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- var __extends = (this && this.__extends) || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- var BABYLON;
- (function (BABYLON) {
- var RawTexture = (function (_super) {
- __extends(RawTexture, _super);
- function RawTexture(data, width, height, format, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- _super.call(this, null, scene, !generateMipMaps, invertY);
- this.format = format;
- this._texture = scene.getEngine().createRawTexture(data, width, height, format, generateMipMaps, invertY, samplingMode);
- this.wrapU = BABYLON.Texture.CLAMP_ADDRESSMODE;
- this.wrapV = BABYLON.Texture.CLAMP_ADDRESSMODE;
- }
- RawTexture.prototype.update = function (data) {
- this.getScene().getEngine().updateRawTexture(this._texture, data, this.format, this._invertY);
- };
- // Statics
- RawTexture.CreateLuminanceTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE, scene, generateMipMaps, invertY, samplingMode);
- };
- RawTexture.CreateLuminanceAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_LUMINANCE_ALPHA, scene, generateMipMaps, invertY, samplingMode);
- };
- RawTexture.CreateAlphaTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_ALPHA, scene, generateMipMaps, invertY, samplingMode);
- };
- RawTexture.CreateRGBTexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGB, scene, generateMipMaps, invertY, samplingMode);
- };
- RawTexture.CreateRGBATexture = function (data, width, height, scene, generateMipMaps, invertY, samplingMode) {
- if (generateMipMaps === void 0) { generateMipMaps = true; }
- if (invertY === void 0) { invertY = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.TRILINEAR_SAMPLINGMODE; }
- return new RawTexture(data, width, height, BABYLON.Engine.TEXTUREFORMAT_RGBA, scene, generateMipMaps, invertY, samplingMode);
- };
- return RawTexture;
- })(BABYLON.Texture);
- BABYLON.RawTexture = RawTexture;
- })(BABYLON || (BABYLON = {}));
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