesCount:e.verticesCount,indexStart:e.indexStart,indexCount:e.indexCount,hasMaterial:!!e.getMaterial(),sphereCenter:e.getBoundingInfo().boundingSphere.centerWorld.asArray(),sphereRadius:e.getBoundingInfo().boundingSphere.radiusWorld,boxMinimum:e.getBoundingInfo().boundingBox.minimumWorld.asArray(),boxMaximum:e.getBoundingInfo().boundingBox.maximumWorld.asArray()}})));var r=null;return t instanceof e.Mesh?r=t.geometry?t.geometry.id:null:t instanceof e.InstancedMesh&&(r=t.sourceMesh&&t.sourceMesh.geometry?t.sourceMesh.geometry.id:null),{uniqueId:t.uniqueId,id:t.id,name:t.name,geometryId:r,sphereCenter:t.getBoundingInfo().boundingSphere.centerWorld.asArray(),sphereRadius:t.getBoundingInfo().boundingSphere.radiusWorld,boxMinimum:t.getBoundingInfo().boundingBox.minimumWorld.asArray(),boxMaximum:t.getBoundingInfo().boundingBox.maximumWorld.asArray(),worldMatrixFromCache:t.worldMatrixFromCache.asArray(),subMeshes:i,checkCollisions:t.checkCollisions}},r.SerializeGeometry=function(t){return{id:t.id,positions:new Float32Array(t.getVerticesData(e.VertexBuffer.PositionKind)||[]),normals:new Float32Array(t.getVerticesData(e.VertexBuffer.NormalKind)||[]),indices:new Uint32Array(t.getIndices()||[])}},e.CollisionCoordinatorWorker=r;var n=(function(){function t(){this._scaledPosition=e.Vector3.Zero(),this._scaledVelocity=e.Vector3.Zero(),this._finalPosition=e.Vector3.Zero()}return t.prototype.getNewPosition=function(e,t,i,r,n,o,s){e.divideToRef(i.radius,this._scaledPosition),t.divideToRef(i.radius,this._scaledVelocity),i.collidedMesh=null,i.retry=0,i.initialVelocity=this._scaledVelocity,i.initialPosition=this._scaledPosition,this._collideWithWorld(this._scaledPosition,this._scaledVelocity,i,r,this._finalPosition,n),this._finalPosition.multiplyInPlace(i.radius),o(s,this._finalPosition,i.collidedMesh)},t.prototype.init=function(e){this._scene=e},t.prototype.destroy=function(){},t.prototype.onMeshAdded=function(e){},t.prototype.onMeshUpdated=function(e){},t.prototype.onMeshRemoved=function(e){},t.prototype.onGeometryAdded=function(e){},t.prototype.onGeometryUpdated=function(e){},t.prototype.onGeometryDeleted=function(e){},t.prototype._collideWithWorld=function(t,i,r,n,o,s){void 0===s&&(s=null);var a=10*e.Engine.CollisionsEpsilon;if(r.retry>=n)return void o.copyFrom(t);var h=s?s.collisionMask:r.collisionMask;r._initialize(t,i,a);for(var c=0;c<this._scene.meshes.length;c++){var l=this._scene.meshes[c];l.isEnabled()&&l.checkCollisions&&l.subMeshes&&l!==s&&0!=(h&l.collisionGroup)&&l._checkCollision(r)}return r.collisionFound?(0===i.x&&0===i.y&&0===i.z||r._getResponse(t,i),i.length()<=a?void o.copyFrom(t):(r.retry++,void this._collideWithWorld(t,i,r,n,o,s))):void t.addToRef(i,o)},t})();e.CollisionCoordinatorLegacy=n})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(r,n,o){var s=t.call(this,r,o)||this;return s.upVector=e.Vector3.Up(),s.orthoLeft=null,s.orthoRight=null,s.orthoBottom=null,s.orthoTop=null,s.fov=.8,s.minZ=1,s.maxZ=1e4,s.inertia=.9,s.mode=i.PERSPECTIVE_CAMERA,s.isIntermediate=!1,s.viewport=new e.Viewport(0,0,1,1),s.layerMask=268435455,s.fovMode=i.FOVMODE_VERTICAL_FIXED,s.cameraRigMode=i.RIG_MODE_NONE,s._rigCameras=new Array,s._webvrViewMatrix=e.Matrix.Identity(),s._computedViewMatrix=e.Matrix.Identity(),s._projectionMatrix=new e.Matrix,s._doNotComputeProjectionMatrix=!1,s._postProcesses=new Array,s._transformMatrix=e.Matrix.Zero(),s._activeMeshes=new e.SmartArray(256),s._globalPosition=e.Vector3.Zero(),s._refreshFrustumPlanes=!0,s.getScene().addCamera(s),s.getScene().activeCamera||(s.getScene().activeCamera=s),s.position=n,s}return __extends(i,t),Object.defineProperty(i,"PERSPECTIVE_CAMERA",{get:function(){return i._PERSPECTIVE_CAMERA},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ORTHOGRAPHIC_CAMERA",{get:function(){return i._ORTHOGRAPHIC_CAMERA},enumerable:!0,configurable:!0}),Object.defineProperty(i,"FOVMODE_VERTICAL_FIXED",{get:function(){return i._FOVMODE_VERTICAL_FIXED},enumerable:!0,configurable:!0}),Object.defineProperty(i,"FOVMODE_HORIZONTAL_FIXED",{get:function(){return i._FOVMODE_HORIZONTAL_FIXED},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_NONE",{get:function(){return i._RIG_MODE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_STEREOSCOPIC_ANAGLYPH",{get:function(){return i._RIG_MODE_STEREOSCOPIC_ANAGLYPH},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL",{get:function(){return i._RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED",{get:function(){return i._RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_STEREOSCOPIC_OVERUNDER",{get:function(){return i._RIG_MODE_STEREOSCOPIC_OVERUNDER},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_VR",{get:function(){return i._RIG_MODE_VR},enumerable:!0,configurable:!0}),Object.defineProperty(i,"RIG_MODE_WEBVR",{get:function(){return i._RIG_MODE_WEBVR},enumerable:!0,configurable:!0}),i.prototype.getClassName=function(){return"Camera"},i.prototype.toString=function(e){var t="Name: "+this.name;if(t+=", type: "+this.getClassName(),this.animations)for(var i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t},Object.defineProperty(i.prototype,"globalPosition",{get:function(){return this._globalPosition},enumerable:!0,configurable:!0}),i.prototype.getActiveMeshes=function(){return this._activeMeshes},i.prototype.isActiveMesh=function(e){return this._activeMeshes.indexOf(e)!==-1},i.prototype._initCache=function(){t.prototype._initCache.call(this),this._cache.position=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.upVector=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.mode=void 0,this._cache.minZ=void 0,this._cache.maxZ=void 0,this._cache.fov=void 0,this._cache.fovMode=void 0,this._cache.aspectRatio=void 0,this._cache.orthoLeft=void 0,this._cache.orthoRight=void 0,this._cache.orthoBottom=void 0,this._cache.orthoTop=void 0,this._cache.renderWidth=void 0,this._cache.renderHeight=void 0},i.prototype._updateCache=function(e){e||t.prototype._updateCache.call(this);var i=this.getEngine();this._cache.position.copyFrom(this.position),this._cache.upVector.copyFrom(this.upVector),this._cache.mode=this.mode,this._cache.minZ=this.minZ,this._cache.maxZ=this.maxZ,this._cache.fov=this.fov,this._cache.fovMode=this.fovMode,this._cache.aspectRatio=i.getAspectRatio(this),this._cache.orthoLeft=this.orthoLeft,this._cache.orthoRight=this.orthoRight,this._cache.orthoBottom=this.orthoBottom,this._cache.orthoTop=this.orthoTop,this._cache.renderWidth=i.getRenderWidth(),this._cache.renderHeight=i.getRenderHeight()},i.prototype._updateFromScene=function(){this.updateCache(),this.update()},i.prototype._isSynchronized=function(){return this._isSynchronizedViewMatrix()&&this._isSynchronizedProjectionMatrix()},i.prototype._isSynchronizedViewMatrix=function(){return!!t.prototype._isSynchronized.call(this)&&(this._cache.position.equals(this.position)&&this._cache.upVector.equals(this.upVector)&&this.isSynchronizedWithParent())},i.prototype._isSynchronizedProjectionMatrix=function(){var e=this._cache.mode===this.mode&&this._cache.minZ===this.minZ&&this._cache.maxZ===this.maxZ;if(!e)return!1;var t=this.getEngine();return e=this.mode===i.PERSPECTIVE_CAMERA?this._cache.fov===this.fov&&this._cache.fovMode===this.fovMode&&this._cache.aspectRatio===t.getAspectRatio(this):this._cache.orthoLeft===this.orthoLeft&&this._cache.orthoRight===this.orthoRight&&this._cache.orthoBottom===this.orthoBottom&&this._cache.orthoTop===this.orthoTop&&this._cache.renderWidth===t.getRenderWidth()&&this._cache.renderHeight===t.getRenderHeight()},i.prototype.attachControl=function(e,t){},i.prototype.detachControl=function(e){},i.prototype.update=function(){this.cameraRigMode!==i.RIG_MODE_NONE&&this._updateRigCameras(),this._checkInputs()},i.prototype._checkInputs=function(){},Object.defineProperty(i.prototype,"rigCameras",{get:function(){return this._rigCameras},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"rigPostProcess",{get:function(){return this._rigPostProcess},enumerable:!0,configurable:!0}),i.prototype._cascadePostProcessesToRigCams=function(){this._postProcesses.length>0&&this._postProcesses[0].markTextureDirty();for(var t=0,i=this._rigCameras.length;t<i;t++){var r=this._rigCameras[t],n=r._rigPostProcess;if(n){n instanceof e.PassPostProcess&&(r.isIntermediate=0===this._postProcesses.length),r._postProcesses=this._postProcesses.slice(0).concat(n),n.markTextureDirty()}else r._postProcesses=this._postProcesses.slice(0)}},i.prototype.attachPostProcess=function(t,i){return void 0===i&&(i=null),!t.isReusable()&&this._postProcesses.indexOf(t)>-1?(e.Tools.Error("You're trying to reuse a post process not defined as reusable."),0):(null==i||i<0?this._postProcesses.push(t):this._postProcesses.splice(i,0,t),this._cascadePostProcessesToRigCams(),this._postProcesses.indexOf(t))},i.prototype.detachPostProcess=function(e,t){void 0===t&&(t=null);var i,r,n=[];if(t)for(t=t instanceof Array?t:[t],i=t.length-1;i>=0;i--)this._postProcesses[t[i]]===e?(r=t[i],this._postProcesses.splice(r,1)):n.push(i);else{var o=this._postProcesses.indexOf(e);o!==-1&&this._postProcesses.splice(o,1)}return this._cascadePostProcessesToRigCams(),n},i.prototype.getWorldMatrix=function(){return this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),this.getViewMatrix().invertToRef(this._worldMatrix),this._worldMatrix},i.prototype._getViewMatrix=function(){return e.Matrix.Identity()},i.prototype.getViewMatrix=function(t){return this._computedViewMatrix=this._computeViewMatrix(t),!t&&this._isSynchronizedViewMatrix()?this._computedViewMatrix:(this._refreshFrustumPlanes=!0,this.parent&&this.parent.getWorldMatrix?(this._worldMatrix||(this._worldMatrix=e.Matrix.Identity()),this._computedViewMatrix.invertToRef(this._worldMatrix),this._worldMatrix.multiplyToRef(this.parent.getWorldMatrix(),this._computedViewMatrix),this._globalPosition.copyFromFloats(this._computedViewMatrix.m[12],this._computedViewMatrix.m[13],this._computedViewMatrix.m[14]),this._computedViewMatrix.invert(),this._markSyncedWithParent()):this._globalPosition.copyFrom(this.position),this._cameraRigParams&&this._cameraRigParams.vrPreViewMatrix&&this._computedViewMatrix.multiplyToRef(this._cameraRigParams.vrPreViewMatrix,this._computedViewMatrix),this._currentRenderId=this.getScene().getRenderId(),this._computedViewMatrix)},i.prototype._computeViewMatrix=function(e){return!e&&this._isSynchronizedViewMatrix()?this._computedViewMatrix:(this._computedViewMatrix=this._getViewMatrix(),this._currentRenderId=this.getScene().getRenderId(),this._computedViewMatrix)},i.prototype.freezeProjectionMatrix=function(e){this._doNotComputeProjectionMatrix=!0,void 0!==e&&(this._projectionMatrix=e)},i.prototype.unfreezeProjectionMatrix=function(){this._doNotComputeProjectionMatrix=!1},i.prototype.getProjectionMatrix=function(t){if(this._doNotComputeProjectionMatrix||!t&&this._isSynchronizedProjectionMatrix())return this._projectionMatrix;this._refreshFrustumPlanes=!0;var r=this.getEngine(),n=this.getScene();if(this.mode===i.PERSPECTIVE_CAMERA)return this.minZ<=0&&(this.minZ=.1),n.useRightHandedSystem?e.Matrix.PerspectiveFovRHToRef(this.fov,r.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===i.FOVMODE_VERTICAL_FIXED):e.Matrix.PerspectiveFovLHToRef(this.fov,r.getAspectRatio(this),this.minZ,this.maxZ,this._projectionMatrix,this.fovMode===i.FOVMODE_VERTICAL_FIXED),this._projectionMatrix;var o=r.getRenderWidth()/2,s=r.getRenderHeight()/2;return n.useRightHandedSystem?e.Matrix.OrthoOffCenterRHToRef(this.orthoLeft||-o,this.orthoRight||o,this.orthoBottom||-s,this.orthoTop||s,this.minZ,this.maxZ,this._projectionMatrix):e.Matrix.OrthoOffCenterLHToRef(this.orthoLeft||-o,this.orthoRight||o,this.orthoBottom||-s,this.orthoTop||s,this.minZ,this.maxZ,this._projectionMatrix),this._projectionMatrix},i.prototype.getTranformationMatrix=function(){return this._computedViewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._transformMatrix},i.prototype.updateFrustumPlanes=function(){this._refreshFrustumPlanes&&(this.getTranformationMatrix(),this._frustumPlanes?e.Frustum.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=e.Frustum.GetPlanes(this._transformMatrix),this._refreshFrustumPlanes=!1)},i.prototype.isInFrustum=function(e){return this.updateFrustumPlanes(),e.isInFrustum(this._frustumPlanes)},i.prototype.isCompletelyInFrustum=function(e){return this.updateFrustumPlanes(),e.isCompletelyInFrustum(this._frustumPlanes)},i.prototype.dispose=function(){for(this.getScene().stopAnimation(this),this.getScene().removeCamera(this);this._rigCameras.length>0;)this._rigCameras.pop().dispose();for(var e=this._postProcesses.length;--e>=0;)this._postProcesses[e].dispose(this);t.prototype.dispose.call(this)},i.prototype.setCameraRigMode=function(t,r){for(;this._rigCameras.length>0;)this._rigCameras.pop().dispose();switch(this.cameraRigMode=t,this._cameraRigParams={},this._cameraRigParams.interaxialDistance=r.interaxialDistance||.0637,this._cameraRigParams.stereoHalfAngle=e.Tools.ToRadians(this._cameraRigParams.interaxialDistance/.0637),this.cameraRigMode!==i.RIG_MODE_NONE&&(this._rigCameras.push(this.createRigCamera(this.name+"_L",0)),this._rigCameras.push(this.createRigCamera(this.name+"_R",1))),this.cameraRigMode){case i.RIG_MODE_STEREOSCOPIC_ANAGLYPH:this._rigCameras[0]._rigPostProcess=new e.PassPostProcess(this.name+"_passthru",1,this._rigCameras[0]),this._rigCameras[1]._rigPostProcess=new e.AnaglyphPostProcess(this.name+"_anaglyph",1,this._rigCameras);break;case i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case i.RIG_MODE_STEREOSCOPIC_OVERUNDER:var n=this.cameraRigMode===i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL||this.cameraRigMode===i.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED;this._rigCameras[0]._rigPostProcess=new e.PassPostProcess(this.name+"_passthru",1,this._rigCameras[0]),this._rigCameras[1]._rigPostProcess=new e.StereoscopicInterlacePostProcess(this.name+"_stereoInterlace",this._rigCameras,n);break;case i.RIG_MODE_VR:var o=r.vrCameraMetrics||e.VRCameraMetrics.GetDefault();this._rigCameras[0]._cameraRigParams.vrMetrics=o,this._rigCameras[0].viewport=new e.Viewport(0,0,.5,1),this._rigCameras[0]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[0]._cameraRigParams.vrHMatrix=o.leftHMatrix,this._rigCameras[0]._cameraRigParams.vrPreViewMatrix=o.leftPreViewMatrix,this._rigCameras[0].getProjectionMatrix=this._rigCameras[0]._getVRProjectionMatrix,this._rigCameras[1]._cameraRigParams.vrMetrics=o,this._rigCameras[1].viewport=new e.Viewport(.5,0,.5,1),this._rigCameras[1]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[1]._cameraRigParams.vrHMatrix=o.rightHMatrix,this._rigCameras[1]._cameraRigParams.vrPreViewMatrix=o.rightPreViewMatrix,this._rigCameras[1].getProjectionMatrix=this._rigCameras[1]._getVRProjectionMatrix,o.compensateDistortion&&(this._rigCameras[0]._rigPostProcess=new e.VRDistortionCorrectionPostProcess("VR_Distort_Compensation_Left",this._rigCameras[0],!1,o),this._rigCameras[1]._rigPostProcess=new e.VRDistortionCorrectionPostProcess("VR_Distort_Compensation_Right",this._rigCameras[1],!0,o));break;case i.RIG_MODE_WEBVR:if(r.vrDisplay){var s=r.vrDisplay.getEyeParameters("left"),a=r.vrDisplay.getEyeParameters("right");this._rigCameras[0].viewport=new e.Viewport(0,0,.5,1),this._rigCameras[0].setCameraRigParameter("left",!0),this._rigCameras[0].setCameraRigParameter("eyeParameters",s),this._rigCameras[0].setCameraRigParameter("frameData",r.frameData),this._rigCameras[0].setCameraRigParameter("parentCamera",r.parentCamera),this._rigCameras[0]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[0].getProjectionMatrix=this._getWebVRProjectionMatrix,this._rigCameras[0].parent=this,this._rigCameras[0]._getViewMatrix=this._getWebVRViewMatrix,this._rigCameras[1].viewport=new e.Viewport(.5,0,.5,1),this._rigCameras[1].setCameraRigParameter("eyeParameters",a),this._rigCameras[1].setCameraRigParameter("frameData",r.frameData),this._rigCameras[1].setCameraRigParameter("parentCamera",r.parentCamera),this._rigCameras[1]._cameraRigParams.vrWorkMatrix=new e.Matrix,this._rigCameras[1].getProjectionMatrix=this._getWebVRProjectionMatrix,this._rigCameras[1].parent=this,this._rigCameras[1]._getViewMatrix=this._getWebVRViewMatrix}}this._cascadePostProcessesToRigCams(),this.update()},i.prototype._getVRProjectionMatrix=function(){return e.Matrix.PerspectiveFovLHToRef(this._cameraRigParams.vrMetrics.aspectRatioFov,this._cameraRigParams.vrMetrics.aspectRatio,this.minZ,this.maxZ,this._cameraRigParams.vrWorkMatrix),this._cameraRigParams.vrWorkMatrix.multiplyToRef(this._cameraRigParams.vrHMatrix,this._projectionMatrix),this._projectionMatrix},i.prototype._updateCameraRotationMatrix=function(){},i.prototype._updateWebVRCameraRotationMatrix=function(){},i.prototype._getWebVRProjectionMatrix=function(){return e.Matrix.Identity()},i.prototype._getWebVRViewMatrix=function(){return e.Matrix.Identity()},i.prototype.setCameraRigParameter=function(t,i){this._cameraRigParams||(this._cameraRigParams={}),this._cameraRigParams[t]=i,"interaxialDistance"===t&&(this._cameraRigParams.stereoHalfAngle=e.Tools.ToRadians(i/.0637))},i.prototype.createRigCamera=function(e,t){return null},i.prototype._updateRigCameras=function(){for(var e=0;e<this._rigCameras.length;e++)this._rigCameras[e].minZ=this.minZ,this._rigCameras[e].maxZ=this.maxZ,this._rigCameras[e].fov=this.fov;this.cameraRigMode===i.RIG_MODE_STEREOSCOPIC_ANAGLYPH&&(this._rigCameras[0].viewport=this._rigCameras[1].viewport=this.viewport)},i.prototype._setupInputs=function(){},i.prototype.serialize=function(){var t=e.SerializationHelper.Serialize(this);return t.type=this.getClassName(),this.parent&&(t.parentId=this.parent.id),this.inputs&&this.inputs.serialize(t),e.Animation.AppendSerializedAnimations(this,t),t.ranges=this.serializeAnimationRanges(),t},i.prototype.clone=function(t){return e.SerializationHelper.Clone(i.GetConstructorFromName(this.getClassName(),t,this.getScene(),this.interaxialDistance,this.isStereoscopicSideBySide),this)},i.prototype.getDirection=function(t){var i=e.Vector3.Zero();return this.getDirectionToRef(t,i),i},i.prototype.getDirectionToRef=function(t,i){e.Vector3.TransformNormalToRef(t,this.getWorldMatrix(),i)},i.GetConstructorFromName=function(t,i,r,n,o){switch(void 0===n&&(n=0),
  10. void 0===o&&(o=!0),t){case"ArcRotateCamera":return function(){return new e.ArcRotateCamera(i,0,0,1,e.Vector3.Zero(),r)};case"DeviceOrientationCamera":return function(){return new e.DeviceOrientationCamera(i,e.Vector3.Zero(),r)};case"FollowCamera":return function(){return new e.FollowCamera(i,e.Vector3.Zero(),r)};case"ArcFollowCamera":return function(){return new e.ArcFollowCamera(i,0,0,1,null,r)};case"GamepadCamera":return function(){return new e.GamepadCamera(i,e.Vector3.Zero(),r)};case"TouchCamera":return function(){return new e.TouchCamera(i,e.Vector3.Zero(),r)};case"VirtualJoysticksCamera":return function(){return new e.VirtualJoysticksCamera(i,e.Vector3.Zero(),r)};case"WebVRFreeCamera":case"WebVRGamepadCamera":return function(){return new e.WebVRFreeCamera(i,e.Vector3.Zero(),r)};case"VRDeviceOrientationFreeCamera":return function(){return new e.VRDeviceOrientationFreeCamera(i,e.Vector3.Zero(),r)};case"VRDeviceOrientationGamepadCamera":return function(){return new e.VRDeviceOrientationGamepadCamera(i,e.Vector3.Zero(),r)};case"AnaglyphArcRotateCamera":return function(){return new e.AnaglyphArcRotateCamera(i,0,0,1,e.Vector3.Zero(),n,r)};case"AnaglyphFreeCamera":return function(){return new e.AnaglyphFreeCamera(i,e.Vector3.Zero(),n,r)};case"AnaglyphGamepadCamera":return function(){return new e.AnaglyphGamepadCamera(i,e.Vector3.Zero(),n,r)};case"AnaglyphUniversalCamera":return function(){return new e.AnaglyphUniversalCamera(i,e.Vector3.Zero(),n,r)};case"StereoscopicArcRotateCamera":return function(){return new e.StereoscopicArcRotateCamera(i,0,0,1,e.Vector3.Zero(),n,o,r)};case"StereoscopicFreeCamera":return function(){return new e.StereoscopicFreeCamera(i,e.Vector3.Zero(),n,o,r)};case"StereoscopicGamepadCamera":return function(){return new e.StereoscopicGamepadCamera(i,e.Vector3.Zero(),n,o,r)};case"StereoscopicUniversalCamera":return function(){return new e.StereoscopicUniversalCamera(i,e.Vector3.Zero(),n,o,r)};case"FreeCamera":default:return function(){return new e.UniversalCamera(i,e.Vector3.Zero(),r)}}},i.Parse=function(t,r){var n=t.type,o=i.GetConstructorFromName(n,t.name,r,t.interaxial_distance,t.isStereoscopicSideBySide),s=e.SerializationHelper.Parse(o,t,r);if(t.parentId&&(s._waitingParentId=t.parentId),s.inputs&&(s.inputs.parse(t),s._setupInputs()),t.target&&s.setTarget&&s.setTarget(e.Vector3.FromArray(t.target)),t.cameraRigMode){var a=t.interaxial_distance?{interaxialDistance:t.interaxial_distance}:{};s.setCameraRigMode(t.cameraRigMode,a)}if(t.animations){for(var h=0;h<t.animations.length;h++){var c=t.animations[h];s.animations.push(e.Animation.Parse(c))}e.Node.ParseAnimationRanges(s,t,r)}return t.autoAnimate&&r.beginAnimation(s,t.autoAnimateFrom,t.autoAnimateTo,t.autoAnimateLoop,t.autoAnimateSpeed||1),s},i})(e.Node);t._PERSPECTIVE_CAMERA=0,t._ORTHOGRAPHIC_CAMERA=1,t._FOVMODE_VERTICAL_FIXED=0,t._FOVMODE_HORIZONTAL_FIXED=1,t._RIG_MODE_NONE=0,t._RIG_MODE_STEREOSCOPIC_ANAGLYPH=10,t._RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL=11,t._RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED=12,t._RIG_MODE_STEREOSCOPIC_OVERUNDER=13,t._RIG_MODE_VR=20,t._RIG_MODE_WEBVR=21,t.ForceAttachControlToAlwaysPreventDefault=!1,__decorate([e.serializeAsVector3()],t.prototype,"position",void 0),__decorate([e.serializeAsVector3()],t.prototype,"upVector",void 0),__decorate([e.serialize()],t.prototype,"orthoLeft",void 0),__decorate([e.serialize()],t.prototype,"orthoRight",void 0),__decorate([e.serialize()],t.prototype,"orthoBottom",void 0),__decorate([e.serialize()],t.prototype,"orthoTop",void 0),__decorate([e.serialize()],t.prototype,"fov",void 0),__decorate([e.serialize()],t.prototype,"minZ",void 0),__decorate([e.serialize()],t.prototype,"maxZ",void 0),__decorate([e.serialize()],t.prototype,"inertia",void 0),__decorate([e.serialize()],t.prototype,"mode",void 0),__decorate([e.serialize()],t.prototype,"layerMask",void 0),__decorate([e.serialize()],t.prototype,"fovMode",void 0),__decorate([e.serialize()],t.prototype,"cameraRigMode",void 0),__decorate([e.serialize()],t.prototype,"interaxialDistance",void 0),__decorate([e.serialize()],t.prototype,"isStereoscopicSideBySide",void 0),e.Camera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){e.CameraInputTypes={};var t=(function(){function t(e){this.attached={},this.camera=e,this.checkInputs=function(){}}return t.prototype.add=function(t){var i=t.getSimpleName();if(this.attached[i])return void e.Tools.Warn("camera input of type "+i+" already exists on camera");this.attached[i]=t,t.camera=this.camera,t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t))),this.attachedElement&&t.attachControl(this.attachedElement)},t.prototype.remove=function(e){for(var t in this.attached){var i=this.attached[t];i===e&&(i.detachControl(this.attachedElement),delete this.attached[t],this.rebuildInputCheck())}},t.prototype.removeByType=function(e){for(var t in this.attached){var i=this.attached[t];i.getTypeName()===e&&(i.detachControl(this.attachedElement),delete this.attached[t],this.rebuildInputCheck())}},t.prototype._addCheckInputs=function(e){var t=this.checkInputs;return function(){t(),e()}},t.prototype.attachInput=function(e){e.attachControl(this.attachedElement,this.noPreventDefault)},t.prototype.attachElement=function(t,i){if(!this.attachedElement){i=!e.Camera.ForceAttachControlToAlwaysPreventDefault&&i,this.attachedElement=t,this.noPreventDefault=i;for(var r in this.attached){this.attached[r];this.attached[r].attachControl(t,i)}}},t.prototype.detachElement=function(e){if(this.attachedElement===e){for(var t in this.attached){this.attached[t];this.attached[t].detachControl(e)}this.attachedElement=null}},t.prototype.rebuildInputCheck=function(){this.checkInputs=function(){};for(var e in this.attached){var t=this.attached[e];t.checkInputs&&(this.checkInputs=this._addCheckInputs(t.checkInputs.bind(t)))}},t.prototype.clear=function(){this.attachedElement&&this.detachElement(this.attachedElement),this.attached={},this.attachedElement=null,this.checkInputs=function(){}},t.prototype.serialize=function(t){var i={};for(var r in this.attached){var n=this.attached[r],o=e.SerializationHelper.Serialize(n);i[n.getTypeName()]=o}t.inputsmgr=i},t.prototype.parse=function(t){var i=t.inputsmgr;if(i){this.clear();for(var r in i){var n=e.CameraInputTypes[r];if(n){var o=i[r],s=e.SerializationHelper.Parse((function(){return new n}),o,null);this.add(s)}}}else for(var r in this.attached){var n=e.CameraInputTypes[this.attached[r].getTypeName()];if(n){var s=e.SerializationHelper.Parse((function(){return new n}),t,null);this.remove(this.attached[r]),this.add(s)}}},t})();e.CameraInputsManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){void 0===e&&(e=!0),this.touchEnabled=e,this.buttons=[0,1,2],this.angularSensibility=2e3}return t.prototype.attachControl=function(t,i){var r=this,n=this.camera.getEngine();this._pointerInput||(this._pointerInput=function(o,s){var a=o.event;if((r.touchEnabled||"touch"!==a.pointerType)&&(o.type===e.PointerEventTypes.POINTERMOVE||r.buttons.indexOf(a.button)!==-1))if(o.type===e.PointerEventTypes.POINTERDOWN){try{a.srcElement.setPointerCapture(a.pointerId)}catch(e){}r.previousPosition={x:a.clientX,y:a.clientY},i||(a.preventDefault(),t.focus())}else if(o.type===e.PointerEventTypes.POINTERUP){try{a.srcElement.releasePointerCapture(a.pointerId)}catch(e){}r.previousPosition=null,i||a.preventDefault()}else if(o.type===e.PointerEventTypes.POINTERMOVE){if(!r.previousPosition||n.isPointerLock)return;var h=a.clientX-r.previousPosition.x,c=a.clientY-r.previousPosition.y;r.camera.getScene().useRightHandedSystem?r.camera.cameraRotation.y-=h/r.angularSensibility:r.camera.cameraRotation.y+=h/r.angularSensibility,r.camera.cameraRotation.x+=c/r.angularSensibility,r.previousPosition={x:a.clientX,y:a.clientY},i||a.preventDefault()}}),this._onMouseMove=function(e){if(n.isPointerLock){var t=e.movementX||e.mozMovementX||e.webkitMovementX||e.msMovementX||0,o=e.movementY||e.mozMovementY||e.webkitMovementY||e.msMovementY||0;r.camera.getScene().useRightHandedSystem?r.camera.cameraRotation.y-=t/r.angularSensibility:r.camera.cameraRotation.y+=t/r.angularSensibility,r.camera.cameraRotation.x+=o/r.angularSensibility,r.previousPosition=null,i||e.preventDefault()}},this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,e.PointerEventTypes.POINTERDOWN|e.PointerEventTypes.POINTERUP|e.PointerEventTypes.POINTERMOVE),t.addEventListener("mousemove",this._onMouseMove,!1)},t.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),e.removeEventListener("mousemove",this._onMouseMove),this._observer=null,this._onMouseMove=null,this.previousPosition=null)},t.prototype.getTypeName=function(){return"FreeCameraMouseInput"},t.prototype.getSimpleName=function(){return"mouse"},t})();__decorate([e.serialize()],t.prototype,"buttons",void 0),__decorate([e.serialize()],t.prototype,"angularSensibility",void 0),e.FreeCameraMouseInput=t,e.CameraInputTypes.FreeCameraMouseInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this._keys=[],this.keysUp=[38],this.keysDown=[40],this.keysLeft=[37],this.keysRight=[39]}return t.prototype.attachControl=function(t,i){var r=this;this._onKeyDown||(t.tabIndex=1,this._onKeyDown=function(e){if(r.keysUp.indexOf(e.keyCode)!==-1||r.keysDown.indexOf(e.keyCode)!==-1||r.keysLeft.indexOf(e.keyCode)!==-1||r.keysRight.indexOf(e.keyCode)!==-1){r._keys.indexOf(e.keyCode)===-1&&r._keys.push(e.keyCode),i||e.preventDefault()}},this._onKeyUp=function(e){if(r.keysUp.indexOf(e.keyCode)!==-1||r.keysDown.indexOf(e.keyCode)!==-1||r.keysLeft.indexOf(e.keyCode)!==-1||r.keysRight.indexOf(e.keyCode)!==-1){var t=r._keys.indexOf(e.keyCode);t>=0&&r._keys.splice(t,1),i||e.preventDefault()}},t.addEventListener("keydown",this._onKeyDown,!1),t.addEventListener("keyup",this._onKeyUp,!1),e.Tools.RegisterTopRootEvents([{name:"blur",handler:this._onLostFocus}]))},t.prototype.detachControl=function(t){this._onKeyDown&&(t.removeEventListener("keydown",this._onKeyDown),t.removeEventListener("keyup",this._onKeyUp),e.Tools.UnregisterTopRootEvents([{name:"blur",handler:this._onLostFocus}]),this._keys=[],this._onKeyDown=null,this._onKeyUp=null)},t.prototype.checkInputs=function(){if(this._onKeyDown)for(var t=this.camera,i=0;i<this._keys.length;i++){var r=this._keys[i],n=t._computeLocalCameraSpeed();this.keysLeft.indexOf(r)!==-1?t._localDirection.copyFromFloats(-n,0,0):this.keysUp.indexOf(r)!==-1?t._localDirection.copyFromFloats(0,0,n):this.keysRight.indexOf(r)!==-1?t._localDirection.copyFromFloats(n,0,0):this.keysDown.indexOf(r)!==-1&&t._localDirection.copyFromFloats(0,0,-n),t.getScene().useRightHandedSystem&&(t._localDirection.z*=-1),t.getViewMatrix().invertToRef(t._cameraTransformMatrix),e.Vector3.TransformNormalToRef(t._localDirection,t._cameraTransformMatrix,t._transformedDirection),t.cameraDirection.addInPlace(t._transformedDirection)}},t.prototype.getTypeName=function(){return"FreeCameraKeyboardMoveInput"},t.prototype._onLostFocus=function(e){this._keys=[]},t.prototype.getSimpleName=function(){return"keyboard"},t})();__decorate([e.serialize()],t.prototype,"keysUp",void 0),__decorate([e.serialize()],t.prototype,"keysDown",void 0),__decorate([e.serialize()],t.prototype,"keysLeft",void 0),__decorate([e.serialize()],t.prototype,"keysRight",void 0),e.FreeCameraKeyboardMoveInput=t,e.CameraInputTypes.FreeCameraKeyboardMoveInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this._offsetX=null,this._offsetY=null,this._pointerCount=0,this._pointerPressed=[],this.touchAngularSensibility=2e5,this.touchMoveSensibility=250}return t.prototype.attachControl=function(t,i){var r,n=this;void 0===this._pointerInput&&(this._onLostFocus=function(e){n._offsetX=null,n._offsetY=null},this._pointerInput=function(t,o){var s=t.event;if("mouse"!==s.pointerType)if(t.type===e.PointerEventTypes.POINTERDOWN){if(i||s.preventDefault(),n._pointerPressed.push(s.pointerId),1!==n._pointerPressed.length)return;r={x:s.clientX,y:s.clientY}}else if(t.type===e.PointerEventTypes.POINTERUP){i||s.preventDefault();var a=n._pointerPressed.indexOf(s.pointerId);if(a===-1)return;if(n._pointerPressed.splice(a,1),0!=a)return;r=null,n._offsetX=null,n._offsetY=null}else if(t.type===e.PointerEventTypes.POINTERMOVE){if(i||s.preventDefault(),!r)return;var a=n._pointerPressed.indexOf(s.pointerId);if(0!=a)return;n._offsetX=s.clientX-r.x,n._offsetY=-(s.clientY-r.y)}}),this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,e.PointerEventTypes.POINTERDOWN|e.PointerEventTypes.POINTERUP|e.PointerEventTypes.POINTERMOVE),t.addEventListener("blur",this._onLostFocus)},t.prototype.detachControl=function(e){this._pointerInput&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,e.removeEventListener("blur",this._onLostFocus),this._onLostFocus=null,this._pointerPressed=[],this._offsetX=null,this._offsetY=null,this._pointerCount=0)},t.prototype.checkInputs=function(){if(this._offsetX){var t=this.camera;if(t.cameraRotation.y+=this._offsetX/this.touchAngularSensibility,this._pointerPressed.length>1)t.cameraRotation.x+=-this._offsetY/this.touchAngularSensibility;else{var i=t._computeLocalCameraSpeed(),r=new e.Vector3(0,0,i*this._offsetY/this.touchMoveSensibility);e.Matrix.RotationYawPitchRollToRef(t.rotation.y,t.rotation.x,0,t._cameraRotationMatrix),t.cameraDirection.addInPlace(e.Vector3.TransformCoordinates(r,t._cameraRotationMatrix))}}},t.prototype.getTypeName=function(){return"FreeCameraTouchInput"},t.prototype.getSimpleName=function(){return"touch"},t})();__decorate([e.serialize()],t.prototype,"touchAngularSensibility",void 0),__decorate([e.serialize()],t.prototype,"touchMoveSensibility",void 0),e.FreeCameraTouchInput=t,e.CameraInputTypes.FreeCameraTouchInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){var t=this;this._screenOrientationAngle=0,this._screenQuaternion=new e.Quaternion,this._alpha=0,this._beta=0,this._gamma=0,this._orientationChanged=function(){t._screenOrientationAngle=void 0!==window.orientation?+window.orientation:window.screen.orientation&&window.screen.orientation.angle?window.screen.orientation.angle:0,t._screenOrientationAngle=-e.Tools.ToRadians(t._screenOrientationAngle/2),t._screenQuaternion.copyFromFloats(0,Math.sin(t._screenOrientationAngle),0,Math.cos(t._screenOrientationAngle))},this._deviceOrientation=function(e){t._alpha=e.alpha,t._beta=e.beta,t._gamma=e.gamma},this._constantTranform=new e.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),this._orientationChanged()}return Object.defineProperty(t.prototype,"camera",{get:function(){return this._camera},set:function(t){this._camera=t,this._camera.rotationQuaternion||(this._camera.rotationQuaternion=new e.Quaternion)},enumerable:!0,configurable:!0}),t.prototype.attachControl=function(e,t){window.addEventListener("orientationchange",this._orientationChanged),window.addEventListener("deviceorientation",this._deviceOrientation),this._orientationChanged()},t.prototype.detachControl=function(e){window.removeEventListener("orientationchange",this._orientationChanged),window.removeEventListener("deviceorientation",this._deviceOrientation)},t.prototype.checkInputs=function(){this._alpha&&(e.Quaternion.RotationYawPitchRollToRef(e.Tools.ToRadians(this._alpha),e.Tools.ToRadians(this._beta),-e.Tools.ToRadians(this._gamma),this.camera.rotationQuaternion),this._camera.rotationQuaternion.multiplyInPlace(this._screenQuaternion),this._camera.rotationQuaternion.multiplyInPlace(this._constantTranform),this._camera.rotationQuaternion.z*=-1,this._camera.rotationQuaternion.w*=-1)},t.prototype.getTypeName=function(){return"FreeCameraDeviceOrientationInput"},t.prototype.getSimpleName=function(){return"deviceOrientation"},t})();e.FreeCameraDeviceOrientationInput=t,e.CameraInputTypes.FreeCameraDeviceOrientationInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this.gamepadAngularSensibility=200,this.gamepadMoveSensibility=40,this._cameraTransform=e.Matrix.Identity(),this._deltaTransform=e.Vector3.Zero(),this._vector3=e.Vector3.Zero(),this._vector2=e.Vector2.Zero()}return t.prototype.attachControl=function(t,i){var r=this;this._gamepads=new e.Gamepads(function(e){r._onNewGameConnected(e)})},t.prototype.detachControl=function(e){this._gamepads&&this._gamepads.dispose(),this.gamepad=null},t.prototype.checkInputs=function(){if(this.gamepad&&this.gamepad.leftStick){var t=this.camera,i=this.gamepad.leftStick,r=i.x/this.gamepadMoveSensibility,n=i.y/this.gamepadMoveSensibility;i.x=Math.abs(r)>.005?0+r:0,i.y=Math.abs(n)>.005?0+n:0;var o=this.gamepad.rightStick,s=o.x/this.gamepadAngularSensibility,a=o.y/this.gamepadAngularSensibility;o.x=Math.abs(s)>.001?0+s:0,o.y=Math.abs(a)>.001?0+a:0,t.rotationQuaternion?t.rotationQuaternion.toRotationMatrix(this._cameraTransform):e.Matrix.RotationYawPitchRollToRef(t.rotation.y,t.rotation.x,0,this._cameraTransform);var h=50*t._computeLocalCameraSpeed();this._vector3.copyFromFloats(i.x*h,0,-i.y*h),e.Vector3.TransformCoordinatesToRef(this._vector3,this._cameraTransform,this._deltaTransform),t.cameraDirection.addInPlace(this._deltaTransform),this._vector2.copyFromFloats(o.y,o.x),t.cameraRotation.addInPlace(this._vector2)}},t.prototype._onNewGameConnected=function(t){t.type!==e.Gamepad.POSE_ENABLED&&(this.gamepad&&t.type!==e.Gamepad.XBOX||(this.gamepad=t))},t.prototype.getTypeName=function(){return"FreeCameraGamepadInput"},t.prototype.getSimpleName=function(){return"gamepad"},t})();__decorate([e.serialize()],t.prototype,"gamepadAngularSensibility",void 0),__decorate([e.serialize()],t.prototype,"gamepadMoveSensibility",void 0),e.FreeCameraGamepadInput=t,e.CameraInputTypes.FreeCameraGamepadInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this._keys=[],this.keysUp=[38],this.keysDown=[40],this.keysLeft=[37],this.keysRight=[39]}return t.prototype.attachControl=function(t,i){var r=this;t.tabIndex=1,this._onKeyDown=function(e){if(r.keysUp.indexOf(e.keyCode)!==-1||r.keysDown.indexOf(e.keyCode)!==-1||r.keysLeft.indexOf(e.keyCode)!==-1||r.keysRight.indexOf(e.keyCode)!==-1){r._keys.indexOf(e.keyCode)===-1&&r._keys.push(e.keyCode),e.preventDefault&&(i||e.preventDefault())}},this._onKeyUp=function(e){if(r.keysUp.indexOf(e.keyCode)!==-1||r.keysDown.indexOf(e.keyCode)!==-1||r.keysLeft.indexOf(e.keyCode)!==-1||r.keysRight.indexOf(e.keyCode)!==-1){var t=r._keys.indexOf(e.keyCode);t>=0&&r._keys.splice(t,1),e.preventDefault&&(i||e.preventDefault())}},this._onLostFocus=function(){r._keys=[]},t.addEventListener("keydown",this._onKeyDown,!1),t.addEventListener("keyup",this._onKeyUp,!1),e.Tools.RegisterTopRootEvents([{name:"blur",handler:this._onLostFocus}])},t.prototype.detachControl=function(t){t&&(t.removeEventListener("keydown",this._onKeyDown),t.removeEventListener("keyup",this._onKeyUp)),e.Tools.UnregisterTopRootEvents([{name:"blur",handler:this._onLostFocus}]),this._keys=[],this._onKeyDown=null,this._onKeyUp=null,this._onLostFocus=null},t.prototype.checkInputs=function(){if(this._onKeyDown)for(var e=this.camera,t=0;t<this._keys.length;t++){var i=this._keys[t];this.keysLeft.indexOf(i)!==-1?e.inertialAlphaOffset-=.01:this.keysUp.indexOf(i)!==-1?e.inertialBetaOffset-=.01:this.keysRight.indexOf(i)!==-1?e.inertialAlphaOffset+=.01:this.keysDown.indexOf(i)!==-1&&(e.inertialBetaOffset+=.01)}},t.prototype.getTypeName=function(){return"ArcRotateCameraKeyboardMoveInput"},t.prototype.getSimpleName=function(){return"keyboard"},t})();__decorate([e.serialize()],t.prototype,"keysUp",void 0),__decorate([e.serialize()],t.prototype,"keysDown",void 0),__decorate([e.serialize()],t.prototype,"keysLeft",void 0),__decorate([e.serialize()],t.prototype,"keysRight",void 0),e.ArcRotateCameraKeyboardMoveInput=t,e.CameraInputTypes.ArcRotateCameraKeyboardMoveInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this.wheelPrecision=3}return t.prototype.attachControl=function(t,i){var r=this;this._wheel=function(t,n){if(t.type===e.PointerEventTypes.POINTERWHEEL){var o=t.event,s=0;o.wheelDelta?s=o.wheelDelta/(40*r.wheelPrecision):o.detail&&(s=-o.detail/r.wheelPrecision),s&&(r.camera.inertialRadiusOffset+=s),o.preventDefault&&(i||o.preventDefault())}},this._observer=this.camera.getScene().onPointerObservable.add(this._wheel,e.PointerEventTypes.POINTERWHEEL)},t.prototype.detachControl=function(e){this._observer&&e&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,this._wheel=null)},t.prototype.getTypeName=function(){return"ArcRotateCameraMouseWheelInput"},t.prototype.getSimpleName=function(){return"mousewheel"},t})();__decorate([e.serialize()],t.prototype,"wheelPrecision",void 0),e.ArcRotateCameraMouseWheelInput=t,e.CameraInputTypes.ArcRotateCameraMouseWheelInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(e.Tools.GetPointerPrefix(),(function(){function t(){this.buttons=[0,1,2],this.angularSensibilityX=1e3,this.angularSensibilityY=1e3,this.pinchPrecision=6,this.panningSensibility=50,this._isPanClick=!1,this.pinchInwards=!0}return t.prototype.attachControl=function(t,i){var r,n,o,s=this,a=this.camera.getEngine(),h=0;this._pointerInput=function(a,c){var l=a.event;if(a.type===e.PointerEventTypes.POINTERMOVE||s.buttons.indexOf(l.button)!==-1)if(a.type===e.PointerEventTypes.POINTERDOWN){try{l.srcElement.setPointerCapture(l.pointerId)}catch(e){}s._isPanClick=l.button===s.camera._panningMouseButton,r={x:l.clientX,y:l.clientY,pointerId:l.pointerId,type:l.pointerType},void 0===n?n=r:void 0===o&&(o=r),i||(l.preventDefault(),t.focus())}else if(a.type===e.PointerEventTypes.POINTERUP){try{l.srcElement.releasePointerCapture(l.pointerId)}catch(e){}r=null,h=0,n=o=void 0,i||l.preventDefault()}else if(a.type===e.PointerEventTypes.POINTERMOVE)if(i||l.preventDefault(),n&&void 0===o){if(0!==s.panningSensibility&&(l.ctrlKey&&s.camera._useCtrlForPanning||!s.camera._useCtrlForPanning&&s._isPanClick))s.camera.inertialPanningX+=-(l.clientX-r.x)/s.panningSensibility,s.camera.inertialPanningY+=(l.clientY-r.y)/s.panningSensibility;else{var u=l.clientX-r.x,f=l.clientY-r.y;s.camera.inertialAlphaOffset-=u/s.angularSensibilityX,s.camera.inertialBetaOffset-=f/s.angularSensibilityY}r.x=l.clientX,r.y=l.clientY}else if(n&&o){var d=n.pointerId===l.pointerId?n:o;d.x=l.clientX,d.y=l.clientY;var p=s.pinchInwards?1:-1,m=n.x-o.x,g=n.y-o.y,_=m*m+g*g;if(0===h)return void(h=_);_!==h&&(s.camera.inertialRadiusOffset+=(_-h)/(s.pinchPrecision*((s.angularSensibilityX+s.angularSensibilityY)/2)*p),h=_)}},this._observer=this.camera.getScene().onPointerObservable.add(this._pointerInput,e.PointerEventTypes.POINTERDOWN|e.PointerEventTypes.POINTERUP|e.PointerEventTypes.POINTERMOVE),this._onContextMenu=function(e){e.preventDefault()},this.camera._useCtrlForPanning||t.addEventListener("contextmenu",this._onContextMenu,!1),this._onLostFocus=function(){n=o=void 0,h=0,r=null},this._onMouseMove=function(e){if(a.isPointerLock){var t=e.movementX||e.mozMovementX||e.webkitMovementX||e.msMovementX||0,r=e.movementY||e.mozMovementY||e.webkitMovementY||e.msMovementY||0;s.camera.inertialAlphaOffset-=t/s.angularSensibilityX,s.camera.inertialBetaOffset-=r/s.angularSensibilityY,i||e.preventDefault()}},this._onGestureStart=function(e){void 0!==window.MSGesture&&(s._MSGestureHandler||(s._MSGestureHandler=new MSGesture,s._MSGestureHandler.target=t),s._MSGestureHandler.addPointer(e.pointerId))},this._onGesture=function(e){s.camera.radius*=e.scale,e.preventDefault&&(i||(e.stopPropagation(),e.preventDefault()))},t.addEventListener("mousemove",this._onMouseMove,!1),t.addEventListener("MSPointerDown",this._onGestureStart,!1),t.addEventListener("MSGestureChange",this._onGesture,!1),t.addEventListener("keydown",this._onKeyDown,!1),t.addEventListener("keyup",this._onKeyUp,!1),e.Tools.RegisterTopRootEvents([{name:"blur",handler:this._onLostFocus}])},t.prototype.detachControl=function(t){t&&this._observer&&(this.camera.getScene().onPointerObservable.remove(this._observer),this._observer=null,t.removeEventListener("contextmenu",this._onContextMenu),t.removeEventListener("mousemove",this._onMouseMove),t.removeEventListener("MSPointerDown",this._onGestureStart),t.removeEventListener("MSGestureChange",this._onGesture),t.removeEventListener("keydown",this._onKeyDown),t.removeEventListener("keyup",this._onKeyUp),this._isPanClick=!1,this.pinchInwards=!0,this._onKeyDown=null,this._onKeyUp=null,this._onMouseMove=null,this._onGestureStart=null,this._onGesture=null,this._MSGestureHandler=null,this._onLostFocus=null,this._onContextMenu=null),e.Tools.UnregisterTopRootEvents([{name:"blur",handler:this._onLostFocus}])},t.prototype.getTypeName=function(){return"ArcRotateCameraPointersInput"},t.prototype.getSimpleName=function(){return"pointers"},t})());__decorate([e.serialize()],t.prototype,"buttons",void 0),__decorate([e.serialize()],t.prototype,"angularSensibilityX",void 0),__decorate([e.serialize()],t.prototype,"angularSensibilityY",void 0),__decorate([e.serialize()],t.prototype,"pinchPrecision",void 0),__decorate([e.serialize()],t.prototype,"panningSensibility",void 0),e.ArcRotateCameraPointersInput=t,e.CameraInputTypes.ArcRotateCameraPointersInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this.gamepadRotationSensibility=80,this.gamepadMoveSensibility=40}return t.prototype.attachControl=function(t,i){var r=this;this._gamepads=new e.Gamepads(function(e){r._onNewGameConnected(e)})},t.prototype.detachControl=function(e){this._gamepads&&this._gamepads.dispose(),this.gamepad=null},t.prototype.checkInputs=function(){if(this.gamepad){var e=this.camera,t=this.gamepad.rightStick;if(0!=t.x){var i=t.x/this.gamepadRotationSensibility;0!=i&&Math.abs(i)>.005&&(e.inertialAlphaOffset+=i)}if(0!=t.y){var r=t.y/this.gamepadRotationSensibility;0!=r&&Math.abs(r)>.005&&(e.inertialBetaOffset+=r)}var n=this.gamepad.leftStick;if(0!=n.y){var o=n.y/this.gamepadMoveSensibility;0!=o&&Math.abs(o)>.005&&(this.camera.inertialRadiusOffset-=o)}}},t.prototype._onNewGameConnected=function(t){t.type!==e.Gamepad.POSE_ENABLED&&(this.gamepad&&t.type!==e.Gamepad.XBOX||(this.gamepad=t))},t.prototype.getTypeName=function(){return"ArcRotateCameraGamepadInput"},t.prototype.getSimpleName=function(){return"gamepad"},t})();__decorate([e.serialize()],t.prototype,"gamepadRotationSensibility",void 0),__decorate([e.serialize()],t.prototype,"gamepadMoveSensibility",void 0),e.ArcRotateCameraGamepadInput=t,e.CameraInputTypes.ArcRotateCameraGamepadInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this.alphaCorrection=1,this.betaCorrection=1,this.gammaCorrection=1,this._alpha=0,this._beta=0,this._gamma=0,this._dirty=!1,this._deviceOrientationHandler=this._onOrientationEvent.bind(this)}return e.prototype.attachControl=function(e,t){this.camera.attachControl(e,t),window.addEventListener("deviceorientation",this._deviceOrientationHandler)},e.prototype._onOrientationEvent=function(e){this.camera;this._alpha=0|+e.alpha,this._beta=0|+e.beta,this._gamma=0|+e.gamma,this._dirty=!0},e.prototype.checkInputs=function(){this._dirty&&(this._dirty=!1,this._gamma<0&&(this._gamma=180+this._gamma),this.camera.alpha=-this._alpha/180*Math.PI%Math.PI*2,this.camera.beta=this._gamma/180*Math.PI)},e.prototype.detachControl=function(e){window.removeEventListener("deviceorientation",this._deviceOrientationHandler)},e.prototype.getTypeName=function(){return"ArcRotateCameraVRDeviceOrientationInput"},e.prototype.getSimpleName=function(){return"VRDeviceOrientation"},e})();e.ArcRotateCameraVRDeviceOrientationInput=t,e.CameraInputTypes.ArcRotateCameraVRDeviceOrientationInput=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n){var o=t.call(this,i,r,n)||this;return o.cameraDirection=new e.Vector3(0,0,0),o.cameraRotation=new e.Vector2(0,0),o.rotation=new e.Vector3(0,0,0),o.speed=2,o.noRotationConstraint=!1,o.lockedTarget=null,o._currentTarget=e.Vector3.Zero(),o._viewMatrix=e.Matrix.Zero(),o._camMatrix=e.Matrix.Zero(),o._cameraTransformMatrix=e.Matrix.Zero(),o._cameraRotationMatrix=e.Matrix.Zero(),o._referencePoint=new e.Vector3(0,0,1),o._defaultUpVector=new e.Vector3(0,1,0),o._transformedReferencePoint=e.Vector3.Zero(),o._lookAtTemp=e.Matrix.Zero(),o._tempMatrix=e.Matrix.Zero(),o}return __extends(i,t),i.prototype.getFrontPosition=function(e){var t=this.getTarget().subtract(this.position);return t.normalize(),t.scaleInPlace(e),this.globalPosition.add(t)},i.prototype._getLockedTargetPosition=function(){return this.lockedTarget?(this.lockedTarget.absolutePosition&&this.lockedTarget.computeWorldMatrix(),this.lockedTarget.absolutePosition||this.lockedTarget):null},i.prototype._initCache=function(){t.prototype._initCache.call(this),this._cache.lockedTarget=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotation=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.rotationQuaternion=new e.Quaternion(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE)},i.prototype._updateCache=function(e){e||t.prototype._updateCache.call(this);var i=this._getLockedTargetPosition();i?this._cache.lockedTarget?this._cache.lockedTarget.copyFrom(i):this._cache.lockedTarget=i.clone():this._cache.lockedTarget=null,this._cache.rotation.copyFrom(this.rotation),this.rotationQuaternion&&this._cache.rotationQuaternion.copyFrom(this.rotationQuaternion)},i.prototype._isSynchronizedViewMatrix=function(){if(!t.prototype._isSynchronizedViewMatrix.call(this))return!1;var e=this._getLockedTargetPosition();return(this._cache.lockedTarget?this._cache.lockedTarget.equals(e):!e)&&(this.rotationQuaternion?this.rotationQuaternion.equals(this._cache.rotationQuaternion):this._cache.rotation.equals(this.rotation))},i.prototype._computeLocalCameraSpeed=function(){var e=this.getEngine();return this.speed*Math.sqrt(e.getDeltaTime()/(100*e.getFps()))},i.prototype.setTarget=function(t){this.upVector.normalize(),e.Matrix.LookAtLHToRef(this.position,t,this._defaultUpVector,this._camMatrix),this._camMatrix.invert(),this.rotation.x=Math.atan(this._camMatrix.m[6]/this._camMatrix.m[10]);var i=t.subtract(this.position);i.x>=0?this.rotation.y=-Math.atan(i.z/i.x)+Math.PI/2:this.rotation.y=-Math.atan(i.z/i.x)-Math.PI/2,this.rotation.z=0,isNaN(this.rotation.x)&&(this.rotation.x=0),isNaN(this.rotation.y)&&(this.rotation.y=0),isNaN(this.rotation.z)&&(this.rotation.z=0),this.rotationQuaternion&&e.Quaternion.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion)},i.prototype.getTarget=function(){return this._currentTarget},i.prototype._decideIfNeedsToMove=function(){return Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},i.prototype._updatePosition=function(){if(this.parent)return this.parent.getWorldMatrix().invertToRef(e.Tmp.Matrix[0]),e.Vector3.TransformNormalToRef(this.cameraDirection,e.Tmp.Matrix[0],e.Tmp.Vector3[0]),void this.position.addInPlace(e.Tmp.Vector3[0]);this.position.addInPlace(this.cameraDirection)},i.prototype._checkInputs=function(){var i=this._decideIfNeedsToMove(),r=Math.abs(this.cameraRotation.x)>0||Math.abs(this.cameraRotation.y)>0;if(i&&this._updatePosition(),r){if(this.rotation.x+=this.cameraRotation.x,this.rotation.y+=this.cameraRotation.y,this.rotationQuaternion){this.rotation.lengthSquared()&&e.Quaternion.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this.rotationQuaternion)}if(!this.noRotationConstraint){var n=Math.PI/2*.95;this.rotation.x>n&&(this.rotation.x=n),this.rotation.x<-n&&(this.rotation.x=-n)}}i&&(Math.abs(this.cameraDirection.x)<e.Epsilon&&(this.cameraDirection.x=0),Math.abs(this.cameraDirection.y)<e.Epsilon&&(this.cameraDirection.y=0),Math.abs(this.cameraDirection.z)<e.Epsilon&&(this.cameraDirection.z=0),
  11. this.cameraDirection.scaleInPlace(this.inertia)),r&&(Math.abs(this.cameraRotation.x)<e.Epsilon&&(this.cameraRotation.x=0),Math.abs(this.cameraRotation.y)<e.Epsilon&&(this.cameraRotation.y=0),this.cameraRotation.scaleInPlace(this.inertia)),t.prototype._checkInputs.call(this)},i.prototype._updateCameraRotationMatrix=function(){this.rotationQuaternion?(this.rotationQuaternion.toRotationMatrix(this._cameraRotationMatrix),e.Vector3.TransformNormalToRef(this._defaultUpVector,this._cameraRotationMatrix,this.upVector)):e.Matrix.RotationYawPitchRollToRef(this.rotation.y,this.rotation.x,this.rotation.z,this._cameraRotationMatrix)},i.prototype._getViewMatrix=function(){return this.lockedTarget?this._currentTarget.copyFrom(this._getLockedTargetPosition()):(this._updateCameraRotationMatrix(),e.Vector3.TransformCoordinatesToRef(this._referencePoint,this._cameraRotationMatrix,this._transformedReferencePoint),this.position.addToRef(this._transformedReferencePoint,this._currentTarget)),this.getScene().useRightHandedSystem?e.Matrix.LookAtRHToRef(this.position,this._currentTarget,this.upVector,this._viewMatrix):e.Matrix.LookAtLHToRef(this.position,this._currentTarget,this.upVector,this._viewMatrix),this._viewMatrix},i.prototype.createRigCamera=function(t,r){if(this.cameraRigMode!==e.Camera.RIG_MODE_NONE){var n=new i(t,this.position.clone(),this.getScene());return this.cameraRigMode!==e.Camera.RIG_MODE_VR&&this.cameraRigMode!==e.Camera.RIG_MODE_WEBVR||(this.rotationQuaternion||(this.rotationQuaternion=new e.Quaternion),n._cameraRigParams={},n.rotationQuaternion=new e.Quaternion),n}return null},i.prototype._updateRigCameras=function(){var i=this._rigCameras[0],r=this._rigCameras[1];switch(this.cameraRigMode){case e.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:case e.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:var n=this.cameraRigMode===e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?1:-1,o=this.cameraRigMode===e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED?-1:1;this._getRigCamPosition(this._cameraRigParams.stereoHalfAngle*n,i.position),this._getRigCamPosition(this._cameraRigParams.stereoHalfAngle*o,r.position),i.setTarget(this.getTarget()),r.setTarget(this.getTarget());break;case e.Camera.RIG_MODE_VR:i.rotationQuaternion?(i.rotationQuaternion.copyFrom(this.rotationQuaternion),r.rotationQuaternion.copyFrom(this.rotationQuaternion)):(i.rotation.copyFrom(this.rotation),r.rotation.copyFrom(this.rotation)),i.position.copyFrom(this.position),r.position.copyFrom(this.position)}t.prototype._updateRigCameras.call(this)},i.prototype._getRigCamPosition=function(t,i){this._rigCamTransformMatrix||(this._rigCamTransformMatrix=new e.Matrix);var r=this.getTarget();e.Matrix.Translation(-r.x,-r.y,-r.z).multiplyToRef(e.Matrix.RotationY(t),this._rigCamTransformMatrix),this._rigCamTransformMatrix=this._rigCamTransformMatrix.multiply(e.Matrix.Translation(r.x,r.y,r.z)),e.Vector3.TransformCoordinatesToRef(this.position,this._rigCamTransformMatrix,i)},i.prototype.getClassName=function(){return"TargetCamera"},i})(e.Camera);__decorate([e.serializeAsVector3()],t.prototype,"rotation",void 0),__decorate([e.serialize()],t.prototype,"speed",void 0),__decorate([e.serializeAsMeshReference("lockedTargetId")],t.prototype,"lockedTarget",void 0),e.TargetCamera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n){var o=t.call(this,i,r,n)||this;return o.ellipsoid=new e.Vector3(.5,1,.5),o.checkCollisions=!1,o.applyGravity=!1,o._collider=new e.Collider,o._needMoveForGravity=!1,o._oldPosition=e.Vector3.Zero(),o._diffPosition=e.Vector3.Zero(),o._newPosition=e.Vector3.Zero(),o._collisionMask=-1,o._onCollisionPositionChange=function(t,i,r){void 0===r&&(r=null),o.getScene().workerCollisions&&i.multiplyInPlace(o._collider.radius);!(function(t){o._newPosition.copyFrom(t),o._newPosition.subtractToRef(o._oldPosition,o._diffPosition);o.position.clone();o._diffPosition.length()>e.Engine.CollisionsEpsilon&&(o.position.addInPlace(o._diffPosition),o.onCollide&&r&&o.onCollide(r))})(i)},o.inputs=new e.FreeCameraInputsManager(o),o.inputs.addKeyboard().addMouse(),o}return __extends(i,t),Object.defineProperty(i.prototype,"angularSensibility",{get:function(){var e=this.inputs.attached.mouse;if(e)return e.angularSensibility},set:function(e){var t=this.inputs.attached.mouse;t&&(t.angularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysUp",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysUp},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysUp=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysDown",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysDown},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysDown=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysLeft",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysLeft},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysLeft=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysRight",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysRight},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysRight=e)},enumerable:!0,configurable:!0}),i.prototype.attachControl=function(e,t){this.inputs.attachElement(e,t)},i.prototype.detachControl=function(t){this.inputs.detachElement(t),this.cameraDirection=new e.Vector3(0,0,0),this.cameraRotation=new e.Vector2(0,0)},Object.defineProperty(i.prototype,"collisionMask",{get:function(){return this._collisionMask},set:function(e){this._collisionMask=isNaN(e)?-1:e},enumerable:!0,configurable:!0}),i.prototype._collideWithWorld=function(t){var i;i=this.parent?e.Vector3.TransformCoordinates(this.position,this.parent.getWorldMatrix()):this.position,i.subtractFromFloatsToRef(0,this.ellipsoid.y,0,this._oldPosition),this._collider.radius=this.ellipsoid,this._collider.collisionMask=this._collisionMask;var r=t;this.applyGravity&&(r=t.add(this.getScene().gravity)),this.getScene().collisionCoordinator.getNewPosition(this._oldPosition,r,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId)},i.prototype._checkInputs=function(){this._localDirection||(this._localDirection=e.Vector3.Zero(),this._transformedDirection=e.Vector3.Zero()),this.inputs.checkInputs(),t.prototype._checkInputs.call(this)},i.prototype._decideIfNeedsToMove=function(){return this._needMoveForGravity||Math.abs(this.cameraDirection.x)>0||Math.abs(this.cameraDirection.y)>0||Math.abs(this.cameraDirection.z)>0},i.prototype._updatePosition=function(){this.checkCollisions&&this.getScene().collisionsEnabled?this._collideWithWorld(this.cameraDirection):t.prototype._updatePosition.call(this)},i.prototype.dispose=function(){this.inputs.clear(),t.prototype.dispose.call(this)},i.prototype.getClassName=function(){return"FreeCamera"},i})(e.TargetCamera);__decorate([e.serializeAsVector3()],t.prototype,"ellipsoid",void 0),__decorate([e.serialize()],t.prototype,"checkCollisions",void 0),__decorate([e.serialize()],t.prototype,"applyGravity",void 0),e.FreeCamera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e){return t.call(this,e)||this}return __extends(i,t),i.prototype.addKeyboard=function(){return this.add(new e.FreeCameraKeyboardMoveInput),this},i.prototype.addMouse=function(t){return void 0===t&&(t=!0),this.add(new e.FreeCameraMouseInput(t)),this},i.prototype.addGamepad=function(){return this.add(new e.FreeCameraGamepadInput),this},i.prototype.addDeviceOrientation=function(){return this.add(new e.FreeCameraDeviceOrientationInput),this},i.prototype.addTouch=function(){return this.add(new e.FreeCameraTouchInput),this},i.prototype.addVirtualJoystick=function(){return this.add(new e.FreeCameraVirtualJoystickInput),this},i})(e.CameraInputsManager);e.FreeCameraInputsManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r,n){var o=t.call(this,e,i,r)||this;return o.radius=12,o.rotationOffset=0,o.heightOffset=4,o.cameraAcceleration=.05,o.maxCameraSpeed=20,o.lockedTarget=n,o}return __extends(i,t),i.prototype.getRadians=function(e){return e*Math.PI/180},i.prototype.follow=function(t){if(t){var i;if(t.rotationQuaternion){var r=new e.Matrix;t.rotationQuaternion.toRotationMatrix(r),i=Math.atan2(r.m[8],r.m[10])}else i=t.rotation.y;var n=this.getRadians(this.rotationOffset)+i,o=t.getAbsolutePosition(),s=o.x+Math.sin(n)*this.radius,a=o.z+Math.cos(n)*this.radius,h=s-this.position.x,c=o.y+this.heightOffset-this.position.y,l=a-this.position.z,u=h*this.cameraAcceleration*2,f=c*this.cameraAcceleration,d=l*this.cameraAcceleration*2;(u>this.maxCameraSpeed||u<-this.maxCameraSpeed)&&(u=u<1?-this.maxCameraSpeed:this.maxCameraSpeed),(f>this.maxCameraSpeed||f<-this.maxCameraSpeed)&&(f=f<1?-this.maxCameraSpeed:this.maxCameraSpeed),(d>this.maxCameraSpeed||d<-this.maxCameraSpeed)&&(d=d<1?-this.maxCameraSpeed:this.maxCameraSpeed),this.position=new e.Vector3(this.position.x+u,this.position.y+f,this.position.z+d),this.setTarget(o)}},i.prototype._checkInputs=function(){t.prototype._checkInputs.call(this),this.follow(this.lockedTarget)},i.prototype.getClassName=function(){return"FollowCamera"},i})(e.TargetCamera);__decorate([e.serialize()],t.prototype,"radius",void 0),__decorate([e.serialize()],t.prototype,"rotationOffset",void 0),__decorate([e.serialize()],t.prototype,"heightOffset",void 0),__decorate([e.serialize()],t.prototype,"cameraAcceleration",void 0),__decorate([e.serialize()],t.prototype,"maxCameraSpeed",void 0),__decorate([e.serializeAsMeshReference("lockedTargetId")],t.prototype,"lockedTarget",void 0),e.FollowCamera=t;var i=(function(t){function i(i,r,n,o,s,a){var h=t.call(this,i,e.Vector3.Zero(),a)||this;return h.alpha=r,h.beta=n,h.radius=o,h.target=s,h._cartesianCoordinates=e.Vector3.Zero(),h.follow(),h}return __extends(i,t),i.prototype.follow=function(){this._cartesianCoordinates.x=this.radius*Math.cos(this.alpha)*Math.cos(this.beta),this._cartesianCoordinates.y=this.radius*Math.sin(this.beta),this._cartesianCoordinates.z=this.radius*Math.sin(this.alpha)*Math.cos(this.beta);var e=this.target.getAbsolutePosition();this.position=e.add(this._cartesianCoordinates),this.setTarget(e)},i.prototype._checkInputs=function(){t.prototype._checkInputs.call(this),this.follow()},i.prototype.getClassName=function(){return"ArcFollowCamera"},i})(e.TargetCamera);e.ArcFollowCamera=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(e){function t(t,i,r){var n=e.call(this,t,i,r)||this;return n.inputs.addTouch(),n._setupInputs(),n}return __extends(t,e),Object.defineProperty(t.prototype,"touchAngularSensibility",{get:function(){var e=this.inputs.attached.touch;if(e)return e.touchAngularSensibility},set:function(e){var t=this.inputs.attached.touch;t&&(t.touchAngularSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"touchMoveSensibility",{get:function(){var e=this.inputs.attached.touch;if(e)return e.touchMoveSensibility},set:function(e){var t=this.inputs.attached.touch;t&&(t.touchMoveSensibility=e)},enumerable:!0,configurable:!0}),t.prototype.getClassName=function(){return"TouchCamera"},t.prototype._setupInputs=function(){var e=this.inputs.attached.mouse;e&&(e.touchEnabled=!1)},t})(e.FreeCamera);e.TouchCamera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a){var h=t.call(this,i,e.Vector3.Zero(),a)||this;return h.inertialAlphaOffset=0,h.inertialBetaOffset=0,h.inertialRadiusOffset=0,h.lowerAlphaLimit=null,h.upperAlphaLimit=null,h.lowerBetaLimit=.01,h.upperBetaLimit=Math.PI,h.lowerRadiusLimit=null,h.upperRadiusLimit=null,h.inertialPanningX=0,h.inertialPanningY=0,h.zoomOnFactor=1,h.targetScreenOffset=e.Vector2.Zero(),h.allowUpsideDown=!0,h._viewMatrix=new e.Matrix,h.panningAxis=new e.Vector3(1,1,0),h.checkCollisions=!1,h.collisionRadius=new e.Vector3(.5,.5,.5),h._collider=new e.Collider,h._previousPosition=e.Vector3.Zero(),h._collisionVelocity=e.Vector3.Zero(),h._newPosition=e.Vector3.Zero(),h._onCollisionPositionChange=function(t,i,r){void 0===r&&(r=null),h.getScene().workerCollisions&&h.checkCollisions&&i.multiplyInPlace(h._collider.radius),r?(h.setPosition(i),h.onCollide&&h.onCollide(r)):h._previousPosition.copyFrom(h.position);var n=Math.cos(h.alpha),o=Math.sin(h.alpha),s=Math.cos(h.beta),a=Math.sin(h.beta);0===a&&(a=1e-4);var c=h._getTargetPosition();c.addToRef(new e.Vector3(h.radius*n*a,h.radius*s,h.radius*o*a),h._newPosition),h.position.copyFrom(h._newPosition);var l=h.upVector;h.allowUpsideDown&&h.beta<0&&(l=l.clone(),l=l.negate()),e.Matrix.LookAtLHToRef(h.position,c,l,h._viewMatrix),h._viewMatrix.m[12]+=h.targetScreenOffset.x,h._viewMatrix.m[13]+=h.targetScreenOffset.y,h._collisionTriggered=!1},h.target=s||e.Vector3.Zero(),h.alpha=r,h.beta=n,h.radius=o,h.getViewMatrix(),h.inputs=new e.ArcRotateCameraInputsManager(h),h.inputs.addKeyboard().addMouseWheel().addPointers().addGamepad(),h}return __extends(i,t),Object.defineProperty(i.prototype,"angularSensibilityX",{get:function(){var e=this.inputs.attached.pointers;if(e)return e.angularSensibilityX},set:function(e){var t=this.inputs.attached.pointers;t&&(t.angularSensibilityX=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"angularSensibilityY",{get:function(){var e=this.inputs.attached.pointers;if(e)return e.angularSensibilityY},set:function(e){var t=this.inputs.attached.pointers;t&&(t.angularSensibilityY=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"pinchPrecision",{get:function(){var e=this.inputs.attached.pointers;if(e)return e.pinchPrecision},set:function(e){var t=this.inputs.attached.pointers;t&&(t.pinchPrecision=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"panningSensibility",{get:function(){var e=this.inputs.attached.pointers;if(e)return e.panningSensibility},set:function(e){var t=this.inputs.attached.pointers;t&&(t.panningSensibility=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysUp",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysUp},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysUp=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysDown",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysDown},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysDown=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysLeft",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysLeft},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysLeft=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"keysRight",{get:function(){var e=this.inputs.attached.keyboard;if(e)return e.keysRight},set:function(e){var t=this.inputs.attached.keyboard;t&&(t.keysRight=e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"wheelPrecision",{get:function(){var e=this.inputs.attached.mousewheel;if(e)return e.wheelPrecision},set:function(e){var t=this.inputs.attached.mousewheel;t&&(t.wheelPrecision=e)},enumerable:!0,configurable:!0}),i.prototype._initCache=function(){t.prototype._initCache.call(this),this._cache.target=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.alpha=void 0,this._cache.beta=void 0,this._cache.radius=void 0,this._cache.targetScreenOffset=e.Vector2.Zero()},i.prototype._updateCache=function(e){e||t.prototype._updateCache.call(this),this._cache.target.copyFrom(this._getTargetPosition()),this._cache.alpha=this.alpha,this._cache.beta=this.beta,this._cache.radius=this.radius,this._cache.targetScreenOffset.copyFrom(this.targetScreenOffset)},i.prototype._getTargetPosition=function(){if(this.target.getAbsolutePosition){var e=this.target.getAbsolutePosition();return this._targetBoundingCenter?e.add(this._targetBoundingCenter):e}return this.target},i.prototype._isSynchronizedViewMatrix=function(){return!!t.prototype._isSynchronizedViewMatrix.call(this)&&(this._cache.target.equals(this.target)&&this._cache.alpha===this.alpha&&this._cache.beta===this.beta&&this._cache.radius===this.radius&&this._cache.targetScreenOffset.equals(this.targetScreenOffset))},i.prototype.attachControl=function(e,t,i,r){var n=this;void 0===i&&(i=!0),void 0===r&&(r=2),this._useCtrlForPanning=i,this._panningMouseButton=r,this.inputs.attachElement(e,t),this._reset=function(){n.inertialAlphaOffset=0,n.inertialBetaOffset=0,n.inertialRadiusOffset=0}},i.prototype.detachControl=function(e){this.inputs.detachElement(e),this._reset&&this._reset()},i.prototype._checkInputs=function(){this._collisionTriggered||(this.inputs.checkInputs(),0===this.inertialAlphaOffset&&0===this.inertialBetaOffset&&0===this.inertialRadiusOffset||(this.getScene().useRightHandedSystem?this.alpha-=this.beta<=0?-this.inertialAlphaOffset:this.inertialAlphaOffset:this.alpha+=this.beta<=0?-this.inertialAlphaOffset:this.inertialAlphaOffset,this.beta+=this.inertialBetaOffset,this.radius-=this.inertialRadiusOffset,this.inertialAlphaOffset*=this.inertia,this.inertialBetaOffset*=this.inertia,this.inertialRadiusOffset*=this.inertia,Math.abs(this.inertialAlphaOffset)<e.Epsilon&&(this.inertialAlphaOffset=0),Math.abs(this.inertialBetaOffset)<e.Epsilon&&(this.inertialBetaOffset=0),Math.abs(this.inertialRadiusOffset)<e.Epsilon&&(this.inertialRadiusOffset=0)),0===this.inertialPanningX&&0===this.inertialPanningY||(this._localDirection||(this._localDirection=e.Vector3.Zero(),this._transformedDirection=e.Vector3.Zero()),this.inertialPanningX*=this.inertia,this.inertialPanningY*=this.inertia,Math.abs(this.inertialPanningX)<e.Epsilon&&(this.inertialPanningX=0),Math.abs(this.inertialPanningY)<e.Epsilon&&(this.inertialPanningY=0),this._localDirection.copyFromFloats(this.inertialPanningX,this.inertialPanningY,this.inertialPanningY),this._localDirection.multiplyInPlace(this.panningAxis),this._viewMatrix.invertToRef(this._cameraTransformMatrix),e.Vector3.TransformNormalToRef(this._localDirection,this._cameraTransformMatrix,this._transformedDirection),this.panningAxis.y||(this._transformedDirection.y=0),this.target.getAbsolutePosition||this.target.addInPlace(this._transformedDirection)),this._checkLimits(),t.prototype._checkInputs.call(this))},i.prototype._checkLimits=function(){null===this.lowerBetaLimit||void 0===this.lowerBetaLimit?this.allowUpsideDown&&this.beta>Math.PI&&(this.beta=this.beta-2*Math.PI):this.beta<this.lowerBetaLimit&&(this.beta=this.lowerBetaLimit),null===this.upperBetaLimit||void 0===this.upperBetaLimit?this.allowUpsideDown&&this.beta<-Math.PI&&(this.beta=this.beta+2*Math.PI):this.beta>this.upperBetaLimit&&(this.beta=this.upperBetaLimit),this.lowerAlphaLimit&&this.alpha<this.lowerAlphaLimit&&(this.alpha=this.lowerAlphaLimit),this.upperAlphaLimit&&this.alpha>this.upperAlphaLimit&&(this.alpha=this.upperAlphaLimit),this.lowerRadiusLimit&&this.radius<this.lowerRadiusLimit&&(this.radius=this.lowerRadiusLimit),this.upperRadiusLimit&&this.radius>this.upperRadiusLimit&&(this.radius=this.upperRadiusLimit)},i.prototype.rebuildAnglesAndRadius=function(){var e=this.position.subtract(this._getTargetPosition());this.radius=e.length(),this.alpha=Math.acos(e.x/Math.sqrt(Math.pow(e.x,2)+Math.pow(e.z,2))),e.z<0&&(this.alpha=2*Math.PI-this.alpha),this.beta=Math.acos(e.y/this.radius),this._checkLimits()},i.prototype.setPosition=function(e){this.position.equals(e)||(this.position.copyFrom(e),this.rebuildAnglesAndRadius())},i.prototype.setTarget=function(e,t,i){void 0===t&&(t=!1),void 0===i&&(i=!1),!i&&this._getTargetPosition().equals(e)||(t&&e.getBoundingInfo?this._targetBoundingCenter=e.getBoundingInfo().boundingBox.centerWorld.clone():this._targetBoundingCenter=null,this.target=e,this.rebuildAnglesAndRadius())},i.prototype._getViewMatrix=function(){var t=Math.cos(this.alpha),i=Math.sin(this.alpha),r=Math.cos(this.beta),n=Math.sin(this.beta);0===n&&(n=1e-4);var o=this._getTargetPosition();if(o.addToRef(new e.Vector3(this.radius*t*n,this.radius*r,this.radius*i*n),this._newPosition),this.getScene().collisionsEnabled&&this.checkCollisions)this._collider.radius=this.collisionRadius,this._newPosition.subtractToRef(this.position,this._collisionVelocity),this._collisionTriggered=!0,this.getScene().collisionCoordinator.getNewPosition(this.position,this._collisionVelocity,this._collider,3,null,this._onCollisionPositionChange,this.uniqueId);else{this.position.copyFrom(this._newPosition);var s=this.upVector;this.allowUpsideDown&&n<0&&(s=s.clone(),s=s.negate()),this.getScene().useRightHandedSystem?e.Matrix.LookAtRHToRef(this.position,o,s,this._viewMatrix):e.Matrix.LookAtLHToRef(this.position,o,s,this._viewMatrix),this._viewMatrix.m[12]+=this.targetScreenOffset.x,this._viewMatrix.m[13]+=this.targetScreenOffset.y}return this._currentTarget=o,this._viewMatrix},i.prototype.zoomOn=function(t,i){void 0===i&&(i=!1),t=t||this.getScene().meshes;var r=e.Mesh.MinMax(t),n=e.Vector3.Distance(r.min,r.max);this.radius=n*this.zoomOnFactor,this.focusOn({min:r.min,max:r.max,distance:n},i)},i.prototype.focusOn=function(t,i){void 0===i&&(i=!1);var r,n;void 0===t.min?(r=t||this.getScene().meshes,r=e.Mesh.MinMax(r),n=e.Vector3.Distance(r.min,r.max)):(r=t,n=t.distance),this.target=e.Mesh.Center(r),i||(this.maxZ=2*n)},i.prototype.createRigCamera=function(t,r){var n;switch(this.cameraRigMode){case e.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case e.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:case e.Camera.RIG_MODE_VR:n=this._cameraRigParams.stereoHalfAngle*(0===r?1:-1);break;case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:n=this._cameraRigParams.stereoHalfAngle*(0===r?-1:1)}var o=new i(t,this.alpha+n,this.beta,this.radius,this.target,this.getScene());return o._cameraRigParams={},o},i.prototype._updateRigCameras=function(){var i=this._rigCameras[0],r=this._rigCameras[1];switch(i.beta=r.beta=this.beta,i.radius=r.radius=this.radius,this.cameraRigMode){case e.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:case e.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:case e.Camera.RIG_MODE_VR:i.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle,r.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle;break;case e.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:i.alpha=this.alpha+this._cameraRigParams.stereoHalfAngle,r.alpha=this.alpha-this._cameraRigParams.stereoHalfAngle}t.prototype._updateRigCameras.call(this)},i.prototype.dispose=function(){this.inputs.clear(),t.prototype.dispose.call(this)},i.prototype.getClassName=function(){return"ArcRotateCamera"},i})(e.TargetCamera);__decorate([e.serialize()],t.prototype,"alpha",void 0),__decorate([e.serialize()],t.prototype,"beta",void 0),__decorate([e.serialize()],t.prototype,"radius",void 0),__decorate([e.serializeAsVector3()],t.prototype,"target",void 0),__decorate([e.serialize()],t.prototype,"inertialAlphaOffset",void 0),__decorate([e.serialize()],t.prototype,"inertialBetaOffset",void 0),__decorate([e.serialize()],t.prototype,"inertialRadiusOffset",void 0),__decorate([e.serialize()],t.prototype,"lowerAlphaLimit",void 0),__decorate([e.serialize()],t.prototype,"upperAlphaLimit",void 0),__decorate([e.serialize()],t.prototype,"lowerBetaLimit",void 0),__decorate([e.serialize()],t.prototype,"upperBetaLimit",void 0),__decorate([e.serialize()],t.prototype,"lowerRadiusLimit",void 0),__decorate([e.serialize()],t.prototype,"upperRadiusLimit",void 0),__decorate([e.serialize()],t.prototype,"inertialPanningX",void 0),__decorate([e.serialize()],t.prototype,"inertialPanningY",void 0),__decorate([e.serialize()],t.prototype,"zoomOnFactor",void 0),__decorate([e.serialize()],t.prototype,"allowUpsideDown",void 0),e.ArcRotateCamera=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e){return t.call(this,e)||this}return __extends(i,t),i.prototype.addMouseWheel=function(){return this.add(new e.ArcRotateCameraMouseWheelInput),this},i.prototype.addPointers=function(){return this.add(new e.ArcRotateCameraPointersInput),this},i.prototype.addKeyboard=function(){return this.add(new e.ArcRotateCameraKeyboardMoveInput),this},i.prototype.addGamepad=function(){return this.add(new e.ArcRotateCameraGamepadInput),this},i.prototype.addVRDeviceOrientation=function(){return this.add(new e.ArcRotateCameraVRDeviceOrientationInput),this},i})(e.CameraInputsManager);e.ArcRotateCameraInputsManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){this._renderingGroups=new Array,this._autoClearDepthStencil={},this._customOpaqueSortCompareFn={},this._customAlphaTestSortCompareFn={},this._customTransparentSortCompareFn={},this._renderinGroupInfo=null,this._scene=e;for(var i=t.MIN_RENDERINGGROUPS;i<t.MAX_RENDERINGGROUPS;i++)this._autoClearDepthStencil[i]={autoClear:!0,depth:!0,stencil:!0}}return t.prototype._clearDepthStencilBuffer=function(e,t){void 0===e&&(e=!0),void 0===t&&(t=!0),this._depthStencilBufferAlreadyCleaned||(this._scene.getEngine().clear(null,!1,e,t),this._depthStencilBufferAlreadyCleaned=!0)},t.prototype.render=function(i,r,n,o){var s=this._scene.onRenderingGroupObservable.hasObservers()?this._scene.onRenderingGroupObservable:null,a=null;if(s&&(this._renderinGroupInfo||(this._renderinGroupInfo=new e.RenderingGroupInfo),a=this._renderinGroupInfo,a.scene=this._scene,a.camera=this._scene.activeCamera),o)for(var h=0;h<this._scene.spriteManagers.length;h++){var c=this._scene.spriteManagers[h];this.dispatchSprites(c)}for(var h=t.MIN_RENDERINGGROUPS;h<t.MAX_RENDERINGGROUPS;h++){this._depthStencilBufferAlreadyCleaned=h===t.MIN_RENDERINGGROUPS;var l=this._renderingGroups[h];if(l||s){this._currentIndex=h;var u=0;s&&(u=Math.pow(2,h),a.renderStage=e.RenderingGroupInfo.STAGE_PRECLEAR,a.renderingGroupId=h,s.notifyObservers(a,u));var f=this._autoClearDepthStencil[h];f&&f.autoClear&&this._clearDepthStencilBuffer(f.depth,f.stencil),s&&(a.renderStage=e.RenderingGroupInfo.STAGE_PREOPAQUE,s.notifyObservers(a,u),a.renderStage=e.RenderingGroupInfo.STAGE_PRETRANSPARENT,s.notifyObservers(a,u)),l&&l.render(i,o,n,r),s&&(a.renderStage=e.RenderingGroupInfo.STAGE_POSTTRANSPARENT,s.notifyObservers(a,u))}}},t.prototype.reset=function(){for(var e=t.MIN_RENDERINGGROUPS;e<t.MAX_RENDERINGGROUPS;e++){var i=this._renderingGroups[e];i&&i.prepare()}},t.prototype.dispose=function(){for(var e=t.MIN_RENDERINGGROUPS;e<t.MAX_RENDERINGGROUPS;e++){var i=this._renderingGroups[e];i&&i.dispose()}this._renderingGroups.length=0},t.prototype._prepareRenderingGroup=function(t){this._renderingGroups[t]||(this._renderingGroups[t]=new e.RenderingGroup(t,this._scene,this._customOpaqueSortCompareFn[t],this._customAlphaTestSortCompareFn[t],this._customTransparentSortCompareFn[t]))},t.prototype.dispatchSprites=function(e){var t=e.renderingGroupId||0;this._prepareRenderingGroup(t),this._renderingGroups[t].dispatchSprites(e)},t.prototype.dispatchParticles=function(e){var t=e.renderingGroupId||0;this._prepareRenderingGroup(t),this._renderingGroups[t].dispatchParticles(e)},t.prototype.dispatch=function(e){var t=e.getMesh(),i=t.renderingGroupId||0;this._prepareRenderingGroup(i),this._renderingGroups[i].dispatch(e)},t.prototype.setRenderingOrder=function(e,t,i,r){if(void 0===t&&(t=null),void 0===i&&(i=null),void 0===r&&(r=null),this._customOpaqueSortCompareFn[e]=t,this._customAlphaTestSortCompareFn[e]=i,this._customTransparentSortCompareFn[e]=r,this._renderingGroups[e]){var n=this._renderingGroups[e];n.opaqueSortCompareFn=this._customOpaqueSortCompareFn[e],n.alphaTestSortCompareFn=this._customAlphaTestSortCompareFn[e],n.transparentSortCompareFn=this._customTransparentSortCompareFn[e]}},t.prototype.setRenderingAutoClearDepthStencil=function(e,t,i,r){void 0===i&&(i=!0),void 0===r&&(r=!0),this._autoClearDepthStencil[e]={autoClear:t,depth:i,stencil:r}},t})();t.MAX_RENDERINGGROUPS=4,t.MIN_RENDERINGGROUPS=0,e.RenderingManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o){void 0===r&&(r=null),void 0===n&&(n=null),void 0===o&&(o=null),this.index=t,this._opaqueSubMeshes=new e.SmartArray(256),this._transparentSubMeshes=new e.SmartArray(256),this._alphaTestSubMeshes=new e.SmartArray(256),this._particleSystems=new e.SmartArray(256),this._spriteManagers=new e.SmartArray(256),this._scene=i,this.opaqueSortCompareFn=r,this.alphaTestSortCompareFn=n,this.transparentSortCompareFn=o}return Object.defineProperty(t.prototype,"opaqueSortCompareFn",{set:function(e){this._opaqueSortCompareFn=e,this._renderOpaque=e?this.renderOpaqueSorted:t.renderUnsorted},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"alphaTestSortCompareFn",{set:function(e){this._alphaTestSortCompareFn=e,this._renderAlphaTest=e?this.renderAlphaTestSorted:t.renderUnsorted},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"transparentSortCompareFn",{set:function(e){this._transparentSortCompareFn=e||t.defaultTransparentSortCompare,this._renderTransparent=this.renderTransparentSorted},enumerable:!0,configurable:!0}),t.prototype.render=function(t,i,r,n){if(t)return void t(this._opaqueSubMeshes,this._alphaTestSubMeshes,this._transparentSubMeshes);var o=this._scene.getEngine();0!==this._opaqueSubMeshes.length&&this._renderOpaque(this._opaqueSubMeshes),0!==this._alphaTestSubMeshes.length&&(o.setAlphaTesting(!0),this._renderAlphaTest(this._alphaTestSubMeshes),o.setAlphaTesting(!1));var s=o.getStencilBuffer();o.setStencilBuffer(!1),i&&this._renderSprites(),r&&this._renderParticles(n),this.onBeforeTransparentRendering&&this.onBeforeTransparentRendering(),0!==this._transparentSubMeshes.length&&(this._renderTransparent(this._transparentSubMeshes),o.setAlphaMode(e.Engine.ALPHA_DISABLE)),o.setStencilBuffer(s)},t.prototype.renderOpaqueSorted=function(e){return t.renderSorted(e,this._opaqueSortCompareFn,this._scene.activeCamera.globalPosition,!1)},t.prototype.renderAlphaTestSorted=function(e){return t.renderSorted(e,this._alphaTestSortCompareFn,this._scene.activeCamera.globalPosition,!1)},t.prototype.renderTransparentSorted=function(e){return t.renderSorted(e,this._transparentSortCompareFn,this._scene.activeCamera.globalPosition,!0)},t.renderSorted=function(e,t,i,r){for(var n,o=0;o<e.length;o++)n=e.data[o],n._alphaIndex=n.getMesh().alphaIndex,n._distanceToCamera=n.getBoundingInfo().boundingSphere.centerWorld.subtract(i).length();var s=e.data.slice(0,e.length);for(s.sort(t),o=0;o<s.length;o++)n=s[o],n.render(r)},t.renderUnsorted=function(e){for(var t=0;t<e.length;t++){e.data[t].render(!1)}},t.defaultTransparentSortCompare=function(e,i){return e._alphaIndex>i._alphaIndex?1:e._alphaIndex<i._alphaIndex?-1:t.backToFrontSortCompare(e,i)},t.backToFrontSortCompare=function(e,t){return e._distanceToCamera<t._distanceToCamera?1:e._distanceToCamera>t._distanceToCamera?-1:0},t.frontToBackSortCompare=function(e,t){return e._distanceToCamera<t._distanceToCamera?-1:e._distanceToCamera>t._distanceToCamera?1:0},t.prototype.prepare=function(){this._opaqueSubMeshes.reset(),this._transparentSubMeshes.reset(),this._alphaTestSubMeshes.reset(),this._particleSystems.reset(),this._spriteManagers.reset()},t.prototype.dispose=function(){this._opaqueSubMeshes.dispose(),this._transparentSubMeshes.dispose(),this._alphaTestSubMeshes.dispose(),this._particleSystems.dispose(),this._spriteManagers.dispose()},t.prototype.dispatch=function(e){var t=e.getMaterial(),i=e.getMesh();t.needAlphaBlending()||i.visibility<1||i.hasVertexAlpha?this._transparentSubMeshes.push(e):t.needAlphaTesting()?this._alphaTestSubMeshes.push(e):this._opaqueSubMeshes.push(e)},t.prototype.dispatchSprites=function(e){this._spriteManagers.push(e)},t.prototype.dispatchParticles=function(e){this._particleSystems.push(e)},t.prototype._renderParticles=function(e){if(0!==this._particleSystems.length){var t=this._scene.activeCamera;this._scene._particlesDuration.beginMonitoring()
  12. ;for(var i=0;i<this._scene._activeParticleSystems.length;i++){var r=this._scene._activeParticleSystems.data[i];0!=(t.layerMask&r.layerMask)&&(r.emitter.position&&e&&e.indexOf(r.emitter)===-1||this._scene._activeParticles.addCount(r.render(),!1))}this._scene._particlesDuration.endMonitoring(!1)}},t.prototype._renderSprites=function(){if(this._scene.spritesEnabled&&0!==this._spriteManagers.length){var e=this._scene.activeCamera;this._scene._spritesDuration.beginMonitoring();for(var t=0;t<this._spriteManagers.length;t++){var i=this._spriteManagers.data[t];0!=(e.layerMask&i.layerMask)&&i.render()}this._scene._spritesDuration.endMonitoring(!1)}},t})();e.RenderingGroup=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this._singleClick=!1,this._doubleClick=!1,this._hasSwiped=!1,this._ignore=!1}return Object.defineProperty(e.prototype,"singleClick",{get:function(){return this._singleClick},set:function(e){this._singleClick=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"doubleClick",{get:function(){return this._doubleClick},set:function(e){this._doubleClick=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"hasSwiped",{get:function(){return this._hasSwiped},set:function(e){this._hasSwiped=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"ignore",{get:function(){return this._ignore},set:function(e){this._ignore=e},enumerable:!0,configurable:!0}),e})(),i=(function(){function e(){}return Object.defineProperty(e,"POINTERDOWN",{get:function(){return e._POINTERDOWN},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERUP",{get:function(){return e._POINTERUP},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERMOVE",{get:function(){return e._POINTERMOVE},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERWHEEL",{get:function(){return e._POINTERWHEEL},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERPICK",{get:function(){return e._POINTERPICK},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERTAP",{get:function(){return e._POINTERTAP},enumerable:!0,configurable:!0}),Object.defineProperty(e,"POINTERDOUBLETAP",{get:function(){return e._POINTERDOUBLETAP},enumerable:!0,configurable:!0}),e})();i._POINTERDOWN=1,i._POINTERUP=2,i._POINTERMOVE=4,i._POINTERWHEEL=8,i._POINTERPICK=16,i._POINTERTAP=32,i._POINTERDOUBLETAP=64,e.PointerEventTypes=i;var r=(function(){function e(e,t){this.type=e,this.event=t}return e})();e.PointerInfoBase=r;var n=(function(t){function i(i,r,n,o){var s=t.call(this,i,r)||this;return s.skipOnPointerObservable=!1,s.localPosition=new e.Vector2(n,o),s}return __extends(i,t),i})(r);e.PointerInfoPre=n;var o=(function(e){function t(t,i,r){var n=e.call(this,t,i)||this;return n.pickInfo=r,n}return __extends(t,e),t})(r);e.PointerInfo=o;var s=(function(){function e(){}return e})();s.STAGE_PRECLEAR=1,s.STAGE_PREOPAQUE=2,s.STAGE_PRETRANSPARENT=3,s.STAGE_POSTTRANSPARENT=4,e.RenderingGroupInfo=s;var a=(function(){function r(t){this.autoClear=!0,this.clearColor=new e.Color4(.2,.2,.3,1),this.ambientColor=new e.Color3(0,0,0),this.forceWireframe=!1,this._forcePointsCloud=!1,this.forceShowBoundingBoxes=!1,this.animationsEnabled=!0,this.constantlyUpdateMeshUnderPointer=!1,this.useRightHandedSystem=!1,this.hoverCursor="pointer",this.metadata=null,this.onDisposeObservable=new e.Observable,this.onBeforeRenderObservable=new e.Observable,this.onAfterRenderObservable=new e.Observable,this.onReadyObservable=new e.Observable,this.onBeforeCameraRenderObservable=new e.Observable,this.onAfterCameraRenderObservable=new e.Observable,this.onNewCameraAddedObservable=new e.Observable,this.onCameraRemovedObservable=new e.Observable,this.onNewLightAddedObservable=new e.Observable,this.onLightRemovedObservable=new e.Observable,this.onNewGeometryAddedObservable=new e.Observable,this.onGeometryRemovedObservable=new e.Observable,this.onNewMeshAddedObservable=new e.Observable,this.onMeshRemovedObservable=new e.Observable,this.onRenderingGroupObservable=new e.Observable,this.animations=[],this.onPrePointerObservable=new e.Observable,this.onPointerObservable=new e.Observable,this._meshPickProceed=!1,this._previousHasSwiped=!1,this._currentPickResult=null,this._previousPickResult=null,this._isButtonPressed=!1,this._doubleClickOccured=!1,this.cameraToUseForPointers=null,this._startingPointerPosition=new e.Vector2(0,0),this._previousStartingPointerPosition=new e.Vector2(0,0),this._startingPointerTime=0,this._previousStartingPointerTime=0,this._fogEnabled=!0,this._fogMode=r.FOGMODE_NONE,this.fogColor=new e.Color3(.2,.2,.3),this.fogDensity=.1,this.fogStart=0,this.fogEnd=1e3,this._shadowsEnabled=!0,this._lightsEnabled=!0,this.lights=new Array,this.cameras=new Array,this.activeCameras=new Array,this.meshes=new Array,this._geometries=new Array,this.materials=new Array,this.multiMaterials=new Array,this._texturesEnabled=!0,this.textures=new Array,this.particlesEnabled=!0,this.particleSystems=new Array,this.spritesEnabled=!0,this.spriteManagers=new Array,this.layers=new Array,this.highlightLayers=new Array,this._skeletonsEnabled=!0,this.skeletons=new Array,this.lensFlaresEnabled=!0,this.lensFlareSystems=new Array,this.collisionsEnabled=!0,this.gravity=new e.Vector3(0,-9.807,0),this.postProcessesEnabled=!0,this.renderTargetsEnabled=!0,this.dumpNextRenderTargets=!1,this.customRenderTargets=new Array,this.importedMeshesFiles=new Array,this.probesEnabled=!0,this.reflectionProbes=new Array,this._actionManagers=new Array,this._meshesForIntersections=new e.SmartArray(256),this.proceduralTexturesEnabled=!0,this._proceduralTextures=new Array,this.soundTracks=new Array,this._audioEnabled=!0,this._headphone=!1,this._totalMeshesCounter=new e.PerfCounter,this._totalLightsCounter=new e.PerfCounter,this._totalMaterialsCounter=new e.PerfCounter,this._totalTexturesCounter=new e.PerfCounter,this._totalVertices=new e.PerfCounter,this._activeIndices=new e.PerfCounter,this._activeParticles=new e.PerfCounter,this._lastFrameDuration=new e.PerfCounter,this._evaluateActiveMeshesDuration=new e.PerfCounter,this._renderTargetsDuration=new e.PerfCounter,this._particlesDuration=new e.PerfCounter,this._renderDuration=new e.PerfCounter,this._spritesDuration=new e.PerfCounter,this._activeBones=new e.PerfCounter,this._animationTime=0,this.animationTimeScale=1,this._renderId=0,this._executeWhenReadyTimeoutId=-1,this._intermediateRendering=!1,this._toBeDisposed=new e.SmartArray(256),this._pendingData=[],this._activeMeshes=new e.SmartArray(256),this._processedMaterials=new e.SmartArray(256),this._renderTargets=new e.SmartArray(256),this._activeParticleSystems=new e.SmartArray(256),this._activeSkeletons=new e.SmartArray(32),this._softwareSkinnedMeshes=new e.SmartArray(32),this._activeAnimatables=new Array,this._transformMatrix=e.Matrix.Zero(),this._edgesRenderers=new e.SmartArray(16),this._uniqueIdCounter=0,this._engine=t||e.Engine.LastCreatedEngine,this._engine.scenes.push(this),this._externalData=new e.StringDictionary,this._uid=null,this._renderingManager=new e.RenderingManager(this),this.postProcessManager=new e.PostProcessManager(this),this.postProcessRenderPipelineManager=new e.PostProcessRenderPipelineManager,this._boundingBoxRenderer=new e.BoundingBoxRenderer(this),e.OutlineRenderer&&(this._outlineRenderer=new e.OutlineRenderer(this)),this.attachControl(),e.SoundTrack&&(this.mainSoundTrack=new e.SoundTrack(this,{mainTrack:!0})),e.SimplificationQueue&&(this.simplificationQueue=new e.SimplificationQueue),this.workerCollisions=!1}return Object.defineProperty(r,"FOGMODE_NONE",{get:function(){return r._FOGMODE_NONE},enumerable:!0,configurable:!0}),Object.defineProperty(r,"FOGMODE_EXP",{get:function(){return r._FOGMODE_EXP},enumerable:!0,configurable:!0}),Object.defineProperty(r,"FOGMODE_EXP2",{get:function(){return r._FOGMODE_EXP2},enumerable:!0,configurable:!0}),Object.defineProperty(r,"FOGMODE_LINEAR",{get:function(){return r._FOGMODE_LINEAR},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"forcePointsCloud",{get:function(){return this._forcePointsCloud},set:function(t){this._forcePointsCloud!==t&&(this._forcePointsCloud=t,this.markAllMaterialsAsDirty(e.Material.MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"beforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"afterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"beforeCameraRender",{set:function(e){this._onBeforeCameraRenderObserver&&this.onBeforeCameraRenderObservable.remove(this._onBeforeCameraRenderObserver),this._onBeforeCameraRenderObserver=this.onBeforeCameraRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"afterCameraRender",{set:function(e){this._onAfterCameraRenderObserver&&this.onAfterCameraRenderObservable.remove(this._onAfterCameraRenderObserver),this._onAfterCameraRenderObserver=this.onAfterCameraRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"unTranslatedPointer",{get:function(){return new e.Vector2(this._unTranslatedPointerX,this._unTranslatedPointerY)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"fogEnabled",{get:function(){return this._fogEnabled},set:function(t){this._fogEnabled!==t&&(this._fogEnabled=t,this.markAllMaterialsAsDirty(e.Material.MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"fogMode",{get:function(){return this._fogMode},set:function(t){this._fogMode!==t&&(this._fogMode=t,this.markAllMaterialsAsDirty(e.Material.MiscDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"shadowsEnabled",{get:function(){return this._shadowsEnabled},set:function(t){this._shadowsEnabled!==t&&(this._shadowsEnabled=t,this.markAllMaterialsAsDirty(e.Material.LightDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"lightsEnabled",{get:function(){return this._lightsEnabled},set:function(t){this._lightsEnabled!==t&&(this._lightsEnabled=t,this.markAllMaterialsAsDirty(e.Material.LightDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"defaultMaterial",{get:function(){return this._defaultMaterial||(this._defaultMaterial=new e.StandardMaterial("default material",this)),this._defaultMaterial},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"texturesEnabled",{get:function(){return this._texturesEnabled},set:function(t){this._texturesEnabled!==t&&(this._texturesEnabled=t,this.markAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"skeletonsEnabled",{get:function(){return this._skeletonsEnabled},set:function(t){this._skeletonsEnabled!==t&&(this._skeletonsEnabled=t,this.markAllMaterialsAsDirty(e.Material.AttributesDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"frustumPlanes",{get:function(){return this._frustumPlanes},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"debugLayer",{get:function(){return this._debugLayer||(this._debugLayer=new e.DebugLayer(this)),this._debugLayer},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"workerCollisions",{get:function(){return this._workerCollisions},set:function(t){t=t&&!!Worker,this._workerCollisions=t,this.collisionCoordinator&&this.collisionCoordinator.destroy(),this.collisionCoordinator=t?new e.CollisionCoordinatorWorker:new e.CollisionCoordinatorLegacy,this.collisionCoordinator.init(this)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"selectionOctree",{get:function(){return this._selectionOctree},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"meshUnderPointer",{get:function(){return this._pointerOverMesh},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"pointerX",{get:function(){return this._pointerX},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"pointerY",{get:function(){return this._pointerY},enumerable:!0,configurable:!0}),r.prototype.getCachedMaterial=function(){return this._cachedMaterial},r.prototype.getCachedEffect=function(){return this._cachedEffect},r.prototype.getBoundingBoxRenderer=function(){return this._boundingBoxRenderer},r.prototype.getOutlineRenderer=function(){return this._outlineRenderer},r.prototype.getEngine=function(){return this._engine},r.prototype.getTotalVertices=function(){return this._totalVertices.current},Object.defineProperty(r.prototype,"totalVerticesPerfCounter",{get:function(){return this._totalVertices},enumerable:!0,configurable:!0}),r.prototype.getActiveIndices=function(){return this._activeIndices.current},Object.defineProperty(r.prototype,"totalActiveIndicesPerfCounter",{get:function(){return this._activeIndices},enumerable:!0,configurable:!0}),r.prototype.getActiveParticles=function(){return this._activeParticles.current},Object.defineProperty(r.prototype,"activeParticlesPerfCounter",{get:function(){return this._activeParticles},enumerable:!0,configurable:!0}),r.prototype.getActiveBones=function(){return this._activeBones.current},Object.defineProperty(r.prototype,"activeBonesPerfCounter",{get:function(){return this._activeBones},enumerable:!0,configurable:!0}),r.prototype.getLastFrameDuration=function(){return this._lastFrameDuration.current},Object.defineProperty(r.prototype,"lastFramePerfCounter",{get:function(){return this._lastFrameDuration},enumerable:!0,configurable:!0}),r.prototype.getEvaluateActiveMeshesDuration=function(){return this._evaluateActiveMeshesDuration.current},Object.defineProperty(r.prototype,"evaluateActiveMeshesDurationPerfCounter",{get:function(){return this._evaluateActiveMeshesDuration},enumerable:!0,configurable:!0}),r.prototype.getActiveMeshes=function(){return this._activeMeshes},r.prototype.getRenderTargetsDuration=function(){return this._renderTargetsDuration.current},r.prototype.getRenderDuration=function(){return this._renderDuration.current},Object.defineProperty(r.prototype,"renderDurationPerfCounter",{get:function(){return this._renderDuration},enumerable:!0,configurable:!0}),r.prototype.getParticlesDuration=function(){return this._particlesDuration.current},Object.defineProperty(r.prototype,"particlesDurationPerfCounter",{get:function(){return this._particlesDuration},enumerable:!0,configurable:!0}),r.prototype.getSpritesDuration=function(){return this._spritesDuration.current},Object.defineProperty(r.prototype,"spriteDuractionPerfCounter",{get:function(){return this._spritesDuration},enumerable:!0,configurable:!0}),r.prototype.getAnimationRatio=function(){return this._animationRatio},r.prototype.getRenderId=function(){return this._renderId},r.prototype.incrementRenderId=function(){this._renderId++},r.prototype._updatePointerPosition=function(e){var t=this._engine.getRenderingCanvasClientRect();this._pointerX=e.clientX-t.left,this._pointerY=e.clientY-t.top,this._unTranslatedPointerX=this._pointerX,this._unTranslatedPointerY=this._pointerY,this.cameraToUseForPointers&&(this._pointerX=this._pointerX-this.cameraToUseForPointers.viewport.x*this._engine.getRenderWidth(),this._pointerY=this._pointerY-this.cameraToUseForPointers.viewport.y*this._engine.getRenderHeight())},r.prototype.attachControl=function(s,a,h){var c=this;void 0===s&&(s=!0),void 0===a&&(a=!0),void 0===h&&(h=!0),this._initActionManager=function(e,t){if(!c._meshPickProceed){var i=c.pick(c._unTranslatedPointerX,c._unTranslatedPointerY,c.pointerDownPredicate,!1,c.cameraToUseForPointers);c._currentPickResult=i,e=i.hit&&i.pickedMesh?i.pickedMesh.actionManager:null,c._meshPickProceed=!0}return e},this._delayedSimpleClick=function(e,t,i){((new Date).getTime()-c._previousStartingPointerTime>r.DoubleClickDelay&&!c._doubleClickOccured||e!==c._previousButtonPressed)&&(c._doubleClickOccured=!1,t.singleClick=!0,t.ignore=!1,i(t,c._currentPickResult))},this._initClickEvent=function(n,o,s,a){var h=new t;c._currentPickResult=null;var l,u=n.hasSpecificMask(i.POINTERPICK)||o.hasSpecificMask(i.POINTERPICK)||n.hasSpecificMask(i.POINTERTAP)||o.hasSpecificMask(i.POINTERTAP)||n.hasSpecificMask(i.POINTERDOUBLETAP)||o.hasSpecificMask(i.POINTERDOUBLETAP);if(!u&&e.ActionManager.HasPickTriggers&&(l=c._initActionManager(l,h))&&(u=l.hasPickTriggers),u){var f=s.button;if(h.hasSwiped=Math.abs(c._startingPointerPosition.x-c._pointerX)>r.DragMovementThreshold||Math.abs(c._startingPointerPosition.y-c._pointerY)>r.DragMovementThreshold,!h.hasSwiped){var d=!r.ExclusiveDoubleClickMode;d||(d=!n.hasSpecificMask(i.POINTERDOUBLETAP)&&!o.hasSpecificMask(i.POINTERDOUBLETAP))&&!e.ActionManager.HasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&(l=c._initActionManager(l,h))&&(d=!l.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)),d?((new Date).getTime()-c._previousStartingPointerTime>r.DoubleClickDelay||f!==c._previousButtonPressed)&&(h.singleClick=!0,a(h,c._currentPickResult)):(c._previousDelayedSimpleClickTimeout=c._delayedSimpleClickTimeout,c._delayedSimpleClickTimeout=window.setTimeout(c._delayedSimpleClick.bind(c,f,h,a),r.DoubleClickDelay));var p=n.hasSpecificMask(i.POINTERDOUBLETAP)||o.hasSpecificMask(i.POINTERDOUBLETAP);!p&&e.ActionManager.HasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&(l=c._initActionManager(l,h))&&(p=l.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)),p&&(f===c._previousButtonPressed&&(new Date).getTime()-c._previousStartingPointerTime<r.DoubleClickDelay&&!c._doubleClickOccured?!h.hasSwiped&&Math.abs(c._previousStartingPointerPosition.x-c._startingPointerPosition.x)<r.DragMovementThreshold&&Math.abs(c._previousStartingPointerPosition.y-c._startingPointerPosition.y)<r.DragMovementThreshold?(c._previousStartingPointerTime=0,c._doubleClickOccured=!0,h.doubleClick=!0,h.ignore=!1,r.ExclusiveDoubleClickMode&&c._previousDelayedSimpleClickTimeout&&c._previousDelayedSimpleClickTimeout.clearTimeout&&c._previousDelayedSimpleClickTimeout.clearTimeout(),c._previousDelayedSimpleClickTimeout=c._delayedSimpleClickTimeout,a(h,c._currentPickResult)):(c._doubleClickOccured=!1,c._previousStartingPointerTime=c._startingPointerTime,c._previousStartingPointerPosition.x=c._startingPointerPosition.x,c._previousStartingPointerPosition.y=c._startingPointerPosition.y,c._previousButtonPressed=f,c._previousHasSwiped=h.hasSwiped,r.ExclusiveDoubleClickMode?(c._previousDelayedSimpleClickTimeout&&c._previousDelayedSimpleClickTimeout.clearTimeout&&c._previousDelayedSimpleClickTimeout.clearTimeout(),c._previousDelayedSimpleClickTimeout=c._delayedSimpleClickTimeout,a(h,c._previousPickResult)):a(h,c._currentPickResult)):(c._doubleClickOccured=!1,c._previousStartingPointerTime=c._startingPointerTime,c._previousStartingPointerPosition.x=c._startingPointerPosition.x,c._previousStartingPointerPosition.y=c._startingPointerPosition.y,c._previousButtonPressed=f,c._previousHasSwiped=h.hasSwiped))}}h.ignore=!0,a(h,c._currentPickResult)};var l=function(e){return e.isPickable&&e.actionManager&&e.actionManager.hasPointerTriggers};this._onPointerMove=function(e){if(c._updatePointerPosition(e),c.onPrePointerObservable.hasObservers()){var t="mousewheel"===e.type||"DOMMouseScroll"===e.type?i.POINTERWHEEL:i.POINTERMOVE,r=new n(t,e,c._unTranslatedPointerX,c._unTranslatedPointerY);if(c.onPrePointerObservable.notifyObservers(r,t),r.skipOnPointerObservable)return}if(c.cameraToUseForPointers||c.activeCamera){var s=c._engine.getRenderingCanvas();c.pointerMovePredicate||(c.pointerMovePredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()&&(c.constantlyUpdateMeshUnderPointer||null!==e.actionManager&&void 0!==e.actionManager)});var a=c.pick(c._unTranslatedPointerX,c._unTranslatedPointerY,c.pointerMovePredicate,!1,c.cameraToUseForPointers);if(a.hit&&a.pickedMesh?(c.setPointerOverSprite(null),c.setPointerOverMesh(a.pickedMesh),c._pointerOverMesh.actionManager&&c._pointerOverMesh.actionManager.hasPointerTriggers?c._pointerOverMesh.actionManager.hoverCursor?s.style.cursor=c._pointerOverMesh.actionManager.hoverCursor:s.style.cursor=c.hoverCursor:s.style.cursor=""):(c.setPointerOverMesh(null),a=c.pickSprite(c._unTranslatedPointerX,c._unTranslatedPointerY,l,!1,c.cameraToUseForPointers),a.hit&&a.pickedSprite?(c.setPointerOverSprite(a.pickedSprite),c._pointerOverSprite.actionManager&&c._pointerOverSprite.actionManager.hoverCursor?s.style.cursor=c._pointerOverSprite.actionManager.hoverCursor:s.style.cursor=c.hoverCursor):(c.setPointerOverSprite(null),s.style.cursor="")),c.onPointerMove&&c.onPointerMove(e,a),c.onPointerObservable.hasObservers()){var t="mousewheel"===e.type||"DOMMouseScroll"===e.type?i.POINTERWHEEL:i.POINTERMOVE,r=new o(t,e,a);c.onPointerObservable.notifyObservers(r,t)}}},this._onPointerDown=function(t){if(c._isButtonPressed=!0,c._pickedDownMesh=null,c._meshPickProceed=!1,c._updatePointerPosition(t),c.onPrePointerObservable.hasObservers()){var s=i.POINTERDOWN,a=new n(s,t,c._unTranslatedPointerX,c._unTranslatedPointerY);if(c.onPrePointerObservable.notifyObservers(a,s),a.skipOnPointerObservable)return}if(c.cameraToUseForPointers||c.activeCamera){c._startingPointerPosition.x=c._pointerX,c._startingPointerPosition.y=c._pointerY,c._startingPointerTime=(new Date).getTime(),c.pointerDownPredicate||(c.pointerDownPredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()}),c._pickedDownMesh=null;var h=c.pick(c._unTranslatedPointerX,c._unTranslatedPointerY,c.pointerDownPredicate,!1,c.cameraToUseForPointers);if(h.hit&&h.pickedMesh){c._pickedDownMesh=h.pickedMesh;var u=h.pickedMesh.actionManager;if(u){if(u.hasPickTriggers)switch(u.processTrigger(e.ActionManager.OnPickDownTrigger,e.ActionEvent.CreateNew(h.pickedMesh,t)),t.button){case 0:u.processTrigger(e.ActionManager.OnLeftPickTrigger,e.ActionEvent.CreateNew(h.pickedMesh,t));break;case 1:u.processTrigger(e.ActionManager.OnCenterPickTrigger,e.ActionEvent.CreateNew(h.pickedMesh,t));break;case 2:u.processTrigger(e.ActionManager.OnRightPickTrigger,e.ActionEvent.CreateNew(h.pickedMesh,t))}u.hasSpecificTrigger(e.ActionManager.OnLongPressTrigger)&&window.setTimeout(function(){var i=this,n=this.pick(this._unTranslatedPointerX,this._unTranslatedPointerY,(function(t){return t.isPickable&&t.isVisible&&t.isReady()&&t.actionManager&&t.actionManager.hasSpecificTrigger(e.ActionManager.OnLongPressTrigger)&&t==i._pickedDownMesh}),!1,this.cameraToUseForPointers);n.hit&&n.pickedMesh&&this._isButtonPressed&&(new Date).getTime()-this._startingPointerTime>r.LongPressDelay&&Math.abs(this._startingPointerPosition.x-this._pointerX)<r.DragMovementThreshold&&Math.abs(this._startingPointerPosition.y-this._pointerY)<r.DragMovementThreshold&&(this._startingPointerTime=0,u.processTrigger(e.ActionManager.OnLongPressTrigger,e.ActionEvent.CreateNew(n.pickedMesh,t)))}.bind(c),r.LongPressDelay)}}if(c.onPointerDown&&c.onPointerDown(t,h),c.onPointerObservable.hasObservers()){var s=i.POINTERDOWN,a=new o(s,t,h);c.onPointerObservable.notifyObservers(a,s)}if(c._pickedDownSprite=null,c.spriteManagers.length>0&&(h=c.pickSprite(c._unTranslatedPointerX,c._unTranslatedPointerY,l,!1,c.cameraToUseForPointers),h.hit&&h.pickedSprite&&h.pickedSprite.actionManager)){switch(c._pickedDownSprite=h.pickedSprite,t.button){case 0:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnLeftPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,c,t));break;case 1:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnCenterPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,c,t));break;case 2:h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnRightPickTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,c,t))}h.pickedSprite.actionManager&&h.pickedSprite.actionManager.processTrigger(e.ActionManager.OnPickDownTrigger,e.ActionEvent.CreateNewFromSprite(h.pickedSprite,c,t))}}},this._onPointerUp=function(t){c._isButtonPressed=!1,c._pickedUpMesh=null,c._meshPickProceed=!1,c._updatePointerPosition(t),c._initClickEvent(c.onPrePointerObservable,c.onPointerObservable,t,function(s,a){if(this.onPrePointerObservable.hasObservers())if(s.ignore){var h=i.POINTERUP,c=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(c,h),c.skipOnPointerObservable)return}else if(!s.hasSwiped){if(s.singleClick&&this.onPrePointerObservable.hasSpecificMask(i.POINTERTAP)){var h=i.POINTERTAP,c=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(c,h),c.skipOnPointerObservable)return}if(s.doubleClick&&this.onPrePointerObservable.hasSpecificMask(i.POINTERDOUBLETAP)){var h=i.POINTERDOUBLETAP,c=new n(h,t,this._unTranslatedPointerX,this._unTranslatedPointerY);if(this.onPrePointerObservable.notifyObservers(c,h),c.skipOnPointerObservable)return}}if(this.cameraToUseForPointers||this.activeCamera){if(this.pointerUpPredicate||(this.pointerUpPredicate=function(e){return e.isPickable&&e.isVisible&&e.isReady()}),this._meshPickProceed||!e.ActionManager.HasTriggers&&!this.onPointerObservable.hasObservers()||this._initActionManager(null,s),a||(a=this._currentPickResult),a&&a.pickedMesh){if(this._pickedUpMesh=a.pickedMesh,this._pickedDownMesh===this._pickedUpMesh&&(this.onPointerPick&&this.onPointerPick(t,a),s.singleClick&&!s.ignore&&this.onPointerObservable.hasObservers())){var h=i.POINTERPICK,c=new o(h,t,a);this.onPointerObservable.notifyObservers(c,h)}a.pickedMesh.actionManager&&(s.ignore&&a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnPickUpTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)),s.hasSwiped||s.ignore||!s.singleClick||a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnPickTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)),s.doubleClick&&!s.ignore&&a.pickedMesh.actionManager.hasSpecificTrigger(e.ActionManager.OnDoublePickTrigger)&&a.pickedMesh.actionManager.processTrigger(e.ActionManager.OnDoublePickTrigger,e.ActionEvent.CreateNew(a.pickedMesh,t)))}if(this._pickedDownMesh&&this._pickedDownMesh.actionManager&&this._pickedDownMesh.actionManager.hasSpecificTrigger(e.ActionManager.OnPickOutTrigger)&&this._pickedDownMesh!==this._pickedUpMesh&&this._pickedDownMesh.actionManager.processTrigger(e.ActionManager.OnPickOutTrigger,e.ActionEvent.CreateNew(this._pickedDownMesh,t)),this.onPointerUp&&this.onPointerUp(t,a),this.onPointerObservable.hasObservers())if(s.ignore){var h=i.POINTERUP,c=new o(h,t,a);this.onPointerObservable.notifyObservers(c,h)}else if(!s.hasSwiped){if(s.singleClick&&this.onPointerObservable.hasSpecificMask(i.POINTERTAP)){var h=i.POINTERTAP,c=new o(h,t,a);this.onPointerObservable.notifyObservers(c,h)}if(s.doubleClick&&this.onPointerObservable.hasSpecificMask(i.POINTERDOUBLETAP)){var h=i.POINTERDOUBLETAP,c=new o(h,t,a);this.onPointerObservable.notifyObservers(c,h)}}this.spriteManagers.length>0&&(a=this.pickSprite(this._unTranslatedPointerX,this._unTranslatedPointerY,l,!1,this.cameraToUseForPointers),a.hit&&a.pickedSprite&&a.pickedSprite.actionManager&&(a.pickedSprite.actionManager.processTrigger(e.ActionManager.OnPickUpTrigger,e.ActionEvent.CreateNewFromSprite(a.pickedSprite,this,t)),a.pickedSprite.actionManager&&Math.abs(this._startingPointerPosition.x-this._pointerX)<r.DragMovementThreshold&&Math.abs(this._startingPointerPosition.y-this._pointerY)<r.DragMovementThreshold&&a.pickedSprite.actionManager.processTrigger(e.ActionManager.OnPickTrigger,e.ActionEvent.CreateNewFromSprite(a.pickedSprite,this,t))),this._pickedDownSprite&&this._pickedDownSprite.actionManager&&this._pickedDownSprite!==a.pickedSprite&&this._pickedDownSprite.actionManager.processTrigger(e.ActionManager.OnPickOutTrigger,e.ActionEvent.CreateNewFromSprite(this._pickedDownSprite,this,t))),this._previousPickResult=this._currentPickResult}}.bind(c))},this._onKeyDown=function(t){c.actionManager&&c.actionManager.processTrigger(e.ActionManager.OnKeyDownTrigger,e.ActionEvent.CreateNewFromScene(c,t))},this._onKeyUp=function(t){c.actionManager&&c.actionManager.processTrigger(e.ActionManager.OnKeyUpTrigger,e.ActionEvent.CreateNewFromScene(c,t))};var u=e.Tools.GetPointerPrefix(),f=this._engine.getRenderingCanvas();h&&(f.addEventListener(u+"move",this._onPointerMove,!1),f.addEventListener("mousewheel",this._onPointerMove,!1),f.addEventListener("DOMMouseScroll",this._onPointerMove,!1)),a&&f.addEventListener(u+"down",this._onPointerDown,!1),s&&f.addEventListener(u+"up",this._onPointerUp,!1),f.tabIndex=1,f.addEventListener("keydown",this._onKeyDown,!1),f.addEventListener("keyup",this._onKeyUp,!1)},r.prototype.detachControl=function(){var t=e.Tools.GetPointerPrefix(),i=this._engine.getRenderingCanvas();i.removeEventListener(t+"move",this._onPointerMove),i.removeEventListener(t+"down",this._onPointerDown),i.removeEventListener(t+"up",this._onPointerUp),i.removeEventListener("mousewheel",this._onPointerMove),i.removeEventListener("DOMMouseScroll",this._onPointerMove),i.removeEventListener("keydown",this._onKeyDown),i.removeEventListener("keyup",this._onKeyUp)},r.prototype.isReady=function(){if(this._pendingData.length>0)return!1;var t;for(t=0;t<this._geometries.length;t++){if(this._geometries[t].delayLoadState===e.Engine.DELAYLOADSTATE_LOADING)return!1}for(t=0;t<this.meshes.length;t++){var i=this.meshes[t];if(i.isEnabled()&&(i.subMeshes&&0!==i.subMeshes.length)){if(!i.isReady())return!1;var r=i.material;if(r&&!r.isReady(i))return!1}}return!0},r.prototype.resetCachedMaterial=function(){this._cachedMaterial=null,this._cachedEffect=null},r.prototype.registerBeforeRender=function(e){this.onBeforeRenderObservable.add(e)},r.prototype.unregisterBeforeRender=function(e){this.onBeforeRenderObservable.removeCallback(e)},r.prototype.registerAfterRender=function(e){this.onAfterRenderObservable.add(e)},r.prototype.unregisterAfterRender=function(e){this.onAfterRenderObservable.removeCallback(e)},r.prototype._addPendingData=function(e){this._pendingData.push(e)},r.prototype._removePendingData=function(e){var t=this._pendingData.indexOf(e);t!==-1&&this._pendingData.splice(t,1)},r.prototype.getWaitingItemsCount=function(){return this._pendingData.length},r.prototype.executeWhenReady=function(e){var t=this;this.onReadyObservable.add(e),this._executeWhenReadyTimeoutId===-1&&(this._executeWhenReadyTimeoutId=setTimeout((function(){t._checkIsReady()}),150))},r.prototype._checkIsReady=function(){var e=this;if(this.isReady())return this.onReadyObservable.notifyObservers(this),this.onReadyObservable.clear(),void(this._executeWhenReadyTimeoutId=-1);this._executeWhenReadyTimeoutId=setTimeout((function(){e._checkIsReady()}),150)},r.prototype.beginAnimation=function(t,i,r,n,o,s,a){if(void 0===o&&(o=1),this.stopAnimation(t),a||(a=new e.Animatable(this,t,i,r,n,o,s)),t.animations&&a.appendAnimations(t,t.animations),t.getAnimatables)for(var h=t.getAnimatables(),c=0;c<h.length;c++)this.beginAnimation(h[c],i,r,n,o,s,a);return a.reset(),a},r.prototype.beginDirectAnimation=function(t,i,r,n,o,s,a){return void 0===s&&(s=1),new e.Animatable(this,t,r,n,o,s,a,i)},r.prototype.getAnimatableByTarget=function(e){for(var t=0;t<this._activeAnimatables.length;t++)if(this._activeAnimatables[t].target===e)return this._activeAnimatables[t];return null},Object.defineProperty(r.prototype,"Animatables",{get:function(){return this._activeAnimatables},enumerable:!0,configurable:!0}),r.prototype.stopAnimation=function(e,t){var i=this.getAnimatableByTarget(e);i&&i.stop(t)},r.prototype._animate=function(){if(this.animationsEnabled&&0!==this._activeAnimatables.length){
  13. var t=e.Tools.Now;if(!this._animationTimeLast){if(this._pendingData.length>0)return;this._animationTimeLast=t}var i=(t-this._animationTimeLast)*this.animationTimeScale;this._animationTime+=i,this._animationTimeLast=t;for(var r=0;r<this._activeAnimatables.length;r++)this._activeAnimatables[r]._animate(this._animationTime)}},r.prototype.getViewMatrix=function(){return this._viewMatrix},r.prototype.getProjectionMatrix=function(){return this._projectionMatrix},r.prototype.getTransformMatrix=function(){return this._transformMatrix},r.prototype.setTransformMatrix=function(t,i){this._viewMatrix=t,this._projectionMatrix=i,this._viewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._frustumPlanes?e.Frustum.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=e.Frustum.GetPlanes(this._transformMatrix)},r.prototype.addMesh=function(e){e.uniqueId=this._uniqueIdCounter++;this.meshes.push(e);this.collisionCoordinator.onMeshAdded(e),this.onNewMeshAddedObservable.notifyObservers(e)},r.prototype.removeMesh=function(e){var t=this.meshes.indexOf(e);return t!==-1&&this.meshes.splice(t,1),this.collisionCoordinator.onMeshRemoved(e),this.onMeshRemovedObservable.notifyObservers(e),t},r.prototype.removeSkeleton=function(e){var t=this.skeletons.indexOf(e);return t!==-1&&this.skeletons.splice(t,1),t},r.prototype.removeLight=function(e){var t=this.lights.indexOf(e);return t!==-1&&this.lights.splice(t,1),this.onLightRemovedObservable.notifyObservers(e),t},r.prototype.removeCamera=function(e){var t=this.cameras.indexOf(e);t!==-1&&this.cameras.splice(t,1);var i=this.activeCameras.indexOf(e);return i!==-1&&this.activeCameras.splice(i,1),this.activeCamera===e&&(this.cameras.length>0?this.activeCamera=this.cameras[0]:this.activeCamera=null),this.onCameraRemovedObservable.notifyObservers(e),t},r.prototype.addLight=function(e){e.uniqueId=this._uniqueIdCounter++;this.lights.push(e);this.onNewLightAddedObservable.notifyObservers(e)},r.prototype.addCamera=function(e){e.uniqueId=this._uniqueIdCounter++;this.cameras.push(e);this.onNewCameraAddedObservable.notifyObservers(e)},r.prototype.switchActiveCamera=function(e,t){void 0===t&&(t=!0);var i=this._engine.getRenderingCanvas();this.activeCamera.detachControl(i),this.activeCamera=e,t&&e.attachControl(i)},r.prototype.setActiveCameraByID=function(e){var t=this.getCameraByID(e);return t?(this.activeCamera=t,t):null},r.prototype.setActiveCameraByName=function(e){var t=this.getCameraByName(e);return t?(this.activeCamera=t,t):null},r.prototype.getMaterialByID=function(e){for(var t=0;t<this.materials.length;t++)if(this.materials[t].id===e)return this.materials[t];return null},r.prototype.getMaterialByName=function(e){for(var t=0;t<this.materials.length;t++)if(this.materials[t].name===e)return this.materials[t];return null},r.prototype.getLensFlareSystemByName=function(e){for(var t=0;t<this.lensFlareSystems.length;t++)if(this.lensFlareSystems[t].name===e)return this.lensFlareSystems[t];return null},r.prototype.getLensFlareSystemByID=function(e){for(var t=0;t<this.lensFlareSystems.length;t++)if(this.lensFlareSystems[t].id===e)return this.lensFlareSystems[t];return null},r.prototype.getCameraByID=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].id===e)return this.cameras[t];return null},r.prototype.getCameraByUniqueID=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].uniqueId===e)return this.cameras[t];return null},r.prototype.getCameraByName=function(e){for(var t=0;t<this.cameras.length;t++)if(this.cameras[t].name===e)return this.cameras[t];return null},r.prototype.getBoneByID=function(e){for(var t=0;t<this.skeletons.length;t++)for(var i=this.skeletons[t],r=0;r<i.bones.length;r++)if(i.bones[r].id===e)return i.bones[r];return null},r.prototype.getBoneByName=function(e){for(var t=0;t<this.skeletons.length;t++)for(var i=this.skeletons[t],r=0;r<i.bones.length;r++)if(i.bones[r].name===e)return i.bones[r];return null},r.prototype.getLightByName=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].name===e)return this.lights[t];return null},r.prototype.getLightByID=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].id===e)return this.lights[t];return null},r.prototype.getLightByUniqueID=function(e){for(var t=0;t<this.lights.length;t++)if(this.lights[t].uniqueId===e)return this.lights[t];return null},r.prototype.getParticleSystemByID=function(e){for(var t=0;t<this.particleSystems.length;t++)if(this.particleSystems[t].id===e)return this.particleSystems[t];return null},r.prototype.getGeometryByID=function(e){for(var t=0;t<this._geometries.length;t++)if(this._geometries[t].id===e)return this._geometries[t];return null},r.prototype.pushGeometry=function(e,t){return!(!t&&this.getGeometryByID(e.id))&&(this._geometries.push(e),this.collisionCoordinator.onGeometryAdded(e),this.onNewGeometryAddedObservable.notifyObservers(e),!0)},r.prototype.removeGeometry=function(e){var t=this._geometries.indexOf(e);return t>-1&&(this._geometries.splice(t,1),this.collisionCoordinator.onGeometryDeleted(e),this.onGeometryRemovedObservable.notifyObservers(e),!0)},r.prototype.getGeometries=function(){return this._geometries},r.prototype.getMeshByID=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].id===e)return this.meshes[t];return null},r.prototype.getMeshesByID=function(e){return this.meshes.filter((function(t){return t.id===e}))},r.prototype.getMeshByUniqueID=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].uniqueId===e)return this.meshes[t];return null},r.prototype.getLastMeshByID=function(e){for(var t=this.meshes.length-1;t>=0;t--)if(this.meshes[t].id===e)return this.meshes[t];return null},r.prototype.getLastEntryByID=function(e){var t;for(t=this.meshes.length-1;t>=0;t--)if(this.meshes[t].id===e)return this.meshes[t];for(t=this.cameras.length-1;t>=0;t--)if(this.cameras[t].id===e)return this.cameras[t];for(t=this.lights.length-1;t>=0;t--)if(this.lights[t].id===e)return this.lights[t];return null},r.prototype.getNodeByID=function(e){var t=this.getMeshByID(e);if(t)return t;var i=this.getLightByID(e);if(i)return i;var r=this.getCameraByID(e);return r||this.getBoneByID(e)},r.prototype.getNodeByName=function(e){var t=this.getMeshByName(e);if(t)return t;var i=this.getLightByName(e);if(i)return i;var r=this.getCameraByName(e);return r||this.getBoneByName(e)},r.prototype.getMeshByName=function(e){for(var t=0;t<this.meshes.length;t++)if(this.meshes[t].name===e)return this.meshes[t];return null},r.prototype.getSoundByName=function(t){var i;if(e.AudioEngine){for(i=0;i<this.mainSoundTrack.soundCollection.length;i++)if(this.mainSoundTrack.soundCollection[i].name===t)return this.mainSoundTrack.soundCollection[i];for(var r=0;r<this.soundTracks.length;r++)for(i=0;i<this.soundTracks[r].soundCollection.length;i++)if(this.soundTracks[r].soundCollection[i].name===t)return this.soundTracks[r].soundCollection[i]}return null},r.prototype.getLastSkeletonByID=function(e){for(var t=this.skeletons.length-1;t>=0;t--)if(this.skeletons[t].id===e)return this.skeletons[t];return null},r.prototype.getSkeletonById=function(e){for(var t=0;t<this.skeletons.length;t++)if(this.skeletons[t].id===e)return this.skeletons[t];return null},r.prototype.getSkeletonByName=function(e){for(var t=0;t<this.skeletons.length;t++)if(this.skeletons[t].name===e)return this.skeletons[t];return null},r.prototype.isActiveMesh=function(e){return this._activeMeshes.indexOf(e)!==-1},r.prototype.getHighlightLayerByName=function(e){for(var t=0;t<this.highlightLayers.length;t++)if(this.highlightLayers[t].name===e)return this.highlightLayers[t];return null},Object.defineProperty(r.prototype,"uid",{get:function(){return this._uid||(this._uid=e.Tools.RandomId()),this._uid},enumerable:!0,configurable:!0}),r.prototype.addExternalData=function(e,t){return this._externalData.add(e,t)},r.prototype.getExternalData=function(e){return this._externalData.get(e)},r.prototype.getOrAddExternalDataWithFactory=function(e,t){return this._externalData.getOrAddWithFactory(e,t)},r.prototype.removeExternalData=function(e){return this._externalData.remove(e)},r.prototype._evaluateSubMesh=function(e,t){if(t.alwaysSelectAsActiveMesh||1===t.subMeshes.length||e.isInFrustum(this._frustumPlanes)){var i=e.getMaterial();t.showSubMeshesBoundingBox&&this._boundingBoxRenderer.renderList.push(e.getBoundingInfo().boundingBox),i&&(i.getRenderTargetTextures&&this._processedMaterials.indexOf(i)===-1&&(this._processedMaterials.push(i),this._renderTargets.concatWithNoDuplicate(i.getRenderTargetTextures())),this._activeIndices.addCount(e.indexCount,!1),this._renderingManager.dispatch(e))}},r.prototype._isInIntermediateRendering=function(){return this._intermediateRendering},r.prototype._evaluateActiveMeshes=function(){this.activeCamera._activeMeshes.reset(),this._activeMeshes.reset(),this._renderingManager.reset(),this._processedMaterials.reset(),this._activeParticleSystems.reset(),this._activeSkeletons.reset(),this._softwareSkinnedMeshes.reset(),this._boundingBoxRenderer.reset(),this._edgesRenderers.reset();var t,i;if(this._selectionOctree){var r=this._selectionOctree.select(this._frustumPlanes);t=r.data,i=r.length}else i=this.meshes.length,t=this.meshes;for(var n=0;n<i;n++){var o=t[n];if(!o.isBlocked&&(this._totalVertices.addCount(o.getTotalVertices(),!1),o.isReady()&&o.isEnabled())){o.computeWorldMatrix(),o.actionManager&&o.actionManager.hasSpecificTriggers([e.ActionManager.OnIntersectionEnterTrigger,e.ActionManager.OnIntersectionExitTrigger])&&this._meshesForIntersections.pushNoDuplicate(o);var s=o.getLOD(this.activeCamera);s&&(o._preActivate(),(o.alwaysSelectAsActiveMesh||o.isVisible&&o.visibility>0&&0!=(o.layerMask&this.activeCamera.layerMask)&&o.isInFrustum(this._frustumPlanes))&&(this._activeMeshes.push(o),this.activeCamera._activeMeshes.push(o),o._activate(this._renderId),this._activeMesh(o,s)))}}this._particlesDuration.beginMonitoring();e.Tools.Now;if(this.particlesEnabled){e.Tools.StartPerformanceCounter("Particles",this.particleSystems.length>0);for(var a=0;a<this.particleSystems.length;a++){var h=this.particleSystems[a];h.isStarted()&&((!h.emitter.position||h.emitter&&h.emitter.isEnabled())&&(this._activeParticleSystems.push(h),h.animate(),this._renderingManager.dispatchParticles(h)))}e.Tools.EndPerformanceCounter("Particles",this.particleSystems.length>0)}this._particlesDuration.endMonitoring(!1)},r.prototype._activeMesh=function(e,t){if(t.skeleton&&this.skeletonsEnabled&&(this._activeSkeletons.pushNoDuplicate(t.skeleton)&&t.skeleton.prepare(),t.computeBonesUsingShaders||this._softwareSkinnedMeshes.pushNoDuplicate(t)),(e.showBoundingBox||this.forceShowBoundingBoxes)&&this._boundingBoxRenderer.renderList.push(e.getBoundingInfo().boundingBox),e._edgesRenderer&&this._edgesRenderers.push(e._edgesRenderer),t&&t.subMeshes){var i,r;if(t._submeshesOctree&&t.useOctreeForRenderingSelection){var n=t._submeshesOctree.select(this._frustumPlanes);i=n.length,r=n.data}else r=t.subMeshes,i=r.length;for(var o=0;o<i;o++){var s=r[o];this._evaluateSubMesh(s,t)}}},r.prototype.updateTransformMatrix=function(e){this.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix(e))},r.prototype._renderForCamera=function(t){var i=this._engine;e.Tools.Now;if(this.activeCamera=t,!this.activeCamera)throw new Error("Active camera not set");e.Tools.StartPerformanceCounter("Rendering camera "+this.activeCamera.name),i.setViewport(this.activeCamera.viewport),this.resetCachedMaterial(),this._renderId++,this.updateTransformMatrix(),this.onBeforeCameraRenderObservable.notifyObservers(this.activeCamera),this._evaluateActiveMeshesDuration.beginMonitoring(),e.Tools.StartPerformanceCounter("Active meshes evaluation"),this._evaluateActiveMeshes(),this._evaluateActiveMeshesDuration.endMonitoring(!1),e.Tools.EndPerformanceCounter("Active meshes evaluation");for(var r=0;r<this._softwareSkinnedMeshes.length;r++){var n=this._softwareSkinnedMeshes.data[r];n.applySkeleton(n.skeleton)}this._renderTargetsDuration.beginMonitoring();var o=!1;e.Tools.Now;if(this.renderTargetsEnabled&&this._renderTargets.length>0){this._intermediateRendering=!0,e.Tools.StartPerformanceCounter("Render targets",this._renderTargets.length>0);for(var s=0;s<this._renderTargets.length;s++){var a=this._renderTargets.data[s];if(a._shouldRender()){this._renderId++;var h=a.activeCamera&&a.activeCamera!==this.activeCamera;a.render(h,this.dumpNextRenderTargets)}}e.Tools.EndPerformanceCounter("Render targets",this._renderTargets.length>0),this._intermediateRendering=!1,this._renderId++,o=!0}var c=this._engine.getStencilBuffer(),l=!1;if(this.renderTargetsEnabled&&this.highlightLayers&&this.highlightLayers.length>0){this._intermediateRendering=!0;for(var u=0;u<this.highlightLayers.length;u++){var f=this.highlightLayers[u];if(f.shouldRender()&&(!f.camera||f.camera.cameraRigMode===e.Camera.RIG_MODE_NONE&&t===f.camera||f.camera.cameraRigMode!==e.Camera.RIG_MODE_NONE&&f.camera._rigCameras.indexOf(t)>-1)){l=!0;var a=f._mainTexture;a._shouldRender()&&(this._renderId++,a.render(!1,!1),o=!0)}}this._intermediateRendering=!1,this._renderId++}o&&i.restoreDefaultFramebuffer(),this._renderTargetsDuration.endMonitoring(!1),this.postProcessManager._prepareFrame(),this._renderDuration.beginMonitoring();var d,p;if(this.layers.length){for(i.setDepthBuffer(!1),d=0;d<this.layers.length;d++)p=this.layers[d],p.isBackground&&p.render();i.setDepthBuffer(!0)}e.Tools.StartPerformanceCounter("Main render"),l&&this._engine.setStencilBuffer(!0),this._renderingManager.render(null,null,!0,!0),l&&this._engine.setStencilBuffer(c),e.Tools.EndPerformanceCounter("Main render"),this._boundingBoxRenderer.render();for(var m=0;m<this._edgesRenderers.length;m++)this._edgesRenderers.data[m].render();if(this.lensFlaresEnabled){e.Tools.StartPerformanceCounter("Lens flares",this.lensFlareSystems.length>0);for(var g=0;g<this.lensFlareSystems.length;g++){var _=this.lensFlareSystems[g];0!=(t.layerMask&_.layerMask)&&_.render()}e.Tools.EndPerformanceCounter("Lens flares",this.lensFlareSystems.length>0)}if(this.layers.length){for(i.setDepthBuffer(!1),d=0;d<this.layers.length;d++)p=this.layers[d],p.isBackground||p.render();i.setDepthBuffer(!0)}if(l){i.setDepthBuffer(!1);for(var u=0;u<this.highlightLayers.length;u++)this.highlightLayers[u].shouldRender()&&this.highlightLayers[u].render();i.setDepthBuffer(!0)}this._renderDuration.endMonitoring(!1),this.postProcessManager._finalizeFrame(t.isIntermediate),this.activeCamera._updateFromScene(),this._renderTargets.reset(),this.onAfterCameraRenderObservable.notifyObservers(this.activeCamera),e.Tools.EndPerformanceCounter("Rendering camera "+this.activeCamera.name)},r.prototype._processSubCameras=function(t){if(t.cameraRigMode===e.Camera.RIG_MODE_NONE)return void this._renderForCamera(t);for(var i=0;i<t._rigCameras.length;i++)this._renderForCamera(t._rigCameras[i]);this.activeCamera=t,this.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix()),this.activeCamera._updateFromScene()},r.prototype._checkIntersections=function(){for(var t=0;t<this._meshesForIntersections.length;t++)for(var i=this._meshesForIntersections.data[t],r=0;r<i.actionManager.actions.length;r++){var n=i.actionManager.actions[r];if(n.trigger===e.ActionManager.OnIntersectionEnterTrigger||n.trigger===e.ActionManager.OnIntersectionExitTrigger){var o=n.getTriggerParameter(),s=o instanceof e.AbstractMesh?o:o.mesh,a=s.intersectsMesh(i,o.usePreciseIntersection),h=i._intersectionsInProgress.indexOf(s);a&&h===-1?n.trigger===e.ActionManager.OnIntersectionEnterTrigger?(n._executeCurrent(e.ActionEvent.CreateNew(i,null,s)),i._intersectionsInProgress.push(s)):n.trigger===e.ActionManager.OnIntersectionExitTrigger&&i._intersectionsInProgress.push(s):!a&&h>-1&&(n.trigger===e.ActionManager.OnIntersectionExitTrigger&&n._executeCurrent(e.ActionEvent.CreateNew(i,null,s)),i.actionManager.hasSpecificTrigger(e.ActionManager.OnIntersectionExitTrigger)&&n.trigger!==e.ActionManager.OnIntersectionExitTrigger||i._intersectionsInProgress.splice(h,1))}}},r.prototype.render=function(){if(!this.isDisposed){this._lastFrameDuration.beginMonitoring(),this._particlesDuration.fetchNewFrame(),this._spritesDuration.fetchNewFrame(),this._activeParticles.fetchNewFrame(),this._renderDuration.fetchNewFrame(),this._renderTargetsDuration.fetchNewFrame(),this._evaluateActiveMeshesDuration.fetchNewFrame(),this._totalVertices.fetchNewFrame(),this._activeIndices.fetchNewFrame(),this._activeBones.fetchNewFrame(),this.getEngine().drawCallsPerfCounter.fetchNewFrame(),this._meshesForIntersections.reset(),this.resetCachedMaterial(),e.Tools.StartPerformanceCounter("Scene rendering"),this.actionManager&&this.actionManager.processTrigger(e.ActionManager.OnEveryFrameTrigger,null),this.simplificationQueue&&!this.simplificationQueue.running&&this.simplificationQueue.executeNext();var t=Math.max(r.MinDeltaTime,Math.min(this._engine.getDeltaTime(),r.MaxDeltaTime));this._animationRatio=.06*t,this._animate(),this._physicsEngine&&(e.Tools.StartPerformanceCounter("Physics"),this._physicsEngine._step(t/1e3),e.Tools.EndPerformanceCounter("Physics")),this.onBeforeRenderObservable.notifyObservers(this),this._renderTargetsDuration.beginMonitoring();var i=(e.Tools.Now,this.getEngine()),n=this.activeCamera;if(this.renderTargetsEnabled){e.Tools.StartPerformanceCounter("Custom render targets",this.customRenderTargets.length>0);for(var o=0;o<this.customRenderTargets.length;o++){var s=this.customRenderTargets[o];if(s._shouldRender()){if(this._renderId++,this.activeCamera=s.activeCamera||this.activeCamera,!this.activeCamera)throw new Error("Active camera not set");i.setViewport(this.activeCamera.viewport),this.updateTransformMatrix(),s.render(n!==this.activeCamera,this.dumpNextRenderTargets)}}e.Tools.EndPerformanceCounter("Custom render targets",this.customRenderTargets.length>0),this._renderId++}if(this.customRenderTargets.length>0&&i.restoreDefaultFramebuffer(),this._renderTargetsDuration.endMonitoring(),this.activeCamera=n,this.proceduralTexturesEnabled){e.Tools.StartPerformanceCounter("Procedural textures",this._proceduralTextures.length>0);for(var a=0;a<this._proceduralTextures.length;a++){var h=this._proceduralTextures[a];h._shouldRender()&&h.render()}e.Tools.EndPerformanceCounter("Procedural textures",this._proceduralTextures.length>0)}if(this._engine.clear(this.clearColor,this.autoClear||this.forceWireframe||this.forcePointsCloud,!0,!0),this.shadowsEnabled)for(var c=0;c<this.lights.length;c++){var l=this.lights[c],u=l.getShadowGenerator();l.isEnabled()&&u&&u.getShadowMap().getScene().textures.indexOf(u.getShadowMap())!==-1&&this._renderTargets.push(u.getShadowMap())}if(this._depthRenderer&&this._renderTargets.push(this._depthRenderer.getDepthMap()),this.postProcessRenderPipelineManager.update(),this.activeCameras.length>0)for(var f=0;f<this.activeCameras.length;f++)f>0&&this._engine.clear(null,!1,!0,!0),this._processSubCameras(this.activeCameras[f]);else{if(!this.activeCamera)throw new Error("No camera defined");this._processSubCameras(this.activeCamera)}this._checkIntersections(),e.AudioEngine&&this._updateAudioParameters(),this.afterRender&&this.afterRender(),this.onAfterRenderObservable.notifyObservers(this);for(var d=0;d<this._toBeDisposed.length;d++)this._toBeDisposed.data[d].dispose(),this._toBeDisposed[d]=null;this._toBeDisposed.reset(),this.dumpNextRenderTargets&&(this.dumpNextRenderTargets=!1),e.Tools.EndPerformanceCounter("Scene rendering"),this._lastFrameDuration.endMonitoring(),this._totalMeshesCounter.addCount(this.meshes.length,!0),this._totalLightsCounter.addCount(this.lights.length,!0),this._totalMaterialsCounter.addCount(this.materials.length,!0),this._totalTexturesCounter.addCount(this.textures.length,!0),this._activeBones.addCount(0,!0),this._activeIndices.addCount(0,!0),this._activeParticles.addCount(0,!0)}},r.prototype._updateAudioParameters=function(){if(this.audioEnabled&&(0!==this.mainSoundTrack.soundCollection.length||1!==this.soundTracks.length)){var t,i=e.Engine.audioEngine;if((t=this.activeCameras.length>0?this.activeCameras[0]:this.activeCamera)&&i.canUseWebAudio){i.audioContext.listener.setPosition(t.position.x,t.position.y,t.position.z);var r=e.Matrix.Invert(t.getViewMatrix()),n=e.Vector3.TransformNormal(new e.Vector3(0,0,-1),r);n.normalize(),i.audioContext.listener.setOrientation(n.x,n.y,n.z,0,1,0);var o;for(o=0;o<this.mainSoundTrack.soundCollection.length;o++){var s=this.mainSoundTrack.soundCollection[o];s.useCustomAttenuation&&s.updateDistanceFromListener()}for(o=0;o<this.soundTracks.length;o++)for(var a=0;a<this.soundTracks[o].soundCollection.length;a++)s=this.soundTracks[o].soundCollection[a],s.useCustomAttenuation&&s.updateDistanceFromListener()}}},Object.defineProperty(r.prototype,"audioEnabled",{get:function(){return this._audioEnabled},set:function(t){this._audioEnabled=t,e.AudioEngine&&(this._audioEnabled?this._enableAudio():this._disableAudio())},enumerable:!0,configurable:!0}),r.prototype._disableAudio=function(){var e;for(e=0;e<this.mainSoundTrack.soundCollection.length;e++)this.mainSoundTrack.soundCollection[e].pause();for(e=0;e<this.soundTracks.length;e++)for(var t=0;t<this.soundTracks[e].soundCollection.length;t++)this.soundTracks[e].soundCollection[t].pause()},r.prototype._enableAudio=function(){var e;for(e=0;e<this.mainSoundTrack.soundCollection.length;e++)this.mainSoundTrack.soundCollection[e].isPaused&&this.mainSoundTrack.soundCollection[e].play();for(e=0;e<this.soundTracks.length;e++)for(var t=0;t<this.soundTracks[e].soundCollection.length;t++)this.soundTracks[e].soundCollection[t].isPaused&&this.soundTracks[e].soundCollection[t].play()},Object.defineProperty(r.prototype,"headphone",{get:function(){return this._headphone},set:function(t){this._headphone=t,e.AudioEngine&&(this._headphone?this._switchAudioModeForHeadphones():this._switchAudioModeForNormalSpeakers())},enumerable:!0,configurable:!0}),r.prototype._switchAudioModeForHeadphones=function(){this.mainSoundTrack.switchPanningModelToHRTF();for(var e=0;e<this.soundTracks.length;e++)this.soundTracks[e].switchPanningModelToHRTF()},r.prototype._switchAudioModeForNormalSpeakers=function(){this.mainSoundTrack.switchPanningModelToEqualPower();for(var e=0;e<this.soundTracks.length;e++)this.soundTracks[e].switchPanningModelToEqualPower()},r.prototype.enableDepthRenderer=function(){return this._depthRenderer?this._depthRenderer:(this._depthRenderer=new e.DepthRenderer(this),this._depthRenderer)},r.prototype.disableDepthRenderer=function(){this._depthRenderer&&(this._depthRenderer.dispose(),this._depthRenderer=null)},r.prototype.freezeMaterials=function(){for(var e=0;e<this.materials.length;e++)this.materials[e].freeze()},r.prototype.unfreezeMaterials=function(){for(var e=0;e<this.materials.length;e++)this.materials[e].unfreeze()},r.prototype.dispose=function(){this.beforeRender=null,this.afterRender=null,this.skeletons=[],this._boundingBoxRenderer.dispose(),this._depthRenderer&&this._depthRenderer.dispose(),this.activeCamera&&(this.activeCamera._activeMeshes.dispose(),this.activeCamera=null),this._activeMeshes.dispose(),this._renderingManager.dispose(),this._processedMaterials.dispose(),this._activeParticleSystems.dispose(),this._activeSkeletons.dispose(),this._softwareSkinnedMeshes.dispose(),this._boundingBoxRenderer.dispose(),this._edgesRenderers.dispose(),this._meshesForIntersections.dispose(),this._toBeDisposed.dispose(),this._debugLayer&&this._debugLayer.hide(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onBeforeRenderObservable.clear(),this.onAfterRenderObservable.clear(),this.detachControl(),e.AudioEngine&&this.disposeSounds();var t,i=this._engine.getRenderingCanvas();for(t=0;t<this.cameras.length;t++)this.cameras[t].detachControl(i);for(;this.lights.length;)this.lights[0].dispose();for(;this.meshes.length;)this.meshes[0].dispose(!0);for(;this.cameras.length;)this.cameras[0].dispose();for(;this.materials.length;)this.materials[0].dispose();for(;this.particleSystems.length;)this.particleSystems[0].dispose();for(;this.spriteManagers.length;)this.spriteManagers[0].dispose();for(;this.layers.length;)this.layers[0].dispose();for(;this.highlightLayers.length;)this.highlightLayers[0].dispose();for(;this.textures.length;)this.textures[0].dispose();this.postProcessManager.dispose(),this._physicsEngine&&this.disablePhysicsEngine(),t=this._engine.scenes.indexOf(this),t>-1&&this._engine.scenes.splice(t,1),this._engine.wipeCaches(),this._engine=null},Object.defineProperty(r.prototype,"isDisposed",{get:function(){return!this._engine},enumerable:!0,configurable:!0}),r.prototype.disposeSounds=function(){this.mainSoundTrack.dispose();for(var e=0;e<this.soundTracks.length;e++)this.soundTracks[e].dispose()},r.prototype.getWorldExtends=function(){for(var t=new e.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),i=new e.Vector3(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE),r=0;r<this.meshes.length;r++){var n=this.meshes[r];n.computeWorldMatrix(!0);var o=n.getBoundingInfo().boundingBox.minimumWorld,s=n.getBoundingInfo().boundingBox.maximumWorld;e.Tools.CheckExtends(o,t,i),e.Tools.CheckExtends(s,t,i)}return{min:t,max:i}},r.prototype.createOrUpdateSelectionOctree=function(t,i){void 0===t&&(t=64),void 0===i&&(i=2),this._selectionOctree||(this._selectionOctree=new e.Octree(e.Octree.CreationFuncForMeshes,t,i));var r=this.getWorldExtends();return this._selectionOctree.update(r.min,r.max,this.meshes),this._selectionOctree},r.prototype.createPickingRay=function(t,i,r,n,o){void 0===o&&(o=!1);var s=this._engine;if(!n){if(!this.activeCamera)throw new Error("Active camera not set");n=this.activeCamera}var a=n.viewport,h=a.toGlobal(s.getRenderWidth(),s.getRenderHeight());return t=t/this._engine.getHardwareScalingLevel()-h.x,i=i/this._engine.getHardwareScalingLevel()-(this._engine.getRenderHeight()-h.y-h.height),e.Ray.CreateNew(t,i,h.width,h.height,r||e.Matrix.Identity(),o?e.Matrix.Identity():n.getViewMatrix(),n.getProjectionMatrix())},r.prototype.createPickingRayInCameraSpace=function(t,i,r){var n=this._engine;if(!r){if(!this.activeCamera)throw new Error("Active camera not set");r=this.activeCamera}var o=r.viewport,s=o.toGlobal(n.getRenderWidth(),n.getRenderHeight()),a=e.Matrix.Identity();return t=t/this._engine.getHardwareScalingLevel()-s.x,i=i/this._engine.getHardwareScalingLevel()-(this._engine.getRenderHeight()-s.y-s.height),e.Ray.CreateNew(t,i,s.width,s.height,a,a,r.getProjectionMatrix())},r.prototype._internalPick=function(t,i,r){for(var n=null,o=0;o<this.meshes.length;o++){var s=this.meshes[o];if(i){if(!i(s))continue}else if(!s.isEnabled()||!s.isVisible||!s.isPickable)continue;var a=s.getWorldMatrix(),h=t(a),c=s.intersects(h,r);if(c&&c.hit&&((r||null==n||!(c.distance>=n.distance))&&(n=c,r)))break}return n||new e.PickingInfo},r.prototype._internalMultiPick=function(e,t){for(var i=new Array,r=0;r<this.meshes.length;r++){var n=this.meshes[r];if(t){if(!t(n))continue}else if(!n.isEnabled()||!n.isVisible||!n.isPickable)continue;var o=n.getWorldMatrix(),s=e(o),a=n.intersects(s,!1);a&&a.hit&&i.push(a)}return i},r.prototype._internalPickSprites=function(t,i,r,n){var o=null;if(n=n||this.activeCamera,this.spriteManagers.length>0)for(var s=0;s<this.spriteManagers.length;s++){var a=this.spriteManagers[s];if(a.isPickable){var h=a.intersects(t,n,i,r);if(h&&h.hit&&(r||null==o||!(h.distance>=o.distance))&&(o=h,r))break}}return o||new e.PickingInfo},r.prototype.pick=function(e,t,i,r,n){var o=this;return this._internalPick((function(i){return o.createPickingRay(e,t,i,n)}),i,r)},r.prototype.pickSprite=function(e,t,i,r,n){return this._internalPickSprites(this.createPickingRayInCameraSpace(e,t,n),i,r,n)},r.prototype.pickWithRay=function(t,i,r){var n=this;return this._internalPick((function(i){return n._pickWithRayInverseMatrix||(n._pickWithRayInverseMatrix=e.Matrix.Identity()),i.invertToRef(n._pickWithRayInverseMatrix),e.Ray.Transform(t,n._pickWithRayInverseMatrix)}),i,r)},r.prototype.multiPick=function(e,t,i,r){var n=this;return this._internalMultiPick((function(i){return n.createPickingRay(e,t,i,r)}),i)},r.prototype.multiPickWithRay=function(t,i){var r=this;return this._internalMultiPick((function(i){return r._pickWithRayInverseMatrix||(r._pickWithRayInverseMatrix=e.Matrix.Identity()),i.invertToRef(r._pickWithRayInverseMatrix),e.Ray.Transform(t,r._pickWithRayInverseMatrix)}),i)},r.prototype.setPointerOverMesh=function(t){this._pointerOverMesh!==t&&(this._pointerOverMesh&&this._pointerOverMesh.actionManager&&this._pointerOverMesh.actionManager.processTrigger(e.ActionManager.OnPointerOutTrigger,e.ActionEvent.CreateNew(this._pointerOverMesh)),this._pointerOverMesh=t,this._pointerOverMesh&&this._pointerOverMesh.actionManager&&this._pointerOverMesh.actionManager.processTrigger(e.ActionManager.OnPointerOverTrigger,e.ActionEvent.CreateNew(this._pointerOverMesh)))},r.prototype.getPointerOverMesh=function(){return this._pointerOverMesh},r.prototype.setPointerOverSprite=function(t){this._pointerOverSprite!==t&&(this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(e.ActionManager.OnPointerOutTrigger,e.ActionEvent.CreateNewFromSprite(this._pointerOverSprite,this)),this._pointerOverSprite=t,this._pointerOverSprite&&this._pointerOverSprite.actionManager&&this._pointerOverSprite.actionManager.processTrigger(e.ActionManager.OnPointerOverTrigger,e.ActionEvent.CreateNewFromSprite(this._pointerOverSprite,this)))},r.prototype.getPointerOverSprite=function(){return this._pointerOverSprite},r.prototype.getPhysicsEngine=function(){return this._physicsEngine},r.prototype.enablePhysics=function(t,i){if(this._physicsEngine)return!0;try{return this._physicsEngine=new e.PhysicsEngine(t,i),!0}catch(t){return e.Tools.Error(t.message),!1}},r.prototype.disablePhysicsEngine=function(){this._physicsEngine&&(this._physicsEngine.dispose(),this._physicsEngine=void 0)},r.prototype.isPhysicsEnabled=function(){return void 0!==this._physicsEngine},r.prototype.deleteCompoundImpostor=function(e){var t=e.parts[0].mesh;t.physicsImpostor.dispose(),t.physicsImpostor=null},r.prototype.createDefaultCameraOrLight=function(t){if(void 0===t&&(t=!1),0===this.lights.length&&new e.HemisphericLight("default light",e.Vector3.Up(),this),!this.activeCamera){var i,r=this.getWorldExtends(),n=r.min.add(r.max.subtract(r.min).scale(.5));t?(i=new e.ArcRotateCamera("default camera",0,0,10,e.Vector3.Zero(),this),i.setPosition(new e.Vector3(n.x,n.y,r.min.z-(r.max.z-r.min.z))),i.setTarget(n)):(i=new e.FreeCamera("default camera",e.Vector3.Zero(),this),i.position=new e.Vector3(n.x,n.y,r.min.z-(r.max.z-r.min.z)),i.setTarget(n)),this.activeCamera=i}},r.prototype._getByTags=function(t,i,r){if(void 0===i)return t;var n=[];r=r||function(e){};for(var o in t){var s=t[o];e.Tags.MatchesQuery(s,i)&&(n.push(s),r(s))}return n},r.prototype.getMeshesByTags=function(e,t){return this._getByTags(this.meshes,e,t)},r.prototype.getCamerasByTags=function(e,t){return this._getByTags(this.cameras,e,t)},r.prototype.getLightsByTags=function(e,t){return this._getByTags(this.lights,e,t)},r.prototype.getMaterialByTags=function(e,t){return this._getByTags(this.materials,e,t).concat(this._getByTags(this.multiMaterials,e,t))},r.prototype.setRenderingOrder=function(e,t,i,r){void 0===t&&(t=null),void 0===i&&(i=null),void 0===r&&(r=null),this._renderingManager.setRenderingOrder(e,t,i,r)},r.prototype.setRenderingAutoClearDepthStencil=function(e,t,i,r){void 0===i&&(i=!0),void 0===r&&(r=!0),this._renderingManager.setRenderingAutoClearDepthStencil(e,t,i,r)},r.prototype.markAllMaterialsAsDirty=function(e,t){for(var i=0,r=this.materials;i<r.length;i++){var n=r[i];t&&!t(n)||n.markAsDirty(e)}},r})();a._FOGMODE_NONE=0,a._FOGMODE_EXP=1,a._FOGMODE_EXP2=2,a._FOGMODE_LINEAR=3,a.MinDeltaTime=1,a.MaxDeltaTime=1e3,a.DragMovementThreshold=10,a.LongPressDelay=500,a.DoubleClickDelay=300,a.ExclusiveDoubleClickMode=!1,e.Scene=a
  14. })(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o,s){t instanceof e.Mesh?this._engine=t.getScene().getEngine():this._engine=t,this._updatable=r,this._data=i,this._strideSize=n,o||this.create(),this._instanced=s}return t.prototype.createVertexBuffer=function(t,i,r,n){return new e.VertexBuffer(this._engine,this,t,this._updatable,!0,n||this._strideSize,this._instanced,i,r)},t.prototype.isUpdatable=function(){return this._updatable},t.prototype.getData=function(){return this._data},t.prototype.getBuffer=function(){return this._buffer},t.prototype.getStrideSize=function(){return this._strideSize},t.prototype.getIsInstanced=function(){return this._instanced},t.prototype.create=function(e){!e&&this._buffer||(e=e||this._data,this._buffer?this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,e),this._data=e):this._updatable?(this._buffer=this._engine.createDynamicVertexBuffer(e),this._data=e):this._buffer=this._engine.createVertexBuffer(e))},t.prototype.update=function(e){this.create(e)},t.prototype.updateDirectly=function(e,t,i){this._buffer&&this._updatable&&(this._engine.updateDynamicVertexBuffer(this._buffer,e,t,i?i*this.getStrideSize():void 0),this._data=null)},t.prototype.dispose=function(){this._buffer&&this._engine._releaseBuffer(this._buffer)&&(this._buffer=null)},t})();e.Buffer=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(i,r,n,o,s,a,h,c,l){if(!a)switch(n){case t.PositionKind:case t.NormalKind:a=3;break;case t.UVKind:case t.UV2Kind:case t.UV3Kind:case t.UV4Kind:case t.UV5Kind:case t.UV6Kind:a=2;break;case t.TangentKind:case t.ColorKind:a=4;break;case t.MatricesIndicesKind:case t.MatricesIndicesExtraKind:a=4;break;case t.MatricesWeightsKind:case t.MatricesWeightsExtraKind:a=4}r instanceof e.Buffer?(a||(a=r.getStrideSize()),this._buffer=r,this._ownsBuffer=!1):(this._buffer=new e.Buffer(i,r,o,a,s,h),this._ownsBuffer=!0),this._stride=a,this._offset=c||0,this._size=l||a,this._kind=n}return t.prototype.getKind=function(){return this._kind},t.prototype.isUpdatable=function(){return this._buffer.isUpdatable()},t.prototype.getData=function(){return this._buffer.getData()},t.prototype.getBuffer=function(){return this._buffer.getBuffer()},t.prototype.getStrideSize=function(){return this._stride},t.prototype.getOffset=function(){return this._offset},t.prototype.getSize=function(){return this._size},t.prototype.getIsInstanced=function(){return this._buffer.getIsInstanced()},t.prototype.create=function(e){return this._buffer.create(e)},t.prototype.update=function(e){return this._buffer.update(e)},t.prototype.updateDirectly=function(e,t){return this._buffer.updateDirectly(e,t)},t.prototype.dispose=function(){this._ownsBuffer&&this._buffer.dispose()},Object.defineProperty(t,"PositionKind",{get:function(){return t._PositionKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"NormalKind",{get:function(){return t._NormalKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"TangentKind",{get:function(){return t._TangentKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UVKind",{get:function(){return t._UVKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UV2Kind",{get:function(){return t._UV2Kind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UV3Kind",{get:function(){return t._UV3Kind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UV4Kind",{get:function(){return t._UV4Kind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UV5Kind",{get:function(){return t._UV5Kind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"UV6Kind",{get:function(){return t._UV6Kind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"ColorKind",{get:function(){return t._ColorKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"MatricesIndicesKind",{get:function(){return t._MatricesIndicesKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"MatricesWeightsKind",{get:function(){return t._MatricesWeightsKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"MatricesIndicesExtraKind",{get:function(){return t._MatricesIndicesExtraKind},enumerable:!0,configurable:!0}),Object.defineProperty(t,"MatricesWeightsExtraKind",{get:function(){return t._MatricesWeightsExtraKind},enumerable:!0,configurable:!0}),t})();t._PositionKind="position",t._NormalKind="normal",t._TangentKind="tangent",t._UVKind="uv",t._UV2Kind="uv2",t._UV3Kind="uv3",t._UV4Kind="uv4",t._UV5Kind="uv5",t._UV6Kind="uv6",t._ColorKind="color",t._MatricesIndicesKind="matricesIndices",t._MatricesWeightsKind="matricesWeights",t._MatricesIndicesExtraKind="matricesIndicesExtra",t._MatricesWeightsExtraKind="matricesWeightsExtra",e.VertexBuffer=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i){var r=t.call(this,e,i.getScene())||this;return i.instances.push(r),r._sourceMesh=i,r.position.copyFrom(i.position),r.rotation.copyFrom(i.rotation),r.scaling.copyFrom(i.scaling),i.rotationQuaternion&&(r.rotationQuaternion=i.rotationQuaternion.clone()),r.infiniteDistance=i.infiniteDistance,r.setPivotMatrix(i.getPivotMatrix()),r.refreshBoundingInfo(),r._syncSubMeshes(),r}return __extends(i,t),i.prototype.getClassName=function(){return"InstancedMesh"},Object.defineProperty(i.prototype,"receiveShadows",{get:function(){return this._sourceMesh.receiveShadows},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"material",{get:function(){return this._sourceMesh.material},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"visibility",{get:function(){return this._sourceMesh.visibility},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"skeleton",{get:function(){return this._sourceMesh.skeleton},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"renderingGroupId",{get:function(){return this._sourceMesh.renderingGroupId},enumerable:!0,configurable:!0}),i.prototype.getTotalVertices=function(){return this._sourceMesh.getTotalVertices()},Object.defineProperty(i.prototype,"sourceMesh",{get:function(){return this._sourceMesh},enumerable:!0,configurable:!0}),i.prototype.getVerticesData=function(e,t){return this._sourceMesh.getVerticesData(e,t)},i.prototype.isVerticesDataPresent=function(e){return this._sourceMesh.isVerticesDataPresent(e)},i.prototype.getIndices=function(){return this._sourceMesh.getIndices()},Object.defineProperty(i.prototype,"_positions",{get:function(){return this._sourceMesh._positions},enumerable:!0,configurable:!0}),i.prototype.refreshBoundingInfo=function(){var t=this._sourceMesh.getBoundingInfo();return this._boundingInfo=new e.BoundingInfo(t.minimum.clone(),t.maximum.clone()),this._updateBoundingInfo(),this},i.prototype._preActivate=function(){return this._currentLOD&&this._currentLOD._preActivate(),this},i.prototype._activate=function(e){return this._currentLOD&&this._currentLOD._registerInstanceForRenderId(this,e),this},i.prototype.getLOD=function(e){return this._currentLOD=this.sourceMesh.getLOD(this.getScene().activeCamera,this.getBoundingInfo().boundingSphere),this._currentLOD===this.sourceMesh?this:this._currentLOD},i.prototype._syncSubMeshes=function(){if(this.releaseSubMeshes(),this._sourceMesh.subMeshes)for(var e=0;e<this._sourceMesh.subMeshes.length;e++)this._sourceMesh.subMeshes[e].clone(this,this._sourceMesh);return this},i.prototype._generatePointsArray=function(){return this._sourceMesh._generatePointsArray()},i.prototype.clone=function(t,i,r){var n=this._sourceMesh.createInstance(t);if(e.Tools.DeepCopy(this,n,["name","subMeshes","uniqueId"],[]),this.refreshBoundingInfo(),i&&(n.parent=i),!r)for(var o=0;o<this.getScene().meshes.length;o++){var s=this.getScene().meshes[o];s.parent===this&&s.clone(s.name,n)}return n.computeWorldMatrix(!0),n},i.prototype.dispose=function(e){var i=this._sourceMesh.instances.indexOf(this);this._sourceMesh.instances.splice(i,1),t.prototype.dispose.call(this,e)},i})(e.AbstractMesh);e.InstancedMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this.mustReturn=!1,this.visibleInstances=new Array,this.renderSelf=new Array}return e})();e._InstancesBatch=t;var i=(function(i){function r(n,o,s,a,h,c){void 0===s&&(s=null),void 0===c&&(c=!0);var l=i.call(this,n,o)||this;if(l.onBeforeRenderObservable=new e.Observable,l.onAfterRenderObservable=new e.Observable,l.onBeforeDrawObservable=new e.Observable,l.delayLoadState=e.Engine.DELAYLOADSTATE_NONE,l.instances=new Array,l._LODLevels=new Array,l._visibleInstances={},l._renderIdForInstances=new Array,l._batchCache=new t,l._instancesBufferSize=2048,l._sideOrientation=r._DEFAULTSIDE,l._areNormalsFrozen=!1,l._source=null,a){l._source=a,a._geometry&&a._geometry.applyToMesh(l),e.Tools.DeepCopy(a,l,["name","material","skeleton","instances","parent","uniqueId"],["_poseMatrix"]),l.parent=a.parent,l.setPivotMatrix(a.getPivotMatrix()),l.id=n+"."+a.id,l.material=a.material;var u;if(!h)for(u=0;u<o.meshes.length;u++){var f=o.meshes[u];if(f.parent===a){f.clone(n+"."+f.name,l,h)}}var d=l.getScene().getPhysicsEngine();if(c&&d){var p=d.getImpostorForPhysicsObject(a);p&&(l.physicsImpostor=p.clone(l))}for(u=0;u<o.particleSystems.length;u++){var m=o.particleSystems[u];m.emitter===a&&m.clone(m.name,l)}l.computeWorldMatrix(!0)}return null!==s&&(l.parent=s),l}return __extends(r,i),Object.defineProperty(r,"FRONTSIDE",{get:function(){return r._FRONTSIDE},enumerable:!0,configurable:!0}),Object.defineProperty(r,"BACKSIDE",{get:function(){return r._BACKSIDE},enumerable:!0,configurable:!0}),Object.defineProperty(r,"DOUBLESIDE",{get:function(){return r._DOUBLESIDE},enumerable:!0,configurable:!0}),Object.defineProperty(r,"DEFAULTSIDE",{get:function(){return r._DEFAULTSIDE},enumerable:!0,configurable:!0}),Object.defineProperty(r,"NO_CAP",{get:function(){return r._NO_CAP},enumerable:!0,configurable:!0}),Object.defineProperty(r,"CAP_START",{get:function(){return r._CAP_START},enumerable:!0,configurable:!0}),Object.defineProperty(r,"CAP_END",{get:function(){return r._CAP_END},enumerable:!0,configurable:!0}),Object.defineProperty(r,"CAP_ALL",{get:function(){return r._CAP_ALL},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"onBeforeDraw",{set:function(e){this._onBeforeDrawObserver&&this.onBeforeDrawObservable.remove(this._onBeforeDrawObserver),this._onBeforeDrawObserver=this.onBeforeDrawObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"source",{get:function(){return this._source},enumerable:!0,configurable:!0}),r.prototype.getClassName=function(){return"Mesh"},r.prototype.toString=function(t){var r=i.prototype.toString.call(this,t);if(r+=", n vertices: "+this.getTotalVertices(),r+=", parent: "+(this._waitingParentId?this._waitingParentId:this.parent?this.parent.name:"NONE"),this.animations)for(var n=0;n<this.animations.length;n++)r+=", animation[0]: "+this.animations[n].toString(t);return t&&(r+=", flat shading: "+(this._geometry?this.getVerticesData(e.VertexBuffer.PositionKind).length/3===this.getIndices().length?"YES":"NO":"UNKNOWN")),r},Object.defineProperty(r.prototype,"hasLODLevels",{get:function(){return this._LODLevels.length>0},enumerable:!0,configurable:!0}),r.prototype._sortLODLevels=function(){this._LODLevels.sort((function(e,t){return e.distance<t.distance?1:e.distance>t.distance?-1:0}))},r.prototype.addLODLevel=function(t,i){if(i&&i._masterMesh)return e.Tools.Warn("You cannot use a mesh as LOD level twice"),this;var r=new e.Internals.MeshLODLevel(t,i);return this._LODLevels.push(r),i&&(i._masterMesh=this),this._sortLODLevels(),this},r.prototype.getLODLevelAtDistance=function(e){for(var t=0;t<this._LODLevels.length;t++){var i=this._LODLevels[t];if(i.distance===e)return i.mesh}return null},r.prototype.removeLODLevel=function(e){for(var t=0;t<this._LODLevels.length;t++)this._LODLevels[t].mesh===e&&(this._LODLevels.splice(t,1),e&&(e._masterMesh=null));return this._sortLODLevels(),this},r.prototype.getLOD=function(e,t){if(!this._LODLevels||0===this._LODLevels.length)return this;var i=(t||this.getBoundingInfo().boundingSphere).centerWorld.subtract(e.globalPosition).length();if(this._LODLevels[this._LODLevels.length-1].distance>i)return this.onLODLevelSelection&&this.onLODLevelSelection(i,this,this._LODLevels[this._LODLevels.length-1].mesh),this;for(var r=0;r<this._LODLevels.length;r++){var n=this._LODLevels[r];if(n.distance<i)return n.mesh&&(n.mesh._preActivate(),n.mesh._updateSubMeshesBoundingInfo(this.worldMatrixFromCache)),this.onLODLevelSelection&&this.onLODLevelSelection(i,this,n.mesh),n.mesh}return this.onLODLevelSelection&&this.onLODLevelSelection(i,this,this),this},Object.defineProperty(r.prototype,"geometry",{get:function(){return this._geometry},enumerable:!0,configurable:!0}),r.prototype.getTotalVertices=function(){return this._geometry?this._geometry.getTotalVertices():0},r.prototype.getVerticesData=function(e,t){return this._geometry?this._geometry.getVerticesData(e,t):null},r.prototype.getVertexBuffer=function(e){if(this._geometry)return this._geometry.getVertexBuffer(e)},r.prototype.isVerticesDataPresent=function(e){return this._geometry?this._geometry.isVerticesDataPresent(e):!!this._delayInfo&&this._delayInfo.indexOf(e)!==-1},r.prototype.getVerticesDataKinds=function(){if(!this._geometry){var e=[];return this._delayInfo&&this._delayInfo.forEach((function(t,i,r){e.push(t)})),e}return this._geometry.getVerticesDataKinds()},r.prototype.getTotalIndices=function(){return this._geometry?this._geometry.getTotalIndices():0},r.prototype.getIndices=function(e){return this._geometry?this._geometry.getIndices(e):[]},Object.defineProperty(r.prototype,"isBlocked",{get:function(){return null!==this._masterMesh&&void 0!==this._masterMesh},enumerable:!0,configurable:!0}),r.prototype.isReady=function(){return this.delayLoadState!==e.Engine.DELAYLOADSTATE_LOADING&&i.prototype.isReady.call(this)},r.prototype.isDisposed=function(){return this._isDisposed},Object.defineProperty(r.prototype,"sideOrientation",{get:function(){return this._sideOrientation},set:function(e){this._sideOrientation=e},enumerable:!0,configurable:!0}),Object.defineProperty(r.prototype,"areNormalsFrozen",{get:function(){return this._areNormalsFrozen},enumerable:!0,configurable:!0}),r.prototype.freezeNormals=function(){return this._areNormalsFrozen=!0,this},r.prototype.unfreezeNormals=function(){return this._areNormalsFrozen=!1,this},Object.defineProperty(r.prototype,"overridenInstanceCount",{set:function(e){this._overridenInstanceCount=e},enumerable:!0,configurable:!0}),r.prototype._preActivate=function(){var e=this.getScene().getRenderId();return this._preActivateId===e?this:(this._preActivateId=e,this._visibleInstances=null,this)},r.prototype._preActivateForIntermediateRendering=function(e){return this._visibleInstances&&(this._visibleInstances.intermediateDefaultRenderId=e),this},r.prototype._registerInstanceForRenderId=function(e,t){return this._visibleInstances||(this._visibleInstances={},this._visibleInstances.defaultRenderId=t,this._visibleInstances.selfDefaultRenderId=this._renderId),this._visibleInstances[t]||(this._visibleInstances[t]=new Array),this._visibleInstances[t].push(e),this},r.prototype.refreshBoundingInfo=function(){if(!this._boundingInfo.isLocked){var t=this.getVerticesData(e.VertexBuffer.PositionKind);if(t){var i=e.Tools.ExtractMinAndMax(t,0,this.getTotalVertices());this._boundingInfo=new e.BoundingInfo(i.minimum,i.maximum)}if(this.subMeshes)for(var r=0;r<this.subMeshes.length;r++)this.subMeshes[r].refreshBoundingInfo();return this._updateBoundingInfo(),this}},r.prototype._createGlobalSubMesh=function(){var t=this.getTotalVertices();return t&&this.getIndices()?(this.releaseSubMeshes(),new e.SubMesh(0,0,t,0,this.getTotalIndices(),this)):null},r.prototype.subdivide=function(t){if(!(t<1)){for(var i=this.getTotalIndices(),r=i/t|0,n=0;r%3!=0;)r++;this.releaseSubMeshes();for(var o=0;o<t&&!(n>=i);o++)e.SubMesh.CreateFromIndices(0,n,Math.min(r,i-n),this),n+=r;this.synchronizeInstances()}},r.prototype.setVerticesData=function(t,i,r,n){if(this._geometry)this._geometry.setVerticesData(t,i,r,n);else{var o=new e.VertexData;o.set(i,t);var s=this.getScene();new e.Geometry(e.Geometry.RandomId(),s,o,r,this)}return this},r.prototype.markVerticesDataAsUpdatable=function(e,t){void 0===t&&(t=!0),this.getVertexBuffer(e).isUpdatable()!==t&&this.setVerticesData(e,this.getVerticesData(e),t)},r.prototype.setVerticesBuffer=function(t){if(!this._geometry){var i=this.getScene();new e.Geometry(e.Geometry.RandomId(),i).applyToMesh(this)}return this._geometry.setVerticesBuffer(t),this},r.prototype.updateVerticesData=function(e,t,i,r){if(this._geometry)return r?(this.makeGeometryUnique(),this.updateVerticesData(e,t,i,!1)):this._geometry.updateVerticesData(e,t,i),this},r.prototype.updateMeshPositions=function(t,i){void 0===i&&(i=!0);var r=this.getVerticesData(e.VertexBuffer.PositionKind);if(t(r),this.updateVerticesData(e.VertexBuffer.PositionKind,r,!1,!1),i){var n=this.getIndices(),o=this.getVerticesData(e.VertexBuffer.NormalKind);e.VertexData.ComputeNormals(r,n,o),this.updateVerticesData(e.VertexBuffer.NormalKind,o,!1,!1)}return this},r.prototype.makeGeometryUnique=function(){if(this._geometry){var t=this._geometry,i=this._geometry.copy(e.Geometry.RandomId());return t.releaseForMesh(this,!0),i.applyToMesh(this),this}},r.prototype.setIndices=function(t,i){if(this._geometry)this._geometry.setIndices(t,i);else{var r=new e.VertexData;r.indices=t;var n=this.getScene();new e.Geometry(e.Geometry.RandomId(),n,r,!1,this)}return this},r.prototype.toLeftHanded=function(){if(this._geometry)return this._geometry.toLeftHanded(),this},r.prototype._bind=function(t,i,r){var n,o=this.getScene().getEngine();if(this._unIndexed)n=null;else switch(r){case e.Material.PointFillMode:n=null;break;case e.Material.WireFrameFillMode:n=t.getLinesIndexBuffer(this.getIndices(),o);break;default:case e.Material.TriangleFillMode:n=this._unIndexed?null:this._geometry.getIndexBuffer()}return this._geometry._bind(i,n),this},r.prototype._draw=function(t,i,r){if(!this._geometry||!this._geometry.getVertexBuffers()||!this._geometry.getIndexBuffer())return this;this.onBeforeDrawObservable.notifyObservers(this);var n=this.getScene().getEngine();switch(i){case e.Material.PointFillMode:n.drawPointClouds(t.verticesStart,t.verticesCount,r);break;case e.Material.WireFrameFillMode:this._unIndexed?n.drawUnIndexed(!1,t.verticesStart,t.verticesCount,r):n.draw(!1,0,r>0?t.linesIndexCount/2:t.linesIndexCount,r);break;default:this._unIndexed?n.drawUnIndexed(!0,t.verticesStart,t.verticesCount,r):n.draw(!0,t.indexStart,t.indexCount,r)}return this},r.prototype.registerBeforeRender=function(e){return this.onBeforeRenderObservable.add(e),this},r.prototype.unregisterBeforeRender=function(e){return this.onBeforeRenderObservable.removeCallback(e),this},r.prototype.registerAfterRender=function(e){return this.onAfterRenderObservable.add(e),this},r.prototype.unregisterAfterRender=function(e){return this.onAfterRenderObservable.removeCallback(e),this},r.prototype._getInstancesRenderList=function(e){var t=this.getScene();if(this._batchCache.mustReturn=!1,this._batchCache.renderSelf[e]=this.isEnabled()&&this.isVisible,this._batchCache.visibleInstances[e]=null,this._visibleInstances){var i=t.getRenderId(),r=t._isInIntermediateRendering()?this._visibleInstances.intermediateDefaultRenderId:this._visibleInstances.defaultRenderId;this._batchCache.visibleInstances[e]=this._visibleInstances[i];var n=this._renderId;if(!this._batchCache.visibleInstances[e]&&r&&(this._batchCache.visibleInstances[e]=this._visibleInstances[r],i=Math.max(r,i),n=Math.max(this._visibleInstances.selfDefaultRenderId,i)),this._batchCache.visibleInstances[e]&&this._batchCache.visibleInstances[e].length){if(this._renderIdForInstances[e]===i)return this._batchCache.mustReturn=!0,this._batchCache;i!==n&&(this._batchCache.renderSelf[e]=!1)}this._renderIdForInstances[e]=i}return this._batchCache},r.prototype._renderWithInstances=function(t,i,r,n,o){for(var s=r.visibleInstances[t._id],a=s.length+1,h=16*a*4,c=this._instancesBufferSize,l=this._instancesBuffer;this._instancesBufferSize<h;)this._instancesBufferSize*=2;this._instancesData&&c==this._instancesBufferSize||(this._instancesData=new Float32Array(this._instancesBufferSize/4));var u=0,f=0,d=this.getWorldMatrix();if(r.renderSelf[t._id]&&(d.copyToArray(this._instancesData,u),u+=16,f++),s)for(var p=0;p<s.length;p++){var m=s[p];m.getWorldMatrix().copyToArray(this._instancesData,u),u+=16,f++}return l&&c==this._instancesBufferSize?l.updateDirectly(this._instancesData,0,f):(l&&l.dispose(),l=new e.Buffer(o,this._instancesData,!0,16,!1,!0),this._instancesBuffer=l,this.setVerticesBuffer(l.createVertexBuffer("world0",0,4)),this.setVerticesBuffer(l.createVertexBuffer("world1",4,4)),this.setVerticesBuffer(l.createVertexBuffer("world2",8,4)),this.setVerticesBuffer(l.createVertexBuffer("world3",12,4))),this.geometry._bind(n),this._draw(t,i,f),o.unbindInstanceAttributes(),this},r.prototype._processRendering=function(e,t,i,r,n,o,s){var a=this.getScene(),h=a.getEngine();if(n)this._renderWithInstances(e,i,r,t,h);else if(r.renderSelf[e._id]&&(o&&o(!1,this.getWorldMatrix(),s),this._draw(e,i,this._overridenInstanceCount)),r.visibleInstances[e._id])for(var c=0;c<r.visibleInstances[e._id].length;c++){var l=r.visibleInstances[e._id][c],u=l.getWorldMatrix();o&&o(!0,u,s),this._draw(e,i)}return this},r.prototype.render=function(t,i){var r=this.getScene(),n=this._getInstancesRenderList(t._id);if(n.mustReturn)return this;if(!this._geometry||!this._geometry.getVertexBuffers()||!this._geometry.getIndexBuffer())return this;this.onBeforeRenderObservable.notifyObservers(this);var o=r.getEngine(),s=null!==o.getCaps().instancedArrays&&null!==n.visibleInstances[t._id]&&void 0!==n.visibleInstances[t._id],a=t.getMaterial();if(!a)return this;if(a.storeEffectOnSubMeshes){if(!a.isReadyForSubMesh(this,t,s))return this}else if(!a.isReady(this,s))return this;var h=o.getDepthWrite();this.renderOutline&&(o.setDepthWrite(!1),r.getOutlineRenderer().render(t,n),o.setDepthWrite(h));var c;c=a.storeEffectOnSubMeshes?t.effect:a.getEffect(),a._preBind(c);var l=r.forcePointsCloud?e.Material.PointFillMode:r.forceWireframe?e.Material.WireFrameFillMode:a.fillMode;this._bind(t,c,l);var u=this.getWorldMatrix();if(a.storeEffectOnSubMeshes?a.bindForSubMesh(u,this,t):a.bind(u,this),i&&o.setAlphaMode(a.alphaMode),this._processRendering(t,c,l,n,s,this._onBeforeDraw,a),a.unbind(),this.renderOutline&&h&&(o.setDepthWrite(!0),o.setColorWrite(!1),r.getOutlineRenderer().render(t,n),o.setColorWrite(!0)),this.renderOverlay){var f=o.getAlphaMode();o.setAlphaMode(e.Engine.ALPHA_COMBINE),r.getOutlineRenderer().render(t,n,!0),o.setAlphaMode(f)}return this.onAfterRenderObservable.notifyObservers(this),this},r.prototype._onBeforeDraw=function(e,t,i){return e&&i.bindOnlyWorldMatrix(t),this},r.prototype.getEmittedParticleSystems=function(){for(var e=new Array,t=0;t<this.getScene().particleSystems.length;t++){var i=this.getScene().particleSystems[t];i.emitter===this&&e.push(i)}return e},r.prototype.getHierarchyEmittedParticleSystems=function(){var e=new Array,t=this.getDescendants();t.push(this);for(var i=0;i<this.getScene().particleSystems.length;i++){var r=this.getScene().particleSystems[i];t.indexOf(r.emitter)!==-1&&e.push(r)}return e},r.prototype._checkDelayState=function(){var t=this.getScene();return this._geometry?this._geometry.load(t):this.delayLoadState===e.Engine.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=e.Engine.DELAYLOADSTATE_LOADING,this._queueLoad(this,t)),this},r.prototype._queueLoad=function(t,i){var r=this;i._addPendingData(t);var n=this.delayLoadingFile.indexOf(".babylonbinarymeshdata")!==-1;return e.Tools.LoadFile(this.delayLoadingFile,(function(t){t instanceof ArrayBuffer?r._delayLoadingFunction(t,r):r._delayLoadingFunction(JSON.parse(t),r),r.instances.forEach((function(e){e._syncSubMeshes()})),r.delayLoadState=e.Engine.DELAYLOADSTATE_LOADED,i._removePendingData(r)}),(function(){}),i.database,n),this},r.prototype.isInFrustum=function(t){return this.delayLoadState!==e.Engine.DELAYLOADSTATE_LOADING&&(!!i.prototype.isInFrustum.call(this,t)&&(this._checkDelayState(),!0))},r.prototype.setMaterialByID=function(e){var t,i=this.getScene().materials;for(t=0;t<i.length;t++)if(i[t].id===e)return this.material=i[t],this;var r=this.getScene().multiMaterials;for(t=0;t<r.length;t++)if(r[t].id===e)return this.material=r[t],this;return this},r.prototype.getAnimatables=function(){var e=[];return this.material&&e.push(this.material),this.skeleton&&e.push(this.skeleton),e},r.prototype.bakeTransformIntoVertices=function(t){if(!this.isVerticesDataPresent(e.VertexBuffer.PositionKind))return this;var i=this.subMeshes.splice(0);this._resetPointsArrayCache();var r,n=this.getVerticesData(e.VertexBuffer.PositionKind),o=[];for(r=0;r<n.length;r+=3)e.Vector3.TransformCoordinates(e.Vector3.FromArray(n,r),t).toArray(o,r);if(this.setVerticesData(e.VertexBuffer.PositionKind,o,this.getVertexBuffer(e.VertexBuffer.PositionKind).isUpdatable()),!this.isVerticesDataPresent(e.VertexBuffer.NormalKind))return this;for(n=this.getVerticesData(e.VertexBuffer.NormalKind),o=[],r=0;r<n.length;r+=3)e.Vector3.TransformNormal(e.Vector3.FromArray(n,r),t).normalize().toArray(o,r);return this.setVerticesData(e.VertexBuffer.NormalKind,o,this.getVertexBuffer(e.VertexBuffer.NormalKind).isUpdatable()),t.m[0]*t.m[5]*t.m[10]<0&&this.flipFaces(),this.releaseSubMeshes(),this.subMeshes=i,this},r.prototype.bakeCurrentTransformIntoVertices=function(){return this.bakeTransformIntoVertices(this.computeWorldMatrix(!0)),this.scaling.copyFromFloats(1,1,1),this.position.copyFromFloats(0,0,0),this.rotation.copyFromFloats(0,0,0),this.rotationQuaternion&&(this.rotationQuaternion=e.Quaternion.Identity()),this._worldMatrix=e.Matrix.Identity(),this},r.prototype._resetPointsArrayCache=function(){return this._positions=null,this},r.prototype._generatePointsArray=function(){if(this._positions)return!0;this._positions=[];var t=this.getVerticesData(e.VertexBuffer.PositionKind);if(!t)return!1;for(var i=0;i<t.length;i+=3)this._positions.push(e.Vector3.FromArray(t,i));return!0},r.prototype.clone=function(e,t,i,n){return void 0===n&&(n=!0),new r(e,this.getScene(),t,this,i,n)},r.prototype.dispose=function(e){var t=this;this._geometry&&this._geometry.releaseForMesh(this,!0);var r=this.getScene().meshes;for(r.forEach((function(e){e._source&&e._source===t&&(e._source=null)})),this._source=null,this._instancesBuffer&&(this._instancesBuffer.dispose(),this._instancesBuffer=null);this.instances.length;)this.instances[0].dispose();for(var n=this.getScene().highlightLayers,o=0;o<n.length;o++){var s=n[o];s&&(s.removeMesh(this),s.removeExcludedMesh(this))}i.prototype.dispose.call(this,e)},r.prototype.applyDisplacementMap=function(t,i,r,n,o,s){var a=this,h=this.getScene(),c=function(e){var t=document.createElement("canvas"),h=t.getContext("2d"),c=e.width,l=e.height;t.width=c,t.height=l,h.drawImage(e,0,0);var u=h.getImageData(0,0,c,l).data;a.applyDisplacementMapFromBuffer(u,c,l,i,r,o,s),n&&n(a)};return e.Tools.LoadImage(t,c,(function(){}),h.database),this},r.prototype.applyDisplacementMapFromBuffer=function(t,i,r,n,o,s,a){if(!this.isVerticesDataPresent(e.VertexBuffer.PositionKind)||!this.isVerticesDataPresent(e.VertexBuffer.NormalKind)||!this.isVerticesDataPresent(e.VertexBuffer.UVKind))return e.Tools.Warn("Cannot call applyDisplacementMap: Given mesh is not complete. Position, Normal or UV are missing"),this;var h=this.getVerticesData(e.VertexBuffer.PositionKind),c=this.getVerticesData(e.VertexBuffer.NormalKind),l=this.getVerticesData(e.VertexBuffer.UVKind),u=e.Vector3.Zero(),f=e.Vector3.Zero(),d=e.Vector2.Zero();s=s||e.Vector2.Zero(),a=a||new e.Vector2(1,1);for(var p=0;p<h.length;p+=3){e.Vector3.FromArrayToRef(h,p,u),e.Vector3.FromArrayToRef(c,p,f),e.Vector2.FromArrayToRef(l,p/3*2,d);var m=Math.abs(d.x*a.x+s.x)*i%i|0,g=Math.abs(d.y*a.y+s.y)*r%r|0,_=4*(m+g*i),v=t[_]/255,y=t[_+1]/255,x=t[_+2]/255,b=.3*v+.59*y+.11*x;f.normalize(),f.scaleInPlace(n+(o-n)*b),u=u.add(f),u.toArray(h,p)}return e.VertexData.ComputeNormals(h,this.getIndices(),c),this.updateVerticesData(e.VertexBuffer.PositionKind,h),this.updateVerticesData(e.VertexBuffer.NormalKind,c),this},r.prototype.convertToFlatShadedMesh=function(){var t,i,r=this.getVerticesDataKinds(),n=[],o=[],s=[],a=!1;for(t=0;t<r.length;t++){i=r[t];var h=this.getVertexBuffer(i);i!==e.VertexBuffer.NormalKind?(n[i]=h,o[i]=n[i].getData(),s[i]=[]):(a=h.isUpdatable(),r.splice(t,1),t--)}var c,l=this.subMeshes.slice(0),u=this.getIndices(),f=this.getTotalIndices();for(c=0;c<f;c++){var d=u[c];for(t=0;t<r.length;t++){i=r[t];for(var p=n[i].getStrideSize(),m=0;m<p;m++)s[i].push(o[i][d*p+m])}}var g=[],_=s[e.VertexBuffer.PositionKind];for(c=0;c<f;c+=3){u[c]=c,u[c+1]=c+1,u[c+2]=c+2;for(var v=e.Vector3.FromArray(_,3*c),y=e.Vector3.FromArray(_,3*(c+1)),x=e.Vector3.FromArray(_,3*(c+2)),b=v.subtract(y),A=x.subtract(y),T=e.Vector3.Normalize(e.Vector3.Cross(b,A)),E=0;E<3;E++)g.push(T.x),g.push(T.y),g.push(T.z)}for(this.setIndices(u),this.setVerticesData(e.VertexBuffer.NormalKind,g,a),t=0;t<r.length;t++)i=r[t],this.setVerticesData(i,s[i],n[i].isUpdatable());this.releaseSubMeshes();for(var M=0;M<l.length;M++){var P=l[M];new e.SubMesh(P.materialIndex,P.indexStart,P.indexCount,P.indexStart,P.indexCount,this)}return this.synchronizeInstances(),this},r.prototype.convertToUnIndexedMesh=function(){var t,i,r=this.getVerticesDataKinds(),n=[],o=[],s=[];for(t=0;t<r.length;t++){i=r[t];var a=this.getVertexBuffer(i);n[i]=a,o[i]=n[i].getData(),s[i]=[]}var h,c=this.subMeshes.slice(0),l=this.getIndices(),u=this.getTotalIndices();for(h=0;h<u;h++){var f=l[h];for(t=0;t<r.length;t++){i=r[t];for(var d=n[i].getStrideSize(),p=0;p<d;p++)s[i].push(o[i][f*d+p])}}for(h=0;h<u;h+=3)l[h]=h,l[h+1]=h+1,l[h+2]=h+2;for(this.setIndices(l),t=0;t<r.length;t++)i=r[t],this.setVerticesData(i,s[i],n[i].isUpdatable());this.releaseSubMeshes();for(var m=0;m<c.length;m++){var g=c[m];new e.SubMesh(g.materialIndex,g.indexStart,g.indexCount,g.indexStart,g.indexCount,this)}return this._unIndexed=!0,this.synchronizeInstances(),this},r.prototype.flipFaces=function(t){void 0===t&&(t=!1);var i,r=e.VertexData.ExtractFromMesh(this);if(t&&this.isVerticesDataPresent(e.VertexBuffer.NormalKind))for(i=0;i<r.normals.length;i++)r.normals[i]*=-1;var n;for(i=0;i<r.indices.length;i+=3)n=r.indices[i+1],r.indices[i+1]=r.indices[i+2],r.indices[i+2]=n;return r.applyToMesh(this),this},r.prototype.createInstance=function(t){return new e.InstancedMesh(t,this)},r.prototype.synchronizeInstances=function(){for(var e=0;e<this.instances.length;e++){this.instances[e]._syncSubMeshes()}return this},r.prototype.simplify=function(t,i,r,n){return void 0===i&&(i=!0),void 0===r&&(r=e.SimplificationType.QUADRATIC),this.getScene().simplificationQueue.addTask({settings:t,parallelProcessing:i,mesh:this,simplificationType:r,successCallback:n}),this},r.prototype.optimizeIndices=function(t){for(var i=this,r=this.getIndices(),n=this.getVerticesData(e.VertexBuffer.PositionKind),o=[],s=0;s<n.length;s+=3)o.push(e.Vector3.FromArray(n,s));var a=[];return e.AsyncLoop.SyncAsyncForLoop(o.length,40,(function(e){for(var t=o.length-1-e,i=o[t],r=0;r<t;++r){var n=o[r];if(i.equals(n)){a[t]=r;break}}}),(function(){for(var e=0;e<r.length;++e)r[e]=a[r[e]]||r[e];var n=i.subMeshes.slice(0);i.setIndices(r),i.subMeshes=n,t&&t(i)})),this},r.prototype.serialize=function(t){t.name=this.name,t.id=this.id,t.type=this.getClassName(),e.Tags.HasTags(this)&&(t.tags=e.Tags.GetTags(this)),t.position=this.position.asArray(),this.rotationQuaternion?t.rotationQuaternion=this.rotationQuaternion.asArray():this.rotation&&(t.rotation=this.rotation.asArray()),t.scaling=this.scaling.asArray(),t.localMatrix=this.getPivotMatrix().asArray(),t.isEnabled=this.isEnabled(),t.isVisible=this.isVisible,t.infiniteDistance=this.infiniteDistance,t.pickable=this.isPickable,t.receiveShadows=this.receiveShadows,t.billboardMode=this.billboardMode,
  15. t.visibility=this.visibility,t.checkCollisions=this.checkCollisions,t.isBlocker=this.isBlocker,this.parent&&(t.parentId=this.parent.id);var i=this._geometry;if(i){var r=i.id;t.geometryId=r,t.subMeshes=[];for(var n=0;n<this.subMeshes.length;n++){var o=this.subMeshes[n];t.subMeshes.push({materialIndex:o.materialIndex,verticesStart:o.verticesStart,verticesCount:o.verticesCount,indexStart:o.indexStart,indexCount:o.indexCount})}}if(this.material?t.materialId=this.material.id:this.material=null,this.skeleton&&(t.skeletonId=this.skeleton.id),this.getPhysicsImpostor()){var s=this.getPhysicsImpostor();t.physicsMass=s.getParam("mass"),t.physicsFriction=s.getParam("friction"),t.physicsRestitution=s.getParam("mass"),t.physicsImpostor=this.getPhysicsImpostor().type}this.metadata&&(t.metadata=this.metadata),t.instances=[];for(var a=0;a<this.instances.length;a++){var h=this.instances[a],c={name:h.name,position:h.position.asArray(),scaling:h.scaling.asArray()};h.rotationQuaternion?c.rotationQuaternion=h.rotationQuaternion.asArray():h.rotation&&(c.rotation=h.rotation.asArray()),t.instances.push(c),e.Animation.AppendSerializedAnimations(h,c),c.ranges=h.serializeAnimationRanges()}e.Animation.AppendSerializedAnimations(this,t),t.ranges=this.serializeAnimationRanges(),t.layerMask=this.layerMask,t.alphaIndex=this.alphaIndex,t.hasVertexAlpha=this.hasVertexAlpha,t.overlayAlpha=this.overlayAlpha,t.overlayColor=this.overlayColor.asArray(),t.renderOverlay=this.renderOverlay,t.applyFog=this.applyFog,this.actionManager&&(t.actions=this.actionManager.serialize(this.name))},r.Parse=function(t,i,n){var o;if(o=t.type&&"GroundMesh"===t.type?e.GroundMesh.Parse(t,i):new r(t.name,i),o.id=t.id,e.Tags.AddTagsTo(o,t.tags),o.position=e.Vector3.FromArray(t.position),void 0!==t.metadata&&(o.metadata=t.metadata),t.rotationQuaternion?o.rotationQuaternion=e.Quaternion.FromArray(t.rotationQuaternion):t.rotation&&(o.rotation=e.Vector3.FromArray(t.rotation)),o.scaling=e.Vector3.FromArray(t.scaling),t.localMatrix?o.setPivotMatrix(e.Matrix.FromArray(t.localMatrix)):t.pivotMatrix&&o.setPivotMatrix(e.Matrix.FromArray(t.pivotMatrix)),o.setEnabled(t.isEnabled),o.isVisible=t.isVisible,o.infiniteDistance=t.infiniteDistance,o.showBoundingBox=t.showBoundingBox,o.showSubMeshesBoundingBox=t.showSubMeshesBoundingBox,void 0!==t.applyFog&&(o.applyFog=t.applyFog),void 0!==t.pickable&&(o.isPickable=t.pickable),void 0!==t.alphaIndex&&(o.alphaIndex=t.alphaIndex),o.receiveShadows=t.receiveShadows,o.billboardMode=t.billboardMode,void 0!==t.visibility&&(o.visibility=t.visibility),o.checkCollisions=t.checkCollisions,void 0!==t.isBlocker&&(o.isBlocker=t.isBlocker),o._shouldGenerateFlatShading=t.useFlatShading,t.freezeWorldMatrix&&(o._waitingFreezeWorldMatrix=t.freezeWorldMatrix),t.parentId&&(o._waitingParentId=t.parentId),void 0!==t.actions&&(o._waitingActions=t.actions),void 0!==t.overlayAlpha&&(o.overlayAlpha=t.overlayAlpha),void 0!==t.overlayColor&&(o.overlayColor=e.Color3.FromArray(t.overlayColor)),void 0!==t.renderOverlay&&(o.renderOverlay=t.renderOverlay),o.hasVertexAlpha=t.hasVertexAlpha,t.delayLoadingFile?(o.delayLoadState=e.Engine.DELAYLOADSTATE_NOTLOADED,o.delayLoadingFile=n+t.delayLoadingFile,o._boundingInfo=new e.BoundingInfo(e.Vector3.FromArray(t.boundingBoxMinimum),e.Vector3.FromArray(t.boundingBoxMaximum)),t._binaryInfo&&(o._binaryInfo=t._binaryInfo),o._delayInfo=[],t.hasUVs&&o._delayInfo.push(e.VertexBuffer.UVKind),t.hasUVs2&&o._delayInfo.push(e.VertexBuffer.UV2Kind),t.hasUVs3&&o._delayInfo.push(e.VertexBuffer.UV3Kind),t.hasUVs4&&o._delayInfo.push(e.VertexBuffer.UV4Kind),t.hasUVs5&&o._delayInfo.push(e.VertexBuffer.UV5Kind),t.hasUVs6&&o._delayInfo.push(e.VertexBuffer.UV6Kind),t.hasColors&&o._delayInfo.push(e.VertexBuffer.ColorKind),t.hasMatricesIndices&&o._delayInfo.push(e.VertexBuffer.MatricesIndicesKind),t.hasMatricesWeights&&o._delayInfo.push(e.VertexBuffer.MatricesWeightsKind),o._delayLoadingFunction=e.Geometry.ImportGeometry,e.SceneLoader.ForceFullSceneLoadingForIncremental&&o._checkDelayState()):e.Geometry.ImportGeometry(t,o),t.materialId?o.setMaterialByID(t.materialId):o.material=null,t.skeletonId>-1&&(o.skeleton=i.getLastSkeletonByID(t.skeletonId),t.numBoneInfluencers&&(o.numBoneInfluencers=t.numBoneInfluencers)),t.animations){for(var s=0;s<t.animations.length;s++){var a=t.animations[s];o.animations.push(e.Animation.Parse(a))}e.Node.ParseAnimationRanges(o,t,i)}if(t.autoAnimate&&i.beginAnimation(o,t.autoAnimateFrom,t.autoAnimateTo,t.autoAnimateLoop,t.autoAnimateSpeed||1),t.layerMask&&!isNaN(t.layerMask)?o.layerMask=Math.abs(parseInt(t.layerMask)):o.layerMask=268435455,t.physicsImpostor&&(o.physicsImpostor=new e.PhysicsImpostor(o,t.physicsImpostor,{mass:t.physicsMass,friction:t.physicsFriction,restitution:t.physicsRestitution},i)),t.instances)for(var h=0;h<t.instances.length;h++){var c=t.instances[h],l=o.createInstance(c.name);if(e.Tags.AddTagsTo(l,c.tags),l.position=e.Vector3.FromArray(c.position),c.parentId&&(l._waitingParentId=c.parentId),c.rotationQuaternion?l.rotationQuaternion=e.Quaternion.FromArray(c.rotationQuaternion):c.rotation&&(l.rotation=e.Vector3.FromArray(c.rotation)),l.scaling=e.Vector3.FromArray(c.scaling),l.checkCollisions=o.checkCollisions,t.animations){for(s=0;s<t.animations.length;s++)a=t.animations[s],l.animations.push(e.Animation.Parse(a));e.Node.ParseAnimationRanges(l,t,i)}}return o},r.CreateRibbon=function(t,i,r,n,o,s,a,h,c){return e.MeshBuilder.CreateRibbon(t,{pathArray:i,closeArray:r,closePath:n,offset:o,updatable:a,sideOrientation:h,instance:c},s)},r.CreateDisc=function(t,i,r,n,o,s){var a={radius:i,tessellation:r,sideOrientation:s,updatable:o};return e.MeshBuilder.CreateDisc(t,a,n)},r.CreateBox=function(t,i,r,n,o){var s={size:i,sideOrientation:o,updatable:n};return e.MeshBuilder.CreateBox(t,s,r)},r.CreateSphere=function(t,i,r,n,o,s){var a={segments:i,diameterX:r,diameterY:r,diameterZ:r,sideOrientation:s,updatable:o};return e.MeshBuilder.CreateSphere(t,a,n)},r.CreateCylinder=function(t,i,n,o,s,a,h,c,l){void 0!==h&&h instanceof e.Scene||(void 0!==h&&(l=c||r.DEFAULTSIDE,c=h),h=a,a=1);var u={height:i,diameterTop:n,diameterBottom:o,tessellation:s,subdivisions:a,sideOrientation:l,updatable:c};return e.MeshBuilder.CreateCylinder(t,u,h)},r.CreateTorus=function(t,i,r,n,o,s,a){var h={diameter:i,thickness:r,tessellation:n,sideOrientation:a,updatable:s};return e.MeshBuilder.CreateTorus(t,h,o)},r.CreateTorusKnot=function(t,i,r,n,o,s,a,h,c,l){var u={radius:i,tube:r,radialSegments:n,tubularSegments:o,p:s,q:a,sideOrientation:l,updatable:c};return e.MeshBuilder.CreateTorusKnot(t,u,h)},r.CreateLines=function(t,i,r,n,o){var s={points:i,updatable:n,instance:o};return e.MeshBuilder.CreateLines(t,s,r)},r.CreateDashedLines=function(t,i,r,n,o,s,a,h){var c={points:i,dashSize:r,gapSize:n,dashNb:o,updatable:a,instance:h};return e.MeshBuilder.CreateDashedLines(t,c,s)},r.ExtrudeShape=function(t,i,n,o,s,a,h,c,l,u){var f={shape:i,path:n,scale:o,rotation:s,cap:0===a?0:a||r.NO_CAP,sideOrientation:l,instance:u,updatable:c};return e.MeshBuilder.ExtrudeShape(t,f,h)},r.ExtrudeShapeCustom=function(t,i,n,o,s,a,h,c,l,u,f,d){var p={shape:i,path:n,scaleFunction:o,rotationFunction:s,ribbonCloseArray:a,ribbonClosePath:h,cap:0===c?0:c||r.NO_CAP,sideOrientation:f,instance:d,updatable:u};return e.MeshBuilder.ExtrudeShapeCustom(t,p,l)},r.CreateLathe=function(t,i,r,n,o,s,a){var h={shape:i,radius:r,tessellation:n,sideOrientation:a,updatable:s};return e.MeshBuilder.CreateLathe(t,h,o)},r.CreatePlane=function(t,i,r,n,o){var s={size:i,width:i,height:i,sideOrientation:o,updatable:n};return e.MeshBuilder.CreatePlane(t,s,r)},r.CreateGround=function(t,i,r,n,o,s){var a={width:i,height:r,subdivisions:n,updatable:s};return e.MeshBuilder.CreateGround(t,a,o)},r.CreateTiledGround=function(t,i,r,n,o,s,a,h,c){var l={xmin:i,zmin:r,xmax:n,zmax:o,subdivisions:s,precision:a,updatable:c};return e.MeshBuilder.CreateTiledGround(t,l,h)},r.CreateGroundFromHeightMap=function(t,i,r,n,o,s,a,h,c,l){var u={width:r,height:n,subdivisions:o,minHeight:s,maxHeight:a,updatable:c,onReady:l};return e.MeshBuilder.CreateGroundFromHeightMap(t,i,u,h)},r.CreateTube=function(t,i,r,n,o,s,a,h,c,l){var u={path:i,radius:r,tessellation:n,radiusFunction:o,arc:1,cap:s,updatable:h,sideOrientation:c,instance:l};return e.MeshBuilder.CreateTube(t,u,a)},r.CreatePolyhedron=function(t,i,r){return e.MeshBuilder.CreatePolyhedron(t,i,r)},r.CreateIcoSphere=function(t,i,r){return e.MeshBuilder.CreateIcoSphere(t,i,r)},r.CreateDecal=function(t,i,r,n,o,s){var a={position:r,normal:n,size:o,angle:s};return e.MeshBuilder.CreateDecal(t,i,a)},r.prototype.setPositionsForCPUSkinning=function(){var t;return this._sourcePositions||(t=this.getVerticesData(e.VertexBuffer.PositionKind),this._sourcePositions=new Float32Array(t),this.getVertexBuffer(e.VertexBuffer.PositionKind).isUpdatable()||this.setVerticesData(e.VertexBuffer.PositionKind,t,!0)),this._sourcePositions},r.prototype.setNormalsForCPUSkinning=function(){var t;return this._sourceNormals||(t=this.getVerticesData(e.VertexBuffer.NormalKind),this._sourceNormals=new Float32Array(t),this.getVertexBuffer(e.VertexBuffer.NormalKind).isUpdatable()||this.setVerticesData(e.VertexBuffer.NormalKind,t,!0)),this._sourceNormals},r.prototype.applySkeleton=function(t){if(!this.geometry)return this;if(this.geometry._softwareSkinningRenderId==this.getScene().getRenderId())return this;if(this.geometry._softwareSkinningRenderId=this.getScene().getRenderId(),!this.isVerticesDataPresent(e.VertexBuffer.PositionKind))return this;if(!this.isVerticesDataPresent(e.VertexBuffer.NormalKind))return this;if(!this.isVerticesDataPresent(e.VertexBuffer.MatricesIndicesKind))return this;if(!this.isVerticesDataPresent(e.VertexBuffer.MatricesWeightsKind))return this;if(!this._sourcePositions){var i=this.subMeshes.slice();this.setPositionsForCPUSkinning(),this.subMeshes=i}this._sourceNormals||this.setNormalsForCPUSkinning();var r=this.getVerticesData(e.VertexBuffer.PositionKind);r instanceof Float32Array||(r=new Float32Array(r));var n=this.getVerticesData(e.VertexBuffer.NormalKind);n instanceof Float32Array||(n=new Float32Array(n));for(var o,s=this.getVerticesData(e.VertexBuffer.MatricesIndicesKind),a=this.getVerticesData(e.VertexBuffer.MatricesWeightsKind),h=this.numBoneInfluencers>4,c=h?this.getVerticesData(e.VertexBuffer.MatricesIndicesExtraKind):null,l=h?this.getVerticesData(e.VertexBuffer.MatricesWeightsExtraKind):null,u=t.getTransformMatrices(this),f=e.Vector3.Zero(),d=new e.Matrix,p=new e.Matrix,m=0,g=0;g<r.length;g+=3,m+=4){var _;for(o=0;o<4&&(_=a[m+o])>0;o++)e.Matrix.FromFloat32ArrayToRefScaled(u,16*s[m+o],_,p),d.addToSelf(p);if(h)for(o=0;o<4&&(_=l[m+o])>0;o++)e.Matrix.FromFloat32ArrayToRefScaled(u,16*c[m+o],_,p),d.addToSelf(p);e.Vector3.TransformCoordinatesFromFloatsToRef(this._sourcePositions[g],this._sourcePositions[g+1],this._sourcePositions[g+2],d,f),f.toArray(r,g),e.Vector3.TransformNormalFromFloatsToRef(this._sourceNormals[g],this._sourceNormals[g+1],this._sourceNormals[g+2],d,f),f.toArray(n,g),d.reset()}return this.updateVerticesData(e.VertexBuffer.PositionKind,r),this.updateVerticesData(e.VertexBuffer.NormalKind,n),this},r.MinMax=function(e){var t=null,i=null;return e.forEach((function(e,r,n){var o=e.getBoundingInfo().boundingBox;t?(t.MinimizeInPlace(o.minimumWorld),i.MaximizeInPlace(o.maximumWorld)):(t=o.minimumWorld,i=o.maximumWorld)})),{min:t,max:i}},r.Center=function(t){var i=t instanceof Array?e.Mesh.MinMax(t):t;return e.Vector3.Center(i.min,i.max)},r.MergeMeshes=function(t,i,n,o,s){void 0===i&&(i=!0);var a;if(!n){var h=0;for(a=0;a<t.length;a++)if(t[a]&&(h+=t[a].getTotalVertices())>65536)return e.Tools.Warn("Cannot merge meshes because resulting mesh will have more than 65536 vertices. Please use allow32BitsIndices = true to use 32 bits indices"),null}var c,l,u,f=new Array;for(a=0;a<t.length;a++)t[a]&&(t[a].computeWorldMatrix(!0),l=e.VertexData.ExtractFromMesh(t[a],!0),l.transform(t[a].getWorldMatrix()),c?c.merge(l):(c=l,u=t[a]),s&&f.push(t[a].getTotalIndices()));if(o||(o=new r(u.name+"_merged",u.getScene())),c.applyToMesh(o),o.material=u.material,o.checkCollisions=u.checkCollisions,i)for(a=0;a<t.length;a++)t[a]&&t[a].dispose();if(s){o.releaseSubMeshes(),a=0;for(var d=0;a<f.length;)e.SubMesh.CreateFromIndices(0,d,f[a],o),d+=f[a],a++}return o},r})(e.AbstractMesh);i._FRONTSIDE=0,i._BACKSIDE=1,i._DOUBLESIDE=2,i._DEFAULTSIDE=0,i._NO_CAP=0,i._CAP_START=1,i._CAP_END=2,i._CAP_ALL=3,e.Mesh=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e,t,i,r,n,o,s,a){void 0===a&&(a=!0),this.materialIndex=e,this.verticesStart=t,this.verticesCount=i,this.indexStart=r,this.indexCount=n,this._renderId=0,this._mesh=o,this._renderingMesh=s||o,o.subMeshes.push(this),this._trianglePlanes=[],this._id=o.subMeshes.length-1,a&&(this.refreshBoundingInfo(),o.computeWorldMatrix(!0))}return Object.defineProperty(t.prototype,"effect",{get:function(){return this._materialEffect},enumerable:!0,configurable:!0}),t.prototype.setEffect=function(e,t){this._materialEffect!==e&&(this._materialDefines=t,this._materialEffect=e)},Object.defineProperty(t.prototype,"IsGlobal",{get:function(){return 0===this.verticesStart&&this.verticesCount==this._mesh.getTotalVertices()},enumerable:!0,configurable:!0}),t.prototype.getBoundingInfo=function(){return this.IsGlobal?this._mesh.getBoundingInfo():this._boundingInfo},t.prototype.setBoundingInfo=function(e){return this._boundingInfo=e,this},t.prototype.getMesh=function(){return this._mesh},t.prototype.getRenderingMesh=function(){return this._renderingMesh},t.prototype.getMaterial=function(){var t=this._renderingMesh.material;if(t&&t instanceof e.MultiMaterial){return t.getSubMaterial(this.materialIndex)}return t||this._mesh.getScene().defaultMaterial},t.prototype.refreshBoundingInfo=function(){if(this._lastColliderWorldVertices=null,!this.IsGlobal){var t=this._renderingMesh.getVerticesData(e.VertexBuffer.PositionKind);if(!t)return void(this._boundingInfo=this._mesh._boundingInfo);var i,r=this._renderingMesh.getIndices();return i=0===this.indexStart&&this.indexCount===r.length?{minimum:this._renderingMesh.getBoundingInfo().minimum.clone(),maximum:this._renderingMesh.getBoundingInfo().maximum.clone()}:e.Tools.ExtractMinAndMaxIndexed(t,r,this.indexStart,this.indexCount,this._renderingMesh.geometry.boundingBias),this._boundingInfo=new e.BoundingInfo(i.minimum,i.maximum),this}},t.prototype._checkCollision=function(e){return this.getBoundingInfo()._checkCollision(e)},t.prototype.updateBoundingInfo=function(e){return this.getBoundingInfo()||this.refreshBoundingInfo(),this.getBoundingInfo().update(e),this},t.prototype.isInFrustum=function(e){return this.getBoundingInfo().isInFrustum(e)},t.prototype.isCompletelyInFrustum=function(e){return this.getBoundingInfo().isCompletelyInFrustum(e)},t.prototype.render=function(e){return this._renderingMesh.render(this,e),this},t.prototype.getLinesIndexBuffer=function(e,t){if(!this._linesIndexBuffer){for(var i=[],r=this.indexStart;r<this.indexStart+this.indexCount;r+=3)i.push(e[r],e[r+1],e[r+1],e[r+2],e[r+2],e[r]);this._linesIndexBuffer=t.createIndexBuffer(i),this.linesIndexCount=i.length}return this._linesIndexBuffer},t.prototype.canIntersects=function(e){return e.intersectsBox(this.getBoundingInfo().boundingBox)},t.prototype.intersects=function(t,i,r,n){var o=null;if(this._mesh instanceof e.LinesMesh)for(var s=this._mesh,a=this.indexStart;a<this.indexStart+this.indexCount;a+=2){var h=i[r[a]],c=i[r[a+1]],l=t.intersectionSegment(h,c,s.intersectionThreshold);if(!(l<0)&&((n||!o||l<o.distance)&&(o=new e.IntersectionInfo(null,null,l),n)))break}else for(var a=this.indexStart;a<this.indexStart+this.indexCount;a+=3){var h=i[r[a]],c=i[r[a+1]],u=i[r[a+2]],f=t.intersectsTriangle(h,c,u);if(f){if(f.distance<0)continue;if((n||!o||f.distance<o.distance)&&(o=f,o.faceId=a/3,n))break}}return o},t.prototype.clone=function(i,r){var n=new t(this.materialIndex,this.verticesStart,this.verticesCount,this.indexStart,this.indexCount,i,r,!1);return this.IsGlobal||(n._boundingInfo=new e.BoundingInfo(this.getBoundingInfo().minimum,this.getBoundingInfo().maximum)),n},t.prototype.dispose=function(){this._linesIndexBuffer&&(this._mesh.getScene().getEngine()._releaseBuffer(this._linesIndexBuffer),this._linesIndexBuffer=null);var e=this._mesh.subMeshes.indexOf(this);this._mesh.subMeshes.splice(e,1)},t.CreateFromIndices=function(e,i,r,n,o){var s=Number.MAX_VALUE,a=-Number.MAX_VALUE;o=o||n;for(var h=o.getIndices(),c=i;c<i+r;c++){var l=h[c];l<s&&(s=l),l>a&&(a=l)}return new t(e,s,a-s+1,i,r,n,o)},t})();e.SubMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){}return t.updateSideOrientation=function(t,i){return t==e.Mesh.DOUBLESIDE?e.Mesh.DOUBLESIDE:void 0===t||null===t?e.Mesh.FRONTSIDE:t},t.CreateBox=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateBox(r).applyToMesh(o,r.updatable),o},t.CreateSphere=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateSphere(r).applyToMesh(o,r.updatable),o},t.CreateDisc=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateDisc(r).applyToMesh(o,r.updatable),o},t.CreateIcoSphere=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateIcoSphere(r).applyToMesh(o,r.updatable),o},t.CreateRibbon=function(i,r,n){var o=r.pathArray,s=r.closeArray,a=r.closePath,h=(r.offset,t.updateSideOrientation(r.sideOrientation,n)),c=r.instance,l=r.updatable;if(c){e.Vector3.FromFloatsToRef(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE,e.Tmp.Vector3[0]),e.Vector3.FromFloatsToRef(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE,e.Tmp.Vector3[1]);var u=c.getVerticesData(e.VertexBuffer.PositionKind);if(function(t){for(var i=o[0].length,r=0,n=c.sideOrientation===e.Mesh.DOUBLESIDE?2:1,s=1;s<=n;s++)for(var a=0;a<o.length;a++){var h=o[a],l=h.length;i=i<l?i:l;for(var u=0;u<i;)t[r]=h[u].x,t[r+1]=h[u].y,t[r+2]=h[u].z,h[u].x<e.Tmp.Vector3[0].x&&(e.Tmp.Vector3[0].x=h[u].x),h[u].x>e.Tmp.Vector3[1].x&&(e.Tmp.Vector3[1].x=h[u].x),h[u].y<e.Tmp.Vector3[0].y&&(e.Tmp.Vector3[0].y=h[u].y),h[u].y>e.Tmp.Vector3[1].y&&(e.Tmp.Vector3[1].y=h[u].y),h[u].z<e.Tmp.Vector3[0].z&&(e.Tmp.Vector3[0].z=h[u].z),h[u].z>e.Tmp.Vector3[1].z&&(e.Tmp.Vector3[1].z=h[u].z),u++,r+=3;c._closePath&&(t[r]=h[0].x,t[r+1]=h[0].y,t[r+2]=h[0].z,r+=3)}}(u),c._boundingInfo=new e.BoundingInfo(e.Tmp.Vector3[0],e.Tmp.Vector3[1]),c._boundingInfo.update(c._worldMatrix),c.updateVerticesData(e.VertexBuffer.PositionKind,u,!1,!1),r.colors){for(var f=c.getVerticesData(e.VertexBuffer.ColorKind),d=0;d<r.colors.length;d++)f[4*d]=r.colors[d].r,f[4*d+1]=r.colors[d].g,f[4*d+2]=r.colors[d].b,f[4*d+3]=r.colors[d].a;c.updateVerticesData(e.VertexBuffer.ColorKind,f,!1,!1)}if(r.uvs){for(var p=c.getVerticesData(e.VertexBuffer.UVKind),m=0;m<r.uvs.length;m++)p[2*m]=r.uvs[m].x,p[2*m+1]=r.uvs[m].y;c.updateVerticesData(e.VertexBuffer.UVKind,p,!1,!1)}if(!c.areNormalsFrozen||c.isFacetDataEnabled){var g=c.getIndices(),_=c.getVerticesData(e.VertexBuffer.NormalKind),v=c.isFacetDataEnabled?c.getFacetDataParameters():null;if(e.VertexData.ComputeNormals(u,g,_,v),c._closePath)for(var y=0,x=0,b=0;b<o.length;b++)y=3*c._idx[b],x=b+1<o.length?3*(c._idx[b+1]-1):_.length-3,_[y]=.5*(_[y]+_[x]),_[y+1]=.5*(_[y+1]+_[x+1]),_[y+2]=.5*(_[y+2]+_[x+2]),_[x]=_[y],_[x+1]=_[y+1],_[x+2]=_[y+2];c.areNormalsFrozen||c.updateVerticesData(e.VertexBuffer.NormalKind,_,!1,!1)}return c}var A=new e.Mesh(i,n);A.sideOrientation=h;var T=e.VertexData.CreateRibbon(r);return a&&(A._idx=T._idx),A._closePath=a,A._closeArray=s,T.applyToMesh(A,l),A},t.CreateCylinder=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateCylinder(r).applyToMesh(o,r.updatable),o},t.CreateTorus=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateTorus(r).applyToMesh(o,r.updatable),o},t.CreateTorusKnot=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreateTorusKnot(r).applyToMesh(o,r.updatable),o},t.CreateLineSystem=function(t,i,r){var n=i.instance,o=i.lines;if(n){var s=function(e){for(var t=0,i=0;i<o.length;i++)for(var r=o[i],n=0;n<r.length;n++)e[t]=r[n].x,e[t+1]=r[n].y,e[t+2]=r[n].z,t+=3};return n.updateMeshPositions(s,!1),n}var a=new e.LinesMesh(t,r);return e.VertexData.CreateLineSystem(i).applyToMesh(a,i.updatable),a},t.CreateLines=function(e,i,r){return t.CreateLineSystem(e,{lines:[i.points],updatable:i.updatable,instance:i.instance},r)},t.CreateDashedLines=function(t,i,r){var n=i.points,o=i.instance,s=i.gapSize,a=(i.dashNb,i.dashSize);if(o){var h=function(t){var i=e.Vector3.Zero(),r=t.length/6,s=0,a=0,h=0,c=0,l=0,u=0,f=0,d=0;for(f=0;f<n.length-1;f++)n[f+1].subtractToRef(n[f],i),s+=i.length();for(h=s/r,c=o.dashSize*h/(o.dashSize+o.gapSize),f=0;f<n.length-1;f++)for(n[f+1].subtractToRef(n[f],i),a=Math.floor(i.length()/h),i.normalize(),d=0;d<a&&u<t.length;)l=h*d,t[u]=n[f].x+l*i.x,t[u+1]=n[f].y+l*i.y,t[u+2]=n[f].z+l*i.z,t[u+3]=n[f].x+(l+c)*i.x,t[u+4]=n[f].y+(l+c)*i.y,t[u+5]=n[f].z+(l+c)*i.z,u+=6,d++;for(;u<t.length;)t[u]=n[f].x,t[u+1]=n[f].y,t[u+2]=n[f].z,u+=3};return o.updateMeshPositions(h,!1),o}var c=new e.LinesMesh(t,r);return e.VertexData.CreateDashedLines(i).applyToMesh(c,i.updatable),c.dashSize=a,c.gapSize=s,c},t.ExtrudeShape=function(i,r,n){var o=r.path,s=r.shape,a=r.scale||1,h=r.rotation||0,c=0===r.cap?0:r.cap||e.Mesh.NO_CAP,l=r.updatable,u=t.updateSideOrientation(r.sideOrientation,n),f=r.instance,d=r.invertUV||!1;return t._ExtrudeShapeGeneric(i,s,o,a,h,null,null,!1,!1,c,!1,n,l,u,f,d)},t.ExtrudeShapeCustom=function(i,r,n){var o=r.path,s=r.shape,a=r.scaleFunction||function(){return 1},h=r.rotationFunction||function(){return 0},c=r.ribbonCloseArray||!1,l=r.ribbonClosePath||!1,u=0===r.cap?0:r.cap||e.Mesh.NO_CAP,f=r.updatable,d=t.updateSideOrientation(r.sideOrientation,n),p=r.instance,m=r.invertUV||!1;return t._ExtrudeShapeGeneric(i,s,o,null,null,a,h,c,l,u,!0,n,f,d,p,m)},t.CreateLathe=function(i,r,n){var o,s=r.arc?r.arc<=0||r.arc>1?1:r.arc:1,a=void 0===r.closed||r.closed,h=r.shape,c=r.radius||1,l=r.tessellation||64,u=r.updatable,f=t.updateSideOrientation(r.sideOrientation,n),d=r.cap||e.Mesh.NO_CAP,p=2*Math.PI,m=new Array,g=r.invertUV||!1,_=0,v=0,y=p/l*s,x=new Array;for(_=0;_<=l;_++){var x=[];for(d!=e.Mesh.CAP_START&&d!=e.Mesh.CAP_ALL||(x.push(new e.Vector3(0,h[0].y,0)),x.push(new e.Vector3(Math.cos(_*y)*h[0].x*c,h[0].y,Math.sin(_*y)*h[0].x*c))),v=0;v<h.length;v++)o=new e.Vector3(Math.cos(_*y)*h[v].x*c,h[v].y,Math.sin(_*y)*h[v].x*c),x.push(o);d!=e.Mesh.CAP_END&&d!=e.Mesh.CAP_ALL||(x.push(new e.Vector3(Math.cos(_*y)*h[h.length-1].x*c,h[h.length-1].y,Math.sin(_*y)*h[h.length-1].x*c)),x.push(new e.Vector3(0,h[h.length-1].y,0))),m.push(x)}return t.CreateRibbon(i,{pathArray:m,closeArray:a,sideOrientation:f,updatable:u,invertUV:g},n)},t.CreatePlane=function(i,r,n){var o=new e.Mesh(i,n);if(r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreatePlane(r).applyToMesh(o,r.updatable),r.sourcePlane){o.translate(r.sourcePlane.normal,r.sourcePlane.d);var s=Math.acos(e.Vector3.Dot(r.sourcePlane.normal,e.Axis.Z)),a=e.Vector3.Cross(e.Axis.Z,r.sourcePlane.normal);o.rotate(a,s)}return o},t.CreateGround=function(t,i,r){var n=new e.GroundMesh(t,r);return n._setReady(!1),n._subdivisionsX=i.subdivisionsX||i.subdivisions||1,n._subdivisionsY=i.subdivisionsY||i.subdivisions||1,n._width=i.width||1,n._height=i.height||1,n._maxX=n._width/2,n._maxZ=n._height/2,n._minX=-n._maxX,n._minZ=-n._maxZ,e.VertexData.CreateGround(i).applyToMesh(n,i.updatable),n._setReady(!0),n},t.CreateTiledGround=function(t,i,r){var n=new e.Mesh(t,r);return e.VertexData.CreateTiledGround(i).applyToMesh(n,i.updatable),n},t.CreateGroundFromHeightMap=function(t,i,r,n){var o=r.width||10,s=r.height||10,a=r.subdivisions||1,h=r.minHeight||0,c=r.maxHeight||10,l=r.colorFilter||new e.Color3(.3,.59,.11),u=r.updatable,f=r.onReady,d=new e.GroundMesh(t,n);d._subdivisionsX=a,d._subdivisionsY=a,d._width=o,d._height=s,d._maxX=d._width/2,d._maxZ=d._height/2,d._minX=-d._maxX,d._minZ=-d._maxZ,d._setReady(!1);var p=function(t){var i=document.createElement("canvas"),r=i.getContext("2d"),n=t.width,p=t.height;i.width=n,i.height=p,r.drawImage(t,0,0);var m=r.getImageData(0,0,n,p).data;e.VertexData.CreateGroundFromHeightMap({width:o,height:s,subdivisions:a,minHeight:h,maxHeight:c,colorFilter:l,buffer:m,bufferWidth:n,bufferHeight:p}).applyToMesh(d,u),d._setReady(!0),f&&f(d)};return e.Tools.LoadImage(i,p,(function(){}),n.database),d},t.CreateTube=function(i,r,n){var o=r.path,s=r.radius||1,a=r.tessellation||64,h=r.radiusFunction,c=r.cap||e.Mesh.NO_CAP,l=r.invertUV||!1,u=r.updatable,f=t.updateSideOrientation(r.sideOrientation,n),d=r.instance;r.arc=r.arc<=0||r.arc>1?1:r.arc||1;var p,m,g=function(t,i,r,n,o,s,a,h){for(var c,l,u,f,d=i.getTangents(),p=i.getNormals(),m=i.getDistances(),g=2*Math.PI,_=g/o*h,v=function(){return n},y=s||v,x=e.Tmp.Matrix[0],b=a===e.Mesh._NO_CAP||a===e.Mesh.CAP_END?0:2,A=0;A<t.length;A++){l=y(A,m[A]),c=Array(),u=p[A];for(var T=0;T<o;T++)e.Matrix.RotationAxisToRef(d[A],_*T,x),f=c[T]?c[T]:e.Vector3.Zero(),e.Vector3.TransformCoordinatesToRef(u,x,f),f.scaleInPlace(l).addInPlace(t[A]),c[T]=f;r[b]=c,b++}var E=function(e,i){for(var r=Array(),n=0;n<e;n++)r.push(t[i]);return r};switch(a){case e.Mesh.NO_CAP:break;case e.Mesh.CAP_START:r[0]=E(o,0),r[1]=r[2].slice(0);break;case e.Mesh.CAP_END:r[b]=r[b-1].slice(0),r[b+1]=E(o,t.length-1);break;case e.Mesh.CAP_ALL:r[0]=E(o,0),r[1]=r[2].slice(0),r[b]=r[b-1].slice(0),r[b+1]=E(o,t.length-1)}return r};if(d){var _=r.arc||d.arc;return p=d.path3D.update(o),m=g(o,p,d.pathArray,s,d.tessellation,h,d.cap,_),d=t.CreateRibbon(null,{pathArray:m,instance:d}),d.path3D=p,d.pathArray=m,d.arc=_,d}p=new e.Path3D(o);var v=new Array;c=c<0||c>3?0:c,m=g(o,p,v,s,a,h,c,r.arc);var y=t.CreateRibbon(i,{pathArray:m,closePath:!0,closeArray:!1,updatable:u,sideOrientation:f,invertUV:l},n);return y.pathArray=m,y.path3D=p,y.tessellation=a,y.cap=c,y.arc=r.arc,y},t.CreatePolyhedron=function(i,r,n){var o=new e.Mesh(i,n);return r.sideOrientation=t.updateSideOrientation(r.sideOrientation,n),o.sideOrientation=r.sideOrientation,e.VertexData.CreatePolyhedron(r).applyToMesh(o,r.updatable),o},t.CreateDecal=function(t,i,r){var n=i.getIndices(),o=i.getVerticesData(e.VertexBuffer.PositionKind),s=i.getVerticesData(e.VertexBuffer.NormalKind),a=r.position||e.Vector3.Zero(),h=r.normal||e.Vector3.Up(),c=r.size||new e.Vector3(1,1,1),l=r.angle||0;if(!h){var u=new e.Vector3(0,0,1),f=i.getScene().activeCamera,d=e.Vector3.TransformCoordinates(u,f.getWorldMatrix());h=f.globalPosition.subtract(d)}var p=-Math.atan2(h.z,h.x)-Math.PI/2,m=Math.sqrt(h.x*h.x+h.z*h.z),g=Math.atan2(h.y,m),_=e.Matrix.RotationYawPitchRoll(p,g,l).multiply(e.Matrix.Translation(a.x,a.y,a.z)),v=e.Matrix.Invert(_),y=i.getWorldMatrix(),x=y.multiply(v),b=new e.VertexData;b.indices=[],b.positions=[],b.normals=[],b.uvs=[];for(var A=0,T=function(t){var i=n[t],r=new e.PositionNormalVertex;return r.position=new e.Vector3(o[3*i],o[3*i+1],o[3*i+2]),r.position=e.Vector3.TransformCoordinates(r.position,x),r.normal=new e.Vector3(s[3*i],s[3*i+1],s[3*i+2]),r.normal=e.Vector3.TransformNormal(r.normal,x),r},E=function(t,i){if(0===t.length)return t;for(var r=.5*Math.abs(e.Vector3.Dot(c,i)),n=function(t,n){var o=e.Vector3.GetClipFactor(t.position,n.position,i,r);return new e.PositionNormalVertex(e.Vector3.Lerp(t.position,n.position,o),e.Vector3.Lerp(t.normal,n.normal,o))},o=new Array,s=0;s<t.length;s+=3){var a,h,l,u,f,d,p,m=e.Vector3.Dot(t[s].position,i)-r,g=e.Vector3.Dot(t[s+1].position,i)-r,_=e.Vector3.Dot(t[s+2].position,i)-r;switch(a=m>0,h=g>0,l=_>0,(a?1:0)+(h?1:0)+(l?1:0)){case 0:o.push(t[s]),o.push(t[s+1]),o.push(t[s+2]);break;case 1:if(a&&(u=t[s+1],f=t[s+2],d=n(t[s],u),p=n(t[s],f)),h){u=t[s],f=t[s+2],d=n(t[s+1],u),p=n(t[s+1],f),o.push(d),o.push(f.clone()),o.push(u.clone()),o.push(f.clone()),o.push(d.clone()),o.push(p);break}l&&(u=t[s],f=t[s+1],d=n(t[s+2],u),p=n(t[s+2],f)),o.push(u.clone()),o.push(f.clone()),o.push(d),o.push(p),o.push(d.clone()),o.push(f.clone());break;case 2:a||(u=t[s].clone(),f=n(u,t[s+1]),d=n(u,t[s+2]),o.push(u),o.push(f),o.push(d)),h||(u=t[s+1].clone(),f=n(u,t[s+2]),d=n(u,t[s]),o.push(u),o.push(f),o.push(d)),l||(u=t[s+2].clone(),f=n(u,t[s]),d=n(u,t[s+1]),o.push(u),o.push(f),o.push(d))}}return o},M=0;M<n.length;M+=3){var P=new Array;if(P.push(T(M)),P.push(T(M+1)),P.push(T(M+2)),P=E(P,new e.Vector3(1,0,0)),P=E(P,new e.Vector3(-1,0,0)),P=E(P,new e.Vector3(0,1,0)),P=E(P,new e.Vector3(0,-1,0)),P=E(P,new e.Vector3(0,0,1)),P=E(P,new e.Vector3(0,0,-1)),0!==P.length)for(var S=0;S<P.length;S++){var R=P[S];b.indices.push(A),R.position.toArray(b.positions,3*A),R.normal.toArray(b.normals,3*A),b.uvs.push(.5+R.position.x/c.x),b.uvs.push(.5+R.position.y/c.y),A++}}var O=new e.Mesh(t,i.getScene());return b.applyToMesh(O),O.position=a.clone(),O.rotation=new e.Vector3(g,p,l),O},t._ExtrudeShapeGeneric=function(i,r,n,o,s,a,h,c,l,u,f,d,p,m,g,_){var v,y,x=function(t,i,r,n,o,s,a,h,c,l){for(var u=r.getTangents(),f=r.getNormals(),d=r.getBinormals(),p=r.getDistances(),m=0,g=function(){return o},_=function(){return s},v=l?h:_,y=l?a:g,x=c===e.Mesh.NO_CAP||c===e.Mesh.CAP_END?0:2,b=e.Tmp.Matrix[0],A=0;A<i.length;A++){for(var T=new Array,E=v(A,p[A]),M=y(A,p[A]),P=0;P<t.length;P++){e.Matrix.RotationAxisToRef(u[A],m,b);var S=u[A].scale(t[P].z).add(f[A].scale(t[P].x)).add(d[A].scale(t[P].y)),R=T[P]?T[P]:e.Vector3.Zero();e.Vector3.TransformCoordinatesToRef(S,b,R),R.scaleInPlace(M).addInPlace(i[A]),T[P]=R}n[x]=T,m+=E,x++}var O=function(t){var i,r=Array(),n=e.Vector3.Zero();for(i=0;i<t.length;i++)n.addInPlace(t[i]);for(n.scaleInPlace(1/t.length),i=0;i<t.length;i++)r.push(n);return r};switch(c){case e.Mesh.NO_CAP:break;case e.Mesh.CAP_START:n[0]=O(n[2]),n[1]=n[2];break;case e.Mesh.CAP_END:n[x]=n[x-1],n[x+1]=O(n[x-1]);break;case e.Mesh.CAP_ALL:n[0]=O(n[2]),n[1]=n[2],n[x]=n[x-1],n[x+1]=O(n[x-1])}return n};if(g)return v=g.path3D.update(n),y=x(r,n,g.path3D,g.pathArray,o,s,a,h,g.cap,f),g=e.Mesh.CreateRibbon(null,y,null,null,null,d,null,null,g);v=new e.Path3D(n);var b=new Array;u=u<0||u>3?0:u,y=x(r,n,v,b,o,s,a,h,u,f);var A=t.CreateRibbon(i,{pathArray:y,closeArray:c,closePath:l,updatable:p,sideOrientation:m,invertUV:_},d);return A.pathArray=y,A.path3D=v,A.cap=u,A},t})();e.MeshBuilder=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t){this._hasAlpha=!1,this.getAlphaFromRGB=!1,this.level=1,this.coordinatesIndex=0,this._coordinatesMode=e.Texture.EXPLICIT_MODE,this.wrapU=e.Texture.WRAP_ADDRESSMODE,this.wrapV=e.Texture.WRAP_ADDRESSMODE,this.anisotropicFilteringLevel=4,this.isCube=!1,this.isRenderTarget=!1,this.animations=new Array,this.onDisposeObservable=new e.Observable,this.delayLoadState=e.Engine.DELAYLOADSTATE_NONE,this._scene=t||e.Engine.LastCreatedScene,this._scene.textures.push(this),this._uid=null}return Object.defineProperty(t.prototype,"hasAlpha",{get:function(){return this._hasAlpha},set:function(t){this._hasAlpha!==t&&(this._hasAlpha=t,this._scene.markAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"coordinatesMode",{get:function(){return this._coordinatesMode},set:function(t){this._coordinatesMode!==t&&(this._coordinatesMode=t,this._scene.markAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"uid",{get:function(){
  16. return this._uid||(this._uid=e.Tools.RandomId()),this._uid},enumerable:!0,configurable:!0}),t.prototype.toString=function(){return this.name},Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),t.prototype.getScene=function(){return this._scene},t.prototype.getTextureMatrix=function(){return null},t.prototype.getReflectionTextureMatrix=function(){return null},t.prototype.getInternalTexture=function(){return this._texture},t.prototype.isReady=function(){return this.delayLoadState===e.Engine.DELAYLOADSTATE_NOTLOADED||!!this._texture&&this._texture.isReady},t.prototype.getSize=function(){return this._texture._width?new e.Size(this._texture._width,this._texture._height):this._texture._size?new e.Size(this._texture._size,this._texture._size):e.Size.Zero()},t.prototype.getBaseSize=function(){return this.isReady()&&this._texture?this._texture._size?new e.Size(this._texture._size,this._texture._size):new e.Size(this._texture._baseWidth,this._texture._baseHeight):e.Size.Zero()},t.prototype.scale=function(e){},Object.defineProperty(t.prototype,"canRescale",{get:function(){return!1},enumerable:!0,configurable:!0}),t.prototype._removeFromCache=function(e,t){for(var i=this._scene.getEngine().getLoadedTexturesCache(),r=0;r<i.length;r++){var n=i[r];if(n.url===e&&n.noMipmap===t)return void i.splice(r,1)}},t.prototype._getFromCache=function(e,t,i){for(var r=this._scene.getEngine().getLoadedTexturesCache(),n=0;n<r.length;n++){var o=r[n];if(o.url===e&&o.noMipmap===t&&(!i||i===o.samplingMode))return o.references++,o}return null},t.prototype.delayLoad=function(){},t.prototype.clone=function(){return null},t.prototype.releaseInternalTexture=function(){this._texture&&(this._scene.getEngine().releaseInternalTexture(this._texture),delete this._texture)},t.prototype.dispose=function(){this.getScene().stopAnimation(this),this._scene._removePendingData(this);var e=this._scene.textures.indexOf(this);e>=0&&this._scene.textures.splice(e,1),void 0!==this._texture&&(this.releaseInternalTexture(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear())},t.prototype.serialize=function(){if(!this.name)return null;var t=e.SerializationHelper.Serialize(this);return e.Animation.AppendSerializedAnimations(this,t),t},t})();__decorate([e.serialize()],t.prototype,"name",void 0),__decorate([e.serialize("hasAlpha")],t.prototype,"_hasAlpha",void 0),__decorate([e.serialize()],t.prototype,"getAlphaFromRGB",void 0),__decorate([e.serialize()],t.prototype,"level",void 0),__decorate([e.serialize()],t.prototype,"coordinatesIndex",void 0),__decorate([e.serialize("coordinatesMode")],t.prototype,"_coordinatesMode",void 0),__decorate([e.serialize()],t.prototype,"wrapU",void 0),__decorate([e.serialize()],t.prototype,"wrapV",void 0),__decorate([e.serialize()],t.prototype,"anisotropicFilteringLevel",void 0),__decorate([e.serialize()],t.prototype,"isCube",void 0),__decorate([e.serialize()],t.prototype,"isRenderTarget",void 0),e.BaseTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(r,n,o,s,a,h,c,l,u,f){void 0===o&&(o=!1),void 0===s&&(s=!0),void 0===a&&(a=i.TRILINEAR_SAMPLINGMODE),void 0===h&&(h=null),void 0===c&&(c=null),void 0===l&&(l=null),void 0===u&&(u=!1);var d=t.call(this,n)||this;if(d.uOffset=0,d.vOffset=0,d.uScale=1,d.vScale=1,d.uAng=0,d.vAng=0,d.wAng=0,d.name=r,d.url=r,d._noMipmap=o,d._invertY=s,d._samplingMode=a,d._buffer=l,d._deleteBuffer=u,d._format=f,!r)return d;d._texture=d._getFromCache(r,o,a);var p=function(){d._onLoadObservarble&&d._onLoadObservarble.hasObservers()&&d.onLoadObservable.notifyObservers(!0),h&&h()};return d._texture?d._texture.isReady?e.Tools.SetImmediate((function(){return p()})):d._texture.onLoadedCallbacks.push(p):n.useDelayedTextureLoading?(d.delayLoadState=e.Engine.DELAYLOADSTATE_NOTLOADED,d._delayedOnLoad=p,d._delayedOnError=c):(d._texture=n.getEngine().createTexture(r,o,s,n,d._samplingMode,p,c,d._buffer,null,d._format),u&&delete d._buffer),d}return __extends(i,t),Object.defineProperty(i.prototype,"noMipmap",{get:function(){return this._noMipmap},enumerable:!0,configurable:!0}),i.prototype.delayLoad=function(){this.delayLoadState===e.Engine.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=e.Engine.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap,this._samplingMode),this._texture||(this._texture=this.getScene().getEngine().createTexture(this.url,this._noMipmap,this._invertY,this.getScene(),this._samplingMode,this._delayedOnLoad,this._delayedOnError,this._buffer,null,this._format),this._deleteBuffer&&delete this._buffer))},i.prototype.updateSamplingMode=function(e){this._texture&&(this._samplingMode=e,this.getScene().getEngine().updateTextureSamplingMode(e,this._texture))},i.prototype._prepareRowForTextureGeneration=function(t,i,r,n){t*=this.uScale,i*=this.vScale,t-=.5*this.uScale,i-=.5*this.vScale,r-=.5,e.Vector3.TransformCoordinatesFromFloatsToRef(t,i,r,this._rowGenerationMatrix,n),n.x+=.5*this.uScale+this.uOffset,n.y+=.5*this.vScale+this.vOffset,n.z+=.5},i.prototype.getTextureMatrix=function(){return this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.uAng===this._cachedUAng&&this.vAng===this._cachedVAng&&this.wAng===this._cachedWAng?this._cachedTextureMatrix:(this._cachedUOffset=this.uOffset,this._cachedVOffset=this.vOffset,this._cachedUScale=this.uScale,this._cachedVScale=this.vScale,this._cachedUAng=this.uAng,this._cachedVAng=this.vAng,this._cachedWAng=this.wAng,this._cachedTextureMatrix||(this._cachedTextureMatrix=e.Matrix.Zero(),this._rowGenerationMatrix=new e.Matrix,this._t0=e.Vector3.Zero(),this._t1=e.Vector3.Zero(),this._t2=e.Vector3.Zero()),e.Matrix.RotationYawPitchRollToRef(this.vAng,this.uAng,this.wAng,this._rowGenerationMatrix),this._prepareRowForTextureGeneration(0,0,0,this._t0),this._prepareRowForTextureGeneration(1,0,0,this._t1),this._prepareRowForTextureGeneration(0,1,0,this._t2),this._t1.subtractInPlace(this._t0),this._t2.subtractInPlace(this._t0),e.Matrix.IdentityToRef(this._cachedTextureMatrix),this._cachedTextureMatrix.m[0]=this._t1.x,this._cachedTextureMatrix.m[1]=this._t1.y,this._cachedTextureMatrix.m[2]=this._t1.z,this._cachedTextureMatrix.m[4]=this._t2.x,this._cachedTextureMatrix.m[5]=this._t2.y,this._cachedTextureMatrix.m[6]=this._t2.z,this._cachedTextureMatrix.m[8]=this._t0.x,this._cachedTextureMatrix.m[9]=this._t0.y,this._cachedTextureMatrix.m[10]=this._t0.z,this._cachedTextureMatrix)},i.prototype.getReflectionTextureMatrix=function(){if(this.uOffset===this._cachedUOffset&&this.vOffset===this._cachedVOffset&&this.uScale===this._cachedUScale&&this.vScale===this._cachedVScale&&this.coordinatesMode===this._cachedCoordinatesMode)return this._cachedTextureMatrix;switch(this._cachedTextureMatrix||(this._cachedTextureMatrix=e.Matrix.Zero(),this._projectionModeMatrix=e.Matrix.Zero()),this._cachedCoordinatesMode=this.coordinatesMode,this.coordinatesMode){case i.PLANAR_MODE:e.Matrix.IdentityToRef(this._cachedTextureMatrix),this._cachedTextureMatrix[0]=this.uScale,this._cachedTextureMatrix[5]=this.vScale,this._cachedTextureMatrix[12]=this.uOffset,this._cachedTextureMatrix[13]=this.vOffset;break;case i.PROJECTION_MODE:e.Matrix.IdentityToRef(this._projectionModeMatrix),this._projectionModeMatrix.m[0]=.5,this._projectionModeMatrix.m[5]=-.5,this._projectionModeMatrix.m[10]=0,this._projectionModeMatrix.m[12]=.5,this._projectionModeMatrix.m[13]=.5,this._projectionModeMatrix.m[14]=1,this._projectionModeMatrix.m[15]=1,this.getScene().getProjectionMatrix().multiplyToRef(this._projectionModeMatrix,this._cachedTextureMatrix);break;default:e.Matrix.IdentityToRef(this._cachedTextureMatrix)}return this._cachedTextureMatrix},i.prototype.clone=function(){var t=this;return e.SerializationHelper.Clone((function(){return new i(t._texture.url,t.getScene(),t._noMipmap,t._invertY,t._samplingMode)}),this)},Object.defineProperty(i.prototype,"onLoadObservable",{get:function(){return this._onLoadObservarble||(this._onLoadObservarble=new e.Observable),this._onLoadObservarble},enumerable:!0,configurable:!0}),i.CreateFromBase64String=function(t,r,n,o,s,a,h,c,l){return void 0===a&&(a=i.TRILINEAR_SAMPLINGMODE),void 0===h&&(h=null),void 0===c&&(c=null),void 0===l&&(l=e.Engine.TEXTUREFORMAT_RGBA),new i("data:"+r,n,o,s,a,h,c,t,!1,l)},i.Parse=function(t,r,n){if(t.customType){return e.Tools.Instantiate(t.customType).Parse(t,r,n)}if(t.isCube)return e.CubeTexture.Parse(t,r,n);if(!t.name&&!t.isRenderTarget)return null;var o=e.SerializationHelper.Parse((function(){if(t.mirrorPlane){var o=new e.MirrorTexture(t.name,t.renderTargetSize,r);return o._waitingRenderList=t.renderList,o.mirrorPlane=e.Plane.FromArray(t.mirrorPlane),o}if(t.isRenderTarget){var s=new e.RenderTargetTexture(t.name,t.renderTargetSize,r);return s._waitingRenderList=t.renderList,s}return t.base64String?i.CreateFromBase64String(t.base64String,t.name,r):new i(n+t.name,r)}),t,r);if(t.animations)for(var s=0;s<t.animations.length;s++){var a=t.animations[s];o.animations.push(e.Animation.Parse(a))}return o},i.LoadFromDataString=function(t,r,n,o,s,a,h,c,l,u){return void 0===o&&(o=!1),void 0===s&&(s=!1),void 0===a&&(a=!0),void 0===h&&(h=i.TRILINEAR_SAMPLINGMODE),void 0===c&&(c=null),void 0===l&&(l=null),void 0===u&&(u=e.Engine.TEXTUREFORMAT_RGBA),"data:"!==t.substr(0,5)&&(t="data:"+t),new i(t,n,s,a,h,c,l,r,o,u)},i})(e.BaseTexture);t.NEAREST_SAMPLINGMODE=1,t.BILINEAR_SAMPLINGMODE=2,t.TRILINEAR_SAMPLINGMODE=3,t.EXPLICIT_MODE=0,t.SPHERICAL_MODE=1,t.PLANAR_MODE=2,t.CUBIC_MODE=3,t.PROJECTION_MODE=4,t.SKYBOX_MODE=5,t.INVCUBIC_MODE=6,t.EQUIRECTANGULAR_MODE=7,t.FIXED_EQUIRECTANGULAR_MODE=8,t.FIXED_EQUIRECTANGULAR_MIRRORED_MODE=9,t.CLAMP_ADDRESSMODE=0,t.WRAP_ADDRESSMODE=1,t.MIRROR_ADDRESSMODE=2,__decorate([e.serialize()],t.prototype,"url",void 0),__decorate([e.serialize()],t.prototype,"uOffset",void 0),__decorate([e.serialize()],t.prototype,"vOffset",void 0),__decorate([e.serialize()],t.prototype,"uScale",void 0),__decorate([e.serialize()],t.prototype,"vScale",void 0),__decorate([e.serialize()],t.prototype,"uAng",void 0),__decorate([e.serialize()],t.prototype,"vAng",void 0),__decorate([e.serialize()],t.prototype,"wAng",void 0),e.Texture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h,c){void 0===a&&(a=null),void 0===h&&(h=null),void 0===c&&(c=e.Engine.TEXTUREFORMAT_RGBA);var l=t.call(this,r)||this;if(l.coordinatesMode=e.Texture.CUBIC_MODE,l.name=i,l.url=i,l._noMipmap=o,l.hasAlpha=!1,l._format=c,!i&&!s)return l;if(l._texture=l._getFromCache(i,o),!s){n||(n=["_px.jpg","_py.jpg","_pz.jpg","_nx.jpg","_ny.jpg","_nz.jpg"]),s=[];for(var u=0;u<n.length;u++)s.push(i+n[u]);l._extensions=n}return l._files=s,l._texture?a&&(l._texture.isReady?e.Tools.SetImmediate((function(){return a()})):l._texture.onLoadedCallbacks.push(a)):r.useDelayedTextureLoading?l.delayLoadState=e.Engine.DELAYLOADSTATE_NOTLOADED:l._texture=r.getEngine().createCubeTexture(i,r,s,o,a,h,l._format),l.isCube=!0,l._textureMatrix=e.Matrix.Identity(),l}return __extends(i,t),i.CreateFromImages=function(e,t,r){return new i("",t,null,r,e)},i.prototype.delayLoad=function(){this.delayLoadState===e.Engine.DELAYLOADSTATE_NOTLOADED&&(this.delayLoadState=e.Engine.DELAYLOADSTATE_LOADED,this._texture=this._getFromCache(this.url,this._noMipmap),this._texture||(this._texture=this.getScene().getEngine().createCubeTexture(this.url,this.getScene(),this._files,this._noMipmap,void 0,void 0,this._format)))},i.prototype.getReflectionTextureMatrix=function(){return this._textureMatrix},i.Parse=function(t,i,r){var n=e.SerializationHelper.Parse((function(){return new e.CubeTexture(r+t.name,i,t.extensions)}),t,i);if(t.animations)for(var o=0;o<t.animations.length;o++){var s=t.animations[o];n.animations.push(e.Animation.Parse(s))}return n},i.prototype.clone=function(){var t=this;return e.SerializationHelper.Clone((function(){return new i(t.url,t.getScene(),t._extensions,t._noMipmap,t._files)}),this)},i})(e.BaseTexture);e.CubeTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h,c,l,u){void 0===s&&(s=!0),void 0===a&&(a=e.Engine.TEXTURETYPE_UNSIGNED_INT),void 0===h&&(h=!1),void 0===c&&(c=e.Texture.TRILINEAR_SAMPLINGMODE),void 0===l&&(l=!0),void 0===u&&(u=!1);var f=t.call(this,null,n,!o)||this;return f.isCube=h,f.renderList=new Array,f.renderParticles=!0,f.renderSprites=!1,f.coordinatesMode=e.Texture.PROJECTION_MODE,f.onAfterUnbindObservable=new e.Observable,f.onBeforeRenderObservable=new e.Observable,f.onAfterRenderObservable=new e.Observable,f.onClearObservable=new e.Observable,f._currentRefreshId=-1,f._refreshRate=1,f._samples=1,f.name=i,f.isRenderTarget=!0,f._size=r,f._generateMipMaps=o,f._doNotChangeAspectRatio=s,f._renderTargetOptions={generateMipMaps:o,type:a,samplingMode:c,generateDepthBuffer:l,generateStencilBuffer:u},c===e.Texture.NEAREST_SAMPLINGMODE&&(f.wrapU=e.Texture.CLAMP_ADDRESSMODE,f.wrapV=e.Texture.CLAMP_ADDRESSMODE),h?(f._texture=n.getEngine().createRenderTargetCubeTexture(r,f._renderTargetOptions),f.coordinatesMode=e.Texture.INVCUBIC_MODE,f._textureMatrix=e.Matrix.Identity()):f._texture=n.getEngine().createRenderTargetTexture(r,f._renderTargetOptions),f._renderingManager=new e.RenderingManager(n),f}return __extends(i,t),Object.defineProperty(i,"REFRESHRATE_RENDER_ONCE",{get:function(){return i._REFRESHRATE_RENDER_ONCE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"REFRESHRATE_RENDER_ONEVERYFRAME",{get:function(){return i._REFRESHRATE_RENDER_ONEVERYFRAME},enumerable:!0,configurable:!0}),Object.defineProperty(i,"REFRESHRATE_RENDER_ONEVERYTWOFRAMES",{get:function(){return i._REFRESHRATE_RENDER_ONEVERYTWOFRAMES},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onAfterUnbind",{set:function(e){this._onAfterUnbindObserver&&this.onAfterUnbindObservable.remove(this._onAfterUnbindObserver),this._onAfterUnbindObserver=this.onAfterUnbindObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"onClear",{set:function(e){this._onClearObserver&&this.onClearObservable.remove(this._onClearObserver),this._onClearObserver=this.onClearObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"samples",{get:function(){return this._samples},set:function(e){this._samples!==e&&(this._samples=this.getScene().getEngine().updateRenderTargetTextureSampleCount(this._texture,e))},enumerable:!0,configurable:!0}),i.prototype.resetRefreshCounter=function(){this._currentRefreshId=-1},Object.defineProperty(i.prototype,"refreshRate",{get:function(){return this._refreshRate},set:function(e){this._refreshRate=e,this.resetRefreshCounter()},enumerable:!0,configurable:!0}),i.prototype._shouldRender=function(){return this._currentRefreshId===-1?(this._currentRefreshId=1,!0):this.refreshRate===this._currentRefreshId?(this._currentRefreshId=1,!0):(this._currentRefreshId++,!1)},i.prototype.isReady=function(){return!!this.getScene().renderTargetsEnabled&&t.prototype.isReady.call(this)},i.prototype.getRenderSize=function(){return this._size},Object.defineProperty(i.prototype,"canRescale",{get:function(){return!0},enumerable:!0,configurable:!0}),i.prototype.scale=function(e){var t=this._size*e;this.resize(t)},i.prototype.getReflectionTextureMatrix=function(){return this.isCube?this._textureMatrix:t.prototype.getReflectionTextureMatrix.call(this)},i.prototype.resize=function(e){this.releaseInternalTexture(),this.isCube?this._texture=this.getScene().getEngine().createRenderTargetCubeTexture(e,this._renderTargetOptions):this._texture=this.getScene().getEngine().createRenderTargetTexture(e,this._renderTargetOptions)},i.prototype.render=function(e,t){var i=this.getScene(),r=i.getEngine();if(void 0!==this.useCameraPostProcesses&&(e=this.useCameraPostProcesses),this._waitingRenderList){this.renderList=[];for(var n=0;n<this._waitingRenderList.length;n++){var o=this._waitingRenderList[n];this.renderList.push(i.getMeshByID(o))}delete this._waitingRenderList}if(this.renderListPredicate){this.renderList.splice(0);for(var s=this.getScene().meshes,n=0;n<s.length;n++){var a=s[n];this.renderListPredicate(a)&&this.renderList.push(a)}}if(!this.renderList||0!==this.renderList.length){this.activeCamera?(r.setViewport(this.activeCamera.viewport),this.activeCamera!==i.activeCamera&&i.setTransformMatrix(this.activeCamera.getViewMatrix(),this.activeCamera.getProjectionMatrix(!0))):r.setViewport(i.activeCamera.viewport),this._renderingManager.reset();for(var h=this.renderList?this.renderList:i.getActiveMeshes().data,c=this.renderList?this.renderList.length:i.getActiveMeshes().length,l=i.getRenderId(),u=0;u<c;u++){var a=h[u];if(a){if(!a.isReady()){this.resetRefreshCounter();continue}if(a._preActivateForIntermediateRendering(l),a.isEnabled()&&a.isVisible&&a.subMeshes&&0!=(a.layerMask&i.activeCamera.layerMask)){a._activate(l);for(var f=0;f<a.subMeshes.length;f++){var d=a.subMeshes[f];i._activeIndices.addCount(d.indexCount,!1),this._renderingManager.dispatch(d)}}}}for(var p=0;p<i.particleSystems.length;p++){var m=i.particleSystems[p];m.isStarted()&&m.emitter&&m.emitter.position&&m.emitter.isEnabled()&&(h.indexOf(m.emitter)>=0&&this._renderingManager.dispatchParticles(m))}if(this.isCube)for(var g=0;g<6;g++)this.renderToTarget(g,h,c,e,t),i.incrementRenderId(),i.resetCachedMaterial();else this.renderToTarget(0,h,c,e,t);this.onAfterUnbindObservable.notifyObservers(this),this.activeCamera&&this.activeCamera!==i.activeCamera&&i.setTransformMatrix(i.activeCamera.getViewMatrix(),i.activeCamera.getProjectionMatrix(!0)),r.setViewport(i.activeCamera.viewport),i.resetCachedMaterial()}},i.prototype.renderToTarget=function(t,i,r,n,o){var s=this,a=this.getScene(),h=a.getEngine();n&&a.postProcessManager._prepareFrame(this._texture)||(this.isCube?h.bindFramebuffer(this._texture,t):h.bindFramebuffer(this._texture)),this.onBeforeRenderObservable.notifyObservers(t),this.onClearObservable.hasObservers()?this.onClearObservable.notifyObservers(h):h.clear(a.clearColor,!0,!0,!0),this._doNotChangeAspectRatio||a.updateTransformMatrix(!0),this._renderingManager.render(this.customRenderFunction,i,this.renderParticles,this.renderSprites),n&&a.postProcessManager._finalizeFrame(!1,this._texture,t),this._doNotChangeAspectRatio||a.updateTransformMatrix(!0),o&&e.Tools.DumpFramebuffer(this._size,this._size,h),this.isCube&&5!==t?this.onAfterRenderObservable.notifyObservers(t):(this.isCube&&5===t&&h.generateMipMapsForCubemap(this._texture),h.unBindFramebuffer(this._texture,this.isCube,(function(){s.onAfterRenderObservable.notifyObservers(t)})))},i.prototype.setRenderingOrder=function(e,t,i,r){void 0===t&&(t=null),void 0===i&&(i=null),void 0===r&&(r=null),this._renderingManager.setRenderingOrder(e,t,i,r)},i.prototype.setRenderingAutoClearDepthStencil=function(e,t){this._renderingManager.setRenderingAutoClearDepthStencil(e,t)},i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e.width,this.getScene(),this._renderTargetOptions.generateMipMaps,this._doNotChangeAspectRatio,this._renderTargetOptions.type,this.isCube,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer,this._renderTargetOptions.generateStencilBuffer);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.coordinatesMode=this.coordinatesMode,t.renderList=this.renderList.slice(0),t},i.prototype.serialize=function(){if(!this.name)return null;var e=t.prototype.serialize.call(this);e.renderTargetSize=this.getRenderSize(),e.renderList=[];for(var i=0;i<this.renderList.length;i++)e.renderList.push(this.renderList[i].id);return e},i})(e.Texture);t._REFRESHRATE_RENDER_ONCE=0,t._REFRESHRATE_RENDER_ONEVERYFRAME=1,t._REFRESHRATE_RENDER_ONEVERYTWOFRAMES=2,e.RenderTargetTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h){void 0===a&&(a=!0),void 0===h&&(h=!1);var c=t.call(this,null,o,!a)||this;c.isCube=h,c.isEnabled=!0,c._currentRefreshId=-1,c._refreshRate=1,c._vertexBuffers={},c._uniforms=new Array,c._samplers=new Array,c._textures=new Array,c._floats=new Array,c._floatsArrays={},c._colors3=new Array,c._colors4=new Array,c._vectors2=new Array,c._vectors3=new Array,c._matrices=new Array,c._fallbackTextureUsed=!1,o._proceduralTextures.push(c),c.name=i,c.isRenderTarget=!0,c._size=r,c._generateMipMaps=a,c.setFragment(n),c._fallbackTexture=s;var l=o.getEngine();h?(c._texture=l.createRenderTargetCubeTexture(r,{generateMipMaps:a}),c.setFloat("face",0)):c._texture=l.createRenderTargetTexture(r,a);var u=[];u.push(1,1),u.push(-1,1),u.push(-1,-1),u.push(1,-1),c._vertexBuffers[e.VertexBuffer.PositionKind]=new e.VertexBuffer(l,u,e.VertexBuffer.PositionKind,!1,!1,2);var f=[];return f.push(0),f.push(1),f.push(2),f.push(0),f.push(2),f.push(3),c._indexBuffer=l.createIndexBuffer(f),c}return __extends(i,t),i.prototype.reset=function(){if(void 0!==this._effect){this.getScene().getEngine()._releaseEffect(this._effect)}},i.prototype.isReady=function(){var t,i=this,r=this.getScene().getEngine();return!!this._fragment&&(!!this._fallbackTextureUsed||(t=void 0!==this._fragment.fragmentElement?{vertex:"procedural",fragmentElement:this._fragment.fragmentElement}:{vertex:"procedural",fragment:this._fragment},this._effect=r.createEffect(t,[e.VertexBuffer.PositionKind],this._uniforms,this._samplers,"",null,null,(function(){i.releaseInternalTexture(),i._fallbackTexture&&(i._texture=i._fallbackTexture._texture,i._texture.references++),i._fallbackTextureUsed=!0})),this._effect.isReady()))},i.prototype.resetRefreshCounter=function(){this._currentRefreshId=-1},i.prototype.setFragment=function(e){this._fragment=e},Object.defineProperty(i.prototype,"refreshRate",{get:function(){return this._refreshRate},set:function(e){this._refreshRate=e,this.resetRefreshCounter()},enumerable:!0,configurable:!0}),i.prototype._shouldRender=function(){return!!(this.isEnabled&&this.isReady()&&this._texture)&&(!this._fallbackTextureUsed&&(this._currentRefreshId===-1?(this._currentRefreshId=1,!0):this.refreshRate===this._currentRefreshId?(this._currentRefreshId=1,!0):(this._currentRefreshId++,!1)))},i.prototype.getRenderSize=function(){return this._size},i.prototype.resize=function(e,t){this._fallbackTextureUsed||(this.releaseInternalTexture(),this._texture=this.getScene().getEngine().createRenderTargetTexture(e,t))},i.prototype._checkUniform=function(e){this._uniforms.indexOf(e)===-1&&this._uniforms.push(e)},i.prototype.setTexture=function(e,t){return this._samplers.indexOf(e)===-1&&this._samplers.push(e),this._textures[e]=t,this},i.prototype.setFloat=function(e,t){return this._checkUniform(e),this._floats[e]=t,this},i.prototype.setFloats=function(e,t){return this._checkUniform(e),this._floatsArrays[e]=t,this},i.prototype.setColor3=function(e,t){return this._checkUniform(e),this._colors3[e]=t,this},i.prototype.setColor4=function(e,t){return this._checkUniform(e),this._colors4[e]=t,this},i.prototype.setVector2=function(e,t){return this._checkUniform(e),this._vectors2[e]=t,this},i.prototype.setVector3=function(e,t){return this._checkUniform(e),this._vectors3[e]=t,this},i.prototype.setMatrix=function(e,t){return this._checkUniform(e),this._matrices[e]=t,this},i.prototype.render=function(e){var t=this.getScene(),i=t.getEngine();i.enableEffect(this._effect),i.setState(!1);for(var r in this._textures)this._effect.setTexture(r,this._textures[r]);for(r in this._floats)this._effect.setFloat(r,this._floats[r]);for(r in this._floatsArrays)this._effect.setArray(r,this._floatsArrays[r]);for(r in this._colors3)this._effect.setColor3(r,this._colors3[r]);for(r in this._colors4){var n=this._colors4[r];this._effect.setFloat4(r,n.r,n.g,n.b,n.a)}for(r in this._vectors2)this._effect.setVector2(r,this._vectors2[r]);for(r in this._vectors3)this._effect.setVector3(r,this._vectors3[r]);for(r in this._matrices)this._effect.setMatrix(r,this._matrices[r]);if(this.isCube)for(var o=0;o<6;o++)i.bindFramebuffer(this._texture,o),i.bindBuffers(this._vertexBuffers,this._indexBuffer,this._effect),this._effect.setFloat("face",o),i.clear(t.clearColor,!0,!0,!0),i.draw(!0,0,6),5===o&&i.generateMipMapsForCubemap(this._texture);else i.bindFramebuffer(this._texture),i.bindBuffers(this._vertexBuffers,this._indexBuffer,this._effect),i.clear(t.clearColor,!0,!0,!0),i.draw(!0,0,6);i.unBindFramebuffer(this._texture,this.isCube),this.onGenerated&&this.onGenerated()},i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e.width,this._fragment,this.getScene(),this._fallbackTexture,this._generateMipMaps);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.coordinatesMode=this.coordinatesMode,t},i.prototype.dispose=function(){var i=this.getScene()._proceduralTextures.indexOf(this);i>=0&&this.getScene()._proceduralTextures.splice(i,1);var r=this._vertexBuffers[e.VertexBuffer.PositionKind];r&&(r.dispose(),this._vertexBuffers[e.VertexBuffer.PositionKind]=null),this._indexBuffer&&this.getScene().getEngine()._releaseBuffer(this._indexBuffer)&&(this._indexBuffer=null),t.prototype.dispose.call(this)},i})(e.Texture);e.ProceduralTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h){void 0===s&&(s=e.Engine.TEXTURETYPE_UNSIGNED_INT),void 0===a&&(a=e.Texture.BILINEAR_SAMPLINGMODE),void 0===h&&(h=!0);var c=t.call(this,i,r,n,o,!0,s,!1,a,h)||this;return c.mirrorPlane=new e.Plane(0,1,0,1),c._transformMatrix=e.Matrix.Zero(),c._mirrorMatrix=e.Matrix.Zero(),c.onBeforeRenderObservable.add((function(){e.Matrix.ReflectionToRef(c.mirrorPlane,c._mirrorMatrix),c._savedViewMatrix=n.getViewMatrix(),c._mirrorMatrix.multiplyToRef(c._savedViewMatrix,c._transformMatrix),n.setTransformMatrix(c._transformMatrix,n.getProjectionMatrix()),n.clipPlane=c.mirrorPlane,n.getEngine().cullBackFaces=!1,n._mirroredCameraPosition=e.Vector3.TransformCoordinates(n.activeCamera.position,c._mirrorMatrix)})),c.onAfterRenderObservable.add((function(){n.setTransformMatrix(c._savedViewMatrix,n.getProjectionMatrix()),n.getEngine().cullBackFaces=!0,n._mirroredCameraPosition=null,delete n.clipPlane})),c}return __extends(i,t),i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e.width,this.getScene(),this._renderTargetOptions.generateMipMaps,this._renderTargetOptions.type,this._renderTargetOptions.samplingMode,this._renderTargetOptions.generateDepthBuffer);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.mirrorPlane=this.mirrorPlane.clone(),t.renderList=this.renderList.slice(0),t},i.prototype.serialize=function(){if(!this.name)return null;var e=t.prototype.serialize.call(this);return e.mirrorPlane=this.mirrorPlane.asArray(),e},i})(e.RenderTargetTexture);e.MirrorTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o){var s=t.call(this,i,r,n,o,!0)||this;return s.refractionPlane=new e.Plane(0,1,0,1),s.depth=2,s.onBeforeRenderObservable.add((function(){n.clipPlane=s.refractionPlane})),s.onAfterRenderObservable.add((function(){delete n.clipPlane})),s}return __extends(i,t),i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e.width,this.getScene(),this._generateMipMaps);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.refractionPlane=this.refractionPlane.clone(),t.renderList=this.renderList.slice(0),t.depth=this.depth,t},i.prototype.serialize=function(){if(!this.name)return null;var e=t.prototype.serialize.call(this);return e.mirrorPlane=this.refractionPlane.asArray(),e.depth=this.depth,e},i})(e.RenderTargetTexture);e.RefractionTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a){void 0===s&&(s=e.Texture.TRILINEAR_SAMPLINGMODE),void 0===a&&(a=e.Engine.TEXTUREFORMAT_RGBA);var h=t.call(this,null,n,!o,void 0,s,void 0,void 0,void 0,void 0,a)||this;h.name=i,h.wrapU=e.Texture.CLAMP_ADDRESSMODE,h.wrapV=e.Texture.CLAMP_ADDRESSMODE,h._generateMipMaps=o,r.getContext?(h._canvas=r,h._texture=n.getEngine().createDynamicTexture(r.width,r.height,o,s)):(h._canvas=document.createElement("canvas"),r.width?h._texture=n.getEngine().createDynamicTexture(r.width,r.height,o,s):h._texture=n.getEngine().createDynamicTexture(r,r,o,s));var c=h.getSize();return h._canvas.width=c.width,h._canvas.height=c.height,h._context=h._canvas.getContext("2d"),h}return __extends(i,t),Object.defineProperty(i.prototype,"canRescale",{get:function(){return!0},enumerable:!0,configurable:!0}),i.prototype.scale=function(e){var t=this.getSize();t.width*=e,t.height*=e,this._canvas.width=t.width,this._canvas.height=t.height,this.releaseInternalTexture(),this._texture=this.getScene().getEngine().createDynamicTexture(t.width,t.height,this._generateMipMaps,this._samplingMode)},i.prototype.getContext=function(){return this._context},i.prototype.clear=function(){var e=this.getSize();this._context.fillRect(0,0,e.width,e.height)},i.prototype.update=function(e){this.getScene().getEngine().updateDynamicTexture(this._texture,this._canvas,void 0===e||e,void 0,this._format)},i.prototype.drawText=function(e,t,i,r,n,o,s,a){void 0===a&&(a=!0);var h=this.getSize();if(o&&(this._context.fillStyle=o,this._context.fillRect(0,0,h.width,h.height)),this._context.font=r,null===t||void 0===t){var c=this._context.measureText(e);t=(h.width-c.width)/2}if(null===i||void 0===i){var l=parseInt(r.replace(/\D/g,""));i=h.height/2+l/3.65}this._context.fillStyle=n,this._context.fillText(e,t,i),a&&this.update(s)},i.prototype.clone=function(){var e=this.getSize(),t=new i(this.name,e,this.getScene(),this._generateMipMaps);return t.hasAlpha=this.hasAlpha,t.level=this.level,t.wrapU=this.wrapU,t.wrapV=this.wrapV,t},i})(e.Texture);e.DynamicTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a){void 0===o&&(o=!1),void 0===s&&(s=!1),void 0===a&&(a=e.Texture.TRILINEAR_SAMPLINGMODE);var h=t.call(this,null,n,!o,s)||this;h._autoLaunch=!0;var c;return h.name=i,r instanceof HTMLVideoElement?h.video=r:(c=r,h.video=document.createElement("video"),h.video.autoplay=!1,h.video.loop=!0),h._generateMipMaps=o,h._samplingMode=a,e.Tools.IsExponentOfTwo(h.video.videoWidth)&&e.Tools.IsExponentOfTwo(h.video.videoHeight)?(h.wrapU=e.Texture.WRAP_ADDRESSMODE,h.wrapV=e.Texture.WRAP_ADDRESSMODE):(h.wrapU=e.Texture.CLAMP_ADDRESSMODE,h.wrapV=e.Texture.CLAMP_ADDRESSMODE,h._generateMipMaps=!1),c?(h.video.addEventListener("canplay",(function(){h._createTexture()})),c.forEach((function(e){var t=document.createElement("source");t.src=e,h.video.appendChild(t)}))):h._createTexture(),h._lastUpdate=e.Tools.Now,h}return __extends(i,t),i.prototype._createTexture=function(){var e=this;this._texture=this.getScene().getEngine().createDynamicTexture(this.video.videoWidth,this.video.videoHeight,this._generateMipMaps,this._samplingMode),this._autoLaunch&&(this._autoLaunch=!1,this.video.play()),this.video.addEventListener("playing",(function(){e._texture.isReady=!0}))},i.prototype.update=function(){var t=e.Tools.Now;return!(t-this._lastUpdate<15||this.video.readyState!==this.video.HAVE_ENOUGH_DATA)&&(this._lastUpdate=t,this.getScene().getEngine().updateVideoTexture(this._texture,this.video,this._invertY),!0)},i.CreateFromWebCam=function(t,i,r){var n,o=document.createElement("video");r&&r.deviceId&&(n={exact:r.deviceId}),navigator.getUserMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia,
  17. window.URL=window.URL||window.webkitURL||window.mozURL||window.msURL,navigator.getUserMedia&&navigator.getUserMedia({video:{deviceId:n,width:{min:r&&r.minWidth||256,max:r&&r.maxWidth||640},height:{min:r&&r.minHeight||256,max:r&&r.maxHeight||480}}},(function(r){void 0!==o.mozSrcObject?o.mozSrcObject=r:o.src=window.URL&&window.URL.createObjectURL(r)||r,o.play(),i&&i(new e.VideoTexture("video",o,t,!0,!0))}),(function(t){e.Tools.Error(t.name)}))},i})(e.Texture);e.VideoTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r,n,o,s){var a=t.call(this,e,r,null,n,o,s)||this;return a._animate=!0,a._time=0,a._texturePath=i,a.loadJson(i),a.refreshRate=1,a}return __extends(i,t),i.prototype.loadJson=function(t){function i(){e.Tools.Log("No config file found in "+t+" trying to use ShadersStore or DOM element");try{n.setFragment(n._texturePath)}catch(t){e.Tools.Error("No json or ShaderStore or DOM element found for CustomProceduralTexture")}}var r=this,n=this,o=t+"/config.json",s=new XMLHttpRequest;s.open("GET",o,!0),s.addEventListener("load",(function(){if(200===s.status||e.Tools.ValidateXHRData(s,1))try{r._config=JSON.parse(s.response),r.updateShaderUniforms(),r.updateTextures(),r.setFragment(r._texturePath+"/custom"),r._animate=r._config.animate,r.refreshRate=r._config.refreshrate}catch(e){i()}else i()}),!1),s.addEventListener("error",(function(){i()}),!1);try{s.send()}catch(t){e.Tools.Error("CustomProceduralTexture: Error on XHR send request.")}},i.prototype.isReady=function(){if(!t.prototype.isReady.call(this))return!1;for(var e in this._textures){if(!this._textures[e].isReady())return!1}return!0},i.prototype.render=function(e){this._animate&&(this._time+=.03*this.getScene().getAnimationRatio(),this.updateShaderUniforms()),t.prototype.render.call(this,e)},i.prototype.updateTextures=function(){for(var t=0;t<this._config.sampler2Ds.length;t++)this.setTexture(this._config.sampler2Ds[t].sample2Dname,new e.Texture(this._texturePath+"/"+this._config.sampler2Ds[t].textureRelativeUrl,this.getScene()))},i.prototype.updateShaderUniforms=function(){if(this._config)for(var t=0;t<this._config.uniforms.length;t++){var i=this._config.uniforms[t];switch(i.type){case"float":this.setFloat(i.name,i.value);break;case"color3":this.setColor3(i.name,new e.Color3(i.r,i.g,i.b));break;case"color4":this.setColor4(i.name,new e.Color4(i.r,i.g,i.b,i.a));break;case"vector2":this.setVector2(i.name,new e.Vector2(i.x,i.y));break;case"vector3":this.setVector3(i.name,new e.Vector3(i.x,i.y,i.z))}}this.setFloat("time",this._time)},Object.defineProperty(i.prototype,"animate",{get:function(){return this._animate},set:function(e){this._animate=e},enumerable:!0,configurable:!0}),i})(e.ProceduralTexture);e.CustomProceduralTexture=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(BABYLON){var EffectFallbacks=(function(){function e(){this._defines={},this._currentRank=32,this._maxRank=-1}return e.prototype.addFallback=function(e,t){this._defines[e]||(e<this._currentRank&&(this._currentRank=e),e>this._maxRank&&(this._maxRank=e),this._defines[e]=new Array),this._defines[e].push(t)},e.prototype.addCPUSkinningFallback=function(e,t){this._meshRank=e,this._mesh=t,e<this._currentRank&&(this._currentRank=e),e>this._maxRank&&(this._maxRank=e)},Object.defineProperty(e.prototype,"isMoreFallbacks",{get:function(){return this._currentRank<=this._maxRank},enumerable:!0,configurable:!0}),e.prototype.reduce=function(e){if(this._mesh&&this._mesh.computeBonesUsingShaders&&this._mesh.numBoneInfluencers>0){this._mesh.computeBonesUsingShaders=!1,e=e.replace("#define NUM_BONE_INFLUENCERS "+this._mesh.numBoneInfluencers,"#define NUM_BONE_INFLUENCERS 0"),BABYLON.Tools.Log("Falling back to CPU skinning for "+this._mesh.name);for(var t=this._mesh.getScene(),i=0;i<t.meshes.length;i++){var r=t.meshes[i];r.material===this._mesh.material&&r.computeBonesUsingShaders&&r.numBoneInfluencers>0&&(r.computeBonesUsingShaders=!1)}}else{var n=this._defines[this._currentRank];if(n)for(var i=0;i<n.length;i++)e=e.replace("#define "+n[i],"");this._currentRank++}return e},e})();BABYLON.EffectFallbacks=EffectFallbacks;var Effect=(function(){function Effect(e,t,i,r,n,o,s,a,h,c){var l=this;this.uniqueId=0,this._isReady=!1,this._compilationError="",this._valueCache={},this._engine=n,this.name=e,this.defines=o,this._uniformsNames=i.concat(r),this._samplers=r,this._attributesNames=t,this.onError=h,this.onCompiled=a,this._indexParameters=c,this.uniqueId=Effect._uniqueIdSeed++;var u,f;e.vertexElement?(u=document.getElementById(e.vertexElement))||(u=e.vertexElement):u=e.vertex||e,e.fragmentElement?(f=document.getElementById(e.fragmentElement))||(f=e.fragmentElement):f=e.fragment||e,this._loadVertexShader(u,(function(e){l._processIncludes(e,(function(e){l._processShaderConversion(e,!1,(function(e){l._loadFragmentShader(f,(function(i){l._processIncludes(i,(function(i){l._processShaderConversion(i,!0,(function(i){l._prepareEffect(e,i,t,o,s)}))}))}))}))}))}))}return Object.defineProperty(Effect.prototype,"key",{get:function(){return this._key},enumerable:!0,configurable:!0}),Effect.prototype.isReady=function(){return this._isReady},Effect.prototype.getProgram=function(){return this._program},Effect.prototype.getAttributesNames=function(){return this._attributesNames},Effect.prototype.getAttributeLocation=function(e){return this._attributes[e]},Effect.prototype.getAttributeLocationByName=function(e){var t=this._attributesNames.indexOf(e);return this._attributes[t]},Effect.prototype.getAttributesCount=function(){return this._attributes.length},Effect.prototype.getUniformIndex=function(e){return this._uniformsNames.indexOf(e)},Effect.prototype.getUniform=function(e){return this._uniforms[this._uniformsNames.indexOf(e)]},Effect.prototype.getSamplers=function(){return this._samplers},Effect.prototype.getCompilationError=function(){return this._compilationError},Effect.prototype.getVertexShaderSource=function(){return this._evaluateDefinesOnString(this._engine.getVertexShaderSource(this._program))},Effect.prototype.getFragmentShaderSource=function(){return this._evaluateDefinesOnString(this._engine.getFragmentShaderSource(this._program))},Effect.prototype._loadVertexShader=function(e,t){if(e instanceof HTMLElement){return void t(BABYLON.Tools.GetDOMTextContent(e))}if("base64:"===e.substr(0,7)){return void t(window.atob(e.substr(7)))}if(Effect.ShadersStore[e+"VertexShader"])return void t(Effect.ShadersStore[e+"VertexShader"]);var i;i="."===e[0]||"/"===e[0]||e.indexOf("http")>-1?e:BABYLON.Engine.ShadersRepository+e,BABYLON.Tools.LoadFile(i+".vertex.fx",t)},Effect.prototype._loadFragmentShader=function(e,t){if(e instanceof HTMLElement){return void t(BABYLON.Tools.GetDOMTextContent(e))}if("base64:"===e.substr(0,7)){return void t(window.atob(e.substr(7)))}if(Effect.ShadersStore[e+"PixelShader"])return void t(Effect.ShadersStore[e+"PixelShader"]);if(Effect.ShadersStore[e+"FragmentShader"])return void t(Effect.ShadersStore[e+"FragmentShader"]);var i;i="."===e[0]||"/"===e[0]||e.indexOf("http")>-1?e:BABYLON.Engine.ShadersRepository+e,BABYLON.Tools.LoadFile(i+".fragment.fx",t)},Effect.prototype._dumpShadersName=function(){this.name.vertexElement?(BABYLON.Tools.Error("Vertex shader:"+this.name.vertexElement),BABYLON.Tools.Error("Fragment shader:"+this.name.fragmentElement)):this.name.vertex?(BABYLON.Tools.Error("Vertex shader:"+this.name.vertex),BABYLON.Tools.Error("Fragment shader:"+this.name.fragment)):(BABYLON.Tools.Error("Vertex shader:"+this.name),BABYLON.Tools.Error("Fragment shader:"+this.name))},Effect.prototype._processShaderConversion=function(e,t,i){var r=this._processPrecision(e);if(1==this._engine.webGLVersion)return void i(r);if(r.indexOf("#version 3")!==-1)return void i(r);var n=r.replace(/#extension.+(GL_OES_standard_derivatives|GL_EXT_shader_texture_lod|GL_EXT_frag_depth).+enable/g,"");n=n.replace(/varying\s/g,t?"in ":"out "),n=n.replace(/attribute[ \t]/g,"in "),n=n.replace(/[ \t]attribute/g," in"),t&&(n=n.replace(/texture2DLodEXT\(/g,"textureLod("),n=n.replace(/textureCubeLodEXT\(/g,"textureLod("),n=n.replace(/texture2D\(/g,"texture("),n=n.replace(/textureCube\(/g,"texture("),n=n.replace(/gl_FragDepthEXT/g,"gl_FragDepth"),n=n.replace(/gl_FragColor/g,"glFragColor"),n=n.replace(/void\s+?main\(/g,"out vec4 glFragColor;\nvoid main(")),i(n)},Effect.prototype._processIncludes=function(e,t){for(var i=this,r=/#include<(.+)>(\((.*)\))*(\[(.*)\])*/g,n=r.exec(e),o=new String(e);null!=n;){var s=n[1];if(!Effect.IncludesShadersStore[s]){var a=BABYLON.Engine.ShadersRepository+"ShadersInclude/"+s+".fx";return void BABYLON.Tools.LoadFile(a,(function(e){Effect.IncludesShadersStore[s]=e,i._processIncludes(o,t)}))}var h=Effect.IncludesShadersStore[s];if(n[2])for(var c=n[3].split(","),l=0;l<c.length;l+=2){var u=new RegExp(c[l],"g"),f=c[l+1];h=h.replace(u,f)}if(n[4]){var d=n[5];if(d.indexOf("..")!==-1){var p=d.split(".."),m=parseInt(p[0]),g=parseInt(p[1]),_=h.slice(0);h="",isNaN(g)&&(g=this._indexParameters[p[1]]);for(var v=m;v<=g;v++)h+=_.replace(/\{X\}/g,v)+"\n"}else h=h.replace(/\{X\}/g,d)}o=o.replace(n[0],h),n=r.exec(e)}t(o)},Effect.prototype._processPrecision=function(e){return e.indexOf("precision highp float")===-1?e=this._engine.getCaps().highPrecisionShaderSupported?"precision highp float;\n"+e:"precision mediump float;\n"+e:this._engine.getCaps().highPrecisionShaderSupported||(e=e.replace("precision highp float","precision mediump float")),e},Effect.prototype._prepareEffect=function(e,t,i,r,n){try{var o=this._engine;this._program=o.createShaderProgram(e,t,r),this._uniforms=o.getUniforms(this._program,this._uniformsNames),this._attributes=o.getAttributes(this._program,i);var s;for(s=0;s<this._samplers.length;s++){null==this.getUniform(this._samplers[s])&&(this._samplers.splice(s,1),s--)}o.bindSamplers(this),this._compilationError="",this._isReady=!0,this.onCompiled&&this.onCompiled(this)}catch(o){this._compilationError=o.message,BABYLON.Tools.Error("Unable to compile effect: "),BABYLON.Tools.Error("Defines: "+r),BABYLON.Tools.Error("Error: "+this._compilationError),this._dumpShadersName(),n&&n.isMoreFallbacks?(BABYLON.Tools.Error("Trying next fallback."),r=n.reduce(r),this._prepareEffect(e,t,i,r,n)):this.onError&&this.onError(this,this._compilationError)}},Object.defineProperty(Effect.prototype,"isSupported",{get:function(){return""===this._compilationError},enumerable:!0,configurable:!0}),Effect.prototype._bindTexture=function(e,t){this._engine._bindTexture(this._samplers.indexOf(e),t)},Effect.prototype.setTexture=function(e,t){this._engine.setTexture(this._samplers.indexOf(e),this.getUniform(e),t)},Effect.prototype.setTextureArray=function(e,t){if(this._samplers.indexOf(e+"Ex")===-1)for(var i=this._samplers.indexOf(e),r=1;r<t.length;r++)this._samplers.splice(i+r,0,e+"Ex");this._engine.setTextureArray(this._samplers.indexOf(e),this.getUniform(e),t)},Effect.prototype.setTextureFromPostProcess=function(e,t){this._engine.setTextureFromPostProcess(this._samplers.indexOf(e),t)},Effect.prototype._cacheMatrix=function(e,t){var i=!1,r=this._valueCache[e];r&&r instanceof BABYLON.Matrix||(i=!0,r=new BABYLON.Matrix);for(var n=r.m,o=t.m,s=0;s<16;s++)n[s]!==o[s]&&(n[s]=o[s],i=!0);return this._valueCache[e]=r,i},Effect.prototype._cacheFloat2=function(e,t,i){var r=this._valueCache[e];if(!r)return r=[t,i],this._valueCache[e]=r,!0;var n=!1;return r[0]!==t&&(r[0]=t,n=!0),r[1]!==i&&(r[1]=i,n=!0),n},Effect.prototype._cacheFloat3=function(e,t,i,r){var n=this._valueCache[e];if(!n)return n=[t,i,r],this._valueCache[e]=n,!0;var o=!1;return n[0]!==t&&(n[0]=t,o=!0),n[1]!==i&&(n[1]=i,o=!0),n[2]!==r&&(n[2]=r,o=!0),o},Effect.prototype._cacheFloat4=function(e,t,i,r,n){var o=this._valueCache[e];if(!o)return o=[t,i,r,n],this._valueCache[e]=o,!0;var s=!1;return o[0]!==t&&(o[0]=t,s=!0),o[1]!==i&&(o[1]=i,s=!0),o[2]!==r&&(o[2]=r,s=!0),o[3]!==n&&(o[3]=n,s=!0),s},Effect.prototype.setIntArray=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray(this.getUniform(e),t),this},Effect.prototype.setIntArray2=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray2(this.getUniform(e),t),this},Effect.prototype.setIntArray3=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray3(this.getUniform(e),t),this},Effect.prototype.setIntArray4=function(e,t){return this._valueCache[e]=null,this._engine.setIntArray4(this.getUniform(e),t),this},Effect.prototype.setFloatArray=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray(this.getUniform(e),t),this},Effect.prototype.setFloatArray2=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray2(this.getUniform(e),t),this},Effect.prototype.setFloatArray3=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray3(this.getUniform(e),t),this},Effect.prototype.setFloatArray4=function(e,t){return this._valueCache[e]=null,this._engine.setFloatArray4(this.getUniform(e),t),this},Effect.prototype.setArray=function(e,t){return this._valueCache[e]=null,this._engine.setArray(this.getUniform(e),t),this},Effect.prototype.setArray2=function(e,t){return this._valueCache[e]=null,this._engine.setArray2(this.getUniform(e),t),this},Effect.prototype.setArray3=function(e,t){return this._valueCache[e]=null,this._engine.setArray3(this.getUniform(e),t),this},Effect.prototype.setArray4=function(e,t){return this._valueCache[e]=null,this._engine.setArray4(this.getUniform(e),t),this},Effect.prototype.setMatrices=function(e,t){return this._valueCache[e]=null,this._engine.setMatrices(this.getUniform(e),t),this},Effect.prototype.setMatrix=function(e,t){return this._cacheMatrix(e,t)&&this._engine.setMatrix(this.getUniform(e),t),this},Effect.prototype.setMatrix3x3=function(e,t){return this._valueCache[e]=null,this._engine.setMatrix3x3(this.getUniform(e),t),this},Effect.prototype.setMatrix2x2=function(e,t){return this._valueCache[e]=null,this._engine.setMatrix2x2(this.getUniform(e),t),this},Effect.prototype.setFloat=function(e,t){var i=this._valueCache[e];return void 0!==i&&i===t?this:(this._valueCache[e]=t,this._engine.setFloat(this.getUniform(e),t),this)},Effect.prototype.setBool=function(e,t){var i=this._valueCache[e];return void 0!==i&&i===t?this:(this._valueCache[e]=t,this._engine.setBool(this.getUniform(e),t?1:0),this)},Effect.prototype.setVector2=function(e,t){return this._cacheFloat2(e,t.x,t.y)&&this._engine.setFloat2(this.getUniform(e),t.x,t.y),this},Effect.prototype.setFloat2=function(e,t,i){return this._cacheFloat2(e,t,i)&&this._engine.setFloat2(this.getUniform(e),t,i),this},Effect.prototype.setVector3=function(e,t){return this._cacheFloat3(e,t.x,t.y,t.z)&&this._engine.setFloat3(this.getUniform(e),t.x,t.y,t.z),this},Effect.prototype.setFloat3=function(e,t,i,r){return this._cacheFloat3(e,t,i,r)&&this._engine.setFloat3(this.getUniform(e),t,i,r),this},Effect.prototype.setVector4=function(e,t){return this._cacheFloat4(e,t.x,t.y,t.z,t.w)&&this._engine.setFloat4(this.getUniform(e),t.x,t.y,t.z,t.w),this},Effect.prototype.setFloat4=function(e,t,i,r,n){return this._cacheFloat4(e,t,i,r,n)&&this._engine.setFloat4(this.getUniform(e),t,i,r,n),this},Effect.prototype.setColor3=function(e,t){return this._cacheFloat3(e,t.r,t.g,t.b)&&this._engine.setColor3(this.getUniform(e),t),this},Effect.prototype.setColor4=function(e,t,i){return this._cacheFloat4(e,t.r,t.g,t.b,i)&&this._engine.setColor4(this.getUniform(e),t,i),this},Effect.prototype._recombineShader=function(node){if(node.define)if(node.condition){var defineIndex=this.defines.indexOf("#define "+node.define);if(defineIndex===-1)return null;var nextComma=this.defines.indexOf("\n",defineIndex),defineValue=this.defines.substr(defineIndex+7,nextComma-defineIndex-7).replace(node.define,"").trim(),condition=defineValue+node.condition;if(!eval(condition))return null}else if(node.ndef){if(this.defines.indexOf("#define "+node.define)!==-1)return null}else if(this.defines.indexOf("#define "+node.define)===-1)return null;for(var result="",index=0;index<node.children.length;index++){var line=node.children[index];if(line.children){var combined=this._recombineShader(line);null!==combined&&(result+=combined+"\r\n")}else line.length>0&&(result+=line+"\r\n")}return result},Effect.prototype._evaluateDefinesOnString=function(e){for(var t={children:[]},i=t,r=e.split("\n"),n=0;n<r.length;n++){var o=r[n].trim(),s=o.indexOf("#ifdef ");if(s===-1){var s=o.indexOf("#ifndef ");if(s===-1){var s=o.indexOf("#if ");if(s===-1)s=o.indexOf("#endif"),s===-1?i.children.push(o):i=i.parent;else{var a=o.substr(s+4).trim(),h=a.indexOf(" ");c={condition:a.substr(h+1),define:a.substr(0,h),ndef:!1,children:[],parent:i},i.children.push(c),i=c}}else{var a=o.substr(s+8);c={condition:null,define:a,ndef:!0,children:[],parent:i},i.children.push(c),i=c}}else{var a=o.substr(s+7),c={condition:null,ndef:!1,define:a,children:[],parent:i};i.children.push(c),i=c}}return this._recombineShader(t)},Effect})();Effect._uniqueIdSeed=0,Effect.ShadersStore={},Effect.IncludesShadersStore={},BABYLON.Effect=Effect})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){}return t.PrepareDefinesForAttributes=function(t,i,r){i._areAttributesDirty&&(i.NORMAL=i._needNormals&&t.isVerticesDataPresent(e.VertexBuffer.NormalKind),i._needUVs?(i.UV1=t.isVerticesDataPresent(e.VertexBuffer.UVKind),i.UV2=t.isVerticesDataPresent(e.VertexBuffer.UV2Kind)):(i.UV1=!1,i.UV2=!1),i.VERTEXCOLOR=t.useVertexColors&&t.isVerticesDataPresent(e.VertexBuffer.ColorKind),i.VERTEXALPHA=t.hasVertexAlpha,t.useBones&&t.computeBonesUsingShaders?(i.NUM_BONE_INFLUENCERS=t.numBoneInfluencers,i.BonesPerMesh=t.skeleton.bones.length+1):(i.NUM_BONE_INFLUENCERS=0,i.BonesPerMesh=0))},t.PrepareDefinesForLights=function(t,i,r,n,o){if(void 0===n&&(n=4),void 0===o&&(o=!1),!r._areLightsDirty)return r._needNormals;var s=0,a=!1,h=!1,c=!1,l=!1,u=!1;if(t.lightsEnabled&&!o)for(var f=0,d=i._lightSources;f<d.length;f++){var p=d[f];a=!0,void 0===r["LIGHT"+s]&&(h=!0),r["LIGHT"+s]=!0,r["SPOTLIGHT"+s]=!1,r["HEMILIGHT"+s]=!1,r["POINTLIGHT"+s]=!1,r["DIRLIGHT"+s]=!1;var m;if(m=p instanceof e.SpotLight?"SPOTLIGHT"+s:p instanceof e.HemisphericLight?"HEMILIGHT"+s:p instanceof e.PointLight?"POINTLIGHT"+s:"DIRLIGHT"+s,r[m]=!0,p.specular.equalsFloats(0,0,0)||(u=!0),r["SHADOW"+s]=!1,t.shadowsEnabled){var g=p.getShadowGenerator();i&&i.receiveShadows&&g&&(r["SHADOW"+s]=!0,l=!0,r["SHADOWPCF"+s]=!1,r["SHADOWESM"+s]=!1,g.usePoissonSampling?r["SHADOWPCF"+s]=!0:(g.useExponentialShadowMap||g.useBlurExponentialShadowMap)&&(r["SHADOWESM"+s]=!0))}if(p.lightmapMode!=e.Light.LIGHTMAP_DEFAULT?(c=!0,r["LIGHTMAPEXCLUDED"+s]=!0,r["LIGHTMAPNOSPECULAR"+s]=p.lightmapMode==e.Light.LIGHTMAP_SHADOWSONLY):(r["LIGHTMAPEXCLUDED"+s]=!1,r["LIGHTMAPNOSPECULAR"+s]=!1),++s===n)break}r.SPECULARTERM=u,r.SHADOWS=l;for(var _=s;_<n;_++)void 0!==r["LIGHT"+_]&&(r["LIGHT"+_]=!1);var v=t.getEngine().getCaps();return void 0===r.SHADOWFULLFLOAT&&(h=!0),r.SHADOWFULLFLOAT=l&&v.textureFloat&&v.textureFloatLinearFiltering&&v.textureFloatRender,r.LIGHTMAPEXCLUDED=c,h&&r.rebuild(),a},t.PrepareUniformsAndSamplersList=function(e,t,i,r){void 0===r&&(r=4);for(var n=0;n<r&&i["LIGHT"+n];n++)e.push("vLightData"+n,"vLightDiffuse"+n,"vLightSpecular"+n,"vLightDirection"+n,"vLightGround"+n,"lightMatrix"+n,"shadowsInfo"+n),t.push("shadowSampler"+n)},t.HandleFallbacksForShadows=function(e,t,i){void 0===i&&(i=4);for(var r=0;r<i&&e["LIGHT"+r];r++)r>0&&t.addFallback(r,"LIGHT"+r),e["SHADOW"+r]&&t.addFallback(0,"SHADOW"+r),e["SHADOWPCF"+r]&&t.addFallback(0,"SHADOWPCF"+r),e["SHADOWESM"+r]&&t.addFallback(0,"SHADOWESM"+r)},t.PrepareAttributesForBones=function(t,i,r,n){r.NUM_BONE_INFLUENCERS>0&&(n.addCPUSkinningFallback(0,i),t.push(e.VertexBuffer.MatricesIndicesKind),t.push(e.VertexBuffer.MatricesWeightsKind),r.NUM_BONE_INFLUENCERS>4&&(t.push(e.VertexBuffer.MatricesIndicesExtraKind),t.push(e.VertexBuffer.MatricesWeightsExtraKind)))},t.PrepareAttributesForInstances=function(e,t){t.INSTANCES&&(e.push("world0"),e.push("world1"),e.push("world2"),e.push("world3"))},t.BindLightShadow=function(e,t,i,r,n,o){var s=e.getShadowGenerator();return i.receiveShadows&&s&&(e.needCube()?o||(o=!0,n.setFloat2("depthValues",t.activeCamera.minZ,t.activeCamera.maxZ)):n.setMatrix("lightMatrix"+r,s.getTransformMatrix()),n.setTexture("shadowSampler"+r,s.getShadowMapForRendering()),n.setFloat3("shadowsInfo"+r,s.getDarkness(),s.blurScale/s.getShadowMap().getSize().width,s.depthScale)),o},t.BindLightProperties=function(t,i,r){t instanceof e.PointLight?t.transferToEffect(i,"vLightData"+r):t instanceof e.DirectionalLight?t.transferToEffect(i,"vLightData"+r):t instanceof e.SpotLight?t.transferToEffect(i,"vLightData"+r,"vLightDirection"+r):t instanceof e.HemisphericLight&&t.transferToEffect(i,"vLightData"+r,"vLightGround"+r)},t.BindLights=function(i,r,n,o,s){void 0===s&&(s=4);for(var a=0,h=!1,c=0,l=r._lightSources;c<l.length;c++){var u=l[c];if(t.BindLightProperties(u,n,a),u.diffuse.scaleToRef(u.intensity,e.Tmp.Color3[0]),n.setColor4("vLightDiffuse"+a,e.Tmp.Color3[0],u.range),o.SPECULARTERM&&(u.specular.scaleToRef(u.intensity,e.Tmp.Color3[1]),n.setColor3("vLightSpecular"+a,e.Tmp.Color3[1])),i.shadowsEnabled&&(h=this.BindLightShadow(u,i,r,a,n,h)),++a===s)break}},t.BindFogParameters=function(t,i,r){t.fogEnabled&&i.applyFog&&t.fogMode!==e.Scene.FOGMODE_NONE&&(r.setFloat4("vFogInfos",t.fogMode,t.fogStart,t.fogEnd,t.fogDensity),r.setColor3("vFogColor",t.fogColor))},t.BindBonesParameters=function(e,t){if(e&&e.useBones&&e.computeBonesUsingShaders){var i=e.skeleton.getTransformMatrices(e);i&&t.setMatrices("mBones",i)}},t.BindLogDepth=function(e,t,i){e.LOGARITHMICDEPTH&&t.setFloat("logarithmicDepthConstant",2/(Math.log(i.activeCamera.maxZ+1)/Math.LN2))},t.BindClipPlane=function(e,t){if(t.clipPlane){var i=t.clipPlane;e.setFloat4("vClipPlane",i.normal.x,i.normal.y,i.normal.z,i.d)}},t})();e.MaterialHelper=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this._isEnabled=!0,this.leftColor=e.Color3.White(),this.rightColor=e.Color3.Black(),this.bias=0,this.power=1}return Object.defineProperty(t.prototype,"isEnabled",{get:function(){return this._isEnabled},set:function(t){this._isEnabled!==t&&(this._isEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.FresnelDirtyFlag))},enumerable:!0,configurable:!0}),t.prototype.clone=function(){var i=new t;return e.Tools.DeepCopy(this,i),i},t.prototype.serialize=function(){var e={};return e.isEnabled=this.isEnabled,e.leftColor=this.leftColor,e.rightColor=this.rightColor,e.bias=this.bias,e.power=this.power,e},t.Parse=function(i){var r=new t;return r.isEnabled=i.isEnabled,r.leftColor=e.Color3.FromArray(i.leftColor),r.rightColor=e.Color3.FromArray(i.rightColor),r.bias=i.bias,r.power=i.power||1,r},t})();e.FresnelParameters=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e){this._isDirty=!0,this._trackIsDirty=!1,this._areLightsDirty=!0,this._areAttributesDirty=!0,this._areTexturesDirty=!0,this._areFresnelDirty=!0,this._areMiscDirty=!0,this._needNormals=!1,this._needUVs=!1,this._trackIsDirty=e}return e.prototype._reBind=function(e){this["_"+e]=this[e],Object.defineProperty(this,e,{get:function(){return this["_"+e]},set:function(t){this["_"+e]!==t&&(this["_"+e]=t,this._isDirty=!0)},enumerable:!0,configurable:!0})},e.prototype.rebuild=function(){this._keys&&delete this._keys,this._keys=[];for(var e=0,t=Object.keys(this);e<t.length;e++){var i=t[e];"_"!==i[0]&&(this._keys.push(i),this._trackIsDirty&&(Object.getOwnPropertyDescriptor(this,i).get||this._reBind(i)))}this._isDirty=!0},e.prototype.isEqual=function(e){if(this._keys.length!==e._keys.length)return!1;for(var t=0;t<this._keys.length;t++){var i=this._keys[t];if(this[i]!==e[i])return!1}return!0},e.prototype.cloneTo=function(e){this._keys.length!==e._keys.length&&(e._keys=this._keys.slice(0));for(var t=0;t<this._keys.length;t++){var i=this._keys[t];e[i]=this[i]}},e.prototype.reset=function(){for(var e=0;e<this._keys.length;e++){var t=this._keys[e];"number"==typeof this[t]?this[t]=0:this[t]=!1}},e.prototype.toString=function(){for(var e="",t=0;t<this._keys.length;t++){var i=this._keys[t],r=this[i];"number"==typeof r?e+="#define "+i+" "+this[i]+"\n":r&&(e+="#define "+i+"\n")}return e},e})();e.MaterialDefines=t;var i=(function(){function 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this.checkReadyOnlyOnce},enumerable:!0,configurable:!0}),t.prototype.freeze=function(){this.checkReadyOnlyOnce=!0},t.prototype.unfreeze=function(){this.checkReadyOnlyOnce=!1},t.prototype.isReady=function(e,t){return!0},t.prototype.isReadyForSubMesh=function(e,t,i){return!1},t.prototype.getEffect=function(){return this._effect},t.prototype.getScene=function(){return this._scene},t.prototype.needAlphaBlending=function(){return this.alpha<1},t.prototype.needAlphaTesting=function(){return!1},t.prototype.getAlphaTestTexture=function(){return null},t.prototype.markDirty=function(){this._wasPreviouslyReady=!1},t.prototype._preBind=function(e){var i=this._scene.getEngine(),r=this.sideOrientation===t.ClockWiseSideOrientation;i.enableEffect(e||this._effect),i.setState(this.backFaceCulling,this.zOffset,!1,r)},t.prototype.bind=function(e,t){},t.prototype.bindForSubMesh=function(e,t,i){},t.prototype.bindOnlyWorldMatrix=function(e){},t.prototype._afterBind=function(e){if(this._scene._cachedMaterial=this,this.onBindObservable.notifyObservers(e),this.disableDepthWrite){var t=this._scene.getEngine();this._cachedDepthWriteState=t.getDepthWrite(),t.setDepthWrite(!1)}},t.prototype.unbind=function(){if(this.onUnBindObservable.notifyObservers(this),this.disableDepthWrite){this._scene.getEngine().setDepthWrite(this._cachedDepthWriteState)}},t.prototype.clone=function(e){return null},t.prototype.getBindedMeshes=function(){for(var e=new Array,t=0;t<this._scene.meshes.length;t++){var i=this._scene.meshes[t];i.material===this&&e.push(i)}return e},t.prototype.dispose=function(e,t){this.getScene().stopAnimation(this);var i=this._scene.materials.indexOf(this);for(i>=0&&this._scene.materials.splice(i,1),e&&this._effect&&(this._scene.getEngine()._releaseEffect(this._effect),this._effect=null),i=0;i<this._scene.meshes.length;i++){var r=this._scene.meshes[i];r.material===this&&(r.material=null)}this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onBindObservable.clear(),this.onUnBindObservable.clear()},t.prototype.serialize=function(){return e.SerializationHelper.Serialize(this)},t.ParseMultiMaterial=function(t,i){var r=new e.MultiMaterial(t.name,i);r.id=t.id,e.Tags.AddTagsTo(r,t.tags);for(var n=0;n<t.materials.length;n++){var o=t.materials[n];o?r.subMaterials.push(i.getMaterialByID(o)):r.subMaterials.push(null)}return r},t.Parse=function(t,i,r){return t.customType?e.Tools.Instantiate(t.customType).Parse(t,i,r):e.StandardMaterial.Parse(t,i,r)},t})();i._TriangleFillMode=0,i._WireFrameFillMode=1,i._PointFillMode=2,i._ClockWiseSideOrientation=0,i._CounterClockWiseSideOrientation=1,i._TextureDirtyFlag=0,i._LightDirtyFlag=1,i._FresnelDirtyFlag=2,i._AttributesDirtyFlag=4,i._MiscDirtyFlag=8,__decorate([e.serialize()],i.prototype,"id",void 0),__decorate([e.serialize()],i.prototype,"name",void 0),__decorate([e.serialize()],i.prototype,"checkReadyOnEveryCall",void 0),__decorate([e.serialize()],i.prototype,"checkReadyOnlyOnce",void 0),__decorate([e.serialize()],i.prototype,"state",void 0),__decorate([e.serialize()],i.prototype,"alpha",void 0),__decorate([e.serialize("backFaceCulling")],i.prototype,"_backFaceCulling",void 0),__decorate([e.serialize()],i.prototype,"sideOrientation",void 0),__decorate([e.serialize()],i.prototype,"alphaMode",void 0),__decorate([e.serialize()],i.prototype,"disableDepthWrite",void 0),__decorate([e.serialize("fogEnabled")],i.prototype,"_fogEnabled",void 0),__decorate([e.serialize()],i.prototype,"pointSize",void 0),__decorate([e.serialize()],i.prototype,"zOffset",void 0),__decorate([e.serialize()],i.prototype,"wireframe",null),__decorate([e.serialize()],i.prototype,"pointsCloud",null),__decorate([e.serialize()],i.prototype,"fillMode",null),e.Material=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i){var r=t.call(this,e,i)||this;return r.storeEffectOnSubMeshes=!0,r}return __extends(i,t),i.prototype.getEffect=function(){return this._activeEffect},i.prototype.isReady=function(e,t){return!!e&&(!e.subMeshes||0===e.subMeshes.length||this.isReadyForSubMesh(e,e.subMeshes[0],t))},
  18. i.prototype.bindOnlyWorldMatrix=function(e){this._activeEffect.setMatrix("world",e)},i.prototype.bind=function(e,t){t&&this.bindForSubMesh(e,t,t.subMeshes[0])},i.prototype._afterBind=function(e,i){t.prototype._afterBind.call(this,e),this.getScene()._cachedEffect=i},i.prototype._mustRebind=function(e,t){return e.getCachedEffect()!==t||e.getCachedMaterial()!==this},i.prototype.markAsDirty=function(t){t&e.Material.TextureDirtyFlag&&this._markAllSubMeshesAsTexturesDirty(),t&e.Material.LightDirtyFlag&&this._markAllSubMeshesAsLightsDirty(),t&e.Material.FresnelDirtyFlag&&this._markAllSubMeshesAsFresnelDirty(),t&e.Material.AttributesDirtyFlag&&this._markAllSubMeshesAsAttributesDirty(),t&e.Material.MiscDirtyFlag&&this._markAllSubMeshesAsMiscDirty()},i.prototype._markAllSubMeshesAsDirty=function(e){for(var t=0,i=this.getScene().meshes;t<i.length;t++){var r=i[t];if(r.subMeshes)for(var n=0,o=r.subMeshes;n<o.length;n++){var s=o[n];if(s.getMaterial()===this){if(!s._materialDefines)return;e(s._materialDefines)}}}},i.prototype._markAllSubMeshesAsTexturesDirty=function(){this._markAllSubMeshesAsDirty((function(e){return e._areTexturesDirty=!0}))},i.prototype._markAllSubMeshesAsFresnelDirty=function(){this._markAllSubMeshesAsDirty((function(e){return e._areFresnelDirty=!0}))},i.prototype._markAllSubMeshesAsLightsDirty=function(){this._markAllSubMeshesAsDirty((function(e){return e._areLightsDirty=!0}))},i.prototype._markAllSubMeshesAsAttributesDirty=function(){this._markAllSubMeshesAsDirty((function(e){return e._areAttributesDirty=!0}))},i.prototype._markAllSubMeshesAsMiscDirty=function(){this._markAllSubMeshesAsDirty((function(e){return e._areMiscDirty=!0}))},i})(e.Material);e.PushMaterial=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(e){function t(){var t=e.call(this,!0)||this;return t.DIFFUSE=!1,t.AMBIENT=!1,t.OPACITY=!1,t.OPACITYRGB=!1,t.REFLECTION=!1,t.EMISSIVE=!1,t.SPECULAR=!1,t.BUMP=!1,t.PARALLAX=!1,t.PARALLAXOCCLUSION=!1,t.SPECULAROVERALPHA=!1,t.CLIPPLANE=!1,t.ALPHATEST=!1,t.ALPHAFROMDIFFUSE=!1,t.POINTSIZE=!1,t.FOG=!1,t.SPECULARTERM=!1,t.DIFFUSEFRESNEL=!1,t.OPACITYFRESNEL=!1,t.REFLECTIONFRESNEL=!1,t.REFRACTIONFRESNEL=!1,t.EMISSIVEFRESNEL=!1,t.FRESNEL=!1,t.NORMAL=!1,t.UV1=!1,t.UV2=!1,t.VERTEXCOLOR=!1,t.VERTEXALPHA=!1,t.NUM_BONE_INFLUENCERS=0,t.BonesPerMesh=0,t.INSTANCES=!1,t.GLOSSINESS=!1,t.ROUGHNESS=!1,t.EMISSIVEASILLUMINATION=!1,t.LINKEMISSIVEWITHDIFFUSE=!1,t.REFLECTIONFRESNELFROMSPECULAR=!1,t.LIGHTMAP=!1,t.USELIGHTMAPASSHADOWMAP=!1,t.REFLECTIONMAP_3D=!1,t.REFLECTIONMAP_SPHERICAL=!1,t.REFLECTIONMAP_PLANAR=!1,t.REFLECTIONMAP_CUBIC=!1,t.REFLECTIONMAP_PROJECTION=!1,t.REFLECTIONMAP_SKYBOX=!1,t.REFLECTIONMAP_EXPLICIT=!1,t.REFLECTIONMAP_EQUIRECTANGULAR=!1,t.REFLECTIONMAP_EQUIRECTANGULAR_FIXED=!1,t.REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED=!1,t.INVERTCUBICMAP=!1,t.LOGARITHMICDEPTH=!1,t.REFRACTION=!1,t.REFRACTIONMAP_3D=!1,t.REFLECTIONOVERALPHA=!1,t.INVERTNORMALMAPX=!1,t.INVERTNORMALMAPY=!1,t.TWOSIDEDLIGHTING=!1,t.SHADOWFULLFLOAT=!1,t.CAMERACOLORGRADING=!1,t.CAMERACOLORCURVES=!1,t.rebuild(),t}return __extends(t,e),t.prototype.setReflectionMode=function(e){for(var t=["REFLECTIONMAP_CUBIC","REFLECTIONMAP_EXPLICIT","REFLECTIONMAP_PLANAR","REFLECTIONMAP_PROJECTION","REFLECTIONMAP_PROJECTION","REFLECTIONMAP_SKYBOX","REFLECTIONMAP_SPHERICAL","REFLECTIONMAP_EQUIRECTANGULAR","REFLECTIONMAP_EQUIRECTANGULAR_FIXED","REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED"],i=0,r=t;i<r.length;i++){var n=r[i];this[n]=n===e}},t})(e.MaterialDefines);e.StandardMaterialDefines=t;var i=(function(i){function r(t,r){var n=i.call(this,t,r)||this;return n.ambientColor=new e.Color3(0,0,0),n.diffuseColor=new e.Color3(1,1,1),n.specularColor=new e.Color3(1,1,1),n.emissiveColor=new e.Color3(0,0,0),n.specularPower=64,n._useAlphaFromDiffuseTexture=!1,n._useEmissiveAsIllumination=!1,n._linkEmissiveWithDiffuse=!1,n._useSpecularOverAlpha=!1,n._useReflectionOverAlpha=!1,n._disableLighting=!1,n._useParallax=!1,n._useParallaxOcclusion=!1,n.parallaxScaleBias=.05,n._roughness=0,n.indexOfRefraction=.98,n.invertRefractionY=!0,n._useLightmapAsShadowmap=!1,n._useReflectionFresnelFromSpecular=!1,n._useGlossinessFromSpecularMapAlpha=!1,n._maxSimultaneousLights=4,n._invertNormalMapX=!1,n._invertNormalMapY=!1,n._twoSidedLighting=!1,n._cameraColorCurves=null,n._renderTargets=new e.SmartArray(16),n._worldViewProjectionMatrix=e.Matrix.Zero(),n._globalAmbientColor=new e.Color3(0,0,0),n.getRenderTargetTextures=function(){return n._renderTargets.reset(),n._reflectionTexture&&n._reflectionTexture.isRenderTarget&&n._renderTargets.push(n._reflectionTexture),n._refractionTexture&&n._refractionTexture.isRenderTarget&&n._renderTargets.push(n._refractionTexture),n._renderTargets},n}return __extends(r,i),r.prototype.getClassName=function(){return"StandardMaterial"},Object.defineProperty(r.prototype,"useLogarithmicDepth",{get:function(){return this._useLogarithmicDepth},set:function(e){this._useLogarithmicDepth=e&&this.getScene().getEngine().getCaps().fragmentDepthSupported,this._markAllSubMeshesAsMiscDirty()},enumerable:!0,configurable:!0}),r.prototype.needAlphaBlending=function(){return this.alpha<1||null!=this._opacityTexture||this._shouldUseAlphaFromDiffuseTexture()||this.opacityFresnelParameters&&this.opacityFresnelParameters.isEnabled},r.prototype.needAlphaTesting=function(){return null!=this.diffuseTexture&&this.diffuseTexture.hasAlpha},r.prototype._shouldUseAlphaFromDiffuseTexture=function(){return null!=this.diffuseTexture&&this.diffuseTexture.hasAlpha&&this.useAlphaFromDiffuseTexture},r.prototype.getAlphaTestTexture=function(){return this.diffuseTexture},r.prototype.isReadyForSubMesh=function(i,n,o){if(this.isFrozen&&this._wasPreviouslyReady&&n.effect)return!0;n._materialDefines||(n._materialDefines=new t);var s=this.getScene(),a=n._materialDefines;if(!this.checkReadyOnEveryCall&&n.effect&&a._renderId===s.getRenderId())return!0;var h=s.getEngine();if(a._needNormals=e.MaterialHelper.PrepareDefinesForLights(s,i,a,this._maxSimultaneousLights,this._disableLighting),a._areLightsDirty=!1,a._areTexturesDirty){if(a._needUVs=!1,s.texturesEnabled){if(this._diffuseTexture&&r.DiffuseTextureEnabled){if(!this._diffuseTexture.isReady())return!1;a._needUVs=!0,a.DIFFUSE=!0}else a.DIFFUSE=!1;if(this._ambientTexture&&r.AmbientTextureEnabled){if(!this._ambientTexture.isReady())return!1;a._needUVs=!0,a.AMBIENT=!0}else a.AMBIENT=!1;if(this._opacityTexture&&r.OpacityTextureEnabled){if(!this._opacityTexture.isReady())return!1;a._needUVs=!0,a.OPACITY=!0,a.OPACITYRGB=this._opacityTexture.getAlphaFromRGB}else a.OPACITY=!1;if(this._reflectionTexture&&r.ReflectionTextureEnabled){if(!this._reflectionTexture.isReady())return!1;switch(a._needNormals=!0,a.REFLECTION=!0,a.ROUGHNESS=this._roughness>0,a.REFLECTIONOVERALPHA=this._useReflectionOverAlpha,a.INVERTCUBICMAP=this._reflectionTexture.coordinatesMode===e.Texture.INVCUBIC_MODE,a.REFLECTIONMAP_3D=this._reflectionTexture.isCube,this._reflectionTexture.coordinatesMode){case e.Texture.CUBIC_MODE:case e.Texture.INVCUBIC_MODE:a.setReflectionMode("REFLECTIONMAP_CUBIC");break;case e.Texture.EXPLICIT_MODE:a.setReflectionMode("REFLECTIONMAP_EXPLICIT");break;case e.Texture.PLANAR_MODE:a.setReflectionMode("REFLECTIONMAP_PLANAR");break;case e.Texture.PROJECTION_MODE:a.setReflectionMode("REFLECTIONMAP_PROJECTION");break;case e.Texture.SKYBOX_MODE:a.setReflectionMode("REFLECTIONMAP_SKYBOX");break;case e.Texture.SPHERICAL_MODE:a.setReflectionMode("REFLECTIONMAP_SPHERICAL");break;case e.Texture.EQUIRECTANGULAR_MODE:a.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR");break;case e.Texture.FIXED_EQUIRECTANGULAR_MODE:a.setReflectionMode("REFLECTIONMAP_EQUIRECTANGULAR_FIXED");break;case e.Texture.FIXED_EQUIRECTANGULAR_MIRRORED_MODE:a.setReflectionMode("REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED")}}else a.REFLECTION=!1;if(this._emissiveTexture&&r.EmissiveTextureEnabled){if(!this._emissiveTexture.isReady())return!1;a._needUVs=!0,a.EMISSIVE=!0}else a.EMISSIVE=!1;if(this._lightmapTexture&&r.LightmapTextureEnabled){if(!this._lightmapTexture.isReady())return!1;a._needUVs=!0,a.LIGHTMAP=!0,a.USELIGHTMAPASSHADOWMAP=this._useLightmapAsShadowmap}else a.LIGHTMAP=!1;if(this._specularTexture&&r.SpecularTextureEnabled){if(!this._specularTexture.isReady())return!1;a._needUVs=!0,a.SPECULAR=!0,a.GLOSSINESS=this._useGlossinessFromSpecularMapAlpha}else a.SPECULAR=!1;if(s.getEngine().getCaps().standardDerivatives&&this._bumpTexture&&r.BumpTextureEnabled){if(!this._bumpTexture.isReady())return!1;a._needUVs=!0,a.BUMP=!0,a.INVERTNORMALMAPX=this.invertNormalMapX,a.INVERTNORMALMAPY=this.invertNormalMapY,a.PARALLAX=this._useParallax,a.PARALLAXOCCLUSION=this._useParallaxOcclusion}else a.BUMP=!1;if(this._refractionTexture&&r.RefractionTextureEnabled){if(!this._refractionTexture.isReady())return!1;a._needUVs=!0,a.REFRACTION=!0,a.REFRACTIONMAP_3D=this._refractionTexture.isCube}else a.REFRACTION=!1;if(this._cameraColorGradingTexture&&r.ColorGradingTextureEnabled){if(!this._cameraColorGradingTexture.isReady())return!1;a.CAMERACOLORGRADING=!0}else a.CAMERACOLORGRADING=!1;a.TWOSIDEDLIGHTING=!this._backFaceCulling&&this._twoSidedLighting}else a.DIFFUSE=!1,a.AMBIENT=!1,a.OPACITY=!1,a.REFLECTION=!1,a.EMISSIVE=!1,a.LIGHTMAP=!1,a.BUMP=!1,a.REFRACTION=!1,a.CAMERACOLORGRADING=!1;a.CAMERACOLORCURVES=void 0!==this._cameraColorCurves&&null!==this._cameraColorCurves,a.ALPHAFROMDIFFUSE=this._shouldUseAlphaFromDiffuseTexture(),a.EMISSIVEASILLUMINATION=this._useEmissiveAsIllumination,a.LINKEMISSIVEWITHDIFFUSE=this._linkEmissiveWithDiffuse,a.SPECULAROVERALPHA=this._useSpecularOverAlpha,a._areTexturesDirty=!1}if(a._areFresnelDirty&&(r.FresnelEnabled?(this._diffuseFresnelParameters&&this._diffuseFresnelParameters.isEnabled||this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled||this._emissiveFresnelParameters&&this._emissiveFresnelParameters.isEnabled||this._refractionFresnelParameters&&this._refractionFresnelParameters.isEnabled||this._reflectionFresnelParameters&&this._reflectionFresnelParameters.isEnabled)&&(a.DIFFUSEFRESNEL=this._diffuseFresnelParameters&&this._diffuseFresnelParameters.isEnabled,a.OPACITYFRESNEL=this._opacityFresnelParameters&&this._opacityFresnelParameters.isEnabled,a.REFLECTIONFRESNEL=this._reflectionFresnelParameters&&this._reflectionFresnelParameters.isEnabled,a.REFLECTIONFRESNELFROMSPECULAR=this._useReflectionFresnelFromSpecular,a.REFRACTIONFRESNEL=this._refractionFresnelParameters&&this._refractionFresnelParameters.isEnabled,a.EMISSIVEFRESNEL=this._emissiveFresnelParameters&&this._emissiveFresnelParameters.isEnabled,a._needNormals=!0,a.FRESNEL=!0):a.FRESNEL=!1,a._areFresnelDirty=!1),a._areMiscDirty&&(a.LOGARITHMICDEPTH=this._useLogarithmicDepth,a.POINTSIZE=this.pointsCloud||s.forcePointsCloud,a.FOG=s.fogEnabled&&i.applyFog&&s.fogMode!==e.Scene.FOGMODE_NONE&&this.fogEnabled,a._areMiscDirty=!1),e.MaterialHelper.PrepareDefinesForAttributes(i,a,o),a._areAttributesDirty=!1,a.CLIPPLANE=void 0!==s.clipPlane&&null!==s.clipPlane,a.ALPHATEST=h.getAlphaTesting(),a.INSTANCES=o,s._mirroredCameraPosition&&a.BUMP&&(a.INVERTNORMALMAPX=!this.invertNormalMapX,a.INVERTNORMALMAPY=!this.invertNormalMapY),a._isDirty){a._isDirty=!1,s.resetCachedMaterial();var c=new e.EffectFallbacks;a.REFLECTION&&c.addFallback(0,"REFLECTION"),a.SPECULAR&&c.addFallback(0,"SPECULAR"),a.BUMP&&c.addFallback(0,"BUMP"),a.PARALLAX&&c.addFallback(1,"PARALLAX"),a.PARALLAXOCCLUSION&&c.addFallback(0,"PARALLAXOCCLUSION"),a.SPECULAROVERALPHA&&c.addFallback(0,"SPECULAROVERALPHA"),a.FOG&&c.addFallback(1,"FOG"),a.POINTSIZE&&c.addFallback(0,"POINTSIZE"),a.LOGARITHMICDEPTH&&c.addFallback(0,"LOGARITHMICDEPTH"),e.MaterialHelper.HandleFallbacksForShadows(a,c,this._maxSimultaneousLights),a.SPECULARTERM&&c.addFallback(0,"SPECULARTERM"),a.DIFFUSEFRESNEL&&c.addFallback(1,"DIFFUSEFRESNEL"),a.OPACITYFRESNEL&&c.addFallback(2,"OPACITYFRESNEL"),a.REFLECTIONFRESNEL&&c.addFallback(3,"REFLECTIONFRESNEL"),a.EMISSIVEFRESNEL&&c.addFallback(4,"EMISSIVEFRESNEL"),a.FRESNEL&&c.addFallback(4,"FRESNEL");var l=[e.VertexBuffer.PositionKind];a.NORMAL&&l.push(e.VertexBuffer.NormalKind),a.UV1&&l.push(e.VertexBuffer.UVKind),a.UV2&&l.push(e.VertexBuffer.UV2Kind),a.VERTEXCOLOR&&l.push(e.VertexBuffer.ColorKind),e.MaterialHelper.PrepareAttributesForBones(l,i,a,c),e.MaterialHelper.PrepareAttributesForInstances(l,a);var u="default";this.customShaderNameResolve&&(u=this.customShaderNameResolve(u));var f=a.toString(),d=["world","view","viewProjection","vEyePosition","vLightsType","vAmbientColor","vDiffuseColor","vSpecularColor","vEmissiveColor","vFogInfos","vFogColor","pointSize","vDiffuseInfos","vAmbientInfos","vOpacityInfos","vReflectionInfos","vEmissiveInfos","vSpecularInfos","vBumpInfos","vLightmapInfos","vRefractionInfos","mBones","vClipPlane","diffuseMatrix","ambientMatrix","opacityMatrix","reflectionMatrix","emissiveMatrix","specularMatrix","bumpMatrix","lightmapMatrix","refractionMatrix","depthValues","diffuseLeftColor","diffuseRightColor","opacityParts","reflectionLeftColor","reflectionRightColor","emissiveLeftColor","emissiveRightColor","refractionLeftColor","refractionRightColor","logarithmicDepthConstant"],p=["diffuseSampler","ambientSampler","opacitySampler","reflectionCubeSampler","reflection2DSampler","emissiveSampler","specularSampler","bumpSampler","lightmapSampler","refractionCubeSampler","refraction2DSampler"];a.CAMERACOLORCURVES&&e.ColorCurves.PrepareUniforms(d),a.CAMERACOLORGRADING&&e.ColorGradingTexture.PrepareUniformsAndSamplers(d,p),e.MaterialHelper.PrepareUniformsAndSamplersList(d,p,a,this._maxSimultaneousLights),n.setEffect(s.getEngine().createEffect(u,l,d,p,f,c,this.onCompiled,this.onError,{maxSimultaneousLights:this._maxSimultaneousLights-1}),a)}return!!n.effect.isReady()&&(a._renderId=s.getRenderId(),this._wasPreviouslyReady=!0,!0)},r.prototype.unbind=function(){this._activeEffect&&(this._reflectionTexture&&this._reflectionTexture.isRenderTarget&&this._activeEffect.setTexture("reflection2DSampler",null),this._refractionTexture&&this._refractionTexture.isRenderTarget&&this._activeEffect.setTexture("refraction2DSampler",null)),i.prototype.unbind.call(this)},r.prototype.bindForSubMesh=function(t,i,n){var o=this.getScene(),s=n._materialDefines;if(s){var a=n.effect;if(this._activeEffect=a,this.bindOnlyWorldMatrix(t),e.MaterialHelper.BindBonesParameters(i,a),this._mustRebind(o,a)){if(a.setMatrix("viewProjection",o.getTransformMatrix()),r.FresnelEnabled&&s.FRESNEL&&(this.diffuseFresnelParameters&&this.diffuseFresnelParameters.isEnabled&&(a.setColor4("diffuseLeftColor",this.diffuseFresnelParameters.leftColor,this.diffuseFresnelParameters.power),a.setColor4("diffuseRightColor",this.diffuseFresnelParameters.rightColor,this.diffuseFresnelParameters.bias)),this.opacityFresnelParameters&&this.opacityFresnelParameters.isEnabled&&a.setColor4("opacityParts",new e.Color3(this.opacityFresnelParameters.leftColor.toLuminance(),this.opacityFresnelParameters.rightColor.toLuminance(),this.opacityFresnelParameters.bias),this.opacityFresnelParameters.power),this.reflectionFresnelParameters&&this.reflectionFresnelParameters.isEnabled&&(a.setColor4("reflectionLeftColor",this.reflectionFresnelParameters.leftColor,this.reflectionFresnelParameters.power),a.setColor4("reflectionRightColor",this.reflectionFresnelParameters.rightColor,this.reflectionFresnelParameters.bias)),this.refractionFresnelParameters&&this.refractionFresnelParameters.isEnabled&&(a.setColor4("refractionLeftColor",this.refractionFresnelParameters.leftColor,this.refractionFresnelParameters.power),a.setColor4("refractionRightColor",this.refractionFresnelParameters.rightColor,this.refractionFresnelParameters.bias)),this.emissiveFresnelParameters&&this.emissiveFresnelParameters.isEnabled&&(a.setColor4("emissiveLeftColor",this.emissiveFresnelParameters.leftColor,this.emissiveFresnelParameters.power),a.setColor4("emissiveRightColor",this.emissiveFresnelParameters.rightColor,this.emissiveFresnelParameters.bias))),o.texturesEnabled){if(this._diffuseTexture&&r.DiffuseTextureEnabled&&(a.setTexture("diffuseSampler",this._diffuseTexture),a.setFloat2("vDiffuseInfos",this._diffuseTexture.coordinatesIndex,this._diffuseTexture.level),a.setMatrix("diffuseMatrix",this._diffuseTexture.getTextureMatrix())),this._ambientTexture&&r.AmbientTextureEnabled&&(a.setTexture("ambientSampler",this._ambientTexture),a.setFloat2("vAmbientInfos",this._ambientTexture.coordinatesIndex,this._ambientTexture.level),a.setMatrix("ambientMatrix",this._ambientTexture.getTextureMatrix())),this._opacityTexture&&r.OpacityTextureEnabled&&(a.setTexture("opacitySampler",this._opacityTexture),a.setFloat2("vOpacityInfos",this._opacityTexture.coordinatesIndex,this._opacityTexture.level),a.setMatrix("opacityMatrix",this._opacityTexture.getTextureMatrix())),this._reflectionTexture&&r.ReflectionTextureEnabled&&(this._reflectionTexture.isCube?a.setTexture("reflectionCubeSampler",this._reflectionTexture):a.setTexture("reflection2DSampler",this._reflectionTexture),a.setMatrix("reflectionMatrix",this._reflectionTexture.getReflectionTextureMatrix()),a.setFloat2("vReflectionInfos",this._reflectionTexture.level,this.roughness)),this._emissiveTexture&&r.EmissiveTextureEnabled&&(a.setTexture("emissiveSampler",this._emissiveTexture),a.setFloat2("vEmissiveInfos",this._emissiveTexture.coordinatesIndex,this._emissiveTexture.level),a.setMatrix("emissiveMatrix",this._emissiveTexture.getTextureMatrix())),this._lightmapTexture&&r.LightmapTextureEnabled&&(a.setTexture("lightmapSampler",this._lightmapTexture),a.setFloat2("vLightmapInfos",this._lightmapTexture.coordinatesIndex,this._lightmapTexture.level),a.setMatrix("lightmapMatrix",this._lightmapTexture.getTextureMatrix())),this._specularTexture&&r.SpecularTextureEnabled&&(a.setTexture("specularSampler",this._specularTexture),a.setFloat2("vSpecularInfos",this._specularTexture.coordinatesIndex,this._specularTexture.level),a.setMatrix("specularMatrix",this._specularTexture.getTextureMatrix())),this._bumpTexture&&o.getEngine().getCaps().standardDerivatives&&r.BumpTextureEnabled&&(a.setTexture("bumpSampler",this._bumpTexture),a.setFloat3("vBumpInfos",this._bumpTexture.coordinatesIndex,1/this._bumpTexture.level,this.parallaxScaleBias),a.setMatrix("bumpMatrix",this._bumpTexture.getTextureMatrix())),this._refractionTexture&&r.RefractionTextureEnabled){var h=1;this._refractionTexture.isCube?a.setTexture("refractionCubeSampler",this._refractionTexture):(a.setTexture("refraction2DSampler",this._refractionTexture),a.setMatrix("refractionMatrix",this._refractionTexture.getReflectionTextureMatrix()),this._refractionTexture.depth&&(h=this._refractionTexture.depth)),a.setFloat4("vRefractionInfos",this._refractionTexture.level,this.indexOfRefraction,h,this.invertRefractionY?-1:1)}this._cameraColorGradingTexture&&r.ColorGradingTextureEnabled&&e.ColorGradingTexture.Bind(this._cameraColorGradingTexture,a)}e.MaterialHelper.BindClipPlane(a,o),this.pointsCloud&&a.setFloat("pointSize",this.pointSize),o.ambientColor.multiplyToRef(this.ambientColor,this._globalAmbientColor),a.setVector3("vEyePosition",o._mirroredCameraPosition?o._mirroredCameraPosition:o.activeCamera.position),a.setColor3("vAmbientColor",this._globalAmbientColor),s.SPECULARTERM&&a.setColor4("vSpecularColor",this.specularColor,this.specularPower),a.setColor3("vEmissiveColor",this.emissiveColor)}!this._mustRebind(o,a)&&this.isFrozen||(a.setColor4("vDiffuseColor",this.diffuseColor,this.alpha*i.visibility),o.lightsEnabled&&!this.disableLighting&&e.MaterialHelper.BindLights(o,i,a,s,this._maxSimultaneousLights),(o.fogEnabled&&i.applyFog&&o.fogMode!==e.Scene.FOGMODE_NONE||this._reflectionTexture||this._refractionTexture)&&a.setMatrix("view",o.getViewMatrix()),e.MaterialHelper.BindFogParameters(o,i,a),e.MaterialHelper.BindLogDepth(s,a,o),this.cameraColorCurves&&e.ColorCurves.Bind(this.cameraColorCurves,a)),this._afterBind(i,this._activeEffect)}},r.prototype.getAnimatables=function(){var e=[];return this._diffuseTexture&&this._diffuseTexture.animations&&this._diffuseTexture.animations.length>0&&e.push(this._diffuseTexture),this._ambientTexture&&this._ambientTexture.animations&&this._ambientTexture.animations.length>0&&e.push(this._ambientTexture),this._opacityTexture&&this._opacityTexture.animations&&this._opacityTexture.animations.length>0&&e.push(this._opacityTexture),this._reflectionTexture&&this._reflectionTexture.animations&&this._reflectionTexture.animations.length>0&&e.push(this._reflectionTexture),this._emissiveTexture&&this._emissiveTexture.animations&&this._emissiveTexture.animations.length>0&&e.push(this._emissiveTexture),this._specularTexture&&this._specularTexture.animations&&this._specularTexture.animations.length>0&&e.push(this._specularTexture),this._bumpTexture&&this._bumpTexture.animations&&this._bumpTexture.animations.length>0&&e.push(this._bumpTexture),this._lightmapTexture&&this._lightmapTexture.animations&&this._lightmapTexture.animations.length>0&&e.push(this._lightmapTexture),this._refractionTexture&&this._refractionTexture.animations&&this._refractionTexture.animations.length>0&&e.push(this._refractionTexture),this._cameraColorGradingTexture&&this._cameraColorGradingTexture.animations&&this._cameraColorGradingTexture.animations.length>0&&e.push(this._cameraColorGradingTexture),e},r.prototype.dispose=function(e,t){t&&(this._diffuseTexture&&this._diffuseTexture.dispose(),this._ambientTexture&&this._ambientTexture.dispose(),this._opacityTexture&&this._opacityTexture.dispose(),this._reflectionTexture&&this._reflectionTexture.dispose(),this._emissiveTexture&&this._emissiveTexture.dispose(),this._specularTexture&&this._specularTexture.dispose(),this._bumpTexture&&this._bumpTexture.dispose(),this._lightmapTexture&&this._lightmapTexture.dispose(),this._refractionTexture&&this._refractionTexture.dispose(),this._cameraColorGradingTexture&&this._cameraColorGradingTexture.dispose()),i.prototype.dispose.call(this,e,t)},r.prototype.clone=function(t){var i=this;return e.SerializationHelper.Clone((function(){return new r(t,i.getScene())}),this)},r.prototype.serialize=function(){return e.SerializationHelper.Serialize(this)},r.Parse=function(t,i,n){return e.SerializationHelper.Parse((function(){return new r(t.name,i)}),t,i,n)},Object.defineProperty(r,"DiffuseTextureEnabled",{get:function(){return r._DiffuseTextureEnabled},set:function(t){r._DiffuseTextureEnabled!==t&&(r._DiffuseTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"AmbientTextureEnabled",{get:function(){return r._AmbientTextureEnabled},set:function(t){r._AmbientTextureEnabled!==t&&(r._AmbientTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"OpacityTextureEnabled",{get:function(){return r._OpacityTextureEnabled},set:function(t){r._OpacityTextureEnabled!==t&&(r._OpacityTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"ReflectionTextureEnabled",{get:function(){return r._ReflectionTextureEnabled},set:function(t){r._ReflectionTextureEnabled!==t&&(r._ReflectionTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"EmissiveTextureEnabled",{get:function(){return r._EmissiveTextureEnabled},set:function(t){r._EmissiveTextureEnabled!==t&&(r._EmissiveTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"SpecularTextureEnabled",{get:function(){return r._SpecularTextureEnabled},set:function(t){r._SpecularTextureEnabled!==t&&(r._SpecularTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"BumpTextureEnabled",{get:function(){return r._BumpTextureEnabled},set:function(t){r._BumpTextureEnabled!==t&&(r._BumpTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"LightmapTextureEnabled",{get:function(){return r._LightmapTextureEnabled},set:function(t){r._LightmapTextureEnabled!==t&&(r._LightmapTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"RefractionTextureEnabled",{get:function(){return r._RefractionTextureEnabled},set:function(t){r._RefractionTextureEnabled!==t&&(r._RefractionTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"ColorGradingTextureEnabled",{get:function(){return r._ColorGradingTextureEnabled},set:function(t){r._ColorGradingTextureEnabled!==t&&(r._ColorGradingTextureEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.TextureDirtyFlag))},enumerable:!0,configurable:!0}),Object.defineProperty(r,"FresnelEnabled",{get:function(){return r._FresnelEnabled},set:function(t){r._FresnelEnabled!==t&&(r._FresnelEnabled=t,e.Engine.MarkAllMaterialsAsDirty(e.Material.FresnelDirtyFlag))},enumerable:!0,configurable:!0}),r})(e.PushMaterial);i._DiffuseTextureEnabled=!0,i._AmbientTextureEnabled=!0,i._OpacityTextureEnabled=!0,i._ReflectionTextureEnabled=!0,i._EmissiveTextureEnabled=!0,i._SpecularTextureEnabled=!0,i._BumpTextureEnabled=!0,i._LightmapTextureEnabled=!0,i._RefractionTextureEnabled=!0,i._ColorGradingTextureEnabled=!0,i._FresnelEnabled=!0,__decorate([e.serializeAsTexture("diffuseTexture")],i.prototype,"_diffuseTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"diffuseTexture",void 0),__decorate([e.serializeAsTexture("ambientTexture")],i.prototype,"_ambientTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"ambientTexture",void 0),__decorate([e.serializeAsTexture("opacityTexture")],i.prototype,"_opacityTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"opacityTexture",void 0),__decorate([e.serializeAsTexture("reflectionTexture")],i.prototype,"_reflectionTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"reflectionTexture",void 0),__decorate([e.serializeAsTexture("emissiveTexture")],i.prototype,"_emissiveTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"emissiveTexture",void 0),__decorate([e.serializeAsTexture("specularTexture")],i.prototype,"_specularTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"specularTexture",void 0),__decorate([e.serializeAsTexture("bumpTexture")],i.prototype,"_bumpTexture",void 0),__decorate([e.expandToProperty("_markAllSubMeshesAsTexturesDirty")],i.prototype,"bumpTexture",void 0),__decorate([e.serializeAsTexture("lightmapTexture")],i.prototype,"_lightmapTexture",void 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x=s.skeletons[l],b=e.Skeleton.Parse(x,t);o+=0===l?"\n\tSkeletons:":"",o+="\n\t\t"+b.toString(a)}var A=s.geometries;if(A){var T=A.boxes;if(T)for(l=0,u=T.length;l<u;l++){var E=T[l];e.Geometry.Primitives.Box.Parse(E,t)}var M=A.spheres;if(M)for(l=0,u=M.length;l<u;l++){var P=M[l];e.Geometry.Primitives.Sphere.Parse(P,t)}var S=A.cylinders;if(S)for(l=0,u=S.length;l<u;l++){var R=S[l];e.Geometry.Primitives.Cylinder.Parse(R,t)}var O=A.toruses;if(O)for(l=0,u=O.length;l<u;l++){var C=O[l];e.Geometry.Primitives.Torus.Parse(C,t)}var D=A.grounds;if(D)for(l=0,u=D.length;l<u;l++){var I=D[l];e.Geometry.Primitives.Ground.Parse(I,t)}var L=A.planes;if(L)for(l=0,u=L.length;l<u;l++){var w=L[l];e.Geometry.Primitives.Plane.Parse(w,t)}var F=A.torusKnots;if(F)for(l=0,u=F.length;l<u;l++){var B=F[l];e.Geometry.Primitives.TorusKnot.Parse(B,t)}var V=A.vertexData;if(V)for(l=0,u=V.length;l<u;l++){var N=V[l];e.Geometry.Parse(N,t,r)}}for(l=0,u=s.meshes.length;l<u;l++){var U=s.meshes[l],k=e.Mesh.Parse(U,t,r);o+=0===l?"\n\tMeshes:":"",o+="\n\t\t"+k.toString(a)}for(l=0,u=s.cameras.length;l<u;l++){var z=s.cameras[l],W=e.Camera.Parse(z,t);o+=0===l?"\n\tCameras:":"",o+="\n\t\t"+W.toString(a)}for(s.activeCameraID&&t.setActiveCameraByID(s.activeCameraID),l=0,u=t.cameras.length;l<u;l++){var W=t.cameras[l];W._waitingParentId&&(W.parent=t.getLastEntryByID(W._waitingParentId),W._waitingParentId=void 0)}for(l=0,u=t.lights.length;l<u;l++){var d=t.lights[l];d._waitingParentId&&(d.parent=t.getLastEntryByID(d._waitingParentId),d._waitingParentId=void 0)}var G,Y=[];if(e.AudioEngine&&s.sounds)for(l=0,u=s.sounds.length;l<u;l++){var X=s.sounds[l];if(e.Engine.audioEngine.canUseWebAudio)X.url||(X.url=X.name),Y[X.url]?e.Sound.Parse(X,t,r,Y[X.url]):(G=e.Sound.Parse(X,t,r),Y[X.url]=G);else{new e.Sound(X.name,null,t)}}for(Y=[],l=0,u=t.meshes.length;l<u;l++){var k=t.meshes[l];k._waitingParentId&&(k.parent=t.getLastEntryByID(k._waitingParentId),k._waitingParentId=void 0),k._waitingActions&&(e.ActionManager.Parse(k._waitingActions,k,t),k._waitingActions=void 0)}for(l=0,u=t.meshes.length;l<u;l++){var K=t.meshes[l];K._waitingFreezeWorldMatrix?(K.freezeWorldMatrix(),K._waitingFreezeWorldMatrix=void 0):K.computeWorldMatrix(!0)}if(s.particleSystems)for(l=0,u=s.particleSystems.length;l<u;l++){var H=s.particleSystems[l];e.ParticleSystem.Parse(H,t,r)}if(s.lensFlareSystems)for(l=0,u=s.lensFlareSystems.length;l<u;l++){var j=s.lensFlareSystems[l];e.LensFlareSystem.Parse(j,t,r)}if(s.shadowGenerators)for(l=0,u=s.shadowGenerators.length;l<u;l++){var Z=s.shadowGenerators[l];e.ShadowGenerator.Parse(Z,t)}for(l=0,u=t.lights.length;l<u;l++){var d=t.lights[l];if(d._excludedMeshesIds.length>0){for(var Q=0;Q<d._excludedMeshesIds.length;Q++){var q=t.getMeshByID(d._excludedMeshesIds[Q]);q&&d.excludedMeshes.push(q)}d._excludedMeshesIds=[]}if(d._includedOnlyMeshesIds.length>0){for(var J=0;J<d._includedOnlyMeshesIds.length;J++){var $=t.getMeshByID(d._includedOnlyMeshesIds[J]);$&&d.includedOnlyMeshes.push($)}d._includedOnlyMeshesIds=[]}}return s.actions&&e.ActionManager.Parse(s.actions,null,t),!0}catch(t){throw e.Tools.Log(n("importScene",s?s.producer:"Unknown")+o),o=null,t}finally{null!==o&&e.SceneLoader.loggingLevel!==e.SceneLoader.NO_LOGGING&&e.Tools.Log(n("importScene",s?s.producer:"Unknown")+(e.SceneLoader.loggingLevel!==e.SceneLoader.MINIMAL_LOGGING?o:""))}}})})(e.Internals||(e.Internals={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o,s,a){if(void 0===s&&(s=.01),void 0===a&&(a=e.Texture.TRILINEAR_SAMPLINGMODE),this.name=t,this.sprites=new Array,this.renderingGroupId=0,this.layerMask=268435455,this.fogEnabled=!0,this.isPickable=!1,this.onDisposeObservable=new e.Observable,this._vertexBuffers={},this._capacity=r,this._spriteTexture=new e.Texture(i,o,!0,!1,a),this._spriteTexture.wrapU=e.Texture.CLAMP_ADDRESSMODE,this._spriteTexture.wrapV=e.Texture.CLAMP_ADDRESSMODE,n.width&&n.height)this.cellWidth=n.width,this.cellHeight=n.height;else{if(void 0===n)return;this.cellWidth=n,this.cellHeight=n}this._epsilon=s,this._scene=o,this._scene.spriteManagers.push(this);for(var h=[],c=0,l=0;l<r;l++)h.push(c),h.push(c+1),h.push(c+2),h.push(c),h.push(c+2),h.push(c+3),c+=4;this._indexBuffer=o.getEngine().createIndexBuffer(h),this._vertexData=new Float32Array(16*r*4),this._buffer=new e.Buffer(o.getEngine(),this._vertexData,!0,16);var u=this._buffer.createVertexBuffer(e.VertexBuffer.PositionKind,0,4),f=this._buffer.createVertexBuffer("options",4,4),d=this._buffer.createVertexBuffer("cellInfo",8,4),p=this._buffer.createVertexBuffer(e.VertexBuffer.ColorKind,12,4);this._vertexBuffers[e.VertexBuffer.PositionKind]=u,this._vertexBuffers.options=f,this._vertexBuffers.cellInfo=d,this._vertexBuffers[e.VertexBuffer.ColorKind]=p,this._effectBase=this._scene.getEngine().createEffect("sprites",[e.VertexBuffer.PositionKind,"options","cellInfo",e.VertexBuffer.ColorKind],["view","projection","textureInfos","alphaTest"],["diffuseSampler"],""),this._effectFog=this._scene.getEngine().createEffect("sprites",[e.VertexBuffer.PositionKind,"options","cellInfo",e.VertexBuffer.ColorKind],["view","projection","textureInfos","alphaTest","vFogInfos","vFogColor"],["diffuseSampler"],"#define FOG")}return Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"texture",{get:function(){return this._spriteTexture},set:function(e){this._spriteTexture=e},enumerable:!0,configurable:!0}),t.prototype._appendSpriteVertex=function(e,t,i,r,n){var o=16*e;0===i?i=this._epsilon:1===i&&(i=1-this._epsilon),0===r?r=this._epsilon:1===r&&(r=1-this._epsilon),this._vertexData[o]=t.position.x,this._vertexData[o+1]=t.position.y,this._vertexData[o+2]=t.position.z,this._vertexData[o+3]=t.angle,this._vertexData[o+4]=t.width,this._vertexData[o+5]=t.height,this._vertexData[o+6]=i,this._vertexData[o+7]=r,this._vertexData[o+8]=t.invertU?1:0,this._vertexData[o+9]=t.invertV?1:0;var s=t.cellIndex/n>>0;this._vertexData[o+10]=t.cellIndex-s*n,this._vertexData[o+11]=s,this._vertexData[o+12]=t.color.r,this._vertexData[o+13]=t.color.g,this._vertexData[o+14]=t.color.b,this._vertexData[o+15]=t.color.a},t.prototype.intersects=function(t,i,r,n){for(var o,s=Math.min(this._capacity,this.sprites.length),a=e.Vector3.Zero(),h=e.Vector3.Zero(),c=Number.MAX_VALUE,l=e.Vector3.Zero(),u=i.getViewMatrix(),f=0;f<s;f++){var d=this.sprites[f];if(d){if(r){if(!r(d))continue}else if(!d.isPickable)continue;if(e.Vector3.TransformCoordinatesToRef(d.position,u,l),a.copyFromFloats(l.x-d.width/2,l.y-d.height/2,l.z),h.copyFromFloats(l.x+d.width/2,l.y+d.height/2,l.z),t.intersectsBoxMinMax(a,h)){var p=e.Vector3.Distance(l,t.origin);if(c>p&&(c=p,o=d,n))break}}}if(o){var m=new e.PickingInfo;return m.hit=!0,m.pickedSprite=o,m.distance=c,m}return null},t.prototype.render=function(){if(this._effectBase.isReady()&&this._effectFog.isReady()&&this._spriteTexture&&this._spriteTexture.isReady()){for(var t=this._scene.getEngine(),i=this._spriteTexture.getBaseSize(),r=t.getDeltaTime(),n=Math.min(this._capacity,this.sprites.length),o=i.width/this.cellWidth,s=0,a=0;a<n;a++){var h=this.sprites[a];h&&(h._animate(r),this._appendSpriteVertex(s++,h,0,0,o),this._appendSpriteVertex(s++,h,1,0,o),this._appendSpriteVertex(s++,h,1,1,o),this._appendSpriteVertex(s++,h,0,1,o))}this._buffer.update(this._vertexData);var c=this._effectBase;this._scene.fogEnabled&&this._scene.fogMode!==e.Scene.FOGMODE_NONE&&this.fogEnabled&&(c=this._effectFog),t.enableEffect(c);var l=this._scene.getViewMatrix();c.setTexture("diffuseSampler",this._spriteTexture),c.setMatrix("view",l),c.setMatrix("projection",this._scene.getProjectionMatrix()),c.setFloat2("textureInfos",this.cellWidth/i.width,this.cellHeight/i.height),this._scene.fogEnabled&&this._scene.fogMode!==e.Scene.FOGMODE_NONE&&this.fogEnabled&&(c.setFloat4("vFogInfos",this._scene.fogMode,this._scene.fogStart,this._scene.fogEnd,this._scene.fogDensity),c.setColor3("vFogColor",this._scene.fogColor)),t.bindBuffers(this._vertexBuffers,this._indexBuffer,c),t.setDepthFunctionToLessOrEqual(),c.setBool("alphaTest",!0),t.setColorWrite(!1),t.draw(!0,0,6*n),t.setColorWrite(!0),c.setBool("alphaTest",!1),t.setAlphaMode(e.Engine.ALPHA_COMBINE),t.draw(!0,0,6*n),t.setAlphaMode(e.Engine.ALPHA_DISABLE)}},t.prototype.dispose=function(){this._buffer&&(this._buffer.dispose(),this._buffer=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this._spriteTexture&&(this._spriteTexture.dispose(),this._spriteTexture=null);var e=this._scene.spriteManagers.indexOf(this);this._scene.spriteManagers.splice(e,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear()},t})();e.SpriteManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){this.name=t,this.color=new e.Color4(1,1,1,1),this.width=1,this.height=1,this.angle=0,this.cellIndex=0,this.invertU=0,this.invertV=0,this.animations=new Array,this.isPickable=!1,this._animationStarted=!1,this._loopAnimation=!1,this._fromIndex=0,this._toIndex=0,this._delay=0,this._direction=1,this._frameCount=0,this._time=0,this._manager=i,this._manager.sprites.push(this),this.position=e.Vector3.Zero()}return Object.defineProperty(t.prototype,"size",{get:function(){return this.width},set:function(e){this.width=e,this.height=e},enumerable:!0,configurable:!0}),t.prototype.playAnimation=function(e,t,i,r,n){this._fromIndex=e,this._toIndex=t,this._loopAnimation=i,this._delay=r,this._animationStarted=!0,this._direction=e<t?1:-1,this.cellIndex=e,this._time=0,this._onAnimationEnd=n},t.prototype.stopAnimation=function(){this._animationStarted=!1},t.prototype._animate=function(e){this._animationStarted&&(this._time+=e,this._time>this._delay&&(this._time=this._time%this._delay,this.cellIndex+=this._direction,this.cellIndex===this._toIndex&&(this._loopAnimation?this.cellIndex=this._fromIndex:(this._animationStarted=!1,this._onAnimationEnd&&this._onAnimationEnd(),this.disposeWhenFinishedAnimating&&this.dispose()))))},t.prototype.dispose=function(){for(var e=0;e<this._manager.sprites.length;e++)this._manager.sprites[e]==this&&this._manager.sprites.splice(e,1)},t})();e.Sprite=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o){this.name=t,this.scale=new e.Vector2(1,1),this.offset=new e.Vector2(0,0),this.alphaBlendingMode=e.Engine.ALPHA_COMBINE,this._vertexBuffers={},this.onDisposeObservable=new e.Observable,this.onBeforeRenderObservable=new e.Observable,this.onAfterRenderObservable=new e.Observable,this.texture=i?new e.Texture(i,r,!0):null,this.isBackground=void 0===n||n,this.color=void 0===o?new e.Color4(1,1,1,1):o,this._scene=r||e.Engine.LastCreatedScene,this._scene.layers.push(this);var s=r.getEngine(),a=[];a.push(1,1),a.push(-1,1),a.push(-1,-1),a.push(1,-1);var h=new e.VertexBuffer(s,a,e.VertexBuffer.PositionKind,!1,!1,2);this._vertexBuffers[e.VertexBuffer.PositionKind]=h;var c=[];c.push(0),c.push(1),c.push(2),c.push(0),c.push(2),c.push(3),this._indexBuffer=s.createIndexBuffer(c),this._effect=s.createEffect("layer",[e.VertexBuffer.PositionKind],["textureMatrix","color","scale","offset"],["textureSampler"],""),this._alphaTestEffect=s.createEffect("layer",[e.VertexBuffer.PositionKind],["textureMatrix","color","scale","offset"],["textureSampler"],"#define ALPHATEST")}return Object.defineProperty(t.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),t.prototype.render=function(){var t=this.alphaTest?this._alphaTestEffect:this._effect;if(t.isReady()&&this.texture&&this.texture.isReady()){var i=this._scene.getEngine();this.onBeforeRenderObservable.notifyObservers(this),i.enableEffect(t),i.setState(!1),t.setTexture("textureSampler",this.texture),t.setMatrix("textureMatrix",this.texture.getTextureMatrix()),t.setFloat4("color",this.color.r,this.color.g,this.color.b,this.color.a),t.setVector2("offset",this.offset),t.setVector2("scale",this.scale),i.bindBuffers(this._vertexBuffers,this._indexBuffer,t),this.alphaTest?i.draw(!0,0,6):(i.setAlphaMode(this.alphaBlendingMode),i.draw(!0,0,6),i.setAlphaMode(e.Engine.ALPHA_DISABLE)),this.onAfterRenderObservable.notifyObservers(this)}},t.prototype.dispose=function(){var t=this._vertexBuffers[e.VertexBuffer.PositionKind];t&&(t.dispose(),this._vertexBuffers[e.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this.texture&&(this.texture.dispose(),this.texture=null);var i=this._scene.layers.indexOf(this);this._scene.layers.splice(i,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onAfterRenderObservable.clear(),this.onBeforeRenderObservable.clear()},t})();e.Layer=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this.position=e.Vector3.Zero(),this.direction=e.Vector3.Zero(),this.color=new e.Color4(0,0,0,0),this.colorStep=new e.Color4(0,0,0,0),this.lifeTime=1,this.age=0,this.size=0,this.angle=0,this.angularSpeed=0}return t.prototype.copyTo=function(e){e.position.copyFrom(this.position),e.direction.copyFrom(this.direction),e.color.copyFrom(this.color),e.colorStep.copyFrom(this.colorStep),e.lifeTime=this.lifeTime,e.age=this.age,e.size=this.size,e.angle=this.angle,e.angularSpeed=this.angularSpeed},t})();e.Particle=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=function(e,t){return e===t?e:Math.random()*(t-e)+e},i=(function(){function i(r,n,o,s){var a=this;this.name=r,this.animations=[],this.renderingGroupId=0,this.emitter=null,this.emitRate=10,this.manualEmitCount=-1,this.updateSpeed=.01,this.targetStopDuration=0,this.disposeOnStop=!1,this.minEmitPower=1,this.maxEmitPower=1,this.minLifeTime=1,this.maxLifeTime=1,this.minSize=1,this.maxSize=1,this.minAngularSpeed=0,this.maxAngularSpeed=0,this.layerMask=268435455,this.customShader=null,this.preventAutoStart=!1,this.onDisposeObservable=new e.Observable,this.blendMode=i.BLENDMODE_ONEONE,this.forceDepthWrite=!1,this.gravity=e.Vector3.Zero(),this.direction1=new e.Vector3(0,1,0),this.direction2=new e.Vector3(0,1,0),this.minEmitBox=new e.Vector3(-.5,-.5,-.5),this.maxEmitBox=new e.Vector3(.5,.5,.5),this.color1=new e.Color4(1,1,1,1),this.color2=new e.Color4(1,1,1,1),this.colorDead=new e.Color4(0,0,0,1),this.textureMask=new e.Color4(1,1,1,1),this.particles=new Array,this._stockParticles=new Array,this._newPartsExcess=0,this._vertexBuffers={},this._scaledColorStep=new e.Color4(0,0,0,0),this._colorDiff=new e.Color4(0,0,0,0),this._scaledDirection=e.Vector3.Zero(),this._scaledGravity=e.Vector3.Zero(),this._currentRenderId=-1,this._started=!1,this._stopped=!1,this._actualFrame=0,this.id=r,this._capacity=n,this._scene=o||e.Engine.LastCreatedScene,this._customEffect=s,o.particleSystems.push(this);for(var h=[],c=0,l=0;l<n;l++)h.push(c),h.push(c+1),h.push(c+2),h.push(c),h.push(c+2),h.push(c+3),c+=4;this._indexBuffer=o.getEngine().createIndexBuffer(h),this._vertexData=new Float32Array(11*n*4),this._vertexBuffer=new e.Buffer(o.getEngine(),this._vertexData,!0,11);var u=this._vertexBuffer.createVertexBuffer(e.VertexBuffer.PositionKind,0,3),f=this._vertexBuffer.createVertexBuffer(e.VertexBuffer.ColorKind,3,4),d=this._vertexBuffer.createVertexBuffer("options",7,4);this._vertexBuffers[e.VertexBuffer.PositionKind]=u,this._vertexBuffers[e.VertexBuffer.ColorKind]=f,this._vertexBuffers.options=d,this.startDirectionFunction=function(i,r,n,o){var s=t(a.direction1.x,a.direction2.x),h=t(a.direction1.y,a.direction2.y),c=t(a.direction1.z,a.direction2.z);e.Vector3.TransformNormalFromFloatsToRef(s*i,h*i,c*i,r,n)},this.startPositionFunction=function(i,r,n){var o=t(a.minEmitBox.x,a.maxEmitBox.x),s=t(a.minEmitBox.y,a.maxEmitBox.y),h=t(a.minEmitBox.z,a.maxEmitBox.z);e.Vector3.TransformCoordinatesFromFloatsToRef(o,s,h,i,r)},this.updateFunction=function(e){for(var t=0;t<e.length;t++){var i=e[t];i.age+=a._scaledUpdateSpeed,i.age>=i.lifeTime?(a.recycleParticle(i),t--):(i.colorStep.scaleToRef(a._scaledUpdateSpeed,a._scaledColorStep),i.color.addInPlace(a._scaledColorStep),i.color.a<0&&(i.color.a=0),i.angle+=i.angularSpeed*a._scaledUpdateSpeed,i.direction.scaleToRef(a._scaledUpdateSpeed,a._scaledDirection),i.position.addInPlace(a._scaledDirection),a.gravity.scaleToRef(a._scaledUpdateSpeed,a._scaledGravity),i.direction.addInPlace(a._scaledGravity))}}}return Object.defineProperty(i.prototype,"onDispose",{set:function(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)},enumerable:!0,configurable:!0}),i.prototype.recycleParticle=function(e){var t=this.particles.pop();t!==e&&(t.copyTo(e),this._stockParticles.push(t))},i.prototype.getCapacity=function(){return this._capacity},i.prototype.isAlive=function(){return this._alive},i.prototype.isStarted=function(){return this._started},i.prototype.start=function(){this._started=!0,this._stopped=!1,this._actualFrame=0},i.prototype.stop=function(){this._stopped=!0},i.prototype._appendParticleVertex=function(e,t,i,r){var n=11*e;this._vertexData[n]=t.position.x,this._vertexData[n+1]=t.position.y,this._vertexData[n+2]=t.position.z,this._vertexData[n+3]=t.color.r,this._vertexData[n+4]=t.color.g,this._vertexData[n+5]=t.color.b,this._vertexData[n+6]=t.color.a,this._vertexData[n+7]=t.angle,this._vertexData[n+8]=t.size,this._vertexData[n+9]=i,this._vertexData[n+10]=r},i.prototype._update=function(i){this._alive=this.particles.length>0,this.updateFunction(this.particles);var r;r=this.emitter.position?this.emitter.getWorldMatrix():e.Matrix.Translation(this.emitter.x,this.emitter.y,this.emitter.z);for(var n,o=0;o<i&&this.particles.length!==this._capacity;o++){0!==this._stockParticles.length?(n=this._stockParticles.pop(),n.age=0):n=new e.Particle,this.particles.push(n);var s=t(this.minEmitPower,this.maxEmitPower);this.startDirectionFunction(s,r,n.direction,n),n.lifeTime=t(this.minLifeTime,this.maxLifeTime),n.size=t(this.minSize,this.maxSize),n.angularSpeed=t(this.minAngularSpeed,this.maxAngularSpeed),this.startPositionFunction(r,n.position,n);var a=t(0,1);e.Color4.LerpToRef(this.color1,this.color2,a,n.color),this.colorDead.subtractToRef(n.color,this._colorDiff),this._colorDiff.scaleToRef(1/n.lifeTime,n.colorStep)}},i.prototype._getEffect=function(){if(this._customEffect)return this._customEffect;var t=[];this._scene.clipPlane&&t.push("#define CLIPPLANE");var i=t.join("\n");return this._cachedDefines!==i&&(this._cachedDefines=i,this._effect=this._scene.getEngine().createEffect("particles",[e.VertexBuffer.PositionKind,e.VertexBuffer.ColorKind,"options"],["invView","view","projection","vClipPlane","textureMask"],["diffuseSampler"],i)),this._effect},i.prototype.animate=function(){if(this._started){var e=this._getEffect();if(this.emitter&&e.isReady()&&this.particleTexture&&this.particleTexture.isReady()&&this._currentRenderId!==this._scene.getRenderId()){this._currentRenderId=this._scene.getRenderId(),this._scaledUpdateSpeed=this.updateSpeed*this._scene.getAnimationRatio();var t;this.manualEmitCount>-1?(t=this.manualEmitCount,this._newPartsExcess=0,this.manualEmitCount=0):(t=this.emitRate*this._scaledUpdateSpeed>>0,this._newPartsExcess+=this.emitRate*this._scaledUpdateSpeed-t),this._newPartsExcess>1&&(t+=this._newPartsExcess>>0,this._newPartsExcess-=this._newPartsExcess>>0),this._alive=!1,this._stopped?t=0:(this._actualFrame+=this._scaledUpdateSpeed,this.targetStopDuration&&this._actualFrame>=this.targetStopDuration&&this.stop()),this._update(t),this._stopped&&(this._alive||(this._started=!1,this.disposeOnStop&&this._scene._toBeDisposed.push(this)));for(var i=0,r=0;r<this.particles.length;r++){var n=this.particles[r];this._appendParticleVertex(i++,n,0,0),this._appendParticleVertex(i++,n,1,0),this._appendParticleVertex(i++,n,1,1),this._appendParticleVertex(i++,n,0,1)}this._vertexBuffer.update(this._vertexData)}}},i.prototype.render=function(){var t=this._getEffect()
  20. ;if(!(this.emitter&&t.isReady()&&this.particleTexture&&this.particleTexture.isReady()&&this.particles.length))return 0;var r=this._scene.getEngine();r.enableEffect(t),r.setState(!1);var n=this._scene.getViewMatrix();if(t.setTexture("diffuseSampler",this.particleTexture),t.setMatrix("view",n),t.setMatrix("projection",this._scene.getProjectionMatrix()),t.setFloat4("textureMask",this.textureMask.r,this.textureMask.g,this.textureMask.b,this.textureMask.a),this._scene.clipPlane){var o=this._scene.clipPlane,s=n.clone();s.invert(),t.setMatrix("invView",s),t.setFloat4("vClipPlane",o.normal.x,o.normal.y,o.normal.z,o.d)}return r.bindBuffers(this._vertexBuffers,this._indexBuffer,t),this.blendMode===i.BLENDMODE_ONEONE?r.setAlphaMode(e.Engine.ALPHA_ONEONE):r.setAlphaMode(e.Engine.ALPHA_COMBINE),this.forceDepthWrite&&r.setDepthWrite(!0),r.draw(!0,0,6*this.particles.length),r.setAlphaMode(e.Engine.ALPHA_DISABLE),this.particles.length},i.prototype.dispose=function(){this._vertexBuffer&&(this._vertexBuffer.dispose(),this._vertexBuffer=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this.particleTexture&&(this.particleTexture.dispose(),this.particleTexture=null);var e=this._scene.particleSystems.indexOf(this);this._scene.particleSystems.splice(e,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear()},i.prototype.clone=function(t,r){var n=null,o=null;if(null!=this.customShader){o=this.customShader;var s=o.shaderOptions.defines.length>0?o.shaderOptions.defines.join("\n"):"";n=this._scene.getEngine().createEffectForParticles(o.shaderPath.fragmentElement,o.shaderOptions.uniforms,o.shaderOptions.samplers,s)}var a=new i(t,this._capacity,this._scene,n);return a.customShader=o,e.Tools.DeepCopy(this,a,["particles","customShader"]),void 0===r&&(r=this.emitter),a.emitter=r,this.particleTexture&&(a.particleTexture=new e.Texture(this.particleTexture.url,this._scene)),this.preventAutoStart||a.start(),a},i.prototype.serialize=function(){var t={};return t.name=this.name,t.id=this.id,this.emitter.position?t.emitterId=this.emitter.id:t.emitter=this.emitter.asArray(),t.capacity=this.getCapacity(),this.particleTexture&&(t.textureName=this.particleTexture.name),e.Animation.AppendSerializedAnimations(this,t),t.minAngularSpeed=this.minAngularSpeed,t.maxAngularSpeed=this.maxAngularSpeed,t.minSize=this.minSize,t.maxSize=this.maxSize,t.minEmitPower=this.minEmitPower,t.maxEmitPower=this.maxEmitPower,t.minLifeTime=this.minLifeTime,t.maxLifeTime=this.maxLifeTime,t.emitRate=this.emitRate,t.minEmitBox=this.minEmitBox.asArray(),t.maxEmitBox=this.maxEmitBox.asArray(),t.gravity=this.gravity.asArray(),t.direction1=this.direction1.asArray(),t.direction2=this.direction2.asArray(),t.color1=this.color1.asArray(),t.color2=this.color2.asArray(),t.colorDead=this.colorDead.asArray(),t.updateSpeed=this.updateSpeed,t.targetStopDuration=this.targetStopDuration,t.textureMask=this.textureMask.asArray(),t.blendMode=this.blendMode,t.customShader=this.customShader,t.preventAutoStart=this.preventAutoStart,t},i.Parse=function(t,r,n){var o=t.name,s=null,a=null;if(t.customShader){a=t.customShader;var h=a.shaderOptions.defines.length>0?a.shaderOptions.defines.join("\n"):"";s=r.getEngine().createEffectForParticles(a.shaderPath.fragmentElement,a.shaderOptions.uniforms,a.shaderOptions.samplers,h)}var c=new i(o,t.capacity,r,s);if(c.customShader=a,t.id&&(c.id=t.id),t.preventAutoStart&&(c.preventAutoStart=t.preventAutoStart),t.textureName&&(c.particleTexture=new e.Texture(n+t.textureName,r),c.particleTexture.name=t.textureName),t.emitterId?c.emitter=r.getLastMeshByID(t.emitterId):c.emitter=e.Vector3.FromArray(t.emitter),t.animations)for(var l=0;l<t.animations.length;l++){var u=t.animations[l];c.animations.push(e.Animation.Parse(u))}return t.autoAnimate&&r.beginAnimation(c,t.autoAnimateFrom,t.autoAnimateTo,t.autoAnimateLoop,t.autoAnimateSpeed||1),c.minAngularSpeed=t.minAngularSpeed,c.maxAngularSpeed=t.maxAngularSpeed,c.minSize=t.minSize,c.maxSize=t.maxSize,c.minLifeTime=t.minLifeTime,c.maxLifeTime=t.maxLifeTime,c.minEmitPower=t.minEmitPower,c.maxEmitPower=t.maxEmitPower,c.emitRate=t.emitRate,c.minEmitBox=e.Vector3.FromArray(t.minEmitBox),c.maxEmitBox=e.Vector3.FromArray(t.maxEmitBox),c.gravity=e.Vector3.FromArray(t.gravity),c.direction1=e.Vector3.FromArray(t.direction1),c.direction2=e.Vector3.FromArray(t.direction2),c.color1=e.Color4.FromArray(t.color1),c.color2=e.Color4.FromArray(t.color2),c.colorDead=e.Color4.FromArray(t.colorDead),c.updateSpeed=t.updateSpeed,c.targetStopDuration=t.targetStopDuration,c.textureMask=e.Color4.FromArray(t.textureMask),c.blendMode=t.blendMode,c.preventAutoStart||c.start(),c},i})();i.BLENDMODE_ONEONE=0,i.BLENDMODE_STANDARD=1,e.ParticleSystem=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i){this.name=e,this.from=t,this.to=i}return e.prototype.clone=function(){return new e(this.name,this.from,this.to)},e})();e.AnimationRange=t;var i=(function(){function e(e,t,i){this.frame=e,this.action=t,this.onlyOnce=i,this.isDone=!1}return e})();e.AnimationEvent=i;var r=(function(){function t(e){this.path=e,this._onchange=new Array,this.value=0,this.animations=new Array}return t.prototype.getPoint=function(){var t=this.path.getPointAtLengthPosition(this.value);return new e.Vector3(t.x,0,t.y)},t.prototype.moveAhead=function(e){return void 0===e&&(e=.002),this.move(e),this},t.prototype.moveBack=function(e){return void 0===e&&(e=.002),this.move(-e),this},t.prototype.move=function(e){if(Math.abs(e)>1)throw"step size should be less than 1.";return this.value+=e,this.ensureLimits(),this.raiseOnChange(),this},t.prototype.ensureLimits=function(){for(;this.value>1;)this.value-=1;for(;this.value<0;)this.value+=1;return this},t.prototype.markAsDirty=function(e){return this.ensureLimits(),this.raiseOnChange(),this},t.prototype.raiseOnChange=function(){var e=this;return this._onchange.forEach((function(t){return t(e)})),this},t.prototype.onchange=function(e){return this._onchange.push(e),this},t})();e.PathCursor=r;var n=(function(){function i(e,t,r,n,o,s){this.name=e,this.targetProperty=t,this.framePerSecond=r,this.dataType=n,this.loopMode=o,this.enableBlending=s,this._offsetsCache={},this._highLimitsCache={},this._stopped=!1,this._blendingFactor=0,this._events=new Array,this.allowMatricesInterpolation=!1,this.blendingSpeed=.01,this._ranges={},this.targetPropertyPath=t.split("."),this.dataType=n,this.loopMode=void 0===o?i.ANIMATIONLOOPMODE_CYCLE:o}return i._PrepareAnimation=function(t,r,n,o,s,a,h,c){var l=void 0;if(!isNaN(parseFloat(s))&&isFinite(s)?l=i.ANIMATIONTYPE_FLOAT:s instanceof e.Quaternion?l=i.ANIMATIONTYPE_QUATERNION:s instanceof e.Vector3?l=i.ANIMATIONTYPE_VECTOR3:s instanceof e.Vector2?l=i.ANIMATIONTYPE_VECTOR2:s instanceof e.Color3?l=i.ANIMATIONTYPE_COLOR3:s instanceof e.Size&&(l=i.ANIMATIONTYPE_SIZE),void 0==l)return null;var u=new i(t,r,n,l,h),f=[{frame:0,value:s},{frame:o,value:a}];return u.setKeys(f),void 0!==c&&u.setEasingFunction(c),u},i.CreateAndStartAnimation=function(e,t,r,n,o,s,a,h,c,l){var u=i._PrepareAnimation(e,r,n,o,s,a,h,c);return t.getScene().beginDirectAnimation(t,[u],0,o,1===u.loopMode,1,l)},i.CreateMergeAndStartAnimation=function(e,t,r,n,o,s,a,h,c,l){var u=i._PrepareAnimation(e,r,n,o,s,a,h,c);return t.animations.push(u),t.getScene().beginAnimation(t,0,o,1===u.loopMode,1,l)},i.prototype.toString=function(e){var t="Name: "+this.name+", property: "+this.targetProperty;if(t+=", datatype: "+["Float","Vector3","Quaternion","Matrix","Color3","Vector2"][this.dataType],t+=", nKeys: "+(this._keys?this._keys.length:"none"),t+=", nRanges: "+(this._ranges?Object.keys(this._ranges).length:"none"),e){t+=", Ranges: {";var i=!0;for(var r in this._ranges)i&&(t+=", ",i=!1),t+=r;t+="}"}return t},i.prototype.addEvent=function(e){this._events.push(e)},i.prototype.removeEvents=function(e){for(var t=0;t<this._events.length;t++)this._events[t].frame===e&&(this._events.splice(t,1),t--)},i.prototype.createRange=function(e,i,r){this._ranges[e]||(this._ranges[e]=new t(e,i,r))},i.prototype.deleteRange=function(e,t){if(void 0===t&&(t=!0),this._ranges[e]){if(t)for(var i=this._ranges[e].from,r=this._ranges[e].to,n=this._keys.length-1;n>=0;n--)this._keys[n].frame>=i&&this._keys[n].frame<=r&&this._keys.splice(n,1);this._ranges[e]=void 0}},i.prototype.getRange=function(e){return this._ranges[e]},i.prototype.reset=function(){this._offsetsCache={},this._highLimitsCache={},this.currentFrame=0,this._blendingFactor=0,this._originalBlendValue=null},i.prototype.isStopped=function(){return this._stopped},i.prototype.getKeys=function(){return this._keys},i.prototype.getHighestFrame=function(){for(var e=0,t=0,i=this._keys.length;t<i;t++)e<this._keys[t].frame&&(e=this._keys[t].frame);return e},i.prototype.getEasingFunction=function(){return this._easingFunction},i.prototype.setEasingFunction=function(e){this._easingFunction=e},i.prototype.floatInterpolateFunction=function(e,t,i){return e+(t-e)*i},i.prototype.quaternionInterpolateFunction=function(t,i,r){return e.Quaternion.Slerp(t,i,r)},i.prototype.vector3InterpolateFunction=function(t,i,r){return e.Vector3.Lerp(t,i,r)},i.prototype.vector2InterpolateFunction=function(t,i,r){return e.Vector2.Lerp(t,i,r)},i.prototype.sizeInterpolateFunction=function(t,i,r){return e.Size.Lerp(t,i,r)},i.prototype.color3InterpolateFunction=function(t,i,r){return e.Color3.Lerp(t,i,r)},i.prototype.matrixInterpolateFunction=function(t,i,r){return e.Matrix.Lerp(t,i,r)},i.prototype.clone=function(){var e=new i(this.name,this.targetPropertyPath.join("."),this.framePerSecond,this.dataType,this.loopMode);if(e.enableBlending=this.enableBlending,e.blendingSpeed=this.blendingSpeed,this._keys&&e.setKeys(this._keys),this._ranges){e._ranges={};for(var t in this._ranges)e._ranges[t]=this._ranges[t].clone()}return e},i.prototype.setKeys=function(e){this._keys=e.slice(0),this._offsetsCache={},this._highLimitsCache={}},i.prototype._getKeyValue=function(e){return"function"==typeof e?e():e},i.prototype._interpolate=function(e,t,r,n,o){if(r===i.ANIMATIONLOOPMODE_CONSTANT&&t>0)return o.clone?o.clone():o;this.currentFrame=e;var s=Math.max(0,Math.min(this._keys.length-1,Math.floor(this._keys.length*(e-this._keys[0].frame)/(this._keys[this._keys.length-1].frame-this._keys[0].frame))-1));if(this._keys[s].frame>=e)for(;s-1>=0&&this._keys[s].frame>=e;)s--;for(var a=s;a<this._keys.length;a++)if(this._keys[a+1].frame>=e){var h=this._getKeyValue(this._keys[a].value),c=this._getKeyValue(this._keys[a+1].value),l=(e-this._keys[a].frame)/(this._keys[a+1].frame-this._keys[a].frame);switch(null!=this._easingFunction&&(l=this._easingFunction.ease(l)),this.dataType){case i.ANIMATIONTYPE_FLOAT:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.floatInterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return n*t+this.floatInterpolateFunction(h,c,l)}break;case i.ANIMATIONTYPE_QUATERNION:var u=null;switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:u=this.quaternionInterpolateFunction(h,c,l);break;case i.ANIMATIONLOOPMODE_RELATIVE:u=this.quaternionInterpolateFunction(h,c,l).add(n.scale(t))}return u;case i.ANIMATIONTYPE_VECTOR3:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.vector3InterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return this.vector3InterpolateFunction(h,c,l).add(n.scale(t))}case i.ANIMATIONTYPE_VECTOR2:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.vector2InterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return this.vector2InterpolateFunction(h,c,l).add(n.scale(t))}case i.ANIMATIONTYPE_SIZE:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.sizeInterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return this.sizeInterpolateFunction(h,c,l).add(n.scale(t))}case i.ANIMATIONTYPE_COLOR3:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:return this.color3InterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return this.color3InterpolateFunction(h,c,l).add(n.scale(t))}case i.ANIMATIONTYPE_MATRIX:switch(r){case i.ANIMATIONLOOPMODE_CYCLE:case i.ANIMATIONLOOPMODE_CONSTANT:if(this.allowMatricesInterpolation)return this.matrixInterpolateFunction(h,c,l);case i.ANIMATIONLOOPMODE_RELATIVE:return h}}break}return this._getKeyValue(this._keys[this._keys.length-1].value)},i.prototype.setValue=function(t,i){void 0===i&&(i=!1);var r,n;if(this.targetPropertyPath.length>1){for(var o=this._target[this.targetPropertyPath[0]],s=1;s<this.targetPropertyPath.length-1;s++)o=o[this.targetPropertyPath[s]];r=this.targetPropertyPath[this.targetPropertyPath.length-1],n=o}else r=this.targetPropertyPath[0],n=this._target;this.enableBlending&&this._blendingFactor<=1?(this._originalBlendValue||(n[r].clone?this._originalBlendValue=n[r].clone():this._originalBlendValue=n[r]),this._originalBlendValue.prototype?this._originalBlendValue.prototype.Lerp?n[r]=this._originalBlendValue.construtor.prototype.Lerp(t,this._originalBlendValue,this._blendingFactor):n[r]=t:this._originalBlendValue.m?n[r]=e.Matrix.Lerp(this._originalBlendValue,t,this._blendingFactor):n[r]=this._originalBlendValue*(1-this._blendingFactor)+this._blendingFactor*t,this._blendingFactor+=this.blendingSpeed):n[r]=t,this._target.markAsDirty&&this._target.markAsDirty(this.targetProperty)},i.prototype.goToFrame=function(e){e<this._keys[0].frame?e=this._keys[0].frame:e>this._keys[this._keys.length-1].frame&&(e=this._keys[this._keys.length-1].frame);var t=this._interpolate(e,0,this.loopMode);this.setValue(t)},i.prototype.animate=function(t,r,n,o,s,a){if(void 0===a&&(a=!1),!this.targetPropertyPath||this.targetPropertyPath.length<1)return this._stopped=!0,!1;var h=!0;if(0!==this._keys[0].frame){var c={frame:0,value:this._keys[0].value};this._keys.splice(0,0,c)}(r<this._keys[0].frame||r>this._keys[this._keys.length-1].frame)&&(r=this._keys[0].frame),(n<this._keys[0].frame||n>this._keys[this._keys.length-1].frame)&&(n=this._keys[this._keys.length-1].frame),r===n&&r++;var l,u=n-r,f=t*(this.framePerSecond*s)/1e3,d=0;if(f>u&&!o)h=!1,d=this._getKeyValue(this._keys[this._keys.length-1].value);else if(this.loopMode!==i.ANIMATIONLOOPMODE_CYCLE){var p=n.toString()+r.toString();if(!this._offsetsCache[p]){var m=this._interpolate(r,0,i.ANIMATIONLOOPMODE_CYCLE),g=this._interpolate(n,0,i.ANIMATIONLOOPMODE_CYCLE);switch(this.dataType){case i.ANIMATIONTYPE_FLOAT:this._offsetsCache[p]=g-m;break;case i.ANIMATIONTYPE_QUATERNION:this._offsetsCache[p]=g.subtract(m);break;case i.ANIMATIONTYPE_VECTOR3:this._offsetsCache[p]=g.subtract(m);case i.ANIMATIONTYPE_VECTOR2:this._offsetsCache[p]=g.subtract(m);case i.ANIMATIONTYPE_SIZE:this._offsetsCache[p]=g.subtract(m);case i.ANIMATIONTYPE_COLOR3:this._offsetsCache[p]=g.subtract(m)}this._highLimitsCache[p]=g}d=this._highLimitsCache[p],l=this._offsetsCache[p]}if(void 0===l)switch(this.dataType){case i.ANIMATIONTYPE_FLOAT:l=0;break;case i.ANIMATIONTYPE_QUATERNION:l=new e.Quaternion(0,0,0,0);break;case i.ANIMATIONTYPE_VECTOR3:l=e.Vector3.Zero();break;case i.ANIMATIONTYPE_VECTOR2:l=e.Vector2.Zero();break;case i.ANIMATIONTYPE_SIZE:l=e.Size.Zero();break;case i.ANIMATIONTYPE_COLOR3:l=e.Color3.Black()}var _=f/u>>0,v=h?r+f%u:n,y=this._interpolate(v,_,this.loopMode,l,d);this.setValue(y);for(var x=0;x<this._events.length;x++)if(v>=this._events[x].frame){var b=this._events[x];b.isDone||(b.onlyOnce&&(this._events.splice(x,1),x--),b.isDone=!0,b.action())}else this._events[x].isDone&&!this._events[x].onlyOnce&&(this._events[x].isDone=!1);return h||(this._stopped=!0),h},i.prototype.serialize=function(){var e={};e.name=this.name,e.property=this.targetProperty,e.framePerSecond=this.framePerSecond,e.dataType=this.dataType,e.loopBehavior=this.loopMode,e.enableBlending=this.enableBlending,e.blendingSpeed=this.blendingSpeed;var t=this.dataType;e.keys=[];for(var r=this.getKeys(),n=0;n<r.length;n++){var o=r[n],s={};switch(s.frame=o.frame,t){case i.ANIMATIONTYPE_FLOAT:s.values=[o.value];break;case i.ANIMATIONTYPE_QUATERNION:case i.ANIMATIONTYPE_MATRIX:case i.ANIMATIONTYPE_VECTOR3:case i.ANIMATIONTYPE_COLOR3:s.values=o.value.asArray()}e.keys.push(s)}e.ranges=[];for(var a in this._ranges){var h={};h.name=a,h.from=this._ranges[a].from,h.to=this._ranges[a].to,e.ranges.push(h)}return e},Object.defineProperty(i,"ANIMATIONTYPE_FLOAT",{get:function(){return i._ANIMATIONTYPE_FLOAT},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_VECTOR3",{get:function(){return i._ANIMATIONTYPE_VECTOR3},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_VECTOR2",{get:function(){return i._ANIMATIONTYPE_VECTOR2},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_SIZE",{get:function(){return i._ANIMATIONTYPE_SIZE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_QUATERNION",{get:function(){return i._ANIMATIONTYPE_QUATERNION},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_MATRIX",{get:function(){return i._ANIMATIONTYPE_MATRIX},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONTYPE_COLOR3",{get:function(){return i._ANIMATIONTYPE_COLOR3},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONLOOPMODE_RELATIVE",{get:function(){return i._ANIMATIONLOOPMODE_RELATIVE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONLOOPMODE_CYCLE",{get:function(){return i._ANIMATIONLOOPMODE_CYCLE},enumerable:!0,configurable:!0}),Object.defineProperty(i,"ANIMATIONLOOPMODE_CONSTANT",{get:function(){return i._ANIMATIONLOOPMODE_CONSTANT},enumerable:!0,configurable:!0}),i.Parse=function(t){var r,n,o=new i(t.name,t.property,t.framePerSecond,t.dataType,t.loopBehavior),s=t.dataType,a=[];for(t.enableBlending&&(o.enableBlending=t.enableBlending),t.blendingSpeed&&(o.blendingSpeed=t.blendingSpeed),n=0;n<t.keys.length;n++){var h=t.keys[n];switch(s){case i.ANIMATIONTYPE_FLOAT:r=h.values[0];break;case i.ANIMATIONTYPE_QUATERNION:r=e.Quaternion.FromArray(h.values);break;case i.ANIMATIONTYPE_MATRIX:r=e.Matrix.FromArray(h.values);break;case i.ANIMATIONTYPE_COLOR3:r=e.Color3.FromArray(h.values);break;case i.ANIMATIONTYPE_VECTOR3:default:r=e.Vector3.FromArray(h.values)}a.push({frame:h.frame,value:r})}if(o.setKeys(a),t.ranges)for(n=0;n<t.ranges.length;n++)r=t.ranges[n],o.createRange(r.name,r.from,r.to);return o},i.AppendSerializedAnimations=function(e,t){if(e.animations){t.animations=[];for(var i=0;i<e.animations.length;i++){var r=e.animations[i];t.animations.push(r.serialize())}}},i})();n._ANIMATIONTYPE_FLOAT=0,n._ANIMATIONTYPE_VECTOR3=1,n._ANIMATIONTYPE_QUATERNION=2,n._ANIMATIONTYPE_MATRIX=3,n._ANIMATIONTYPE_COLOR3=4,n._ANIMATIONTYPE_VECTOR2=5,n._ANIMATIONTYPE_SIZE=6,n._ANIMATIONLOOPMODE_RELATIVE=0,n._ANIMATIONLOOPMODE_CYCLE=1,n._ANIMATIONLOOPMODE_CONSTANT=2,e.Animation=n})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i,r,n,o,s,a){void 0===i&&(i=0),void 0===r&&(r=100),void 0===n&&(n=!1),void 0===o&&(o=1),this.target=t,this.fromFrame=i,this.toFrame=r,this.loopAnimation=n,this.speedRatio=o,this.onAnimationEnd=s,this._animations=new Array,this._paused=!1,this.animationStarted=!1,a&&this.appendAnimations(t,a),this._scene=e,e._activeAnimatables.push(this)}return e.prototype.getAnimations=function(){return this._animations},e.prototype.appendAnimations=function(e,t){for(var i=0;i<t.length;i++){var r=t[i];r._target=e,this._animations.push(r)}},e.prototype.getAnimationByTargetProperty=function(e){for(var t=this._animations,i=0;i<t.length;i++)if(t[i].targetProperty===e)return t[i];return null},e.prototype.reset=function(){for(var e=this._animations,t=0;t<e.length;t++)e[t].reset();this._localDelayOffset=null,this._pausedDelay=null},e.prototype.enableBlending=function(e){for(var t=this._animations,i=0;i<t.length;i++)t[i].enableBlending=!0,t[i].blendingSpeed=e},e.prototype.disableBlending=function(){for(var e=this._animations,t=0;t<e.length;t++)e[t].enableBlending=!1},e.prototype.goToFrame=function(e){var t=this._animations;if(t[0]){var i=t[0].framePerSecond,r=t[0].currentFrame,n=e-r,o=1e3*n/i;this._localDelayOffset-=o}for(var s=0;s<t.length;s++)t[s].goToFrame(e)},e.prototype.pause=function(){this._paused||(this._paused=!0)},e.prototype.restart=function(){this._paused=!1},e.prototype.stop=function(e){if(e){var t=this._scene._activeAnimatables.indexOf(this);if(t>-1){for(var i=this._animations,r=i.length-1;r>=0;r--)"string"==typeof e&&i[r].name!=e||(i[r].reset(),i.splice(r,1));0==i.length&&(this._scene._activeAnimatables.splice(t,1),this.onAnimationEnd&&this.onAnimationEnd())}}else{var r=this._scene._activeAnimatables.indexOf(this);if(r>-1){this._scene._activeAnimatables.splice(r,1);for(var i=this._animations,r=0;r<i.length;r++)i[r].reset();this.onAnimationEnd&&this.onAnimationEnd()}}},e.prototype._animate=function(e){if(this._paused)return this.animationStarted=!1,this._pausedDelay||(this._pausedDelay=e),!0;this._localDelayOffset?this._pausedDelay&&(this._localDelayOffset+=e-this._pausedDelay,this._pausedDelay=null):this._localDelayOffset=e;var t,i=!1,r=this._animations;for(t=0;t<r.length;t++){var n=r[t],o=n.animate(e-this._localDelayOffset,this.fromFrame,this.toFrame,this.loopAnimation,this.speedRatio);i=i||o}return this.animationStarted=i,i||(t=this._scene._activeAnimatables.indexOf(this),this._scene._activeAnimatables.splice(t,1)),!i&&this.onAnimationEnd&&(this.onAnimationEnd(),this.onAnimationEnd=null),i},e})();e.Animatable=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this._easingMode=e.EASINGMODE_EASEIN}return Object.defineProperty(e,"EASINGMODE_EASEIN",{get:function(){return e._EASINGMODE_EASEIN},enumerable:!0,configurable:!0}),Object.defineProperty(e,"EASINGMODE_EASEOUT",{get:function(){return e._EASINGMODE_EASEOUT},enumerable:!0,configurable:!0}),Object.defineProperty(e,"EASINGMODE_EASEINOUT",{get:function(){return e._EASINGMODE_EASEINOUT},enumerable:!0,configurable:!0}),e.prototype.setEasingMode=function(e){var t=Math.min(Math.max(e,0),2);this._easingMode=t},e.prototype.getEasingMode=function(){return 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r=e.call(this)||this;return r.bounces=t,r.bounciness=i,r}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.bounces),i=this.bounciness;i<=1&&(i=1.001);var r=Math.pow(i,t),n=1-i,o=(1-r)/n+.5*r,s=e*o,a=Math.log(-s*(1-i)+1)/Math.log(i),h=Math.floor(a),c=h+1,l=(1-Math.pow(i,h))/(n*o),u=(1-Math.pow(i,c))/(n*o),f=.5*(l+u),d=e-f,p=f-l;return-Math.pow(1/i,t-h)/(p*p)*(d-p)*(d+p)},t})(t);e.BounceEase=n;var o=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e},t})(t);e.CubicEase=o;var s=(function(e){function t(t,i){void 0===t&&(t=3),void 0===i&&(i=3);var r=e.call(this)||this;return r.oscillations=t,r.springiness=i,r}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.oscillations),i=Math.max(0,this.springiness);return(0==i?e:(Math.exp(i*e)-1)/(Math.exp(i)-1))*Math.sin((6.283185307179586*t+1.5707963267948966)*e)},t})(t);e.ElasticEase=s;var a=(function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.exponent=t,i}return __extends(t,e),t.prototype.easeInCore=function(e){return this.exponent<=0?e:(Math.exp(this.exponent*e)-1)/(Math.exp(this.exponent)-1)},t})(t);e.ExponentialEase=a;var h=(function(e){function t(t){void 0===t&&(t=2);var i=e.call(this)||this;return i.power=t,i}return __extends(t,e),t.prototype.easeInCore=function(e){var t=Math.max(0,this.power);return Math.pow(e,t)},t})(t);e.PowerEase=h;var c=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e},t})(t);e.QuadraticEase=c;var l=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e*e},t})(t);e.QuarticEase=l;var u=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return e*e*e*e*e},t})(t);e.QuinticEase=u;var f=(function(e){function t(){return null!==e&&e.apply(this,arguments)||this}return __extends(t,e),t.prototype.easeInCore=function(e){return 1-Math.sin(1.5707963267948966*(1-e))},t})(t);e.SineEase=f;var d=(function(t){function i(e,i,r,n){void 0===e&&(e=0),void 0===i&&(i=0),void 0===r&&(r=1),void 0===n&&(n=1);var o=t.call(this)||this;return o.x1=e,o.y1=i,o.x2=r,o.y2=n,o}return __extends(i,t),i.prototype.easeInCore=function(t){return e.BezierCurve.interpolate(t,this.x1,this.y1,this.x2,this.y2)},i})(t);e.BezierCurveEase=d})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s){var a=t.call(this,i,r.getScene())||this;return a.name=i,a.children=new Array,a.animations=new Array,a._worldTransform=new e.Matrix,a._absoluteTransform=new e.Matrix,a._invertedAbsoluteTransform=new e.Matrix,a._scaleMatrix=e.Matrix.Identity(),a._scaleVector=new e.Vector3(1,1,1),a._negateScaleChildren=new e.Vector3(1,1,1),a._scalingDeterminant=1,a._skeleton=r,a._localMatrix=o,a._baseMatrix=o.clone(),a._restPose=s||o.clone(),r.bones.push(a),n?(a._parent=n,n.children.push(a)):a._parent=null,a._updateDifferenceMatrix(),a.getAbsoluteTransform().determinant()<0&&(a._scalingDeterminant*=-1),a}return __extends(i,t),Object.defineProperty(i.prototype,"_matrix",{get:function(){return this._localMatrix},set:function(e){this._localMatrix?this._localMatrix.copyFrom(e):this._localMatrix=e},enumerable:!0,configurable:!0}),i.prototype.getParent=function(){return this._parent},i.prototype.getLocalMatrix=function(){return this._localMatrix},i.prototype.getBaseMatrix=function(){return this._baseMatrix},i.prototype.getRestPose=function(){return this._restPose},i.prototype.returnToRest=function(){this.updateMatrix(this._restPose.clone())},i.prototype.getWorldMatrix=function(){return this._worldTransform},i.prototype.getInvertedAbsoluteTransform=function(){return this._invertedAbsoluteTransform},i.prototype.getAbsoluteTransform=function(){return this._absoluteTransform},i.prototype.updateMatrix=function(e,t){void 0===t&&(t=!0),this._baseMatrix=e.clone(),this._localMatrix=e.clone(),this._skeleton._markAsDirty(),t&&this._updateDifferenceMatrix()},i.prototype._updateDifferenceMatrix=function(e){e||(e=this._baseMatrix),this._parent?e.multiplyToRef(this._parent._absoluteTransform,this._absoluteTransform):this._absoluteTransform.copyFrom(e),this._absoluteTransform.invertToRef(this._invertedAbsoluteTransform);for(var t=0;t<this.children.length;t++)this.children[t]._updateDifferenceMatrix()},i.prototype.markAsDirty=function(){this._currentRenderId++,this._skeleton._markAsDirty()},i.prototype.copyAnimationRange=function(t,i,r,n,o){void 0===n&&(n=!1),void 0===o&&(o=null),0===this.animations.length&&(this.animations.push(new e.Animation(this.name,"_matrix",t.animations[0].framePerSecond,e.Animation.ANIMATIONTYPE_MATRIX,0)),this.animations[0].setKeys([]));var s=t.animations[0].getRange(i);if(!s)return!1;for(var a,h,c,l=s.from,u=s.to,f=t.animations[0].getKeys(),d=t.length,p=t.getParent(),m=this.getParent(),g=n&&p&&d&&this.length&&d!==this.length,_=g?m.length/p.length:null,v=n&&!m&&o&&(1!==o.x||1!==o.y||1!==o.z),y=this.animations[0].getKeys(),x=0,b=f.length;x<b;x++)a=f[x],a.frame>=l&&a.frame<=u&&(n?(c=a.value.clone(),g?(h=c.getTranslation(),c.setTranslation(h.scaleInPlace(_))):v?(h=c.getTranslation(),c.setTranslation(h.multiplyInPlace(o))):c=a.value):c=a.value,y.push({frame:a.frame+r,value:c}));return this.animations[0].createRange(i,l+r,u+r),!0},i.prototype.translate=function(t,i,r){void 0===i&&(i=e.Space.LOCAL);var n=this.getLocalMatrix();if(i==e.Space.LOCAL)n.m[12]+=t.x,n.m[13]+=t.y,n.m[14]+=t.z;else{var o;r&&(o=r.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=e.Tmp.Matrix[0],a=e.Tmp.Vector3[0];r?(s.copyFrom(this._parent.getAbsoluteTransform()),s.multiplyToRef(o,s)):s.copyFrom(this._parent.getAbsoluteTransform()),s.m[12]=0,s.m[13]=0,s.m[14]=0,s.invert(),e.Vector3.TransformCoordinatesToRef(t,s,a),n.m[12]+=a.x,n.m[13]+=a.y,n.m[14]+=a.z}this.markAsDirty()},i.prototype.setPosition=function(t,i,r){void 0===i&&(i=e.Space.LOCAL);var n=this.getLocalMatrix();if(i==e.Space.LOCAL)n.m[12]=t.x,n.m[13]=t.y,n.m[14]=t.z;else{var o;r&&(o=r.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=e.Tmp.Matrix[0],a=e.Tmp.Vector3[0];r?(s.copyFrom(this._parent.getAbsoluteTransform()),s.multiplyToRef(o,s)):s.copyFrom(this._parent.getAbsoluteTransform()),s.invert(),e.Vector3.TransformCoordinatesToRef(t,s,a),n.m[12]=a.x,n.m[13]=a.y,n.m[14]=a.z}this.markAsDirty()},i.prototype.setAbsolutePosition=function(t,i){this.setPosition(t,e.Space.WORLD,i)},i.prototype.setScale=function(e,t,i,r){void 0===r&&(r=!1),this.animations[0]&&!this.animations[0].isStopped()&&(r||(this._negateScaleChildren.x=1/e,this._negateScaleChildren.y=1/t,this._negateScaleChildren.z=1/i),this._syncScaleVector()),this.scale(e/this._scaleVector.x,t/this._scaleVector.y,i/this._scaleVector.z,r)},i.prototype.scale=function(t,i,r,n){void 0===n&&(n=!1);var o=this.getLocalMatrix(),s=e.Tmp.Matrix[0];s.copyFrom(o);var a=e.Tmp.Matrix[1];a.copyFrom(s),a.invert();var h=e.Tmp.Matrix[2];e.Matrix.FromValuesToRef(t,0,0,0,0,i,0,0,0,0,r,0,0,0,0,1,h),this._scaleMatrix.multiplyToRef(h,this._scaleMatrix),this._scaleVector.x*=t,this._scaleVector.y*=i,this._scaleVector.z*=r,o.multiplyToRef(a,o),o.multiplyToRef(h,o),o.multiplyToRef(s,o);var c=this.getParent();c?o.multiplyToRef(c.getAbsoluteTransform(),this.getAbsoluteTransform()):this.getAbsoluteTransform().copyFrom(o);var l=this.children.length;h.invert();for(var u=0;u<l;u++){var f=this.children[u],d=f.getLocalMatrix();d.multiplyToRef(h,d);var p=f.getLocalMatrix();p.m[12]*=t,p.m[13]*=i,p.m[14]*=r}if(this.computeAbsoluteTransforms(),n)for(var u=0;u<l;u++)this.children[u].scale(t,i,r,n);this.markAsDirty()},i.prototype.setYawPitchRoll=function(t,i,r,n,o){void 0===n&&(n=e.Space.LOCAL);var s=e.Tmp.Matrix[0];e.Matrix.RotationYawPitchRollToRef(t,i,r,s);var a=e.Tmp.Matrix[1];this._getNegativeRotationToRef(a,n,o),a.multiplyToRef(s,s),this._rotateWithMatrix(s,n,o)},i.prototype.rotate=function(t,i,r,n){void 0===r&&(r=e.Space.LOCAL);var o=e.Tmp.Matrix[0];o.m[12]=0,o.m[13]=0,o.m[14]=0,e.Matrix.RotationAxisToRef(t,i,o),this._rotateWithMatrix(o,r,n)},i.prototype.setAxisAngle=function(t,i,r,n){void 0===r&&(r=e.Space.LOCAL);var o=e.Tmp.Matrix[0];e.Matrix.RotationAxisToRef(t,i,o);var s=e.Tmp.Matrix[1];this._getNegativeRotationToRef(s,r,n),s.multiplyToRef(o,o),this._rotateWithMatrix(o,r,n)},i.prototype.setRotation=function(t,i,r){void 0===i&&(i=e.Space.LOCAL),this.setYawPitchRoll(t.y,t.x,t.z,i,r)},i.prototype.setRotationQuaternion=function(t,i,r){void 0===i&&(i=e.Space.LOCAL);var n=e.Tmp.Matrix[0];this._getNegativeRotationToRef(n,i,r);var o=e.Tmp.Matrix[1];e.Matrix.FromQuaternionToRef(t,o),n.multiplyToRef(o,o),this._rotateWithMatrix(o,i,r)},i.prototype.setRotationMatrix=function(t,i,r){void 0===i&&(i=e.Space.LOCAL)
  21. ;var n=e.Tmp.Matrix[0];this._getNegativeRotationToRef(n,i,r);var o=e.Tmp.Matrix[1];o.copyFrom(t),n.multiplyToRef(t,o),this._rotateWithMatrix(o,i,r)},i.prototype._rotateWithMatrix=function(t,i,r){void 0===i&&(i=e.Space.LOCAL);var n=this.getLocalMatrix(),o=n.m[12],s=n.m[13],a=n.m[14],h=this.getParent(),c=e.Tmp.Matrix[3],l=e.Tmp.Matrix[4];h?(i==e.Space.WORLD?r?(c.copyFrom(r.getWorldMatrix()),h.getAbsoluteTransform().multiplyToRef(c,c)):c.copyFrom(h.getAbsoluteTransform()):c=h._scaleMatrix,l.copyFrom(c),l.invert(),n.multiplyToRef(c,n),n.multiplyToRef(t,n),n.multiplyToRef(l,n)):i==e.Space.WORLD&&r?(c.copyFrom(r.getWorldMatrix()),l.copyFrom(c),l.invert(),n.multiplyToRef(c,n),n.multiplyToRef(t,n),n.multiplyToRef(l,n)):n.multiplyToRef(t,n),n.m[12]=o,n.m[13]=s,n.m[14]=a,this.computeAbsoluteTransforms(),this.markAsDirty()},i.prototype._getNegativeRotationToRef=function(t,i,r){if(void 0===i&&(i=e.Space.LOCAL),i==e.Space.WORLD){var n=e.Tmp.Matrix[2];if(n.copyFrom(this._scaleMatrix),t.copyFrom(this.getAbsoluteTransform()),r){t.multiplyToRef(r.getWorldMatrix(),t);var o=e.Tmp.Matrix[3];e.Matrix.ScalingToRef(r.scaling.x,r.scaling.y,r.scaling.z,o),n.multiplyToRef(o,n)}t.invert(),n.m[0]*=this._scalingDeterminant,t.multiplyToRef(n,t)}else{t.copyFrom(this.getLocalMatrix()),t.invert();var n=e.Tmp.Matrix[2];if(n.copyFrom(this._scaleMatrix),this._parent){var s=e.Tmp.Matrix[3];s.copyFrom(this._parent._scaleMatrix),s.invert(),s.multiplyToRef(t,t)}else n.m[0]*=this._scalingDeterminant;t.multiplyToRef(n,t)}},i.prototype.getScale=function(){return this._scaleVector.clone()},i.prototype.getScaleToRef=function(e){e.copyFrom(this._scaleVector)},i.prototype.getPosition=function(t,i){void 0===t&&(t=e.Space.LOCAL);var r=e.Vector3.Zero();return this.getPositionToRef(t,i,r),r},i.prototype.getPositionToRef=function(t,i,r){if(void 0===t&&(t=e.Space.LOCAL),t==e.Space.LOCAL){var n=this.getLocalMatrix();r.x=n.m[12],r.y=n.m[13],r.z=n.m[14]}else{var o;i&&(o=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var s=e.Tmp.Matrix[0];i?(s.copyFrom(this.getAbsoluteTransform()),s.multiplyToRef(o,s)):s=this.getAbsoluteTransform(),r.x=s.m[12],r.y=s.m[13],r.z=s.m[14]}},i.prototype.getAbsolutePosition=function(t){var i=e.Vector3.Zero();return this.getPositionToRef(e.Space.WORLD,t,i),i},i.prototype.getAbsolutePositionToRef=function(t,i){this.getPositionToRef(e.Space.WORLD,t,i)},i.prototype.computeAbsoluteTransforms=function(){if(this._parent)this._localMatrix.multiplyToRef(this._parent._absoluteTransform,this._absoluteTransform);else{this._absoluteTransform.copyFrom(this._localMatrix);var e=this._skeleton.getPoseMatrix();e&&this._absoluteTransform.multiplyToRef(e,this._absoluteTransform)}for(var t=this.children,i=t.length,r=0;r<i;r++)t[r].computeAbsoluteTransforms()},i.prototype._syncScaleVector=function(){var t=this.getLocalMatrix(),i=t.m[0]*t.m[0]+t.m[1]*t.m[1]+t.m[2]*t.m[2],r=t.m[4]*t.m[4]+t.m[5]*t.m[5]+t.m[6]*t.m[6],n=t.m[8]*t.m[8]+t.m[9]*t.m[9]+t.m[10]*t.m[10],o=t.m[0]*t.m[1]*t.m[2]*t.m[3]<0?-1:1,s=t.m[4]*t.m[5]*t.m[6]*t.m[7]<0?-1:1,a=t.m[8]*t.m[9]*t.m[10]*t.m[11]<0?-1:1;this._scaleVector.x=o*Math.sqrt(i),this._scaleVector.y=s*Math.sqrt(r),this._scaleVector.z=a*Math.sqrt(n),this._parent&&(this._scaleVector.x/=this._parent._negateScaleChildren.x,this._scaleVector.y/=this._parent._negateScaleChildren.y,this._scaleVector.z/=this._parent._negateScaleChildren.z),e.Matrix.FromValuesToRef(this._scaleVector.x,0,0,0,0,this._scaleVector.y,0,0,0,0,this._scaleVector.z,0,0,0,0,1,this._scaleMatrix)},i.prototype.getDirection=function(t,i){var r=e.Vector3.Zero();return this.getDirectionToRef(t,i,r),r},i.prototype.getDirectionToRef=function(t,i,r){var n;i&&(n=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var o=e.Tmp.Matrix[0];o.copyFrom(this.getAbsoluteTransform()),i&&o.multiplyToRef(n,o),e.Vector3.TransformNormalToRef(t,o,r),r.normalize()},i.prototype.getRotation=function(t,i){void 0===t&&(t=e.Space.LOCAL);var r=e.Vector3.Zero();return this.getRotationToRef(t,i,r),r},i.prototype.getRotationToRef=function(t,i,r){void 0===t&&(t=e.Space.LOCAL);var n=e.Tmp.Quaternion[0];this.getRotationQuaternionToRef(t,i,n),n.toEulerAnglesToRef(r)},i.prototype.getRotationQuaternion=function(t,i){void 0===t&&(t=e.Space.LOCAL);var r=e.Quaternion.Identity();return this.getRotationQuaternionToRef(t,i,r),r},i.prototype.getRotationQuaternionToRef=function(t,i,r){if(void 0===t&&(t=e.Space.LOCAL),t==e.Space.LOCAL)this.getLocalMatrix().decompose(e.Tmp.Vector3[0],r,e.Tmp.Vector3[1]);else{var n=e.Tmp.Matrix[0],o=this.getAbsoluteTransform();i?o.multiplyToRef(i.getWorldMatrix(),n):n.copyFrom(o),n.m[0]*=this._scalingDeterminant,n.m[1]*=this._scalingDeterminant,n.m[2]*=this._scalingDeterminant,n.decompose(e.Tmp.Vector3[0],r,e.Tmp.Vector3[1])}},i.prototype.getRotationMatrix=function(t,i){void 0===t&&(t=e.Space.LOCAL);var r=e.Matrix.Identity();return this.getRotationMatrixToRef(t,i,r),r},i.prototype.getRotationMatrixToRef=function(t,i,r){if(void 0===t&&(t=e.Space.LOCAL),t==e.Space.LOCAL)this.getLocalMatrix().getRotationMatrixToRef(r);else{var n=e.Tmp.Matrix[0],o=this.getAbsoluteTransform();i?o.multiplyToRef(i.getWorldMatrix(),n):n.copyFrom(o),n.m[0]*=this._scalingDeterminant,n.m[1]*=this._scalingDeterminant,n.m[2]*=this._scalingDeterminant,n.getRotationMatrixToRef(r)}},i.prototype.getAbsolutePositionFromLocal=function(t,i){var r=e.Vector3.Zero();return this.getAbsolutePositionFromLocalToRef(t,i,r),r},i.prototype.getAbsolutePositionFromLocalToRef=function(t,i,r){var n;i&&(n=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var o=e.Tmp.Matrix[0];i?(o.copyFrom(this.getAbsoluteTransform()),o.multiplyToRef(n,o)):o=this.getAbsoluteTransform(),e.Vector3.TransformCoordinatesToRef(t,o,r)},i.prototype.getLocalPositionFromAbsolute=function(t,i){var r=e.Vector3.Zero();return this.getLocalPositionFromAbsoluteToRef(t,i,r),r},i.prototype.getLocalPositionFromAbsoluteToRef=function(t,i,r){var n;i&&(n=i.getWorldMatrix()),this._skeleton.computeAbsoluteTransforms();var o=e.Tmp.Matrix[0];o.copyFrom(this.getAbsoluteTransform()),i&&o.multiplyToRef(n,o),o.invert(),e.Vector3.TransformCoordinatesToRef(t,o,r)},i})(e.Node);e.Bone=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r){this.targetPosition=e.Vector3.Zero(),this.poleTargetPosition=e.Vector3.Zero(),this.poleTargetLocalOffset=e.Vector3.Zero(),this.poleAngle=0,this.slerpAmount=1,this._bone1Quat=e.Quaternion.Identity(),this._bone1Mat=e.Matrix.Identity(),this._bone2Ang=Math.PI,this._maxAngle=Math.PI,this._rightHandedSystem=!1,this._bendAxis=e.Vector3.Right(),this._slerping=!1,this._adjustRoll=0,this._bone2=i,this._bone1=i.getParent(),this.mesh=t;var n=i.getPosition();if(i.getAbsoluteTransform().determinant()>0&&(this._rightHandedSystem=!0,this._bendAxis.x=0,this._bendAxis.y=0,this._bendAxis.z=-1,n.x>n.y&&n.x>n.z&&(this._adjustRoll=.5*Math.PI,this._bendAxis.z=1)),this._bone1.length){var o=this._bone1.getScale(),s=this._bone2.getScale();this._bone1Length=this._bone1.length*o.y*this.mesh.scaling.y,this._bone2Length=this._bone2.length*s.y*this.mesh.scaling.y}else if(this._bone1.children[0]){t.computeWorldMatrix(!0);var a=this._bone2.children[0].getAbsolutePosition(t),h=this._bone2.getAbsolutePosition(t),c=this._bone1.getAbsolutePosition(t);this._bone1Length=e.Vector3.Distance(a,h),this._bone2Length=e.Vector3.Distance(h,c)}this._bone1.getRotationMatrixToRef(e.Space.WORLD,t,this._bone1Mat),this.maxAngle=Math.PI,r&&(r.targetMesh&&(this.targetMesh=r.targetMesh,this.targetMesh.computeWorldMatrix(!0)),r.poleTargetMesh?(this.poleTargetMesh=r.poleTargetMesh,this.poleTargetMesh.computeWorldMatrix(!0)):r.poleTargetBone?this.poleTargetBone=r.poleTargetBone:this._bone1.getParent()&&(this.poleTargetBone=this._bone1.getParent()),r.poleTargetLocalOffset&&this.poleTargetLocalOffset.copyFrom(r.poleTargetLocalOffset),r.poleAngle&&(this.poleAngle=r.poleAngle),r.bendAxis&&this._bendAxis.copyFrom(r.bendAxis),r.maxAngle&&(this.maxAngle=r.maxAngle),r.slerpAmount&&(this.slerpAmount=r.slerpAmount))}return Object.defineProperty(t.prototype,"maxAngle",{get:function(){return this._maxAngle},set:function(e){this._setMaxAngle(e)},enumerable:!0,configurable:!0}),t.prototype._setMaxAngle=function(e){e<0&&(e=0),(e>Math.PI||void 0==e)&&(e=Math.PI),this._maxAngle=e;var t=this._bone1Length,i=this._bone2Length;this._maxReach=Math.sqrt(t*t+i*i-2*t*i*Math.cos(e))},t.prototype.update=function(){var i=this._bone1,r=this.targetPosition,n=this.poleTargetPosition,o=t._tmpMats[0],s=t._tmpMats[1];this.targetMesh&&r.copyFrom(this.targetMesh.getAbsolutePosition()),this.poleTargetBone?this.poleTargetBone.getAbsolutePositionFromLocalToRef(this.poleTargetLocalOffset,this.mesh,n):this.poleTargetMesh&&e.Vector3.TransformCoordinatesToRef(this.poleTargetLocalOffset,this.poleTargetMesh.getWorldMatrix(),n);var a=t._tmpVecs[0],h=t._tmpVecs[1],c=t._tmpVecs[2],l=t._tmpVecs[3],u=t._tmpVecs[4],f=t._tmpQuat;i.getAbsolutePositionToRef(this.mesh,a),n.subtractToRef(a,u),0==u.x&&0==u.y&&0==u.z?u.y=1:u.normalize(),r.subtractToRef(a,l),l.normalize(),e.Vector3.CrossToRef(l,u,h),h.normalize(),e.Vector3.CrossToRef(l,h,c),c.normalize(),e.Matrix.FromXYZAxesToRef(c,l,h,o);var d=this._bone1Length,p=this._bone2Length,m=e.Vector3.Distance(a,r);this._maxReach>0&&(m=Math.min(this._maxReach,m));var g=(p*p+m*m-d*d)/(2*p*m),_=(m*m+d*d-p*p)/(2*m*d);g>1&&(g=1),_>1&&(_=1),g<-1&&(g=-1),_<-1&&(_=-1);var v=Math.acos(g),y=Math.acos(_),x=-v-y;if(this._rightHandedSystem)e.Matrix.RotationYawPitchRollToRef(0,0,this._adjustRoll,s),s.multiplyToRef(o,o),e.Matrix.RotationAxisToRef(this._bendAxis,y,s),s.multiplyToRef(o,o);else{var b=t._tmpVecs[5];b.copyFrom(this._bendAxis),b.x*=-1,e.Matrix.RotationAxisToRef(b,-y,s),s.multiplyToRef(o,o)}this.poleAngle&&(e.Matrix.RotationAxisToRef(l,this.poleAngle,s),o.multiplyToRef(s,o)),this.slerpAmount<1?(this._slerping||e.Quaternion.FromRotationMatrixToRef(this._bone1Mat,this._bone1Quat),e.Quaternion.FromRotationMatrixToRef(o,f),e.Quaternion.SlerpToRef(this._bone1Quat,f,this.slerpAmount,this._bone1Quat),x=this._bone2Ang*(1-this.slerpAmount)+x*this.slerpAmount,this._bone1.setRotationQuaternion(this._bone1Quat,e.Space.WORLD,this.mesh),this._slerping=!0):(this._bone1.setRotationMatrix(o,e.Space.WORLD,this.mesh),this._bone1Mat.copyFrom(o),this._slerping=!1),this._bone2.setAxisAngle(this._bendAxis,x,e.Space.LOCAL),this._bone2Ang=x},t})();t._tmpVecs=[e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero()],t._tmpQuat=e.Quaternion.Identity(),t._tmpMats=[e.Matrix.Identity(),e.Matrix.Identity()],e.BoneIKController=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n){if(this.upAxis=e.Vector3.Up(),this.upAxisSpace=e.Space.LOCAL,this.adjustYaw=0,this.adjustPitch=0,this.adjustRoll=0,this.slerpAmount=1,this._boneQuat=e.Quaternion.Identity(),this._slerping=!1,this._firstFrameSkipped=!1,this._fowardAxis=e.Vector3.Forward(),this.mesh=t,this.bone=i,this.target=r,n&&(n.adjustYaw&&(this.adjustYaw=n.adjustYaw),n.adjustPitch&&(this.adjustPitch=n.adjustPitch),n.adjustRoll&&(this.adjustRoll=n.adjustRoll),null!=n.maxYaw?this.maxYaw=n.maxYaw:this.maxYaw=Math.PI,null!=n.minYaw?this.minYaw=n.minYaw:this.minYaw=-Math.PI,null!=n.maxPitch?this.maxPitch=n.maxPitch:this.maxPitch=Math.PI,null!=n.minPitch?this.minPitch=n.minPitch:this.minPitch=-Math.PI,null!=n.slerpAmount&&(this.slerpAmount=n.slerpAmount),null!=n.upAxis&&(this.upAxis=n.upAxis),null!=n.upAxisSpace&&(this.upAxisSpace=n.upAxisSpace),null!=n.yawAxis||null!=n.pitchAxis)){var o=e.Axis.Y,s=e.Axis.X;null!=n.yawAxis&&(o=n.yawAxis.clone(),o.normalize()),null!=n.pitchAxis&&(s=n.pitchAxis.clone(),s.normalize());var a=e.Vector3.Cross(s,o);this._transformYawPitch=e.Matrix.Identity(),e.Matrix.FromXYZAxesToRef(s,o,a,this._transformYawPitch),this._transformYawPitchInv=this._transformYawPitch.clone(),this._transformYawPitch.invert()}i.getParent()||this.upAxisSpace!=e.Space.BONE||(this.upAxisSpace=e.Space.LOCAL)}return Object.defineProperty(t.prototype,"minYaw",{get:function(){return this._minYaw},set:function(e){this._minYaw=e,this._minYawSin=Math.sin(e),this._minYawCos=Math.cos(e),null!=this._maxYaw&&(this._midYawConstraint=.5*this._getAngleDiff(this._minYaw,this._maxYaw)+this._minYaw,this._yawRange=this._maxYaw-this._minYaw)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"maxYaw",{get:function(){return this._maxYaw},set:function(e){this._maxYaw=e,this._maxYawSin=Math.sin(e),this._maxYawCos=Math.cos(e),null!=this._minYaw&&(this._midYawConstraint=.5*this._getAngleDiff(this._minYaw,this._maxYaw)+this._minYaw,this._yawRange=this._maxYaw-this._minYaw)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"minPitch",{get:function(){return this._minPitch},set:function(e){this._minPitch=e,this._minPitchTan=Math.tan(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"maxPitch",{get:function(){return this._maxPitch},set:function(e){this._maxPitch=e,this._maxPitchTan=Math.tan(e)},enumerable:!0,configurable:!0}),t.prototype.update=function(){if(this.slerpAmount<1&&!this._firstFrameSkipped)return void(this._firstFrameSkipped=!0);var i=this.bone,r=t._tmpVecs[0];i.getAbsolutePositionToRef(this.mesh,r);var n=this.target,o=t._tmpMats[0],s=t._tmpMats[1],a=this.mesh,h=i.getParent(),c=t._tmpVecs[1];c.copyFrom(this.upAxis),this.upAxisSpace==e.Space.BONE?(this._transformYawPitch&&e.Vector3.TransformCoordinatesToRef(c,this._transformYawPitchInv,c),h.getDirectionToRef(c,this.mesh,c)):this.upAxisSpace==e.Space.LOCAL&&(a.getDirectionToRef(c,c),1==a.scaling.x&&1==a.scaling.y&&1==a.scaling.z||c.normalize());var l=!1,u=!1;if(this._maxYaw==Math.PI&&this._minYaw==-Math.PI||(l=!0),this._maxPitch==Math.PI&&this._minPitch==-Math.PI||(u=!0),l||u){var f=t._tmpMats[2],d=t._tmpMats[3];if(this.upAxisSpace==e.Space.BONE&&1==c.y)h.getRotationMatrixToRef(e.Space.WORLD,this.mesh,f);else if(this.upAxisSpace!=e.Space.LOCAL||1!=c.y||h){var p=t._tmpVecs[2];p.copyFrom(this._fowardAxis),this._transformYawPitch&&e.Vector3.TransformCoordinatesToRef(p,this._transformYawPitchInv,p),h?h.getDirectionToRef(p,this.mesh,p):a.getDirectionToRef(p,p);var m=e.Vector3.Cross(c,p);m.normalize();var p=e.Vector3.Cross(m,c);e.Matrix.FromXYZAxesToRef(m,c,p,f)}else f.copyFrom(a.getWorldMatrix());f.invertToRef(d);var g;if(u){var _=t._tmpVecs[3];n.subtractToRef(r,_),e.Vector3.TransformCoordinatesToRef(_,d,_);var g=Math.sqrt(_.x*_.x+_.z*_.z),v=Math.atan2(_.y,g),y=v;v>this._maxPitch?(_.y=this._maxPitchTan*g,y=this._maxPitch):v<this._minPitch&&(_.y=this._minPitchTan*g,y=this._minPitch),v!=y&&(e.Vector3.TransformCoordinatesToRef(_,f,_),_.addInPlace(r),n=_)}if(l){var _=t._tmpVecs[4];n.subtractToRef(r,_),e.Vector3.TransformCoordinatesToRef(_,d,_);var x=Math.atan2(_.x,_.z),b=x;if((x>this._maxYaw||x<this._minYaw)&&(null==g&&(g=Math.sqrt(_.x*_.x+_.z*_.z)),this._yawRange>Math.PI?this._isAngleBetween(x,this._maxYaw,this._midYawConstraint)?(_.z=this._maxYawCos*g,_.x=this._maxYawSin*g,b=this._maxYaw):this._isAngleBetween(x,this._midYawConstraint,this._minYaw)&&(_.z=this._minYawCos*g,_.x=this._minYawSin*g,b=this._minYaw):x>this._maxYaw?(_.z=this._maxYawCos*g,_.x=this._maxYawSin*g,b=this._maxYaw):x<this._minYaw&&(_.z=this._minYawCos*g,_.x=this._minYawSin*g,b=this._minYaw)),this._slerping&&this._yawRange>Math.PI){var A=t._tmpVecs[8];A.copyFrom(e.Axis.Z),this._transformYawPitch&&e.Vector3.TransformCoordinatesToRef(A,this._transformYawPitchInv,A);var T=e.BoneLookController._tmpMats[4];this._boneQuat.toRotationMatrix(T),this.mesh.getWorldMatrix().multiplyToRef(T,T),e.Vector3.TransformCoordinatesToRef(A,T,A),e.Vector3.TransformCoordinatesToRef(A,d,A);var E=Math.atan2(A.x,A.z);if(this._getAngleBetween(E,x)>this._getAngleBetween(E,this._midYawConstraint)){null==g&&(g=Math.sqrt(_.x*_.x+_.z*_.z));var M=this._getAngleBetween(E,this._maxYaw);this._getAngleBetween(E,this._minYaw)<M?(b=E+.75*Math.PI,_.z=Math.cos(b)*g,_.x=Math.sin(b)*g):(b=E-.75*Math.PI,_.z=Math.cos(b)*g,_.x=Math.sin(b)*g)}}x!=b&&(e.Vector3.TransformCoordinatesToRef(_,f,_),_.addInPlace(r),n=_)}}var P=t._tmpVecs[5],S=t._tmpVecs[6],R=t._tmpVecs[7],O=t._tmpQuat;n.subtractToRef(r,P),P.normalize(),e.Vector3.CrossToRef(c,P,S),S.normalize(),e.Vector3.CrossToRef(P,S,R),R.normalize(),e.Matrix.FromXYZAxesToRef(S,R,P,o),0===S.x&&0===S.y&&0===S.z||0===R.x&&0===R.y&&0===R.z||0===P.x&&0===P.y&&0===P.z||((this.adjustYaw||this.adjustPitch||this.adjustRoll)&&(e.Matrix.RotationYawPitchRollToRef(this.adjustYaw,this.adjustPitch,this.adjustRoll,s),s.multiplyToRef(o,o)),this.slerpAmount<1?(this._slerping||this.bone.getRotationQuaternionToRef(e.Space.WORLD,this.mesh,this._boneQuat),this._transformYawPitch&&this._transformYawPitch.multiplyToRef(o,o),e.Quaternion.FromRotationMatrixToRef(o,O),e.Quaternion.SlerpToRef(this._boneQuat,O,this.slerpAmount,this._boneQuat),this.bone.setRotationQuaternion(this._boneQuat,e.Space.WORLD,this.mesh),this._slerping=!0):(this._transformYawPitch&&this._transformYawPitch.multiplyToRef(o,o),this.bone.setRotationMatrix(o,e.Space.WORLD,this.mesh),this._slerping=!1))},t.prototype._getAngleDiff=function(e,t){var i=t-e;return i%=2*Math.PI,i>Math.PI?i-=2*Math.PI:i<-Math.PI&&(i+=2*Math.PI),i},t.prototype._getAngleBetween=function(e,t){e%=2*Math.PI,e=e<0?e+2*Math.PI:e,t%=2*Math.PI,t=t<0?t+2*Math.PI:t;var i=0;return i=e<t?t-e:e-t,i>Math.PI&&(i=2*Math.PI-i),i},t.prototype._isAngleBetween=function(e,t,i){if(e%=2*Math.PI,e=e<0?e+2*Math.PI:e,t%=2*Math.PI,t=t<0?t+2*Math.PI:t,i%=2*Math.PI,i=i<0?i+2*Math.PI:i,t<i){if(e>t&&e<i)return!0}else if(e>i&&e<t)return!0;return!1},t})();t._tmpVecs=[e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero(),e.Vector3.Zero()],t._tmpQuat=e.Quaternion.Identity(),t._tmpMats=[e.Matrix.Identity(),e.Matrix.Identity(),e.Matrix.Identity(),e.Matrix.Identity(),e.Matrix.Identity()],e.BoneLookController=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r){this.name=t,this.id=i,this.bones=new Array,this.needInitialSkinMatrix=!1,this._isDirty=!0,this._meshesWithPoseMatrix=new Array,this._identity=e.Matrix.Identity(),this._ranges={},this._lastAbsoluteTransformsUpdateId=-1,this.onBeforeComputeObservable=new e.Observable,this.bones=[],this._scene=r||e.Engine.LastCreatedScene,r.skeletons.push(this),this._isDirty=!0}return t.prototype.getTransformMatrices=function(e){return this.needInitialSkinMatrix&&e._bonesTransformMatrices?e._bonesTransformMatrices:(this._transformMatrices||this.prepare(),this._transformMatrices)},t.prototype.getScene=function(){return this._scene},t.prototype.toString=function(e){var t="Name: "+this.name+", nBones: "+this.bones.length;if(t+=", nAnimationRanges: "+(this._ranges?Object.keys(this._ranges).length:"none"),e){t+=", Ranges: {";var i=!0;for(var r in this._ranges)i&&(t+=", ",i=!1),t+=r;t+="}"}return t},t.prototype.getBoneIndexByName=function(e){for(var t=0,i=this.bones.length;t<i;t++)if(this.bones[t].name===e)return t;return-1},t.prototype.createAnimationRange=function(t,i,r){if(!this._ranges[t]){this._ranges[t]=new e.AnimationRange(t,i,r);for(var n=0,o=this.bones.length;n<o;n++)this.bones[n].animations[0]&&this.bones[n].animations[0].createRange(t,i,r)}},t.prototype.deleteAnimationRange=function(e,t){void 0===t&&(t=!0);for(var i=0,r=this.bones.length;i<r;i++)this.bones[i].animations[0]&&this.bones[i].animations[0].deleteRange(e,t);this._ranges[e]=void 0},t.prototype.getAnimationRange=function(e){return this._ranges[e]},t.prototype.getAnimationRanges=function(){var e,t=[],i=0;for(e in this._ranges)t[i]=this._ranges[e],i++;return t},t.prototype.copyAnimationRange=function(t,i,r){if(void 0===r&&(r=!1),this._ranges[i]||!t.getAnimationRange(i))return!1;var n,o,s=!0,a=this._getHighestAnimationFrame()+1,h={},c=t.bones;for(o=0,n=c.length;o<n;o++)h[c[o].name]=c[o];this.bones.length!==c.length&&(e.Tools.Warn("copyAnimationRange: this rig has "+this.bones.length+" bones, while source as "+c.length),s=!1);var l=r&&this.dimensionsAtRest&&t.dimensionsAtRest?this.dimensionsAtRest.divide(t.dimensionsAtRest):null;for(o=0,n=this.bones.length;o<n;o++){var u=this.bones[o].name,f=h[u];f?s=s&&this.bones[o].copyAnimationRange(f,i,a,r,l):(e.Tools.Warn("copyAnimationRange: not same rig, missing source bone "+u),s=!1)}var d=t.getAnimationRange(i);return this._ranges[i]=new e.AnimationRange(i,d.from+a,d.to+a),s},t.prototype.returnToRest=function(){for(var e=0;e<this.bones.length;e++)this.bones[e].returnToRest()},t.prototype._getHighestAnimationFrame=function(){for(var e=0,t=0,i=this.bones.length;t<i;t++)if(this.bones[t].animations[0]){var r=this.bones[t].animations[0].getHighestFrame();e<r&&(e=r)}return e},t.prototype.beginAnimation=function(e,t,i,r){var n=this.getAnimationRange(e);return n?this._scene.beginAnimation(this,n.from,n.to,t,i,r):null},t.prototype._markAsDirty=function(){this._isDirty=!0},t.prototype._registerMeshWithPoseMatrix=function(e){this._meshesWithPoseMatrix.push(e)},t.prototype._unregisterMeshWithPoseMatrix=function(e){var t=this._meshesWithPoseMatrix.indexOf(e);t>-1&&this._meshesWithPoseMatrix.splice(t,1)},t.prototype._computeTransformMatrices=function(e,t){this.onBeforeComputeObservable.notifyObservers(this);for(var i=0;i<this.bones.length;i++){var r=this.bones[i],n=r.getParent();n?r.getLocalMatrix().multiplyToRef(n.getWorldMatrix(),r.getWorldMatrix()):t?r.getLocalMatrix().multiplyToRef(t,r.getWorldMatrix()):r.getWorldMatrix().copyFrom(r.getLocalMatrix()),r.getInvertedAbsoluteTransform().multiplyToArray(r.getWorldMatrix(),e,16*i)}this._identity.copyToArray(e,16*this.bones.length)},t.prototype.prepare=function(){if(this._isDirty){if(this.needInitialSkinMatrix)for(var t=0;t<this._meshesWithPoseMatrix.length;t++){var i=this._meshesWithPoseMatrix[t],r=i.getPoseMatrix();if(i._bonesTransformMatrices&&i._bonesTransformMatrices.length===16*(this.bones.length+1)||(i._bonesTransformMatrices=new Float32Array(16*(this.bones.length+1))),this._synchronizedWithMesh!==i){this._synchronizedWithMesh=i;for(var n=0;n<this.bones.length;n++){var o=this.bones[n];if(!o.getParent()){var s=o.getBaseMatrix();s.multiplyToRef(r,e.Tmp.Matrix[1]),o._updateDifferenceMatrix(e.Tmp.Matrix[1])}}}this._computeTransformMatrices(i._bonesTransformMatrices,r)}else this._transformMatrices&&this._transformMatrices.length===16*(this.bones.length+1)||(this._transformMatrices=new Float32Array(16*(this.bones.length+1))),this._computeTransformMatrices(this._transformMatrices,null);this._isDirty=!1,this._scene._activeBones.addCount(this.bones.length,!1)}},t.prototype.getAnimatables=function(){if(!this._animatables||this._animatables.length!==this.bones.length){this._animatables=[];for(var e=0;e<this.bones.length;e++)this._animatables.push(this.bones[e])}return this._animatables},t.prototype.clone=function(i,r){var n=new t(i,r||i,this._scene);n.needInitialSkinMatrix=this.needInitialSkinMatrix;for(var o=0;o<this.bones.length;o++){var s=this.bones[o],a=null;if(s.getParent()){var h=this.bones.indexOf(s.getParent());a=n.bones[h]}var c=new e.Bone(s.name,n,a,s.getBaseMatrix().clone(),s.getRestPose().clone());e.Tools.DeepCopy(s.animations,c.animations)}if(this._ranges){n._ranges={};for(var l in this._ranges)n._ranges[l]=this._ranges[l].clone()}return this._isDirty=!0,n},t.prototype.enableBlending=function(e){void 0===e&&(e=.01),this.bones.forEach((function(t){t.animations.forEach((function(t){t.enableBlending=!0,t.blendingSpeed=e}))}))},t.prototype.dispose=function(){this._meshesWithPoseMatrix=[],this.getScene().stopAnimation(this),this.getScene().removeSkeleton(this)},t.prototype.serialize=function(){var e={};e.name=this.name,e.id=this.id,e.dimensionsAtRest=this.dimensionsAtRest,e.bones=[],e.needInitialSkinMatrix=this.needInitialSkinMatrix;for(var t=0;t<this.bones.length;t++){var i=this.bones[t],r={parentBoneIndex:i.getParent()?this.bones.indexOf(i.getParent()):-1,name:i.name,matrix:i.getBaseMatrix().toArray(),rest:i.getRestPose().toArray()};e.bones.push(r),i.length&&(r.length=i.length),i.animations&&i.animations.length>0&&(r.animation=i.animations[0].serialize()),e.ranges=[];for(var n in this._ranges){var o={};o.name=n,o.from=this._ranges[n].from,o.to=this._ranges[n].to,e.ranges.push(o)}}return e},t.Parse=function(i,r){var n=new t(i.name,i.id,r);i.dimensionsAtRest&&(n.dimensionsAtRest=e.Vector3.FromArray(i.dimensionsAtRest)),n.needInitialSkinMatrix=i.needInitialSkinMatrix;var o;for(o=0;o<i.bones.length;o++){var s=i.bones[o],a=null;s.parentBoneIndex>-1&&(a=n.bones[s.parentBoneIndex]);var h=s.rest?e.Matrix.FromArray(s.rest):null,c=new e.Bone(s.name,n,a,e.Matrix.FromArray(s.matrix),h);s.length&&(c.length=s.length),s.animation&&c.animations.push(e.Animation.Parse(s.animation))}if(i.ranges)for(o=0;o<i.ranges.length;o++){var l=i.ranges[o];n.createAnimationRange(l.name,l.from,l.to)}return n},t.prototype.computeAbsoluteTransforms=function(e){void 0===e&&(e=!1);var t=this._scene.getRenderId();(this._lastAbsoluteTransformsUpdateId!=t||e)&&(this.bones[0].computeAbsoluteTransforms(),this._lastAbsoluteTransformsUpdateId=t)},t.prototype.getPoseMatrix=function(){var e;return this._meshesWithPoseMatrix.length>0&&(e=this._meshesWithPoseMatrix[0].getPoseMatrix()),e},t})();e.Skeleton=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o,s,a,h,c,l,u){void 0===a&&(a=e.Texture.NEAREST_SAMPLINGMODE),void 0===u&&(u=e.Engine.TEXTURETYPE_UNSIGNED_INT),this.name=t,this.width=-1,this.height=-1,this.enablePixelPerfectMode=!1,this.samples=1,this._reusable=!1,this._textures=new e.SmartArray(2),this._currentRenderTextureInd=0,this._scaleRatio=new e.Vector2(1,1),this.onActivateObservable=new e.Observable,this.onSizeChangedObservable=new e.Observable,this.onApplyObservable=new e.Observable,this.onBeforeRenderObservable=new e.Observable,this.onAfterRenderObservable=new e.Observable,null!=s?(this._camera=s,this._scene=s.getScene(),s.attachPostProcess(this),this._engine=this._scene.getEngine()):this._engine=h,this._options=o,this.renderTargetSamplingMode=a||e.Texture.NEAREST_SAMPLINGMODE,this._reusable=c||!1,this._textureType=u,this._samplers=n||[],this._samplers.push("textureSampler"),this._fragmentUrl=i,this._parameters=r||[],this._parameters.push("scale"),this.updateEffect(l)}return Object.defineProperty(t.prototype,"onActivate",{set:function(e){this._onActivateObserver&&this.onActivateObservable.remove(this._onActivateObserver),this._onActivateObserver=this.onActivateObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onSizeChanged",{set:function(e){this._onSizeChangedObserver&&this.onSizeChangedObservable.remove(this._onSizeChangedObserver),this._onSizeChangedObserver=this.onSizeChangedObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onApply",{set:function(e){this._onApplyObserver&&this.onApplyObservable.remove(this._onApplyObserver),this._onApplyObserver=this.onApplyObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onBeforeRender",{set:function(e){this._onBeforeRenderObserver&&this.onBeforeRenderObservable.remove(this._onBeforeRenderObserver),this._onBeforeRenderObserver=this.onBeforeRenderObservable.add(e)},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"onAfterRender",{set:function(e){this._onAfterRenderObserver&&this.onAfterRenderObservable.remove(this._onAfterRenderObserver),this._onAfterRenderObserver=this.onAfterRenderObservable.add(e)},enumerable:!0,configurable:!0}),t.prototype.updateEffect=function(e){this._effect=this._engine.createEffect({vertex:"postprocess",fragment:this._fragmentUrl},["position"],this._parameters,this._samplers,void 0!==e?e:"")},t.prototype.isReusable=function(){return this._reusable},t.prototype.markTextureDirty=function(){this.width=-1},t.prototype.activate=function(t,i){var r=this;t=t||this._camera;var n=t.getScene(),o=t.getEngine().getCaps().maxTextureSize,s=(i?i._width:this._engine.getRenderingCanvas().width)*this._options|0,a=(i?i._height:this._engine.getRenderingCanvas().height)*this._options|0,h=this._options.width||s,c=this._options.height||a;if(this.renderTargetSamplingMode!==e.Texture.NEAREST_SAMPLINGMODE&&(this._options.width||(h=e.Tools.GetExponentOfTwo(h,o)),this._options.height||(c=e.Tools.GetExponentOfTwo(c,o))),this.width!==h||this.height!==c){if(this._textures.length>0){for(var l=0;l<this._textures.length;l++)this._engine._releaseTexture(this._textures.data[l]);this._textures.reset()}this.width=h,this.height=c;var u={width:this.width,height:this.height},f={generateMipMaps:!1,generateDepthBuffer:0===t._postProcesses.indexOf(this),generateStencilBuffer:0===t._postProcesses.indexOf(this)&&this._engine.isStencilEnable,samplingMode:this.renderTargetSamplingMode,type:this._textureType};this._textures.push(this._engine.createRenderTargetTexture(u,f)),this._reusable&&this._textures.push(this._engine.createRenderTargetTexture(u,f)),this.onSizeChangedObservable.notifyObservers(this)}this._textures.forEach((function(e){e.samples!==r.samples&&r._engine.updateRenderTargetTextureSampleCount(e,r.samples)})),this.enablePixelPerfectMode?(this._scaleRatio.copyFromFloats(s/h,a/c),this._engine.bindFramebuffer(this._textures.data[this._currentRenderTextureInd],0,s,a)):(this._scaleRatio.copyFromFloats(1,1),this._engine.bindFramebuffer(this._textures.data[this._currentRenderTextureInd])),this.onActivateObservable.notifyObservers(t),this.clearColor?this._engine.clear(this.clearColor,!0,!0,!0):this._engine.clear(n.clearColor,n.autoClear||n.forceWireframe,!0,!0),this._reusable&&(this._currentRenderTextureInd=(this._currentRenderTextureInd+1)%2)},Object.defineProperty(t.prototype,"isSupported",{get:function(){return this._effect.isSupported},enumerable:!0,configurable:!0}),t.prototype.apply=function(){return this._effect.isReady()?(this._engine.enableEffect(this._effect),this._engine.setState(!1),this._engine.setAlphaMode(e.Engine.ALPHA_DISABLE),this._engine.setDepthBuffer(!1),this._engine.setDepthWrite(!1),this._effect._bindTexture("textureSampler",this._textures.data[this._currentRenderTextureInd]),this._effect.setVector2("scale",this._scaleRatio),this.onApplyObservable.notifyObservers(this._effect),this._effect):null},t.prototype.dispose=function(e){if(e=e||this._camera,this._textures.length>0)for(var t=0;t<this._textures.length;t++)this._engine._releaseTexture(this._textures.data[t]);if(this._textures.dispose(),e){e.detachPostProcess(this);0===e._postProcesses.indexOf(this)&&e._postProcesses.length>0&&this._camera._postProcesses[0].markTextureDirty(),this.onActivateObservable.clear(),this.onAfterRenderObservable.clear(),this.onApplyObservable.clear(),this.onBeforeRenderObservable.clear(),this.onSizeChangedObservable.clear()}},t})();e.PostProcess=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e){this._vertexBuffers={},this._scene=e}return t.prototype._prepareBuffers=function(){if(!this._vertexBuffers[e.VertexBuffer.PositionKind]){var t=[];t.push(1,1),t.push(-1,1),t.push(-1,-1),t.push(1,-1),this._vertexBuffers[e.VertexBuffer.PositionKind]=new e.VertexBuffer(this._scene.getEngine(),t,e.VertexBuffer.PositionKind,!1,!1,2);var i=[];i.push(0),i.push(1),i.push(2),i.push(0),i.push(2),i.push(3),this._indexBuffer=this._scene.getEngine().createIndexBuffer(i)}},t.prototype._prepareFrame=function(e){var t=this._scene.activeCamera._postProcesses;return!(0===t.length||!this._scene.postProcessesEnabled)&&(t[0].activate(this._scene.activeCamera,e),!0)},t.prototype.directRender=function(e,t){for(var i=this._scene.getEngine(),r=0;r<e.length;r++){r<e.length-1?e[r+1].activate(this._scene.activeCamera,t):t?i.bindFramebuffer(t):i.restoreDefaultFramebuffer();var n=e[r],o=n.apply();o&&(n.onBeforeRenderObservable.notifyObservers(o),this._prepareBuffers(),i.bindBuffers(this._vertexBuffers,this._indexBuffer,o),i.draw(!0,0,6),n.onAfterRenderObservable.notifyObservers(o))}i.setDepthBuffer(!0),i.setDepthWrite(!0)},t.prototype._finalizeFrame=function(e,t,i,r){
  22. if(r=r||this._scene.activeCamera._postProcesses,0!==r.length&&this._scene.postProcessesEnabled){for(var n=this._scene.getEngine(),o=0,s=r.length;o<s&&(o<s-1?r[o+1].activate(this._scene.activeCamera,t):t?n.bindFramebuffer(t,i):n.restoreDefaultFramebuffer(),!e);o++){var a=r[o],h=a.apply();h&&(a.onBeforeRenderObservable.notifyObservers(h),this._prepareBuffers(),n.bindBuffers(this._vertexBuffers,this._indexBuffer,h),n.draw(!0,0,6),a.onAfterRenderObservable.notifyObservers(h))}n.setDepthBuffer(!0),n.setDepthWrite(!0)}},t.prototype.dispose=function(){var t=this._vertexBuffers[e.VertexBuffer.PositionKind];t&&(t.dispose(),this._vertexBuffers[e.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null)},t})();e.PostProcessManager=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h){return void 0===h&&(h=e.Engine.TEXTURETYPE_UNSIGNED_INT),t.call(this,i,"pass",null,null,r,n,o,s,a,null,h)||this}return __extends(i,t),i})(e.PostProcess);e.PassPostProcess=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t){this.type=e,this.jointData=t,t.nativeParams=t.nativeParams||{}}return Object.defineProperty(e.prototype,"physicsJoint",{get:function(){return this._physicsJoint},set:function(e){this._physicsJoint,this._physicsJoint=e},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"physicsPlugin",{set:function(e){this._physicsPlugin=e},enumerable:!0,configurable:!0}),e.prototype.executeNativeFunction=function(e){e(this._physicsPlugin.world,this._physicsJoint)},e})();t.DistanceJoint=0,t.HingeJoint=1,t.BallAndSocketJoint=2,t.WheelJoint=3,t.SliderJoint=4,t.PrismaticJoint=5,t.UniversalJoint=6,t.Hinge2Joint=t.WheelJoint,t.PointToPointJoint=8,t.SpringJoint=9,t.LockJoint=10,e.PhysicsJoint=t;var i=(function(e){function i(i){return e.call(this,t.DistanceJoint,i)||this}return __extends(i,e),i.prototype.updateDistance=function(e,t){this._physicsPlugin.updateDistanceJoint(this,e,t)},i})(t);e.DistanceJoint=i;var r=(function(e){function t(t,i){return e.call(this,t,i)||this}return __extends(t,e),t.prototype.setMotor=function(e,t){this._physicsPlugin.setMotor(this,e,t)},t.prototype.setLimit=function(e,t){this._physicsPlugin.setLimit(this,e,t)},t})(t);e.MotorEnabledJoint=r;var n=(function(e){function i(i){return e.call(this,t.HingeJoint,i)||this}return __extends(i,e),i.prototype.setMotor=function(e,t){this._physicsPlugin.setMotor(this,e,t)},i.prototype.setLimit=function(e,t){this._physicsPlugin.setLimit(this,e,t)},i})(r);e.HingeJoint=n;var o=(function(e){function i(i){return e.call(this,t.Hinge2Joint,i)||this}return __extends(i,e),i.prototype.setMotor=function(e,t,i){void 0===i&&(i=0),this._physicsPlugin.setMotor(this,e,t,i)},i.prototype.setLimit=function(e,t,i){void 0===i&&(i=0),this._physicsPlugin.setLimit(this,e,t,i)},i})(r);e.Hinge2Joint=o})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n){void 0===r&&(r={mass:0});var o=this;if(this.object=t,this.type=i,this._options=r,this._scene=n,this._bodyUpdateRequired=!1,this._onBeforePhysicsStepCallbacks=new Array,this._onAfterPhysicsStepCallbacks=new Array,this._onPhysicsCollideCallbacks=[],this._deltaPosition=e.Vector3.Zero(),this._tmpPositionWithDelta=e.Vector3.Zero(),this._tmpRotationWithDelta=new e.Quaternion,this.beforeStep=function(){o.object.position.subtractToRef(o._deltaPosition,o._tmpPositionWithDelta),o._deltaRotationConjugated?o.object.rotationQuaternion.multiplyToRef(o._deltaRotationConjugated,o._tmpRotationWithDelta):o._tmpRotationWithDelta.copyFrom(o.object.rotationQuaternion),o._physicsEngine.getPhysicsPlugin().setPhysicsBodyTransformation(o,o._tmpPositionWithDelta,o._tmpRotationWithDelta),o._onBeforePhysicsStepCallbacks.forEach((function(e){e(o)}))},this.afterStep=function(){o._onAfterPhysicsStepCallbacks.forEach((function(e){e(o)})),o._physicsEngine.getPhysicsPlugin().setTransformationFromPhysicsBody(o),o.object.position.addInPlace(o._deltaPosition),o._deltaRotation&&o.object.rotationQuaternion.multiplyInPlace(o._deltaRotation)},this.onCollideEvent=null,this.onCollide=function(e){if(o._onPhysicsCollideCallbacks.length||o.onCollideEvent){var t=o._physicsEngine.getImpostorWithPhysicsBody(e.body);t&&(o.onCollideEvent&&o.onCollideEvent(o,t),o._onPhysicsCollideCallbacks.filter((function(e){return e.otherImpostors.indexOf(t)!==-1})).forEach((function(e){e.callback(o,t)})))}},!this.object)return void e.Tools.Error("No object was provided. A physics object is obligatory");!this._scene&&t.getScene&&(this._scene=t.getScene()),this._physicsEngine=this._scene.getPhysicsEngine(),this._physicsEngine?(this.object.rotationQuaternion||(this.object.rotation?this.object.rotationQuaternion=e.Quaternion.RotationYawPitchRoll(this.object.rotation.y,this.object.rotation.x,this.object.rotation.z):this.object.rotationQuaternion=new e.Quaternion),this._options.mass=void 0===r.mass?0:r.mass,this._options.friction=void 0===r.friction?.2:r.friction,this._options.restitution=void 0===r.restitution?.2:r.restitution,this._joints=[],this.object.parent||this._init()):e.Tools.Error("Physics not enabled. Please use scene.enablePhysics(...) before creating impostors.")}return t.prototype._init=function(){this._physicsEngine.removeImpostor(this),this.physicsBody=null,this._parent=this._parent||this._getPhysicsParent(),this.parent||this._physicsEngine.addImpostor(this)},t.prototype._getPhysicsParent=function(){if(this.object.parent instanceof e.AbstractMesh){return this.object.parent.physicsImpostor}},t.prototype.isBodyInitRequired=function(){return this._bodyUpdateRequired||!this._physicsBody&&!this._parent},t.prototype.setScalingUpdated=function(e){this.forceUpdate()},t.prototype.forceUpdate=function(){this._init(),this.parent&&this.parent.forceUpdate()},Object.defineProperty(t.prototype,"physicsBody",{get:function(){return this._parent?this._parent.physicsBody:this._physicsBody},set:function(e){this._physicsBody&&this._physicsEngine.getPhysicsPlugin().removePhysicsBody(this),this._physicsBody=e,this.resetUpdateFlags()},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"parent",{get:function(){return this._parent},set:function(e){this._parent=e},enumerable:!0,configurable:!0}),t.prototype.resetUpdateFlags=function(){this._bodyUpdateRequired=!1},t.prototype.getObjectExtendSize=function(){return this.object.getBoundingInfo?(this.object.computeWorldMatrix&&this.object.computeWorldMatrix(!0),this.object.getBoundingInfo().boundingBox.extendSizeWorld.scale(2).multiply(this.object.scaling)):t.DEFAULT_OBJECT_SIZE},t.prototype.getObjectCenter=function(){return this.object.getBoundingInfo?this.object.getBoundingInfo().boundingBox.centerWorld:this.object.position},t.prototype.getParam=function(e){return this._options[e]},t.prototype.setParam=function(e,t){this._options[e]=t,this._bodyUpdateRequired=!0},t.prototype.setMass=function(e){this.getParam("mass")!==e&&this.setParam("mass",e),this._physicsEngine.getPhysicsPlugin().setBodyMass(this,e)},t.prototype.getLinearVelocity=function(){return this._physicsEngine.getPhysicsPlugin().getLinearVelocity(this)},t.prototype.setLinearVelocity=function(e){this._physicsEngine.getPhysicsPlugin().setLinearVelocity(this,e)},t.prototype.getAngularVelocity=function(){return this._physicsEngine.getPhysicsPlugin().getAngularVelocity(this)},t.prototype.setAngularVelocity=function(e){this._physicsEngine.getPhysicsPlugin().setAngularVelocity(this,e)},t.prototype.executeNativeFunction=function(e){e(this._physicsEngine.getPhysicsPlugin().world,this.physicsBody)},t.prototype.registerBeforePhysicsStep=function(e){this._onBeforePhysicsStepCallbacks.push(e)},t.prototype.unregisterBeforePhysicsStep=function(t){var i=this._onBeforePhysicsStepCallbacks.indexOf(t);i>-1?this._onBeforePhysicsStepCallbacks.splice(i,1):e.Tools.Warn("Function to remove was not found")},t.prototype.registerAfterPhysicsStep=function(e){this._onAfterPhysicsStepCallbacks.push(e)},t.prototype.unregisterAfterPhysicsStep=function(t){var i=this._onAfterPhysicsStepCallbacks.indexOf(t);i>-1?this._onAfterPhysicsStepCallbacks.splice(i,1):e.Tools.Warn("Function to remove was not found")},t.prototype.registerOnPhysicsCollide=function(e,t){var i=e instanceof Array?e:[e];this._onPhysicsCollideCallbacks.push({callback:t,otherImpostors:i})},t.prototype.unregisterOnPhysicsCollide=function(t,i){var r=t instanceof Array?t:[t],n=this._onPhysicsCollideCallbacks.indexOf({callback:i,otherImpostors:r});n>-1?this._onPhysicsCollideCallbacks.splice(n,1):e.Tools.Warn("Function to remove was not found")},t.prototype.applyForce=function(e,t){this._physicsEngine.getPhysicsPlugin().applyForce(this,e,t)},t.prototype.applyImpulse=function(e,t){this._physicsEngine.getPhysicsPlugin().applyImpulse(this,e,t)},t.prototype.createJoint=function(t,i,r){var n=new e.PhysicsJoint(i,r);this.addJoint(t,n)},t.prototype.addJoint=function(e,t){this._joints.push({otherImpostor:e,joint:t}),this._physicsEngine.addJoint(this,e,t)},t.prototype.sleep=function(){this._physicsEngine.getPhysicsPlugin().sleepBody(this)},t.prototype.wakeUp=function(){this._physicsEngine.getPhysicsPlugin().wakeUpBody(this)},t.prototype.clone=function(e){return e?new t(e,this.type,this._options,this._scene):null},t.prototype.dispose=function(){var e=this;this._physicsEngine&&(this._joints.forEach((function(t){e._physicsEngine.removeJoint(e,t.otherImpostor,t.joint)})),this._physicsEngine.removeImpostor(this),this.parent&&this.parent.forceUpdate())},t.prototype.setDeltaPosition=function(e){this._deltaPosition.copyFrom(e)},t.prototype.setDeltaRotation=function(t){this._deltaRotation||(this._deltaRotation=new e.Quaternion),this._deltaRotation.copyFrom(t),this._deltaRotationConjugated=this._deltaRotation.conjugate()},t})();t.DEFAULT_OBJECT_SIZE=new e.Vector3(1,1,1),t.NoImpostor=0,t.SphereImpostor=1,t.BoxImpostor=2,t.PlaneImpostor=3,t.MeshImpostor=4,t.CylinderImpostor=7,t.ParticleImpostor=8,t.HeightmapImpostor=9,e.PhysicsImpostor=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i){if(void 0===i&&(i=new e.CannonJSPlugin),this._physicsPlugin=i,this._impostors=[],this._joints=[],!this._physicsPlugin.isSupported())throw new Error("Physics Engine "+this._physicsPlugin.name+" cannot be found. Please make sure it is included.");t=t||new e.Vector3(0,-9.807,0),this.setGravity(t),this.setTimeStep()}return t.prototype.setGravity=function(e){this.gravity=e,this._physicsPlugin.setGravity(this.gravity)},t.prototype.setTimeStep=function(e){void 0===e&&(e=1/60),this._physicsPlugin.setTimeStep(e)},t.prototype.dispose=function(){this._impostors.forEach((function(e){e.dispose()})),this._physicsPlugin.dispose()},t.prototype.getPhysicsPluginName=function(){return this._physicsPlugin.name},t.prototype.addImpostor=function(e){e.uniqueId=this._impostors.push(e),e.parent||this._physicsPlugin.generatePhysicsBody(e)},t.prototype.removeImpostor=function(e){var t=this._impostors.indexOf(e);if(t>-1){var i=this._impostors.splice(t,1);i.length&&(i[0].physicsBody=null)}},t.prototype.addJoint=function(e,t,i){var r={mainImpostor:e,connectedImpostor:t,joint:i};i.physicsPlugin=this._physicsPlugin,this._joints.push(r),this._physicsPlugin.generateJoint(r)},t.prototype.removeJoint=function(e,t,i){var r=this._joints.filter((function(r){return r.connectedImpostor===t&&r.joint===i&&r.mainImpostor===e}));r.length&&this._physicsPlugin.removeJoint(r[0])},t.prototype._step=function(e){var t=this;this._impostors.forEach((function(e){e.isBodyInitRequired()&&t._physicsPlugin.generatePhysicsBody(e)})),e>.1?e=.1:e<=0&&(e=1/60),this._physicsPlugin.executeStep(e,this._impostors)},t.prototype.getPhysicsPlugin=function(){return this._physicsPlugin},t.prototype.getImpostorForPhysicsObject=function(e){for(var t=0;t<this._impostors.length;++t)if(this._impostors[t].object===e)return this._impostors[t]},t.prototype.getImpostorWithPhysicsBody=function(e){for(var t=0;t<this._impostors.length;++t)if(this._impostors[t].physicsBody===e)return this._impostors[t]},t})();t.Epsilon=.001,e.PhysicsEngine=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){}return t.prototype.set=function(t,i){switch(i){case e.VertexBuffer.PositionKind:this.positions=t;break;case e.VertexBuffer.NormalKind:this.normals=t;break;case e.VertexBuffer.TangentKind:this.tangents=t;break;case e.VertexBuffer.UVKind:this.uvs=t;break;case e.VertexBuffer.UV2Kind:this.uvs2=t;break;case e.VertexBuffer.UV3Kind:this.uvs3=t;break;case e.VertexBuffer.UV4Kind:this.uvs4=t;break;case e.VertexBuffer.UV5Kind:this.uvs5=t;break;case e.VertexBuffer.UV6Kind:this.uvs6=t;break;case e.VertexBuffer.ColorKind:this.colors=t;break;case e.VertexBuffer.MatricesIndicesKind:this.matricesIndices=t;break;case e.VertexBuffer.MatricesWeightsKind:this.matricesWeights=t;break;case e.VertexBuffer.MatricesIndicesExtraKind:this.matricesIndicesExtra=t;break;case e.VertexBuffer.MatricesWeightsExtraKind:this.matricesWeightsExtra=t}},t.prototype.applyToMesh=function(e,t){return this._applyTo(e,t),this},t.prototype.applyToGeometry=function(e,t){return this._applyTo(e,t),this},t.prototype.updateMesh=function(e,t,i){return this._update(e),this},t.prototype.updateGeometry=function(e,t,i){return this._update(e),this},t.prototype._applyTo=function(t,i){return this.positions&&t.setVerticesData(e.VertexBuffer.PositionKind,this.positions,i),this.normals&&t.setVerticesData(e.VertexBuffer.NormalKind,this.normals,i),this.tangents&&t.setVerticesData(e.VertexBuffer.TangentKind,this.tangents,i),this.uvs&&t.setVerticesData(e.VertexBuffer.UVKind,this.uvs,i),this.uvs2&&t.setVerticesData(e.VertexBuffer.UV2Kind,this.uvs2,i),this.uvs3&&t.setVerticesData(e.VertexBuffer.UV3Kind,this.uvs3,i),this.uvs4&&t.setVerticesData(e.VertexBuffer.UV4Kind,this.uvs4,i),this.uvs5&&t.setVerticesData(e.VertexBuffer.UV5Kind,this.uvs5,i),this.uvs6&&t.setVerticesData(e.VertexBuffer.UV6Kind,this.uvs6,i),this.colors&&t.setVerticesData(e.VertexBuffer.ColorKind,this.colors,i),this.matricesIndices&&t.setVerticesData(e.VertexBuffer.MatricesIndicesKind,this.matricesIndices,i),this.matricesWeights&&t.setVerticesData(e.VertexBuffer.MatricesWeightsKind,this.matricesWeights,i),this.matricesIndicesExtra&&t.setVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,this.matricesIndicesExtra,i),this.matricesWeightsExtra&&t.setVerticesData(e.VertexBuffer.MatricesWeightsExtraKind,this.matricesWeightsExtra,i),this.indices&&t.setIndices(this.indices),this},t.prototype._update=function(t,i,r){return this.positions&&t.updateVerticesData(e.VertexBuffer.PositionKind,this.positions,i,r),this.normals&&t.updateVerticesData(e.VertexBuffer.NormalKind,this.normals,i,r),this.tangents&&t.updateVerticesData(e.VertexBuffer.TangentKind,this.tangents,i,r),this.uvs&&t.updateVerticesData(e.VertexBuffer.UVKind,this.uvs,i,r),this.uvs2&&t.updateVerticesData(e.VertexBuffer.UV2Kind,this.uvs2,i,r),this.uvs3&&t.updateVerticesData(e.VertexBuffer.UV3Kind,this.uvs3,i,r),this.uvs4&&t.updateVerticesData(e.VertexBuffer.UV4Kind,this.uvs4,i,r),this.uvs5&&t.updateVerticesData(e.VertexBuffer.UV5Kind,this.uvs5,i,r),this.uvs6&&t.updateVerticesData(e.VertexBuffer.UV6Kind,this.uvs6,i,r),this.colors&&t.updateVerticesData(e.VertexBuffer.ColorKind,this.colors,i,r),this.matricesIndices&&t.updateVerticesData(e.VertexBuffer.MatricesIndicesKind,this.matricesIndices,i,r),this.matricesWeights&&t.updateVerticesData(e.VertexBuffer.MatricesWeightsKind,this.matricesWeights,i,r),this.matricesIndicesExtra&&t.updateVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,this.matricesIndicesExtra,i,r),this.matricesWeightsExtra&&t.updateVerticesData(e.VertexBuffer.MatricesWeightsExtraKind,this.matricesWeightsExtra,i,r),this.indices&&t.setIndices(this.indices),this},t.prototype.transform=function(t){var i,r=e.Vector3.Zero();if(this.positions){var n=e.Vector3.Zero();for(i=0;i<this.positions.length;i+=3)e.Vector3.FromArrayToRef(this.positions,i,n),e.Vector3.TransformCoordinatesToRef(n,t,r),this.positions[i]=r.x,this.positions[i+1]=r.y,this.positions[i+2]=r.z}if(this.normals){var o=e.Vector3.Zero();for(i=0;i<this.normals.length;i+=3)e.Vector3.FromArrayToRef(this.normals,i,o),e.Vector3.TransformNormalToRef(o,t,r),this.normals[i]=r.x,this.normals[i+1]=r.y,this.normals[i+2]=r.z}if(this.tangents){var s=e.Vector4.Zero(),a=e.Vector4.Zero();for(i=0;i<this.tangents.length;i+=4)e.Vector4.FromArrayToRef(this.tangents,i,s),e.Vector4.TransformNormalToRef(s,t,a),this.tangents[i]=a.x,this.tangents[i+1]=a.y,this.tangents[i+2]=a.z,this.tangents[i+3]=a.w}return this},t.prototype.merge=function(e){if(e.indices){this.indices||(this.indices=[]);for(var t=this.positions?this.positions.length/3:0,i=0;i<e.indices.length;i++)this.indices.push(e.indices[i]+t)}return this.positions=this._mergeElement(this.positions,e.positions),this.normals=this._mergeElement(this.normals,e.normals),this.tangents=this._mergeElement(this.tangents,e.tangents),this.uvs=this._mergeElement(this.uvs,e.uvs),this.uvs2=this._mergeElement(this.uvs2,e.uvs2),this.uvs3=this._mergeElement(this.uvs3,e.uvs3),this.uvs4=this._mergeElement(this.uvs4,e.uvs4),this.uvs5=this._mergeElement(this.uvs5,e.uvs5),this.uvs6=this._mergeElement(this.uvs6,e.uvs6),this.colors=this._mergeElement(this.colors,e.colors),this.matricesIndices=this._mergeElement(this.matricesIndices,e.matricesIndices),this.matricesWeights=this._mergeElement(this.matricesWeights,e.matricesWeights),this.matricesIndicesExtra=this._mergeElement(this.matricesIndicesExtra,e.matricesIndicesExtra),this.matricesWeightsExtra=this._mergeElement(this.matricesWeightsExtra,e.matricesWeightsExtra),this},t.prototype._mergeElement=function(e,t){if(!t)return e;if(!e)return t;var i=t.length+e.length,r=e instanceof Float32Array,n=t instanceof Float32Array;if(r){var o=new Float32Array(i);return o.set(e),o.set(t,e.length),o}if(n){for(var s=e.slice(0),a=0,i=t.length;a<i;a++)s.push(t[a]);return s}return e.concat(t)},t.prototype.serialize=function(){var e=this.serialize();return this.positions&&(e.positions=this.positions),this.normals&&(e.normals=this.normals),this.tangents&&(e.tangents=this.tangents),this.uvs&&(e.uvs=this.uvs),this.uvs2&&(e.uvs2=this.uvs2),this.uvs3&&(e.uvs3=this.uvs3),this.uvs4&&(e.uvs4=this.uvs4),this.uvs5&&(e.uvs5=this.uvs5),this.uvs6&&(e.uvs6=this.uvs6),this.colors&&(e.colors=this.colors),this.matricesIndices&&(e.matricesIndices=this.matricesIndices,e.matricesIndices._isExpanded=!0),this.matricesWeights&&(e.matricesWeights=this.matricesWeights),this.matricesIndicesExtra&&(e.matricesIndicesExtra=this.matricesIndicesExtra,e.matricesIndicesExtra._isExpanded=!0),this.matricesWeightsExtra&&(e.matricesWeightsExtra=this.matricesWeightsExtra),e.indices=this.indices,e},t.ExtractFromMesh=function(e,i){return t._ExtractFrom(e,i)},t.ExtractFromGeometry=function(e,i){return t._ExtractFrom(e,i)},t._ExtractFrom=function(i,r){var n=new t;return i.isVerticesDataPresent(e.VertexBuffer.PositionKind)&&(n.positions=i.getVerticesData(e.VertexBuffer.PositionKind,r)),i.isVerticesDataPresent(e.VertexBuffer.NormalKind)&&(n.normals=i.getVerticesData(e.VertexBuffer.NormalKind,r)),i.isVerticesDataPresent(e.VertexBuffer.TangentKind)&&(n.tangents=i.getVerticesData(e.VertexBuffer.TangentKind,r)),i.isVerticesDataPresent(e.VertexBuffer.UVKind)&&(n.uvs=i.getVerticesData(e.VertexBuffer.UVKind,r)),i.isVerticesDataPresent(e.VertexBuffer.UV2Kind)&&(n.uvs2=i.getVerticesData(e.VertexBuffer.UV2Kind,r)),i.isVerticesDataPresent(e.VertexBuffer.UV3Kind)&&(n.uvs3=i.getVerticesData(e.VertexBuffer.UV3Kind,r)),i.isVerticesDataPresent(e.VertexBuffer.UV4Kind)&&(n.uvs4=i.getVerticesData(e.VertexBuffer.UV4Kind,r)),i.isVerticesDataPresent(e.VertexBuffer.UV5Kind)&&(n.uvs5=i.getVerticesData(e.VertexBuffer.UV5Kind,r)),i.isVerticesDataPresent(e.VertexBuffer.UV6Kind)&&(n.uvs6=i.getVerticesData(e.VertexBuffer.UV6Kind,r)),i.isVerticesDataPresent(e.VertexBuffer.ColorKind)&&(n.colors=i.getVerticesData(e.VertexBuffer.ColorKind,r)),i.isVerticesDataPresent(e.VertexBuffer.MatricesIndicesKind)&&(n.matricesIndices=i.getVerticesData(e.VertexBuffer.MatricesIndicesKind,r)),i.isVerticesDataPresent(e.VertexBuffer.MatricesWeightsKind)&&(n.matricesWeights=i.getVerticesData(e.VertexBuffer.MatricesWeightsKind,r)),i.isVerticesDataPresent(e.VertexBuffer.MatricesIndicesExtraKind)&&(n.matricesIndicesExtra=i.getVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,r)),i.isVerticesDataPresent(e.VertexBuffer.MatricesWeightsExtraKind)&&(n.matricesWeightsExtra=i.getVerticesData(e.VertexBuffer.MatricesWeightsExtraKind,r)),n.indices=i.getIndices(r),n},t.CreateRibbon=function(i){var r=i.pathArray,n=i.closeArray||!1,o=i.closePath||!1,s=i.invertUV||!1,a=Math.floor(r[0].length/2),h=i.offset||a;h=h>a?a:Math.floor(h);var c,l,u,f,d=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,p=i.uvs,m=i.colors,g=[],_=[],v=[],y=[],x=[],b=[],A=[],T=[],E=[],M=[];if(r.length<2){var P=[],S=[];for(u=0;u<r[0].length-h;u++)P.push(r[0][u]),S.push(r[0][u+h]);r=[P,S]}var R,O,C=0,D=o?1:0;c=r[0].length;var I,L;for(l=0;l<r.length;l++){for(A[l]=0,x[l]=[0],R=r[l],O=R.length,c=c<O?c:O,f=0;f<O;)g.push(R[f].x,R[f].y,R[f].z),f>0&&(I=R[f].subtract(R[f-1]).length(),L=I+A[l],x[l].push(L),A[l]=L),f++;o&&(f--,g.push(R[0].x,R[0].y,R[0].z),I=R[f].subtract(R[0]).length(),L=I+A[l],x[l].push(L),A[l]=L),E[l]=O+D,M[l]=C,C+=O+D}var w,F,B,V;for(u=0;u<c+D;u++){for(T[u]=0,b[u]=[0],l=0;l<r.length-1;l++)w=r[l],F=r[l+1],u===c?(B=w[0],V=F[0]):(B=w[u],V=F[u]),I=V.subtract(B).length(),L=I+T[u],b[u].push(L),T[u]=L;n&&(w=r[l],F=r[0],u===c&&(V=F[0]),I=V.subtract(B).length(),L=I+T[u],T[u]=L)}var N,U;if(p)for(l=0;l<p.length;l++)y.push(p[l].x,p[l].y);else for(l=0;l<r.length;l++)for(u=0;u<c+D;u++)N=0!=A[l]?x[l][u]/A[l]:0,U=0!=T[u]?b[u][l]/T[u]:0,s?y.push(U,N):y.push(N,U);l=0;for(var k=0,z=E[l]-1,W=E[l+1]-1,G=z<W?z:W,Y=M[1]-M[0],X=n?E.length:E.length-1;k<=G&&l<X;)_.push(k,k+Y,k+1),_.push(k+Y+1,k+1,k+Y),(k+=1)===G&&(l++,l===E.length-1?(Y=M[0]-M[l],z=E[l]-1,W=E[0]-1):(Y=M[l+1]-M[l],z=E[l]-1,W=E[l+1]-1),k=M[l],G=z<W?z+k:W+k);if(t.ComputeNormals(g,_,v),o){var K=0,H=0;for(l=0;l<r.length;l++)K=3*M[l],H=l+1<r.length?3*(M[l+1]-1):v.length-3,v[K]=.5*(v[K]+v[H]),v[K+1]=.5*(v[K+1]+v[H+1]),v[K+2]=.5*(v[K+2]+v[H+2]),v[H]=v[K],v[H+1]=v[K+1],v[H+2]=v[K+2]}if(t._ComputeSides(d,g,_,v,y),m)for(var j=new Float32Array(4*m.length),Z=0;Z<m.length;Z++)j[4*Z]=m[Z].r,j[4*Z+1]=m[Z].g,j[4*Z+2]=m[Z].b,j[4*Z+3]=m[Z].a;var Q=new t,q=new Float32Array(g),J=new Float32Array(v),$=new Float32Array(y);return Q.indices=_,Q.positions=q,Q.normals=J,Q.uvs=$,m&&Q.set(j,e.VertexBuffer.ColorKind),o&&(Q._idx=M),Q},t.CreateBox=function(i){for(var r=[new e.Vector3(0,0,1),new e.Vector3(0,0,-1),new e.Vector3(1,0,0),new e.Vector3(-1,0,0),new e.Vector3(0,1,0),new e.Vector3(0,-1,0)],n=[],o=[],s=[],a=[],h=i.width||i.size||1,c=i.height||i.size||1,l=i.depth||i.size||1,u=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,f=i.faceUV||new Array(6),d=i.faceColors,p=[],m=0;m<6;m++)void 0===f[m]&&(f[m]=new e.Vector4(0,0,1,1)),d&&void 0===d[m]&&(d[m]=new e.Color4(1,1,1,1));for(var g=new e.Vector3(h/2,c/2,l/2),_=0;_<r.length;_++){var v=r[_],y=new e.Vector3(v.y,v.z,v.x),x=e.Vector3.Cross(v,y),b=o.length/3;n.push(b),n.push(b+1),n.push(b+2),n.push(b),n.push(b+2),n.push(b+3);var A=v.subtract(y).subtract(x).multiply(g);o.push(A.x,A.y,A.z),s.push(v.x,v.y,v.z),a.push(f[_].z,f[_].w),d&&p.push(d[_].r,d[_].g,d[_].b,d[_].a),A=v.subtract(y).add(x).multiply(g),o.push(A.x,A.y,A.z),s.push(v.x,v.y,v.z),a.push(f[_].x,f[_].w),d&&p.push(d[_].r,d[_].g,d[_].b,d[_].a),A=v.add(y).add(x).multiply(g),o.push(A.x,A.y,A.z),s.push(v.x,v.y,v.z),a.push(f[_].x,f[_].y),d&&p.push(d[_].r,d[_].g,d[_].b,d[_].a),A=v.add(y).subtract(x).multiply(g),o.push(A.x,A.y,A.z),s.push(v.x,v.y,v.z),a.push(f[_].z,f[_].y),d&&p.push(d[_].r,d[_].g,d[_].b,d[_].a)}t._ComputeSides(u,o,n,s,a);var T=new t;if(T.indices=n,T.positions=o,T.normals=s,T.uvs=a,d){var E=u===e.Mesh.DOUBLESIDE?p.concat(p):p;T.colors=E}return T},t.CreateSphere=function(i){for(var r=i.segments||32,n=i.diameterX||i.diameter||1,o=i.diameterY||i.diameter||1,s=i.diameterZ||i.diameter||1,a=i.arc<=0||i.arc>1?1:i.arc||1,h=i.slice<=0?1:i.slice||1,c=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,l=new e.Vector3(n/2,o/2,s/2),u=2+r,f=2*u,d=[],p=[],m=[],g=[],_=0;_<=u;_++){for(var v=_/u,y=v*Math.PI*h,x=0;x<=f;x++){var b=x/f,A=b*Math.PI*2*a,T=e.Matrix.RotationZ(-y),E=e.Matrix.RotationY(A),M=e.Vector3.TransformCoordinates(e.Vector3.Up(),T),P=e.Vector3.TransformCoordinates(M,E),S=P.multiply(l),R=P.divide(l).normalize();p.push(S.x,S.y,S.z),m.push(R.x,R.y,R.z),g.push(b,v)}if(_>0)for(var O=p.length/3,C=O-2*(f+1);C+f+2<O;C++)d.push(C),d.push(C+1),d.push(C+f+1),d.push(C+f+1),d.push(C+1),d.push(C+f+2)}t._ComputeSides(c,p,d,m,g);var D=new t;return D.indices=d,D.positions=p,D.normals=m,D.uvs=g,D},t.CreateCylinder=function(i){var r,n=i.height||2,o=0===i.diameterTop?0:i.diameterTop||i.diameter||1,s=0===i.diameterBottom?0:i.diameterBottom||i.diameter||1,a=i.tessellation||24,h=i.subdivisions||1,c=i.hasRings,l=i.enclose,u=i.arc<=0||i.arc>1?1:i.arc||1,f=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,d=i.faceUV||new Array(3),p=i.faceColors,m=1!==u&&l?2:0,g=c?h:1,_=2+(1+m)*g;for(r=0;r<_;r++)p&&void 0===p[r]&&(p[r]=new e.Color4(1,1,1,1));for(r=0;r<_;r++)d&&void 0===d[r]&&(d[r]=new e.Vector4(0,0,1,1));var v,y,x,b,A,T,E=[],M=[],P=[],S=[],R=[],O=2*Math.PI*u/a,C=(s-o)/2/n,D=e.Vector3.Zero(),I=e.Vector3.Zero(),L=e.Vector3.Zero(),w=e.Vector3.Zero(),F=e.Vector3.Zero(),B=e.Axis.Y,V=1,N=1,U=0,k=0;for(b=0;b<=h;b++)for(y=b/h,x=(y*(o-s)+s)/2,V=c&&0!==b&&b!==h?2:1,T=0;T<V;T++){for(c&&(N+=T),l&&(N+=2*T),A=0;A<=a;A++)v=A*O,D.x=Math.cos(-v)*x,D.y=-n/2+y*n,D.z=Math.sin(-v)*x,0===o&&b===h?(I.x=P[P.length-3*(a+1)],I.y=P[P.length-3*(a+1)+1],I.z=P[P.length-3*(a+1)+2]):(I.x=D.x,I.z=D.z,I.y=Math.sqrt(I.x*I.x+I.z*I.z)*C,I.normalize()),0===A&&(L.copyFrom(D),w.copyFrom(I)),M.push(D.x,D.y,D.z),P.push(I.x,I.y,I.z),k=c?U!==N?d[N].y:d[N].w:d[N].y+(d[N].w-d[N].y)*y,S.push(d[N].x+(d[N].z-d[N].x)*A/a,k),p&&R.push(p[N].r,p[N].g,p[N].b,p[N].a);1!==u&&l&&(M.push(D.x,D.y,D.z),M.push(0,D.y,0),M.push(0,D.y,0),M.push(L.x,L.y,L.z),e.Vector3.CrossToRef(B,I,F),F.normalize(),P.push(F.x,F.y,F.z,F.x,F.y,F.z),e.Vector3.CrossToRef(w,B,F),F.normalize(),P.push(F.x,F.y,F.z,F.x,F.y,F.z),k=c?U!==N?d[N+1].y:d[N+1].w:d[N+1].y+(d[N+1].w-d[N+1].y)*y,S.push(d[N+1].x,k),S.push(d[N+1].z,k),k=c?U!==N?d[N+2].y:d[N+2].w:d[N+2].y+(d[N+2].w-d[N+2].y)*y,S.push(d[N+2].x,k),S.push(d[N+2].z,k),p&&(R.push(p[N+1].r,p[N+1].g,p[N+1].b,p[N+1].a),R.push(p[N+1].r,p[N+1].g,p[N+1].b,p[N+1].a),R.push(p[N+2].r,p[N+2].g,p[N+2].b,p[N+2].a),R.push(p[N+2].r,p[N+2].g,p[N+2].b,p[N+2].a))),U!==N&&(U=N)}var N,z=1!==u&&l?a+4:a;for(b=0,N=0;N<h;N++){for(A=0;A<a;A++){var W=b*(z+1)+A,G=(b+1)*(z+1)+A,Y=b*(z+1)+(A+1),X=(b+1)*(z+1)+(A+1);E.push(W,G,Y),E.push(X,Y,G)}1!==u&&l&&(E.push(W+2,G+2,Y+2),E.push(X+2,Y+2,G+2),E.push(W+4,G+4,Y+4),E.push(X+4,Y+4,G+4)),b=c?b+2:b+1}var K=function(t){var i=t?o/2:s/2;if(0!==i){var r,h,c,l,f=t?d[_-1]:d[0];p&&(l=t?p[_-1]:p[0]);var m=M.length/3,g=t?n/2:-n/2,v=new e.Vector3(0,g,0);M.push(v.x,v.y,v.z),P.push(0,t?1:-1,0),S.push(f.x+.5*(f.z-f.x),f.y+.5*(f.w-f.y)),p&&R.push(l.r,l.g,l.b,l.a);var y=new e.Vector2(.5,.5);for(c=0;c<=a;c++){r=2*Math.PI*c*u/a;var x=Math.cos(-r),b=Math.sin(-r);h=new e.Vector3(x*i,g,b*i);var A=new e.Vector2(x*y.x+.5,b*y.y+.5);M.push(h.x,h.y,h.z),P.push(0,t?1:-1,0),S.push(f.x+(f.z-f.x)*A.x,f.y+(f.w-f.y)*A.y),p&&R.push(l.r,l.g,l.b,l.a)}for(c=0;c<a;c++)t?(E.push(m),E.push(m+(c+2)),E.push(m+(c+1))):(E.push(m),E.push(m+(c+1)),E.push(m+(c+2)))}};K(!1),K(!0),t._ComputeSides(f,M,E,P,S);var H=new t;return H.indices=E,H.positions=M,H.normals=P,H.uvs=S,p&&(H.colors=R),H},t.CreateTorus=function(i){for(var r=[],n=[],o=[],s=[],a=i.diameter||1,h=i.thickness||.5,c=i.tessellation||16,l=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,u=c+1,f=0;f<=c;f++)for(var d=f/c,p=f*Math.PI*2/c-Math.PI/2,m=e.Matrix.Translation(a/2,0,0).multiply(e.Matrix.RotationY(p)),g=0;g<=c;g++){var _=1-g/c,v=g*Math.PI*2/c+Math.PI,y=Math.cos(v),x=Math.sin(v),b=new e.Vector3(y,x,0),A=b.scale(h/2),T=new e.Vector2(d,_);A=e.Vector3.TransformCoordinates(A,m),b=e.Vector3.TransformNormal(b,m),n.push(A.x,A.y,A.z),o.push(b.x,b.y,b.z),s.push(T.x,T.y);var E=(f+1)%u,M=(g+1)%u;r.push(f*u+g),r.push(f*u+M),r.push(E*u+g),r.push(f*u+M),r.push(E*u+M),r.push(E*u+g)}t._ComputeSides(l,n,r,o,s);var P=new t;return P.indices=r,P.positions=n,P.normals=o,P.uvs=s,P},t.CreateLineSystem=function(e){for(var i=[],r=[],n=e.lines,o=0,s=0;s<n.length;s++)for(var a=n[s],h=0;h<a.length;h++)r.push(a[h].x,a[h].y,a[h].z),h>0&&(i.push(o-1),i.push(o)),o++;var c=new t;return c.indices=i,c.positions=r,c},t.CreateDashedLines=function(i){var r=i.dashSize||3,n=i.gapSize||1,o=i.dashNb||200,s=i.points,a=new Array,h=new Array,c=e.Vector3.Zero(),l=0,u=0,f=0,d=0,p=0,m=0,g=0;for(g=0;g<s.length-1;g++)s[g+1].subtractToRef(s[g],c),l+=c.length();for(f=l/o,d=r*f/(r+n),g=0;g<s.length-1;g++){s[g+1].subtractToRef(s[g],c),u=Math.floor(c.length()/f),c.normalize();for(var _=0;_<u;_++)p=f*_,a.push(s[g].x+p*c.x,s[g].y+p*c.y,s[g].z+p*c.z),a.push(s[g].x+(p+d)*c.x,s[g].y+(p+d)*c.y,s[g].z+(p+d)*c.z),h.push(m,m+1),m+=2}var v=new t;return v.positions=a,v.indices=h,v},t.CreateGround=function(i){var r,n,o=[],s=[],a=[],h=[],c=i.width||1,l=i.height||1,u=i.subdivisionsX||i.subdivisions||1,f=i.subdivisionsY||i.subdivisions||1;for(r=0;r<=f;r++)for(n=0;n<=u;n++){var d=new e.Vector3(n*c/u-c/2,0,(f-r)*l/f-l/2),p=new e.Vector3(0,1,0);s.push(d.x,d.y,d.z),a.push(p.x,p.y,p.z),h.push(n/u,1-r/f)}for(r=0;r<f;r++)for(n=0;n<u;n++)o.push(n+1+(r+1)*(u+1)),o.push(n+1+r*(u+1)),o.push(n+r*(u+1)),o.push(n+(r+1)*(u+1)),o.push(n+1+(r+1)*(u+1)),o.push(n+r*(u+1));var m=new t;return m.indices=o,m.positions=s,m.normals=a,m.uvs=h,m},t.CreateTiledGround=function(i){var r,n,o,s,a=i.xmin||-1,h=i.zmin||-1,c=i.xmax||1,l=i.zmax||1,u=i.subdivisions||{w:1,h:1},f=i.precision||{w:1,h:1},d=[],p=[],m=[],g=[];u.h=u.h<1?1:u.h,u.w=u.w<1?1:u.w,f.w=f.w<1?1:f.w,f.h=f.h<1?1:f.h;var _={w:(c-a)/u.w,h:(l-h)/u.h};for(o=0;o<u.h;o++)for(s=0;s<u.w;s++)!(function(t,i,o,s){var a=p.length/3,h=f.w+1;for(r=0;r<f.h;r++)for(n=0;n<f.w;n++){var c=[a+n+r*h,a+(n+1)+r*h,a+(n+1)+(r+1)*h,a+n+(r+1)*h];d.push(c[1]),d.push(c[2]),d.push(c[3]),d.push(c[0]),d.push(c[1]),d.push(c[3])}var l=e.Vector3.Zero(),u=new e.Vector3(0,1,0);for(r=0;r<=f.h;r++)for(l.z=r*(s-i)/f.h+i,n=0;n<=f.w;n++)l.x=n*(o-t)/f.w+t,l.y=0,p.push(l.x,l.y,l.z),m.push(u.x,u.y,u.z),g.push(n/f.w,r/f.h)})(a+s*_.w,h+o*_.h,a+(s+1)*_.w,h+(o+1)*_.h);var v=new t;return v.indices=d,v.positions=p,v.normals=m,v.uvs=g,v},t.CreateGroundFromHeightMap=function(i){var r,n,o=[],s=[],a=[],h=[],c=i.colorFilter||new e.Color3(.3,.59,.11);for(r=0;r<=i.subdivisions;r++)for(n=0;n<=i.subdivisions;n++){var l=new e.Vector3(n*i.width/i.subdivisions-i.width/2,0,(i.subdivisions-r)*i.height/i.subdivisions-i.height/2),u=(l.x+i.width/2)/i.width*(i.bufferWidth-1)|0,f=(1-(l.z+i.height/2)/i.height)*(i.bufferHeight-1)|0,d=4*(u+f*i.bufferWidth),p=i.buffer[d]/255,m=i.buffer[d+1]/255,g=i.buffer[d+2]/255,_=p*c.r+m*c.g+g*c.b;l.y=i.minHeight+(i.maxHeight-i.minHeight)*_,s.push(l.x,l.y,l.z),a.push(0,0,0),h.push(n/i.subdivisions,1-r/i.subdivisions)}for(r=0;r<i.subdivisions;r++)for(n=0;n<i.subdivisions;n++)o.push(n+1+(r+1)*(i.subdivisions+1)),o.push(n+1+r*(i.subdivisions+1)),o.push(n+r*(i.subdivisions+1)),o.push(n+(r+1)*(i.subdivisions+1)),o.push(n+1+(r+1)*(i.subdivisions+1)),o.push(n+r*(i.subdivisions+1));t.ComputeNormals(s,o,a);var v=new t;return v.indices=o,v.positions=s,v.normals=a,v.uvs=h,v},t.CreatePlane=function(i){var r=[],n=[],o=[],s=[],a=i.width||i.size||1,h=i.height||i.size||1,c=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,l=a/2,u=h/2;n.push(-l,-u,0),o.push(0,0,-1),s.push(0,0),n.push(l,-u,0),o.push(0,0,-1),s.push(1,0),n.push(l,u,0),o.push(0,0,-1),s.push(1,1),n.push(-l,u,0),o.push(0,0,-1),s.push(0,1),r.push(0),r.push(1),r.push(2),r.push(0),r.push(2),r.push(3),t._ComputeSides(c,n,r,o,s);var f=new t;return f.indices=r,f.positions=n,f.normals=o,f.uvs=s,f},t.CreateDisc=function(i){
  23. var r=[],n=[],o=[],s=[],a=i.radius||.5,h=i.tessellation||64,c=i.arc<=0||i.arc>1?1:i.arc||1,l=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE;r.push(0,0,0),s.push(.5,.5);for(var u=2*Math.PI*c,f=u/h,d=0;d<u;d+=f){var p=Math.cos(d),m=Math.sin(d),g=(p+1)/2,_=(1-m)/2;r.push(a*p,a*m,0),s.push(g,_)}1===c&&(r.push(r[3],r[4],r[5]),s.push(s[2],s[3]));for(var v=r.length/3,y=1;y<v-1;y++)n.push(y+1,0,y);t.ComputeNormals(r,n,o),t._ComputeSides(l,r,n,o,s);var x=new t;return x.indices=n,x.positions=r,x.normals=o,x.uvs=s,x},t.CreateIcoSphere=function(i){var r,n=i.sideOrientation||e.Mesh.DEFAULTSIDE,o=i.radius||1,s=void 0===i.flat||i.flat,a=i.subdivisions||4,h=i.radiusX||o,c=i.radiusY||o,l=i.radiusZ||o,u=(1+Math.sqrt(5))/2,f=[-1,u,-0,1,u,0,-1,-u,0,1,-u,0,0,-1,-u,0,1,-u,0,-1,u,0,1,u,u,0,1,u,0,-1,-u,0,1,-u,0,-1],d=[0,11,5,0,5,1,0,1,7,0,7,10,12,22,23,1,5,20,5,11,4,23,22,13,22,18,6,7,1,8,14,21,4,14,4,2,16,13,6,15,6,19,3,8,9,4,21,5,13,17,23,6,13,22,19,6,18,9,8,1],p=[0,1,2,3,4,5,6,7,8,9,10,11,0,2,3,3,3,4,7,8,9,9,10,11],m=[5,1,3,1,6,4,0,0,5,3,4,2,2,2,4,0,2,0,1,1,6,0,6,2,0,4,3,3,4,4,3,1,4,2,4,4,0,2,1,1,2,2,3,3,1,3,2,4],g=[0,0,0,0,1,0,0,1,1,0,0,0,1,1,0,0,1,1,1,0],_=[],v=[],y=[],x=[],b=0,A=new Array(3),T=new Array(3);for(r=0;r<3;r++)A[r]=e.Vector3.Zero(),T[r]=e.Vector2.Zero();for(var E=0;E<20;E++){for(r=0;r<3;r++){var M=d[3*E+r];A[r].copyFromFloats(f[3*p[M]],f[3*p[M]+1],f[3*p[M]+2]),A[r].normalize().scaleInPlace(o),T[r].copyFromFloats(m[2*M]*(138/1024)+60/1024+g[E]*(-40/1024),m[2*M+1]*(239/1024)+26/1024+g[E]*(20/1024))}for(var P=function(t,i,r,n){var o=e.Vector3.Lerp(A[0],A[2],i/a),u=e.Vector3.Lerp(A[1],A[2],i/a),f=a===i?A[2]:e.Vector3.Lerp(o,u,t/(a-i));f.normalize();var d;if(s){var p=e.Vector3.Lerp(A[0],A[2],n/a),m=e.Vector3.Lerp(A[1],A[2],n/a);d=e.Vector3.Lerp(p,m,r/(a-n))}else d=new e.Vector3(f.x,f.y,f.z);d.x/=h,d.y/=c,d.z/=l,d.normalize();var g=e.Vector2.Lerp(T[0],T[2],i/a),E=e.Vector2.Lerp(T[1],T[2],i/a),M=a===i?T[2]:e.Vector2.Lerp(g,E,t/(a-i));v.push(f.x*h,f.y*c,f.z*l),y.push(d.x,d.y,d.z),x.push(M.x,M.y),_.push(b),b++},S=0;S<a;S++)for(var R=0;R+S<a;R++)P(R,S,R+1/3,S+1/3),P(R+1,S,R+1/3,S+1/3),P(R,S+1,R+1/3,S+1/3),R+S+1<a&&(P(R+1,S,R+2/3,S+2/3),P(R+1,S+1,R+2/3,S+2/3),P(R,S+1,R+2/3,S+2/3))}t._ComputeSides(n,v,_,y,x);var O=new t;return O.indices=_,O.positions=v,O.normals=y,O.uvs=x,O},t.CreatePolyhedron=function(i){var 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n,o,s,a,h,c,l=i.type<0||i.type>=r.length?0:i.type||0,u=i.size,f=i.sizeX||u||1,d=i.sizeY||u||1,p=i.sizeZ||u||1,m=i.custom||r[l],g=m.face.length,_=i.faceUV||new Array(g),v=i.faceColors,y=void 0===i.flat||i.flat,x=0===i.sideOrientation?0:i.sideOrientation||e.Mesh.DEFAULTSIDE,b=[],A=[],T=[],E=[],M=[],P=0,S=0,R=[],O=0,C=0;if(y)for(C=0;C<g;C++)v&&void 0===v[C]&&(v[C]=new e.Color4(1,1,1,1)),_&&void 0===_[C]&&(_[C]=new e.Vector4(0,0,1,1));if(y)for(C=0;C<g;C++){var 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u=i.length,f=u/3,d=0;d<u;d++)i[u+d]=i[d];for(s=0;s<h;s+=3)r[s+h]=r[s+2]+f,r[s+1+h]=r[s+1]+f,r[s+2+h]=r[s]+f;for(a=0;a<c;a++)n[c+a]=-n[a];for(var p=o.length,m=0;m<p;m++)o[m+p]=o[m]}},t.ImportVertexData=function(i,r){var n=new t,o=i.positions;o&&n.set(o,e.VertexBuffer.PositionKind);var s=i.normals;s&&n.set(s,e.VertexBuffer.NormalKind);var a=i.tangents;a&&n.set(a,e.VertexBuffer.TangentKind);var h=i.uvs;h&&n.set(h,e.VertexBuffer.UVKind);var c=i.uv2s;c&&n.set(c,e.VertexBuffer.UV2Kind);var l=i.uv3s;l&&n.set(l,e.VertexBuffer.UV3Kind);var u=i.uv4s;u&&n.set(u,e.VertexBuffer.UV4Kind);var f=i.uv5s;f&&n.set(f,e.VertexBuffer.UV5Kind);var d=i.uv6s;d&&n.set(d,e.VertexBuffer.UV6Kind);var p=i.colors;p&&n.set(e.Color4.CheckColors4(p,o.length/3),e.VertexBuffer.ColorKind);var m=i.matricesIndices;m&&n.set(m,e.VertexBuffer.MatricesIndicesKind);var g=i.matricesWeights;g&&n.set(g,e.VertexBuffer.MatricesWeightsKind);var _=i.indices;_&&(n.indices=_),r.setAllVerticesData(n,i.updatable)},t})();e.VertexData=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){}return t.EnableFor=function(e){e._tags=e._tags||{},e.hasTags=function(){return t.HasTags(e)},e.addTags=function(i){return t.AddTagsTo(e,i)},e.removeTags=function(i){return t.RemoveTagsFrom(e,i)},e.matchesTagsQuery=function(i){return t.MatchesQuery(e,i)}},t.DisableFor=function(e){delete e._tags,delete e.hasTags,delete e.addTags,delete e.removeTags,delete e.matchesTagsQuery},t.HasTags=function(t){return!!t._tags&&!e.Tools.IsEmpty(t._tags)},t.GetTags=function(e,t){if(void 0===t&&(t=!0),!e._tags)return null;if(t){var i=[];for(var r in e._tags)e._tags.hasOwnProperty(r)&&e._tags[r]===!0&&i.push(r);return i.join(" ")}return e._tags},t.AddTagsTo=function(e,i){if(i&&"string"==typeof i){i.split(" 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r=this._renderEffects[t];r&&r._enable(e.Tools.MakeArray(i||this._cameras))},t.prototype._disableEffect=function(t,i){var r=this._renderEffects[t];r&&r._disable(e.Tools.MakeArray(i||this._cameras))},t.prototype._attachCameras=function(t,i){var r,n=e.Tools.MakeArray(t||this._cameras),o=[];for(r=0;r<n.length;r++){var s=n[r],a=s.name;this._cameras.indexOf(s)===-1?this._cameras[a]=s:i&&o.push(r)}for(r=0;r<o.length;r++)t.splice(o[r],1);for(var h in this._renderEffects)this._renderEffects[h]._attachCameras(n)},t.prototype._detachCameras=function(t){var i=e.Tools.MakeArray(t||this._cameras);for(var r in this._renderEffects)this._renderEffects[r]._detachCameras(i);for(var n=0;n<i.length;n++)this._cameras.splice(this._cameras.indexOf(i[n]),1)},t.prototype._enableDisplayOnlyPass=function(i,r){var n,o=this,s=e.Tools.MakeArray(r||this._cameras),a=null;for(n in this._renderEffects)if(null!=(a=this._renderEffects[n].getPass(i)))break;if(null!==a){for(n in this._renderEffects)this._renderEffects[n]._disable(s);a._name=t.PASS_SAMPLER_NAME;for(var h=0;h<s.length;h++){var c=s[h],l=c.name;this._renderEffectsForIsolatedPass[l]=this._renderEffectsForIsolatedPass[l]||new e.PostProcessRenderEffect(this._engine,t.PASS_EFFECT_NAME,function(){return new e.DisplayPassPostProcess(t.PASS_EFFECT_NAME,1,null,null,o._engine,!0)}),this._renderEffectsForIsolatedPass[l].emptyPasses(),this._renderEffectsForIsolatedPass[l].addPass(a),this._renderEffectsForIsolatedPass[l]._attachCameras(c)}}},t.prototype._disableDisplayOnlyPass=function(i){for(var r=this,n=e.Tools.MakeArray(i||this._cameras),o=0;o<n.length;o++){var s=n[o],a=s.name;this._renderEffectsForIsolatedPass[a]=this._renderEffectsForIsolatedPass[a]||new e.PostProcessRenderEffect(this._engine,t.PASS_EFFECT_NAME,function(){return new e.DisplayPassPostProcess(t.PASS_EFFECT_NAME,1,null,null,r._engine,!0)}),this._renderEffectsForIsolatedPass[a]._disable(s)}for(var h in this._renderEffects)this._renderEffects[h]._enable(n)},t.prototype._update=function(){for(var e in this._renderEffects)this._renderEffects[e]._update();for(var t=0;t<this._cameras.length;t++){var i=this._cameras[t].name;this._renderEffectsForIsolatedPass[i]&&this._renderEffectsForIsolatedPass[i]._update()}},t.prototype.dispose=function(){},t})();t.PASS_EFFECT_NAME="passEffect",t.PASS_SAMPLER_NAME="passSampler",e.PostProcessRenderPipeline=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(){this._renderPipelines={}}return e.prototype.addPipeline=function(e){this._renderPipelines[e._name]=e},e.prototype.attachCamerasToRenderPipeline=function(e,t,i){var r=this._renderPipelines[e];r&&r._attachCameras(t,i)},e.prototype.detachCamerasFromRenderPipeline=function(e,t){var i=this._renderPipelines[e];i&&i._detachCameras(t)},e.prototype.enableEffectInPipeline=function(e,t,i){var 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r=this.renderList.data[i],n=r.minimum,o=r.maximum,s=o.subtract(n),a=n.add(s.scale(.5)),h=e.Matrix.Scaling(s.x,s.y,s.z).multiply(e.Matrix.Translation(a.x,a.y,a.z)).multiply(r.getWorldMatrix());t.bindBuffers(this._vertexBuffers,this._indexBuffer,this._colorShader.getEffect()),this.showBackLines&&(t.setDepthFunctionToGreaterOrEqual(),this._scene.resetCachedMaterial(),this._colorShader.setColor4("color",this.backColor.toColor4()),this._colorShader.bind(h),t.draw(!1,0,24)),t.setDepthFunctionToLess(),this._scene.resetCachedMaterial(),this._colorShader.setColor4("color",this.frontColor.toColor4()),this._colorShader.bind(h),t.draw(!1,0,24)}this._colorShader.unbind(),t.setDepthFunctionToLessOrEqual(),t.setDepthWrite(!0)}},t.prototype.dispose=function(){if(this._colorShader){this.renderList.dispose(),this._colorShader.dispose();var t=this._vertexBuffers[e.VertexBuffer.PositionKind];t&&(t.dispose(),this._vertexBuffers[e.VertexBuffer.PositionKind]=null),this._scene.getEngine()._releaseBuffer(this._indexBuffer)}},t})();e.BoundingBoxRenderer=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e){this._actionManager=e}return e.prototype.isValid=function(){return!0},e.prototype._getProperty=function(e){return this._actionManager._getProperty(e)},e.prototype._getEffectiveTarget=function(e,t){return this._actionManager._getEffectiveTarget(e,t)},e.prototype.serialize=function(){},e.prototype._serialize=function(e){return{type:2,children:[],name:e.name,properties:e.properties}},e})();e.Condition=t;var i=(function(t){function i(e,r,n,o,s){void 0===s&&(s=i.IsEqual);var a=t.call(this,e)||this;return a.propertyPath=n,a.value=o,a.operator=s,a._target=r,a._effectiveTarget=a._getEffectiveTarget(r,a.propertyPath),a._property=a._getProperty(a.propertyPath),a}return 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this._serialize({name:"ValueCondition",properties:[e.Action._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:e.Action._SerializeValueAsString(this.value)},{name:"operator",value:i.GetOperatorName(this.operator)}]})},i.GetOperatorName=function(e){switch(e){case i._IsEqual:return"IsEqual";case i._IsDifferent:return"IsDifferent";case i._IsGreater:return"IsGreater";case i._IsLesser:return"IsLesser";default:return""}},i})(t);i._IsEqual=0,i._IsDifferent=1,i._IsGreater=2,i._IsLesser=3,e.ValueCondition=i;var r=(function(e){function t(t,i){var r=e.call(this,t)||this;return r.predicate=i,r}return __extends(t,e),t.prototype.isValid=function(){return this.predicate()},t})(t);e.PredicateCondition=r;var n=(function(t){function i(e,i,r){var n=t.call(this,e)||this;return n.value=r,n._target=i,n}return __extends(i,t),i.prototype.isValid=function(){return this._target.state===this.value},i.prototype.serialize=function(){return this._serialize({name:"StateCondition",properties:[e.Action._GetTargetProperty(this._target),{name:"value",value:this.value}]})},i})(t);e.StateCondition=n})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t){this.triggerOptions=e,e.parameter?(this.trigger=e.trigger,this._triggerParameter=e.parameter):this.trigger=e,this._nextActiveAction=this,this._condition=t}return e.prototype._prepare=function(){},e.prototype.getTriggerParameter=function(){return this._triggerParameter},e.prototype._executeCurrent=function(e){if(this._nextActiveAction._condition){var t=this._nextActiveAction._condition,i=this._actionManager.getScene().getRenderId();if(t._evaluationId===i){if(!t._currentResult)return}else{if(t._evaluationId=i,!t.isValid())return void(t._currentResult=!1);t._currentResult=!0}}this._nextActiveAction.execute(e),this.skipToNextActiveAction()},e.prototype.execute=function(e){},e.prototype.skipToNextActiveAction=function(){this._nextActiveAction._child?(this._nextActiveAction._child._actionManager||(this._nextActiveAction._child._actionManager=this._actionManager),this._nextActiveAction=this._nextActiveAction._child):this._nextActiveAction=this},e.prototype.then=function(e){return this._child=e,e._actionManager=this._actionManager,e._prepare(),e},e.prototype._getProperty=function(e){return this._actionManager._getProperty(e)},e.prototype._getEffectiveTarget=function(e,t){return this._actionManager._getEffectiveTarget(e,t)},e.prototype.serialize=function(e){},e.prototype._serialize=function(e,t){var i={type:1,children:[],name:e.name,properties:e.properties||[]};if(this._child&&this._child.serialize(i),this._condition){var r=this._condition.serialize();return r.children.push(i),t&&t.children.push(r),r}return t&&t.children.push(i),i},e})();t._SerializeValueAsString=function(t){return"number"==typeof t?t.toString():"boolean"==typeof t?t?"true":"false":t instanceof e.Vector2?t.x+", "+t.y:t instanceof e.Vector3?t.x+", "+t.y+", "+t.z:t instanceof e.Color3?t.r+", "+t.g+", "+t.b:t instanceof e.Color4?t.r+", "+t.g+", "+t.b+", "+t.a:t},t._GetTargetProperty=function(t){return{name:"target",
  24. targetType:t instanceof e.Mesh?"MeshProperties":t instanceof e.Light?"LightProperties":t instanceof e.Camera?"CameraProperties":"SceneProperties",value:t instanceof e.Scene?"Scene":t.name}},e.Action=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i,r,n,o){this.source=e,this.pointerX=t,this.pointerY=i,this.meshUnderPointer=r,this.sourceEvent=n,this.additionalData=o}return e.CreateNew=function(t,i,r){var n=t.getScene();return new e(t,n.pointerX,n.pointerY,n.meshUnderPointer,i,r)},e.CreateNewFromSprite=function(t,i,r,n){return new e(t,i.pointerX,i.pointerY,i.meshUnderPointer,r,n)},e.CreateNewFromScene=function(t,i){return new e(null,t.pointerX,t.pointerY,t.meshUnderPointer,i)},e.CreateNewFromPrimitive=function(t,i,r,n){return new e(t,i.x,i.y,null,r,n)},e})();e.ActionEvent=t;var i=(function(){function t(e){this.actions=new Array,this.hoverCursor="",this._scene=e,e._actionManagers.push(this)}return Object.defineProperty(t,"NothingTrigger",{get:function(){return t._NothingTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPickTrigger",{get:function(){return t._OnPickTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnLeftPickTrigger",{get:function(){return t._OnLeftPickTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnRightPickTrigger",{get:function(){return t._OnRightPickTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnCenterPickTrigger",{get:function(){return t._OnCenterPickTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPickDownTrigger",{get:function(){return t._OnPickDownTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnDoublePickTrigger",{get:function(){return t._OnDoublePickTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPickUpTrigger",{get:function(){return t._OnPickUpTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPickOutTrigger",{get:function(){return t._OnPickOutTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnLongPressTrigger",{get:function(){return t._OnLongPressTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPointerOverTrigger",{get:function(){return t._OnPointerOverTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnPointerOutTrigger",{get:function(){return t._OnPointerOutTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnEveryFrameTrigger",{get:function(){return t._OnEveryFrameTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnIntersectionEnterTrigger",{get:function(){return t._OnIntersectionEnterTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnIntersectionExitTrigger",{get:function(){return t._OnIntersectionExitTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnKeyDownTrigger",{get:function(){return t._OnKeyDownTrigger},enumerable:!0,configurable:!0}),Object.defineProperty(t,"OnKeyUpTrigger",{get:function(){return t._OnKeyUpTrigger},enumerable:!0,configurable:!0}),t.prototype.dispose=function(){for(var e=this._scene._actionManagers.indexOf(this),i=0;i<this.actions.length;i++){var r=this.actions[i];t.Triggers[r.trigger]--,0===t.Triggers[r.trigger]&&delete t.Triggers[r.trigger]}e>-1&&this._scene._actionManagers.splice(e,1)},t.prototype.getScene=function(){return this._scene},t.prototype.hasSpecificTriggers=function(e){for(var t=0;t<this.actions.length;t++){var i=this.actions[t];if(e.indexOf(i.trigger)>-1)return!0}return!1},t.prototype.hasSpecificTrigger=function(e){for(var t=0;t<this.actions.length;t++){if(this.actions[t].trigger===e)return!0}return!1},Object.defineProperty(t.prototype,"hasPointerTriggers",{get:function(){for(var e=0;e<this.actions.length;e++){var i=this.actions[e];if(i.trigger>=t._OnPickTrigger&&i.trigger<=t._OnPointerOutTrigger)return!0}return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"hasPickTriggers",{get:function(){for(var e=0;e<this.actions.length;e++){var i=this.actions[e];if(i.trigger>=t._OnPickTrigger&&i.trigger<=t._OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t,"HasTriggers",{get:function(){for(var e in t.Triggers)if(t.Triggers.hasOwnProperty(e))return!0;return!1},enumerable:!0,configurable:!0}),Object.defineProperty(t,"HasPickTriggers",{get:function(){for(var e in t.Triggers)if(t.Triggers.hasOwnProperty(e)){var i=parseInt(e);if(i>=t._OnPickTrigger&&i<=t._OnPickUpTrigger)return!0}return!1},enumerable:!0,configurable:!0}),t.HasSpecificTrigger=function(e){for(var i in t.Triggers)if(t.Triggers.hasOwnProperty(i)){var r=parseInt(i);if(r===e)return!0}return!1},t.prototype.registerAction=function(i){return i.trigger===t.OnEveryFrameTrigger&&this.getScene().actionManager!==this?(e.Tools.Warn("OnEveryFrameTrigger can only be used with scene.actionManager"),null):(this.actions.push(i),t.Triggers[i.trigger]?t.Triggers[i.trigger]++:t.Triggers[i.trigger]=1,i._actionManager=this,i._prepare(),i)},t.prototype.processTrigger=function(e,i){for(var r=0;r<this.actions.length;r++){var n=this.actions[r];if(n.trigger===e){if(e===t.OnKeyUpTrigger||e===t.OnKeyDownTrigger){var o=n.getTriggerParameter();if(o&&o!==i.sourceEvent.keyCode){var s=i.sourceEvent.charCode?i.sourceEvent.charCode:i.sourceEvent.keyCode;if(String.fromCharCode(s).toLowerCase()!==o.toLowerCase())continue}}n._executeCurrent(i)}}},t.prototype._getEffectiveTarget=function(e,t){for(var i=t.split("."),r=0;r<i.length-1;r++)e=e[i[r]];return e},t.prototype._getProperty=function(e){var t=e.split(".");return t[t.length-1]},t.prototype.serialize=function(i){for(var r={children:[],name:i,type:3,properties:[]},n=0;n<this.actions.length;n++){var o={type:0,children:[],name:t.GetTriggerName(this.actions[n].trigger),properties:[]},s=this.actions[n].triggerOptions;if(s&&"number"!=typeof s)if(s.parameter instanceof e.Node)o.properties.push(e.Action._GetTargetProperty(s.parameter));else{var a={};e.Tools.DeepCopy(s.parameter,a,["mesh"]),s.parameter.mesh&&(a._meshId=s.parameter.mesh.id),o.properties.push({name:"parameter",targetType:null,value:a})}this.actions[n].serialize(o),r.children.push(o)}return r},t.Parse=function(i,r,n){var o=new e.ActionManager(n);null===r?n.actionManager=o:r.actionManager=o;for(var s=function(t,i){var r=Object.create(e[t].prototype);return r.constructor.apply(r,i),r},a=function(t,i,r,n){if(null===n){var o=parseFloat(i);return"true"===i||"false"===i?"true"===i:isNaN(o)?i:o}for(var s=n.split("."),a=i.split(","),h=0;h<s.length;h++)r=r[s[h]];if("boolean"==typeof r)return"true"===a[0];if("string"==typeof r)return a[0];for(var c=new Array,h=0;h<a.length;h++)c.push(parseFloat(a[h]));return r instanceof e.Vector3?e.Vector3.FromArray(c):r instanceof e.Vector4?e.Vector4.FromArray(c):r instanceof e.Color3?e.Color3.FromArray(c):r instanceof e.Color4?e.Color4.FromArray(c):parseFloat(a[0])},h=function(i,r,c,l,u){if(void 0===u&&(u=null),!i.detached){var f=new Array,d=null,p=null,m=i.combine&&i.combine.length>0;if(2===i.type?f.push(o):f.push(r),m){for(var g=new Array,_=0;_<i.combine.length;_++)h(i.combine[_],t.NothingTrigger,c,l,g);f.push(g)}else for(var v=0;v<i.properties.length;v++){var y=i.properties[v].value,x=i.properties[v].name,b=i.properties[v].targetType;"target"===x?y=d=null!==b&&"SceneProperties"===b?n:n.getNodeByName(y):"parent"===x?y=n.getNodeByName(y):"sound"===x?y=n.getSoundByName(y):"propertyPath"!==x?y=2===i.type&&"operator"===x?e.ValueCondition[y]:a(0,y,d,"value"===x?p:null):p=y,f.push(y)}if(null===u?f.push(c):f.push(null),"InterpolateValueAction"===i.name){var A=f[f.length-2];f[f.length-1]=A,f[f.length-2]=c}var T=s(i.name,f);if(T instanceof e.Condition&&null!==c){var E=new e.DoNothingAction(r,c);l?l.then(E):o.registerAction(E),l=E}null===u?T instanceof e.Condition?(c=T,T=l):(c=null,l?l.then(T):o.registerAction(T)):u.push(T);for(var v=0;v<i.children.length;v++)h(i.children[v],r,c,T,null)}},c=0;c<i.children.length;c++){var l,u=i.children[c];if(u.properties.length>0){var f=u.properties[0].value,d=null===u.properties[0].targetType?f:n.getMeshByName(f);d._meshId&&(d.mesh=n.getMeshByID(d._meshId)),l={trigger:e.ActionManager[u.name],parameter:d}}else l=e.ActionManager[u.name];for(var p=0;p<u.children.length;p++)u.detached||h(u.children[p],l,null,null)}},t.GetTriggerName=function(e){switch(e){case 0:return"NothingTrigger";case 1:return"OnPickTrigger";case 2:return"OnLeftPickTrigger";case 3:return"OnRightPickTrigger";case 4:return"OnCenterPickTrigger";case 5:return"OnPickDownTrigger";case 6:return"OnPickUpTrigger";case 7:return"OnLongPressTrigger";case 8:return"OnPointerOverTrigger";case 9:return"OnPointerOutTrigger";case 10:return"OnEveryFrameTrigger";case 11:return"OnIntersectionEnterTrigger";case 12:return"OnIntersectionExitTrigger";case 13:return"OnKeyDownTrigger";case 14:return"OnKeyUpTrigger";case 15:return"OnPickOutTrigger";default:return""}},t})();i._NothingTrigger=0,i._OnPickTrigger=1,i._OnLeftPickTrigger=2,i._OnRightPickTrigger=3,i._OnCenterPickTrigger=4,i._OnPickDownTrigger=5,i._OnDoublePickTrigger=6,i._OnPickUpTrigger=7,i._OnLongPressTrigger=8,i._OnPointerOverTrigger=9,i._OnPointerOutTrigger=10,i._OnEveryFrameTrigger=11,i._OnIntersectionEnterTrigger=12,i._OnIntersectionExitTrigger=13,i._OnKeyDownTrigger=14,i._OnKeyUpTrigger=15,i._OnPickOutTrigger=16,i.Triggers={},e.ActionManager=i})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r,n,o,s,a,h){void 0===o&&(o=1e3);var c=t.call(this,e,s)||this;return c.propertyPath=r,c.value=n,c.duration=o,c.stopOtherAnimations=a,c.onInterpolationDone=h,c._target=c._effectiveTarget=i,c}return __extends(i,t),i.prototype._prepare=function(){this._effectiveTarget=this._getEffectiveTarget(this._effectiveTarget,this.propertyPath),this._property=this._getProperty(this.propertyPath)},i.prototype.execute=function(){var t,i=this._actionManager.getScene(),r=[{frame:0,value:this._effectiveTarget[this._property]},{frame:100,value:this.value}];if("number"==typeof this.value)t=e.Animation.ANIMATIONTYPE_FLOAT;else if(this.value instanceof e.Color3)t=e.Animation.ANIMATIONTYPE_COLOR3;else if(this.value instanceof e.Vector3)t=e.Animation.ANIMATIONTYPE_VECTOR3;else if(this.value instanceof e.Matrix)t=e.Animation.ANIMATIONTYPE_MATRIX;else{if(!(this.value instanceof e.Quaternion))return void e.Tools.Warn("InterpolateValueAction: Unsupported type ("+typeof this.value+")");t=e.Animation.ANIMATIONTYPE_QUATERNION}var n=new e.Animation("InterpolateValueAction",this._property,1e3/this.duration*100,t,e.Animation.ANIMATIONLOOPMODE_CONSTANT);n.setKeys(r),this.stopOtherAnimations&&i.stopAnimation(this._effectiveTarget),i.beginDirectAnimation(this._effectiveTarget,[n],0,100,!1,1,this.onInterpolationDone)},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"InterpolateValueAction",properties:[e.Action._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:e.Action._SerializeValueAsString(this.value)},{name:"duration",value:e.Action._SerializeValueAsString(this.duration)},{name:"stopOtherAnimations",value:e.Action._SerializeValueAsString(this.stopOtherAnimations)||!1}]},i)},i})(e.Action);e.InterpolateValueAction=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(e,i,r,n){var o=t.call(this,e,n)||this;return o.propertyPath=r,o._target=o._effectiveTarget=i,o}return __extends(i,t),i.prototype._prepare=function(){this._effectiveTarget=this._getEffectiveTarget(this._effectiveTarget,this.propertyPath),this._property=this._getProperty(this.propertyPath)},i.prototype.execute=function(){this._effectiveTarget[this._property]=!this._effectiveTarget[this._property]},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"SwitchBooleanAction",properties:[e.Action._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath}]},i)},i})(e.Action);e.SwitchBooleanAction=t;var i=(function(t){function i(e,i,r,n){var o=t.call(this,e,n)||this;return o.value=r,o._target=i,o}return __extends(i,t),i.prototype.execute=function(){this._target.state=this.value},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"SetStateAction",properties:[e.Action._GetTargetProperty(this._target),{name:"value",value:this.value}]},i)},i})(e.Action);e.SetStateAction=i;var r=(function(t){function i(e,i,r,n,o){var s=t.call(this,e,o)||this;return s.propertyPath=r,s.value=n,s._target=s._effectiveTarget=i,s}return __extends(i,t),i.prototype._prepare=function(){this._effectiveTarget=this._getEffectiveTarget(this._effectiveTarget,this.propertyPath),this._property=this._getProperty(this.propertyPath)},i.prototype.execute=function(){this._effectiveTarget[this._property]=this.value,this._target.markAsDirty&&this._target.markAsDirty(this._property)},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"SetValueAction",properties:[e.Action._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:e.Action._SerializeValueAsString(this.value)}]},i)},i})(e.Action);e.SetValueAction=r;var n=(function(t){function i(e,i,r,n,o){var s=t.call(this,e,o)||this;return s.propertyPath=r,s.value=n,s._target=s._effectiveTarget=i,s}return __extends(i,t),i.prototype._prepare=function(){this._effectiveTarget=this._getEffectiveTarget(this._effectiveTarget,this.propertyPath),this._property=this._getProperty(this.propertyPath),"number"!=typeof this._effectiveTarget[this._property]&&e.Tools.Warn("Warning: IncrementValueAction can only be used with number values")},i.prototype.execute=function(){this._effectiveTarget[this._property]+=this.value,this._target.markAsDirty&&this._target.markAsDirty(this._property)},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"IncrementValueAction",properties:[e.Action._GetTargetProperty(this._target),{name:"propertyPath",value:this.propertyPath},{name:"value",value:e.Action._SerializeValueAsString(this.value)}]},i)},i})(e.Action);e.IncrementValueAction=n;var o=(function(t){function i(e,i,r,n,o,s){var a=t.call(this,e,s)||this;return a.from=r,a.to=n,a.loop=o,a._target=i,a}return __extends(i,t),i.prototype._prepare=function(){},i.prototype.execute=function(){this._actionManager.getScene().beginAnimation(this._target,this.from,this.to,this.loop)},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"PlayAnimationAction",properties:[e.Action._GetTargetProperty(this._target),{name:"from",value:String(this.from)},{name:"to",value:String(this.to)},{name:"loop",value:e.Action._SerializeValueAsString(this.loop)||!1}]},i)},i})(e.Action);e.PlayAnimationAction=o;var s=(function(t){function i(e,i,r){var n=t.call(this,e,r)||this;return n._target=i,n}return __extends(i,t),i.prototype._prepare=function(){},i.prototype.execute=function(){this._actionManager.getScene().stopAnimation(this._target)},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"StopAnimationAction",properties:[e.Action._GetTargetProperty(this._target)]},i)},i})(e.Action);e.StopAnimationAction=s;var a=(function(t){function i(i,r){return void 0===i&&(i=e.ActionManager.NothingTrigger),t.call(this,i,r)||this}return __extends(i,t),i.prototype.execute=function(){},i.prototype.serialize=function(e){return t.prototype._serialize.call(this,{name:"DoNothingAction",properties:[]},e)},i})(e.Action);e.DoNothingAction=a;var h=(function(e){function t(t,i,r){var n=e.call(this,t,r)||this;return n.children=i,n}return __extends(t,e),t.prototype._prepare=function(){for(var e=0;e<this.children.length;e++)this.children[e]._actionManager=this._actionManager,this.children[e]._prepare()},t.prototype.execute=function(e){for(var t=0;t<this.children.length;t++)this.children[t].execute(e)},t.prototype.serialize=function(t){for(var i=e.prototype._serialize.call(this,{name:"CombineAction",properties:[],combine:[]},t),r=0;r<this.children.length;r++)i.combine.push(this.children[r].serialize(null));return i},t})(e.Action);e.CombineAction=h;var c=(function(e){function t(t,i,r){var n=e.call(this,t,r)||this;return n.func=i,n}return __extends(t,e),t.prototype.execute=function(e){this.func(e)},t})(e.Action);e.ExecuteCodeAction=c;var l=(function(t){function i(e,i,r,n){var o=t.call(this,e,n)||this;return o._target=i,o._parent=r,o}return __extends(i,t),i.prototype._prepare=function(){},i.prototype.execute=function(){if(this._target.parent!==this._parent){var t=this._parent.getWorldMatrix().clone();t.invert(),this._target.position=e.Vector3.TransformCoordinates(this._target.position,t),this._target.parent=this._parent}},i.prototype.serialize=function(i){return t.prototype._serialize.call(this,{name:"SetParentAction",properties:[e.Action._GetTargetProperty(this._target),e.Action._GetTargetProperty(this._parent)]},i)},i})(e.Action);e.SetParentAction=l;var u=(function(e){function t(t,i,r){var n=e.call(this,t,r)||this;return n._sound=i,n}return __extends(t,e),t.prototype._prepare=function(){},t.prototype.execute=function(){void 0!==this._sound&&this._sound.play()},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"PlaySoundAction",properties:[{name:"sound",value:this._sound.name}]},t)},t})(e.Action);e.PlaySoundAction=u;var f=(function(e){function t(t,i,r){var n=e.call(this,t,r)||this;return n._sound=i,n}return __extends(t,e),t.prototype._prepare=function(){},t.prototype.execute=function(){void 0!==this._sound&&this._sound.stop()},t.prototype.serialize=function(t){return e.prototype._serialize.call(this,{name:"StopSoundAction",properties:[{name:"sound",value:this._sound.name}]},t)},t})(e.Action);e.StopSoundAction=f})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o){this.delayLoadState=e.Engine.DELAYLOADSTATE_NONE,this._totalVertices=0,this._isDisposed=!1,this.id=t,this._engine=i.getEngine(),this._meshes=[],this._scene=i,this._vertexBuffers={},this._indices=[],r?this.setAllVerticesData(r,n):(this._totalVertices=0,this._indices=[]),this._engine.getCaps().vertexArrayObject&&(this._vertexArrayObjects={}),o&&(o instanceof e.LinesMesh&&(this.boundingBias=new e.Vector2(0,o.intersectionThreshold),this.updateExtend()),this.applyToMesh(o),o.computeWorldMatrix(!0))}return Object.defineProperty(t.prototype,"boundingBias",{get:function(){return this._boundingBias},set:function(e){this._boundingBias&&this._boundingBias.equals(e)||(this._boundingBias=e.clone(),this.updateBoundingInfo(!0,null))},enumerable:!0,configurable:!0}),Object.defineProperty(t.prototype,"extend",{get:function(){return this._extend},enumerable:!0,configurable:!0}),t.prototype.getScene=function(){return this._scene},t.prototype.getEngine=function(){return this._engine},t.prototype.isReady=function(){return this.delayLoadState===e.Engine.DELAYLOADSTATE_LOADED||this.delayLoadState===e.Engine.DELAYLOADSTATE_NONE},Object.defineProperty(t.prototype,"doNotSerialize",{get:function(){for(var e=0;e<this._meshes.length;e++)if(!this._meshes[e].doNotSerialize)return!1;return!0},enumerable:!0,configurable:!0}),t.prototype.setAllVerticesData=function(e,t){e.applyToGeometry(this,t),this.notifyUpdate()},t.prototype.setVerticesData=function(t,i,r,n){var o=new e.VertexBuffer(this._engine,i,t,r,0===this._meshes.length,n);this.setVerticesBuffer(o)},t.prototype.setVerticesBuffer=function(t){var i=t.getKind();if(this._vertexBuffers[i]&&this._vertexBuffers[i].dispose(),this._vertexBuffers[i]=t,i===e.VertexBuffer.PositionKind){var r=t.getData(),n=t.getStrideSize();this._totalVertices=r.length/n,this.updateExtend(r,n);for(var o=this._meshes,s=o.length,a=0;a<s;a++){var h=o[a];h._resetPointsArrayCache(),h._boundingInfo=new e.BoundingInfo(this._extend.minimum,this._extend.maximum),h._createGlobalSubMesh(),h.computeWorldMatrix(!0)}}this.notifyUpdate(i),this._vertexArrayObjects&&(this._disposeVertexArrayObjects(),this._vertexArrayObjects={})},t.prototype.updateVerticesDataDirectly=function(e,t,i){var r=this.getVertexBuffer(e);r&&(r.updateDirectly(t,i),this.notifyUpdate(e))},t.prototype.updateVerticesData=function(t,i,r){var n=this.getVertexBuffer(t);if(n){if(n.update(i),t===e.VertexBuffer.PositionKind){var o=n.getStrideSize();this._totalVertices=i.length/o,this.updateBoundingInfo(r,i)}this.notifyUpdate(t)}},t.prototype.updateBoundingInfo=function(t,i){t&&this.updateExtend(i);for(var r=this._meshes,n=r.length,o=0;o<n;o++){var s=r[o];if(s._resetPointsArrayCache(),t){s._boundingInfo=new e.BoundingInfo(this._extend.minimum,this._extend.maximum);for(var a=0;a<s.subMeshes.length;a++){s.subMeshes[a].refreshBoundingInfo()}}}},t.prototype._bind=function(e,t){if(void 0===t&&(t=void 0),void 0===t&&(t=this._indexBuffer),t!=this._indexBuffer||!this._vertexArrayObjects)return void this._engine.bindBuffers(this.getVertexBuffers(),t,e);this._vertexArrayObjects[e.key]||(this._vertexArrayObjects[e.key]=this._engine.recordVertexArrayObject(this.getVertexBuffers(),t,e)),this._engine.bindVertexArrayObject(this._vertexArrayObjects[e.key],t)},t.prototype.getTotalVertices=function(){return this.isReady()?this._totalVertices:0},t.prototype.getVerticesData=function(e,t){var i=this.getVertexBuffer(e);if(!i)return null;var r=i.getData();if(t&&1!==this._meshes.length){for(var n=r.length,o=[],s=0;s<n;s++)o.push(r[s]);return o}return r},t.prototype.getVertexBuffer=function(e){return this.isReady()?this._vertexBuffers[e]:null},t.prototype.getVertexBuffers=function(){return this.isReady()?this._vertexBuffers:null},t.prototype.isVerticesDataPresent=function(e){return this._vertexBuffers?void 0!==this._vertexBuffers[e]:!!this._delayInfo&&this._delayInfo.indexOf(e)!==-1},t.prototype.getVerticesDataKinds=function(){var e,t=[];if(!this._vertexBuffers&&this._delayInfo)for(e in this._delayInfo)t.push(e);else for(e in this._vertexBuffers)t.push(e);return t},t.prototype.setIndices=function(e,t){this._indexBuffer&&this._engine._releaseBuffer(this._indexBuffer),this._disposeVertexArrayObjects(),this._indices=e,0!==this._meshes.length&&this._indices&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices)),void 0!==t&&(this._totalVertices=t);for(var i=this._meshes,r=i.length,n=0;n<r;n++)i[n]._createGlobalSubMesh();this.notifyUpdate()},t.prototype.getTotalIndices=function(){return this.isReady()?this._indices.length:0},t.prototype.getIndices=function(e){if(!this.isReady())return null;var t=this._indices;if(e&&1!==this._meshes.length){for(var i=t.length,r=[],n=0;n<i;n++)r.push(t[n]);return r}return t},t.prototype.getIndexBuffer=function(){return this.isReady()?this._indexBuffer:null},t.prototype.releaseForMesh=function(e,t){var i=this._meshes,r=i.indexOf(e);r!==-1&&(i.splice(r,1),e._geometry=null,0===i.length&&t&&this.dispose())},t.prototype.applyToMesh=function(e){if(e._geometry!==this){var t=e._geometry;t&&t.releaseForMesh(e);var i=this._meshes;e._geometry=this,this._scene.pushGeometry(this),i.push(e),this.isReady()?this._applyToMesh(e):e._boundingInfo=this._boundingInfo}},t.prototype.updateExtend=function(t,i){void 0===t&&(t=null),t||(t=this._vertexBuffers[e.VertexBuffer.PositionKind].getData()),this._extend=e.Tools.ExtractMinAndMax(t,0,this._totalVertices,this.boundingBias,i)},t.prototype._applyToMesh=function(t){var i=this._meshes.length;for(var r in this._vertexBuffers){1===i&&this._vertexBuffers[r].create();var n=this._vertexBuffers[r].getBuffer();n&&(n.references=i),r===e.VertexBuffer.PositionKind&&(t._resetPointsArrayCache(),this._extend||this.updateExtend(this._vertexBuffers[r].getData()),t._boundingInfo=new e.BoundingInfo(this._extend.minimum,this._extend.maximum),t._createGlobalSubMesh(),t._updateBoundingInfo())}1===i&&this._indices&&this._indices.length>0&&(this._indexBuffer=this._engine.createIndexBuffer(this._indices)),this._indexBuffer&&(this._indexBuffer.references=i)},t.prototype.notifyUpdate=function(e){this.onGeometryUpdated&&this.onGeometryUpdated(this,e);for(var t=0,i=this._meshes;t<i.length;t++){i[t]._markSubMeshesAsAttributesDirty()}},t.prototype.load=function(t,i){if(this.delayLoadState!==e.Engine.DELAYLOADSTATE_LOADING){if(this.isReady())return void(i&&i());this.delayLoadState=e.Engine.DELAYLOADSTATE_LOADING,this._queueLoad(t,i)}},t.prototype._queueLoad=function(t,i){var r=this;t._addPendingData(this),e.Tools.LoadFile(this.delayLoadingFile,(function(n){r._delayLoadingFunction(JSON.parse(n),r),r.delayLoadState=e.Engine.DELAYLOADSTATE_LOADED,r._delayInfo=[],t._removePendingData(r);for(var o=r._meshes,s=o.length,a=0;a<s;a++)r._applyToMesh(o[a]);i&&i()}),(function(){}),t.database)},t.prototype.toLeftHanded=function(){var t=this.getIndices(!1);if(null!=t&&t.length>0){for(var i=0;i<t.length;i+=3){var r=t[i+0];t[i+0]=t[i+2],t[i+2]=r}this.setIndices(t)}var n=this.getVerticesData(e.VertexBuffer.PositionKind,!1);if(null!=n&&n.length>0){for(var i=0;i<n.length;i+=3)n[i+2]=-n[i+2];this.setVerticesData(e.VertexBuffer.PositionKind,n,!1)}var o=this.getVerticesData(e.VertexBuffer.NormalKind,!1);if(null!=o&&o.length>0){for(var i=0;i<o.length;i+=3)o[i+2]=-o[i+2];this.setVerticesData(e.VertexBuffer.NormalKind,o,!1)}},t.prototype.isDisposed=function(){return this._isDisposed},t.prototype._disposeVertexArrayObjects=function(){if(this._vertexArrayObjects){for(var e in this._vertexArrayObjects)this._engine.releaseVertexArrayObject(this._vertexArrayObjects[e]);this._vertexArrayObjects={}}},t.prototype.dispose=function(){var t,i=this._meshes,r=i.length;for(t=0;t<r;t++)this.releaseForMesh(i[t]);this._meshes=[],this._disposeVertexArrayObjects();for(var n in this._vertexBuffers)this._vertexBuffers[n].dispose();this._vertexBuffers={},this._totalVertices=0,this._indexBuffer&&this._engine._releaseBuffer(this._indexBuffer),this._indexBuffer=null,this._indices=[],this.delayLoadState=e.Engine.DELAYLOADSTATE_NONE,this.delayLoadingFile=null,this._delayLoadingFunction=null,this._delayInfo=[],this._boundingInfo=null,this._scene.removeGeometry(this),this._isDisposed=!0},t.prototype.copy=function(i){var r=new e.VertexData;r.indices=[];for(var n=this.getIndices(),o=0;o<n.length;o++)r.indices.push(n[o]);var s,a=!1,h=!1;for(s in this._vertexBuffers){var c=this.getVerticesData(s);c instanceof Float32Array?r.set(new Float32Array(c),s):r.set(c.slice(0),s),h||(a=this.getVertexBuffer(s).isUpdatable(),h=!a)}var l=new t(i,this._scene,r,a,null);l.delayLoadState=this.delayLoadState,l.delayLoadingFile=this.delayLoadingFile,l._delayLoadingFunction=this._delayLoadingFunction;for(s in this._delayInfo)l._delayInfo=l._delayInfo||[],l._delayInfo.push(s);return l._boundingInfo=new e.BoundingInfo(this._extend.minimum,this._extend.maximum),l},t.prototype.serialize=function(){var t={};return t.id=this.id,e.Tags.HasTags(this)&&(t.tags=e.Tags.GetTags(this)),t},t.prototype.serializeVerticeData=function(){var t=this.serialize();return this.isVerticesDataPresent(e.VertexBuffer.PositionKind)&&(t.positions=this.getVerticesData(e.VertexBuffer.PositionKind),this.getVertexBuffer(e.VertexBuffer.PositionKind).isUpdatable&&(t.positions._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.NormalKind)&&(t.normals=this.getVerticesData(e.VertexBuffer.NormalKind),this.getVertexBuffer(e.VertexBuffer.NormalKind).isUpdatable&&(t.normals._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UVKind)&&(t.uvs=this.getVerticesData(e.VertexBuffer.UVKind),this.getVertexBuffer(e.VertexBuffer.UVKind).isUpdatable&&(t.uvs._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UV2Kind)&&(t.uv2s=this.getVerticesData(e.VertexBuffer.UV2Kind),this.getVertexBuffer(e.VertexBuffer.UV2Kind).isUpdatable&&(t.uv2s._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UV3Kind)&&(t.uv3s=this.getVerticesData(e.VertexBuffer.UV3Kind),this.getVertexBuffer(e.VertexBuffer.UV3Kind).isUpdatable&&(t.uv3s._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UV4Kind)&&(t.uv4s=this.getVerticesData(e.VertexBuffer.UV4Kind),this.getVertexBuffer(e.VertexBuffer.UV4Kind).isUpdatable&&(t.uv4s._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UV5Kind)&&(t.uv5s=this.getVerticesData(e.VertexBuffer.UV5Kind),this.getVertexBuffer(e.VertexBuffer.UV5Kind).isUpdatable&&(t.uv5s._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.UV6Kind)&&(t.uv6s=this.getVerticesData(e.VertexBuffer.UV6Kind),this.getVertexBuffer(e.VertexBuffer.UV6Kind).isUpdatable&&(t.uv6s._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.ColorKind)&&(t.colors=this.getVerticesData(e.VertexBuffer.ColorKind),this.getVertexBuffer(e.VertexBuffer.ColorKind).isUpdatable&&(t.colors._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.MatricesIndicesKind)&&(t.matricesIndices=this.getVerticesData(e.VertexBuffer.MatricesIndicesKind),t.matricesIndices._isExpanded=!0,this.getVertexBuffer(e.VertexBuffer.MatricesIndicesKind).isUpdatable&&(t.matricesIndices._updatable=!0)),this.isVerticesDataPresent(e.VertexBuffer.MatricesWeightsKind)&&(t.matricesWeights=this.getVerticesData(e.VertexBuffer.MatricesWeightsKind),this.getVertexBuffer(e.VertexBuffer.MatricesWeightsKind).isUpdatable&&(t.matricesWeights._updatable=!0)),t.indices=this.getIndices(),t},t.ExtractFromMesh=function(e,t){var i=e._geometry;return i?i.copy(t):null},t.RandomId=function(){return e.Tools.RandomId()},t.ImportGeometry=function(t,i){var r=i.getScene(),n=t.geometryId;if(n){var o=r.getGeometryByID(n);o&&o.applyToMesh(i)}else if(t instanceof ArrayBuffer){var s=i._binaryInfo;if(s.positionsAttrDesc&&s.positionsAttrDesc.count>0){var a=new Float32Array(t,s.positionsAttrDesc.offset,s.positionsAttrDesc.count);i.setVerticesData(e.VertexBuffer.PositionKind,a,!1)}if(s.normalsAttrDesc&&s.normalsAttrDesc.count>0){var h=new Float32Array(t,s.normalsAttrDesc.offset,s.normalsAttrDesc.count);i.setVerticesData(e.VertexBuffer.NormalKind,h,!1)}if(s.uvsAttrDesc&&s.uvsAttrDesc.count>0){var c=new Float32Array(t,s.uvsAttrDesc.offset,s.uvsAttrDesc.count);i.setVerticesData(e.VertexBuffer.UVKind,c,!1)}if(s.uvs2AttrDesc&&s.uvs2AttrDesc.count>0){var l=new Float32Array(t,s.uvs2AttrDesc.offset,s.uvs2AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV2Kind,l,!1)}if(s.uvs3AttrDesc&&s.uvs3AttrDesc.count>0){var u=new Float32Array(t,s.uvs3AttrDesc.offset,s.uvs3AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV3Kind,u,!1)}if(s.uvs4AttrDesc&&s.uvs4AttrDesc.count>0){var f=new Float32Array(t,s.uvs4AttrDesc.offset,s.uvs4AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV4Kind,f,!1)}if(s.uvs5AttrDesc&&s.uvs5AttrDesc.count>0){var d=new Float32Array(t,s.uvs5AttrDesc.offset,s.uvs5AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV5Kind,d,!1)}if(s.uvs6AttrDesc&&s.uvs6AttrDesc.count>0){var p=new Float32Array(t,s.uvs6AttrDesc.offset,s.uvs6AttrDesc.count);i.setVerticesData(e.VertexBuffer.UV6Kind,p,!1)}if(s.colorsAttrDesc&&s.colorsAttrDesc.count>0){var m=new Float32Array(t,s.colorsAttrDesc.offset,s.colorsAttrDesc.count);i.setVerticesData(e.VertexBuffer.ColorKind,m,!1,s.colorsAttrDesc.stride)}if(s.matricesIndicesAttrDesc&&s.matricesIndicesAttrDesc.count>0){var g=new Int32Array(t,s.matricesIndicesAttrDesc.offset,s.matricesIndicesAttrDesc.count);i.setVerticesData(e.VertexBuffer.MatricesIndicesKind,g,!1)}if(s.matricesWeightsAttrDesc&&s.matricesWeightsAttrDesc.count>0){var _=new Float32Array(t,s.matricesWeightsAttrDesc.offset,s.matricesWeightsAttrDesc.count);i.setVerticesData(e.VertexBuffer.MatricesWeightsKind,_,!1)}if(s.indicesAttrDesc&&s.indicesAttrDesc.count>0){var v=new Int32Array(t,s.indicesAttrDesc.offset,s.indicesAttrDesc.count);i.setIndices(v)}if(s.subMeshesAttrDesc&&s.subMeshesAttrDesc.count>0){var y=new Int32Array(t,s.subMeshesAttrDesc.offset,5*s.subMeshesAttrDesc.count);i.subMeshes=[];for(var x=0;x<s.subMeshesAttrDesc.count;x++){var b=y[5*x+0],A=y[5*x+1],T=y[5*x+2],E=y[5*x+3],M=y[5*x+4];new e.SubMesh(b,A,T,E,M,i)}}}else if(t.positions&&t.normals&&t.indices){if(i.setVerticesData(e.VertexBuffer.PositionKind,t.positions,t.positions._updatable),i.setVerticesData(e.VertexBuffer.NormalKind,t.normals,t.normals._updatable),t.uvs&&i.setVerticesData(e.VertexBuffer.UVKind,t.uvs,t.uvs._updatable),t.uvs2&&i.setVerticesData(e.VertexBuffer.UV2Kind,t.uvs2,t.uvs2._updatable),
  25. t.uvs3&&i.setVerticesData(e.VertexBuffer.UV3Kind,t.uvs3,t.uvs3._updatable),t.uvs4&&i.setVerticesData(e.VertexBuffer.UV4Kind,t.uvs4,t.uvs4._updatable),t.uvs5&&i.setVerticesData(e.VertexBuffer.UV5Kind,t.uvs5,t.uvs5._updatable),t.uvs6&&i.setVerticesData(e.VertexBuffer.UV6Kind,t.uvs6,t.uvs6._updatable),t.colors&&i.setVerticesData(e.VertexBuffer.ColorKind,e.Color4.CheckColors4(t.colors,t.positions.length/3),t.colors._updatable),t.matricesIndices)if(t.matricesIndices._isExpanded)delete t.matricesIndices._isExpanded,i.setVerticesData(e.VertexBuffer.MatricesIndicesKind,t.matricesIndices,t.matricesIndices._updatable);else{for(var P=[],x=0;x<t.matricesIndices.length;x++){var S=t.matricesIndices[x];P.push(255&S),P.push((65280&S)>>8),P.push((16711680&S)>>16),P.push(S>>24)}i.setVerticesData(e.VertexBuffer.MatricesIndicesKind,P,t.matricesIndices._updatable)}if(t.matricesIndicesExtra)if(t.matricesIndicesExtra._isExpanded)delete t.matricesIndices._isExpanded,i.setVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,t.matricesIndicesExtra,t.matricesIndicesExtra._updatable);else{for(var P=[],x=0;x<t.matricesIndicesExtra.length;x++){var S=t.matricesIndicesExtra[x];P.push(255&S),P.push((65280&S)>>8),P.push((16711680&S)>>16),P.push(S>>24)}i.setVerticesData(e.VertexBuffer.MatricesIndicesExtraKind,P,t.matricesIndicesExtra._updatable)}t.matricesWeights&&i.setVerticesData(e.VertexBuffer.MatricesWeightsKind,t.matricesWeights,t.matricesWeights._updatable),t.matricesWeightsExtra&&i.setVerticesData(e.VertexBuffer.MatricesWeightsExtraKind,t.matricesWeightsExtra,t.matricesWeights._updatable),i.setIndices(t.indices)}if(t.subMeshes){i.subMeshes=[];for(var R=0;R<t.subMeshes.length;R++){var O=t.subMeshes[R];new e.SubMesh(O.materialIndex,O.verticesStart,O.verticesCount,O.indexStart,O.indexCount,i)}}i._shouldGenerateFlatShading&&(i.convertToFlatShadedMesh(),delete i._shouldGenerateFlatShading),i.computeWorldMatrix(!0),r._selectionOctree&&r._selectionOctree.addMesh(i)},t.Parse=function(i,r,n){if(r.getGeometryByID(i.id))return null;var o=new t(i.id,r);return e.Tags.AddTagsTo(o,i.tags),i.delayLoadingFile?(o.delayLoadState=e.Engine.DELAYLOADSTATE_NOTLOADED,o.delayLoadingFile=n+i.delayLoadingFile,o._boundingInfo=new e.BoundingInfo(e.Vector3.FromArray(i.boundingBoxMinimum),e.Vector3.FromArray(i.boundingBoxMaximum)),o._delayInfo=[],i.hasUVs&&o._delayInfo.push(e.VertexBuffer.UVKind),i.hasUVs2&&o._delayInfo.push(e.VertexBuffer.UV2Kind),i.hasUVs3&&o._delayInfo.push(e.VertexBuffer.UV3Kind),i.hasUVs4&&o._delayInfo.push(e.VertexBuffer.UV4Kind),i.hasUVs5&&o._delayInfo.push(e.VertexBuffer.UV5Kind),i.hasUVs6&&o._delayInfo.push(e.VertexBuffer.UV6Kind),i.hasColors&&o._delayInfo.push(e.VertexBuffer.ColorKind),i.hasMatricesIndices&&o._delayInfo.push(e.VertexBuffer.MatricesIndicesKind),i.hasMatricesWeights&&o._delayInfo.push(e.VertexBuffer.MatricesWeightsKind),o._delayLoadingFunction=e.VertexData.ImportVertexData):e.VertexData.ImportVertexData(i,o),r.pushGeometry(o,!0),o},t})();e.Geometry=t,(function(t){!(function(i){var r=(function(e){function t(t,i,r,n){var o=e.call(this,t,i,null,!1,n)||this;return o._canBeRegenerated=r,o._beingRegenerated=!0,o.regenerate(),o._beingRegenerated=!1,o}return __extends(t,e),t.prototype.canBeRegenerated=function(){return this._canBeRegenerated},t.prototype.regenerate=function(){this._canBeRegenerated&&(this._beingRegenerated=!0,this.setAllVerticesData(this._regenerateVertexData(),!1),this._beingRegenerated=!1)},t.prototype.asNewGeometry=function(t){return e.prototype.copy.call(this,t)},t.prototype.setAllVerticesData=function(t,i){this._beingRegenerated&&e.prototype.setAllVerticesData.call(this,t,!1)},t.prototype.setVerticesData=function(t,i,r){this._beingRegenerated&&e.prototype.setVerticesData.call(this,t,i,!1)},t.prototype._regenerateVertexData=function(){throw new Error("Abstract method")},t.prototype.copy=function(e){throw new Error("Must be overriden in sub-classes.")},t.prototype.serialize=function(){var t=e.prototype.serialize.call(this);return t.canBeRegenerated=this.canBeRegenerated(),t},t})(t);i._Primitive=r;var n=(function(t){function i(i,r,n,o,s,a,h,c,l){void 0===l&&(l=e.Mesh.DEFAULTSIDE);var u=t.call(this,i,r,h,c)||this;return u.pathArray=n,u.closeArray=o,u.closePath=s,u.offset=a,u.side=l,u}return __extends(i,t),i.prototype._regenerateVertexData=function(){return e.VertexData.CreateRibbon({pathArray:this.pathArray,closeArray:this.closeArray,closePath:this.closePath,offset:this.offset,sideOrientation:this.side})},i.prototype.copy=function(e){return new i(e,this.getScene(),this.pathArray,this.closeArray,this.closePath,this.offset,this.canBeRegenerated(),null,this.side)},i})(r);i.Ribbon=n;var o=(function(i){function r(t,r,n,o,s,a){void 0===a&&(a=e.Mesh.DEFAULTSIDE);var h=i.call(this,t,r,o,s)||this;return h.size=n,h.side=a,h}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateBox({size:this.size,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.size,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.size=this.size,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Box(i.id,r,i.size,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Box=o;var s=(function(i){function r(t,r,n,o,s,a,h){void 0===h&&(h=e.Mesh.DEFAULTSIDE);var c=i.call(this,t,r,s,a)||this;return c.segments=n,c.diameter=o,c.side=h,c}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateSphere({segments:this.segments,diameter:this.diameter,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.segments,this.diameter,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.segments=this.segments,e.diameter=this.diameter,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Sphere(i.id,r,i.segments,i.diameter,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Sphere=s;var a=(function(t){function i(i,r,n,o,s,a,h){void 0===h&&(h=e.Mesh.DEFAULTSIDE);var c=t.call(this,i,r,s,a)||this;return c.radius=n,c.tessellation=o,c.side=h,c}return __extends(i,t),i.prototype._regenerateVertexData=function(){return e.VertexData.CreateDisc({radius:this.radius,tessellation:this.tessellation,sideOrientation:this.side})},i.prototype.copy=function(e){return new i(e,this.getScene(),this.radius,this.tessellation,this.canBeRegenerated(),null,this.side)},i})(r);i.Disc=a;var h=(function(i){function r(t,r,n,o,s,a,h,c,l,u){void 0===h&&(h=1),void 0===u&&(u=e.Mesh.DEFAULTSIDE);var f=i.call(this,t,r,c,l)||this;return f.height=n,f.diameterTop=o,f.diameterBottom=s,f.tessellation=a,f.subdivisions=h,f.side=u,f}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateCylinder({height:this.height,diameterTop:this.diameterTop,diameterBottom:this.diameterBottom,tessellation:this.tessellation,subdivisions:this.subdivisions,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.height,this.diameterTop,this.diameterBottom,this.tessellation,this.subdivisions,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.height=this.height,e.diameterTop=this.diameterTop,e.diameterBottom=this.diameterBottom,e.tessellation=this.tessellation,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Cylinder(i.id,r,i.height,i.diameterTop,i.diameterBottom,i.tessellation,i.subdivisions,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Cylinder=h;var c=(function(i){function r(t,r,n,o,s,a,h,c){void 0===c&&(c=e.Mesh.DEFAULTSIDE);var l=i.call(this,t,r,a,h)||this;return l.diameter=n,l.thickness=o,l.tessellation=s,l.side=c,l}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateTorus({diameter:this.diameter,thickness:this.thickness,tessellation:this.tessellation,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.diameter,this.thickness,this.tessellation,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.diameter=this.diameter,e.thickness=this.thickness,e.tessellation=this.tessellation,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Torus(i.id,r,i.diameter,i.thickness,i.tessellation,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Torus=c;var l=(function(i){function r(e,t,r,n,o,s,a){var h=i.call(this,e,t,s,a)||this;return h.width=r,h.height=n,h.subdivisions=o,h}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateGround({width:this.width,height:this.height,subdivisions:this.subdivisions})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.width,this.height,this.subdivisions,this.canBeRegenerated(),null)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.width=this.width,e.height=this.height,e.subdivisions=this.subdivisions,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Ground(i.id,r,i.width,i.height,i.subdivisions,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Ground=l;var u=(function(t){function i(e,i,r,n,o,s,a,h,c,l){var u=t.call(this,e,i,c,l)||this;return u.xmin=r,u.zmin=n,u.xmax=o,u.zmax=s,u.subdivisions=a,u.precision=h,u}return __extends(i,t),i.prototype._regenerateVertexData=function(){return e.VertexData.CreateTiledGround({xmin:this.xmin,zmin:this.zmin,xmax:this.xmax,zmax:this.zmax,subdivisions:this.subdivisions,precision:this.precision})},i.prototype.copy=function(e){return new i(e,this.getScene(),this.xmin,this.zmin,this.xmax,this.zmax,this.subdivisions,this.precision,this.canBeRegenerated(),null)},i})(r);i.TiledGround=u;var f=(function(i){function r(t,r,n,o,s,a){void 0===a&&(a=e.Mesh.DEFAULTSIDE);var h=i.call(this,t,r,o,s)||this;return h.size=n,h.side=a,h}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreatePlane({size:this.size,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.size,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.size=this.size,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.Plane(i.id,r,i.size,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.Plane=f;var d=(function(i){function r(t,r,n,o,s,a,h,c,l,u,f){void 0===f&&(f=e.Mesh.DEFAULTSIDE);var d=i.call(this,t,r,l,u)||this;return d.radius=n,d.tube=o,d.radialSegments=s,d.tubularSegments=a,d.p=h,d.q=c,d.side=f,d}return __extends(r,i),r.prototype._regenerateVertexData=function(){return e.VertexData.CreateTorusKnot({radius:this.radius,tube:this.tube,radialSegments:this.radialSegments,tubularSegments:this.tubularSegments,p:this.p,q:this.q,sideOrientation:this.side})},r.prototype.copy=function(e){return new r(e,this.getScene(),this.radius,this.tube,this.radialSegments,this.tubularSegments,this.p,this.q,this.canBeRegenerated(),null,this.side)},r.prototype.serialize=function(){var e=i.prototype.serialize.call(this);return e.radius=this.radius,e.tube=this.tube,e.radialSegments=this.radialSegments,e.tubularSegments=this.tubularSegments,e.p=this.p,e.q=this.q,e},r.Parse=function(i,r){if(r.getGeometryByID(i.id))return null;var n=new t.Primitives.TorusKnot(i.id,r,i.radius,i.tube,i.radialSegments,i.tubularSegments,i.p,i.q,i.canBeRegenerated,null);return e.Tags.AddTagsTo(n,i.tags),r.pushGeometry(n,!0),n},r})(r);i.TorusKnot=d})(t.Primitives||(t.Primitives={}))})(t=e.Geometry||(e.Geometry={}))})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r){var n=t.call(this,i,r)||this;return n.generateOctree=!1,n._worldInverse=new e.Matrix,n}return __extends(i,t),i.prototype.getClassName=function(){return"GroundMesh"},Object.defineProperty(i.prototype,"subdivisions",{get:function(){return Math.min(this._subdivisionsX,this._subdivisionsY)},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"subdivisionsX",{get:function(){return this._subdivisionsX},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"subdivisionsY",{get:function(){return this._subdivisionsY},enumerable:!0,configurable:!0}),i.prototype.optimize=function(e,t){void 0===t&&(t=32),this._subdivisionsX=e,this._subdivisionsY=e,this.subdivide(e),this.createOrUpdateSubmeshesOctree(t)},i.prototype.getHeightAtCoordinates=function(t,i){var r=this.getWorldMatrix(),n=e.Tmp.Matrix[5];r.invertToRef(n);var o=e.Tmp.Vector3[8];if(e.Vector3.TransformCoordinatesFromFloatsToRef(t,0,i,n,o),t=o.x,i=o.z,t<this._minX||t>this._maxX||i<this._minZ||i>this._maxZ)return this.position.y;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var s=this._getFacetAt(t,i),a=-(s.x*t+s.z*i+s.w)/s.y;return e.Vector3.TransformCoordinatesFromFloatsToRef(0,a,0,r,o),o.y},i.prototype.getNormalAtCoordinates=function(t,i){var r=new e.Vector3(0,1,0);return this.getNormalAtCoordinatesToRef(t,i,r),r},i.prototype.getNormalAtCoordinatesToRef=function(t,i,r){var n=this.getWorldMatrix(),o=e.Tmp.Matrix[5];n.invertToRef(o);var s=e.Tmp.Vector3[8];if(e.Vector3.TransformCoordinatesFromFloatsToRef(t,0,i,o,s),t=s.x,i=s.z,t<this._minX||t>this._maxX||i<this._minZ||i>this._maxZ)return this;this._heightQuads&&0!=this._heightQuads.length||(this._initHeightQuads(),this._computeHeightQuads());var a=this._getFacetAt(t,i);return e.Vector3.TransformNormalFromFloatsToRef(a.x,a.y,a.z,n,r),this},i.prototype.updateCoordinateHeights=function(){return this._heightQuads&&0!=this._heightQuads.length||this._initHeightQuads(),this._computeHeightQuads(),this},i.prototype._getFacetAt=function(e,t){var i=(this._subdivisionsX,this._subdivisionsY,Math.floor((e+this._maxX)*this._subdivisionsX/this._width)),r=Math.floor(-(t+this._maxZ)*this._subdivisionsY/this._height+this._subdivisionsY),n=this._heightQuads[r*this._subdivisionsX+i];return t<n.slope.x*e+n.slope.y?n.facet1:n.facet2},i.prototype._initHeightQuads=function(){var t=this._subdivisionsX,i=this._subdivisionsY;this._heightQuads=new Array;for(var r=0;r<i;r++)for(var n=0;n<t;n++){var o={slope:e.Vector2.Zero(),facet1:new e.Vector4(0,0,0,0),facet2:new e.Vector4(0,0,0,0)};this._heightQuads[r*t+n]=o}return this},i.prototype._computeHeightQuads=function(){for(var t=this.getVerticesData(e.VertexBuffer.PositionKind),i=e.Tmp.Vector3[3],r=e.Tmp.Vector3[2],n=e.Tmp.Vector3[1],o=e.Tmp.Vector3[0],s=e.Tmp.Vector3[4],a=e.Tmp.Vector3[5],h=e.Tmp.Vector3[6],c=e.Tmp.Vector3[7],l=e.Tmp.Vector3[8],u=0,f=0,d=0,p=0,m=0,g=0,_=0,v=this._subdivisionsX,y=this._subdivisionsY,x=0;x<y;x++)for(var b=0;b<v;b++){u=3*b,f=x*(v+1)*3,d=(x+1)*(v+1)*3,i.x=t[f+u],i.y=t[f+u+1],i.z=t[f+u+2],r.x=t[f+u+3],r.y=t[f+u+4],r.z=t[f+u+5],n.x=t[d+u],n.y=t[d+u+1],n.z=t[d+u+2],o.x=t[d+u+3],o.y=t[d+u+4],o.z=t[d+u+5],p=(o.z-i.z)/(o.x-i.x),m=i.z-p*i.x,r.subtractToRef(i,s),n.subtractToRef(i,a),o.subtractToRef(i,h),e.Vector3.CrossToRef(h,a,c),e.Vector3.CrossToRef(s,h,l),c.normalize(),l.normalize(),g=-(c.x*i.x+c.y*i.y+c.z*i.z),_=-(l.x*r.x+l.y*r.y+l.z*r.z);var A=this._heightQuads[x*v+b];A.slope.copyFromFloats(p,m),A.facet1.copyFromFloats(c.x,c.y,c.z,g),A.facet2.copyFromFloats(l.x,l.y,l.z,_)}return this},i.prototype.serialize=function(e){t.prototype.serialize.call(this,e),e.subdivisionsX=this._subdivisionsX,e.subdivisionsY=this._subdivisionsY,e.minX=this._minX,e.maxX=this._maxX,e.minZ=this._minZ,e.maxZ=this._maxZ,e.width=this._width,e.height=this._height},i.Parse=function(e,t){var r=new i(e.name,t);return r._subdivisionsX=e.subdivisionsX||1,r._subdivisionsY=e.subdivisionsY||1,r._minX=e.minX,r._maxX=e.maxX,r._minZ=e.minZ,r._maxZ=e.maxZ,r._width=e.width,r._height=e.height,r},i})(e.Mesh);e.GroundMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s){void 0===n&&(n=null);var a=t.call(this,i,r,n,o,s)||this;return a.color=new e.Color3(1,1,1),a.alpha=1,a._positionBuffer={},o&&(a.color=o.color.clone(),a.alpha=o.alpha),a._intersectionThreshold=.1,a._colorShader=new e.ShaderMaterial("colorShader",r,"color",{attributes:[e.VertexBuffer.PositionKind],uniforms:["worldViewProjection","color"],needAlphaBlending:!0}),a._positionBuffer[e.VertexBuffer.PositionKind]=null,a}return __extends(i,t),Object.defineProperty(i.prototype,"intersectionThreshold",{get:function(){return this._intersectionThreshold},set:function(t){this._intersectionThreshold!==t&&(this._intersectionThreshold=t,this.geometry&&(this.geometry.boundingBias=new e.Vector2(0,t)))},enumerable:!0,configurable:!0}),i.prototype.getClassName=function(){return"LinesMesh"},Object.defineProperty(i.prototype,"material",{get:function(){return this._colorShader},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"checkCollisions",{get:function(){return!1},enumerable:!0,configurable:!0}),i.prototype.createInstance=function(t){return e.Tools.Log("LinesMeshes do not support createInstance."),null},i.prototype._bind=function(t,i,r){var n=this.getScene().getEngine();return this._positionBuffer[e.VertexBuffer.PositionKind]=this._geometry.getVertexBuffer(e.VertexBuffer.PositionKind),n.bindBuffers(this._positionBuffer,this._geometry.getIndexBuffer(),this._colorShader.getEffect()),this._colorShader.setColor4("color",this.color.toColor4(this.alpha)),this},i.prototype._draw=function(e,t,i){return this._geometry&&this._geometry.getVertexBuffers()&&this._geometry.getIndexBuffer()?(this.getScene().getEngine().draw(!1,e.indexStart,e.indexCount),this):this},i.prototype.dispose=function(e){this._colorShader.dispose(),t.prototype.dispose.call(this,e)},i.prototype.clone=function(e,t,r){return new i(e,this.getScene(),t,this,r)},i})(e.Mesh);e.LinesMesh=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function e(e,t,i){void 0===t&&(t=""),void 0===i&&(i="black");var r=this;this._renderingCanvas=e,this._loadingText=t,this._loadingDivBackgroundColor=i,this._resizeLoadingUI=function(){var 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e=this;if(this._loadingDiv){var t=function(){e._loadingDiv&&(document.body.removeChild(e._loadingDiv),window.removeEventListener("resize",e._resizeLoadingUI),e._loadingDiv=null)};this._loadingDiv.style.opacity="0",this._loadingDiv.addEventListener("transitionend",t)}},Object.defineProperty(e.prototype,"loadingUIText",{set:function(e){this._loadingText=e,this._loadingTextDiv&&(this._loadingTextDiv.innerHTML=this._loadingText)},enumerable:!0,configurable:!0}),Object.defineProperty(e.prototype,"loadingUIBackgroundColor",{get:function(){return this._loadingDivBackgroundColor},set:function(e){this._loadingDivBackgroundColor=e,this._loadingDiv&&(this._loadingDiv.style.backgroundColor=this._loadingDivBackgroundColor)},enumerable:!0,configurable:!0}),e})();e.DefaultLoadingScreen=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(){this._audioContext=null,this._audioContextInitialized=!1,this.canUseWebAudio=!1,this.WarnedWebAudioUnsupported=!1,this.unlocked=!1,this.isMP3supported=!1,this.isOGGsupported=!1,void 0===window.AudioContext&&void 0===window.webkitAudioContext||(window.AudioContext=window.AudioContext||window.webkitAudioContext,this.canUseWebAudio=!0);var e=document.createElement("audio");e&&e.canPlayType&&e.canPlayType('audio/mpeg; codecs="mp3"').replace(/^no$/,"")&&(this.isMP3supported=!0),e&&e.canPlayType&&e.canPlayType('audio/ogg; codecs="vorbis"').replace(/^no$/,"")&&(this.isOGGsupported=!0),/iPad|iPhone|iPod/.test(navigator.platform)?this._unlockiOSaudio():this.unlocked=!0}return Object.defineProperty(t.prototype,"audioContext",{get:function(){return this._audioContextInitialized||this._initializeAudioContext(),this._audioContext},enumerable:!0,configurable:!0}),t.prototype._unlockiOSaudio=function(){var e=this,t=function(){var i=e.audioContext.createBuffer(1,1,22050),r=e.audioContext.createBufferSource();r.buffer=i,r.connect(e.audioContext.destination),r.start(0),setTimeout((function(){r.playbackState!==r.PLAYING_STATE&&r.playbackState!==r.FINISHED_STATE||(e.unlocked=!0,window.removeEventListener("touchend",t,!1),e.onAudioUnlocked&&e.onAudioUnlocked())}),0)};window.addEventListener("touchend",t,!1)},t.prototype._initializeAudioContext=function(){try{this.canUseWebAudio&&(this._audioContext=new AudioContext,this.masterGain=this._audioContext.createGain(),this.masterGain.gain.value=1,this.masterGain.connect(this._audioContext.destination),this._audioContextInitialized=!0)}catch(t){this.canUseWebAudio=!1,e.Tools.Error("Web Audio: "+t.message)}},t.prototype.dispose=function(){this.canUseWebAudio&&this._audioContextInitialized&&(this._connectedAnalyser&&(this._connectedAnalyser.stopDebugCanvas(),this._connectedAnalyser.dispose(),this.masterGain.disconnect(),this.masterGain.connect(this._audioContext.destination),this._connectedAnalyser=null),this.masterGain.gain.value=1),this.WarnedWebAudioUnsupported=!1},t.prototype.getGlobalVolume=function(){return this.canUseWebAudio&&this._audioContextInitialized?this.masterGain.gain.value:-1},t.prototype.setGlobalVolume=function(e){this.canUseWebAudio&&this._audioContextInitialized&&(this.masterGain.gain.value=e)},t.prototype.connectToAnalyser=function(e){this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas(),this.canUseWebAudio&&this._audioContextInitialized&&(this._connectedAnalyser=e,this.masterGain.disconnect(),this._connectedAnalyser.connectAudioNodes(this.masterGain,this._audioContext.destination))},t})();e.AudioEngine=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(t,i,r,n,o){var s=this;if(this.autoplay=!1,this.loop=!1,this.useCustomAttenuation=!1,this.spatialSound=!1,this.refDistance=1,this.rolloffFactor=1,this.maxDistance=100,this.distanceModel="linear",this._panningModel="equalpower",this._playbackRate=1,this._streaming=!1,this._startTime=0,this._startOffset=0,this._position=e.Vector3.Zero(),this._localDirection=new e.Vector3(1,0,0),this._volume=1,this._isLoaded=!1,this._isReadyToPlay=!1,this.isPlaying=!1,this.isPaused=!1,this._isDirectional=!1,this._coneInnerAngle=360,this._coneOuterAngle=360,this._coneOuterGain=0,this._isOutputConnected=!1,this._urlType="Unknown",this.name=t,this._scene=r,this._readyToPlayCallback=n,this._customAttenuationFunction=function(e,t,i,r,n){return t<i?e*(1-t/i):0},o&&(this.autoplay=o.autoplay||!1,this.loop=o.loop||!1,void 0!==o.volume&&(this._volume=o.volume),this.spatialSound=o.spatialSound||!1,this.maxDistance=o.maxDistance||100,this.useCustomAttenuation=o.useCustomAttenuation||!1,this.rolloffFactor=o.rolloffFactor||1,this.refDistance=o.refDistance||1,this.distanceModel=o.distanceModel||"linear",this._playbackRate=o.playbackRate||1,this._streaming=o.streaming||!1),e.Engine.audioEngine.canUseWebAudio){this._soundGain=e.Engine.audioEngine.audioContext.createGain(),this._soundGain.gain.value=this._volume,this._inputAudioNode=this._soundGain,this._ouputAudioNode=this._soundGain,this.spatialSound&&this._createSpatialParameters(),this._scene.mainSoundTrack.AddSound(this);var a=!0;if(i){"string"==typeof i&&(this._urlType="String"),Array.isArray(i)&&(this._urlType="Array"),i instanceof ArrayBuffer&&(this._urlType="ArrayBuffer");var h=[],c=!1;switch(this._urlType){case"ArrayBuffer":i.byteLength>0&&(c=!0,this._soundLoaded(i));break;case"String":h.push(i);case"Array":0===h.length&&(h=i);for(var l=0;l<h.length;l++){var u=h[l];if(u.indexOf(".mp3",u.length-4)!==-1&&e.Engine.audioEngine.isMP3supported&&(c=!0),u.indexOf(".ogg",u.length-4)!==-1&&e.Engine.audioEngine.isOGGsupported&&(c=!0),u.indexOf(".wav",u.length-4)!==-1&&(c=!0),c){this._streaming?(this._htmlAudioElement=new Audio(u),this._htmlAudioElement.controls=!1,this._htmlAudioElement.loop=this.loop,this._htmlAudioElement.crossOrigin="anonymous",this._htmlAudioElement.preload="auto",this._htmlAudioElement.addEventListener("canplaythrough",(function(){s._isReadyToPlay=!0,s.autoplay&&s.play(),s._readyToPlayCallback&&s._readyToPlayCallback()})),document.body.appendChild(this._htmlAudioElement)):e.Tools.LoadFile(u,(function(e){s._soundLoaded(e)}),null,this._scene.database,!0);break}}break;default:a=!1}a?c||(this._isReadyToPlay=!0,this._readyToPlayCallback&&window.setTimeout((function(){s._readyToPlayCallback()}),1e3)):e.Tools.Error("Parameter must be a URL to the sound, an Array of URLs (.mp3 & .ogg) or an ArrayBuffer of the sound.")}}else this._scene.mainSoundTrack.AddSound(this),e.Engine.audioEngine.WarnedWebAudioUnsupported||(e.Tools.Error("Web Audio is not supported by your browser."),e.Engine.audioEngine.WarnedWebAudioUnsupported=!0),this._readyToPlayCallback&&window.setTimeout((function(){s._readyToPlayCallback()}),1e3)}return t.prototype.dispose=function(){e.Engine.audioEngine.canUseWebAudio&&this._isReadyToPlay&&(this.isPlaying&&this.stop(),this._isReadyToPlay=!1,this.soundTrackId===-1?this._scene.mainSoundTrack.RemoveSound(this):this._scene.soundTracks[this.soundTrackId].RemoveSound(this),this._soundGain&&(this._soundGain.disconnect(),this._soundGain=null),this._soundPanner&&(this._soundPanner.disconnect(),this._soundPanner=null),this._soundSource&&(this._soundSource.disconnect(),this._soundSource=null),this._audioBuffer=null,this._htmlAudioElement&&(this._htmlAudioElement.pause(),this._htmlAudioElement.src="",document.body.removeChild(this._htmlAudioElement)),this._connectedMesh&&(this._connectedMesh.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._connectedMesh=null))},t.prototype.isReady=function(){return this._isReadyToPlay},t.prototype._soundLoaded=function(t){var i=this
  26. ;this._isLoaded=!0,e.Engine.audioEngine.audioContext.decodeAudioData(t,(function(e){i._audioBuffer=e,i._isReadyToPlay=!0,i.autoplay&&i.play(),i._readyToPlayCallback&&i._readyToPlayCallback()}),(function(t){e.Tools.Error("Error while decoding audio data for: "+i.name+" / Error: "+t)}))},t.prototype.setAudioBuffer=function(t){e.Engine.audioEngine.canUseWebAudio&&(this._audioBuffer=t,this._isReadyToPlay=!0)},t.prototype.updateOptions=function(e){e&&(this.loop=e.loop||this.loop,this.maxDistance=e.maxDistance||this.maxDistance,this.useCustomAttenuation=e.useCustomAttenuation||this.useCustomAttenuation,this.rolloffFactor=e.rolloffFactor||this.rolloffFactor,this.refDistance=e.refDistance||this.refDistance,this.distanceModel=e.distanceModel||this.distanceModel,this._playbackRate=e.playbackRate||this._playbackRate,this._updateSpatialParameters(),this.isPlaying&&(this._streaming?this._htmlAudioElement.playbackRate=this._playbackRate:this._soundSource.playbackRate.value=this._playbackRate))},t.prototype._createSpatialParameters=function(){e.Engine.audioEngine.canUseWebAudio&&(this._scene.headphone&&(this._panningModel="HRTF"),this._soundPanner=e.Engine.audioEngine.audioContext.createPanner(),this._updateSpatialParameters(),this._soundPanner.connect(this._ouputAudioNode),this._inputAudioNode=this._soundPanner)},t.prototype._updateSpatialParameters=function(){this.spatialSound&&(this.useCustomAttenuation?(this._soundPanner.distanceModel="linear",this._soundPanner.maxDistance=Number.MAX_VALUE,this._soundPanner.refDistance=1,this._soundPanner.rolloffFactor=1,this._soundPanner.panningModel=this._panningModel):(this._soundPanner.distanceModel=this.distanceModel,this._soundPanner.maxDistance=this.maxDistance,this._soundPanner.refDistance=this.refDistance,this._soundPanner.rolloffFactor=this.rolloffFactor,this._soundPanner.panningModel=this._panningModel))},t.prototype.switchPanningModelToHRTF=function(){this._panningModel="HRTF",this._switchPanningModel()},t.prototype.switchPanningModelToEqualPower=function(){this._panningModel="equalpower",this._switchPanningModel()},t.prototype._switchPanningModel=function(){e.Engine.audioEngine.canUseWebAudio&&this.spatialSound&&(this._soundPanner.panningModel=this._panningModel)},t.prototype.connectToSoundTrackAudioNode=function(t){e.Engine.audioEngine.canUseWebAudio&&(this._isOutputConnected&&this._ouputAudioNode.disconnect(),this._ouputAudioNode.connect(t),this._isOutputConnected=!0)},t.prototype.setDirectionalCone=function(t,i,r){if(i<t)return void e.Tools.Error("setDirectionalCone(): outer angle of the cone must be superior or equal to the inner angle.");this._coneInnerAngle=t,this._coneOuterAngle=i,this._coneOuterGain=r,this._isDirectional=!0,this.isPlaying&&this.loop&&(this.stop(),this.play())},t.prototype.setPosition=function(t){this._position=t,e.Engine.audioEngine.canUseWebAudio&&this.spatialSound&&this._soundPanner.setPosition(this._position.x,this._position.y,this._position.z)},t.prototype.setLocalDirectionToMesh=function(t){this._localDirection=t,e.Engine.audioEngine.canUseWebAudio&&this._connectedMesh&&this.isPlaying&&this._updateDirection()},t.prototype._updateDirection=function(){var t=this._connectedMesh.getWorldMatrix(),i=e.Vector3.TransformNormal(this._localDirection,t);i.normalize(),this._soundPanner.setOrientation(i.x,i.y,i.z)},t.prototype.updateDistanceFromListener=function(){if(e.Engine.audioEngine.canUseWebAudio&&this._connectedMesh&&this.useCustomAttenuation){var t=this._connectedMesh.getDistanceToCamera(this._scene.activeCamera);this._soundGain.gain.value=this._customAttenuationFunction(this._volume,t,this.maxDistance,this.refDistance,this.rolloffFactor)}},t.prototype.setAttenuationFunction=function(e){this._customAttenuationFunction=e},t.prototype.play=function(t,i){var r=this;if(this._isReadyToPlay&&this._scene.audioEnabled)try{this._startOffset<0&&(t=-this._startOffset,this._startOffset=0);var n=t?e.Engine.audioEngine.audioContext.currentTime+t:e.Engine.audioEngine.audioContext.currentTime;this._soundSource&&this._streamingSource||this.spatialSound&&(this._soundPanner.setPosition(this._position.x,this._position.y,this._position.z),this._isDirectional&&(this._soundPanner.coneInnerAngle=this._coneInnerAngle,this._soundPanner.coneOuterAngle=this._coneOuterAngle,this._soundPanner.coneOuterGain=this._coneOuterGain,this._connectedMesh?this._updateDirection():this._soundPanner.setOrientation(this._localDirection.x,this._localDirection.y,this._localDirection.z))),this._streaming?(this._streamingSource||(this._streamingSource=e.Engine.audioEngine.audioContext.createMediaElementSource(this._htmlAudioElement),this._htmlAudioElement.onended=function(){r._onended()},this._htmlAudioElement.playbackRate=this._playbackRate),this._streamingSource.disconnect(),this._streamingSource.connect(this._inputAudioNode),this._htmlAudioElement.play()):(this._soundSource=e.Engine.audioEngine.audioContext.createBufferSource(),this._soundSource.buffer=this._audioBuffer,this._soundSource.connect(this._inputAudioNode),this._soundSource.loop=this.loop,this._soundSource.playbackRate.value=this._playbackRate,this._soundSource.onended=function(){r._onended()},this._soundSource.start(n,this.isPaused?this._startOffset%this._soundSource.buffer.duration:i||0)),this._startTime=n,this.isPlaying=!0,this.isPaused=!1}catch(t){e.Tools.Error("Error while trying to play audio: "+this.name+", "+t.message)}},t.prototype._onended=function(){this.isPlaying=!1,this.onended&&this.onended()},t.prototype.stop=function(t){if(this.isPlaying){if(this._streaming)this._htmlAudioElement.pause(),this._htmlAudioElement.currentTime>0&&(this._htmlAudioElement.currentTime=0);else{var i=t?e.Engine.audioEngine.audioContext.currentTime+t:e.Engine.audioEngine.audioContext.currentTime;this._soundSource.stop(i),this._soundSource.onended=null,this.isPaused||(this._startOffset=0)}this.isPlaying=!1}},t.prototype.pause=function(){this.isPlaying&&(this.isPaused=!0,this._streaming?this._htmlAudioElement.pause():(this.stop(0),this._startOffset+=e.Engine.audioEngine.audioContext.currentTime-this._startTime))},t.prototype.setVolume=function(t,i){e.Engine.audioEngine.canUseWebAudio&&(i?(this._soundGain.gain.cancelScheduledValues(e.Engine.audioEngine.audioContext.currentTime),this._soundGain.gain.setValueAtTime(this._soundGain.gain.value,e.Engine.audioEngine.audioContext.currentTime),this._soundGain.gain.linearRampToValueAtTime(t,e.Engine.audioEngine.audioContext.currentTime+i)):this._soundGain.gain.value=t),this._volume=t},t.prototype.setPlaybackRate=function(e){this._playbackRate=e,this.isPlaying&&(this._streaming?this._htmlAudioElement.playbackRate=this._playbackRate:this._soundSource.playbackRate.value=this._playbackRate)},t.prototype.getVolume=function(){return this._volume},t.prototype.attachToMesh=function(e){var t=this;this._connectedMesh&&(this._connectedMesh.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._registerFunc=null),this._connectedMesh=e,this.spatialSound||(this.spatialSound=!0,this._createSpatialParameters(),this.isPlaying&&this.loop&&(this.stop(),this.play())),this._onRegisterAfterWorldMatrixUpdate(this._connectedMesh),this._registerFunc=function(e){return t._onRegisterAfterWorldMatrixUpdate(e)},e.registerAfterWorldMatrixUpdate(this._registerFunc)},t.prototype.detachFromMesh=function(){this._connectedMesh&&(this._connectedMesh.unregisterAfterWorldMatrixUpdate(this._registerFunc),this._registerFunc=null,this._connectedMesh=null)},t.prototype._onRegisterAfterWorldMatrixUpdate=function(t){this.setPosition(t.getBoundingInfo().boundingSphere.centerWorld),e.Engine.audioEngine.canUseWebAudio&&this._isDirectional&&this.isPlaying&&this._updateDirection()},t.prototype.clone=function(){var e=this;if(this._streaming)return null;var i=function(){e._isReadyToPlay?(n._audioBuffer=e.getAudioBuffer(),n._isReadyToPlay=!0,n.autoplay&&n.play()):window.setTimeout(i,300)},r={autoplay:this.autoplay,loop:this.loop,volume:this._volume,spatialSound:this.spatialSound,maxDistance:this.maxDistance,useCustomAttenuation:this.useCustomAttenuation,rolloffFactor:this.rolloffFactor,refDistance:this.refDistance,distanceModel:this.distanceModel},n=new t(this.name+"_cloned",new ArrayBuffer(0),this._scene,null,r);return this.useCustomAttenuation&&n.setAttenuationFunction(this._customAttenuationFunction),n.setPosition(this._position),n.setPlaybackRate(this._playbackRate),i(),n},t.prototype.getAudioBuffer=function(){return this._audioBuffer},t.prototype.serialize=function(){var e={name:this.name,url:this.name,autoplay:this.autoplay,loop:this.loop,volume:this._volume,spatialSound:this.spatialSound,maxDistance:this.maxDistance,rolloffFactor:this.rolloffFactor,refDistance:this.refDistance,distanceModel:this.distanceModel,playbackRate:this._playbackRate,panningModel:this._panningModel,soundTrackId:this.soundTrackId};return this.spatialSound&&(this._connectedMesh&&(e.connectedMeshId=this._connectedMesh.id),e.position=this._position.asArray(),e.refDistance=this.refDistance,e.distanceModel=this.distanceModel,e.isDirectional=this._isDirectional,e.localDirectionToMesh=this._localDirection.asArray(),e.coneInnerAngle=this._coneInnerAngle,e.coneOuterAngle=this._coneOuterAngle,e.coneOuterGain=this._coneOuterGain),e},t.Parse=function(i,r,n,o){var s,a=i.name;s=i.url?n+i.url:n+a;var h,c={autoplay:i.autoplay,loop:i.loop,volume:i.volume,spatialSound:i.spatialSound,maxDistance:i.maxDistance,rolloffFactor:i.rolloffFactor,refDistance:i.refDistance,distanceModel:i.distanceModel,playbackRate:i.playbackRate};if(o){var l=function(){o._isReadyToPlay?(h._audioBuffer=o.getAudioBuffer(),h._isReadyToPlay=!0,h.autoplay&&h.play()):window.setTimeout(l,300)};h=new t(a,new ArrayBuffer(0),r,null,c),l()}else h=new t(a,s,r,function(){r._removePendingData(h)},c),r._addPendingData(h);if(i.position){var u=e.Vector3.FromArray(i.position);h.setPosition(u)}if(i.isDirectional&&(h.setDirectionalCone(i.coneInnerAngle||360,i.coneOuterAngle||360,i.coneOuterGain||0),i.localDirectionToMesh)){var f=e.Vector3.FromArray(i.localDirectionToMesh);h.setLocalDirectionToMesh(f)}if(i.connectedMeshId){var d=r.getMeshByID(i.connectedMeshId);d&&h.attachToMesh(d)}return h},t})();e.Sound=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(){function t(e,t){this.id=-1,this._isMainTrack=!1,this._isInitialized=!1,this._scene=e,this.soundCollection=new Array,this._options=t,this._isMainTrack||(this._scene.soundTracks.push(this),this.id=this._scene.soundTracks.length-1)}return t.prototype._initializeSoundTrackAudioGraph=function(){e.Engine.audioEngine.canUseWebAudio&&(this._outputAudioNode=e.Engine.audioEngine.audioContext.createGain(),this._outputAudioNode.connect(e.Engine.audioEngine.masterGain),this._options&&(this._options.volume&&(this._outputAudioNode.gain.value=this._options.volume),this._options.mainTrack&&(this._isMainTrack=this._options.mainTrack)),this._isInitialized=!0)},t.prototype.dispose=function(){if(e.Engine.audioEngine.canUseWebAudio){for(this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas();this.soundCollection.length;)this.soundCollection[0].dispose();this._outputAudioNode&&this._outputAudioNode.disconnect(),this._outputAudioNode=null}},t.prototype.AddSound=function(t){this._isInitialized||this._initializeSoundTrackAudioGraph(),e.Engine.audioEngine.canUseWebAudio&&t.connectToSoundTrackAudioNode(this._outputAudioNode),t.soundTrackId&&(t.soundTrackId===-1?this._scene.mainSoundTrack.RemoveSound(t):this._scene.soundTracks[t.soundTrackId].RemoveSound(t)),this.soundCollection.push(t),t.soundTrackId=this.id},t.prototype.RemoveSound=function(e){var t=this.soundCollection.indexOf(e);t!==-1&&this.soundCollection.splice(t,1)},t.prototype.setVolume=function(t){e.Engine.audioEngine.canUseWebAudio&&(this._outputAudioNode.gain.value=t)},t.prototype.switchPanningModelToHRTF=function(){if(e.Engine.audioEngine.canUseWebAudio)for(var t=0;t<this.soundCollection.length;t++)this.soundCollection[t].switchPanningModelToHRTF()},t.prototype.switchPanningModelToEqualPower=function(){if(e.Engine.audioEngine.canUseWebAudio)for(var t=0;t<this.soundCollection.length;t++)this.soundCollection[t].switchPanningModelToEqualPower()},t.prototype.connectToAnalyser=function(t){this._connectedAnalyser&&this._connectedAnalyser.stopDebugCanvas(),this._connectedAnalyser=t,e.Engine.audioEngine.canUseWebAudio&&(this._outputAudioNode.disconnect(),this._connectedAnalyser.connectAudioNodes(this._outputAudioNode,e.Engine.audioEngine.masterGain))},t})();e.SoundTrack=t})(BABYLON||(BABYLON={}));var BABYLON;!(function(e){var t=(function(t){function i(i,r,n,o,s,a,h,c){void 0===a&&(a=e.Texture.BILINEAR_SAMPLINGMODE);var l=t.call(this,i,"glowBlurPostProcess",["screenSize","direction","blurWidth"],null,o,s,a,h,c)||this;return l.direction=r,l.blurWidth=n,l.onApplyObservable.add((function(e){e.setFloat2("screenSize",l.width,l.height),e.setVector2("direction",l.direction),e.setFloat("blurWidth",l.blurWidth)})),l}return __extends(i,t),i})(e.PostProcess),i=(function(){function i(t,r,n){this.name=t,this._vertexBuffers={},this._mainTextureDesiredSize={width:0,height:0},this._meshes={},this._maxSize=0,this._shouldRender=!1,this._instanceGlowingMeshStencilReference=i.glowingMeshStencilReference++,this._excludedMeshes={},this.innerGlow=!0,this.outerGlow=!0,this.isEnabled=!0,this.onDisposeObservable=new e.Observable,this.onBeforeRenderMainTextureObservable=new e.Observable,this.onBeforeBlurObservable=new e.Observable,this.onAfterBlurObservable=new e.Observable,this.onBeforeComposeObservable=new e.Observable,this.onAfterComposeObservable=new e.Observable,this.onSizeChangedObservable=new e.Observable,this._scene=r||e.Engine.LastCreatedScene;var o=r.getEngine();this._engine=o,this._maxSize=this._engine.getCaps().maxTextureSize,this._scene.highlightLayers.push(this),this._engine.isStencilEnable||e.Tools.Warn("Rendering the Highlight Layer requires the stencil to be active on the canvas. var engine = new BABYLON.Engine(canvas, antialias, { stencil: true }"),this._options=n||{mainTextureRatio:.25,blurTextureSizeRatio:.5,blurHorizontalSize:1,blurVerticalSize:1,alphaBlendingMode:e.Engine.ALPHA_COMBINE},this._options.mainTextureRatio=this._options.mainTextureRatio||.25,this._options.blurTextureSizeRatio=this._options.blurTextureSizeRatio||.5,this._options.blurHorizontalSize=this._options.blurHorizontalSize||1,this._options.blurVerticalSize=this._options.blurVerticalSize||1,this._options.alphaBlendingMode=this._options.alphaBlendingMode||e.Engine.ALPHA_COMBINE;var s=[];s.push(1,1),s.push(-1,1),s.push(-1,-1),s.push(1,-1);var a=new e.VertexBuffer(o,s,e.VertexBuffer.PositionKind,!1,!1,2);this._vertexBuffers[e.VertexBuffer.PositionKind]=a;var h=[];h.push(0),h.push(1),h.push(2),h.push(0),h.push(2),h.push(3),this._indexBuffer=o.createIndexBuffer(h),this._glowMapMergeEffect=o.createEffect("glowMapMerge",[e.VertexBuffer.PositionKind],["offset"],["textureSampler"],""),this.setMainTextureSize(),this.createTextureAndPostProcesses()}return Object.defineProperty(i.prototype,"blurHorizontalSize",{get:function(){return this._horizontalBlurPostprocess.blurWidth},set:function(e){this._horizontalBlurPostprocess.blurWidth=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"blurVerticalSize",{get:function(){return this._verticalBlurPostprocess.blurWidth},set:function(e){this._verticalBlurPostprocess.blurWidth=e},enumerable:!0,configurable:!0}),Object.defineProperty(i.prototype,"camera",{get:function(){return this._options.camera},enumerable:!0,configurable:!0}),i.prototype.createTextureAndPostProcesses=function(){var r=this,n=this._mainTextureDesiredSize.width*this._options.blurTextureSizeRatio,o=this._mainTextureDesiredSize.height*this._options.blurTextureSizeRatio;n=e.Tools.GetExponentOfTwo(n,this._maxSize),o=e.Tools.GetExponentOfTwo(o,this._maxSize),this._mainTexture=new e.RenderTargetTexture("HighlightLayerMainRTT",{width:this._mainTextureDesiredSize.width,height:this._mainTextureDesiredSize.height},this._scene,!1,!0,e.Engine.TEXTURETYPE_UNSIGNED_INT),this._mainTexture.activeCamera=this._options.camera,this._mainTexture.wrapU=e.Texture.CLAMP_ADDRESSMODE,this._mainTexture.wrapV=e.Texture.CLAMP_ADDRESSMODE,this._mainTexture.anisotropicFilteringLevel=1,this._mainTexture.updateSamplingMode(e.Texture.BILINEAR_SAMPLINGMODE),this._mainTexture.renderParticles=!1,this._mainTexture.renderList=null,this._blurTexture=new e.RenderTargetTexture("HighlightLayerBlurRTT",{width:n,height:o},this._scene,!1,!0,e.Engine.TEXTURETYPE_UNSIGNED_INT),this._blurTexture.wrapU=e.Texture.CLAMP_ADDRESSMODE,this._blurTexture.wrapV=e.Texture.CLAMP_ADDRESSMODE,this._blurTexture.anisotropicFilteringLevel=16,this._blurTexture.updateSamplingMode(e.Texture.TRILINEAR_SAMPLINGMODE),this._blurTexture.renderParticles=!1,this._downSamplePostprocess=new e.PassPostProcess("HighlightLayerPPP",this._options.blurTextureSizeRatio,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._downSamplePostprocess.onApplyObservable.add((function(e){e.setTexture("textureSampler",r._mainTexture)})),this._options.alphaBlendingMode===e.Engine.ALPHA_COMBINE?(this._horizontalBlurPostprocess=new t("HighlightLayerHBP",new e.Vector2(1,0),this._options.blurHorizontalSize,1,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._horizontalBlurPostprocess.onApplyObservable.add((function(e){e.setFloat2("screenSize",n,o)})),this._verticalBlurPostprocess=new t("HighlightLayerVBP",new e.Vector2(0,1),this._options.blurVerticalSize,1,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._verticalBlurPostprocess.onApplyObservable.add((function(e){e.setFloat2("screenSize",n,o)}))):(this._horizontalBlurPostprocess=new e.BlurPostProcess("HighlightLayerHBP",new e.Vector2(1,0),this._options.blurHorizontalSize,1,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._horizontalBlurPostprocess.onApplyObservable.add((function(e){e.setFloat2("screenSize",n,o)})),this._verticalBlurPostprocess=new e.BlurPostProcess("HighlightLayerVBP",new e.Vector2(0,1),this._options.blurVerticalSize,1,null,e.Texture.BILINEAR_SAMPLINGMODE,this._scene.getEngine()),this._verticalBlurPostprocess.onApplyObservable.add((function(e){e.setFloat2("screenSize",n,o)}))),this._mainTexture.onAfterUnbindObservable.add((function(){r.onBeforeBlurObservable.notifyObservers(r),r._scene.postProcessManager.directRender([r._downSamplePostprocess,r._horizontalBlurPostprocess,r._verticalBlurPostprocess],r._blurTexture.getInternalTexture()),r.onAfterBlurObservable.notifyObservers(r)}));var s=function(t){var n=t.getRenderingMesh(),o=r._scene,s=o.getEngine();s.setState(t.getMaterial().backFaceCulling);var a=n._getInstancesRenderList(t._id);if(!a.mustReturn&&!r._excludedMeshes[n.uniqueId]){var h=null!==s.getCaps().instancedArrays&&null!==a.visibleInstances[t._id]&&void 0!==a.visibleInstances[t._id],c=r._meshes[n.uniqueId],l=t.getMaterial(),u=null;if(c&&c.glowEmissiveOnly&&l&&(u=l.emissiveTexture),r.isReady(t,h,u)){if(s.enableEffect(r._glowMapGenerationEffect),n._bind(t,r._glowMapGenerationEffect,e.Material.TriangleFillMode),r._glowMapGenerationEffect.setMatrix("viewProjection",o.getTransformMatrix()),c?r._glowMapGenerationEffect.setFloat4("color",c.color.r,c.color.g,c.color.b,1):r._glowMapGenerationEffect.setFloat4("color",i.neutralColor.r,i.neutralColor.g,i.neutralColor.b,i.neutralColor.a),l&&l.needAlphaTesting()){var f=l.getAlphaTestTexture();r._glowMapGenerationEffect.setTexture("diffuseSampler",f),r._glowMapGenerationEffect.setMatrix("diffuseMatrix",f.getTextureMatrix())}u&&(r._glowMapGenerationEffect.setTexture("emissiveSampler",u),r._glowMapGenerationEffect.setMatrix("emissiveMatrix",u.getTextureMatrix())),n.useBones&&n.computeBonesUsingShaders&&r._glowMapGenerationEffect.setMatrices("mBones",n.skeleton.getTransformMatrices(n)),n._processRendering(t,r._glowMapGenerationEffect,e.Material.TriangleFillMode,a,h,(function(e,t){return r._glowMapGenerationEffect.setMatrix("world",t)}))}else r._mainTexture.resetRefreshCounter()}};this._mainTexture.customRenderFunction=function(e,t,i){r.onBeforeRenderMainTextureObservable.notifyObservers(r);var n;for(n=0;n<e.length;n++)s(e.data[n]);for(n=0;n<t.length;n++)s(t.data[n]);for(n=0;n<i.length;n++)s(i.data[n])},this._mainTexture.onClearObservable.add((function(e){e.clear(i.neutralColor,!0,!0,!0)}))},i.prototype.isReady=function(t,i,r){if(!t.getMaterial().isReady(t.getMesh(),i))return!1;var n=[],o=[e.VertexBuffer.PositionKind],s=t.getMesh(),a=t.getMaterial(),h=!1,c=!1;if(a&&a.needAlphaTesting()){var l=a.getAlphaTestTexture();l&&(n.push("#define ALPHATEST"),s.isVerticesDataPresent(e.VertexBuffer.UV2Kind)&&1===l.coordinatesIndex?(n.push("#define DIFFUSEUV2"),c=!0):s.isVerticesDataPresent(e.VertexBuffer.UVKind)&&(n.push("#define DIFFUSEUV1"),h=!0))}r&&(n.push("#define EMISSIVE"),s.isVerticesDataPresent(e.VertexBuffer.UV2Kind)&&1===r.coordinatesIndex?(n.push("#define EMISSIVEUV2"),c=!0):s.isVerticesDataPresent(e.VertexBuffer.UVKind)&&(n.push("#define EMISSIVEUV1"),h=!0)),h&&(o.push(e.VertexBuffer.UVKind),n.push("#define UV1")),c&&(o.push(e.VertexBuffer.UV2Kind),n.push("#define UV2")),s.useBones&&s.computeBonesUsingShaders?(o.push(e.VertexBuffer.MatricesIndicesKind),o.push(e.VertexBuffer.MatricesWeightsKind),s.numBoneInfluencers>4&&(o.push(e.VertexBuffer.MatricesIndicesExtraKind),o.push(e.VertexBuffer.MatricesWeightsExtraKind)),n.push("#define NUM_BONE_INFLUENCERS "+s.numBoneInfluencers),n.push("#define BonesPerMesh "+(s.skeleton.bones.length+1))):n.push("#define NUM_BONE_INFLUENCERS 0"),i&&(n.push("#define INSTANCES"),o.push("world0"),o.push("world1"),o.push("world2"),o.push("world3"));var u=n.join("\n");return this._cachedDefines!==u&&(this._cachedDefines=u,this._glowMapGenerationEffect=this._scene.getEngine().createEffect("glowMapGeneration",o,["world","mBones","viewProjection","diffuseMatrix","color","emissiveMatrix"],["diffuseSampler","emissiveSampler"],u)),this._glowMapGenerationEffect.isReady()},i.prototype.render=function(){var t=this._glowMapMergeEffect;if(t.isReady()&&this._blurTexture.isReady()){var i=this._scene.getEngine();this.onBeforeComposeObservable.notifyObservers(this),i.enableEffect(t),i.setState(!1);var r=i.getStencilBuffer(),n=i.getStencilFunction(),o=i.getStencilMask(),s=i.getAlphaMode();t.setTexture("textureSampler",this._blurTexture),i.bindBuffers(this._vertexBuffers,this._indexBuffer,t),i.setAlphaMode(this._options.alphaBlendingMode),i.setStencilMask(0),i.setStencilBuffer(!0),i.setStencilFunctionReference(this._instanceGlowingMeshStencilReference),this.outerGlow&&(t.setFloat("offset",0),i.setStencilFunction(e.Engine.NOTEQUAL),i.draw(!0,0,6)),this.innerGlow&&(t.setFloat("offset",1),i.setStencilFunction(e.Engine.EQUAL),i.draw(!0,0,6)),i.setStencilFunction(n),i.setStencilMask(o),i.setAlphaMode(s),i.setStencilBuffer(r),this.onAfterComposeObservable.notifyObservers(this);var a=this._mainTexture.getSize();this.setMainTextureSize(),a.width===this._mainTextureDesiredSize.width&&a.height===this._mainTextureDesiredSize.height||(this.onSizeChangedObservable.notifyObservers(this),this.disposeTextureAndPostProcesses(),this.createTextureAndPostProcesses())}},i.prototype.addExcludedMesh=function(e){this._excludedMeshes[e.uniqueId]||(this._excludedMeshes[e.uniqueId]={mesh:e,beforeRender:e.onBeforeRenderObservable.add((function(e){e.getEngine().setStencilBuffer(!1)})),afterRender:e.onAfterRenderObservable.add((function(e){e.getEngine().setStencilBuffer(!0)}))})},i.prototype.removeExcludedMesh=function(e){var t=this._excludedMeshes[e.uniqueId];t&&(e.onBeforeRenderObservable.remove(t.beforeRender),e.onAfterRenderObservable.remove(t.afterRender)),this._excludedMeshes[e.uniqueId]=void 0},i.prototype.addMesh=function(e,t,i){var r=this;void 0===i&&(i=!1);var n=this._meshes[e.uniqueId];n?n.color=t:this._meshes[e.uniqueId]={mesh:e,color:t,observerHighlight:e.onBeforeRenderObservable.add((function(e){r._excludedMeshes[e.uniqueId]?r.defaultStencilReference(e):e.getScene().getEngine().setStencilFunctionReference(r._instanceGlowingMeshStencilReference)})),observerDefault:e.onAfterRenderObservable.add(this.defaultStencilReference),glowEmissiveOnly:i},this._shouldRender=!0},i.prototype.removeMesh=function(e){var t=this._meshes[e.uniqueId];t&&(e.onBeforeRenderObservable.remove(t.observerHighlight),e.onAfterRenderObservable.remove(t.observerDefault)),this._meshes[e.uniqueId]=void 0,this._shouldRender=!1;for(var i in this._meshes)if(i){this._shouldRender=!0;break}},i.prototype.shouldRender=function(){return this.isEnabled&&this._shouldRender},i.prototype.setMainTextureSize=function(){this._options.mainTextureFixedSize?(this._mainTextureDesiredSize.width=this._options.mainTextureFixedSize,this._mainTextureDesiredSize.height=this._options.mainTextureFixedSize):(this._mainTextureDesiredSize.width=this._engine.getRenderingCanvas().width*this._options.mainTextureRatio,this._mainTextureDesiredSize.height=this._engine.getRenderingCanvas().height*this._options.mainTextureRatio,this._mainTextureDesiredSize.width=e.Tools.GetExponentOfTwo(this._mainTextureDesiredSize.width,this._maxSize),this._mainTextureDesiredSize.height=e.Tools.GetExponentOfTwo(this._mainTextureDesiredSize.height,this._maxSize))},i.prototype.defaultStencilReference=function(e){e.getScene().getEngine().setStencilFunctionReference(i.normalMeshStencilReference)},i.prototype.disposeTextureAndPostProcesses=function(){this._blurTexture.dispose(),this._mainTexture.dispose(),this._downSamplePostprocess.dispose(),this._horizontalBlurPostprocess.dispose(),this._verticalBlurPostprocess.dispose()},i.prototype.dispose=function(){var t=this._vertexBuffers[e.VertexBuffer.PositionKind];t&&(t.dispose(),this._vertexBuffers[e.VertexBuffer.PositionKind]=null),this._indexBuffer&&(this._scene.getEngine()._releaseBuffer(this._indexBuffer),this._indexBuffer=null),this.disposeTextureAndPostProcesses();for(var i in this._meshes){var r=this._meshes[i];r&&r.mesh&&(r.mesh.onBeforeRenderObservable.remove(r.observerHighlight),r.mesh.onAfterRenderObservable.remove(r.observerDefault))}this._meshes=null;for(var i in this._excludedMeshes){var r=this._excludedMeshes[i];r&&(r.mesh.onBeforeRenderObservable.remove(r.beforeRender),r.mesh.onAfterRenderObservable.remove(r.afterRender))}this._excludedMeshes=null;var n=this._scene.highlightLayers.indexOf(this,0);n>-1&&this._scene.highlightLayers.splice(n,1),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onBeforeRenderMainTextureObservable.clear(),this.onBeforeBlurObservable.clear(),this.onBeforeComposeObservable.clear(),this.onAfterComposeObservable.clear(),this.onSizeChangedObservable.clear()},i})();i.neutralColor=new e.Color4(0,0,0,0),i.glowingMeshStencilReference=2,i.normalMeshStencilReference=1,e.HighlightLayer=i})(BABYLON||(BABYLON={})),BABYLON.Effect.ShadersStore={anaglyphPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D leftSampler;\nvoid main(void)\n{\nvec4 leftFrag=texture2D(leftSampler,vUV);\nleftFrag=vec4(1.0,leftFrag.g,leftFrag.b,1.0);\nvec4 rightFrag=texture2D(textureSampler,vUV);\nrightFrag=vec4(rightFrag.r,1.0,1.0,1.0);\ngl_FragColor=vec4(rightFrag.rgb*leftFrag.rgb,1.0);\n}",blackAndWhitePixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nvoid main(void) \n{\nfloat luminance=dot(texture2D(textureSampler,vUV).rgb,vec3(0.3,0.59,0.11));\ngl_FragColor=vec4(luminance,luminance,luminance,1.0);\n}",blurPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec2 screenSize;\nuniform vec2 direction;\nuniform float blurWidth;\nvoid main(void)\n{\nfloat weights[7];\nweights[0]=0.05;\nweights[1]=0.1;\nweights[2]=0.2;\nweights[3]=0.3;\nweights[4]=0.2;\nweights[5]=0.1;\nweights[6]=0.05;\nvec2 texelSize=vec2(1.0/screenSize.x,1.0/screenSize.y);\nvec2 texelStep=texelSize*direction*blurWidth;\nvec2 start=vUV-3.0*texelStep;\nvec4 baseColor=vec4(0.,0.,0.,0.);\nvec2 texelOffset=vec2(0.,0.);\nfor (int i=0; i<7; i++)\n{\nbaseColor+=texture2D(textureSampler,start+texelOffset)*weights[i];\ntexelOffset+=texelStep;\n}\ngl_FragColor=baseColor;\n}",chromaticAberrationPixelShader:"\nuniform sampler2D textureSampler; \n\nuniform float chromatic_aberration;\nuniform float screen_width;\nuniform float screen_height;\n\nvarying vec2 vUV;\nvoid main(void)\n{\nvec2 centered_screen_pos=vec2(vUV.x-0.5,vUV.y-0.5);\nfloat radius2=centered_screen_pos.x*centered_screen_pos.x\n+centered_screen_pos.y*centered_screen_pos.y;\nfloat radius=sqrt(radius2);\nvec4 original=texture2D(textureSampler,vUV);\nif (chromatic_aberration>0.0) {\n\nvec3 ref_indices=vec3(-0.3,0.0,0.3);\nfloat ref_shiftX=chromatic_aberration*radius*17.0/screen_width;\nfloat ref_shiftY=chromatic_aberration*radius*17.0/screen_height;\n\nvec2 ref_coords_r=vec2(vUV.x+ref_indices.r*ref_shiftX,vUV.y+ref_indices.r*ref_shiftY*0.5);\nvec2 ref_coords_g=vec2(vUV.x+ref_indices.g*ref_shiftX,vUV.y+ref_indices.g*ref_shiftY*0.5);\nvec2 ref_coords_b=vec2(vUV.x+ref_indices.b*ref_shiftX,vUV.y+ref_indices.b*ref_shiftY*0.5);\noriginal.r=texture2D(textureSampler,ref_coords_r).r;\noriginal.g=texture2D(textureSampler,ref_coords_g).g;\noriginal.b=texture2D(textureSampler,ref_coords_b).b;\n}\ngl_FragColor=original;\n}",colorPixelShader:"uniform vec4 color;\nvoid main(void) {\ngl_FragColor=color;\n}",colorVertexShader:"\nattribute vec3 position;\n\nuniform mat4 worldViewProjection;\nvoid main(void) {\ngl_Position=worldViewProjection*vec4(position,1.0);\n}",colorCorrectionPixelShader:"\nuniform sampler2D textureSampler; \nuniform sampler2D colorTable; \n\nvarying vec2 vUV;\n\nconst float SLICE_COUNT=16.0; \n\nvec4 sampleAs3DTexture(sampler2D texture,vec3 uv,float width) {\nfloat sliceSize=1.0/width; \nfloat slicePixelSize=sliceSize/width; \nfloat sliceInnerSize=slicePixelSize*(width-1.0); \nfloat zSlice0=min(floor(uv.z*width),width-1.0);\nfloat zSlice1=min(zSlice0+1.0,width-1.0);\nfloat xOffset=slicePixelSize*0.5+uv.x*sliceInnerSize;\nfloat s0=xOffset+(zSlice0*sliceSize);\nfloat s1=xOffset+(zSlice1*sliceSize);\nvec4 slice0Color=texture2D(texture,vec2(s0,uv.y));\nvec4 slice1Color=texture2D(texture,vec2(s1,uv.y));\nfloat zOffset=mod(uv.z*width,1.0);\nvec4 result=mix(slice0Color,slice1Color,zOffset);\nreturn result;\n}\nvoid main(void)\n{\nvec4 screen_color=texture2D(textureSampler,vUV);\ngl_FragColor=sampleAs3DTexture(colorTable,screen_color.rgb,SLICE_COUNT);\n}",convolutionPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 screenSize;\nuniform float kernel[9];\nvoid main(void)\n{\nvec2 onePixel=vec2(1.0,1.0)/screenSize;\nvec4 colorSum =\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,-1))*kernel[0] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,-1))*kernel[1] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,-1))*kernel[2] +\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,0))*kernel[3] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,0))*kernel[4] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,0))*kernel[5] +\ntexture2D(textureSampler,vUV+onePixel*vec2(-1,1))*kernel[6] +\ntexture2D(textureSampler,vUV+onePixel*vec2(0,1))*kernel[7] +\ntexture2D(textureSampler,vUV+onePixel*vec2(1,1))*kernel[8];\nfloat kernelWeight =\nkernel[0] +\nkernel[1] +\nkernel[2] +\nkernel[3] +\nkernel[4] +\nkernel[5] +\nkernel[6] +\nkernel[7] +\nkernel[8];\nif (kernelWeight<=0.0) {\nkernelWeight=1.0;\n}\ngl_FragColor=vec4((colorSum/kernelWeight).rgb,1);\n}",
  27. defaultPixelShader:"#ifdef BUMP\n#extension GL_OES_standard_derivatives : enable\n#endif\n#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\n\n#define RECIPROCAL_PI2 0.15915494\nuniform vec3 vEyePosition;\nuniform vec3 vAmbientColor;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\nuniform vec3 vEmissiveColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<lightFragmentDeclaration>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\nuniform sampler2D ambientSampler;\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY \nvarying vec2 vOpacityUV;\nuniform sampler2D opacitySampler;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\nuniform vec2 vEmissiveInfos;\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\nuniform vec2 vLightmapInfos;\nuniform sampler2D lightmapSampler;\n#endif\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(REFRACTION)\nuniform mat4 view;\n#endif\n#ifdef REFRACTION\nuniform vec4 vRefractionInfos;\n#ifdef REFRACTIONMAP_3D\nuniform samplerCube refractionCubeSampler;\n#else\nuniform sampler2D refraction2DSampler;\nuniform mat4 refractionMatrix;\n#endif\n#ifdef REFRACTIONFRESNEL\nuniform vec4 refractionLeftColor;\nuniform vec4 refractionRightColor;\n#endif\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nvarying vec2 vSpecularUV;\nuniform vec2 vSpecularInfos;\nuniform sampler2D specularSampler;\n#endif\n\n#include<fresnelFunction>\n#ifdef DIFFUSEFRESNEL\nuniform vec4 diffuseLeftColor;\nuniform vec4 diffuseRightColor;\n#endif\n#ifdef OPACITYFRESNEL\nuniform vec4 opacityParts;\n#endif\n#ifdef EMISSIVEFRESNEL\nuniform vec4 emissiveLeftColor;\nuniform vec4 emissiveRightColor;\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\n#ifdef REFLECTIONMAP_3D\nuniform samplerCube reflectionCubeSampler;\n#else\nuniform sampler2D reflection2DSampler;\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#if defined(REFLECTIONMAP_PLANAR) || defined(REFLECTIONMAP_CUBIC) || defined(REFLECTIONMAP_PROJECTION)\nuniform mat4 reflectionMatrix;\n#endif\n#endif\n#include<reflectionFunction>\n#ifdef REFLECTIONFRESNEL\nuniform vec4 reflectionLeftColor;\nuniform vec4 reflectionRightColor;\n#endif\n#endif\n#ifdef CAMERACOLORGRADING\n#include<colorGradingDefinition> \n#include<colorGrading>\n#endif\n#ifdef CAMERACOLORCURVES\n#include<colorCurvesDefinition>\n#include<colorCurves>\n#endif\n#include<bumpFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#include<bumpFragment>\n#ifdef TWOSIDEDLIGHTING\nnormalW=gl_FrontFacing ? normalW : -normalW;\n#endif\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV+uvOffset);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#ifdef ALPHAFROMDIFFUSE\nalpha*=baseColor.a;\n#endif\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 baseAmbientColor=vec3(1.,1.,1.);\n#ifdef AMBIENT\nbaseAmbientColor=texture2D(ambientSampler,vAmbientUV+uvOffset).rgb*vAmbientInfos.y;\n#endif\n\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#ifdef SPECULAR\nvec4 specularMapColor=texture2D(specularSampler,vSpecularUV+uvOffset);\nspecularColor=specularMapColor.rgb;\n#ifdef GLOSSINESS\nglossiness=glossiness*specularMapColor.a;\n#endif\n#endif\n#else\nfloat glossiness=0.;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\nfloat shadow=1.;\n#ifdef LIGHTMAP\nvec3 lightmapColor=texture2D(lightmapSampler,vLightmapUV+uvOffset).rgb*vLightmapInfos.y;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n\nvec3 refractionColor=vec3(0.,0.,0.);\n#ifdef REFRACTION\nvec3 refractionVector=normalize(refract(-viewDirectionW,normalW,vRefractionInfos.y));\n#ifdef REFRACTIONMAP_3D\nrefractionVector.y=refractionVector.y*vRefractionInfos.w;\nif (dot(refractionVector,viewDirectionW)<1.0)\n{\nrefractionColor=textureCube(refractionCubeSampler,refractionVector).rgb*vRefractionInfos.x;\n}\n#else\nvec3 vRefractionUVW=vec3(refractionMatrix*(view*vec4(vPositionW+refractionVector*vRefractionInfos.z,1.0)));\nvec2 refractionCoords=vRefractionUVW.xy/vRefractionUVW.z;\nrefractionCoords.y=1.0-refractionCoords.y;\nrefractionColor=texture2D(refraction2DSampler,refractionCoords).rgb*vRefractionInfos.x;\n#endif\n#endif\n\nvec3 reflectionColor=vec3(0.,0.,0.);\n#ifdef REFLECTION\nvec3 vReflectionUVW=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#ifdef REFLECTIONMAP_3D\n#ifdef ROUGHNESS\nfloat bias=vReflectionInfos.y;\n#ifdef SPECULARTERM\n#ifdef SPECULAR\n#ifdef GLOSSINESS\nbias*=(1.0-specularMapColor.a);\n#endif\n#endif\n#endif\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW,bias).rgb*vReflectionInfos.x;\n#else\nreflectionColor=textureCube(reflectionCubeSampler,vReflectionUVW).rgb*vReflectionInfos.x;\n#endif\n#else\nvec2 coords=vReflectionUVW.xy;\n#ifdef REFLECTIONMAP_PROJECTION\ncoords/=vReflectionUVW.z;\n#endif\ncoords.y=1.0-coords.y;\nreflectionColor=texture2D(reflection2DSampler,coords).rgb*vReflectionInfos.x;\n#endif\n#ifdef REFLECTIONFRESNEL\nfloat reflectionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,reflectionRightColor.a,reflectionLeftColor.a);\n#ifdef REFLECTIONFRESNELFROMSPECULAR\n#ifdef SPECULARTERM\nreflectionColor*=specularColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#else\nreflectionColor*=reflectionLeftColor.rgb*(1.0-reflectionFresnelTerm)+reflectionFresnelTerm*reflectionRightColor.rgb;\n#endif\n#endif\n#endif\n#ifdef REFRACTIONFRESNEL\nfloat refractionFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,refractionRightColor.a,refractionLeftColor.a);\nrefractionColor*=refractionLeftColor.rgb*(1.0-refractionFresnelTerm)+refractionFresnelTerm*refractionRightColor.rgb;\n#endif\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vOpacityUV+uvOffset);\n#ifdef OPACITYRGB\nopacityMap.rgb=opacityMap.rgb*vec3(0.3,0.59,0.11);\nalpha*=(opacityMap.x+opacityMap.y+opacityMap.z)* vOpacityInfos.y;\n#else\nalpha*=opacityMap.a*vOpacityInfos.y;\n#endif\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef OPACITYFRESNEL\nfloat opacityFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,opacityParts.z,opacityParts.w);\nalpha+=opacityParts.x*(1.0-opacityFresnelTerm)+opacityFresnelTerm*opacityParts.y;\n#endif\n\nvec3 emissiveColor=vEmissiveColor;\n#ifdef EMISSIVE\nemissiveColor+=texture2D(emissiveSampler,vEmissiveUV+uvOffset).rgb*vEmissiveInfos.y;\n#endif\n#ifdef EMISSIVEFRESNEL\nfloat emissiveFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,emissiveRightColor.a,emissiveLeftColor.a);\nemissiveColor*=emissiveLeftColor.rgb*(1.0-emissiveFresnelTerm)+emissiveFresnelTerm*emissiveRightColor.rgb;\n#endif\n\n#ifdef DIFFUSEFRESNEL\nfloat diffuseFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,diffuseRightColor.a,diffuseLeftColor.a);\ndiffuseBase*=diffuseLeftColor.rgb*(1.0-diffuseFresnelTerm)+diffuseFresnelTerm*diffuseRightColor.rgb;\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\n#ifdef LINKEMISSIVEWITHDIFFUSE\nvec3 finalDiffuse=clamp((diffuseBase+emissiveColor)*diffuseColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#else\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor+emissiveColor+vAmbientColor,0.0,1.0)*baseColor.rgb;\n#endif\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#ifdef SPECULAROVERALPHA\nalpha=clamp(alpha+dot(finalSpecular,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#ifdef REFLECTIONOVERALPHA\nalpha=clamp(alpha+dot(reflectionColor,vec3(0.3,0.59,0.11)),0.,1.);\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec4 color=vec4(clamp(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+emissiveColor+refractionColor,0.0,1.0),alpha);\n#else\nvec4 color=vec4(finalDiffuse*baseAmbientColor+finalSpecular+reflectionColor+refractionColor,alpha);\n#endif\n\n#ifdef LIGHTMAP\n#ifndef LIGHTMAPEXCLUDED\n#ifdef USELIGHTMAPASSHADOWMAP\ncolor.rgb*=lightmapColor;\n#else\ncolor.rgb+=lightmapColor;\n#endif\n#endif\n#endif\n#include<logDepthFragment>\n#include<fogFragment>\n#ifdef CAMERACOLORGRADING\ncolor=colorGrades(color);\n#endif\n#ifdef CAMERACOLORCURVES\ncolor.rgb=applyColorCurves(color.rgb);\n#endif\ngl_FragColor=color;\n}",defaultVertexShader:"\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef TANGENT\nattribute vec4 tangent;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\nuniform mat4 ambientMatrix;\nuniform vec2 vAmbientInfos;\n#endif\n#ifdef OPACITY\nvarying vec2 vOpacityUV;\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\nuniform vec2 vEmissiveInfos;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\nuniform vec2 vLightmapInfos;\nuniform mat4 lightmapMatrix;\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nvarying vec2 vSpecularUV;\nuniform vec2 vSpecularInfos;\nuniform mat4 specularMatrix;\n#endif\n#ifdef BUMP\nvarying vec2 vBumpUV;\nuniform vec3 vBumpInfos;\nuniform mat4 bumpMatrix;\n#endif\n#include<pointCloudVertexDeclaration>\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<bumpVertexDeclaration>\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<shadowsVertexDeclaration>[0..maxSimultaneousLights]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#include<logDepthDeclaration>\nvoid main(void) {\n#ifdef REFLECTIONMAP_SKYBOX\nvPositionUVW=position;\n#endif \n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(position,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef AMBIENT\nif (vAmbientInfos.x == 0.)\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef OPACITY\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef EMISSIVE\nif (vEmissiveInfos.x == 0.)\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef LIGHTMAP\nif (vLightmapInfos.x == 0.)\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(SPECULAR) && defined(SPECULARTERM)\nif (vSpecularInfos.x == 0.)\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvSpecularUV=vec2(specularMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef BUMP\nif (vBumpInfos.x == 0.)\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#include<bumpVertex>\n#include<clipPlaneVertex>\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n#ifdef VERTEXCOLOR\n\nvColor=color;\n#endif\n#include<pointCloudVertex>\n#include<logDepthVertex>\n}",depthPixelShader:"#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\nuniform float far;\nvoid main(void)\n{\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\nfloat depth=(gl_FragCoord.z/gl_FragCoord.w)/far;\ngl_FragColor=vec4(depth,depth*depth,0.0,1.0);\n}",depthVertexShader:"\nattribute vec3 position;\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\n#if defined(ALPHATEST) || defined(NEED_UV)\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\nvoid main(void)\n{\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#if defined(ALPHATEST) || defined(BASIC_RENDER)\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}",depthBoxBlurPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec2 screenSize;\nvoid main(void)\n{\nvec4 colorDepth=vec4(0.0);\nfor (int x=-OFFSET; x<=OFFSET; x++)\nfor (int y=-OFFSET; y<=OFFSET; y++)\ncolorDepth+=texture2D(textureSampler,vUV+vec2(x,y)/screenSize);\ngl_FragColor=(colorDepth/float((OFFSET*2+1)*(OFFSET*2+1)));\n}",depthOfFieldPixelShader:"\n\n\n\n\nuniform sampler2D textureSampler;\nuniform sampler2D highlightsSampler;\nuniform sampler2D depthSampler;\nuniform sampler2D grainSampler;\n\nuniform float grain_amount;\nuniform bool blur_noise;\nuniform float screen_width;\nuniform float screen_height;\nuniform float distortion;\nuniform bool dof_enabled;\n\nuniform float screen_distance; \nuniform float aperture;\nuniform float darken;\nuniform float edge_blur;\nuniform bool highlights;\n\nuniform float near;\nuniform float far;\n\nvarying vec2 vUV;\n\n#define PI 3.14159265\n#define TWOPI 6.28318530\n#define inverse_focal_length 0.1 \n\nvec2 centered_screen_pos;\nvec2 distorted_coords;\nfloat radius2;\nfloat radius;\n\nvec2 rand(vec2 co)\n{\nfloat noise1=(fract(sin(dot(co,vec2(12.9898,78.233)))*43758.5453));\nfloat noise2=(fract(sin(dot(co,vec2(12.9898,78.233)*2.0))*43758.5453));\nreturn clamp(vec2(noise1,noise2),0.0,1.0);\n}\n\nvec2 getDistortedCoords(vec2 coords) {\nif (distortion == 0.0) { return coords; }\nvec2 direction=1.0*normalize(centered_screen_pos);\nvec2 dist_coords=vec2(0.5,0.5);\ndist_coords.x=0.5+direction.x*radius2*1.0;\ndist_coords.y=0.5+direction.y*radius2*1.0;\nfloat dist_amount=clamp(distortion*0.23,0.0,1.0);\ndist_coords=mix(coords,dist_coords,dist_amount);\nreturn dist_coords;\n}\n\nfloat sampleScreen(inout vec4 color,const in vec2 offset,const in float weight) {\n\nvec2 coords=distorted_coords;\nfloat angle=rand(coords*100.0).x*TWOPI;\ncoords+=vec2(offset.x*cos(angle)-offset.y*sin(angle),offset.x*sin(angle)+offset.y*cos(angle));\ncolor+=texture2D(textureSampler,coords)*weight;\nreturn weight;\n}\n\nfloat getBlurLevel(float size) {\nreturn min(3.0,ceil(size/1.0));\n}\n\nvec4 getBlurColor(float size) {\nvec4 col=texture2D(textureSampler,distorted_coords);\nif (size == 0.0) { return col; }\n\n\nfloat blur_level=getBlurLevel(size);\nfloat w=(size/screen_width);\nfloat h=(size/screen_height);\nfloat total_weight=1.0;\nvec2 sample_coords;\ntotal_weight+=sampleScreen(col,vec2(-0.50*w,0.24*h),0.93);\ntotal_weight+=sampleScreen(col,vec2(0.30*w,-0.75*h),0.90);\ntotal_weight+=sampleScreen(col,vec2(0.36*w,0.96*h),0.87);\ntotal_weight+=sampleScreen(col,vec2(-1.08*w,-0.55*h),0.85);\ntotal_weight+=sampleScreen(col,vec2(1.33*w,-0.37*h),0.83);\ntotal_weight+=sampleScreen(col,vec2(-0.82*w,1.31*h),0.80);\ntotal_weight+=sampleScreen(col,vec2(-0.31*w,-1.67*h),0.78);\ntotal_weight+=sampleScreen(col,vec2(1.47*w,1.11*h),0.76);\ntotal_weight+=sampleScreen(col,vec2(-1.97*w,0.19*h),0.74);\ntotal_weight+=sampleScreen(col,vec2(1.42*w,-1.57*h),0.72);\nif (blur_level>1.0) {\ntotal_weight+=sampleScreen(col,vec2(0.01*w,2.25*h),0.70);\ntotal_weight+=sampleScreen(col,vec2(-1.62*w,-1.74*h),0.67);\ntotal_weight+=sampleScreen(col,vec2(2.49*w,0.20*h),0.65);\ntotal_weight+=sampleScreen(col,vec2(-2.07*w,1.61*h),0.63);\ntotal_weight+=sampleScreen(col,vec2(0.46*w,-2.70*h),0.61);\ntotal_weight+=sampleScreen(col,vec2(1.55*w,2.40*h),0.59);\ntotal_weight+=sampleScreen(col,vec2(-2.88*w,-0.75*h),0.56);\ntotal_weight+=sampleScreen(col,vec2(2.73*w,-1.44*h),0.54);\ntotal_weight+=sampleScreen(col,vec2(-1.08*w,3.02*h),0.52);\ntotal_weight+=sampleScreen(col,vec2(-1.28*w,-3.05*h),0.49);\n}\nif (blur_level>2.0) {\ntotal_weight+=sampleScreen(col,vec2(3.11*w,1.43*h),0.46);\ntotal_weight+=sampleScreen(col,vec2(-3.36*w,1.08*h),0.44);\ntotal_weight+=sampleScreen(col,vec2(1.80*w,-3.16*h),0.41);\ntotal_weight+=sampleScreen(col,vec2(0.83*w,3.65*h),0.38);\ntotal_weight+=sampleScreen(col,vec2(-3.16*w,-2.19*h),0.34);\ntotal_weight+=sampleScreen(col,vec2(3.92*w,-0.53*h),0.31);\ntotal_weight+=sampleScreen(col,vec2(-2.59*w,3.12*h),0.26);\ntotal_weight+=sampleScreen(col,vec2(-0.20*w,-4.15*h),0.22);\ntotal_weight+=sampleScreen(col,vec2(3.02*w,3.00*h),0.15);\n}\ncol/=total_weight; \n\nif (darken>0.0) {\ncol.rgb*=clamp(0.3,1.0,1.05-size*0.5*darken);\n}\n\n\n\n\nreturn col;\n}\nvoid main(void)\n{\n\ncentered_screen_pos=vec2(vUV.x-0.5,vUV.y-0.5);\nradius2=centered_screen_pos.x*centered_screen_pos.x+centered_screen_pos.y*centered_screen_pos.y;\nradius=sqrt(radius2);\ndistorted_coords=getDistortedCoords(vUV); \nvec2 texels_coords=vec2(vUV.x*screen_width,vUV.y*screen_height); \nfloat depth=texture2D(depthSampler,distorted_coords).r; \nfloat distance=near+(far-near)*depth; \nvec4 color=texture2D(textureSampler,vUV); \n\n\nfloat coc=abs(aperture*(screen_distance*(inverse_focal_length-1.0/distance)-1.0));\n\nif (dof_enabled == false || coc<0.07) { coc=0.0; }\n\nfloat edge_blur_amount=0.0;\nif (edge_blur>0.0) {\nedge_blur_amount=clamp((radius*2.0-1.0+0.15*edge_blur)*1.5,0.0,1.0)*1.3;\n}\n\nfloat blur_amount=max(edge_blur_amount,coc);\n\nif (blur_amount == 0.0) {\ngl_FragColor=texture2D(textureSampler,distorted_coords);\n}\nelse {\n\ngl_FragColor=getBlurColor(blur_amount*1.7);\n\nif (highlights) {\ngl_FragColor.rgb+=clamp(coc,0.0,1.0)*texture2D(highlightsSampler,distorted_coords).rgb;\n}\nif (blur_noise) {\n\nvec2 noise=rand(distorted_coords)*0.01*blur_amount;\nvec2 blurred_coord=vec2(distorted_coords.x+noise.x,distorted_coords.y+noise.y);\ngl_FragColor=0.04*texture2D(textureSampler,blurred_coord)+0.96*gl_FragColor;\n}\n}\n\nif (grain_amount>0.0) {\nvec4 grain_color=texture2D(grainSampler,texels_coords*0.003);\ngl_FragColor.rgb+=(-0.5+grain_color.rgb)*0.30*grain_amount;\n}\n}\n",displayPassPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D passSampler;\nvoid main(void)\n{\ngl_FragColor=texture2D(passSampler,vUV);\n}",filterPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform mat4 kernelMatrix;\nvoid main(void)\n{\nvec3 baseColor=texture2D(textureSampler,vUV).rgb;\nvec3 updatedColor=(kernelMatrix*vec4(baseColor,1.0)).rgb;\ngl_FragColor=vec4(updatedColor,1.0);\n}",fxaaPixelShader:"varying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 texelSize;\nconst float fxaaQualitySubpix=1.0;\nconst float fxaaQualityEdgeThreshold=0.166;\nconst float fxaaQualityEdgeThresholdMin=0.0833;\nconst vec3 kLumaCoefficients=vec3(0.2126,0.7152,0.0722);\n#define FxaaLuma(rgba) dot(rgba.rgb,kLumaCoefficients)\nvoid main(){\nvec2 sampleCoordS=vUV+vec2( 0.0,1.0)*texelSize;\nvec2 sampleCoordE=vUV+vec2( 1.0,0.0)*texelSize;\nvec2 sampleCoordN=vUV+vec2( 0.0,-1.0)*texelSize;\nvec2 sampleCoordW=vUV+vec2(-1.0,0.0)*texelSize;\nvec2 sampleCoordNW=vUV+vec2(-1.0,-1.0)*texelSize;\nvec2 sampleCoordSE=vUV+vec2( 1.0,1.0)*texelSize;\nvec2 sampleCoordNE=vUV+vec2( 1.0,-1.0)*texelSize;\nvec2 sampleCoordSW=vUV+vec2(-1.0,1.0)*texelSize;\nvec2 posM;\nposM.x=vUV.x;\nposM.y=vUV.y;\nvec4 rgbyM=texture2D(textureSampler,vUV,0.0);\nfloat lumaM=FxaaLuma(rgbyM);\nfloat lumaS=FxaaLuma(texture2D(textureSampler,sampleCoordS,0.0));\nfloat lumaE=FxaaLuma(texture2D(textureSampler,sampleCoordE,0.0));\nfloat lumaN=FxaaLuma(texture2D(textureSampler,sampleCoordN,0.0));\nfloat lumaW=FxaaLuma(texture2D(textureSampler,sampleCoordW,0.0));\nfloat maxSM=max(lumaS,lumaM);\nfloat minSM=min(lumaS,lumaM);\nfloat maxESM=max(lumaE,maxSM);\nfloat minESM=min(lumaE,minSM);\nfloat maxWN=max(lumaN,lumaW);\nfloat minWN=min(lumaN,lumaW);\nfloat rangeMax=max(maxWN,maxESM);\nfloat rangeMin=min(minWN,minESM);\nfloat rangeMaxScaled=rangeMax*fxaaQualityEdgeThreshold;\nfloat range=rangeMax-rangeMin;\nfloat rangeMaxClamped=max(fxaaQualityEdgeThresholdMin,rangeMaxScaled);\nif(range<rangeMaxClamped) \n{\ngl_FragColor=rgbyM;\nreturn;\n}\nfloat lumaNW=FxaaLuma(texture2D(textureSampler,sampleCoordNW,0.0));\nfloat lumaSE=FxaaLuma(texture2D(textureSampler,sampleCoordSE,0.0));\nfloat lumaNE=FxaaLuma(texture2D(textureSampler,sampleCoordNE,0.0));\nfloat lumaSW=FxaaLuma(texture2D(textureSampler,sampleCoordSW,0.0));\nfloat lumaNS=lumaN+lumaS;\nfloat lumaWE=lumaW+lumaE;\nfloat subpixRcpRange=1.0/range;\nfloat subpixNSWE=lumaNS+lumaWE;\nfloat edgeHorz1=(-2.0*lumaM)+lumaNS;\nfloat edgeVert1=(-2.0*lumaM)+lumaWE;\nfloat lumaNESE=lumaNE+lumaSE;\nfloat lumaNWNE=lumaNW+lumaNE;\nfloat edgeHorz2=(-2.0*lumaE)+lumaNESE;\nfloat edgeVert2=(-2.0*lumaN)+lumaNWNE;\nfloat lumaNWSW=lumaNW+lumaSW;\nfloat lumaSWSE=lumaSW+lumaSE;\nfloat edgeHorz4=(abs(edgeHorz1)*2.0)+abs(edgeHorz2);\nfloat edgeVert4=(abs(edgeVert1)*2.0)+abs(edgeVert2);\nfloat edgeHorz3=(-2.0*lumaW)+lumaNWSW;\nfloat edgeVert3=(-2.0*lumaS)+lumaSWSE;\nfloat edgeHorz=abs(edgeHorz3)+edgeHorz4;\nfloat edgeVert=abs(edgeVert3)+edgeVert4;\nfloat subpixNWSWNESE=lumaNWSW+lumaNESE;\nfloat lengthSign=texelSize.x;\nbool horzSpan=edgeHorz>=edgeVert;\nfloat subpixA=subpixNSWE*2.0+subpixNWSWNESE;\nif (!horzSpan)\n{\nlumaN=lumaW;\n}\nif (!horzSpan) \n{\nlumaS=lumaE;\n}\nif (horzSpan) \n{\nlengthSign=texelSize.y;\n}\nfloat subpixB=(subpixA*(1.0/12.0))-lumaM;\nfloat gradientN=lumaN-lumaM;\nfloat gradientS=lumaS-lumaM;\nfloat lumaNN=lumaN+lumaM;\nfloat lumaSS=lumaS+lumaM;\nbool pairN=abs(gradientN)>=abs(gradientS);\nfloat gradient=max(abs(gradientN),abs(gradientS));\nif (pairN)\n{\nlengthSign=-lengthSign;\n}\nfloat subpixC=clamp(abs(subpixB)*subpixRcpRange,0.0,1.0);\nvec2 posB;\nposB.x=posM.x;\nposB.y=posM.y;\nvec2 offNP;\noffNP.x=(!horzSpan) ? 0.0 : texelSize.x;\noffNP.y=(horzSpan) ? 0.0 : texelSize.y;\nif (!horzSpan) \n{\nposB.x+=lengthSign*0.5;\n}\nif (horzSpan)\n{\nposB.y+=lengthSign*0.5;\n}\nvec2 posN;\nposN.x=posB.x-offNP.x*1.5;\nposN.y=posB.y-offNP.y*1.5;\nvec2 posP;\nposP.x=posB.x+offNP.x*1.5;\nposP.y=posB.y+offNP.y*1.5;\nfloat subpixD=((-2.0)*subpixC)+3.0;\nfloat lumaEndN=FxaaLuma(texture2D(textureSampler,posN,0.0));\nfloat subpixE=subpixC*subpixC;\nfloat lumaEndP=FxaaLuma(texture2D(textureSampler,posP,0.0));\nif (!pairN) \n{\nlumaNN=lumaSS;\n}\nfloat gradientScaled=gradient*1.0/4.0;\nfloat lumaMM=lumaM-lumaNN*0.5;\nfloat subpixF=subpixD*subpixE;\nbool lumaMLTZero=lumaMM<0.0;\nlumaEndN-=lumaNN*0.5;\nlumaEndP-=lumaNN*0.5;\nbool doneN=abs(lumaEndN)>=gradientScaled;\nbool doneP=abs(lumaEndP)>=gradientScaled;\nif (!doneN) \n{\nposN.x-=offNP.x*3.0;\n}\nif (!doneN) \n{\nposN.y-=offNP.y*3.0;\n}\nbool doneNP=(!doneN) || (!doneP);\nif (!doneP) \n{\nposP.x+=offNP.x*3.0;\n}\nif (!doneP)\n{\nposP.y+=offNP.y*3.0;\n}\nif (doneNP)\n{\nif (!doneN) lumaEndN=FxaaLuma(texture2D(textureSampler,posN.xy,0.0));\nif (!doneP) lumaEndP=FxaaLuma(texture2D(textureSampler,posP.xy,0.0));\nif (!doneN) lumaEndN=lumaEndN-lumaNN*0.5;\nif (!doneP) lumaEndP=lumaEndP-lumaNN*0.5;\ndoneN=abs(lumaEndN)>=gradientScaled;\ndoneP=abs(lumaEndP)>=gradientScaled;\nif (!doneN) posN.x-=offNP.x*12.0;\nif (!doneN) posN.y-=offNP.y*12.0;\ndoneNP=(!doneN) || (!doneP);\nif (!doneP) posP.x+=offNP.x*12.0;\nif (!doneP) posP.y+=offNP.y*12.0;\n}\nfloat dstN=posM.x-posN.x;\nfloat dstP=posP.x-posM.x;\nif (!horzSpan)\n{\ndstN=posM.y-posN.y;\n}\nif (!horzSpan) \n{\ndstP=posP.y-posM.y;\n}\nbool goodSpanN=(lumaEndN<0.0) != lumaMLTZero;\nfloat spanLength=(dstP+dstN);\nbool goodSpanP=(lumaEndP<0.0) != lumaMLTZero;\nfloat spanLengthRcp=1.0/spanLength;\nbool directionN=dstN<dstP;\nfloat dst=min(dstN,dstP);\nbool goodSpan=directionN ? goodSpanN : goodSpanP;\nfloat subpixG=subpixF*subpixF;\nfloat pixelOffset=(dst*(-spanLengthRcp))+0.5;\nfloat subpixH=subpixG*fxaaQualitySubpix;\nfloat pixelOffsetGood=goodSpan ? pixelOffset : 0.0;\nfloat pixelOffsetSubpix=max(pixelOffsetGood,subpixH);\nif (!horzSpan)\n{\nposM.x+=pixelOffsetSubpix*lengthSign;\n}\nif (horzSpan)\n{\nposM.y+=pixelOffsetSubpix*lengthSign;\n}\ngl_FragColor=texture2D(textureSampler,posM,0.0);\n}",glowBlurPostProcessPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec2 screenSize;\nuniform vec2 direction;\nuniform float blurWidth;\n\nfloat getLuminance(vec3 color)\n{\nreturn dot(color,vec3(0.2126,0.7152,0.0722));\n}\nvoid main(void)\n{\nfloat weights[7];\nweights[0]=0.05;\nweights[1]=0.1;\nweights[2]=0.2;\nweights[3]=0.3;\nweights[4]=0.2;\nweights[5]=0.1;\nweights[6]=0.05;\nvec2 texelSize=vec2(1.0/screenSize.x,1.0/screenSize.y);\nvec2 texelStep=texelSize*direction*blurWidth;\nvec2 start=vUV-3.0*texelStep;\nvec4 baseColor=vec4(0.,0.,0.,0.);\nvec2 texelOffset=vec2(0.,0.);\nfor (int i=0; i<7; i++)\n{\n\nvec4 texel=texture2D(textureSampler,start+texelOffset);\nbaseColor.a+=texel.a*weights[i];\n\nfloat luminance=getLuminance(baseColor.rgb);\nfloat luminanceTexel=getLuminance(texel.rgb);\nfloat choice=step(luminanceTexel,luminance);\nbaseColor.rgb=choice*baseColor.rgb+(1.0-choice)*texel.rgb;\ntexelOffset+=texelStep;\n}\ngl_FragColor=baseColor;\n}",glowMapGenerationPixelShader:"#ifdef ALPHATEST\nvarying vec2 vUVDiffuse;\nuniform sampler2D diffuseSampler;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vUVEmissive;\nuniform sampler2D emissiveSampler;\n#endif\nuniform vec4 color;\nvoid main(void)\n{\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUVDiffuse).a<0.4)\ndiscard;\n#endif\n#ifdef EMISSIVE\ngl_FragColor=texture2D(emissiveSampler,vUVEmissive);\n#else\ngl_FragColor=color;\n#endif\n}",glowMapGenerationVertexShader:"\nattribute vec3 position;\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\nvarying vec4 vPosition;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef ALPHATEST\nvarying vec2 vUVDiffuse;\nuniform mat4 diffuseMatrix;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vUVEmissive;\nuniform mat4 emissiveMatrix;\n#endif\nvoid main(void)\n{\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef CUBEMAP\nvPosition=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#else\nvPosition=viewProjection*finalWorld*vec4(position,1.0);\ngl_Position=vPosition;\n#endif\n#ifdef ALPHATEST\n#ifdef DIFFUSEUV1\nvUVDiffuse=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef DIFFUSEUV2\nvUVDiffuse=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n#ifdef EMISSIVE\n#ifdef EMISSIVEUV1\nvUVEmissive=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef EMISSIVEUV2\nvUVEmissive=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}",glowMapMergePixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform float offset;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\nbaseColor.a=abs(offset-baseColor.a);\ngl_FragColor=baseColor;\n}",glowMapMergeVertexShader:"\nattribute vec2 position;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) {\nvUV=position*madd+madd;\ngl_Position=vec4(position,0.0,1.0);\n}",
  28. hdrPixelShader:"uniform sampler2D textureSampler;\nvarying vec2 vUV;\n#if defined(GAUSSIAN_BLUR_H) || defined(GAUSSIAN_BLUR_V)\nuniform float blurOffsets[9];\nuniform float blurWeights[9];\nuniform float multiplier;\nvoid main(void) {\nvec4 color=vec4(0.0,0.0,0.0,0.0);\nfor (int i=0; i<9; i++) {\n#ifdef GAUSSIAN_BLUR_H\ncolor+=(texture2D(textureSampler,vUV+vec2(blurOffsets[i]*multiplier,0.0))*blurWeights[i]);\n#else\ncolor+=(texture2D(textureSampler,vUV+vec2(0.0,blurOffsets[i]*multiplier))*blurWeights[i]);\n#endif\n}\ncolor.a=1.0;\ngl_FragColor=color;\n}\n#endif\n#if defined(TEXTURE_ADDER)\nuniform sampler2D otherSampler;\nvoid main() {\nvec4 sum=texture2D(textureSampler,vUV)+texture2D(otherSampler,vUV);\nsum.a=clamp(sum.a,0.0,1.0);\ngl_FragColor=sum;\n}\n#endif\n#if defined(LUMINANCE_GENERATOR)\nuniform vec2 lumOffsets[4];\nvoid main() {\nfloat average=0.0;\nvec4 color=vec4(0.0,0.0,0.0,0.0);\nfloat maximum=-1e20;\nfor (int i=0; i<4; i++) {\ncolor=texture2D(textureSampler,vUV+lumOffsets[i]);\nfloat GreyValue=length(color.rgb);\nmaximum=max(maximum,GreyValue);\naverage+=(0.25*log(1e-5+GreyValue));\n}\naverage=exp(average);\ngl_FragColor=vec4(average,maximum,0.0,1.0);\n}\n#endif\n#if defined(DOWN_SAMPLE)\nuniform vec2 dsOffsets[9];\nuniform float halfDestPixelSize;\n#ifdef FINAL_DOWN_SAMPLE\nvec4 pack(float value) {\nconst vec4 bit_shift=vec4(255.0*255.0*255.0,255.0*255.0,255.0,1.0);\nconst vec4 bit_mask=vec4(0.0,1.0/255.0,1.0/255.0,1.0/255.0);\nvec4 res=fract(value*bit_shift);\nres-=res.xxyz*bit_mask;\nreturn res;\n}\n#endif\nvoid main() {\nvec4 color=vec4(0.0,0.0,0.0,0.0);\nfloat average=0.0;\nfor (int i=0; i<9; i++) {\ncolor=texture2D(textureSampler,vUV+vec2(halfDestPixelSize,halfDestPixelSize)+dsOffsets[i]);\naverage+=color.r;\n}\naverage/=9.0;\n#ifndef FINAL_DOWN_SAMPLE\ngl_FragColor=vec4(average,average,0.0,1.0);\n#else\ngl_FragColor=pack(average);\n#endif\n}\n#endif\n#if defined(BRIGHT_PASS)\nuniform vec2 dsOffsets[4];\nuniform float brightThreshold;\nvoid main() {\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+vec2(dsOffsets[0].x,dsOffsets[0].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[1].x,dsOffsets[1].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[2].x,dsOffsets[2].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[3].x,dsOffsets[3].y));\naverage*=0.25;\nfloat luminance=length(average.rgb);\nif (luminance<brightThreshold) {\naverage=vec4(0.0,0.0,0.0,1.0);\n}\ngl_FragColor=average;\n}\n#endif\n#if defined(DOWN_SAMPLE_X4)\nuniform vec2 dsOffsets[16];\nvoid main() {\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+dsOffsets[0]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[1]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[2]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[3]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[4]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[5]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[6]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[7]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[8]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[9]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[10]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[11]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[12]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[13]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[14]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[15]);\naverage/=16.0;\ngl_FragColor=average;\n}\n#endif\n#if defined(HDR)\nuniform sampler2D otherSampler;\nuniform float exposure;\nuniform float avgLuminance;\nvoid main() {\nvec4 color=texture2D(textureSampler,vUV)+texture2D(otherSampler,vUV);\nvec4 adjustedColor=color/avgLuminance*exposure;\ncolor=adjustedColor;\ncolor.a=1.0;\ngl_FragColor=color;\n}\n#endif\n",layerPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec4 color;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\ngl_FragColor=baseColor*color;\n}",layerVertexShader:"\nattribute vec2 position;\n\nuniform vec2 scale;\nuniform vec2 offset;\nuniform mat4 textureMatrix;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) { \nvec2 shiftedPosition=position*scale+offset;\nvUV=vec2(textureMatrix*vec4(shiftedPosition*madd+madd,1.0,0.0));\ngl_Position=vec4(shiftedPosition,0.0,1.0);\n}",lensFlarePixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform vec4 color;\nvoid main(void) {\nvec4 baseColor=texture2D(textureSampler,vUV);\ngl_FragColor=baseColor*color;\n}",lensFlareVertexShader:"\nattribute vec2 position;\n\nuniform mat4 viewportMatrix;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) { \nvUV=position*madd+madd;\ngl_Position=viewportMatrix*vec4(position,0.0,1.0);\n}",lensHighlightsPixelShader:"\nuniform sampler2D textureSampler; \n\nuniform float gain;\nuniform float threshold;\nuniform float screen_width;\nuniform float screen_height;\n\nvarying vec2 vUV;\n\nvec4 highlightColor(vec4 color) {\nvec4 highlight=color;\nfloat luminance=dot(highlight.rgb,vec3(0.2125,0.7154,0.0721));\nfloat lum_threshold;\nif (threshold>1.0) { lum_threshold=0.94+0.01*threshold; }\nelse { lum_threshold=0.5+0.44*threshold; }\nluminance=clamp((luminance-lum_threshold)*(1.0/(1.0-lum_threshold)),0.0,1.0);\nhighlight*=luminance*gain;\nhighlight.a=1.0;\nreturn highlight;\n}\nvoid main(void)\n{\nvec4 original=texture2D(textureSampler,vUV);\n\nif (gain == -1.0) {\ngl_FragColor=vec4(0.0,0.0,0.0,1.0);\nreturn;\n}\nfloat w=2.0/screen_width;\nfloat h=2.0/screen_height;\nfloat weight=1.0;\n\nvec4 blurred=vec4(0.0,0.0,0.0,0.0);\n#ifdef PENTAGON\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.84*w,0.43*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.48*w,-1.29*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.61*w,1.51*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.55*w,-0.74*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.71*w,-0.52*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.94*w,1.59*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.40*w,-1.87*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.62*w,1.16*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.09*w,0.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.46*w,-1.71*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.08*w,2.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.85*w,-1.89*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.89*w,0.16*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.29*w,1.88*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.40*w,-2.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.54*w,2.26*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.60*w,-0.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.31*w,-1.30*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.83*w,2.53*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.12*w,-2.48*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.60*w,1.11*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.82*w,0.99*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.50*w,-2.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.85*w,3.33*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.94*w,-1.92*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.27*w,-0.53*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.95*w,2.48*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.23*w,-3.04*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.17*w,2.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.97*w,-0.04*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.25*w,-2.00*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.31*w,3.08*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.94*w,-2.59*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.37*w,0.64*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.13*w,1.93*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.03*w,-3.65*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.60*w,3.17*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.14*w,-1.19*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.00*w,-1.19*h)));\n#else\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.85*w,0.36*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.52*w,-1.14*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.46*w,1.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.46*w,-0.83*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.79*w,-0.42*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.11*w,1.62*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.29*w,-2.07*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.69*w,1.39*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.28*w,0.12*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.65*w,-1.69*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.08*w,2.44*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.63*w,-1.90*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.55*w,0.31*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.13*w,1.52*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.56*w,-2.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.38*w,2.34*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.64*w,-0.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.53*w,-1.21*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.06*w,2.63*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.00*w,-2.69*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.59*w,1.32*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.82*w,0.78*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.57*w,-2.50*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(0.54*w,2.93*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.39*w,-1.81*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.01*w,-0.28*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.04*w,2.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.02*w,-3.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.09*w,2.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-3.07*w,-0.25*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.44*w,-1.90*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-0.52*w,3.05*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-1.68*w,-2.61*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(3.01*w,0.79*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.76*w,1.46*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.05*w,-2.94*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(1.21*w,2.88*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(-2.84*w,-1.30*h)));\nblurred+=highlightColor(texture2D(textureSampler,vUV+vec2(2.98*w,-0.96*h)));\n#endif\nblurred/=39.0;\ngl_FragColor=blurred;\n\n}",linePixelShader:"uniform vec4 color;\nvoid main(void) {\ngl_FragColor=color;\n}",lineVertexShader:"\nattribute vec3 position;\nattribute vec4 normal;\n\nuniform mat4 worldViewProjection;\nuniform float width;\nuniform float aspectRatio;\nvoid main(void) {\nvec4 viewPosition=worldViewProjection*vec4(position,1.0);\nvec4 viewPositionNext=worldViewProjection*vec4(normal.xyz,1.0);\nvec2 currentScreen=viewPosition.xy/viewPosition.w;\nvec2 nextScreen=viewPositionNext.xy/viewPositionNext.w;\ncurrentScreen.x*=aspectRatio;\nnextScreen.x*=aspectRatio;\nvec2 dir=normalize(nextScreen-currentScreen);\nvec2 normalDir=vec2(-dir.y,dir.x);\nnormalDir*=width/2.0;\nnormalDir.x/=aspectRatio;\nvec4 offset=vec4(normalDir*normal.w,0.0,0.0);\ngl_Position=viewPosition+offset;\n}",outlinePixelShader:"uniform vec4 color;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\nvoid main(void) {\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\ngl_FragColor=color;\n}",outlineVertexShader:"\nattribute vec3 position;\nattribute vec3 normal;\n#include<bonesDeclaration>\n\nuniform float offset;\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\nvoid main(void)\n{\nvec3 offsetPosition=position+normal*offset;\n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(offsetPosition,1.0);\n#ifdef ALPHATEST\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}\n",particlesPixelShader:"\nvarying vec2 vUV;\nvarying vec4 vColor;\nuniform vec4 textureMask;\nuniform sampler2D diffuseSampler;\n#ifdef CLIPPLANE\nvarying float fClipDistance;\n#endif\nvoid main(void) {\n#ifdef CLIPPLANE\nif (fClipDistance>0.0)\ndiscard;\n#endif\nvec4 baseColor=texture2D(diffuseSampler,vUV);\ngl_FragColor=(baseColor*textureMask+(vec4(1.,1.,1.,1.)-textureMask))*vColor;\n}",particlesVertexShader:"\nattribute vec3 position;\nattribute vec4 color;\nattribute vec4 options;\n\nuniform mat4 view;\nuniform mat4 projection;\n\nvarying vec2 vUV;\nvarying vec4 vColor;\n#ifdef CLIPPLANE\nuniform vec4 vClipPlane;\nuniform mat4 invView;\nvarying float fClipDistance;\n#endif\nvoid main(void) { \nvec3 viewPos=(view*vec4(position,1.0)).xyz; \nvec3 cornerPos;\nfloat size=options.y;\nfloat angle=options.x;\nvec2 offset=options.zw;\ncornerPos=vec3(offset.x-0.5,offset.y-0.5,0.)*size;\n\nvec3 rotatedCorner;\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\n\nviewPos+=rotatedCorner;\ngl_Position=projection*vec4(viewPos,1.0); \nvColor=color;\nvUV=offset;\n\n#ifdef CLIPPLANE\nvec4 worldPos=invView*vec4(viewPos,1.0);\nfClipDistance=dot(worldPos,vClipPlane);\n#endif\n}",passPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nvoid main(void) \n{\ngl_FragColor=texture2D(textureSampler,vUV);\n}",
  29. pbrPixelShader:"#ifdef BUMP\n#extension GL_OES_standard_derivatives : enable\n#endif\n#ifdef LODBASEDMICROSFURACE\n#extension GL_EXT_shader_texture_lod : enable\n#endif\n#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\nprecision highp float;\nuniform vec3 vEyePosition;\nuniform vec3 vAmbientColor;\nuniform vec3 vReflectionColor;\nuniform vec4 vAlbedoColor;\n\nuniform vec4 vLightingIntensity;\nuniform vec4 vCameraInfos;\n#ifdef OVERLOADEDVALUES\nuniform vec4 vOverloadedIntensity;\nuniform vec3 vOverloadedAmbient;\nuniform vec3 vOverloadedAlbedo;\nuniform vec3 vOverloadedReflectivity;\nuniform vec3 vOverloadedEmissive;\nuniform vec3 vOverloadedReflection;\nuniform vec3 vOverloadedMicroSurface;\n#endif\n#ifdef OVERLOADEDSHADOWVALUES\nuniform vec4 vOverloadedShadowIntensity;\n#endif\n#if defined(REFLECTION) || defined(REFRACTION)\nuniform vec2 vMicrosurfaceTextureLods;\n#endif\nuniform vec4 vReflectivityColor;\nuniform vec3 vEmissiveColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<lightFragmentDeclaration>[0..maxSimultaneousLights]\n\n#ifdef ALBEDO\nvarying vec2 vAlbedoUV;\nuniform sampler2D albedoSampler;\nuniform vec2 vAlbedoInfos;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\nuniform sampler2D ambientSampler;\nuniform vec3 vAmbientInfos;\n#endif\n#ifdef OPACITY \nvarying vec2 vOpacityUV;\nuniform sampler2D opacitySampler;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\nuniform vec2 vEmissiveInfos;\nuniform sampler2D emissiveSampler;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\nuniform vec2 vLightmapInfos;\nuniform sampler2D lightmapSampler;\n#endif\n#if defined(REFLECTIVITY) || defined(METALLICWORKFLOW) \nvarying vec2 vReflectivityUV;\nuniform vec2 vReflectivityInfos;\nuniform sampler2D reflectivitySampler;\n#endif\n\n#include<fresnelFunction>\n#ifdef OPACITYFRESNEL\nuniform vec4 opacityParts;\n#endif\n#ifdef EMISSIVEFRESNEL\nuniform vec4 emissiveLeftColor;\nuniform vec4 emissiveRightColor;\n#endif\n\n#if defined(REFLECTIONMAP_SPHERICAL) || defined(REFLECTIONMAP_PROJECTION) || defined(REFRACTION)\nuniform mat4 view;\n#endif\n\n#ifdef REFRACTION\nuniform vec4 vRefractionInfos;\n#ifdef REFRACTIONMAP_3D\nuniform samplerCube refractionCubeSampler;\n#else\nuniform sampler2D refraction2DSampler;\nuniform mat4 refractionMatrix;\n#endif\n#endif\n\n#ifdef REFLECTION\nuniform vec2 vReflectionInfos;\n#ifdef REFLECTIONMAP_3D\nuniform samplerCube reflectionCubeSampler;\n#else\nuniform sampler2D reflection2DSampler;\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#else\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#if defined(REFLECTIONMAP_PLANAR) || defined(REFLECTIONMAP_CUBIC) || defined(REFLECTIONMAP_PROJECTION)\nuniform mat4 reflectionMatrix;\n#endif\n#endif\n#include<reflectionFunction>\n#endif\n#ifdef CAMERACOLORGRADING\n#include<colorGradingDefinition>\n#endif\n#ifdef CAMERACOLORCURVES\n#include<colorCurvesDefinition>\n#endif\n\n#include<shadowsFragmentFunctions>\n#include<pbrFunctions>\n#ifdef CAMERACOLORGRADING\n#include<colorGrading>\n#endif\n#ifdef CAMERACOLORCURVES\n#include<colorCurves>\n#endif\n#include<harmonicsFunctions>\n#include<pbrLightFunctions>\n#include<helperFunctions>\n#include<bumpFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#include<bumpFragment>\n#ifdef TWOSIDEDLIGHTING\nnormalW=gl_FrontFacing ? normalW : -normalW;\n#endif\n\nvec4 surfaceAlbedo=vec4(1.,1.,1.,1.);\nvec3 surfaceAlbedoContribution=vAlbedoColor.rgb;\n\nfloat alpha=vAlbedoColor.a;\n#ifdef ALBEDO\nsurfaceAlbedo=texture2D(albedoSampler,vAlbedoUV+uvOffset);\nsurfaceAlbedo=vec4(toLinearSpace(surfaceAlbedo.rgb),surfaceAlbedo.a);\n#ifndef LINKREFRACTIONTOTRANSPARENCY\n#ifdef ALPHATEST\nif (surfaceAlbedo.a<0.4)\ndiscard;\n#endif\n#endif\n#ifdef ALPHAFROMALBEDO\nalpha*=surfaceAlbedo.a;\n#endif\nsurfaceAlbedo.rgb*=vAlbedoInfos.y;\n#else\n\nsurfaceAlbedo.rgb=surfaceAlbedoContribution;\nsurfaceAlbedoContribution=vec3(1.,1.,1.);\n#endif\n#ifdef VERTEXCOLOR\nsurfaceAlbedo.rgb*=vColor.rgb;\n#endif\n#ifdef OVERLOADEDVALUES\nsurfaceAlbedo.rgb=mix(surfaceAlbedo.rgb,vOverloadedAlbedo,vOverloadedIntensity.y);\n#endif\n\nvec3 ambientColor=vec3(1.,1.,1.);\n#ifdef AMBIENT\nambientColor=texture2D(ambientSampler,vAmbientUV+uvOffset).rgb*vAmbientInfos.y;\nambientColor=vec3(1.,1.,1.)-((vec3(1.,1.,1.)-ambientColor)*vAmbientInfos.z);\n#ifdef OVERLOADEDVALUES\nambientColor.rgb=mix(ambientColor.rgb,vOverloadedAmbient,vOverloadedIntensity.x);\n#endif\n#endif\n\nfloat microSurface=vReflectivityColor.a;\nvec3 surfaceReflectivityColor=vReflectivityColor.rgb;\n#ifdef OVERLOADEDVALUES\nsurfaceReflectivityColor.rgb=mix(surfaceReflectivityColor.rgb,vOverloadedReflectivity,vOverloadedIntensity.z);\n#endif\n#ifdef REFLECTIVITY\nvec4 surfaceReflectivityColorMap=texture2D(reflectivitySampler,vReflectivityUV+uvOffset);\nsurfaceReflectivityColor=surfaceReflectivityColorMap.rgb;\nsurfaceReflectivityColor=toLinearSpace(surfaceReflectivityColor);\n#ifdef OVERLOADEDVALUES\nsurfaceReflectivityColor=mix(surfaceReflectivityColor,vOverloadedReflectivity,vOverloadedIntensity.z);\n#endif\n#ifdef MICROSURFACEFROMREFLECTIVITYMAP\nmicroSurface=surfaceReflectivityColorMap.a;\n#else\n#ifdef MICROSURFACEAUTOMATIC\nmicroSurface=computeDefaultMicroSurface(microSurface,surfaceReflectivityColor);\n#endif\n#endif\n#endif\n#ifdef METALLICWORKFLOW\nvec2 metallicRoughness=surfaceReflectivityColor.rg;\n#ifdef METALLICROUGHNESSMAP\nvec4 surfaceMetallicColorMap=texture2D(reflectivitySampler,vReflectivityUV+uvOffset);\n\nmetallicRoughness.r*=surfaceMetallicColorMap.r;\n#ifdef METALLICROUGHNESSGSTOREINALPHA\nmetallicRoughness.g*=surfaceMetallicColorMap.a;\n#else\n#ifdef METALLICROUGHNESSGSTOREINGREEN\nmetallicRoughness.g*=surfaceMetallicColorMap.g;\n#endif\n#endif\n#endif\n\nvec3 baseColor=surfaceAlbedo.rgb;\n\nsurfaceAlbedo.rgb*=(1.0-metallicRoughness.r);\n\n\nconst vec3 DefaultSpecularReflectanceDielectric=vec3(0.04,0.04,0.04);\n\nsurfaceReflectivityColor=mix(DefaultSpecularReflectanceDielectric,baseColor,metallicRoughness.r);\n#ifdef OVERLOADEDVALUES\nsurfaceReflectivityColor=mix(surfaceReflectivityColor,vOverloadedReflectivity,vOverloadedIntensity.z);\n#endif\nmicroSurface=1.0-metallicRoughness.g;\n#endif\n#ifdef OVERLOADEDVALUES\nmicroSurface=mix(microSurface,vOverloadedMicroSurface.x,vOverloadedMicroSurface.y);\n#endif\n\nfloat NdotV=max(0.00000000001,dot(normalW,viewDirectionW));\n\nmicroSurface=clamp(microSurface,0.,1.)*0.98;\n\nfloat roughness=clamp(1.-microSurface,0.000001,1.0);\n\nvec3 lightDiffuseContribution=vec3(0.,0.,0.);\n#ifdef OVERLOADEDSHADOWVALUES\nvec3 shadowedOnlyLightDiffuseContribution=vec3(1.,1.,1.);\n#endif\n#ifdef SPECULARTERM\nvec3 lightSpecularContribution=vec3(0.,0.,0.);\n#endif\nfloat notShadowLevel=1.; \n#ifdef LIGHTMAP\nvec3 lightmapColor=texture2D(lightmapSampler,vLightmapUV+uvOffset).rgb*vLightmapInfos.y;\n#endif\nfloat NdotL=-1.;\nlightingInfo info;\n\nfloat reflectance=max(max(surfaceReflectivityColor.r,surfaceReflectivityColor.g),surfaceReflectivityColor.b);\n\n\nfloat reflectance90=clamp(reflectance*25.0,0.0,1.0);\nvec3 specularEnvironmentR0=surfaceReflectivityColor.rgb;\nvec3 specularEnvironmentR90=vec3(1.0,1.0,1.0)*reflectance90;\n#include<pbrLightFunctionsCall>[0..maxSimultaneousLights]\n#ifdef SPECULARTERM\nlightSpecularContribution*=vLightingIntensity.w;\n#endif\n#ifdef OPACITY\nvec4 opacityMap=texture2D(opacitySampler,vOpacityUV+uvOffset);\n#ifdef OPACITYRGB\nopacityMap.rgb=opacityMap.rgb*vec3(0.3,0.59,0.11);\nalpha*=(opacityMap.x+opacityMap.y+opacityMap.z)* vOpacityInfos.y;\n#else\nalpha*=opacityMap.a*vOpacityInfos.y;\n#endif\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef OPACITYFRESNEL\nfloat opacityFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,opacityParts.z,opacityParts.w);\nalpha+=opacityParts.x*(1.0-opacityFresnelTerm)+opacityFresnelTerm*opacityParts.y;\n#endif\n\nvec3 surfaceRefractionColor=vec3(0.,0.,0.);\n\n#ifdef LODBASEDMICROSFURACE\nfloat alphaG=convertRoughnessToAverageSlope(roughness);\n#endif\n#ifdef REFRACTION\nvec3 refractionVector=refract(-viewDirectionW,normalW,vRefractionInfos.y);\n#ifdef LODBASEDMICROSFURACE\n#ifdef USEPMREMREFRACTION\nfloat lodRefraction=getMipMapIndexFromAverageSlopeWithPMREM(vMicrosurfaceTextureLods.y,alphaG);\n#else\nfloat lodRefraction=getMipMapIndexFromAverageSlope(vMicrosurfaceTextureLods.y,alphaG);\n#endif\n#else\nfloat biasRefraction=(vMicrosurfaceTextureLods.y+2.)*(1.0-microSurface);\n#endif\n#ifdef REFRACTIONMAP_3D\nrefractionVector.y=refractionVector.y*vRefractionInfos.w;\nif (dot(refractionVector,viewDirectionW)<1.0)\n{\n#ifdef LODBASEDMICROSFURACE\n#ifdef USEPMREMREFRACTION\n\nif ((vMicrosurfaceTextureLods.y-lodRefraction)>4.0)\n{\n\nfloat scaleRefraction=1.-exp2(lodRefraction)/exp2(vMicrosurfaceTextureLods.y); \nfloat maxRefraction=max(max(abs(refractionVector.x),abs(refractionVector.y)),abs(refractionVector.z));\nif (abs(refractionVector.x) != maxRefraction) refractionVector.x*=scaleRefraction;\nif (abs(refractionVector.y) != maxRefraction) refractionVector.y*=scaleRefraction;\nif (abs(refractionVector.z) != maxRefraction) refractionVector.z*=scaleRefraction;\n}\n#endif\nsurfaceRefractionColor=textureCubeLodEXT(refractionCubeSampler,refractionVector,lodRefraction).rgb*vRefractionInfos.x;\n#else\nsurfaceRefractionColor=textureCube(refractionCubeSampler,refractionVector,biasRefraction).rgb*vRefractionInfos.x;\n#endif\n}\n#ifndef REFRACTIONMAPINLINEARSPACE\nsurfaceRefractionColor=toLinearSpace(surfaceRefractionColor.rgb);\n#endif\n#else\nvec3 vRefractionUVW=vec3(refractionMatrix*(view*vec4(vPositionW+refractionVector*vRefractionInfos.z,1.0)));\nvec2 refractionCoords=vRefractionUVW.xy/vRefractionUVW.z;\nrefractionCoords.y=1.0-refractionCoords.y;\n#ifdef LODBASEDMICROSFURACE\nsurfaceRefractionColor=texture2DLodEXT(refraction2DSampler,refractionCoords,lodRefraction).rgb*vRefractionInfos.x;\n#else\nsurfaceRefractionColor=texture2D(refraction2DSampler,refractionCoords,biasRefraction).rgb*vRefractionInfos.x;\n#endif \nsurfaceRefractionColor=toLinearSpace(surfaceRefractionColor.rgb);\n#endif\n#endif\n\nvec3 environmentRadiance=vReflectionColor.rgb;\nvec3 environmentIrradiance=vReflectionColor.rgb;\n#ifdef REFLECTION\nvec3 vReflectionUVW=computeReflectionCoords(vec4(vPositionW,1.0),normalW);\n#ifdef LODBASEDMICROSFURACE\n#ifdef USEPMREMREFLECTION\nfloat lodReflection=getMipMapIndexFromAverageSlopeWithPMREM(vMicrosurfaceTextureLods.x,alphaG);\n#else\nfloat lodReflection=getMipMapIndexFromAverageSlope(vMicrosurfaceTextureLods.x,alphaG);\n#endif\n#else\nfloat biasReflection=(vMicrosurfaceTextureLods.x+2.)*(1.0-microSurface);\n#endif\n#ifdef REFLECTIONMAP_3D\n#ifdef LODBASEDMICROSFURACE\n#ifdef USEPMREMREFLECTION\n\nif ((vMicrosurfaceTextureLods.y-lodReflection)>4.0)\n{\n\nfloat scaleReflection=1.-exp2(lodReflection)/exp2(vMicrosurfaceTextureLods.x); \nfloat maxReflection=max(max(abs(vReflectionUVW.x),abs(vReflectionUVW.y)),abs(vReflectionUVW.z));\nif (abs(vReflectionUVW.x) != maxReflection) vReflectionUVW.x*=scaleReflection;\nif (abs(vReflectionUVW.y) != maxReflection) vReflectionUVW.y*=scaleReflection;\nif (abs(vReflectionUVW.z) != maxReflection) vReflectionUVW.z*=scaleReflection;\n}\n#endif\nenvironmentRadiance=textureCubeLodEXT(reflectionCubeSampler,vReflectionUVW,lodReflection).rgb*vReflectionInfos.x;\n#else\nenvironmentRadiance=textureCube(reflectionCubeSampler,vReflectionUVW,biasReflection).rgb*vReflectionInfos.x;\n#endif\n#ifdef USESPHERICALFROMREFLECTIONMAP\n#ifndef REFLECTIONMAP_SKYBOX\nvec3 normalEnvironmentSpace=(reflectionMatrix*vec4(normalW,1)).xyz;\nenvironmentIrradiance=EnvironmentIrradiance(normalEnvironmentSpace);\n#endif\n#else\nenvironmentRadiance=toLinearSpace(environmentRadiance.rgb);\nenvironmentIrradiance=textureCube(reflectionCubeSampler,normalW,20.).rgb*vReflectionInfos.x;\nenvironmentIrradiance=toLinearSpace(environmentIrradiance.rgb);\nenvironmentIrradiance*=0.2; \n#endif\n#else\nvec2 coords=vReflectionUVW.xy;\n#ifdef REFLECTIONMAP_PROJECTION\ncoords/=vReflectionUVW.z;\n#endif\ncoords.y=1.0-coords.y;\n#ifdef LODBASEDMICROSFURACE\nenvironmentRadiance=texture2DLodEXT(reflection2DSampler,coords,lodReflection).rgb*vReflectionInfos.x;\n#else\nenvironmentRadiance=texture2D(reflection2DSampler,coords,biasReflection).rgb*vReflectionInfos.x;\n#endif\nenvironmentRadiance=toLinearSpace(environmentRadiance.rgb);\nenvironmentIrradiance=texture2D(reflection2DSampler,coords,20.).rgb*vReflectionInfos.x;\nenvironmentIrradiance=toLinearSpace(environmentIrradiance.rgb);\n#endif\n#endif\n#ifdef OVERLOADEDVALUES\nenvironmentIrradiance=mix(environmentIrradiance,vOverloadedReflection,vOverloadedMicroSurface.z);\nenvironmentRadiance=mix(environmentRadiance,vOverloadedReflection,vOverloadedMicroSurface.z);\n#endif\nenvironmentRadiance*=vLightingIntensity.z;\nenvironmentIrradiance*=vLightingIntensity.z;\n\nvec3 specularEnvironmentReflectance=FresnelSchlickEnvironmentGGX(clamp(NdotV,0.,1.),specularEnvironmentR0,specularEnvironmentR90,sqrt(microSurface));\n\nvec3 refractance=vec3(0.0,0.0,0.0);\n#ifdef REFRACTION\nvec3 transmission=vec3(1.0,1.0,1.0);\n#ifdef LINKREFRACTIONTOTRANSPARENCY\n\ntransmission*=(1.0-alpha);\n\n\nvec3 mixedAlbedo=surfaceAlbedoContribution.rgb*surfaceAlbedo.rgb;\nfloat maxChannel=max(max(mixedAlbedo.r,mixedAlbedo.g),mixedAlbedo.b);\nvec3 tint=clamp(maxChannel*mixedAlbedo,0.0,1.0);\n\nsurfaceAlbedoContribution*=alpha;\n\nenvironmentIrradiance*=alpha;\n\nsurfaceRefractionColor*=tint;\n\nalpha=1.0;\n#endif\n\nvec3 bounceSpecularEnvironmentReflectance=(2.0*specularEnvironmentReflectance)/(1.0+specularEnvironmentReflectance);\nspecularEnvironmentReflectance=mix(bounceSpecularEnvironmentReflectance,specularEnvironmentReflectance,alpha);\n\ntransmission*=1.0-specularEnvironmentReflectance;\n\nrefractance=surfaceRefractionColor*transmission;\n#endif\n\nsurfaceAlbedo.rgb=(1.-reflectance)*surfaceAlbedo.rgb;\nrefractance*=vLightingIntensity.z;\nenvironmentRadiance*=specularEnvironmentReflectance;\n\nvec3 surfaceEmissiveColor=vEmissiveColor;\n#ifdef EMISSIVE\nvec3 emissiveColorTex=texture2D(emissiveSampler,vEmissiveUV+uvOffset).rgb;\nsurfaceEmissiveColor=toLinearSpace(emissiveColorTex.rgb)*surfaceEmissiveColor*vEmissiveInfos.y;\n#endif\n#ifdef OVERLOADEDVALUES\nsurfaceEmissiveColor=mix(surfaceEmissiveColor,vOverloadedEmissive,vOverloadedIntensity.w);\n#endif\n#ifdef EMISSIVEFRESNEL\nfloat emissiveFresnelTerm=computeFresnelTerm(viewDirectionW,normalW,emissiveRightColor.a,emissiveLeftColor.a);\nsurfaceEmissiveColor*=emissiveLeftColor.rgb*(1.0-emissiveFresnelTerm)+emissiveFresnelTerm*emissiveRightColor.rgb;\n#endif\n\n#ifdef EMISSIVEASILLUMINATION\nvec3 finalDiffuse=max(lightDiffuseContribution*surfaceAlbedoContribution+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#ifdef OVERLOADEDSHADOWVALUES\nshadowedOnlyLightDiffuseContribution=max(shadowedOnlyLightDiffuseContribution*surfaceAlbedoContribution+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#endif\n#else\n#ifdef LINKEMISSIVEWITHALBEDO\nvec3 finalDiffuse=max((lightDiffuseContribution+surfaceEmissiveColor)*surfaceAlbedoContribution+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#ifdef OVERLOADEDSHADOWVALUES\nshadowedOnlyLightDiffuseContribution=max((shadowedOnlyLightDiffuseContribution+surfaceEmissiveColor)*surfaceAlbedoContribution+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#endif\n#else\nvec3 finalDiffuse=max(lightDiffuseContribution*surfaceAlbedoContribution+surfaceEmissiveColor+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#ifdef OVERLOADEDSHADOWVALUES\nshadowedOnlyLightDiffuseContribution=max(shadowedOnlyLightDiffuseContribution*surfaceAlbedoContribution+surfaceEmissiveColor+vAmbientColor,0.0)*surfaceAlbedo.rgb;\n#endif\n#endif\n#endif\n#ifdef OVERLOADEDSHADOWVALUES\nfinalDiffuse=mix(finalDiffuse,shadowedOnlyLightDiffuseContribution,(1.0-vOverloadedShadowIntensity.y));\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=lightSpecularContribution*surfaceReflectivityColor;\n#ifdef SPECULAROVERALPHA\nalpha=clamp(alpha+getLuminance(finalSpecular),0.,1.);\n#endif\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#ifdef RADIANCEOVERALPHA\nalpha=clamp(alpha+getLuminance(environmentRadiance),0.,1.);\n#endif\n\n\n#ifdef EMISSIVEASILLUMINATION\nvec4 finalColor=vec4(finalDiffuse*ambientColor*vLightingIntensity.x+surfaceAlbedo.rgb*environmentIrradiance+finalSpecular*vLightingIntensity.x+environmentRadiance+surfaceEmissiveColor*vLightingIntensity.y+refractance,alpha);\n#else\nvec4 finalColor=vec4(finalDiffuse*ambientColor*vLightingIntensity.x+surfaceAlbedo.rgb*environmentIrradiance+finalSpecular*vLightingIntensity.x+environmentRadiance+refractance,alpha);\n#endif\n#ifdef LIGHTMAP\n#ifndef LIGHTMAPEXCLUDED\n#ifdef USELIGHTMAPASSHADOWMAP\nfinalColor.rgb*=lightmapColor;\n#else\nfinalColor.rgb+=lightmapColor;\n#endif\n#endif\n#endif\nfinalColor=max(finalColor,0.0);\n#ifdef CAMERATONEMAP\nfinalColor.rgb=toneMaps(finalColor.rgb);\n#endif\nfinalColor.rgb=toGammaSpace(finalColor.rgb);\n#include<logDepthFragment>\n#include<fogFragment>(color,finalColor)\n#ifdef CAMERACONTRAST\nfinalColor=contrasts(finalColor);\n#endif\nfinalColor.rgb=clamp(finalColor.rgb,0.,1.);\n#ifdef CAMERACOLORGRADING\nfinalColor=colorGrades(finalColor);\n#endif\n#ifdef CAMERACOLORCURVES\nfinalColor.rgb=applyColorCurves(finalColor.rgb);\n#endif\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\ngl_FragColor=finalColor;\n}",pbrVertexShader:"precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef TANGENT\nattribute vec4 tangent;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef ALBEDO\nvarying vec2 vAlbedoUV;\nuniform mat4 albedoMatrix;\nuniform vec2 vAlbedoInfos;\n#endif\n#ifdef AMBIENT\nvarying vec2 vAmbientUV;\nuniform mat4 ambientMatrix;\nuniform vec3 vAmbientInfos;\n#endif\n#ifdef OPACITY\nvarying vec2 vOpacityUV;\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\n#ifdef EMISSIVE\nvarying vec2 vEmissiveUV;\nuniform vec2 vEmissiveInfos;\nuniform mat4 emissiveMatrix;\n#endif\n#ifdef LIGHTMAP\nvarying vec2 vLightmapUV;\nuniform vec2 vLightmapInfos;\nuniform mat4 lightmapMatrix;\n#endif\n#if defined(REFLECTIVITY) || defined(METALLICWORKFLOW) \nvarying vec2 vReflectivityUV;\nuniform vec2 vReflectivityInfos;\nuniform mat4 reflectivityMatrix;\n#endif\n#ifdef BUMP\nvarying vec2 vBumpUV;\nuniform vec3 vBumpInfos;\nuniform mat4 bumpMatrix;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<bumpVertexDeclaration>\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<shadowsVertexDeclaration>[0..maxSimultaneousLights]\n#ifdef REFLECTIONMAP_SKYBOX\nvarying vec3 vPositionUVW;\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvarying vec3 vDirectionW;\n#endif\n#include<logDepthDeclaration>\nvoid main(void) {\n#ifdef REFLECTIONMAP_SKYBOX\nvPositionUVW=position;\n#endif \n#include<instancesVertex>\n#include<bonesVertex>\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvDirectionW=normalize(vec3(finalWorld*vec4(position,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef ALBEDO\nif (vAlbedoInfos.x == 0.)\n{\nvAlbedoUV=vec2(albedoMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAlbedoUV=vec2(albedoMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef AMBIENT\nif (vAmbientInfos.x == 0.)\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvAmbientUV=vec2(ambientMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef OPACITY\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef EMISSIVE\nif (vEmissiveInfos.x == 0.)\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvEmissiveUV=vec2(emissiveMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef LIGHTMAP\nif (vLightmapInfos.x == 0.)\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvLightmapUV=vec2(lightmapMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#if defined(REFLECTIVITY) || defined(METALLICWORKFLOW) \nif (vReflectivityInfos.x == 0.)\n{\nvReflectivityUV=vec2(reflectivityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvReflectivityUV=vec2(reflectivityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n#ifdef BUMP\nif (vBumpInfos.x == 0.)\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvBumpUV=vec2(bumpMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<bumpVertex>\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n\n#include<logDepthVertex>\n}",postprocessVertexShader:"\nattribute vec2 position;\nuniform vec2 scale;\n\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) { \nvUV=(position*madd+madd)*scale;\ngl_Position=vec4(position,0.0,1.0);\n}",proceduralVertexShader:"\nattribute vec2 position;\n\nvarying vec2 vPosition;\nvarying vec2 vUV;\nconst vec2 madd=vec2(0.5,0.5);\nvoid main(void) { \nvPosition=position;\nvUV=position*madd+madd;\ngl_Position=vec4(position,0.0,1.0);\n}",refractionPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform sampler2D refractionSampler;\n\nuniform vec3 baseColor;\nuniform float depth;\nuniform float colorLevel;\nvoid main() {\nfloat ref=1.0-texture2D(refractionSampler,vUV).r;\nvec2 uv=vUV-vec2(0.5);\nvec2 offset=uv*depth*ref;\nvec3 sourceColor=texture2D(textureSampler,vUV-offset).rgb;\ngl_FragColor=vec4(sourceColor+sourceColor*ref*colorLevel,1.0);\n}",shadowMapPixelShader:"#ifndef FULLFLOAT\nvec4 pack(float depth)\n{\nconst vec4 bit_shift=vec4(255.0*255.0*255.0,255.0*255.0,255.0,1.0);\nconst vec4 bit_mask=vec4(0.0,1.0/255.0,1.0/255.0,1.0/255.0);\nvec4 res=fract(depth*bit_shift);\nres-=res.xxyz*bit_mask;\nreturn res;\n}\n#endif\nvarying vec4 vPosition;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n#endif\n#ifdef CUBEMAP\nuniform vec3 lightPosition;\nuniform vec2 depthValues;\n#endif\nuniform vec2 biasAndScale;\nvoid main(void)\n{\n#ifdef ALPHATEST\nif (texture2D(diffuseSampler,vUV).a<0.4)\ndiscard;\n#endif\n#ifdef CUBEMAP\nvec3 directionToLight=vPosition.xyz-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\ndepth=clamp(depth,0.,1.0);\n#else\nfloat depth=vPosition.z/vPosition.w;\ndepth=depth*0.5+0.5; \n#endif\ndepth+=biasAndScale.x;\n#ifdef ESM\ndepth=exp(-min(87.,biasAndScale.y*depth));\n#endif\n#ifndef FULLFLOAT\ngl_FragColor=pack(depth);\n#else\ngl_FragColor=vec4(depth,1.0,1.0,1.0);\n#endif\n}",shadowMapVertexShader:"\nattribute vec3 position;\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 viewProjection;\nvarying vec4 vPosition;\n#ifdef ALPHATEST\nvarying vec2 vUV;\nuniform mat4 diffuseMatrix;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#endif\nvoid main(void)\n{\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef CUBEMAP\nvPosition=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*finalWorld*vec4(position,1.0);\n#else\nvPosition=viewProjection*finalWorld*vec4(position,1.0);\ngl_Position=vPosition;\n#endif\n#ifdef ALPHATEST\n#ifdef UV1\nvUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n#endif\n#ifdef UV2\nvUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n#endif\n#endif\n}",spritesPixelShader:"uniform bool alphaTest;\nvarying vec4 vColor;\n\nvarying vec2 vUV;\nuniform sampler2D diffuseSampler;\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\nvec4 color=texture2D(diffuseSampler,vUV);\nif (alphaTest) \n{\nif (color.a<0.95)\ndiscard;\n}\ncolor*=vColor;\n#include<fogFragment>\ngl_FragColor=color;\n}",spritesVertexShader:"\nattribute vec4 position;\nattribute vec4 options;\nattribute vec4 cellInfo;\nattribute vec4 color;\n\nuniform vec2 textureInfos;\nuniform mat4 view;\nuniform mat4 projection;\n\nvarying vec2 vUV;\nvarying vec4 vColor;\n#include<fogVertexDeclaration>\nvoid main(void) { \nvec3 viewPos=(view*vec4(position.xyz,1.0)).xyz; \nvec2 cornerPos;\nfloat angle=position.w;\nvec2 size=vec2(options.x,options.y);\nvec2 offset=options.zw;\nvec2 uvScale=textureInfos.xy;\ncornerPos=vec2(offset.x-0.5,offset.y-0.5)*size;\n\nvec3 rotatedCorner;\nrotatedCorner.x=cornerPos.x*cos(angle)-cornerPos.y*sin(angle);\nrotatedCorner.y=cornerPos.x*sin(angle)+cornerPos.y*cos(angle);\nrotatedCorner.z=0.;\n\nviewPos+=rotatedCorner;\ngl_Position=projection*vec4(viewPos,1.0); \n\nvColor=color;\n\nvec2 uvOffset=vec2(abs(offset.x-cellInfo.x),1.0-abs(offset.y-cellInfo.y));\nvUV=(uvOffset+cellInfo.zw)*uvScale;\n\n#ifdef FOG\nvFogDistance=viewPos;\n#endif\n}",ssaoPixelShader:"\nuniform sampler2D textureSampler;\nvarying vec2 vUV;\n#ifdef SSAO\nuniform sampler2D randomSampler;\nuniform float randTextureTiles;\nuniform float samplesFactor;\nuniform vec3 sampleSphere[SAMPLES];\nuniform float totalStrength;\nuniform float radius;\nuniform float area;\nuniform float fallOff;\nuniform float base;\nvec3 normalFromDepth(float depth,vec2 coords)\n{\nvec2 offset1=vec2(0.0,radius);\nvec2 offset2=vec2(radius,0.0);\nfloat depth1=texture2D(textureSampler,coords+offset1).r;\nfloat depth2=texture2D(textureSampler,coords+offset2).r;\nvec3 p1=vec3(offset1,depth1-depth);\nvec3 p2=vec3(offset2,depth2-depth);\nvec3 normal=cross(p1,p2);\nnormal.z=-normal.z;\nreturn normalize(normal);\n}\nvoid main()\n{\nvec3 random=normalize(texture2D(randomSampler,vUV*randTextureTiles).rgb);\nfloat depth=texture2D(textureSampler,vUV).r;\nvec3 position=vec3(vUV,depth);\nvec3 normal=normalFromDepth(depth,vUV);\nfloat radiusDepth=radius/depth;\nfloat occlusion=0.0;\nvec3 ray;\nvec3 hemiRay;\nfloat occlusionDepth;\nfloat difference;\nfor (int i=0; i<SAMPLES; i++)\n{\nray=radiusDepth*reflect(sampleSphere[i],random);\nhemiRay=position+sign(dot(ray,normal))*ray;\nocclusionDepth=texture2D(textureSampler,clamp(hemiRay.xy,vec2(0.001,0.001),vec2(0.999,0.999))).r;\ndifference=depth-occlusionDepth;\nocclusion+=step(fallOff,difference)*(1.0-smoothstep(fallOff,area,difference));\n}\nfloat ao=1.0-totalStrength*occlusion*samplesFactor;\nfloat result=clamp(ao+base,0.0,1.0);\ngl_FragColor.r=result;\ngl_FragColor.g=result;\ngl_FragColor.b=result;\ngl_FragColor.a=1.0;\n}\n#endif\n#ifdef BILATERAL_BLUR\nuniform sampler2D depthSampler;\nuniform float outSize;\nuniform float samplerOffsets[SAMPLES];\nvoid main()\n{\nfloat texelsize=1.0/outSize;\nfloat compareDepth=texture2D(depthSampler,vUV).r;\nfloat result=0.0;\nfloat weightSum=0.0;\nfor (int i=0; i<SAMPLES; ++i)\n{\n#ifdef BILATERAL_BLUR_H\nvec2 sampleOffset=vec2(texelsize*samplerOffsets[i],0.0);\n#else\nvec2 sampleOffset=vec2(0.0,texelsize*samplerOffsets[i]);\n#endif\nvec2 samplePos=vUV+sampleOffset;\nfloat sampleDepth=texture2D(depthSampler,samplePos).r;\nfloat weight=(1.0/(0.0001+abs(compareDepth-sampleDepth)));\nresult+=texture2D(textureSampler,samplePos).r*weight;\nweightSum+=weight;\n}\nresult/=weightSum;\ngl_FragColor.rgb=vec3(result);\ngl_FragColor.a=1.0;\n}\n#endif\n",ssaoCombinePixelShader:"uniform sampler2D textureSampler;\nuniform sampler2D originalColor;\nvarying vec2 vUV;\nvoid main(void) {\nvec4 ssaoColor=texture2D(textureSampler,vUV);\nvec4 sceneColor=texture2D(originalColor,vUV);\ngl_FragColor=sceneColor*ssaoColor;\n}\n",
  30. standardPixelShader:"uniform sampler2D textureSampler;\nvarying vec2 vUV;\n#if defined(PASS_POST_PROCESS)\nvoid main(void)\n{\nvec4 color=texture2D(textureSampler,vUV);\ngl_FragColor=color;\n}\n#endif\n#if defined(DOWN_SAMPLE_X4)\nuniform vec2 dsOffsets[16];\nvoid main(void)\n{\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+dsOffsets[0]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[1]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[2]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[3]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[4]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[5]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[6]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[7]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[8]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[9]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[10]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[11]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[12]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[13]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[14]);\naverage+=texture2D(textureSampler,vUV+dsOffsets[15]);\naverage/=16.0;\ngl_FragColor=average;\n}\n#endif\n#if defined(BRIGHT_PASS)\nuniform vec2 dsOffsets[4];\nuniform float brightThreshold;\nvoid main(void)\n{\nvec4 average=vec4(0.0,0.0,0.0,0.0);\naverage=texture2D(textureSampler,vUV+vec2(dsOffsets[0].x,dsOffsets[0].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[1].x,dsOffsets[1].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[2].x,dsOffsets[2].y));\naverage+=texture2D(textureSampler,vUV+vec2(dsOffsets[3].x,dsOffsets[3].y));\naverage*=0.25;\nfloat luminance=length(average.rgb);\nif (luminance<brightThreshold) {\naverage=vec4(0.0,0.0,0.0,1.0);\n}\ngl_FragColor=average;\n}\n#endif\n#if defined(GAUSSIAN_BLUR_H) || defined(GAUSSIAN_BLUR_V)\nuniform float blurOffsets[9];\nuniform float blurWeights[9];\nuniform float blurWidth;\nvoid main(void)\n{\nvec4 color=vec4(0.0,0.0,0.0,0.0);\nfor (int i=0; i<9; i++) {\n#ifdef GAUSSIAN_BLUR_H\ncolor+=(texture2D(textureSampler,vUV+vec2(blurOffsets[i]*blurWidth,0.0))*blurWeights[i]);\ncolor+=(texture2D(textureSampler,vUV-vec2(blurOffsets[i]*blurWidth,0.0))*blurWeights[i]);\n#else\ncolor+=(texture2D(textureSampler,vUV+vec2(0.0,blurOffsets[i]*blurWidth))*blurWeights[i]);\ncolor+=(texture2D(textureSampler,vUV-vec2(0.0,blurOffsets[i]*blurWidth))*blurWeights[i]);\n#endif\n}\ncolor.a=1.0;\ngl_FragColor=color;\n}\n#endif\n#if defined(TEXTURE_ADDER)\nuniform sampler2D otherSampler;\nuniform sampler2D lensSampler;\nuniform float exposure;\nvoid main(void)\n{\nvec3 colour=texture2D(textureSampler,vUV).rgb;\ncolour*=exposure;\nvec3 X=max(vec3(0.0,0.0,0.0),colour-0.004);\nvec3 retColor=(X*(6.2*X+0.5))/(X*(6.2*X+1.7)+0.06);\ncolour=retColor*retColor;\ncolour+=colour*texture2D(lensSampler,vUV).rgb;\nvec4 finalColor=vec4(colour.rgb,1.0)+texture2D(otherSampler,vUV);\ngl_FragColor=finalColor;\n}\n#endif\n#if defined(LENS_FLARE)\n#define GHOSTS 3\nuniform sampler2D lensColorSampler;\nuniform float strength;\nuniform float ghostDispersal;\nuniform float haloWidth;\nuniform vec2 resolution;\nuniform float distortionStrength;\nfloat hash(vec2 p)\n{\nfloat h=dot(p,vec2(127.1,311.7));\nreturn -1.0+2.0*fract(sin(h)*43758.5453123);\n}\nfloat noise(in vec2 p)\n{\nvec2 i=floor(p);\nvec2 f=fract(p);\nvec2 u=f*f*(3.0-2.0*f);\nreturn mix(mix(hash(i+vec2(0.0,0.0)),\nhash(i+vec2(1.0,0.0)),u.x),\nmix(hash(i+vec2(0.0,1.0)),\nhash(i+vec2(1.0,1.0)),u.x),u.y);\n}\nfloat fbm(vec2 p)\n{\nfloat f=0.0;\nf+=0.5000*noise(p); p*=2.02;\nf+=0.2500*noise(p); p*=2.03;\nf+=0.1250*noise(p); p*=2.01;\nf+=0.0625*noise(p); p*=2.04;\nf/=0.9375;\nreturn f;\n}\nvec3 pattern(vec2 uv)\n{\nvec2 p=-1.0+2.0*uv;\nfloat p2=dot(p,p);\nfloat f=fbm(vec2(15.0*p2))/2.0;\nfloat r=0.2+0.6*sin(12.5*length(uv-vec2(0.5)));\nfloat g=0.2+0.6*sin(20.5*length(uv-vec2(0.5)));\nfloat b=0.2+0.6*sin(17.2*length(uv-vec2(0.5)));\nreturn (1.0-f)*vec3(r,g,b);\n}\nfloat luminance(vec3 color)\n{\nreturn dot(color.rgb,vec3(0.2126,0.7152,0.0722));\n}\nvec4 textureDistorted(sampler2D tex,vec2 texcoord,vec2 direction,vec3 distortion)\n{\nreturn vec4(\ntexture2D(tex,texcoord+direction*distortion.r).r,\ntexture2D(tex,texcoord+direction*distortion.g).g,\ntexture2D(tex,texcoord+direction*distortion.b).b,\n1.0\n);\n}\nvoid main(void)\n{\nvec2 uv=-vUV+vec2(1.0);\nvec2 ghostDir=(vec2(0.5)-uv)*ghostDispersal;\nvec2 texelSize=1.0/resolution;\nvec3 distortion=vec3(-texelSize.x*distortionStrength,0.0,texelSize.x*distortionStrength);\nvec4 result=vec4(0.0);\nfloat ghostIndice=1.0;\nfor (int i=0; i<GHOSTS; ++i)\n{\nvec2 offset=fract(uv+ghostDir*ghostIndice);\nfloat weight=length(vec2(0.5)-offset)/length(vec2(0.5));\nweight=pow(1.0-weight,10.0);\nresult+=textureDistorted(textureSampler,offset,normalize(ghostDir),distortion)*weight*strength;\nghostIndice+=1.0;\n}\nvec2 haloVec=normalize(ghostDir)*haloWidth;\nfloat weight=length(vec2(0.5)-fract(uv+haloVec))/length(vec2(0.5));\nweight=pow(1.0-weight,10.0);\nresult+=textureDistorted(textureSampler,fract(uv+haloVec),normalize(ghostDir),distortion)*weight*strength;\nresult*=texture2D(lensColorSampler,vec2(length(vec2(0.5)-uv)/length(vec2(0.5))));\ngl_FragColor=result;\n}\n#endif\n#if defined(LENS_FLARE_COMPOSE)\nuniform sampler2D otherSampler;\nuniform sampler2D lensDirtSampler;\nuniform sampler2D lensStarSampler;\nuniform mat4 lensStarMatrix;\nvoid main(void)\n{\nvec2 lensFlareCoords=(lensStarMatrix*vec4(vUV,1.0,1.0)).xy;\nvec4 lensMod=texture2D(lensDirtSampler,vUV);\nlensMod+=texture2D(lensStarSampler,vUV);\nvec4 result=texture2D(textureSampler,vUV)*lensMod;\ngl_FragColor=texture2D(otherSampler,vUV)+result;\n}\n#endif\n#if defined(DEPTH_OF_FIELD)\nuniform sampler2D otherSampler;\nuniform sampler2D depthSampler;\nuniform float distance;\nvoid main(void)\n{\nvec4 sharp=texture2D(otherSampler,vUV);\nvec4 blur=texture2D(textureSampler,vUV);\nfloat dist=clamp(texture2D(depthSampler,vUV).r*distance,0.0,1.0);\nfloat factor=0.0;\nif (dist<0.05)\nfactor=1.0;\nelse if (dist<0.1)\nfactor=20.0*(0.1-dist);\nelse if (dist<0.5)\nfactor=0.0;\nelse\nfactor=2.0*(dist-0.5);\nfactor=clamp(factor,0.0,0.90);\ngl_FragColor=mix(sharp,blur,factor);\n}\n#endif\n",stereoscopicInterlacePixelShader:"const vec3 TWO=vec3(2.0,2.0,2.0);\nvarying vec2 vUV;\nuniform sampler2D camASampler;\nuniform sampler2D textureSampler;\nuniform vec2 stepSize;\nvoid main(void)\n{\nbool useCamB;\nvec2 texCoord1;\nvec2 texCoord2;\nvec3 frag1;\nvec3 frag2;\n#ifdef IS_STEREOSCOPIC_HORIZ\nuseCamB=vUV.x>0.5;\ntexCoord1=vec2(useCamB ? (vUV.x-0.5)*2.0 : vUV.x*2.0,vUV.y);\ntexCoord2=vec2(texCoord1.x+stepSize.x,vUV.y);\n#else\nuseCamB=vUV.y>0.5;\ntexCoord1=vec2(vUV.x,useCamB ? (vUV.y-0.5)*2.0 : vUV.y*2.0);\ntexCoord2=vec2(vUV.x,texCoord1.y+stepSize.y);\n#endif\n\nif (useCamB){\nfrag1=texture2D(textureSampler,texCoord1).rgb;\nfrag2=texture2D(textureSampler,texCoord2).rgb;\n}else{\nfrag1=texture2D(camASampler ,texCoord1).rgb;\nfrag2=texture2D(camASampler ,texCoord2).rgb;\n}\ngl_FragColor=vec4((frag1+frag2)/TWO,1.0);\n}",tonemapPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\n\nuniform float _ExposureAdjustment;\n#if defined(HABLE_TONEMAPPING)\nconst float A=0.15;\nconst float B=0.50;\nconst float C=0.10;\nconst float D=0.20;\nconst float E=0.02;\nconst float F=0.30;\nconst float W=11.2;\n#endif\nfloat Luminance(vec3 c)\n{\nreturn dot(c,vec3(0.22,0.707,0.071));\n}\nvoid main(void) \n{\nvec3 colour=texture2D(textureSampler,vUV).rgb;\n#if defined(REINHARD_TONEMAPPING)\nfloat lum=Luminance(colour.rgb); \nfloat lumTm=lum*_ExposureAdjustment;\nfloat scale=lumTm/(1.0+lumTm); \ncolour*=scale/lum;\n#elif defined(HABLE_TONEMAPPING)\ncolour*=_ExposureAdjustment;\nconst float ExposureBias=2.0;\nvec3 x=ExposureBias*colour;\nvec3 curr=((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F;\nx=vec3(W,W,W);\nvec3 whiteScale=1.0/(((x*(A*x+C*B)+D*E)/(x*(A*x+B)+D*F))-E/F);\ncolour=curr*whiteScale;\n#elif defined(OPTIMIZED_HEJIDAWSON_TONEMAPPING)\ncolour*=_ExposureAdjustment;\nvec3 X=max(vec3(0.0,0.0,0.0),colour-0.004);\nvec3 retColor=(X*(6.2*X+0.5))/(X*(6.2*X+1.7)+0.06);\ncolour=retColor*retColor;\n#elif defined(PHOTOGRAPHIC_TONEMAPPING)\ncolour=vec3(1.0,1.0,1.0)-exp2(-_ExposureAdjustment*colour);\n#endif\ngl_FragColor=vec4(colour.rgb,1.0);\n}",volumetricLightScatteringPixelShader:"uniform sampler2D textureSampler;\nuniform sampler2D lightScatteringSampler;\nuniform float decay;\nuniform float exposure;\nuniform float weight;\nuniform float density;\nuniform vec2 meshPositionOnScreen;\nvarying vec2 vUV;\nvoid main(void) {\nvec2 tc=vUV;\nvec2 deltaTexCoord=(tc-meshPositionOnScreen.xy);\ndeltaTexCoord*=1.0/float(NUM_SAMPLES)*density;\nfloat illuminationDecay=1.0;\nvec4 color=texture2D(lightScatteringSampler,tc)*0.4;\nfor(int i=0; i<NUM_SAMPLES; i++) {\ntc-=deltaTexCoord;\nvec4 dataSample=texture2D(lightScatteringSampler,tc)*0.4;\ndataSample*=illuminationDecay*weight;\ncolor+=dataSample;\nilluminationDecay*=decay;\n}\nvec4 realColor=texture2D(textureSampler,vUV);\ngl_FragColor=((vec4((vec3(color.r,color.g,color.b)*exposure),1))+(realColor*(1.5-0.4)));\n}\n",volumetricLightScatteringPassPixelShader:"#if defined(ALPHATEST) || defined(NEED_UV)\nvarying vec2 vUV;\n#endif\n#if defined(ALPHATEST)\nuniform sampler2D diffuseSampler;\n#endif\nvoid main(void)\n{\n#if defined(ALPHATEST)\nvec4 diffuseColor=texture2D(diffuseSampler,vUV);\nif (diffuseColor.a<0.4)\ndiscard;\n#endif\ngl_FragColor=vec4(0.0,0.0,0.0,1.0);\n}\n",vrDistortionCorrectionPixelShader:"\nvarying vec2 vUV;\nuniform sampler2D textureSampler;\nuniform vec2 LensCenter;\nuniform vec2 Scale;\nuniform vec2 ScaleIn;\nuniform vec4 HmdWarpParam;\nvec2 HmdWarp(vec2 in01) {\nvec2 theta=(in01-LensCenter)*ScaleIn; \nfloat rSq=theta.x*theta.x+theta.y*theta.y;\nvec2 rvector=theta*(HmdWarpParam.x+HmdWarpParam.y*rSq+HmdWarpParam.z*rSq*rSq+HmdWarpParam.w*rSq*rSq*rSq);\nreturn LensCenter+Scale*rvector;\n}\nvoid main(void)\n{\nvec2 tc=HmdWarp(vUV);\nif (tc.x <0.0 || tc.x>1.0 || tc.y<0.0 || tc.y>1.0)\ngl_FragColor=vec4(0.0,0.0,0.0,1.0);\nelse{\ngl_FragColor=vec4(texture2D(textureSampler,tc).rgb,1.0);\n}\n}"},BABYLON.Effect.IncludesShadersStore={bonesDeclaration:"#if NUM_BONE_INFLUENCERS>0\nuniform mat4 mBones[BonesPerMesh];\nattribute vec4 matricesIndices;\nattribute vec4 matricesWeights;\n#if NUM_BONE_INFLUENCERS>4\nattribute vec4 matricesIndicesExtra;\nattribute vec4 matricesWeightsExtra;\n#endif\n#endif",bonesVertex:"#if NUM_BONE_INFLUENCERS>0\nmat4 influence;\ninfluence=mBones[int(matricesIndices[0])]*matricesWeights[0];\n#if NUM_BONE_INFLUENCERS>1\ninfluence+=mBones[int(matricesIndices[1])]*matricesWeights[1];\n#endif \n#if NUM_BONE_INFLUENCERS>2\ninfluence+=mBones[int(matricesIndices[2])]*matricesWeights[2];\n#endif \n#if NUM_BONE_INFLUENCERS>3\ninfluence+=mBones[int(matricesIndices[3])]*matricesWeights[3];\n#endif \n#if NUM_BONE_INFLUENCERS>4\ninfluence+=mBones[int(matricesIndicesExtra[0])]*matricesWeightsExtra[0];\n#endif \n#if NUM_BONE_INFLUENCERS>5\ninfluence+=mBones[int(matricesIndicesExtra[1])]*matricesWeightsExtra[1];\n#endif \n#if NUM_BONE_INFLUENCERS>6\ninfluence+=mBones[int(matricesIndicesExtra[2])]*matricesWeightsExtra[2];\n#endif \n#if NUM_BONE_INFLUENCERS>7\ninfluence+=mBones[int(matricesIndicesExtra[3])]*matricesWeightsExtra[3];\n#endif \nfinalWorld=finalWorld*influence;\n#endif",bumpFragment:"vec2 uvOffset=vec2(0.0,0.0);\n#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL)\nmat3 TBN=vTBN;\n#else\nmat3 TBN=cotangent_frame(normalW*vBumpInfos.y,vPositionW,vBumpUV);\n#endif\n#endif\n#ifdef PARALLAX\nmat3 invTBN=transposeMat3(TBN);\n#ifdef PARALLAXOCCLUSION\nuvOffset=parallaxOcclusion(invTBN*-viewDirectionW,invTBN*normalW,vBumpUV,vBumpInfos.z);\n#else\nuvOffset=parallaxOffset(invTBN*viewDirectionW,vBumpInfos.z);\n#endif\n#endif\n#ifdef BUMP\nnormalW=perturbNormal(TBN,vBumpUV+uvOffset);\n#endif",bumpFragmentFunctions:"#ifdef BUMP\nvarying vec2 vBumpUV;\nuniform vec3 vBumpInfos;\nuniform sampler2D bumpSampler;\n#if defined(TANGENT) && defined(NORMAL) \nvarying mat3 vTBN;\n#endif\n\nmat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv)\n{\n\nuv=gl_FrontFacing ? uv : -uv;\n\nvec3 dp1=dFdx(p);\nvec3 dp2=dFdy(p);\nvec2 duv1=dFdx(uv);\nvec2 duv2=dFdy(uv);\n\nvec3 dp2perp=cross(dp2,normal);\nvec3 dp1perp=cross(normal,dp1);\nvec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;\nvec3 binormal=dp2perp*duv1.y+dp1perp*duv2.y;\n\nfloat invmax=inversesqrt(max(dot(tangent,tangent),dot(binormal,binormal)));\nreturn mat3(tangent*invmax,binormal*invmax,normal);\n}\nvec3 perturbNormal(mat3 cotangentFrame,vec2 uv)\n{\nvec3 map=texture2D(bumpSampler,uv).xyz;\n#ifdef INVERTNORMALMAPX\nmap.x=1.0-map.x;\n#endif\n#ifdef INVERTNORMALMAPY\nmap.y=1.0-map.y;\n#endif\nmap=map*255./127.-128./127.;\nreturn normalize(cotangentFrame*map);\n}\n#ifdef PARALLAX\nconst float minSamples=4.;\nconst float maxSamples=15.;\nconst int iMaxSamples=15;\n\nvec2 parallaxOcclusion(vec3 vViewDirCoT,vec3 vNormalCoT,vec2 texCoord,float parallaxScale) {\nfloat parallaxLimit=length(vViewDirCoT.xy)/vViewDirCoT.z;\nparallaxLimit*=parallaxScale;\nvec2 vOffsetDir=normalize(vViewDirCoT.xy);\nvec2 vMaxOffset=vOffsetDir*parallaxLimit;\nfloat numSamples=maxSamples+(dot(vViewDirCoT,vNormalCoT)*(minSamples-maxSamples));\nfloat stepSize=1.0/numSamples;\n\nfloat currRayHeight=1.0;\nvec2 vCurrOffset=vec2(0,0);\nvec2 vLastOffset=vec2(0,0);\nfloat lastSampledHeight=1.0;\nfloat currSampledHeight=1.0;\nfor (int i=0; i<iMaxSamples; i++)\n{\ncurrSampledHeight=texture2D(bumpSampler,vBumpUV+vCurrOffset).w;\n\nif (currSampledHeight>currRayHeight)\n{\nfloat delta1=currSampledHeight-currRayHeight;\nfloat delta2=(currRayHeight+stepSize)-lastSampledHeight;\nfloat ratio=delta1/(delta1+delta2);\nvCurrOffset=(ratio)* vLastOffset+(1.0-ratio)*vCurrOffset;\n\nbreak;\n}\nelse\n{\ncurrRayHeight-=stepSize;\nvLastOffset=vCurrOffset;\nvCurrOffset+=stepSize*vMaxOffset;\nlastSampledHeight=currSampledHeight;\n}\n}\nreturn vCurrOffset;\n}\nvec2 parallaxOffset(vec3 viewDir,float heightScale)\n{\n\nfloat height=texture2D(bumpSampler,vBumpUV).w;\nvec2 texCoordOffset=heightScale*viewDir.xy*height;\nreturn -texCoordOffset;\n}\n#endif\n#endif",bumpVertex:"#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL)\nvec3 normalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\nvec3 tangentW=normalize(vec3(finalWorld*vec4(tangent.xyz,0.0)));\nvec3 bitangentW=cross(normalW,tangentW)*tangent.w;\nvTBN=mat3(tangentW,bitangentW,normalW);\n#endif\n#endif",bumpVertexDeclaration:"#if defined(BUMP) || defined(PARALLAX)\n#if defined(TANGENT) && defined(NORMAL) \nvarying mat3 vTBN;\n#endif\n#endif\n",clipPlaneFragment:"#ifdef CLIPPLANE\nif (fClipDistance>0.0)\n{\ndiscard;\n}\n#endif",clipPlaneFragmentDeclaration:"#ifdef CLIPPLANE\nvarying float fClipDistance;\n#endif",clipPlaneVertex:"#ifdef CLIPPLANE\nfClipDistance=dot(worldPos,vClipPlane);\n#endif",clipPlaneVertexDeclaration:"#ifdef CLIPPLANE\nuniform vec4 vClipPlane;\nvarying float fClipDistance;\n#endif",colorCurves:"const vec3 HDTVRec709_RGBLuminanceCoefficients=vec3(0.2126,0.7152,0.0722);\nvec3 applyColorCurves(vec3 original) {\nvec3 result=original;\n\n\n\nfloat luma=dot(result.rgb,HDTVRec709_RGBLuminanceCoefficients);\nvec2 curveMix=clamp(vec2(luma*3.0-1.5,luma*-3.0+1.5),vec2(0.0,0.0),vec2(1.0,1.0));\nvec4 colorCurve=vCameraColorCurveNeutral+curveMix.x*vCameraColorCurvePositive-curveMix.y*vCameraColorCurveNegative;\nresult.rgb*=colorCurve.rgb;\nresult.rgb=mix(vec3(luma,luma,luma),result.rgb,colorCurve.a);\nreturn result;\n}",colorCurvesDefinition:"uniform vec4 vCameraColorCurveNeutral;\nuniform vec4 vCameraColorCurvePositive;\nuniform vec4 vCameraColorCurveNegative;",colorGrading:"vec4 colorGrades(vec4 color) \n{ \n\nfloat sliceContinuous=color.z*vCameraColorGradingInfos.z;\nfloat sliceInteger=floor(sliceContinuous);\n\n\nfloat sliceFraction=sliceContinuous-sliceInteger; \n\nvec2 sliceUV=color.xy*vCameraColorGradingScaleOffset.xy+vCameraColorGradingScaleOffset.zw;\n\n\nsliceUV.x+=sliceInteger*vCameraColorGradingInfos.w;\nvec4 slice0Color=texture2D(cameraColorGrading2DSampler,sliceUV);\nsliceUV.x+=vCameraColorGradingInfos.w;\nvec4 slice1Color=texture2D(cameraColorGrading2DSampler,sliceUV);\nvec3 result=mix(slice0Color.rgb,slice1Color.rgb,sliceFraction);\ncolor.rgb=mix(color.rgb,result,vCameraColorGradingInfos.x);\nreturn color;\n}",colorGradingDefinition:"uniform sampler2D cameraColorGrading2DSampler;\nuniform vec4 vCameraColorGradingInfos;\nuniform vec4 vCameraColorGradingScaleOffset;",fogFragment:"#ifdef FOG\nfloat fog=CalcFogFactor();\ncolor.rgb=fog*color.rgb+(1.0-fog)*vFogColor;\n#endif",fogFragmentDeclaration:"#ifdef FOG\n#define FOGMODE_NONE 0.\n#define FOGMODE_EXP 1.\n#define FOGMODE_EXP2 2.\n#define FOGMODE_LINEAR 3.\n#define E 2.71828\nuniform vec4 vFogInfos;\nuniform vec3 vFogColor;\nvarying vec3 vFogDistance;\nfloat CalcFogFactor()\n{\nfloat fogCoeff=1.0;\nfloat fogStart=vFogInfos.y;\nfloat fogEnd=vFogInfos.z;\nfloat fogDensity=vFogInfos.w;\nfloat fogDistance=length(vFogDistance);\nif (FOGMODE_LINEAR == vFogInfos.x)\n{\nfogCoeff=(fogEnd-fogDistance)/(fogEnd-fogStart);\n}\nelse if (FOGMODE_EXP == vFogInfos.x)\n{\nfogCoeff=1.0/pow(E,fogDistance*fogDensity);\n}\nelse if (FOGMODE_EXP2 == vFogInfos.x)\n{\nfogCoeff=1.0/pow(E,fogDistance*fogDistance*fogDensity*fogDensity);\n}\nreturn clamp(fogCoeff,0.0,1.0);\n}\n#endif",fogVertex:"#ifdef FOG\nvFogDistance=(view*worldPos).xyz;\n#endif",fogVertexDeclaration:"#ifdef FOG\nvarying vec3 vFogDistance;\n#endif",fresnelFunction:"#ifdef FRESNEL\nfloat computeFresnelTerm(vec3 viewDirection,vec3 worldNormal,float bias,float power)\n{\nfloat fresnelTerm=pow(bias+abs(dot(viewDirection,worldNormal)),power);\nreturn clamp(fresnelTerm,0.,1.);\n}\n#endif",harmonicsFunctions:"#ifdef USESPHERICALFROMREFLECTIONMAP\nuniform vec3 vSphericalX;\nuniform vec3 vSphericalY;\nuniform vec3 vSphericalZ;\nuniform vec3 vSphericalXX;\nuniform vec3 vSphericalYY;\nuniform vec3 vSphericalZZ;\nuniform vec3 vSphericalXY;\nuniform vec3 vSphericalYZ;\nuniform vec3 vSphericalZX;\nvec3 EnvironmentIrradiance(vec3 normal)\n{\n\n\n\nvec3 result =\nvSphericalX*normal.x +\nvSphericalY*normal.y +\nvSphericalZ*normal.z +\nvSphericalXX*normal.x*normal.x +\nvSphericalYY*normal.y*normal.y +\nvSphericalZZ*normal.z*normal.z +\nvSphericalYZ*normal.y*normal.z +\nvSphericalZX*normal.z*normal.x +\nvSphericalXY*normal.x*normal.y;\nreturn result.rgb;\n}\n#endif",helperFunctions:"mat3 transposeMat3(mat3 inMatrix) {\nvec3 i0=inMatrix[0];\nvec3 i1=inMatrix[1];\nvec3 i2=inMatrix[2];\nmat3 outMatrix=mat3(\nvec3(i0.x,i1.x,i2.x),\nvec3(i0.y,i1.y,i2.y),\nvec3(i0.z,i1.z,i2.z)\n);\nreturn outMatrix;\n}",instancesDeclaration:"#ifdef INSTANCES\nattribute vec4 world0;\nattribute vec4 world1;\nattribute vec4 world2;\nattribute vec4 world3;\n#else\nuniform mat4 world;\n#endif",instancesVertex:"#ifdef INSTANCES\nmat4 finalWorld=mat4(world0,world1,world2,world3);\n#else\nmat4 finalWorld=world;\n#endif",lightFragment:"#ifdef LIGHT{X}\n#if defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})\n\n#else\n#ifndef SPECULARTERM\nvec3 vLightSpecular{X}=vec3(0.);\n#endif\n#ifdef SPOTLIGHT{X}\ninfo=computeSpotLighting(viewDirectionW,normalW,vLightData{X},vLightDirection{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightDiffuse{X}.a,glossiness);\n#endif\n#ifdef HEMILIGHT{X}\ninfo=computeHemisphericLighting(viewDirectionW,normalW,vLightData{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightGround{X},glossiness);\n#endif\n#if defined(POINTLIGHT{X}) || defined(DIRLIGHT{X})\ninfo=computeLighting(viewDirectionW,normalW,vLightData{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightDiffuse{X}.a,glossiness);\n#endif\n#endif\n#ifdef SHADOW{X}\n#ifdef SHADOWESM{X}\n#if defined(POINTLIGHT{X})\nshadow=computeShadowWithESMCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.x,shadowsInfo{X}.z);\n#else\nshadow=computeShadowWithESM(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.x,shadowsInfo{X}.z);\n#endif\n#else \n#ifdef SHADOWPCF{X}\n#if defined(POINTLIGHT{X})\nshadow=computeShadowWithPCFCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.y,shadowsInfo{X}.x);\n#else\nshadow=computeShadowWithPCF(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.y,shadowsInfo{X}.x);\n#endif\n#else\n#if defined(POINTLIGHT{X})\nshadow=computeShadowCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.x);\n#else\nshadow=computeShadow(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.x);\n#endif\n#endif\n#endif\n#else\nshadow=1.;\n#endif\n#if defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X})\ndiffuseBase+=lightmapColor*shadow;\n#ifdef SPECULARTERM\n#ifndef LIGHTMAPNOSPECULAR{X}\nspecularBase+=info.specular*shadow*lightmapColor;\n#endif\n#endif\n#else\ndiffuseBase+=info.diffuse*shadow;\n#ifdef SPECULARTERM\nspecularBase+=info.specular*shadow;\n#endif\n#endif\n#endif",lightFragmentDeclaration:"#ifdef LIGHT{X}\nuniform vec4 vLightData{X};\nuniform vec4 vLightDiffuse{X};\n#ifdef SPECULARTERM\nuniform vec3 vLightSpecular{X};\n#endif\n#ifdef SHADOW{X}\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nvarying vec4 vPositionFromLight{X};\nuniform sampler2D shadowSampler{X};\n#else\nuniform samplerCube shadowSampler{X};\n#endif\nuniform vec3 shadowsInfo{X};\n#endif\n#ifdef SPOTLIGHT{X}\nuniform vec4 vLightDirection{X};\n#endif\n#ifdef HEMILIGHT{X}\nuniform vec3 vLightGround{X};\n#endif\n#endif",lightsFragmentFunctions:"\nstruct lightingInfo\n{\nvec3 diffuse;\n#ifdef SPECULARTERM\nvec3 specular;\n#endif\n};\nlightingInfo computeLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,float range,float glossiness) {\nlightingInfo result;\nvec3 lightVectorW;\nfloat attenuation=1.0;\nif (lightData.w == 0.)\n{\nvec3 direction=lightData.xyz-vPositionW;\nattenuation=max(0.,1.0-length(direction)/range);\nlightVectorW=normalize(direction);\n}\nelse\n{\nlightVectorW=normalize(-lightData.xyz);\n}\n\nfloat ndl=max(0.,dot(vNormal,lightVectorW));\nresult.diffuse=ndl*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightVectorW);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor*attenuation;\n#endif\nreturn result;\n}\nlightingInfo computeSpotLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec4 lightDirection,vec3 diffuseColor,vec3 specularColor,float range,float glossiness) {\nlightingInfo result;\nvec3 direction=lightData.xyz-vPositionW;\nvec3 lightVectorW=normalize(direction);\nfloat attenuation=max(0.,1.0-length(direction)/range);\n\nfloat cosAngle=max(0.,dot(lightDirection.xyz,-lightVectorW));\nif (cosAngle>=lightDirection.w)\n{\ncosAngle=max(0.,pow(cosAngle,lightData.w));\nattenuation*=cosAngle;\n\nfloat ndl=max(0.,dot(vNormal,lightVectorW));\nresult.diffuse=ndl*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightVectorW);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor*attenuation;\n#endif\nreturn result;\n}\nresult.diffuse=vec3(0.);\n#ifdef SPECULARTERM\nresult.specular=vec3(0.);\n#endif\nreturn result;\n}\nlightingInfo computeHemisphericLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,vec3 groundColor,float glossiness) {\nlightingInfo result;\n\nfloat ndl=dot(vNormal,lightData.xyz)*0.5+0.5;\nresult.diffuse=mix(groundColor,diffuseColor,ndl);\n#ifdef SPECULARTERM\n\nvec3 angleW=normalize(viewDirectionW+lightData.xyz);\nfloat specComp=max(0.,dot(vNormal,angleW));\nspecComp=pow(specComp,max(1.,glossiness));\nresult.specular=specComp*specularColor;\n#endif\nreturn result;\n}\n",logDepthDeclaration:"#ifdef LOGARITHMICDEPTH\nuniform float logarithmicDepthConstant;\nvarying float vFragmentDepth;\n#endif",logDepthFragment:"#ifdef LOGARITHMICDEPTH\ngl_FragDepthEXT=log2(vFragmentDepth)*logarithmicDepthConstant*0.5;\n#endif",logDepthVertex:"#ifdef LOGARITHMICDEPTH\nvFragmentDepth=1.0+gl_Position.w;\ngl_Position.z=log2(max(0.000001,vFragmentDepth))*logarithmicDepthConstant;\n#endif",pbrFunctions:"\n#define RECIPROCAL_PI2 0.15915494\n#define FRESNEL_MAXIMUM_ON_ROUGH 0.25\n\nconst float kPi=3.1415926535897932384626433832795;\nconst float kRougnhessToAlphaScale=0.1;\nconst float kRougnhessToAlphaOffset=0.29248125;\nfloat Square(float value)\n{\nreturn value*value;\n}\nfloat getLuminance(vec3 color)\n{\nreturn clamp(dot(color,vec3(0.2126,0.7152,0.0722)),0.,1.);\n}\nfloat convertRoughnessToAverageSlope(float roughness)\n{\n\nconst float kMinimumVariance=0.0005;\nfloat alphaG=Square(roughness)+kMinimumVariance;\nreturn alphaG;\n}\n\nfloat getMipMapIndexFromAverageSlope(float maxMipLevel,float alpha)\n{\n\n\n\n\n\n\n\nfloat mip=kRougnhessToAlphaOffset+maxMipLevel+(maxMipLevel*kRougnhessToAlphaScale*log2(alpha));\nreturn clamp(mip,0.,maxMipLevel);\n}\nfloat getMipMapIndexFromAverageSlopeWithPMREM(float maxMipLevel,float alphaG)\n{\nfloat specularPower=clamp(2./alphaG-2.,0.000001,2048.);\n\nreturn clamp(- 0.5*log2(specularPower)+5.5,0.,maxMipLevel);\n}\n\nfloat smithVisibilityG1_TrowbridgeReitzGGX(float dot,float alphaG)\n{\nfloat tanSquared=(1.0-dot*dot)/(dot*dot);\nreturn 2.0/(1.0+sqrt(1.0+alphaG*alphaG*tanSquared));\n}\nfloat smithVisibilityG_TrowbridgeReitzGGX_Walter(float NdotL,float NdotV,float alphaG)\n{\nreturn smithVisibilityG1_TrowbridgeReitzGGX(NdotL,alphaG)*smithVisibilityG1_TrowbridgeReitzGGX(NdotV,alphaG);\n}\n\n\nfloat normalDistributionFunction_TrowbridgeReitzGGX(float NdotH,float alphaG)\n{\n\n\n\nfloat a2=Square(alphaG);\nfloat d=NdotH*NdotH*(a2-1.0)+1.0;\nreturn a2/(kPi*d*d);\n}\nvec3 fresnelSchlickGGX(float VdotH,vec3 reflectance0,vec3 reflectance90)\n{\nreturn reflectance0+(reflectance90-reflectance0)*pow(clamp(1.0-VdotH,0.,1.),5.0);\n}\nvec3 FresnelSchlickEnvironmentGGX(float VdotN,vec3 reflectance0,vec3 reflectance90,float smoothness)\n{\n\nfloat weight=mix(FRESNEL_MAXIMUM_ON_ROUGH,1.0,smoothness);\nreturn reflectance0+weight*(reflectance90-reflectance0)*pow(clamp(1.0-VdotN,0.,1.),5.0);\n}\n\nvec3 computeSpecularTerm(float NdotH,float NdotL,float NdotV,float VdotH,float roughness,vec3 specularColor,vec3 reflectance90)\n{\nfloat alphaG=convertRoughnessToAverageSlope(roughness);\nfloat distribution=normalDistributionFunction_TrowbridgeReitzGGX(NdotH,alphaG);\nfloat visibility=smithVisibilityG_TrowbridgeReitzGGX_Walter(NdotL,NdotV,alphaG);\nvisibility/=(4.0*NdotL*NdotV); \nvec3 fresnel=fresnelSchlickGGX(VdotH,specularColor,reflectance90);\nfloat specTerm=max(0.,visibility*distribution)*NdotL;\nreturn fresnel*specTerm*kPi; \n}\nfloat computeDiffuseTerm(float NdotL,float NdotV,float VdotH,float roughness)\n{\n\n\nfloat diffuseFresnelNV=pow(clamp(1.0-NdotL,0.000001,1.),5.0);\nfloat diffuseFresnelNL=pow(clamp(1.0-NdotV,0.000001,1.),5.0);\nfloat diffuseFresnel90=0.5+2.0*VdotH*VdotH*roughness;\nfloat diffuseFresnelTerm =\n(1.0+(diffuseFresnel90-1.0)*diffuseFresnelNL) *\n(1.0+(diffuseFresnel90-1.0)*diffuseFresnelNV);\nreturn diffuseFresnelTerm*NdotL;\n\n\n}\nfloat adjustRoughnessFromLightProperties(float roughness,float lightRadius,float lightDistance)\n{\n#ifdef USEPHYSICALLIGHTFALLOFF\n\nfloat lightRoughness=lightRadius/lightDistance;\n\nfloat totalRoughness=clamp(lightRoughness+roughness,0.,1.);\nreturn totalRoughness;\n#else\nreturn roughness;\n#endif\n}\nfloat computeDefaultMicroSurface(float microSurface,vec3 reflectivityColor)\n{\nfloat kReflectivityNoAlphaWorkflow_SmoothnessMax=0.95;\nfloat reflectivityLuminance=getLuminance(reflectivityColor);\nfloat reflectivityLuma=sqrt(reflectivityLuminance);\nmicroSurface=reflectivityLuma*kReflectivityNoAlphaWorkflow_SmoothnessMax;\nreturn microSurface;\n}\nvec3 toLinearSpace(vec3 color)\n{\nreturn vec3(pow(color.r,2.2),pow(color.g,2.2),pow(color.b,2.2));\n}\nvec3 toGammaSpace(vec3 color)\n{\nreturn vec3(pow(color.r,1.0/2.2),pow(color.g,1.0/2.2),pow(color.b,1.0/2.2));\n}\n#ifdef CAMERATONEMAP\nvec3 toneMaps(vec3 color)\n{\ncolor=max(color,0.0);\n\ncolor.rgb=color.rgb*vCameraInfos.x;\nfloat tuning=1.5; \n\n\nvec3 tonemapped=1.0-exp2(-color.rgb*tuning); \ncolor.rgb=mix(color.rgb,tonemapped,1.0);\nreturn color;\n}\n#endif\n#ifdef CAMERACONTRAST\nvec4 contrasts(vec4 color)\n{\ncolor=clamp(color,0.0,1.0);\nvec3 resultHighContrast=color.rgb*color.rgb*(3.0-2.0*color.rgb);\nfloat contrast=vCameraInfos.y;\nif (contrast<1.0)\n{\n\ncolor.rgb=mix(vec3(0.5,0.5,0.5),color.rgb,contrast);\n}\nelse\n{\n\ncolor.rgb=mix(color.rgb,resultHighContrast,contrast-1.0);\n}\nreturn color;\n}\n#endif",
  31. pbrLightFunctions:"\nstruct lightingInfo\n{\nvec3 diffuse;\n#ifdef SPECULARTERM\nvec3 specular;\n#endif\n};\nfloat computeDistanceLightFalloff(vec3 lightOffset,float lightDistanceSquared,float range)\n{ \n#ifdef USEPHYSICALLIGHTFALLOFF\nfloat lightDistanceFalloff=1.0/((lightDistanceSquared+0.0001));\n#else\nfloat lightDistanceFalloff=max(0.,1.0-length(lightOffset)/range);\n#endif\nreturn lightDistanceFalloff;\n}\nfloat computeDirectionalLightFalloff(vec3 lightDirection,vec3 directionToLightCenterW,float lightAngle,float exponent)\n{\nfloat falloff=0.0;\n#ifdef USEPHYSICALLIGHTFALLOFF\nfloat cosHalfAngle=cos(lightAngle*0.5);\nconst float kMinusLog2ConeAngleIntensityRatio=6.64385618977; \n\n\n\n\n\nfloat concentrationKappa=kMinusLog2ConeAngleIntensityRatio/(1.0-cosHalfAngle);\n\n\nvec4 lightDirectionSpreadSG=vec4(-lightDirection*concentrationKappa,-concentrationKappa);\nfalloff=exp2(dot(vec4(directionToLightCenterW,1.0),lightDirectionSpreadSG));\n#else\nfloat cosAngle=max(0.000000000000001,dot(-lightDirection,directionToLightCenterW));\nif (cosAngle>=lightAngle)\n{\nfalloff=max(0.,pow(cosAngle,exponent));\n}\n#endif\nreturn falloff;\n}\nlightingInfo computeLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,float rangeRadius,float roughness,float NdotV,vec3 reflectance90,out float NdotL) {\nlightingInfo result;\nvec3 lightDirection;\nfloat attenuation=1.0;\nfloat lightDistance;\n\nif (lightData.w == 0.)\n{\nvec3 lightOffset=lightData.xyz-vPositionW;\nfloat lightDistanceSquared=dot(lightOffset,lightOffset);\nattenuation=computeDistanceLightFalloff(lightOffset,lightDistanceSquared,rangeRadius);\nlightDistance=sqrt(lightDistanceSquared);\nlightDirection=normalize(lightOffset);\n}\n\nelse\n{\nlightDistance=length(-lightData.xyz);\nlightDirection=normalize(-lightData.xyz);\n}\n\nroughness=adjustRoughnessFromLightProperties(roughness,rangeRadius,lightDistance);\n\nvec3 H=normalize(viewDirectionW+lightDirection);\nNdotL=max(0.00000000001,dot(vNormal,lightDirection));\nfloat VdotH=clamp(0.00000000001,1.0,dot(viewDirectionW,H));\nfloat diffuseTerm=computeDiffuseTerm(NdotL,NdotV,VdotH,roughness);\nresult.diffuse=diffuseTerm*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nfloat NdotH=max(0.00000000001,dot(vNormal,H));\nvec3 specTerm=computeSpecularTerm(NdotH,NdotL,NdotV,VdotH,roughness,specularColor,reflectance90);\nresult.specular=specTerm*attenuation;\n#endif\nreturn result;\n}\nlightingInfo computeSpotLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec4 lightDirection,vec3 diffuseColor,vec3 specularColor,float rangeRadius,float roughness,float NdotV,vec3 reflectance90,out float NdotL) {\nlightingInfo result;\nvec3 lightOffset=lightData.xyz-vPositionW;\nvec3 directionToLightCenterW=normalize(lightOffset);\n\nfloat lightDistanceSquared=dot(lightOffset,lightOffset);\nfloat attenuation=computeDistanceLightFalloff(lightOffset,lightDistanceSquared,rangeRadius);\n\nfloat directionalAttenuation=computeDirectionalLightFalloff(lightDirection.xyz,directionToLightCenterW,lightDirection.w,lightData.w);\nattenuation*=directionalAttenuation;\n\nfloat lightDistance=sqrt(lightDistanceSquared);\nroughness=adjustRoughnessFromLightProperties(roughness,rangeRadius,lightDistance);\n\nvec3 H=normalize(viewDirectionW+directionToLightCenterW);\nNdotL=max(0.00000000001,dot(vNormal,directionToLightCenterW));\nfloat VdotH=clamp(dot(viewDirectionW,H),0.00000000001,1.0);\nfloat diffuseTerm=computeDiffuseTerm(NdotL,NdotV,VdotH,roughness);\nresult.diffuse=diffuseTerm*diffuseColor*attenuation;\n#ifdef SPECULARTERM\n\nfloat NdotH=max(0.00000000001,dot(vNormal,H));\nvec3 specTerm=computeSpecularTerm(NdotH,NdotL,NdotV,VdotH,roughness,specularColor,reflectance90);\nresult.specular=specTerm*attenuation;\n#endif\nreturn result;\n}\nlightingInfo computeHemisphericLighting(vec3 viewDirectionW,vec3 vNormal,vec4 lightData,vec3 diffuseColor,vec3 specularColor,vec3 groundColor,float roughness,float NdotV,vec3 reflectance90,out float NdotL) {\nlightingInfo result;\n\n\n\nNdotL=dot(vNormal,lightData.xyz)*0.5+0.5;\nresult.diffuse=mix(groundColor,diffuseColor,NdotL);\n#ifdef SPECULARTERM\n\nvec3 lightVectorW=normalize(lightData.xyz);\nvec3 H=normalize(viewDirectionW+lightVectorW);\nfloat NdotH=max(0.00000000001,dot(vNormal,H));\nNdotL=max(0.00000000001,NdotL);\nfloat VdotH=clamp(0.00000000001,1.0,dot(viewDirectionW,H));\nvec3 specTerm=computeSpecularTerm(NdotH,NdotL,NdotV,VdotH,roughness,specularColor,reflectance90);\nresult.specular=specTerm;\n#endif\nreturn result;\n}",pbrLightFunctionsCall:"#ifdef LIGHT{X}\n#if defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})\n\n#else\n#ifndef SPECULARTERM\nvec3 vLightSpecular{X}=vec3(0.0);\n#endif\n#ifdef SPOTLIGHT{X}\ninfo=computeSpotLighting(viewDirectionW,normalW,vLightData{X},vLightDirection{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightDiffuse{X}.a,roughness,NdotV,specularEnvironmentR90,NdotL);\n#endif\n#ifdef HEMILIGHT{X}\ninfo=computeHemisphericLighting(viewDirectionW,normalW,vLightData{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightGround{X},roughness,NdotV,specularEnvironmentR90,NdotL);\n#endif\n#if defined(POINTLIGHT{X}) || defined(DIRLIGHT{X})\ninfo=computeLighting(viewDirectionW,normalW,vLightData{X},vLightDiffuse{X}.rgb,vLightSpecular{X},vLightDiffuse{X}.a,roughness,NdotV,specularEnvironmentR90,NdotL);\n#endif\n#endif\n#ifdef SHADOW{X}\n#ifdef SHADOWESM{X}\n#if defined(POINTLIGHT{X})\nnotShadowLevel=computeShadowWithESMCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.x,shadowsInfo{X}.z);\n#else\nnotShadowLevel=computeShadowWithESM(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.x,shadowsInfo{X}.z);\n#endif\n#else\n#ifdef SHADOWPCF{X}\n#if defined(POINTLIGHT{X})\nnotShadowLevel=computeShadowWithPCFCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.y,shadowsInfo{X}.x);\n#else\nnotShadowLevel=computeShadowWithPCF(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.y,shadowsInfo{X}.x);\n#endif\n#else\n#if defined(POINTLIGHT{X})\nnotShadowLevel=computeShadowCube(vLightData{X}.xyz,shadowSampler{X},shadowsInfo{X}.x);\n#else\nnotShadowLevel=computeShadow(vPositionFromLight{X},shadowSampler{X},shadowsInfo{X}.x);\n#endif\n#endif\n#endif\n#else\nnotShadowLevel=1.;\n#endif\n#if defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X})\nlightDiffuseContribution+=lightmapColor*notShadowLevel;\n#ifdef SPECULARTERM\n#ifndef LIGHTMAPNOSPECULAR{X}\nlightSpecularContribution+=info.specular*notShadowLevel*lightmapColor;\n#endif\n#endif\n#else\nlightDiffuseContribution+=info.diffuse*notShadowLevel;\n#ifdef OVERLOADEDSHADOWVALUES\nif (NdotL<0.000000000011)\n{\nnotShadowLevel=1.;\n}\nshadowedOnlyLightDiffuseContribution*=notShadowLevel;\n#endif\n#ifdef SPECULARTERM\nlightSpecularContribution+=info.specular*notShadowLevel;\n#endif\n#endif\n#endif",pointCloudVertex:"#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif",pointCloudVertexDeclaration:"#ifdef POINTSIZE\nuniform float pointSize;\n#endif",reflectionFunction:"vec3 computeReflectionCoords(vec4 worldPos,vec3 worldNormal)\n{\n#if defined(REFLECTIONMAP_EQUIRECTANGULAR_FIXED) || defined(REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED)\nvec3 direction=normalize(vDirectionW);\nfloat t=clamp(direction.y*-0.5+0.5,0.,1.0);\nfloat s=atan(direction.z,direction.x)*RECIPROCAL_PI2+0.5;\n#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED\nreturn vec3(1.0-s,t,0);\n#else\nreturn vec3(s,t,0);\n#endif\n#endif\n#ifdef REFLECTIONMAP_EQUIRECTANGULAR\nvec3 cameraToVertex=normalize(worldPos.xyz-vEyePosition);\nvec3 r=reflect(cameraToVertex,worldNormal);\nfloat t=clamp(r.y*-0.5+0.5,0.,1.0);\nfloat s=atan(r.z,r.x)*RECIPROCAL_PI2+0.5;\nreturn vec3(s,t,0);\n#endif\n#ifdef REFLECTIONMAP_SPHERICAL\nvec3 viewDir=normalize(vec3(view*worldPos));\nvec3 viewNormal=normalize(vec3(view*vec4(worldNormal,0.0)));\nvec3 r=reflect(viewDir,viewNormal);\nr.z=r.z-1.0;\nfloat m=2.0*length(r);\nreturn vec3(r.x/m+0.5,1.0-r.y/m-0.5,0);\n#endif\n#ifdef REFLECTIONMAP_PLANAR\nvec3 viewDir=worldPos.xyz-vEyePosition;\nvec3 coords=normalize(reflect(viewDir,worldNormal));\nreturn vec3(reflectionMatrix*vec4(coords,1));\n#endif\n#ifdef REFLECTIONMAP_CUBIC\nvec3 viewDir=worldPos.xyz-vEyePosition;\nvec3 coords=reflect(viewDir,worldNormal);\n#ifdef INVERTCUBICMAP\ncoords.y=1.0-coords.y;\n#endif\nreturn vec3(reflectionMatrix*vec4(coords,0));\n#endif\n#ifdef REFLECTIONMAP_PROJECTION\nreturn vec3(reflectionMatrix*(view*worldPos));\n#endif\n#ifdef REFLECTIONMAP_SKYBOX\nreturn vPositionUVW;\n#endif\n#ifdef REFLECTIONMAP_EXPLICIT\nreturn vec3(0,0,0);\n#endif\n}",shadowsFragmentFunctions:"#ifdef SHADOWS\n#ifndef SHADOWFULLFLOAT\nfloat unpack(vec4 color)\n{\nconst vec4 bit_shift=vec4(1.0/(255.0*255.0*255.0),1.0/(255.0*255.0),1.0/255.0,1.0);\nreturn dot(color,bit_shift);\n}\n#endif\nuniform vec2 depthValues;\nfloat computeShadowCube(vec3 lightPosition,samplerCube shadowSampler,float darkness)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFULLFLOAT\nfloat shadow=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadow=textureCube(shadowSampler,directionToLight).x;\n#endif\nif (depth>shadow)\n{\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,darkness,vOverloadedShadowIntensity.x);\n#else\nreturn darkness;\n#endif\n}\nreturn 1.0;\n}\nfloat computeShadowWithPCFCube(vec3 lightPosition,samplerCube shadowSampler,float mapSize,float darkness)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\ndepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\nfloat visibility=1.;\nvec3 poissonDisk[4];\npoissonDisk[0]=vec3(-1.0,1.0,-1.0);\npoissonDisk[1]=vec3(1.0,-1.0,-1.0);\npoissonDisk[2]=vec3(-1.0,-1.0,-1.0);\npoissonDisk[3]=vec3(1.0,-1.0,1.0);\n\n#ifndef SHADOWFULLFLOAT\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[0]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[1]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[2]*mapSize))<depth) visibility-=0.25;\nif (unpack(textureCube(shadowSampler,directionToLight+poissonDisk[3]*mapSize))<depth) visibility-=0.25;\n#else\nif (textureCube(shadowSampler,directionToLight+poissonDisk[0]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[1]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[2]*mapSize).x<depth) visibility-=0.25;\nif (textureCube(shadowSampler,directionToLight+poissonDisk[3]*mapSize).x<depth) visibility-=0.25;\n#endif\n#ifdef OVERLOADEDSHADOWVALUES\nreturn min(1.0,mix(1.0,visibility+darkness,vOverloadedShadowIntensity.x));\n#else\nreturn min(1.0,visibility+darkness);\n#endif\n}\nfloat computeShadowWithESMCube(vec3 lightPosition,samplerCube shadowSampler,float darkness,float depthScale)\n{\nvec3 directionToLight=vPositionW-lightPosition;\nfloat depth=length(directionToLight);\ndepth=(depth-depthValues.x)/(depthValues.y-depthValues.x);\nfloat shadowPixelDepth=clamp(depth,0.,1.0);\ndirectionToLight=normalize(directionToLight);\ndirectionToLight.y=-directionToLight.y;\n#ifndef SHADOWFULLFLOAT\nfloat shadowMapSample=unpack(textureCube(shadowSampler,directionToLight));\n#else\nfloat shadowMapSample=textureCube(shadowSampler,directionToLight).x;\n#endif\nfloat esm=1.0-clamp(exp(min(87.,depthScale*shadowPixelDepth))*shadowMapSample-darkness,0.,1.); \n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,esm,vOverloadedShadowIntensity.x);\n#else\nreturn esm;\n#endif\n}\nfloat computeShadow(vec4 vPositionFromLight,sampler2D shadowSampler,float darkness)\n{\nvec3 depth=vPositionFromLight.xyz/vPositionFromLight.w;\ndepth=0.5*depth+vec3(0.5);\nvec2 uv=depth.xy;\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\n#ifndef SHADOWFULLFLOAT\nfloat shadow=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadow=texture2D(shadowSampler,uv).x;\n#endif\nif (depth.z>shadow)\n{\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,darkness,vOverloadedShadowIntensity.x);\n#else\nreturn darkness;\n#endif\n}\nreturn 1.;\n}\nfloat computeShadowWithPCF(vec4 vPositionFromLight,sampler2D shadowSampler,float mapSize,float darkness)\n{\nvec3 depth=vPositionFromLight.xyz/vPositionFromLight.w;\ndepth=0.5*depth+vec3(0.5);\nvec2 uv=depth.xy;\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\nfloat visibility=1.;\nvec2 poissonDisk[4];\npoissonDisk[0]=vec2(-0.94201624,-0.39906216);\npoissonDisk[1]=vec2(0.94558609,-0.76890725);\npoissonDisk[2]=vec2(-0.094184101,-0.92938870);\npoissonDisk[3]=vec2(0.34495938,0.29387760);\n\n#ifndef SHADOWFULLFLOAT\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[0]*mapSize))<depth.z) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[1]*mapSize))<depth.z) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[2]*mapSize))<depth.z) visibility-=0.25;\nif (unpack(texture2D(shadowSampler,uv+poissonDisk[3]*mapSize))<depth.z) visibility-=0.25;\n#else\nif (texture2D(shadowSampler,uv+poissonDisk[0]*mapSize).x<depth.z) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[1]*mapSize).x<depth.z) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[2]*mapSize).x<depth.z) visibility-=0.25;\nif (texture2D(shadowSampler,uv+poissonDisk[3]*mapSize).x<depth.z) visibility-=0.25;\n#endif\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,min(1.0,visibility+darkness),vOverloadedShadowIntensity.x);\n#else\nreturn min(1.0,visibility+darkness);\n#endif\n}\nfloat computeShadowWithESM(vec4 vPositionFromLight,sampler2D shadowSampler,float darkness,float depthScale)\n{\nvec3 clipSpace=vPositionFromLight.xyz/vPositionFromLight.w;\nvec3 depth=0.5*clipSpace+vec3(0.5);\nvec2 uv=depth.xy;\nfloat shadowPixelDepth=depth.z;\nif (uv.x<0. || uv.x>1.0 || uv.y<0. || uv.y>1.0)\n{\nreturn 1.0;\n}\n#ifndef SHADOWFULLFLOAT\nfloat shadowMapSample=unpack(texture2D(shadowSampler,uv));\n#else\nfloat shadowMapSample=texture2D(shadowSampler,uv).x;\n#endif\nfloat esm=1.0-clamp(exp(min(87.,depthScale*shadowPixelDepth))*shadowMapSample-darkness,0.,1.); \n\n\n\n\n\n#ifdef OVERLOADEDSHADOWVALUES\nreturn mix(1.0,esm,vOverloadedShadowIntensity.x);\n#else\nreturn esm;\n#endif\n}\n#endif",shadowsVertex:"#ifdef SHADOWS\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nvPositionFromLight{X}=lightMatrix{X}*worldPos;\n#endif\n#endif",shadowsVertexDeclaration:"#ifdef SHADOWS\n#if defined(SPOTLIGHT{X}) || defined(DIRLIGHT{X})\nuniform mat4 lightMatrix{X};\nvarying vec4 vPositionFromLight{X};\n#endif\n#endif\n"},("undefined"!=typeof window&&window.module||"undefined"!=typeof module)&&void 0!==module.exports&&(module.exports=BABYLON);