gulpfile.js 5.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167
  1. var gulp = require("gulp");
  2. var uglify = require("gulp-uglify");
  3. var typescript = require("gulp-typescript");
  4. var sourcemaps = require("gulp-sourcemaps");
  5. var srcToVariable = require("gulp-content-to-variable");
  6. var addModuleExports = require("./gulp-addModuleExports");
  7. var merge2 = require("merge2");
  8. var concat = require("gulp-concat");
  9. var rename = require("gulp-rename");
  10. var cleants = require('gulp-clean-ts-extends');
  11. var changed = require('gulp-changed');
  12. var runSequence = require('run-sequence');
  13. var replace = require("gulp-replace");
  14. var config = require("./config.json");
  15. var includeShadersStream;
  16. var shadersStream;
  17. var workersStream;
  18. var extendsSearchRegex = /var\s__extends[\s\S]+?\};/g;
  19. //function to convert the shaders' filenames to variable names.
  20. function shadersName(filename) {
  21. return filename.replace('.fragment', 'Pixel')
  22. .replace('.vertex', 'Vertex')
  23. .replace('.fx', 'Shader');
  24. }
  25. function includeShadersName(filename) {
  26. return filename.replace('.fx', '');
  27. }
  28. gulp.task("includeShaders", function (cb) {
  29. includeShadersStream = config.includeShadersDirectories.map(function (shadersDef) {
  30. return gulp.src(shadersDef.files).pipe(srcToVariable({
  31. variableName: shadersDef.variable, asMap: true, namingCallback: includeShadersName
  32. }));
  33. });
  34. cb();
  35. });
  36. gulp.task("shaders", ["includeShaders"], function (cb) {
  37. shadersStream = config.shadersDirectories.map(function (shadersDef) {
  38. return gulp.src(shadersDef.files).pipe(srcToVariable({
  39. variableName: shadersDef.variable, asMap: true, namingCallback: shadersName
  40. }));
  41. });
  42. cb();
  43. });
  44. gulp.task("workers", function (cb) {
  45. workersStream = config.workers.map(function (workerDef) {
  46. return gulp.src(workerDef.files).pipe(uglify()).pipe(srcToVariable({
  47. variableName: workerDef.variable
  48. }));
  49. });
  50. cb();
  51. });
  52. /*
  53. Compiles all typescript files and creating a declaration file.
  54. */
  55. gulp.task('typescript-compile', function () {
  56. var tsResult = gulp.src(config.core.typescript)
  57. .pipe(typescript({
  58. noExternalResolve: true,
  59. target: 'ES5',
  60. declarationFiles: true,
  61. typescript: require('typescript'),
  62. experimentalDecorators: true
  63. }));
  64. return merge2([
  65. tsResult.dts
  66. .pipe(concat(config.build.declarationFilename))
  67. .pipe(gulp.dest(config.build.outputDirectory)),
  68. tsResult.js
  69. .pipe(gulp.dest(config.build.srcOutputDirectory))
  70. ]);
  71. });
  72. gulp.task('typescript-sourcemaps', function () {
  73. var tsResult = gulp.src(config.core.typescript)
  74. .pipe(sourcemaps.init()) // sourcemaps init. currently redundant directory def, waiting for this - https://github.com/floridoo/gulp-sourcemaps/issues/111
  75. .pipe(typescript({
  76. noExternalResolve: true,
  77. target: 'ES5',
  78. declarationFiles: true,
  79. typescript: require('typescript'),
  80. experimentalDecorators: true
  81. }));
  82. return tsResult.js
  83. .pipe(sourcemaps.write("./")) // sourcemaps are written.
  84. .pipe(gulp.dest(config.build.srcOutputDirectory));
  85. });
  86. gulp.task("buildCore", ["shaders"], function () {
  87. return merge2(
  88. gulp.src(config.core.files),
  89. shadersStream,
  90. includeShadersStream
  91. )
  92. .pipe(concat(config.build.minCoreFilename))
  93. .pipe(cleants())
  94. .pipe(replace(extendsSearchRegex, ""))
  95. .pipe(addModuleExports("BABYLON"))
  96. .pipe(uglify())
  97. .pipe(gulp.dest(config.build.outputDirectory));
  98. });
  99. gulp.task("buildNoWorker", ["shaders"], function () {
  100. return merge2(
  101. gulp.src(config.core.files),
  102. gulp.src(config.extras.files),
  103. shadersStream,
  104. includeShadersStream
  105. )
  106. .pipe(concat(config.build.minNoWorkerFilename))
  107. .pipe(cleants())
  108. .pipe(replace(extendsSearchRegex, ""))
  109. .pipe(addModuleExports("BABYLON"))
  110. .pipe(uglify())
  111. .pipe(gulp.dest(config.build.outputDirectory));
  112. });
  113. gulp.task("build", ["workers", "shaders"], function () {
  114. return merge2(
  115. gulp.src(config.core.files),
  116. gulp.src(config.extras.files),
  117. shadersStream,
  118. includeShadersStream,
  119. workersStream
  120. )
  121. .pipe(concat(config.build.filename))
  122. .pipe(cleants())
  123. .pipe(replace(extendsSearchRegex, ""))
  124. .pipe(addModuleExports("BABYLON"))
  125. .pipe(gulp.dest(config.build.outputDirectory))
  126. .pipe(rename(config.build.minFilename))
  127. .pipe(uglify())
  128. .pipe(gulp.dest(config.build.outputDirectory));
  129. });
  130. gulp.task("typescript", function (cb) {
  131. runSequence("typescript-compile", "default");
  132. });
  133. /**
  134. * The default task, call the tasks: build
  135. */
  136. gulp.task('default', function () {
  137. return runSequence("buildNoWorker", "build", "buildCore");
  138. });
  139. /**
  140. * Watch task, will call the default task if a js file is updated.
  141. */
  142. gulp.task('watch', function () {
  143. gulp.watch(config.core.typescript, ['build']);
  144. });
  145. /**
  146. * Watch typescript task, will call the default typescript task if a typescript file is updated.
  147. */
  148. gulp.task('watch-typescript', function () {
  149. gulp.watch(config.core.typescript, ["typescript-compile", "build"]);
  150. });