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- (function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory(require("babylonjs"));
- else if(typeof define === 'function' && define.amd)
- define("babylonjs-serializers", ["babylonjs"], factory);
- else if(typeof exports === 'object')
- exports["babylonjs-serializers"] = factory(require("babylonjs"));
- else
- root["SERIALIZERS"] = factory(root["BABYLON"]);
- })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__) {
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- /******/ ({
- /***/ "../../node_modules/webpack/buildin/global.js":
- /*!***********************************!*\
- !*** (webpack)/buildin/global.js ***!
- \***********************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- var g;
- // This works in non-strict mode
- g = (function() {
- return this;
- })();
- try {
- // This works if eval is allowed (see CSP)
- g = g || new Function("return this")();
- } catch (e) {
- // This works if the window reference is available
- if (typeof window === "object") g = window;
- }
- // g can still be undefined, but nothing to do about it...
- // We return undefined, instead of nothing here, so it's
- // easier to handle this case. if(!global) { ...}
- module.exports = g;
- /***/ }),
- /***/ "./OBJ/index.ts":
- /*!**********************!*\
- !*** ./OBJ/index.ts ***!
- \**********************/
- /*! exports provided: OBJExport */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _objSerializer__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./objSerializer */ "./OBJ/objSerializer.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "OBJExport", function() { return _objSerializer__WEBPACK_IMPORTED_MODULE_0__["OBJExport"]; });
- /***/ }),
- /***/ "./OBJ/objSerializer.ts":
- /*!******************************!*\
- !*** ./OBJ/objSerializer.ts ***!
- \******************************/
- /*! exports provided: OBJExport */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "OBJExport", function() { return OBJExport; });
- /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Maths/math.vector */ "babylonjs/Misc/tools");
- /* harmony import */ var babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__);
- /**
- * Class for generating OBJ data from a Babylon scene.
- */
- var OBJExport = /** @class */ (function () {
- function OBJExport() {
- }
- /**
- * Exports the geometry of a Mesh array in .OBJ file format (text)
- * @param mesh defines the list of meshes to serialize
- * @param materials defines if materials should be exported
- * @param matlibname defines the name of the associated mtl file
- * @param globalposition defines if the exported positions are globals or local to the exported mesh
- * @returns the OBJ content
- */
- OBJExport.OBJ = function (mesh, materials, matlibname, globalposition) {
- var output = [];
- var v = 1;
- if (materials) {
- if (!matlibname) {
- matlibname = 'mat';
- }
- output.push("mtllib " + matlibname + ".mtl");
- }
- for (var j = 0; j < mesh.length; j++) {
- output.push("g object" + j);
- output.push("o object_" + j);
- //Uses the position of the item in the scene, to the file (this back to normal in the end)
- var lastMatrix = null;
- if (globalposition) {
- var newMatrix = babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__["Matrix"].Translation(mesh[j].position.x, mesh[j].position.y, mesh[j].position.z);
- lastMatrix = babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__["Matrix"].Translation(-(mesh[j].position.x), -(mesh[j].position.y), -(mesh[j].position.z));
- mesh[j].bakeTransformIntoVertices(newMatrix);
- }
- //TODO: submeshes (groups)
- //TODO: smoothing groups (s 1, s off);
- if (materials) {
- var mat = mesh[j].material;
- if (mat) {
- output.push("usemtl " + mat.id);
- }
- }
- var g = mesh[j].geometry;
- if (!g) {
- babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__["Tools"].Warn("No geometry is present on the mesh");
- continue;
- }
- var trunkVerts = g.getVerticesData('position');
- var trunkNormals = g.getVerticesData('normal');
- var trunkUV = g.getVerticesData('uv');
- var trunkFaces = g.getIndices();
- var curV = 0;
- if (!trunkVerts || !trunkFaces) {
- babylonjs_Maths_math_vector__WEBPACK_IMPORTED_MODULE_0__["Tools"].Warn("There are no position vertices or indices on the mesh!");
- continue;
- }
- for (var i = 0; i < trunkVerts.length; i += 3) {
- // Babylon.js default is left handed, while OBJ default is right handed
- // Need to invert Z vertices unless Babylon is set to use a right handed system
- if (mesh[0].getScene().useRightHandedSystem) {
- output.push("v " + trunkVerts[i] + " " + trunkVerts[i + 1] + " " + trunkVerts[i + 2]);
- }
- else {
- output.push("v " + trunkVerts[i] + " " + trunkVerts[i + 1] + " " + -trunkVerts[i + 2]);
- }
- curV++;
- }
- if (trunkNormals != null) {
- for (i = 0; i < trunkNormals.length; i += 3) {
- output.push("vn " + trunkNormals[i] + " " + trunkNormals[i + 1] + " " + trunkNormals[i + 2]);
- }
- }
- if (trunkUV != null) {
- for (i = 0; i < trunkUV.length; i += 2) {
- output.push("vt " + trunkUV[i] + " " + trunkUV[i + 1]);
- }
- }
- for (i = 0; i < trunkFaces.length; i += 3) {
- var indices = [String(trunkFaces[i + 2] + v), String(trunkFaces[i + 1] + v), String(trunkFaces[i] + v)];
- var blanks = ["", "", ""];
- var facePositions = indices;
- var faceUVs = trunkUV != null ? indices : blanks;
- var faceNormals = trunkNormals != null ? indices : blanks;
- output.push("f " + facePositions[0] + "/" + faceUVs[0] + "/" + faceNormals[0] +
- " " + facePositions[1] + "/" + faceUVs[1] + "/" + faceNormals[1] +
- " " + facePositions[2] + "/" + faceUVs[2] + "/" + faceNormals[2]);
- }
- //back de previous matrix, to not change the original mesh in the scene
- if (globalposition && lastMatrix) {
- mesh[j].bakeTransformIntoVertices(lastMatrix);
- }
- v += curV;
- }
- var text = output.join("\n");
- return (text);
- };
- /**
- * Exports the material(s) of a mesh in .MTL file format (text)
- * @param mesh defines the mesh to extract the material from
- * @returns the mtl content
- */
- //TODO: Export the materials of mesh array
- OBJExport.MTL = function (mesh) {
- var output = [];
- var m = mesh.material;
- output.push("newmtl mat1");
- output.push(" Ns " + m.specularPower.toFixed(4));
- output.push(" Ni 1.5000");
- output.push(" d " + m.alpha.toFixed(4));
- output.push(" Tr 0.0000");
- output.push(" Tf 1.0000 1.0000 1.0000");
- output.push(" illum 2");
- output.push(" Ka " + m.ambientColor.r.toFixed(4) + " " + m.ambientColor.g.toFixed(4) + " " + m.ambientColor.b.toFixed(4));
- output.push(" Kd " + m.diffuseColor.r.toFixed(4) + " " + m.diffuseColor.g.toFixed(4) + " " + m.diffuseColor.b.toFixed(4));
- output.push(" Ks " + m.specularColor.r.toFixed(4) + " " + m.specularColor.g.toFixed(4) + " " + m.specularColor.b.toFixed(4));
- output.push(" Ke " + m.emissiveColor.r.toFixed(4) + " " + m.emissiveColor.g.toFixed(4) + " " + m.emissiveColor.b.toFixed(4));
- //TODO: uv scale, offset, wrap
- //TODO: UV mirrored in Blender? second UV channel? lightMap? reflection textures?
- var uvscale = "";
- if (m.ambientTexture) {
- output.push(" map_Ka " + uvscale + m.ambientTexture.name);
- }
- if (m.diffuseTexture) {
- output.push(" map_Kd " + uvscale + m.diffuseTexture.name);
- //TODO: alpha testing, opacity in diffuse texture alpha channel (diffuseTexture.hasAlpha -> map_d)
- }
- if (m.specularTexture) {
- output.push(" map_Ks " + uvscale + m.specularTexture.name);
- /* TODO: glossiness = specular highlight component is in alpha channel of specularTexture. (???)
- if (m.useGlossinessFromSpecularMapAlpha) {
- output.push(" map_Ns "+uvscale + m.specularTexture.name);
- }
- */
- }
- /* TODO: emissive texture not in .MAT format (???)
- if (m.emissiveTexture) {
- output.push(" map_d "+uvscale+m.emissiveTexture.name);
- }
- */
- if (m.bumpTexture) {
- output.push(" map_bump -imfchan z " + uvscale + m.bumpTexture.name);
- }
- if (m.opacityTexture) {
- output.push(" map_d " + uvscale + m.opacityTexture.name);
- }
- var text = output.join("\n");
- return (text);
- };
- return OBJExport;
- }());
- /***/ }),
- /***/ "./legacy/legacy-objSerializer.ts":
- /*!****************************************!*\
- !*** ./legacy/legacy-objSerializer.ts ***!
- \****************************************/
- /*! exports provided: OBJExport */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _OBJ__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../OBJ */ "./OBJ/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "OBJExport", function() { return _OBJ__WEBPACK_IMPORTED_MODULE_0__["OBJExport"]; });
- /**
- * This is the entry point for the UMD module.
- * The entry point for a future ESM package should be index.ts
- */
- var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
- if (typeof globalObject !== "undefined") {
- for (var serializer in _OBJ__WEBPACK_IMPORTED_MODULE_0__) {
- globalObject.BABYLON[serializer] = _OBJ__WEBPACK_IMPORTED_MODULE_0__[serializer];
- }
- }
- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
- /***/ }),
- /***/ "babylonjs/Misc/tools":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_tools__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylon.objSerializer.js.map
|