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- module BABYLON {
- export class Ellipse2DRenderCache extends ModelRenderCache {
- effectsReady: boolean = false;
- fillVB: WebGLBuffer = null;
- fillIB: WebGLBuffer = null;
- fillIndicesCount: number = 0;
- instancingFillAttributes: InstancingAttributeInfo[] = null;
- effectFillInstanced: Effect = null;
- effectFill: Effect = null;
- borderVB: WebGLBuffer = null;
- borderIB: WebGLBuffer = null;
- borderIndicesCount: number = 0;
- instancingBorderAttributes: InstancingAttributeInfo[] = null;
- effectBorderInstanced: Effect = null;
- effectBorder: Effect = null;
- constructor(engine: Engine, modelKey: string) {
- super(engine, modelKey);
- }
- render(instanceInfo: GroupInstanceInfo, context: Render2DContext): boolean {
- // Do nothing if the shader is still loading/preparing
- if (!this.effectsReady) {
- if ((this.effectFill && (!this.effectFill.isReady() || (this.effectFillInstanced && !this.effectFillInstanced.isReady()))) ||
- (this.effectBorder && (!this.effectBorder.isReady() || (this.effectBorderInstanced && !this.effectBorderInstanced.isReady())))) {
- return false;
- }
- this.effectsReady = true;
- }
- var engine = instanceInfo.owner.owner.engine;
- let depthFunction = 0;
- if (this.effectFill && this.effectBorder) {
- depthFunction = engine.getDepthFunction();
- engine.setDepthFunctionToLessOrEqual();
- }
- let curAlphaMode = engine.getAlphaMode();
- if (this.effectFill) {
- let partIndex = instanceInfo.partIndexFromId.get(Shape2D.SHAPE2D_FILLPARTID.toString());
- let pid = context.groupInfoPartData[partIndex];
- if (context.renderMode !== Render2DContext.RenderModeOpaque) {
- engine.setAlphaMode(Engine.ALPHA_COMBINE);
- }
- let effect = context.useInstancing ? this.effectFillInstanced : this.effectFill;
- engine.enableEffect(effect);
- engine.bindBuffersDirectly(this.fillVB, this.fillIB, [1], 4, effect);
- if (context.useInstancing) {
- if (!this.instancingFillAttributes) {
- this.instancingFillAttributes = this.loadInstancingAttributes(Shape2D.SHAPE2D_FILLPARTID, effect);
- }
- engine.updateAndBindInstancesBuffer(pid._partBuffer, null, this.instancingFillAttributes);
- engine.draw(true, 0, this.fillIndicesCount, pid._partData.usedElementCount);
- engine.unbindInstanceAttributes();
- } else {
- for (let i = context.partDataStartIndex; i < context.partDataEndIndex; i++) {
- this.setupUniforms(effect, partIndex, pid._partData, i);
- engine.draw(true, 0, this.fillIndicesCount);
- }
- }
- }
- if (this.effectBorder) {
- let partIndex = instanceInfo.partIndexFromId.get(Shape2D.SHAPE2D_BORDERPARTID.toString());
- let pid = context.groupInfoPartData[partIndex];
- if (context.renderMode !== Render2DContext.RenderModeOpaque) {
- engine.setAlphaMode(Engine.ALPHA_COMBINE);
- }
- let effect = context.useInstancing ? this.effectBorderInstanced : this.effectBorder;
- engine.enableEffect(effect);
- engine.bindBuffersDirectly(this.borderVB, this.borderIB, [1], 4, effect);
- if (context.useInstancing) {
- if (!this.instancingBorderAttributes) {
- this.instancingBorderAttributes = this.loadInstancingAttributes(Shape2D.SHAPE2D_BORDERPARTID, effect);
- }
- engine.updateAndBindInstancesBuffer(pid._partBuffer, null, this.instancingBorderAttributes);
- engine.draw(true, 0, this.borderIndicesCount, pid._partData.usedElementCount);
- engine.unbindInstanceAttributes();
- } else {
- for (let i = context.partDataStartIndex; i < context.partDataEndIndex; i++) {
- this.setupUniforms(this.effectBorder, partIndex, pid._partData, i);
- engine.draw(true, 0, this.borderIndicesCount);
- }
- }
- }
- engine.setAlphaMode(curAlphaMode);
- if (this.effectFill && this.effectBorder) {
- engine.setDepthFunction(depthFunction);
- }
- return true;
- }
- public dispose(): boolean {
- if (!super.dispose()) {
- return false;
- }
- if (this.fillVB) {
- this._engine._releaseBuffer(this.fillVB);
- this.fillVB = null;
- }
- if (this.fillIB) {
- this._engine._releaseBuffer(this.fillIB);
- this.fillIB = null;
- }
- if (this.effectFill) {
- this._engine._releaseEffect(this.effectFill);
- this.effectFill = null;
- }
- if (this.effectFillInstanced) {
- this._engine._releaseEffect(this.effectFillInstanced);
- this.effectFillInstanced = null;
- }
- if (this.borderVB) {
- this._engine._releaseBuffer(this.borderVB);
- this.borderVB = null;
- }
- if (this.borderIB) {
- this._engine._releaseBuffer(this.borderIB);
- this.borderIB = null;
- }
- if (this.effectBorder) {
- this._engine._releaseEffect(this.effectBorder);
- this.effectBorder = null;
- }
- if (this.effectBorderInstanced) {
- this._engine._releaseEffect(this.effectBorderInstanced);
- this.effectBorderInstanced = null;
- }
- return true;
- }
- }
- export class Ellipse2DInstanceData extends Shape2DInstanceData {
- constructor(partId: number) {
- super(partId, 1);
- }
- @instanceData()
- get properties(): Vector3 {
- return null;
- }
- }
- @className("Ellipse2D")
- export class Ellipse2D extends Shape2D {
- public static sizeProperty: Prim2DPropInfo;
- public static subdivisionsProperty: Prim2DPropInfo;
- public get actualSize(): Size {
- return this.size;
- }
- @instanceLevelProperty(Shape2D.SHAPE2D_PROPCOUNT + 1, pi => Ellipse2D.sizeProperty = pi, false, true)
- public get size(): Size {
- return this._size;
- }
- public set size(value: Size) {
- this._size = value;
- }
- @modelLevelProperty(Shape2D.SHAPE2D_PROPCOUNT + 2, pi => Ellipse2D.subdivisionsProperty = pi)
- public get subdivisions(): number {
- return this._subdivisions;
- }
- public set subdivisions(value: number) {
- this._subdivisions = value;
- }
- protected levelIntersect(intersectInfo: IntersectInfo2D): boolean {
- let x = intersectInfo._localPickPosition.x;
- let y = intersectInfo._localPickPosition.y;
- let w = this.size.width/2;
- let h = this.size.height/2;
- return ((x * x) / (w * w) + (y * y) / (h * h)) <= 1;
- }
- protected updateLevelBoundingInfo() {
- BoundingInfo2D.CreateFromSizeToRef(this.size, this._levelBoundingInfo, this.origin);
- }
- protected setupEllipse2D(owner: Canvas2D, parent: Prim2DBase, id: string, position: Vector2, origin: Vector2, size: Size, subdivisions: number, fill: IBrush2D, border: IBrush2D, borderThickness: number, isVisible: boolean, marginTop: number, marginLeft: number, marginRight: number, marginBottom: number, vAlignment: number, hAlignment: number) {
- this.setupShape2D(owner, parent, id, position, origin, isVisible, fill, border, borderThickness, marginTop, marginLeft, marginRight, marginBottom, hAlignment, vAlignment);
- this.size = size;
- this.subdivisions = subdivisions;
- }
- /**
- * Create an Ellipse 2D Shape primitive
- * @param parent the parent primitive, must be a valid primitive (or the Canvas)
- * options:
- * - id: a text identifier, for information purpose
- * - position: the X & Y positions relative to its parent. Alternatively the x and y properties can be set. Default is [0;0]
- * - origin: define the normalized origin point location, default [0.5;0.5]
- * - size: the size of the group. Alternatively the width and height properties can be set. Default will be [10;10].
- * - subdivision: the number of subdivision to create the ellipse perimeter, default is 64.
- * - fill: the brush used to draw the fill content of the ellipse, you can set null to draw nothing (but you will have to set a border brush), default is a SolidColorBrush of plain white.
- * - border: the brush used to draw the border of the ellipse, you can set null to draw nothing (but you will have to set a fill brush), default is null.
- * - borderThickness: the thickness of the drawn border, default is 1.
- * - isVisible: true if the primitive must be visible, false for hidden. Default is true.
- * - marginTop/Left/Right/Bottom: define the margin for the corresponding edge, if all of them are null, margin is not used in layout computing. Default Value is null for each.
- * - hAlighment: define horizontal alignment of the Canvas, alignment is optional, default value null: no alignment.
- * - vAlighment: define horizontal alignment of the Canvas, alignment is optional, default value null: no alignment.
- */
- public static Create(parent: Prim2DBase, options: { id?: string, position?: Vector2, x?: number, y?: number, origin?: Vector2, size?: Size, width?: number, height?: number, subdivisions?: number, fill?: IBrush2D, border?: IBrush2D, borderThickness?: number, isVisible?: boolean, marginTop?: number, marginLeft?: number, marginRight?: number, marginBottom?: number, vAlignment?: number, hAlignment?: number}): Ellipse2D {
- Prim2DBase.CheckParent(parent);
- let ellipse = new Ellipse2D();
- if (!options) {
- ellipse.setupEllipse2D(parent.owner, parent, null, Vector2.Zero(), null, new Size(10, 10), 64, Canvas2D.GetSolidColorBrushFromHex("#FFFFFFFF"), null, 1, true, null, null, null, null, null, null);
- } else {
- let fill: IBrush2D;
- if (options.fill === undefined) {
- fill = Canvas2D.GetSolidColorBrushFromHex("#FFFFFFFF");
- } else {
- fill = options.fill;
- }
- let pos = options.position || new Vector2(options.x || 0, options.y || 0);
- let size = options.size || (new Size(options.width || 10, options.height || 10));
- ellipse.setupEllipse2D(parent.owner, parent, options.id || null, pos, options.origin || null, size, options.subdivisions || 64, fill, options.border || null, options.borderThickness || 1, options.isVisible || true, options.marginTop || null, options.marginLeft || null, options.marginRight || null, options.marginBottom || null, options.vAlignment || null, options.hAlignment || null);
- }
- return ellipse;
- }
- protected createModelRenderCache(modelKey: string): ModelRenderCache {
- let renderCache = new Ellipse2DRenderCache(this.owner.engine, modelKey);
- return renderCache;
- }
- protected setupModelRenderCache(modelRenderCache: ModelRenderCache) {
- let renderCache = <Ellipse2DRenderCache>modelRenderCache;
- let engine = this.owner.engine;
- // Need to create WebGL resources for fill part?
- if (this.fill) {
- let vbSize = this.subdivisions + 1;
- let vb = new Float32Array(vbSize);
- for (let i = 0; i < vbSize; i++) {
- vb[i] = i;
- }
- renderCache.fillVB = engine.createVertexBuffer(vb);
- let triCount = vbSize - 1;
- let ib = new Float32Array(triCount * 3);
- for (let i = 0; i < triCount; i++) {
- ib[i * 3 + 0] = 0;
- ib[i * 3 + 2] = i + 1;
- ib[i * 3 + 1] = i + 2;
- }
- ib[triCount * 3 - 2] = 1;
- renderCache.fillIB = engine.createIndexBuffer(ib);
- renderCache.fillIndicesCount = triCount * 3;
- // Get the instanced version of the effect, if the engine does not support it, null is return and we'll only draw on by one
- let ei = this.getDataPartEffectInfo(Shape2D.SHAPE2D_FILLPARTID, ["index"], true);
- if (ei) {
- renderCache.effectFillInstanced = engine.createEffect({ vertex: "ellipse2d", fragment: "ellipse2d" }, ei.attributes, ei.uniforms, [], ei.defines, null);
- }
- // Get the non instanced version
- ei = this.getDataPartEffectInfo(Shape2D.SHAPE2D_FILLPARTID, ["index"], false);
- renderCache.effectFill = engine.createEffect({ vertex: "ellipse2d", fragment: "ellipse2d" }, ei.attributes, ei.uniforms, [], ei.defines, null);
- }
- // Need to create WebGL resource for border part?
- if (this.border) {
- let vbSize = this.subdivisions * 2;
- let vb = new Float32Array(vbSize);
- for (let i = 0; i < vbSize; i++) {
- vb[i] = i;
- }
- renderCache.borderVB = engine.createVertexBuffer(vb);
- let triCount = vbSize;
- let rs = triCount / 2;
- let ib = new Float32Array(triCount * 3);
- for (let i = 0; i < rs; i++) {
- let r0 = i;
- let r1 = (i + 1) % rs;
- ib[i * 6 + 0] = rs + r1;
- ib[i * 6 + 1] = rs + r0;
- ib[i * 6 + 2] = r0;
- ib[i * 6 + 3] = r1;
- ib[i * 6 + 4] = rs + r1;
- ib[i * 6 + 5] = r0;
- }
- renderCache.borderIB = engine.createIndexBuffer(ib);
- renderCache.borderIndicesCount = (triCount* 3);
- // Get the instanced version of the effect, if the engine does not support it, null is return and we'll only draw on by one
- let ei = this.getDataPartEffectInfo(Shape2D.SHAPE2D_BORDERPARTID, ["index"], true);
- if (ei) {
- renderCache.effectBorderInstanced = engine.createEffect("ellipse2d", ei.attributes, ei.uniforms, [], ei.defines, null);
- }
- // Get the non instanced version
- ei = this.getDataPartEffectInfo(Shape2D.SHAPE2D_BORDERPARTID, ["index"], false);
- renderCache.effectBorder = engine.createEffect("ellipse2d", ei.attributes, ei.uniforms, [], ei.defines, null);
- }
- return renderCache;
- }
- protected createInstanceDataParts(): InstanceDataBase[] {
- var res = new Array<InstanceDataBase>();
- if (this.border) {
- res.push(new Ellipse2DInstanceData(Shape2D.SHAPE2D_BORDERPARTID));
- }
- if (this.fill) {
- res.push(new Ellipse2DInstanceData(Shape2D.SHAPE2D_FILLPARTID));
- }
- return res;
- }
- protected refreshInstanceDataPart(part: InstanceDataBase): boolean {
- if (!super.refreshInstanceDataPart(part)) {
- return false;
- }
- if (part.id === Shape2D.SHAPE2D_BORDERPARTID) {
- let d = <Ellipse2DInstanceData>part;
- let size = this.size;
- d.properties = new Vector3(size.width, size.height, this.subdivisions);
- }
- else if (part.id === Shape2D.SHAPE2D_FILLPARTID) {
- let d = <Ellipse2DInstanceData>part;
- let size = this.size;
- d.properties = new Vector3(size.width, size.height, this.subdivisions);
- }
- return true;
- }
- private _size: Size;
- private _subdivisions: number;
- }
- }
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