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Jaskar f575eefde6 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
.vscode 6594bd93d4 added test validation page 8 years ago
Exporters 56970325fe Blender 5.3-beta 8 years ago
Playground f575eefde6 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
Tools 56970325fe Blender 5.3-beta 8 years ago
assets 05216bfcea first check 8 years ago
canvas2D 09ef0bb966 C2D: bug fixing 8 years ago
dist 6c43668db0 nightly 8 years ago
inspector 079b7c1a40 Inspector - fix bug with boundingbox with objects without vertices 8 years ago
loaders bfb1e078c8 Animation is working - still not quite right 8 years ago
localDev 1472c731db Fix gitgnore 8 years ago
materialsLibrary 0abb94114d misc fixing 8 years ago
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 years ago
proceduralTexturesLibrary e8725fc827 Adding Normal Map Procedural Texture 8 years ago
sandbox f2753cf28d canvas2d links to preview 8 years ago
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 years ago
src 538b85ea7f Merge branch 'master' of https://github.com/BabylonJS/Babylon.js 8 years ago
tests 46f3d9b468 parameters for validation 8 years ago
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.gitignore 2e31660f59 fix gitignore 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 11 years ago
.travis.yml 1dabcd6f7f travis should use node 6 8 years ago
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Babylon.sln 04f6e9fa66 Added VS files 8 years ago
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readme.md ae66061883 Update readme.md 8 years ago
what's new.md fce294bf3b Update what's new.md 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

For preview release you can use the following ones:

Preview release

3.0-alpha can be found here If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.

Apache License 2.0 (Apache)

Apache License Version 2.0, January 2004 http://www.apache.org/licenses/

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External dependencies