babylon.database.ts 23 KB

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  1. module BABYLON {
  2. export class Database {
  3. private callbackManifestChecked: (boolean) => any;
  4. private currentSceneUrl: string;
  5. private db: IDBDatabase;
  6. private enableSceneOffline: boolean;
  7. private enableTexturesOffline: boolean;
  8. private manifestVersionFound: number;
  9. private mustUpdateRessources: boolean;
  10. private hasReachedQuota: boolean;
  11. private isSupported: boolean;
  12. // Handling various flavors of prefixed version of IndexedDB
  13. private idbFactory = <IDBFactory> (window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB);
  14. static isUASupportingBlobStorage: boolean = true;
  15. constructor(urlToScene: string, callbackManifestChecked: (boolean) => any) {
  16. this.callbackManifestChecked = callbackManifestChecked;
  17. this.currentSceneUrl = BABYLON.Database.ReturnFullUrlLocation(urlToScene);
  18. this.db = null;
  19. this.enableSceneOffline = false;
  20. this.enableTexturesOffline = false;
  21. this.manifestVersionFound = 0;
  22. this.mustUpdateRessources = false;
  23. this.hasReachedQuota = false;
  24. this.checkManifestFile();
  25. }
  26. static parseURL = function(url: string) {
  27. var a = document.createElement('a');
  28. a.href = url;
  29. var fileName = url.substring(url.lastIndexOf("/") + 1, url.length);
  30. var absLocation = url.substring(0, url.indexOf(fileName, 0));
  31. return absLocation;
  32. }
  33. static ReturnFullUrlLocation = function (url: string): string {
  34. if (url.indexOf("http:/") === -1) {
  35. return (BABYLON.Database.parseURL(window.location.href) + url);
  36. }
  37. else {
  38. return url;
  39. }
  40. }
  41. public checkManifestFile() {
  42. function noManifestFile() {
  43. BABYLON.Tools.Log("Valid manifest file not found. Scene & textures will be loaded directly from the web server.");
  44. that.enableSceneOffline = false;
  45. that.enableTexturesOffline = false;
  46. that.callbackManifestChecked(false);
  47. }
  48. var that = this;
  49. var manifestURL = this.currentSceneUrl + ".manifest";
  50. var xhr: XMLHttpRequest = new XMLHttpRequest();
  51. var manifestURLTimeStamped = manifestURL + (manifestURL.match(/\?/) == null ? "?" : "&") + (new Date()).getTime();
  52. xhr.open("GET", manifestURLTimeStamped, true);
  53. xhr.addEventListener("load", () => {
  54. if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, 1)) {
  55. try {
  56. var manifestFile = JSON.parse(xhr.response);
  57. this.enableSceneOffline = manifestFile.enableSceneOffline;
  58. this.enableTexturesOffline = manifestFile.enableTexturesOffline;
  59. if (manifestFile.version && !isNaN(parseInt(manifestFile.version))) {
  60. this.manifestVersionFound = manifestFile.version;
  61. }
  62. if (this.callbackManifestChecked) {
  63. this.callbackManifestChecked(true);
  64. }
  65. }
  66. catch (ex) {
  67. noManifestFile();
  68. }
  69. }
  70. else {
  71. noManifestFile();
  72. }
  73. }, false);
  74. xhr.addEventListener("error", event => {
  75. noManifestFile();
  76. }, false);
  77. try {
  78. xhr.send();
  79. }
  80. catch (ex) {
  81. BABYLON.Tools.Error("Error on XHR send request.");
  82. that.callbackManifestChecked(false);
  83. }
  84. }
  85. public openAsync(successCallback, errorCallback) {
  86. function handleError() {
  87. that.isSupported = false;
  88. if (errorCallback) errorCallback();
  89. }
  90. var that = this;
  91. if (!this.idbFactory || !(this.enableSceneOffline || this.enableTexturesOffline)) {
  92. // Your browser doesn't support IndexedDB
  93. this.isSupported = false;
  94. if (errorCallback) errorCallback();
  95. }
  96. else {
  97. // If the DB hasn't been opened or created yet
  98. if (!this.db) {
  99. this.hasReachedQuota = false;
  100. this.isSupported = true;
  101. var request: IDBOpenDBRequest = this.idbFactory.open("babylonjs", 1);
  102. // Could occur if user is blocking the quota for the DB and/or doesn't grant access to IndexedDB
  103. request.onerror = event => {
  104. handleError();
  105. };
  106. // executes when a version change transaction cannot complete due to other active transactions
  107. request.onblocked = event => {
  108. BABYLON.Tools.Error("IDB request blocked. Please reload the page.");
  109. handleError();
  110. };
  111. // DB has been opened successfully
  112. request.onsuccess = event => {
  113. this.db = request.result;
  114. successCallback();
  115. };
  116. // Initialization of the DB. Creating Scenes & Textures stores
  117. request.onupgradeneeded = (event: IDBVersionChangeEvent) => {
  118. this.db = (<any>(event.target)).result;
  119. try {
  120. if (event.oldVersion > 0) {
  121. this.db.deleteObjectStore("scenes");
  122. this.db.deleteObjectStore("versions");
  123. this.db.deleteObjectStore("textures");
  124. }
  125. var scenesStore = this.db.createObjectStore("scenes", { keyPath: "sceneUrl" });
  126. var versionsStore = this.db.createObjectStore("versions", { keyPath: "sceneUrl" });
  127. var texturesStore = this.db.createObjectStore("textures", { keyPath: "textureUrl" });
  128. }
  129. catch (ex) {
  130. BABYLON.Tools.Error("Error while creating object stores. Exception: " + ex.message);
  131. handleError();
  132. }
  133. };
  134. }
  135. // DB has already been created and opened
  136. else {
  137. if (successCallback) successCallback();
  138. }
  139. }
  140. }
  141. public loadImageFromDB(url: string, image: HTMLImageElement) {
  142. var completeURL = BABYLON.Database.ReturnFullUrlLocation(url);
  143. var saveAndLoadImage = () => {
  144. if (!this.hasReachedQuota && this.db !== null) {
  145. // the texture is not yet in the DB, let's try to save it
  146. this._saveImageIntoDBAsync(completeURL, image);
  147. }
  148. // If the texture is not in the DB and we've reached the DB quota limit
  149. // let's load it directly from the web
  150. else {
  151. image.src = url;
  152. }
  153. };
  154. if (!this.mustUpdateRessources) {
  155. this._loadImageFromDBAsync(completeURL, image, saveAndLoadImage);
  156. }
  157. // First time we're download the images or update requested in the manifest file by a version change
  158. else {
  159. saveAndLoadImage();
  160. }
  161. }
  162. private _loadImageFromDBAsync(url: string, image: HTMLImageElement, notInDBCallback: () => any) {
  163. if (this.isSupported && this.db !== null) {
  164. var texture;
  165. var transaction: IDBTransaction = this.db.transaction(["textures"]);
  166. transaction.onabort = event => {
  167. image.src = url;
  168. };
  169. transaction.oncomplete = event => {
  170. var blobTextureURL;
  171. if (texture) {
  172. var URL = window.URL || window.webkitURL;
  173. blobTextureURL = URL.createObjectURL(texture.data, { oneTimeOnly: true });
  174. image.onerror = () => {
  175. BABYLON.Tools.Error("Error loading image from blob URL: " + blobTextureURL + " switching back to web url: " + url);
  176. image.src = url;
  177. };
  178. image.src = blobTextureURL;
  179. }
  180. else {
  181. notInDBCallback();
  182. }
  183. };
  184. var getRequest: IDBRequest = transaction.objectStore("textures").get(url);
  185. getRequest.onsuccess = event => {
  186. texture = (<any>(event.target)).result;
  187. };
  188. getRequest.onerror = event => {
  189. BABYLON.Tools.Error("Error loading texture " + url + " from DB.");
  190. image.src = url;
  191. };
  192. }
  193. else {
  194. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  195. image.src = url;
  196. }
  197. }
  198. private _saveImageIntoDBAsync(url: string, image: HTMLImageElement) {
  199. if (this.isSupported) {
  200. // In case of error (type not supported or quota exceeded), we're at least sending back XHR data to allow texture loading later on
  201. var generateBlobUrl = () => {
  202. var blobTextureURL;
  203. if (blob) {
  204. var URL = window.URL || window.webkitURL;
  205. try {
  206. blobTextureURL = URL.createObjectURL(blob, { oneTimeOnly: true });
  207. }
  208. // Chrome is raising a type error if we're setting the oneTimeOnly parameter
  209. catch (ex) {
  210. blobTextureURL = URL.createObjectURL(blob);
  211. }
  212. }
  213. image.src = blobTextureURL;
  214. };
  215. if (BABYLON.Database.isUASupportingBlobStorage) { // Create XHR
  216. var xhr = new XMLHttpRequest(),
  217. blob: Blob;
  218. xhr.open("GET", url, true);
  219. xhr.responseType = "blob";
  220. xhr.addEventListener("load", () => {
  221. if (xhr.status === 200) {
  222. // Blob as response (XHR2)
  223. blob = xhr.response;
  224. var transaction = this.db.transaction(["textures"], "readwrite");
  225. // the transaction could abort because of a QuotaExceededError error
  226. transaction.onabort = function (event) {
  227. try {
  228. if (event.srcElement.error.name === "QuotaExceededError") {
  229. this.hasReachedQuota = true;
  230. }
  231. }
  232. catch (ex) { }
  233. generateBlobUrl();
  234. };
  235. transaction.oncomplete = event => {
  236. generateBlobUrl();
  237. };
  238. var newTexture = { textureUrl: url, data: blob };
  239. try {
  240. // Put the blob into the dabase
  241. var addRequest = transaction.objectStore("textures").put(newTexture);
  242. addRequest.onsuccess = event => {
  243. };
  244. addRequest.onerror = event => {
  245. generateBlobUrl();
  246. };
  247. }
  248. catch (ex) {
  249. // "DataCloneError" generated by Chrome when you try to inject blob into IndexedDB
  250. if (ex.code === 25) {
  251. BABYLON.Database.isUASupportingBlobStorage = false;
  252. }
  253. image.src = url;
  254. }
  255. }
  256. else {
  257. image.src = url;
  258. }
  259. }, false);
  260. xhr.addEventListener("error", event => {
  261. BABYLON.Tools.Error("Error in XHR request in BABYLON.Database.");
  262. image.src = url;
  263. }, false);
  264. xhr.send();
  265. }
  266. else {
  267. image.src = url;
  268. }
  269. }
  270. else {
  271. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  272. image.src = url;
  273. }
  274. }
  275. private _checkVersionFromDB(url: string, versionLoaded) {
  276. var updateVersion = event => {
  277. // the version is not yet in the DB or we need to update it
  278. this._saveVersionIntoDBAsync(url, versionLoaded);
  279. };
  280. this._loadVersionFromDBAsync(url, versionLoaded, updateVersion);
  281. }
  282. private _loadVersionFromDBAsync(url: string, callback, updateInDBCallback) {
  283. if (this.isSupported) {
  284. var version;
  285. try {
  286. var transaction = this.db.transaction(["versions"]);
  287. transaction.oncomplete = event => {
  288. if (version) {
  289. // If the version in the JSON file is > than the version in DB
  290. if (this.manifestVersionFound > version.data) {
  291. this.mustUpdateRessources = true;
  292. updateInDBCallback();
  293. }
  294. else {
  295. callback(version.data);
  296. }
  297. }
  298. // version was not found in DB
  299. else {
  300. this.mustUpdateRessources = true;
  301. updateInDBCallback();
  302. }
  303. };
  304. transaction.onabort = event => {
  305. callback(-1);
  306. };
  307. var getRequest = transaction.objectStore("versions").get(url);
  308. getRequest.onsuccess = event => {
  309. version = (<any>(event.target)).result;
  310. };
  311. getRequest.onerror = event => {
  312. BABYLON.Tools.Error("Error loading version for scene " + url + " from DB.");
  313. callback(-1);
  314. };
  315. }
  316. catch (ex) {
  317. BABYLON.Tools.Error("Error while accessing 'versions' object store (READ OP). Exception: " + ex.message);
  318. callback(-1);
  319. }
  320. }
  321. else {
  322. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  323. callback(-1);
  324. }
  325. }
  326. private _saveVersionIntoDBAsync(url: string, callback) {
  327. if (this.isSupported && !this.hasReachedQuota) {
  328. try {
  329. // Open a transaction to the database
  330. var transaction = this.db.transaction(["versions"], "readwrite");
  331. // the transaction could abort because of a QuotaExceededError error
  332. transaction.onabort = event => {
  333. try {
  334. if (event.srcElement.error.name === "QuotaExceededError") {
  335. this.hasReachedQuota = true;
  336. }
  337. }
  338. catch (ex) { }
  339. callback(-1);
  340. };
  341. transaction.oncomplete = event => {
  342. callback(this.manifestVersionFound);
  343. };
  344. var newVersion = { sceneUrl: url, data: this.manifestVersionFound };
  345. // Put the scene into the database
  346. var addRequest = transaction.objectStore("versions").put(newVersion);
  347. addRequest.onsuccess = event => {
  348. };
  349. addRequest.onerror = event => {
  350. BABYLON.Tools.Error("Error in DB add version request in BABYLON.Database.");
  351. };
  352. }
  353. catch (ex) {
  354. BABYLON.Tools.Error("Error while accessing 'versions' object store (WRITE OP). Exception: " + ex.message);
  355. callback(-1);
  356. }
  357. }
  358. else {
  359. callback(-1);
  360. }
  361. }
  362. private loadFileFromDB(url: string, sceneLoaded, progressCallBack, errorCallback, useArrayBuffer?: boolean) {
  363. var completeUrl = BABYLON.Database.ReturnFullUrlLocation(url);
  364. var saveAndLoadFile = event => {
  365. // the scene is not yet in the DB, let's try to save it
  366. this._saveFileIntoDBAsync(completeUrl, sceneLoaded, progressCallBack);
  367. };
  368. this._checkVersionFromDB(completeUrl, version => {
  369. if (version !== -1) {
  370. if (!this.mustUpdateRessources) {
  371. this._loadFileFromDBAsync(completeUrl, sceneLoaded, saveAndLoadFile, useArrayBuffer);
  372. }
  373. else {
  374. this._saveFileIntoDBAsync(completeUrl, sceneLoaded, progressCallBack, useArrayBuffer);
  375. }
  376. }
  377. else {
  378. errorCallback();
  379. }
  380. });
  381. }
  382. private _loadFileFromDBAsync(url, callback, notInDBCallback, useArrayBuffer?: boolean) {
  383. if (this.isSupported) {
  384. var targetStore: string;
  385. if (url.indexOf(".babylon") !== -1) {
  386. targetStore = "scenes";
  387. }
  388. else {
  389. targetStore = "textures";
  390. }
  391. var file;
  392. var transaction = this.db.transaction([targetStore]);
  393. transaction.oncomplete = event => {
  394. if (file) {
  395. callback(file.data);
  396. }
  397. // file was not found in DB
  398. else {
  399. notInDBCallback();
  400. }
  401. };
  402. transaction.onabort = event => {
  403. notInDBCallback();
  404. };
  405. var getRequest = transaction.objectStore(targetStore).get(url);
  406. getRequest.onsuccess = event => {
  407. file = (<any>(event.target)).result;
  408. };
  409. getRequest.onerror = event => {
  410. BABYLON.Tools.Error("Error loading file " + url + " from DB.");
  411. notInDBCallback();
  412. };
  413. }
  414. else {
  415. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  416. callback();
  417. }
  418. }
  419. private _saveFileIntoDBAsync(url: string, callback, progressCallback, useArrayBuffer?: boolean) {
  420. if (this.isSupported) {
  421. var targetStore: string;
  422. if (url.indexOf(".babylon") !== -1) {
  423. targetStore = "scenes";
  424. }
  425. else {
  426. targetStore = "textures";
  427. }
  428. // Create XHR
  429. var xhr = new XMLHttpRequest(), fileData;
  430. xhr.open("GET", url, true);
  431. if (useArrayBuffer) {
  432. xhr.responseType = "arraybuffer";
  433. }
  434. xhr.onprogress = progressCallback;
  435. xhr.addEventListener("load", () => {
  436. if (xhr.status === 200 || BABYLON.Tools.ValidateXHRData(xhr, !useArrayBuffer ? 1 : 6)) {
  437. // Blob as response (XHR2)
  438. //fileData = xhr.responseText;
  439. fileData = !useArrayBuffer ? xhr.responseText : xhr.response
  440. if (!this.hasReachedQuota) {
  441. // Open a transaction to the database
  442. var transaction = this.db.transaction([targetStore], "readwrite");
  443. // the transaction could abort because of a QuotaExceededError error
  444. transaction.onabort = function (event) {
  445. try {
  446. if (event.srcElement.error.name === "QuotaExceededError") {
  447. this.hasReachedQuota = true;
  448. }
  449. }
  450. catch (ex) { }
  451. callback(fileData);
  452. };
  453. transaction.oncomplete = event => {
  454. callback(fileData);
  455. };
  456. var newFile;
  457. if (targetStore === "scenes") {
  458. newFile = { sceneUrl: url, data: fileData, version: this.manifestVersionFound };
  459. }
  460. else {
  461. newFile = { textureUrl: url, data: fileData };
  462. }
  463. try {
  464. // Put the scene into the database
  465. var addRequest = transaction.objectStore(targetStore).put(newFile);
  466. addRequest.onsuccess = event => {
  467. };
  468. addRequest.onerror = event => {
  469. BABYLON.Tools.Error("Error in DB add file request in BABYLON.Database.");
  470. };
  471. }
  472. catch (ex) {
  473. callback(fileData);
  474. }
  475. }
  476. else {
  477. callback(fileData);
  478. }
  479. }
  480. else {
  481. callback();
  482. }
  483. }, false);
  484. xhr.addEventListener("error", event => {
  485. BABYLON.Tools.Error("error on XHR request.");
  486. callback();
  487. }, false);
  488. xhr.send();
  489. }
  490. else {
  491. BABYLON.Tools.Error("Error: IndexedDB not supported by your browser or BabylonJS Database is not open.");
  492. callback();
  493. }
  494. }
  495. }
  496. }