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- var __extends = (this && this.__extends) || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- var BABYLON;
- (function (BABYLON) {
- var FollowCamera = (function (_super) {
- __extends(FollowCamera, _super);
- function FollowCamera(name, position, scene, target) {
- _super.call(this, name, position, scene);
- this.radius = 12;
- this.rotationOffset = 0;
- this.heightOffset = 4;
- this.cameraAcceleration = 0.05;
- this.maxCameraSpeed = 20;
- this.target = target;
- }
- FollowCamera.prototype.getRadians = function (degrees) {
- return degrees * Math.PI / 180;
- };
- FollowCamera.prototype.follow = function (cameraTarget) {
- if (!cameraTarget)
- return;
- var yRotation;
- if (cameraTarget.rotationQuaternion) {
- var rotMatrix = new BABYLON.Matrix();
- cameraTarget.rotationQuaternion.toRotationMatrix(rotMatrix);
- yRotation = Math.atan2(rotMatrix.m[8], rotMatrix.m[10]);
- }
- else {
- yRotation = cameraTarget.rotation.y;
- }
- var radians = this.getRadians(this.rotationOffset) + yRotation;
- var targetX = cameraTarget.position.x + Math.sin(radians) * this.radius;
- var targetZ = cameraTarget.position.z + Math.cos(radians) * this.radius;
- var dx = targetX - this.position.x;
- var dy = (cameraTarget.position.y + this.heightOffset) - this.position.y;
- var dz = (targetZ) - this.position.z;
- var vx = dx * this.cameraAcceleration * 2; //this is set to .05
- var vy = dy * this.cameraAcceleration;
- var vz = dz * this.cameraAcceleration * 2;
- if (vx > this.maxCameraSpeed || vx < -this.maxCameraSpeed) {
- vx = vx < 1 ? -this.maxCameraSpeed : this.maxCameraSpeed;
- }
- if (vy > this.maxCameraSpeed || vy < -this.maxCameraSpeed) {
- vy = vy < 1 ? -this.maxCameraSpeed : this.maxCameraSpeed;
- }
- if (vz > this.maxCameraSpeed || vz < -this.maxCameraSpeed) {
- vz = vz < 1 ? -this.maxCameraSpeed : this.maxCameraSpeed;
- }
- this.position = new BABYLON.Vector3(this.position.x + vx, this.position.y + vy, this.position.z + vz);
- this.setTarget(cameraTarget.position);
- };
- FollowCamera.prototype._checkInputs = function () {
- _super.prototype._checkInputs.call(this);
- this.follow(this.target);
- };
- FollowCamera.prototype.getTypeName = function () {
- return "FollowCamera";
- };
- __decorate([
- BABYLON.serialize()
- ], FollowCamera.prototype, "radius", void 0);
- __decorate([
- BABYLON.serialize()
- ], FollowCamera.prototype, "rotationOffset", void 0);
- __decorate([
- BABYLON.serialize()
- ], FollowCamera.prototype, "heightOffset", void 0);
- __decorate([
- BABYLON.serialize()
- ], FollowCamera.prototype, "cameraAcceleration", void 0);
- __decorate([
- BABYLON.serialize()
- ], FollowCamera.prototype, "maxCameraSpeed", void 0);
- __decorate([
- BABYLON.serializeAsMeshReference("lockedTargetId")
- ], FollowCamera.prototype, "target", void 0);
- return FollowCamera;
- })(BABYLON.TargetCamera);
- BABYLON.FollowCamera = FollowCamera;
- var ArcFollowCamera = (function (_super) {
- __extends(ArcFollowCamera, _super);
- function ArcFollowCamera(name, alpha, beta, radius, target, scene) {
- _super.call(this, name, BABYLON.Vector3.Zero(), scene);
- this.alpha = alpha;
- this.beta = beta;
- this.radius = radius;
- this.target = target;
- this._cartesianCoordinates = BABYLON.Vector3.Zero();
- this.follow();
- }
- ArcFollowCamera.prototype.follow = function () {
- this._cartesianCoordinates.x = this.radius * Math.cos(this.alpha) * Math.cos(this.beta);
- this._cartesianCoordinates.y = this.radius * Math.sin(this.beta);
- this._cartesianCoordinates.z = this.radius * Math.sin(this.alpha) * Math.cos(this.beta);
- this.position = this.target.position.add(this._cartesianCoordinates);
- this.setTarget(this.target.position);
- };
- ArcFollowCamera.prototype._checkInputs = function () {
- _super.prototype._checkInputs.call(this);
- this.follow();
- };
- ArcFollowCamera.prototype.getTypeName = function () {
- return "ArcFollowCamera";
- };
- return ArcFollowCamera;
- })(BABYLON.TargetCamera);
- BABYLON.ArcFollowCamera = ArcFollowCamera;
- })(BABYLON || (BABYLON = {}));
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