ScenePropertiesForm.Designer.cs 13 KB

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  1. namespace Max2Babylon
  2. {
  3. partial class ScenePropertiesForm
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.groupBox1 = new System.Windows.Forms.GroupBox();
  29. this.gravityControl = new Max2Babylon.Vector3Control();
  30. this.label3 = new System.Windows.Forms.Label();
  31. this.butCancel = new System.Windows.Forms.Button();
  32. this.butOK = new System.Windows.Forms.Button();
  33. this.groupBox2 = new System.Windows.Forms.GroupBox();
  34. this.chkAnimations = new System.Windows.Forms.CheckBox();
  35. this.chkQuaternions = new System.Windows.Forms.CheckBox();
  36. this.groupBox3 = new System.Windows.Forms.GroupBox();
  37. this.nupVolume = new System.Windows.Forms.NumericUpDown();
  38. this.lblVolume = new System.Windows.Forms.Label();
  39. this.cmdBrowse = new System.Windows.Forms.Button();
  40. this.txtSound = new System.Windows.Forms.TextBox();
  41. this.chkLoop = new System.Windows.Forms.CheckBox();
  42. this.chkAutoPlay = new System.Windows.Forms.CheckBox();
  43. this.ofdOpenSound = new System.Windows.Forms.OpenFileDialog();
  44. this.groupBox1.SuspendLayout();
  45. this.groupBox2.SuspendLayout();
  46. this.groupBox3.SuspendLayout();
  47. ((System.ComponentModel.ISupportInitialize)(this.nupVolume)).BeginInit();
  48. this.SuspendLayout();
  49. //
  50. // groupBox1
  51. //
  52. this.groupBox1.Controls.Add(this.gravityControl);
  53. this.groupBox1.Controls.Add(this.label3);
  54. this.groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  55. this.groupBox1.Location = new System.Drawing.Point(12, 12);
  56. this.groupBox1.Name = "groupBox1";
  57. this.groupBox1.Size = new System.Drawing.Size(319, 87);
  58. this.groupBox1.TabIndex = 0;
  59. this.groupBox1.TabStop = false;
  60. this.groupBox1.Text = "Collisions";
  61. //
  62. // gravityControl
  63. //
  64. this.gravityControl.Location = new System.Drawing.Point(21, 44);
  65. this.gravityControl.Name = "gravityControl";
  66. this.gravityControl.Size = new System.Drawing.Size(294, 28);
  67. this.gravityControl.TabIndex = 5;
  68. this.gravityControl.X = 0F;
  69. this.gravityControl.Y = 0F;
  70. this.gravityControl.Z = 0F;
  71. //
  72. // label3
  73. //
  74. this.label3.AutoSize = true;
  75. this.label3.Location = new System.Drawing.Point(18, 28);
  76. this.label3.Name = "label3";
  77. this.label3.Size = new System.Drawing.Size(43, 13);
  78. this.label3.TabIndex = 4;
  79. this.label3.Text = "Gravity:";
  80. //
  81. // butCancel
  82. //
  83. this.butCancel.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  84. this.butCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
  85. this.butCancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  86. this.butCancel.Location = new System.Drawing.Point(174, 351);
  87. this.butCancel.Name = "butCancel";
  88. this.butCancel.Size = new System.Drawing.Size(75, 23);
  89. this.butCancel.TabIndex = 4;
  90. this.butCancel.Text = "Cancel";
  91. this.butCancel.UseVisualStyleBackColor = true;
  92. //
  93. // butOK
  94. //
  95. this.butOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  96. this.butOK.DialogResult = System.Windows.Forms.DialogResult.OK;
  97. this.butOK.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  98. this.butOK.Location = new System.Drawing.Point(93, 351);
  99. this.butOK.Name = "butOK";
  100. this.butOK.Size = new System.Drawing.Size(75, 23);
  101. this.butOK.TabIndex = 3;
  102. this.butOK.Text = "OK";
  103. this.butOK.UseVisualStyleBackColor = true;
  104. this.butOK.Click += new System.EventHandler(this.butOK_Click);
  105. //
  106. // groupBox2
  107. //
  108. this.groupBox2.Controls.Add(this.chkAnimations);
  109. this.groupBox2.Controls.Add(this.chkQuaternions);
  110. this.groupBox2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  111. this.groupBox2.Location = new System.Drawing.Point(12, 105);
  112. this.groupBox2.Name = "groupBox2";
  113. this.groupBox2.Size = new System.Drawing.Size(319, 87);
  114. this.groupBox2.TabIndex = 5;
  115. this.groupBox2.TabStop = false;
  116. this.groupBox2.Text = "Advanced";
  117. //
  118. // chkAnimations
  119. //
  120. this.chkAnimations.AutoSize = true;
  121. this.chkAnimations.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  122. this.chkAnimations.Location = new System.Drawing.Point(21, 51);
  123. this.chkAnimations.Name = "chkAnimations";
  124. this.chkAnimations.Size = new System.Drawing.Size(149, 17);
  125. this.chkAnimations.TabIndex = 3;
  126. this.chkAnimations.Text = "Do not optimize animations";
  127. this.chkAnimations.UseVisualStyleBackColor = true;
  128. //
  129. // chkQuaternions
  130. //
  131. this.chkQuaternions.AutoSize = true;
  132. this.chkQuaternions.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  133. this.chkQuaternions.Location = new System.Drawing.Point(21, 28);
  134. this.chkQuaternions.Name = "chkQuaternions";
  135. this.chkQuaternions.Size = new System.Drawing.Size(221, 17);
  136. this.chkQuaternions.TabIndex = 2;
  137. this.chkQuaternions.Text = "Export quaternions instead of Euler angles";
  138. this.chkQuaternions.UseVisualStyleBackColor = true;
  139. //
  140. // groupBox3
  141. //
  142. this.groupBox3.Controls.Add(this.nupVolume);
  143. this.groupBox3.Controls.Add(this.lblVolume);
  144. this.groupBox3.Controls.Add(this.cmdBrowse);
  145. this.groupBox3.Controls.Add(this.txtSound);
  146. this.groupBox3.Controls.Add(this.chkLoop);
  147. this.groupBox3.Controls.Add(this.chkAutoPlay);
  148. this.groupBox3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  149. this.groupBox3.Location = new System.Drawing.Point(12, 198);
  150. this.groupBox3.Name = "groupBox3";
  151. this.groupBox3.Size = new System.Drawing.Size(319, 136);
  152. this.groupBox3.TabIndex = 6;
  153. this.groupBox3.TabStop = false;
  154. this.groupBox3.Text = "Sound";
  155. //
  156. // nupVolume
  157. //
  158. this.nupVolume.DecimalPlaces = 2;
  159. this.nupVolume.Increment = new decimal(new int[] {
  160. 1,
  161. 0,
  162. 0,
  163. 65536});
  164. this.nupVolume.Location = new System.Drawing.Point(150, 108);
  165. this.nupVolume.Maximum = new decimal(new int[] {
  166. 10,
  167. 0,
  168. 0,
  169. 0});
  170. this.nupVolume.Name = "nupVolume";
  171. this.nupVolume.Size = new System.Drawing.Size(120, 20);
  172. this.nupVolume.TabIndex = 10;
  173. this.nupVolume.Value = new decimal(new int[] {
  174. 1,
  175. 0,
  176. 0,
  177. 0});
  178. //
  179. // lblVolume
  180. //
  181. this.lblVolume.AutoSize = true;
  182. this.lblVolume.Location = new System.Drawing.Point(18, 110);
  183. this.lblVolume.Name = "lblVolume";
  184. this.lblVolume.Size = new System.Drawing.Size(45, 13);
  185. this.lblVolume.TabIndex = 9;
  186. this.lblVolume.Text = "Volume:";
  187. //
  188. // cmdBrowse
  189. //
  190. this.cmdBrowse.Anchor = System.Windows.Forms.AnchorStyles.Right;
  191. this.cmdBrowse.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  192. this.cmdBrowse.Location = new System.Drawing.Point(276, 28);
  193. this.cmdBrowse.Name = "cmdBrowse";
  194. this.cmdBrowse.Size = new System.Drawing.Size(37, 23);
  195. this.cmdBrowse.TabIndex = 6;
  196. this.cmdBrowse.Text = "...";
  197. this.cmdBrowse.UseVisualStyleBackColor = true;
  198. this.cmdBrowse.Click += new System.EventHandler(this.cmdBrowse_Click);
  199. //
  200. // txtSound
  201. //
  202. this.txtSound.Location = new System.Drawing.Point(21, 28);
  203. this.txtSound.Name = "txtSound";
  204. this.txtSound.Size = new System.Drawing.Size(249, 20);
  205. this.txtSound.TabIndex = 5;
  206. //
  207. // chkLoop
  208. //
  209. this.chkLoop.AutoSize = true;
  210. this.chkLoop.Checked = true;
  211. this.chkLoop.CheckState = System.Windows.Forms.CheckState.Checked;
  212. this.chkLoop.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  213. this.chkLoop.Location = new System.Drawing.Point(21, 77);
  214. this.chkLoop.Name = "chkLoop";
  215. this.chkLoop.Size = new System.Drawing.Size(47, 17);
  216. this.chkLoop.TabIndex = 4;
  217. this.chkLoop.Text = "Loop";
  218. this.chkLoop.UseVisualStyleBackColor = true;
  219. //
  220. // chkAutoPlay
  221. //
  222. this.chkAutoPlay.AutoSize = true;
  223. this.chkAutoPlay.Checked = true;
  224. this.chkAutoPlay.CheckState = System.Windows.Forms.CheckState.Checked;
  225. this.chkAutoPlay.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  226. this.chkAutoPlay.Location = new System.Drawing.Point(21, 54);
  227. this.chkAutoPlay.Name = "chkAutoPlay";
  228. this.chkAutoPlay.Size = new System.Drawing.Size(67, 17);
  229. this.chkAutoPlay.TabIndex = 3;
  230. this.chkAutoPlay.Text = "Auto play";
  231. this.chkAutoPlay.UseVisualStyleBackColor = true;
  232. //
  233. // ofdOpenSound
  234. //
  235. this.ofdOpenSound.Filter = "Sound files|*.wav;*.mp3";
  236. //
  237. // ScenePropertiesForm
  238. //
  239. this.AcceptButton = this.butOK;
  240. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  241. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  242. this.CancelButton = this.butCancel;
  243. this.ClientSize = new System.Drawing.Size(343, 386);
  244. this.Controls.Add(this.groupBox3);
  245. this.Controls.Add(this.groupBox2);
  246. this.Controls.Add(this.butCancel);
  247. this.Controls.Add(this.butOK);
  248. this.Controls.Add(this.groupBox1);
  249. this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
  250. this.Name = "ScenePropertiesForm";
  251. this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
  252. this.Text = "Babylon.js - Scene Properties";
  253. this.Load += new System.EventHandler(this.ScenePropertiesForm_Load);
  254. this.groupBox1.ResumeLayout(false);
  255. this.groupBox1.PerformLayout();
  256. this.groupBox2.ResumeLayout(false);
  257. this.groupBox2.PerformLayout();
  258. this.groupBox3.ResumeLayout(false);
  259. this.groupBox3.PerformLayout();
  260. ((System.ComponentModel.ISupportInitialize)(this.nupVolume)).EndInit();
  261. this.ResumeLayout(false);
  262. }
  263. #endregion
  264. private System.Windows.Forms.GroupBox groupBox1;
  265. private Vector3Control gravityControl;
  266. private System.Windows.Forms.Label label3;
  267. private System.Windows.Forms.Button butCancel;
  268. private System.Windows.Forms.Button butOK;
  269. private System.Windows.Forms.GroupBox groupBox2;
  270. private System.Windows.Forms.CheckBox chkQuaternions;
  271. private System.Windows.Forms.GroupBox groupBox3;
  272. private System.Windows.Forms.CheckBox chkLoop;
  273. private System.Windows.Forms.CheckBox chkAutoPlay;
  274. private System.Windows.Forms.Button cmdBrowse;
  275. private System.Windows.Forms.TextBox txtSound;
  276. private System.Windows.Forms.OpenFileDialog ofdOpenSound;
  277. private System.Windows.Forms.NumericUpDown nupVolume;
  278. private System.Windows.Forms.Label lblVolume;
  279. private System.Windows.Forms.CheckBox chkAnimations;
  280. }
  281. }