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- /***/ "../Tools/Gulp/node_modules/webpack/buildin/global.js":
- /*!************************************************************!*\
- !*** ../Tools/Gulp/node_modules/webpack/buildin/global.js ***!
- \************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- var g;
- // This works in non-strict mode
- g = (function() {
- return this;
- })();
- try {
- // This works if eval is allowed (see CSP)
- g = g || Function("return this")() || (1, eval)("this");
- } catch (e) {
- // This works if the window reference is available
- if (typeof window === "object") g = window;
- }
- // g can still be undefined, but nothing to do about it...
- // We return undefined, instead of nothing here, so it's
- // easier to handle this case. if(!global) { ...}
- module.exports = g;
- /***/ }),
- /***/ "./legacy/legacy-marble.ts":
- /*!*********************************!*\
- !*** ./legacy/legacy-marble.ts ***!
- \*********************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- /* WEBPACK VAR INJECTION */(function(global) {
- function __export(m) {
- for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
- }
- Object.defineProperty(exports, "__esModule", { value: true });
- var proceduralTexture = __webpack_require__(/*! ../src/marble */ "./src/marble/index.ts");
- /**
- * This is the entry point for the UMD module.
- * The entry point for a future ESM package should be index.ts
- */
- var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
- if (typeof globalObject !== "undefined") {
- for (var key in proceduralTexture) {
- globalObject.BABYLON[key] = proceduralTexture[key];
- }
- }
- __export(__webpack_require__(/*! ../src/marble */ "./src/marble/index.ts"));
- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../Tools/Gulp/node_modules/webpack/buildin/global.js */ "../Tools/Gulp/node_modules/webpack/buildin/global.js")))
- /***/ }),
- /***/ "./src/marble/index.ts":
- /*!*****************************!*\
- !*** ./src/marble/index.ts ***!
- \*****************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- function __export(m) {
- for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
- }
- Object.defineProperty(exports, "__esModule", { value: true });
- __export(__webpack_require__(/*! ./marbleProceduralTexture */ "./src/marble/marbleProceduralTexture.ts"));
- /***/ }),
- /***/ "./src/marble/marbleProceduralTexture.fragment.fx":
- /*!********************************************************!*\
- !*** ./src/marble/marbleProceduralTexture.fragment.fx ***!
- \********************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = "precision highp float;\nvarying vec2 vPosition;\nvarying vec2 vUV;\nuniform float numberOfTilesHeight;\nuniform float numberOfTilesWidth;\nuniform float amplitude;\nuniform vec3 marbleColor;\nuniform vec3 jointColor;\nconst vec3 tileSize=vec3(1.1,1.0,1.1);\nconst vec3 tilePct=vec3(0.98,1.0,0.98);\nfloat rand(vec2 n) {\nreturn fract(cos(dot(n,vec2(12.9898,4.1414)))*43758.5453);\n}\nfloat noise(vec2 n) {\nconst vec2 d=vec2(0.0,1.0);\nvec2 b=floor(n),f=smoothstep(vec2(0.0),vec2(1.0),fract(n));\nreturn mix(mix(rand(b),rand(b+d.yx),f.x),mix(rand(b+d.xy),rand(b+d.yy),f.x),f.y);\n}\nfloat turbulence(vec2 P)\n{\nfloat val=0.0;\nfloat freq=1.0;\nfor (int i=0; i<4; i++)\n{\nval+=abs(noise(P*freq)/freq);\nfreq*=2.07;\n}\nreturn val;\n}\nfloat roundF(float number){\nreturn sign(number)*floor(abs(number)+0.5);\n}\nvec3 marble_color(float x)\n{\nvec3 col;\nx=0.5*(x+1.);\nx=sqrt(x); \nx=sqrt(x);\nx=sqrt(x);\ncol=vec3(.2+.75*x); \ncol.b*=0.95; \nreturn col;\n}\nvoid main()\n{\nfloat brickW=1.0/numberOfTilesWidth;\nfloat brickH=1.0/numberOfTilesHeight;\nfloat jointWPercentage=0.01;\nfloat jointHPercentage=0.01;\nvec3 color=marbleColor;\nfloat yi=vUV.y/brickH;\nfloat nyi=roundF(yi);\nfloat xi=vUV.x/brickW;\nif (mod(floor(yi),2.0) == 0.0){\nxi=xi-0.5;\n}\nfloat nxi=roundF(xi);\nvec2 brickvUV=vec2((xi-floor(xi))/brickH,(yi-floor(yi))/brickW);\nif (yi<nyi+jointHPercentage && yi>nyi-jointHPercentage){\ncolor=mix(jointColor,vec3(0.37,0.25,0.25),(yi-nyi)/jointHPercentage+0.2);\n}\nelse if (xi<nxi+jointWPercentage && xi>nxi-jointWPercentage){\ncolor=mix(jointColor,vec3(0.44,0.44,0.44),(xi-nxi)/jointWPercentage+0.2);\n}\nelse {\nfloat t=6.28*brickvUV.x/(tileSize.x+noise(vec2(vUV)*6.0));\nt+=amplitude*turbulence(brickvUV.xy);\nt=sin(t);\ncolor=marble_color(t);\n}\ngl_FragColor=vec4(color,0.0);\n}"
- /***/ }),
- /***/ "./src/marble/marbleProceduralTexture.ts":
- /*!***********************************************!*\
- !*** ./src/marble/marbleProceduralTexture.ts ***!
- \***********************************************/
- /*! no static exports found */
- /***/ (function(module, exports, __webpack_require__) {
- "use strict";
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = function (d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return extendStatics(d, b);
- }
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
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- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- Object.defineProperty(exports, "__esModule", { value: true });
- var babylonjs_1 = __webpack_require__(/*! babylonjs */ "babylonjs");
- babylonjs_1.Effect.ShadersStore["marbleProceduralTexturePixelShader"] = __webpack_require__(/*! ./marbleProceduralTexture.fragment.fx */ "./src/marble/marbleProceduralTexture.fragment.fx");
- var MarbleProceduralTexture = /** @class */ (function (_super) {
- __extends(MarbleProceduralTexture, _super);
- function MarbleProceduralTexture(name, size, scene, fallbackTexture, generateMipMaps) {
- var _this = _super.call(this, name, size, "marbleProceduralTexture", scene, fallbackTexture, generateMipMaps) || this;
- _this._numberOfTilesHeight = 3;
- _this._numberOfTilesWidth = 3;
- _this._amplitude = 9.0;
- _this._jointColor = new babylonjs_1.Color3(0.72, 0.72, 0.72);
- _this.updateShaderUniforms();
- return _this;
- }
- MarbleProceduralTexture.prototype.updateShaderUniforms = function () {
- this.setFloat("numberOfTilesHeight", this._numberOfTilesHeight);
- this.setFloat("numberOfTilesWidth", this._numberOfTilesWidth);
- this.setFloat("amplitude", this._amplitude);
- this.setColor3("jointColor", this._jointColor);
- };
- Object.defineProperty(MarbleProceduralTexture.prototype, "numberOfTilesHeight", {
- get: function () {
- return this._numberOfTilesHeight;
- },
- set: function (value) {
- this._numberOfTilesHeight = value;
- this.updateShaderUniforms();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MarbleProceduralTexture.prototype, "amplitude", {
- get: function () {
- return this._amplitude;
- },
- set: function (value) {
- this._amplitude = value;
- this.updateShaderUniforms();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MarbleProceduralTexture.prototype, "numberOfTilesWidth", {
- get: function () {
- return this._numberOfTilesWidth;
- },
- set: function (value) {
- this._numberOfTilesWidth = value;
- this.updateShaderUniforms();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MarbleProceduralTexture.prototype, "jointColor", {
- get: function () {
- return this._jointColor;
- },
- set: function (value) {
- this._jointColor = value;
- this.updateShaderUniforms();
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Serializes this marble procedural texture
- * @returns a serialized marble procedural texture object
- */
- MarbleProceduralTexture.prototype.serialize = function () {
- var serializationObject = babylonjs_1.SerializationHelper.Serialize(this, _super.prototype.serialize.call(this));
- serializationObject.customType = "BABYLON.MarbleProceduralTexture";
- return serializationObject;
- };
- /**
- * Creates a Marble Procedural Texture from parsed marble procedural texture data
- * @param parsedTexture defines parsed texture data
- * @param scene defines the current scene
- * @param rootUrl defines the root URL containing marble procedural texture information
- * @returns a parsed Marble Procedural Texture
- */
- MarbleProceduralTexture.Parse = function (parsedTexture, scene, rootUrl) {
- var texture = babylonjs_1.SerializationHelper.Parse(function () { return new MarbleProceduralTexture(parsedTexture.name, parsedTexture._size, scene, undefined, parsedTexture._generateMipMaps); }, parsedTexture, scene, rootUrl);
- return texture;
- };
- __decorate([
- babylonjs_1.serialize()
- ], MarbleProceduralTexture.prototype, "numberOfTilesHeight", null);
- __decorate([
- babylonjs_1.serialize()
- ], MarbleProceduralTexture.prototype, "amplitude", null);
- __decorate([
- babylonjs_1.serialize()
- ], MarbleProceduralTexture.prototype, "numberOfTilesWidth", null);
- __decorate([
- babylonjs_1.serialize()
- ], MarbleProceduralTexture.prototype, "jointColor", null);
- return MarbleProceduralTexture;
- }(babylonjs_1.ProceduralTexture));
- exports.MarbleProceduralTexture = MarbleProceduralTexture;
- /***/ }),
- /***/ "babylonjs":
- /*!****************************************************************************************************!*\
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