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- module BABYLON {
- var __decoratorInitialStore = {};
- var __mergedStore = {};
- var _copySource = function<T>(creationFunction: () => T, source: T, instanciate: boolean): T {
- var destination = creationFunction();
- // Tags
- if (Tags) {
- Tags.AddTagsTo(destination, (<any>source).tags);
- }
- var classStore = getMergedStore(destination);
- // Properties
- for (var property in classStore) {
- var propertyDescriptor = classStore[property];
- var sourceProperty = (<any>source)[property];
- var propertyType = propertyDescriptor.type;
- if (sourceProperty !== undefined && sourceProperty !== null) {
- switch (propertyType) {
- case 0: // Value
- case 6: // Mesh reference
- (<any>destination)[property] = sourceProperty;
- break;
- case 1: // Texture
- (<any>destination)[property] = (instanciate||sourceProperty.isRenderTarget)?sourceProperty:sourceProperty.clone();
- break;
- case 2: // Color3
- case 3: // FresnelParameters
- case 4: // Vector2
- case 5: // Vector3
- case 7: // Color Curves
- (<any>destination)[property] = instanciate?sourceProperty:sourceProperty.clone();
- break;
- }
- }
- }
- return destination;
- };
- function getDirectStore(target: any): any {
- var classKey = target.getClassName();
- if (!(<any>__decoratorInitialStore)[classKey]) {
- (<any>__decoratorInitialStore)[classKey] = {};
- }
- return (<any>__decoratorInitialStore)[classKey];
- }
- /**
- * Return the list of properties flagged as serializable
- * @param target: host object
- */
- function getMergedStore(target: any): any {
- let classKey = target.getClassName();
- if ((<any>__mergedStore)[classKey]) {
- return (<any>__mergedStore)[classKey];
- }
- (<any>__mergedStore)[classKey] = {};
- let store = (<any>__mergedStore)[classKey];
- let currentTarget = target;
- let currentKey = classKey;
- while (currentKey) {
- let initialStore = (<any>__decoratorInitialStore)[currentKey];
- for (var property in initialStore) {
- store[property] = initialStore[property];
- }
- let parent: any;
- let done = false;
- do {
- parent = Object.getPrototypeOf(currentTarget);
- if (!parent.getClassName) {
- done = true;
- break;
- }
- if (parent.getClassName() !== currentKey) {
- break;
- }
- currentTarget = parent;
- }
- while (parent);
- if (done) {
- break;
- }
-
- currentKey = parent.getClassName();
- currentTarget = parent;
- }
- return store;
- }
- function generateSerializableMember(type: number, sourceName?: string) {
- return (target: any, propertyKey: string | symbol) => {
- var classStore = getDirectStore(target);
- if (!classStore[propertyKey]) {
- classStore[propertyKey] = { type: type, sourceName: sourceName };
- }
- }
- }
- function generateExpandMember(setCallback: string, targetKey: string) {
- return (target: any, propertyKey: string) => {
- var key = targetKey || ("_" + propertyKey);
- Object.defineProperty(target, propertyKey, {
- get: function () {
- return this[key];
- },
- set: function (value) {
- if (this[key] === value) {
- return;
- }
- this[key] = value;
-
- target[setCallback].apply(this);
- },
- enumerable: true,
- configurable: true
- });
- }
- }
- export function expandToProperty(callback: string, targetKey?: string) {
- return generateExpandMember(callback, targetKey);
- }
- export function serialize(sourceName?: string) {
- return generateSerializableMember(0, sourceName); // value member
- }
- export function serializeAsTexture(sourceName?: string) {
- return generateSerializableMember(1, sourceName);// texture member
- }
- export function serializeAsColor3(sourceName?: string) {
- return generateSerializableMember(2, sourceName); // color3 member
- }
- export function serializeAsFresnelParameters(sourceName?: string) {
- return generateSerializableMember(3, sourceName); // fresnel parameters member
- }
- export function serializeAsVector2(sourceName?: string) {
- return generateSerializableMember(4, sourceName); // vector2 member
- }
- export function serializeAsVector3(sourceName?: string) {
- return generateSerializableMember(5, sourceName); // vector3 member
- }
- export function serializeAsMeshReference(sourceName?: string) {
- return generateSerializableMember(6, sourceName); // mesh reference member
- }
-
- export function serializeAsColorCurves(sourceName?: string) {
- return generateSerializableMember(7, sourceName); // color curves
- }
- export function serializeAsColor4(sourceName?: string) {
- return generateSerializableMember(8, sourceName); // color 4
- }
- export function serializeAsImageProcessingConfiguration(sourceName?: string) {
- return generateSerializableMember(9, sourceName); // image processing
- }
- export class SerializationHelper {
- public static Serialize<T>(entity: T, serializationObject?: any): any {
- if (!serializationObject) {
- serializationObject = {};
- }
- // Tags
- if (Tags) {
- serializationObject.tags = Tags.GetTags(entity);
- }
- var serializedProperties = getMergedStore(entity);
- // Properties
- for (var property in serializedProperties) {
- var propertyDescriptor = serializedProperties[property];
- var targetPropertyName = propertyDescriptor.sourceName || property;
- var propertyType = propertyDescriptor.type;
- var sourceProperty = (<any>entity)[property];
- if (sourceProperty !== undefined && sourceProperty !== null) {
- switch (propertyType) {
- case 0: // Value
- serializationObject[targetPropertyName] = sourceProperty;
- break;
- case 1: // Texture
- serializationObject[targetPropertyName] = sourceProperty.serialize();
- break;
- case 2: // Color3
- serializationObject[targetPropertyName] = sourceProperty.asArray();
- break;
- case 3: // FresnelParameters
- serializationObject[targetPropertyName] = sourceProperty.serialize();
- break;
- case 4: // Vector2
- serializationObject[targetPropertyName] = sourceProperty.asArray();
- break;
- case 5: // Vector3
- serializationObject[targetPropertyName] = sourceProperty.asArray();
- break;
- case 6: // Mesh reference
- serializationObject[targetPropertyName] = sourceProperty.id;
- break;
- case 7: // Color Curves
- serializationObject[targetPropertyName] = sourceProperty.serialize();
- break;
- case 8: // Color 4
- serializationObject[targetPropertyName] = (<Color4>sourceProperty).asArray();
- break;
- case 9: // Image Processing
- serializationObject[targetPropertyName] = (<ImageProcessingConfiguration>sourceProperty).serialize();
- break;
- }
- }
- }
- return serializationObject;
- }
- public static Parse<T>(creationFunction: () => T, source: any, scene: Scene, rootUrl?: string): T {
- var destination = creationFunction();
- // Tags
- if (Tags) {
- Tags.AddTagsTo(destination, source.tags);
- }
- var classStore = getMergedStore(destination);
- // Properties
- for (var property in classStore) {
- var propertyDescriptor = classStore[property];
- var sourceProperty = source[propertyDescriptor.sourceName || property];
- var propertyType = propertyDescriptor.type;
- if (sourceProperty !== undefined && sourceProperty !== null) {
- var dest = <any>destination;
- switch (propertyType) {
- case 0: // Value
- dest[property] = sourceProperty;
- break;
- case 1: // Texture
- dest[property] = Texture.Parse(sourceProperty, scene, rootUrl);
- break;
- case 2: // Color3
- dest[property] = Color3.FromArray(sourceProperty);
- break;
- case 3: // FresnelParameters
- dest[property] = FresnelParameters.Parse(sourceProperty);
- break;
- case 4: // Vector2
- dest[property] = Vector2.FromArray(sourceProperty);
- break;
- case 5: // Vector3
- dest[property] = Vector3.FromArray(sourceProperty);
- break;
- case 6: // Mesh reference
- dest[property] = scene.getLastMeshByID(sourceProperty);
- break;
- case 7: // Color Curves
- dest[property] = ColorCurves.Parse(sourceProperty);
- break;
- case 8: // Color 4
- dest[property] = Color4.FromArray(sourceProperty);
- break;
- case 9: // Image Processing
- dest[property] = ImageProcessingConfiguration.Parse(sourceProperty);
- break;
- }
- }
- }
- return destination;
- }
- public static Clone<T>(creationFunction: () => T, source: T): T {
- return _copySource(creationFunction, source, false);
- }
- public static Instanciate<T>(creationFunction: () => T, source: T): T {
- return _copySource(creationFunction, source, true);
- }
- }
- }
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