babylon.stlFileLoader.d.ts 592 B

12345678910111213
  1. /// <reference path="../../../dist/preview release/babylon.d.ts" />
  2. declare module BABYLON {
  3. class STLFileLoader implements ISceneLoaderPlugin {
  4. solidPattern: RegExp;
  5. facetsPattern: RegExp;
  6. normalPattern: RegExp;
  7. vertexPattern: RegExp;
  8. extensions: string;
  9. importMesh(meshesNames: any, scene: Scene, data: any, rootUrl: string, meshes: AbstractMesh[], particleSystems: ParticleSystem[], skeletons: Skeleton[]): boolean;
  10. load(scene: Scene, data: string, rootUrl: string): boolean;
  11. private parseSolid(mesh, solidData);
  12. }
  13. }