gulpfile.js 3.3 KB

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  1. var gulp = require("gulp");
  2. var uglify = require("gulp-uglify");
  3. var typescript = require("gulp-typescript");
  4. var sourcemaps = require("gulp-sourcemaps");
  5. var srcToVariable = require("./gulp-srcToVariable");
  6. var merge2 = require("merge2");
  7. var concat = require("gulp-concat");
  8. var rename = require("gulp-rename");
  9. var cleants = require('gulp-clean-ts-extends');
  10. var changed = require('gulp-changed');
  11. var runSequence = require('run-sequence');
  12. var config = require("./config.json");
  13. var shadersStream;
  14. var workersStream;
  15. //function to convert the shaders' filenames to variable names.
  16. function shadersName(filename) {
  17. return filename.replace('.fragment', 'Pixel')
  18. .replace('.vertex', 'Vertex')
  19. .replace('.fx', 'Shader');
  20. }
  21. gulp.task("shaders", function(cb) {
  22. shadersStream = config.shadersDirectories.map(function(shadersDef) {
  23. return gulp.src(shadersDef.files).pipe(srcToVariable(shadersDef.variable, true, shadersName));
  24. });
  25. cb();
  26. });
  27. gulp.task("workers", function(cb) {
  28. workersStream = config.workers.map(function(workerDef) {
  29. return gulp.src(workerDef.files).pipe(uglify()).pipe(srcToVariable(workerDef.variable));
  30. });
  31. cb();
  32. });
  33. /*
  34. Compiles all typescript files and creating a declaration file.
  35. */
  36. gulp.task('typescript-compile', function() {
  37. var tsResult = gulp.src(config.core.typescript)
  38. .pipe(sourcemaps.init()) // sourcemaps init. currently redundant directory def, waiting for this - https://github.com/floridoo/gulp-sourcemaps/issues/111
  39. .pipe(typescript({
  40. noExternalResolve: true,
  41. target: 'ES5',
  42. declarationFiles: true,
  43. typescript: require('typescript')
  44. }));
  45. return merge2([
  46. tsResult.dts
  47. .pipe(concat(config.build.declarationFilename))
  48. .pipe(gulp.dest(config.build.outputDirectory)),
  49. tsResult.js
  50. .pipe(sourcemaps.write("./")) // sourcemaps are written
  51. .pipe(gulp.dest('../../Babylon/'))
  52. ]);
  53. });
  54. gulp.task("buildNoWorker", ["shaders"], function () {
  55. return merge2(
  56. gulp.src(config.core.files, config.extras.files),
  57. shadersStream
  58. )
  59. .pipe(concat(config.build.minNoWorkerFilename))
  60. .pipe(cleants())
  61. .pipe(uglify())
  62. .pipe(gulp.dest(config.build.outputDirectory))
  63. });
  64. gulp.task("build", ["workers", "shaders"], function () {
  65. return merge2(
  66. gulp.src(config.core.files, config.extras.files),
  67. shadersStream,
  68. workersStream
  69. )
  70. .pipe(concat(config.build.filename))
  71. .pipe(cleants())
  72. .pipe(gulp.dest(config.build.outputDirectory))
  73. .pipe(rename(config.build.minFilename))
  74. .pipe(uglify())
  75. .pipe(gulp.dest(config.build.outputDirectory))
  76. });
  77. gulp.task("typescript", function(cb) {
  78. runSequence("typescript-compile", "build");
  79. });
  80. /**
  81. * The default task, call the tasks: build
  82. */
  83. gulp.task('default', function() {
  84. return runSequence("buildNoWorker", "build");
  85. });
  86. /**
  87. * Watch task, will call the default task if a js file is updated.
  88. */
  89. gulp.task('watch', function() {
  90. gulp.watch('../../Babylon/**/*.js', ['build']);
  91. });
  92. /**
  93. * Watch typescript task, will call the default typescript task if a typescript file is updated.
  94. */
  95. gulp.task('watch-typescript', function() {
  96. gulp.watch("../../Babylon/**/*.ts", ["typescript-compile", "build"]);
  97. });