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- using System;
- using System.Collections.Generic;
- using System.Windows.Forms;
- using Autodesk.Max;
- namespace Max2Babylon
- {
- public partial class ObjectPropertiesForm : Form
- {
- private readonly List<IINode> objects = new List<IINode>();
- public ObjectPropertiesForm()
- {
- InitializeComponent();
- }
- private void butOK_Click(object sender, EventArgs e)
- {
- Tools.UpdateCheckBox(chkNoExport, objects, "babylonjs_noexport");
- Tools.UpdateCheckBox(chkCollisions, objects, "babylonjs_checkcollisions");
- Tools.UpdateCheckBox(chkPickable, objects, "babylonjs_checkpickable");
- Tools.UpdateCheckBox(chkOptimize, objects, "babylonjs_optimizevertices");
- Tools.UpdateCheckBox(chkShowBoundingBox, objects, "babylonjs_showboundingbox");
- Tools.UpdateCheckBox(chkShowSubMeshesBoundingBox, objects, "babylonjs_showsubmeshesboundingbox");
- Tools.UpdateCheckBox(chkAutoAnimate, objects, "babylonjs_autoanimate");
- Tools.UpdateCheckBox(chkLoop, objects, "babylonjs_autoanimateloop");
- Tools.UpdateNumericUpDown(nupFrom, objects, "babylonjs_autoanimate_from");
- Tools.UpdateNumericUpDown(nupTo, objects, "babylonjs_autoanimate_to");
- Tools.UpdateNumericUpDown(nupAlphaIndex, objects, "babylonjs_alphaindex");
- Tools.UpdateNumericUpDown(nupMass, objects, "babylonjs_mass");
- Tools.UpdateNumericUpDown(nupFriction, objects, "babylonjs_friction");
- Tools.UpdateNumericUpDown(nupRestitution, objects, "babylonjs_restitution");
- Tools.UpdateComboBox(cbImpostor, objects, "babylonjs_impostor");
- Tools.UpdateCheckBox(chkAutoPlay, objects, "babylonjs_sound_autoplay");
- Tools.UpdateCheckBox(chkLoop, objects, "babylonjs_sound_loop");
- Tools.UpdateNumericUpDown(nupVolume, objects, "babylonjs_sound_volume");
- Tools.UpdateNumericUpDown(nupPlaybackRate, objects, "babylonjs_sound_playbackrate");
- Tools.UpdateComboBox(cbDistanceModel, objects, "babylonjs_sound_distancemodel");
- Tools.UpdateNumericUpDown(nupMaxDistance, objects, "babylonjs_sound_maxdistance");
- Tools.UpdateNumericUpDown(nupRolloff, objects, "babylonjs_sound_rolloff");
- Tools.UpdateNumericUpDown(nupRefDistance, objects, "babylonjs_sound_refdistance");
- Tools.UpdateCheckBox(chkDirectional, objects, "babylonjs_sound_directional");
- Tools.UpdateNumericUpDown(nupConeInnerAngle, objects, "babylonjs_sound_coneinnerangle");
- Tools.UpdateNumericUpDown(nupConeOuterAngle, objects, "babylonjs_sound_coneouterangle");
- Tools.UpdateNumericUpDown(nupConeOuterGain, objects, "babylonjs_sound_coneoutergain");
- Tools.UpdateTextBox(txtSound, objects, "babylonjs_sound_filename");
- }
- private void ObjectPropertiesForm_Load(object sender, EventArgs e)
- {
- for (var index = 0; index < Loader.Core.SelNodeCount; index++)
- {
- var node = Loader.Core.GetSelNode(index);
- if (node.ObjectRef != null &&
- (
- node.ObjectRef.Eval(0).Obj.SuperClassID == SClass_ID.Geomobject
- ||
- node.ObjectRef.Eval(0).Obj.SuperClassID == SClass_ID.Helper
- ))
- {
- objects.Add(node);
- }
- }
- Tools.PrepareCheckBox(chkNoExport, objects, "babylonjs_noexport");
- Tools.PrepareCheckBox(chkCollisions, objects, "babylonjs_checkcollisions");
- Tools.PrepareCheckBox(chkPickable, objects, "babylonjs_checkpickable");
- Tools.PrepareCheckBox(chkOptimize, objects, "babylonjs_optimizevertices");
- Tools.PrepareCheckBox(chkShowBoundingBox, objects, "babylonjs_showboundingbox");
- Tools.PrepareCheckBox(chkShowSubMeshesBoundingBox, objects, "babylonjs_showsubmeshesboundingbox");
- Tools.PrepareCheckBox(chkAutoAnimate, objects, "babylonjs_autoanimate", 1);
- Tools.PrepareCheckBox(chkLoop, objects, "babylonjs_autoanimateloop", 1);
- Tools.PrepareNumericUpDown(nupFrom, objects, "babylonjs_autoanimate_from");
- Tools.PrepareNumericUpDown(nupTo, objects, "babylonjs_autoanimate_to", 100.0f);
- Tools.PrepareNumericUpDown(nupAlphaIndex, objects, "babylonjs_alphaindex", 1000);
- Tools.PrepareNumericUpDown(nupMass, objects, "babylonjs_mass");
- Tools.PrepareNumericUpDown(nupFriction, objects, "babylonjs_friction", 0.2f);
- Tools.PrepareNumericUpDown(nupRestitution, objects, "babylonjs_restitution", 0.2f);
- Tools.PrepareComboBox(cbImpostor, objects[0], "babylonjs_impostor", "None");
- Tools.PrepareCheckBox(chkAutoPlay, objects, "babylonjs_sound_autoplay", 1);
- Tools.PrepareCheckBox(chkLoop, objects, "babylonjs_sound_loop", 1);
- Tools.PrepareNumericUpDown(nupVolume, objects, "babylonjs_sound_volume", 1.0f);
- Tools.PrepareNumericUpDown(nupPlaybackRate, objects, "babylonjs_sound_playbackrate", 1.0f);
- Tools.PrepareComboBox(cbDistanceModel, objects[0], "babylonjs_sound_distancemodel", "linear");
- Tools.PrepareNumericUpDown(nupMaxDistance, objects, "babylonjs_sound_maxdistance", 100.0f);
- Tools.PrepareNumericUpDown(nupRolloff, objects, "babylonjs_sound_rolloff", 1.0f);
- Tools.PrepareNumericUpDown(nupRefDistance, objects, "babylonjs_sound_refdistance", 1.0f);
- Tools.PrepareCheckBox(chkDirectional, objects, "babylonjs_sound_directional", 0);
- Tools.PrepareNumericUpDown(nupConeInnerAngle, objects, "babylonjs_sound_coneinnerangle", 360.00f);
- Tools.PrepareNumericUpDown(nupConeOuterAngle, objects, "babylonjs_sound_coneouterangle", 360.00f);
- Tools.PrepareNumericUpDown(nupConeOuterGain, objects, "babylonjs_sound_coneoutergain", 1.0f);
- Tools.PrepareTextBox(txtSound, objects[0], "babylonjs_sound_filename");
- }
- private void chkAutoAnimate_CheckedChanged(object sender, EventArgs e)
- {
- grpAutoAnimate.Enabled = chkAutoAnimate.Checked;
- }
- private void chkDirectional_CheckedChanged(object sender, EventArgs e)
- {
- grpDirectional.Enabled = chkDirectional.Checked;
- }
- private void cmdFileBrowse_Click(object sender, EventArgs e)
- {
- if (ofdOpenSound.ShowDialog() == DialogResult.OK)
- {
- txtSound.Text = ofdOpenSound.FileName;
- }
- }
- }
- }
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