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|
- (function universalModuleDefinition(root, factory) {
- var amdDependencies = [];
- var BABYLON = root.BABYLON || this.BABYLON;
- if(typeof exports === 'object' && typeof module === 'object') {
- BABYLON = BABYLON || require("babylonjs");
- module.exports = factory(BABYLON);
- } else if(typeof define === 'function' && define.amd) {
- amdDependencies.push("babylonjs");
- define("babylonjs-gui", amdDependencies, factory);
- } else if(typeof exports === 'object') {
- BABYLON = BABYLON || require("babylonjs");
- exports["babylonjs-gui"] = factory(BABYLON);
- } else {
- root["BABYLON"]["GUI"] = factory(BABYLON);
- }
- })(this, function(BABYLON) {
- BABYLON = BABYLON || this.BABYLON;
- var __decorate=this&&this.__decorate||function(e,t,r,c){var o,f=arguments.length,n=f<3?t:null===c?c=Object.getOwnPropertyDescriptor(t,r):c;if("object"==typeof Reflect&&"function"==typeof Reflect.decorate)n=Reflect.decorate(e,t,r,c);else for(var l=e.length-1;l>=0;l--)(o=e[l])&&(n=(f<3?o(n):f>3?o(t,r,n):o(t,r))||n);return f>3&&n&&Object.defineProperty(t,r,n),n};
- var __extends=this&&this.__extends||function(){var t=Object.setPrototypeOf||{__proto__:[]}instanceof Array&&function(t,o){t.__proto__=o}||function(t,o){for(var n in o)o.hasOwnProperty(n)&&(t[n]=o[n])};return function(o,n){function r(){this.constructor=o}t(o,n),o.prototype=null===n?Object.create(n):(r.prototype=n.prototype,new r)}}();
- BABYLON.Effect.ShadersStore['fluentVertexShader'] = "precision highp float;\n\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n\nuniform mat4 world;\nuniform mat4 viewProjection;\nvarying vec2 vUV;\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float borderWidth;\nuniform vec3 scaleFactor;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\n#endif\nvoid main(void) {\nvUV=uv;\n#ifdef BORDER\nvec3 scale=scaleFactor;\nfloat minScale=min(min(scale.x,scale.y),scale.z);\nfloat maxScale=max(max(scale.x,scale.y),scale.z);\nfloat minOverMiddleScale=minScale/(scale.x+scale.y+scale.z-minScale-maxScale);\nfloat areaYZ=scale.y*scale.z;\nfloat areaXZ=scale.x*scale.z;\nfloat areaXY=scale.x*scale.y;\nfloat scaledBorderWidth=borderWidth; \nif (abs(normal.x) == 1.0) \n{\nscale.x=scale.y;\nscale.y=scale.z;\nif (areaYZ>areaXZ && areaYZ>areaXY)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse if (abs(normal.y) == 1.0) \n{\nscale.x=scale.z;\nif (areaXZ>areaXY && areaXZ>areaYZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nelse \n{\nif (areaXY>areaYZ && areaXY>areaXZ)\n{\nscaledBorderWidth*=minOverMiddleScale;\n}\n}\nfloat scaleRatio=min(scale.x,scale.y)/max(scale.x,scale.y);\nif (scale.x>scale.y)\n{\nscaleInfo.x=1.0-(scaledBorderWidth*scaleRatio);\nscaleInfo.y=1.0-scaledBorderWidth;\n}\nelse\n{\nscaleInfo.x=1.0-scaledBorderWidth;\nscaleInfo.y=1.0-(scaledBorderWidth*scaleRatio);\n} \n#endif \nvec4 worldPos=world*vec4(position,1.0);\n#ifdef HOVERLIGHT\nworldPosition=worldPos.xyz;\n#endif\ngl_Position=viewProjection*worldPos;\n}\n";
- BABYLON.Effect.ShadersStore['fluentPixelShader'] = "precision highp float;\nvarying vec2 vUV;\nuniform vec4 albedoColor;\n#ifdef INNERGLOW\nuniform vec4 innerGlowColor;\n#endif\n#ifdef BORDER\nvarying vec2 scaleInfo;\nuniform float edgeSmoothingValue;\nuniform float borderMinValue;\n#endif\n#ifdef HOVERLIGHT\nvarying vec3 worldPosition;\nuniform vec3 hoverPosition;\nuniform vec4 hoverColor;\nuniform float hoverRadius;\n#endif\nvoid main(void) {\nvec3 albedo=albedoColor.rgb;\nfloat alpha=albedoColor.a;\n#ifdef HOVERLIGHT\nfloat pointToHover=(1.0-clamp(length(hoverPosition-worldPosition)/hoverRadius,0.,1.))*hoverColor.a;\nalbedo=clamp(albedo+hoverColor.rgb*pointToHover,0.,1.);\n#else\nfloat pointToHover=1.0;\n#endif\n#ifdef BORDER \nfloat borderPower=10.0;\nfloat inverseBorderPower=1.0/borderPower;\nvec3 borderColor=albedo*borderPower;\nvec2 distanceToEdge;\ndistanceToEdge.x=abs(vUV.x-0.5)*2.0;\ndistanceToEdge.y=abs(vUV.y-0.5)*2.0;\nfloat borderValue=max(smoothstep(scaleInfo.x-edgeSmoothingValue,scaleInfo.x+edgeSmoothingValue,distanceToEdge.x),\nsmoothstep(scaleInfo.y-edgeSmoothingValue,scaleInfo.y+edgeSmoothingValue,distanceToEdge.y));\nborderColor=borderColor*borderValue*max(borderMinValue*inverseBorderPower,pointToHover); \nalbedo+=borderColor;\nalpha=max(alpha,borderValue);\n#endif\n#ifdef INNERGLOW\n\nvec2 uvGlow=(vUV-vec2(0.5,0.5))*(innerGlowColor.a*2.0);\nuvGlow=uvGlow*uvGlow;\nuvGlow=uvGlow*uvGlow;\nalbedo+=mix(vec3(0.0,0.0,0.0),innerGlowColor.rgb,uvGlow.x+uvGlow.y); \n#endif\ngl_FragColor=vec4(albedo,alpha);\n}";
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Define a style used by control to automatically setup properties based on a template.
- * Only support font related properties so far
- */
- var Style = /** @class */ (function () {
- /**
- * Creates a new style object
- * @param host defines the AdvancedDynamicTexture which hosts this style
- */
- function Style(host) {
- this._fontFamily = "Arial";
- this._fontStyle = "";
- this._fontWeight = "";
- /** @hidden */
- this._fontSize = new GUI.ValueAndUnit(18, GUI.ValueAndUnit.UNITMODE_PIXEL, false);
- /**
- * Observable raised when the style values are changed
- */
- this.onChangedObservable = new BABYLON.Observable();
- this._host = host;
- }
- Object.defineProperty(Style.prototype, "fontSize", {
- /**
- * Gets or sets the font size
- */
- get: function () {
- return this._fontSize.toString(this._host);
- },
- set: function (value) {
- if (this._fontSize.toString(this._host) === value) {
- return;
- }
- if (this._fontSize.fromString(value)) {
- this.onChangedObservable.notifyObservers(this);
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Style.prototype, "fontFamily", {
- /**
- * Gets or sets the font family
- */
- get: function () {
- return this._fontFamily;
- },
- set: function (value) {
- if (this._fontFamily === value) {
- return;
- }
- this._fontFamily = value;
- this.onChangedObservable.notifyObservers(this);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Style.prototype, "fontStyle", {
- /**
- * Gets or sets the font style
- */
- get: function () {
- return this._fontStyle;
- },
- set: function (value) {
- if (this._fontStyle === value) {
- return;
- }
- this._fontStyle = value;
- this.onChangedObservable.notifyObservers(this);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Style.prototype, "fontWeight", {
- /** Gets or sets font weight */
- get: function () {
- return this._fontWeight;
- },
- set: function (value) {
- if (this._fontWeight === value) {
- return;
- }
- this._fontWeight = value;
- this.onChangedObservable.notifyObservers(this);
- },
- enumerable: true,
- configurable: true
- });
- /** Dispose all associated resources */
- Style.prototype.dispose = function () {
- this.onChangedObservable.clear();
- };
- return Style;
- }());
- GUI.Style = Style;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=style.js.map
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to specific a value and its associated unit
- */
- var ValueAndUnit = /** @class */ (function () {
- /**
- * Creates a new ValueAndUnit
- * @param value defines the value to store
- * @param unit defines the unit to store
- * @param negativeValueAllowed defines a boolean indicating if the value can be negative
- */
- function ValueAndUnit(value,
- /** defines the unit to store */
- unit,
- /** defines a boolean indicating if the value can be negative */
- negativeValueAllowed) {
- if (unit === void 0) { unit = ValueAndUnit.UNITMODE_PIXEL; }
- if (negativeValueAllowed === void 0) { negativeValueAllowed = true; }
- this.unit = unit;
- this.negativeValueAllowed = negativeValueAllowed;
- this._value = 1;
- /**
- * Gets or sets a value indicating that this value will not scale accordingly with adaptive scaling property
- * @see http://doc.babylonjs.com/how_to/gui#adaptive-scaling
- */
- this.ignoreAdaptiveScaling = false;
- this._value = value;
- }
- Object.defineProperty(ValueAndUnit.prototype, "isPercentage", {
- /** Gets a boolean indicating if the value is a percentage */
- get: function () {
- return this.unit === ValueAndUnit.UNITMODE_PERCENTAGE;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ValueAndUnit.prototype, "isPixel", {
- /** Gets a boolean indicating if the value is store as pixel */
- get: function () {
- return this.unit === ValueAndUnit.UNITMODE_PIXEL;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ValueAndUnit.prototype, "internalValue", {
- /** Gets direct internal value */
- get: function () {
- return this._value;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Gets value as pixel
- * @param host defines the root host
- * @param refValue defines the reference value for percentages
- * @returns the value as pixel
- */
- ValueAndUnit.prototype.getValueInPixel = function (host, refValue) {
- if (this.isPixel) {
- return this.getValue(host);
- }
- return this.getValue(host) * refValue;
- };
- /**
- * Gets the value accordingly to its unit
- * @param host defines the root host
- * @returns the value
- */
- ValueAndUnit.prototype.getValue = function (host) {
- if (host && !this.ignoreAdaptiveScaling && this.unit !== ValueAndUnit.UNITMODE_PERCENTAGE) {
- var width = 0;
- var height = 0;
- if (host.idealWidth) {
- width = (this._value * host.getSize().width) / host.idealWidth;
- }
- if (host.idealHeight) {
- height = (this._value * host.getSize().height) / host.idealHeight;
- }
- if (host.useSmallestIdeal && host.idealWidth && host.idealHeight) {
- return window.innerWidth < window.innerHeight ? width : height;
- }
- if (host.idealWidth) { // horizontal
- return width;
- }
- if (host.idealHeight) { // vertical
- return height;
- }
- }
- return this._value;
- };
- /**
- * Gets a string representation of the value
- * @param host defines the root host
- * @returns a string
- */
- ValueAndUnit.prototype.toString = function (host) {
- switch (this.unit) {
- case ValueAndUnit.UNITMODE_PERCENTAGE:
- return (this.getValue(host) * 100) + "%";
- case ValueAndUnit.UNITMODE_PIXEL:
- return this.getValue(host) + "px";
- }
- return this.unit.toString();
- };
- /**
- * Store a value parsed from a string
- * @param source defines the source string
- * @returns true if the value was successfully parsed
- */
- ValueAndUnit.prototype.fromString = function (source) {
- var match = ValueAndUnit._Regex.exec(source.toString());
- if (!match || match.length === 0) {
- return false;
- }
- var sourceValue = parseFloat(match[1]);
- var sourceUnit = this.unit;
- if (!this.negativeValueAllowed) {
- if (sourceValue < 0) {
- sourceValue = 0;
- }
- }
- if (match.length === 4) {
- switch (match[3]) {
- case "px":
- sourceUnit = ValueAndUnit.UNITMODE_PIXEL;
- break;
- case "%":
- sourceUnit = ValueAndUnit.UNITMODE_PERCENTAGE;
- sourceValue /= 100.0;
- break;
- }
- }
- if (sourceValue === this._value && sourceUnit === this.unit) {
- return false;
- }
- this._value = sourceValue;
- this.unit = sourceUnit;
- return true;
- };
- Object.defineProperty(ValueAndUnit, "UNITMODE_PERCENTAGE", {
- /** UNITMODE_PERCENTAGE */
- get: function () {
- return ValueAndUnit._UNITMODE_PERCENTAGE;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ValueAndUnit, "UNITMODE_PIXEL", {
- /** UNITMODE_PIXEL */
- get: function () {
- return ValueAndUnit._UNITMODE_PIXEL;
- },
- enumerable: true,
- configurable: true
- });
- // Static
- ValueAndUnit._Regex = /(^-?\d*(\.\d+)?)(%|px)?/;
- ValueAndUnit._UNITMODE_PERCENTAGE = 0;
- ValueAndUnit._UNITMODE_PIXEL = 1;
- return ValueAndUnit;
- }());
- GUI.ValueAndUnit = ValueAndUnit;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=valueAndUnit.js.map
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- /**
- * This module hosts all controls for 2D and 3D GUIs
- * @see http://doc.babylonjs.com/how_to/gui
- */
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create texture to support 2D GUI elements
- * @see http://doc.babylonjs.com/how_to/gui
- */
- var AdvancedDynamicTexture = /** @class */ (function (_super) {
- __extends(AdvancedDynamicTexture, _super);
- /**
- * Creates a new AdvancedDynamicTexture
- * @param name defines the name of the texture
- * @param width defines the width of the texture
- * @param height defines the height of the texture
- * @param scene defines the hosting scene
- * @param generateMipMaps defines a boolean indicating if mipmaps must be generated (false by default)
- * @param samplingMode defines the texture sampling mode (BABYLON.Texture.NEAREST_SAMPLINGMODE by default)
- */
- function AdvancedDynamicTexture(name, width, height, scene, generateMipMaps, samplingMode) {
- if (width === void 0) { width = 0; }
- if (height === void 0) { height = 0; }
- if (generateMipMaps === void 0) { generateMipMaps = false; }
- if (samplingMode === void 0) { samplingMode = BABYLON.Texture.NEAREST_SAMPLINGMODE; }
- var _this = _super.call(this, name, { width: width, height: height }, scene, generateMipMaps, samplingMode, BABYLON.Engine.TEXTUREFORMAT_RGBA) || this;
- _this._isDirty = false;
- /** @hidden */
- _this._rootContainer = new GUI.Container("root");
- /** @hidden */
- _this._lastControlOver = {};
- /** @hidden */
- _this._lastControlDown = {};
- /** @hidden */
- _this._capturingControl = {};
- /** @hidden */
- _this._linkedControls = new Array();
- _this._isFullscreen = false;
- _this._fullscreenViewport = new BABYLON.Viewport(0, 0, 1, 1);
- _this._idealWidth = 0;
- _this._idealHeight = 0;
- _this._useSmallestIdeal = false;
- _this._renderAtIdealSize = false;
- _this._blockNextFocusCheck = false;
- _this._renderScale = 1;
- /**
- * Gets or sets a boolean defining if alpha is stored as premultiplied
- */
- _this.premulAlpha = false;
- scene = _this.getScene();
- if (!scene || !_this._texture) {
- return _this;
- }
- _this._renderObserver = scene.onBeforeCameraRenderObservable.add(function (camera) { return _this._checkUpdate(camera); });
- _this._preKeyboardObserver = scene.onPreKeyboardObservable.add(function (info) {
- if (!_this._focusedControl) {
- return;
- }
- if (info.type === BABYLON.KeyboardEventTypes.KEYDOWN) {
- _this._focusedControl.processKeyboard(info.event);
- }
- info.skipOnPointerObservable = true;
- });
- _this._rootContainer._link(null, _this);
- _this.hasAlpha = true;
- if (!width || !height) {
- _this._resizeObserver = scene.getEngine().onResizeObservable.add(function () { return _this._onResize(); });
- _this._onResize();
- }
- _this._texture.isReady = true;
- return _this;
- }
- Object.defineProperty(AdvancedDynamicTexture.prototype, "renderScale", {
- /**
- * Gets or sets a number used to scale rendering size (2 means that the texture will be twice bigger).
- * Useful when you want more antialiasing
- */
- get: function () {
- return this._renderScale;
- },
- set: function (value) {
- if (value === this._renderScale) {
- return;
- }
- this._renderScale = value;
- this._onResize();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "background", {
- /** Gets or sets the background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this.markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "idealWidth", {
- /**
- * Gets or sets the ideal width used to design controls.
- * The GUI will then rescale everything accordingly
- * @see http://doc.babylonjs.com/how_to/gui#adaptive-scaling
- */
- get: function () {
- return this._idealWidth;
- },
- set: function (value) {
- if (this._idealWidth === value) {
- return;
- }
- this._idealWidth = value;
- this.markAsDirty();
- this._rootContainer._markAllAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "idealHeight", {
- /**
- * Gets or sets the ideal height used to design controls.
- * The GUI will then rescale everything accordingly
- * @see http://doc.babylonjs.com/how_to/gui#adaptive-scaling
- */
- get: function () {
- return this._idealHeight;
- },
- set: function (value) {
- if (this._idealHeight === value) {
- return;
- }
- this._idealHeight = value;
- this.markAsDirty();
- this._rootContainer._markAllAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "useSmallestIdeal", {
- /**
- * Gets or sets a boolean indicating if the smallest ideal value must be used if idealWidth and idealHeight are both set
- * @see http://doc.babylonjs.com/how_to/gui#adaptive-scaling
- */
- get: function () {
- return this._useSmallestIdeal;
- },
- set: function (value) {
- if (this._useSmallestIdeal === value) {
- return;
- }
- this._useSmallestIdeal = value;
- this.markAsDirty();
- this._rootContainer._markAllAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "renderAtIdealSize", {
- /**
- * Gets or sets a boolean indicating if adaptive scaling must be used
- * @see http://doc.babylonjs.com/how_to/gui#adaptive-scaling
- */
- get: function () {
- return this._renderAtIdealSize;
- },
- set: function (value) {
- if (this._renderAtIdealSize === value) {
- return;
- }
- this._renderAtIdealSize = value;
- this._onResize();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "layer", {
- /**
- * Gets the underlying layer used to render the texture when in fullscreen mode
- */
- get: function () {
- return this._layerToDispose;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "rootContainer", {
- /**
- * Gets the root container control
- */
- get: function () {
- return this._rootContainer;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "focusedControl", {
- /**
- * Gets or sets the current focused control
- */
- get: function () {
- return this._focusedControl;
- },
- set: function (control) {
- if (this._focusedControl == control) {
- return;
- }
- if (this._focusedControl) {
- this._focusedControl.onBlur();
- }
- if (control) {
- control.onFocus();
- }
- this._focusedControl = control;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(AdvancedDynamicTexture.prototype, "isForeground", {
- /**
- * Gets or sets a boolean indicating if the texture must be rendered in background or foreground when in fullscreen mode
- */
- get: function () {
- if (!this.layer) {
- return true;
- }
- return (!this.layer.isBackground);
- },
- set: function (value) {
- if (!this.layer) {
- return;
- }
- if (this.layer.isBackground === !value) {
- return;
- }
- this.layer.isBackground = !value;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Function used to execute a function on all controls
- * @param func defines the function to execute
- * @param container defines the container where controls belong. If null the root container will be used
- */
- AdvancedDynamicTexture.prototype.executeOnAllControls = function (func, container) {
- if (!container) {
- container = this._rootContainer;
- }
- for (var _i = 0, _a = container.children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (child.children) {
- this.executeOnAllControls(func, child);
- continue;
- }
- func(child);
- }
- };
- /**
- * Marks the texture as dirty forcing a complete update
- */
- AdvancedDynamicTexture.prototype.markAsDirty = function () {
- this._isDirty = true;
- this.executeOnAllControls(function (control) {
- if (control._isFontSizeInPercentage) {
- control._resetFontCache();
- }
- });
- };
- /**
- * Helper function used to create a new style
- * @returns a new style
- * @see http://doc.babylonjs.com/how_to/gui#styles
- */
- AdvancedDynamicTexture.prototype.createStyle = function () {
- return new GUI.Style(this);
- };
- /**
- * Adds a new control to the root container
- * @param control defines the control to add
- * @returns the current texture
- */
- AdvancedDynamicTexture.prototype.addControl = function (control) {
- this._rootContainer.addControl(control);
- return this;
- };
- /**
- * Removes a control from the root container
- * @param control defines the control to remove
- * @returns the current texture
- */
- AdvancedDynamicTexture.prototype.removeControl = function (control) {
- this._rootContainer.removeControl(control);
- return this;
- };
- /**
- * Release all resources
- */
- AdvancedDynamicTexture.prototype.dispose = function () {
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- scene.onBeforeCameraRenderObservable.remove(this._renderObserver);
- if (this._resizeObserver) {
- scene.getEngine().onResizeObservable.remove(this._resizeObserver);
- }
- if (this._pointerMoveObserver) {
- scene.onPrePointerObservable.remove(this._pointerMoveObserver);
- }
- if (this._pointerObserver) {
- scene.onPointerObservable.remove(this._pointerObserver);
- }
- if (this._preKeyboardObserver) {
- scene.onPreKeyboardObservable.remove(this._preKeyboardObserver);
- }
- if (this._canvasPointerOutObserver) {
- scene.getEngine().onCanvasPointerOutObservable.remove(this._canvasPointerOutObserver);
- }
- if (this._layerToDispose) {
- this._layerToDispose.texture = null;
- this._layerToDispose.dispose();
- this._layerToDispose = null;
- }
- this._rootContainer.dispose();
- _super.prototype.dispose.call(this);
- };
- AdvancedDynamicTexture.prototype._onResize = function () {
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- // Check size
- var engine = scene.getEngine();
- var textureSize = this.getSize();
- var renderWidth = engine.getRenderWidth() * this._renderScale;
- var renderHeight = engine.getRenderHeight() * this._renderScale;
- if (this._renderAtIdealSize) {
- if (this._idealWidth) {
- renderHeight = (renderHeight * this._idealWidth) / renderWidth;
- renderWidth = this._idealWidth;
- }
- else if (this._idealHeight) {
- renderWidth = (renderWidth * this._idealHeight) / renderHeight;
- renderHeight = this._idealHeight;
- }
- }
- if (textureSize.width !== renderWidth || textureSize.height !== renderHeight) {
- this.scaleTo(renderWidth, renderHeight);
- this.markAsDirty();
- if (this._idealWidth || this._idealHeight) {
- this._rootContainer._markAllAsDirty();
- }
- }
- };
- /** @hidden */
- AdvancedDynamicTexture.prototype._getGlobalViewport = function (scene) {
- var engine = scene.getEngine();
- return this._fullscreenViewport.toGlobal(engine.getRenderWidth(), engine.getRenderHeight());
- };
- /**
- * Get screen coordinates for a vector3
- * @param position defines the position to project
- * @param worldMatrix defines the world matrix to use
- * @returns the projected position
- */
- AdvancedDynamicTexture.prototype.getProjectedPosition = function (position, worldMatrix) {
- var scene = this.getScene();
- if (!scene) {
- return BABYLON.Vector2.Zero();
- }
- var globalViewport = this._getGlobalViewport(scene);
- var projectedPosition = BABYLON.Vector3.Project(position, worldMatrix, scene.getTransformMatrix(), globalViewport);
- projectedPosition.scaleInPlace(this.renderScale);
- return new BABYLON.Vector2(projectedPosition.x, projectedPosition.y);
- };
- AdvancedDynamicTexture.prototype._checkUpdate = function (camera) {
- if (this._layerToDispose) {
- if ((camera.layerMask & this._layerToDispose.layerMask) === 0) {
- return;
- }
- }
- if (this._isFullscreen && this._linkedControls.length) {
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- var globalViewport = this._getGlobalViewport(scene);
- for (var _i = 0, _a = this._linkedControls; _i < _a.length; _i++) {
- var control = _a[_i];
- if (!control.isVisible) {
- continue;
- }
- var mesh = control._linkedMesh;
- if (!mesh || mesh.isDisposed()) {
- BABYLON.Tools.SetImmediate(function () {
- control.linkWithMesh(null);
- });
- continue;
- }
- var position = mesh.getBoundingInfo().boundingSphere.center;
- var projectedPosition = BABYLON.Vector3.Project(position, mesh.getWorldMatrix(), scene.getTransformMatrix(), globalViewport);
- if (projectedPosition.z < 0 || projectedPosition.z > 1) {
- control.notRenderable = true;
- continue;
- }
- control.notRenderable = false;
- // Account for RenderScale.
- projectedPosition.scaleInPlace(this.renderScale);
- control._moveToProjectedPosition(projectedPosition);
- }
- }
- if (!this._isDirty && !this._rootContainer.isDirty) {
- return;
- }
- this._isDirty = false;
- this._render();
- this.update(true, this.premulAlpha);
- };
- AdvancedDynamicTexture.prototype._render = function () {
- var textureSize = this.getSize();
- var renderWidth = textureSize.width;
- var renderHeight = textureSize.height;
- // Clear
- var context = this.getContext();
- context.clearRect(0, 0, renderWidth, renderHeight);
- if (this._background) {
- context.save();
- context.fillStyle = this._background;
- context.fillRect(0, 0, renderWidth, renderHeight);
- context.restore();
- }
- // Render
- context.font = "18px Arial";
- context.strokeStyle = "white";
- var measure = new GUI.Measure(0, 0, renderWidth, renderHeight);
- this._rootContainer._draw(measure, context);
- };
- AdvancedDynamicTexture.prototype._doPicking = function (x, y, type, pointerId, buttonIndex) {
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- var engine = scene.getEngine();
- var textureSize = this.getSize();
- if (this._isFullscreen) {
- x = x * (textureSize.width / engine.getRenderWidth());
- y = y * (textureSize.height / engine.getRenderHeight());
- }
- if (this._capturingControl[pointerId]) {
- this._capturingControl[pointerId]._processObservables(type, x, y, pointerId, buttonIndex);
- return;
- }
- if (!this._rootContainer._processPicking(x, y, type, pointerId, buttonIndex)) {
- if (type === BABYLON.PointerEventTypes.POINTERMOVE) {
- if (this._lastControlOver[pointerId]) {
- this._lastControlOver[pointerId]._onPointerOut(this._lastControlOver[pointerId]);
- }
- delete this._lastControlOver[pointerId];
- }
- }
- this._manageFocus();
- };
- /** @hidden */
- AdvancedDynamicTexture.prototype._cleanControlAfterRemovalFromList = function (list, control) {
- for (var pointerId in list) {
- if (!list.hasOwnProperty(pointerId)) {
- continue;
- }
- var lastControlOver = list[pointerId];
- if (lastControlOver === control) {
- delete list[pointerId];
- }
- }
- };
- /** @hidden */
- AdvancedDynamicTexture.prototype._cleanControlAfterRemoval = function (control) {
- this._cleanControlAfterRemovalFromList(this._lastControlDown, control);
- this._cleanControlAfterRemovalFromList(this._lastControlOver, control);
- };
- /** Attach to all scene events required to support pointer events */
- AdvancedDynamicTexture.prototype.attach = function () {
- var _this = this;
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- this._pointerMoveObserver = scene.onPrePointerObservable.add(function (pi, state) {
- if (scene.isPointerCaptured((pi.event).pointerId)) {
- return;
- }
- if (pi.type !== BABYLON.PointerEventTypes.POINTERMOVE
- && pi.type !== BABYLON.PointerEventTypes.POINTERUP
- && pi.type !== BABYLON.PointerEventTypes.POINTERDOWN) {
- return;
- }
- if (!scene) {
- return;
- }
- var camera = scene.cameraToUseForPointers || scene.activeCamera;
- if (!camera) {
- return;
- }
- var engine = scene.getEngine();
- var viewport = camera.viewport;
- var x = (scene.pointerX / engine.getHardwareScalingLevel() - viewport.x * engine.getRenderWidth()) / viewport.width;
- var y = (scene.pointerY / engine.getHardwareScalingLevel() - viewport.y * engine.getRenderHeight()) / viewport.height;
- _this._shouldBlockPointer = false;
- _this._doPicking(x, y, pi.type, pi.event.pointerId || 0, pi.event.button);
- pi.skipOnPointerObservable = _this._shouldBlockPointer;
- });
- this._attachToOnPointerOut(scene);
- };
- /**
- * Connect the texture to a hosting mesh to enable interactions
- * @param mesh defines the mesh to attach to
- * @param supportPointerMove defines a boolean indicating if pointer move events must be catched as well
- */
- AdvancedDynamicTexture.prototype.attachToMesh = function (mesh, supportPointerMove) {
- var _this = this;
- if (supportPointerMove === void 0) { supportPointerMove = true; }
- var scene = this.getScene();
- if (!scene) {
- return;
- }
- this._pointerObserver = scene.onPointerObservable.add(function (pi, state) {
- if (pi.type !== BABYLON.PointerEventTypes.POINTERMOVE
- && pi.type !== BABYLON.PointerEventTypes.POINTERUP
- && pi.type !== BABYLON.PointerEventTypes.POINTERDOWN) {
- return;
- }
- var pointerId = pi.event.pointerId || 0;
- if (pi.pickInfo && pi.pickInfo.hit && pi.pickInfo.pickedMesh === mesh) {
- var uv = pi.pickInfo.getTextureCoordinates();
- if (uv) {
- var size = _this.getSize();
- _this._doPicking(uv.x * size.width, (1.0 - uv.y) * size.height, pi.type, pointerId, pi.event.button);
- }
- }
- else if (pi.type === BABYLON.PointerEventTypes.POINTERUP) {
- if (_this._lastControlDown[pointerId]) {
- _this._lastControlDown[pointerId]._forcePointerUp(pointerId);
- }
- delete _this._lastControlDown[pointerId];
- _this.focusedControl = null;
- }
- else if (pi.type === BABYLON.PointerEventTypes.POINTERMOVE) {
- if (_this._lastControlOver[pointerId]) {
- _this._lastControlOver[pointerId]._onPointerOut(_this._lastControlOver[pointerId]);
- }
- delete _this._lastControlOver[pointerId];
- }
- });
- mesh.enablePointerMoveEvents = supportPointerMove;
- this._attachToOnPointerOut(scene);
- };
- /**
- * Move the focus to a specific control
- * @param control defines the control which will receive the focus
- */
- AdvancedDynamicTexture.prototype.moveFocusToControl = function (control) {
- this.focusedControl = control;
- this._lastPickedControl = control;
- this._blockNextFocusCheck = true;
- };
- AdvancedDynamicTexture.prototype._manageFocus = function () {
- if (this._blockNextFocusCheck) {
- this._blockNextFocusCheck = false;
- this._lastPickedControl = this._focusedControl;
- return;
- }
- // Focus management
- if (this._focusedControl) {
- if (this._focusedControl !== this._lastPickedControl) {
- if (this._lastPickedControl.isFocusInvisible) {
- return;
- }
- this.focusedControl = null;
- }
- }
- };
- AdvancedDynamicTexture.prototype._attachToOnPointerOut = function (scene) {
- var _this = this;
- this._canvasPointerOutObserver = scene.getEngine().onCanvasPointerOutObservable.add(function (pointerEvent) {
- if (_this._lastControlOver[pointerEvent.pointerId]) {
- _this._lastControlOver[pointerEvent.pointerId]._onPointerOut(_this._lastControlOver[pointerEvent.pointerId]);
- }
- delete _this._lastControlOver[pointerEvent.pointerId];
- if (_this._lastControlDown[pointerEvent.pointerId]) {
- _this._lastControlDown[pointerEvent.pointerId]._forcePointerUp();
- }
- delete _this._lastControlDown[pointerEvent.pointerId];
- });
- };
- // Statics
- /**
- * Creates a new AdvancedDynamicTexture in projected mode (ie. attached to a mesh)
- * @param mesh defines the mesh which will receive the texture
- * @param width defines the texture width (1024 by default)
- * @param height defines the texture height (1024 by default)
- * @param supportPointerMove defines a boolean indicating if the texture must capture move events (true by default)
- * @returns a new AdvancedDynamicTexture
- */
- AdvancedDynamicTexture.CreateForMesh = function (mesh, width, height, supportPointerMove) {
- if (width === void 0) { width = 1024; }
- if (height === void 0) { height = 1024; }
- if (supportPointerMove === void 0) { supportPointerMove = true; }
- var result = new AdvancedDynamicTexture(mesh.name + " AdvancedDynamicTexture", width, height, mesh.getScene(), true, BABYLON.Texture.TRILINEAR_SAMPLINGMODE);
- var material = new BABYLON.StandardMaterial("AdvancedDynamicTextureMaterial", mesh.getScene());
- material.backFaceCulling = false;
- material.diffuseColor = BABYLON.Color3.Black();
- material.specularColor = BABYLON.Color3.Black();
- material.emissiveTexture = result;
- material.opacityTexture = result;
- mesh.material = material;
- result.attachToMesh(mesh, supportPointerMove);
- return result;
- };
- /**
- * Creates a new AdvancedDynamicTexture in fullscreen mode.
- * In this mode the texture will rely on a layer for its rendering.
- * This allows it to be treated like any other layer.
- * As such, if you have a multi camera setup, you can set the layerMask on the GUI as well.
- * LayerMask is set through advancedTexture.layer.layerMask
- * @param name defines name for the texture
- * @param foreground defines a boolean indicating if the texture must be rendered in foreground (default is true)
- * @param scene defines the hsoting scene
- * @param sampling defines the texture sampling mode (BABYLON.Texture.BILINEAR_SAMPLINGMODE by default)
- * @returns a new AdvancedDynamicTexture
- */
- AdvancedDynamicTexture.CreateFullscreenUI = function (name, foreground, scene, sampling) {
- if (foreground === void 0) { foreground = true; }
- if (scene === void 0) { scene = null; }
- if (sampling === void 0) { sampling = BABYLON.Texture.BILINEAR_SAMPLINGMODE; }
- var result = new AdvancedDynamicTexture(name, 0, 0, scene, false, sampling);
- // Display
- var layer = new BABYLON.Layer(name + "_layer", null, scene, !foreground);
- layer.texture = result;
- result._layerToDispose = layer;
- result._isFullscreen = true;
- // Attach
- result.attach();
- return result;
- };
- return AdvancedDynamicTexture;
- }(BABYLON.DynamicTexture));
- GUI.AdvancedDynamicTexture = AdvancedDynamicTexture;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=advancedDynamicTexture.js.map
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to store 2D control sizes
- */
- var Measure = /** @class */ (function () {
- /**
- * Creates a new measure
- * @param left defines left coordinate
- * @param top defines top coordinate
- * @param width defines width dimension
- * @param height defines height dimension
- */
- function Measure(
- /** defines left coordinate */
- left,
- /** defines top coordinate */
- top,
- /** defines width dimension */
- width,
- /** defines height dimension */
- height) {
- this.left = left;
- this.top = top;
- this.width = width;
- this.height = height;
- }
- /**
- * Copy from another measure
- * @param other defines the other measure to copy from
- */
- Measure.prototype.copyFrom = function (other) {
- this.left = other.left;
- this.top = other.top;
- this.width = other.width;
- this.height = other.height;
- };
- /**
- * Check equality between this measure and another one
- * @param other defines the other measures
- * @returns true if both measures are equals
- */
- Measure.prototype.isEqualsTo = function (other) {
- if (this.left !== other.left) {
- return false;
- }
- if (this.top !== other.top) {
- return false;
- }
- if (this.width !== other.width) {
- return false;
- }
- if (this.height !== other.height) {
- return false;
- }
- return true;
- };
- /**
- * Creates an empty measure
- * @returns a new measure
- */
- Measure.Empty = function () {
- return new Measure(0, 0, 0, 0);
- };
- return Measure;
- }());
- GUI.Measure = Measure;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=measure.js.map
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to transport Vector2 information for pointer events
- */
- var Vector2WithInfo = /** @class */ (function (_super) {
- __extends(Vector2WithInfo, _super);
- /**
- * Creates a new Vector2WithInfo
- * @param source defines the vector2 data to transport
- * @param buttonIndex defines the current mouse button index
- */
- function Vector2WithInfo(source,
- /** defines the current mouse button index */
- buttonIndex) {
- if (buttonIndex === void 0) { buttonIndex = 0; }
- var _this = _super.call(this, source.x, source.y) || this;
- _this.buttonIndex = buttonIndex;
- return _this;
- }
- return Vector2WithInfo;
- }(BABYLON.Vector2));
- GUI.Vector2WithInfo = Vector2WithInfo;
- /** Class used to provide 2D matrix features */
- var Matrix2D = /** @class */ (function () {
- /**
- * Creates a new matrix
- * @param m00 defines value for (0, 0)
- * @param m01 defines value for (0, 1)
- * @param m10 defines value for (1, 0)
- * @param m11 defines value for (1, 1)
- * @param m20 defines value for (2, 0)
- * @param m21 defines value for (2, 1)
- */
- function Matrix2D(m00, m01, m10, m11, m20, m21) {
- /** Gets the internal array of 6 floats used to store matrix data */
- this.m = new Float32Array(6);
- this.fromValues(m00, m01, m10, m11, m20, m21);
- }
- /**
- * Fills the matrix from direct values
- * @param m00 defines value for (0, 0)
- * @param m01 defines value for (0, 1)
- * @param m10 defines value for (1, 0)
- * @param m11 defines value for (1, 1)
- * @param m20 defines value for (2, 0)
- * @param m21 defines value for (2, 1)
- * @returns the current modified matrix
- */
- Matrix2D.prototype.fromValues = function (m00, m01, m10, m11, m20, m21) {
- this.m[0] = m00;
- this.m[1] = m01;
- this.m[2] = m10;
- this.m[3] = m11;
- this.m[4] = m20;
- this.m[5] = m21;
- return this;
- };
- /**
- * Gets matrix determinant
- * @returns the determinant
- */
- Matrix2D.prototype.determinant = function () {
- return this.m[0] * this.m[3] - this.m[1] * this.m[2];
- };
- /**
- * Inverses the matrix and stores it in a target matrix
- * @param result defines the target matrix
- * @returns the current matrix
- */
- Matrix2D.prototype.invertToRef = function (result) {
- var l0 = this.m[0];
- var l1 = this.m[1];
- var l2 = this.m[2];
- var l3 = this.m[3];
- var l4 = this.m[4];
- var l5 = this.m[5];
- var det = this.determinant();
- if (det < (BABYLON.Epsilon * BABYLON.Epsilon)) {
- result.m[0] = 0;
- result.m[1] = 0;
- result.m[2] = 0;
- result.m[3] = 0;
- result.m[4] = 0;
- result.m[5] = 0;
- return this;
- }
- var detDiv = 1 / det;
- var det4 = l2 * l5 - l3 * l4;
- var det5 = l1 * l4 - l0 * l5;
- result.m[0] = l3 * detDiv;
- result.m[1] = -l1 * detDiv;
- result.m[2] = -l2 * detDiv;
- result.m[3] = l0 * detDiv;
- result.m[4] = det4 * detDiv;
- result.m[5] = det5 * detDiv;
- return this;
- };
- /**
- * Multiplies the current matrix with another one
- * @param other defines the second operand
- * @param result defines the target matrix
- * @returns the current matrix
- */
- Matrix2D.prototype.multiplyToRef = function (other, result) {
- var l0 = this.m[0];
- var l1 = this.m[1];
- var l2 = this.m[2];
- var l3 = this.m[3];
- var l4 = this.m[4];
- var l5 = this.m[5];
- var r0 = other.m[0];
- var r1 = other.m[1];
- var r2 = other.m[2];
- var r3 = other.m[3];
- var r4 = other.m[4];
- var r5 = other.m[5];
- result.m[0] = l0 * r0 + l1 * r2;
- result.m[1] = l0 * r1 + l1 * r3;
- result.m[2] = l2 * r0 + l3 * r2;
- result.m[3] = l2 * r1 + l3 * r3;
- result.m[4] = l4 * r0 + l5 * r2 + r4;
- result.m[5] = l4 * r1 + l5 * r3 + r5;
- return this;
- };
- /**
- * Applies the current matrix to a set of 2 floats and stores the result in a vector2
- * @param x defines the x coordinate to transform
- * @param y defines the x coordinate to transform
- * @param result defines the target vector2
- * @returns the current matrix
- */
- Matrix2D.prototype.transformCoordinates = function (x, y, result) {
- result.x = x * this.m[0] + y * this.m[2] + this.m[4];
- result.y = x * this.m[1] + y * this.m[3] + this.m[5];
- return this;
- };
- // Statics
- /**
- * Creates an identity matrix
- * @returns a new matrix
- */
- Matrix2D.Identity = function () {
- return new Matrix2D(1, 0, 0, 1, 0, 0);
- };
- /**
- * Creates a translation matrix and stores it in a target matrix
- * @param x defines the x coordinate of the translation
- * @param y defines the y coordinate of the translation
- * @param result defines the target matrix
- */
- Matrix2D.TranslationToRef = function (x, y, result) {
- result.fromValues(1, 0, 0, 1, x, y);
- };
- /**
- * Creates a scaling matrix and stores it in a target matrix
- * @param x defines the x coordinate of the scaling
- * @param y defines the y coordinate of the scaling
- * @param result defines the target matrix
- */
- Matrix2D.ScalingToRef = function (x, y, result) {
- result.fromValues(x, 0, 0, y, 0, 0);
- };
- /**
- * Creates a rotation matrix and stores it in a target matrix
- * @param angle defines the rotation angle
- * @param result defines the target matrix
- */
- Matrix2D.RotationToRef = function (angle, result) {
- var s = Math.sin(angle);
- var c = Math.cos(angle);
- result.fromValues(c, s, -s, c, 0, 0);
- };
- /**
- * Composes a matrix from translation, rotation, scaling and parent matrix and stores it in a target matrix
- * @param tx defines the x coordinate of the translation
- * @param ty defines the y coordinate of the translation
- * @param angle defines the rotation angle
- * @param scaleX defines the x coordinate of the scaling
- * @param scaleY defines the y coordinate of the scaling
- * @param parentMatrix defines the parent matrix to multiply by (can be null)
- * @param result defines the target matrix
- */
- Matrix2D.ComposeToRef = function (tx, ty, angle, scaleX, scaleY, parentMatrix, result) {
- Matrix2D.TranslationToRef(tx, ty, Matrix2D._TempPreTranslationMatrix);
- Matrix2D.ScalingToRef(scaleX, scaleY, Matrix2D._TempScalingMatrix);
- Matrix2D.RotationToRef(angle, Matrix2D._TempRotationMatrix);
- Matrix2D.TranslationToRef(-tx, -ty, Matrix2D._TempPostTranslationMatrix);
- Matrix2D._TempPreTranslationMatrix.multiplyToRef(Matrix2D._TempScalingMatrix, Matrix2D._TempCompose0);
- Matrix2D._TempCompose0.multiplyToRef(Matrix2D._TempRotationMatrix, Matrix2D._TempCompose1);
- if (parentMatrix) {
- Matrix2D._TempCompose1.multiplyToRef(Matrix2D._TempPostTranslationMatrix, Matrix2D._TempCompose2);
- Matrix2D._TempCompose2.multiplyToRef(parentMatrix, result);
- }
- else {
- Matrix2D._TempCompose1.multiplyToRef(Matrix2D._TempPostTranslationMatrix, result);
- }
- };
- Matrix2D._TempPreTranslationMatrix = Matrix2D.Identity();
- Matrix2D._TempPostTranslationMatrix = Matrix2D.Identity();
- Matrix2D._TempRotationMatrix = Matrix2D.Identity();
- Matrix2D._TempScalingMatrix = Matrix2D.Identity();
- Matrix2D._TempCompose0 = Matrix2D.Identity();
- Matrix2D._TempCompose1 = Matrix2D.Identity();
- Matrix2D._TempCompose2 = Matrix2D.Identity();
- return Matrix2D;
- }());
- GUI.Matrix2D = Matrix2D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=math2D.js.map
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to store a point for a MultiLine object.
- * The point can be pure 2D coordinates, a mesh or a control
- */
- var MultiLinePoint = /** @class */ (function () {
- /**
- * Creates a new MultiLinePoint
- * @param multiLine defines the source MultiLine object
- */
- function MultiLinePoint(multiLine) {
- this._multiLine = multiLine;
- this._x = new GUI.ValueAndUnit(0);
- this._y = new GUI.ValueAndUnit(0);
- this._point = new BABYLON.Vector2(0, 0);
- }
- Object.defineProperty(MultiLinePoint.prototype, "x", {
- /** Gets or sets x coordinate */
- get: function () {
- return this._x.toString(this._multiLine._host);
- },
- set: function (value) {
- if (this._x.toString(this._multiLine._host) === value) {
- return;
- }
- if (this._x.fromString(value)) {
- this._multiLine._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MultiLinePoint.prototype, "y", {
- /** Gets or sets y coordinate */
- get: function () {
- return this._y.toString(this._multiLine._host);
- },
- set: function (value) {
- if (this._y.toString(this._multiLine._host) === value) {
- return;
- }
- if (this._y.fromString(value)) {
- this._multiLine._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MultiLinePoint.prototype, "control", {
- /** Gets or sets the control associated with this point */
- get: function () {
- return this._control;
- },
- set: function (value) {
- if (this._control === value) {
- return;
- }
- if (this._control && this._controlObserver) {
- this._control.onDirtyObservable.remove(this._controlObserver);
- this._controlObserver = null;
- }
- this._control = value;
- if (this._control) {
- this._controlObserver = this._control.onDirtyObservable.add(this._multiLine.onPointUpdate);
- }
- this._multiLine._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MultiLinePoint.prototype, "mesh", {
- /** Gets or sets the mesh associated with this point */
- get: function () {
- return this._mesh;
- },
- set: function (value) {
- if (this._mesh === value) {
- return;
- }
- if (this._mesh && this._meshObserver) {
- this._mesh.getScene().onAfterCameraRenderObservable.remove(this._meshObserver);
- }
- this._mesh = value;
- if (this._mesh) {
- this._meshObserver = this._mesh.getScene().onAfterCameraRenderObservable.add(this._multiLine.onPointUpdate);
- }
- this._multiLine._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Gets a translation vector
- * @returns the translation vector
- */
- MultiLinePoint.prototype.translate = function () {
- this._point = this._translatePoint();
- return this._point;
- };
- MultiLinePoint.prototype._translatePoint = function () {
- if (this._mesh != null) {
- return this._multiLine._host.getProjectedPosition(this._mesh.getBoundingInfo().boundingSphere.center, this._mesh.getWorldMatrix());
- }
- else if (this._control != null) {
- return new BABYLON.Vector2(this._control.centerX, this._control.centerY);
- }
- else {
- var host = this._multiLine._host;
- var xValue = this._x.getValueInPixel(host, Number(host._canvas.width));
- var yValue = this._y.getValueInPixel(host, Number(host._canvas.height));
- return new BABYLON.Vector2(xValue, yValue);
- }
- };
- /** Release associated resources */
- MultiLinePoint.prototype.dispose = function () {
- this.control = null;
- this.mesh = null;
- };
- return MultiLinePoint;
- }());
- GUI.MultiLinePoint = MultiLinePoint;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=multiLinePoint.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Root class used for all 2D controls
- * @see http://doc.babylonjs.com/how_to/gui#controls
- */
- var Control = /** @class */ (function () {
- // Functions
- /**
- * Creates a new control
- * @param name defines the name of the control
- */
- function Control(
- /** defines the name of the control */
- name) {
- this.name = name;
- this._alpha = 1;
- this._alphaSet = false;
- this._zIndex = 0;
- /** @hidden */
- this._currentMeasure = GUI.Measure.Empty();
- this._fontFamily = "Arial";
- this._fontStyle = "";
- this._fontWeight = "";
- this._fontSize = new GUI.ValueAndUnit(18, GUI.ValueAndUnit.UNITMODE_PIXEL, false);
- /** @hidden */
- this._width = new GUI.ValueAndUnit(1, GUI.ValueAndUnit.UNITMODE_PERCENTAGE, false);
- /** @hidden */
- this._height = new GUI.ValueAndUnit(1, GUI.ValueAndUnit.UNITMODE_PERCENTAGE, false);
- this._color = "";
- this._style = null;
- /** @hidden */
- this._horizontalAlignment = Control.HORIZONTAL_ALIGNMENT_CENTER;
- /** @hidden */
- this._verticalAlignment = Control.VERTICAL_ALIGNMENT_CENTER;
- this._isDirty = true;
- /** @hidden */
- this._tempParentMeasure = GUI.Measure.Empty();
- /** @hidden */
- this._cachedParentMeasure = GUI.Measure.Empty();
- this._paddingLeft = new GUI.ValueAndUnit(0);
- this._paddingRight = new GUI.ValueAndUnit(0);
- this._paddingTop = new GUI.ValueAndUnit(0);
- this._paddingBottom = new GUI.ValueAndUnit(0);
- /** @hidden */
- this._left = new GUI.ValueAndUnit(0);
- /** @hidden */
- this._top = new GUI.ValueAndUnit(0);
- this._scaleX = 1.0;
- this._scaleY = 1.0;
- this._rotation = 0;
- this._transformCenterX = 0.5;
- this._transformCenterY = 0.5;
- this._transformMatrix = GUI.Matrix2D.Identity();
- /** @hidden */
- this._invertTransformMatrix = GUI.Matrix2D.Identity();
- /** @hidden */
- this._transformedPosition = BABYLON.Vector2.Zero();
- this._onlyMeasureMode = false;
- this._isMatrixDirty = true;
- this._isVisible = true;
- this._fontSet = false;
- this._dummyVector2 = BABYLON.Vector2.Zero();
- this._downCount = 0;
- this._enterCount = -1;
- this._doNotRender = false;
- this._downPointerIds = {};
- /** Gets or sets a boolean indicating if the control can be hit with pointer events */
- this.isHitTestVisible = true;
- /** Gets or sets a boolean indicating if the control can block pointer events */
- this.isPointerBlocker = false;
- /** Gets or sets a boolean indicating if the control can be focusable */
- this.isFocusInvisible = false;
- /** Gets or sets a value indicating the offset to apply on X axis to render the shadow */
- this.shadowOffsetX = 0;
- /** Gets or sets a value indicating the offset to apply on Y axis to render the shadow */
- this.shadowOffsetY = 0;
- /** Gets or sets a value indicating the amount of blur to use to render the shadow */
- this.shadowBlur = 0;
- /** Gets or sets a value indicating the color of the shadow (black by default ie. "#000") */
- this.shadowColor = '#000';
- /** @hidden */
- this._linkOffsetX = new GUI.ValueAndUnit(0);
- /** @hidden */
- this._linkOffsetY = new GUI.ValueAndUnit(0);
- /**
- * An event triggered when the pointer move over the control.
- */
- this.onPointerMoveObservable = new BABYLON.Observable();
- /**
- * An event triggered when the pointer move out of the control.
- */
- this.onPointerOutObservable = new BABYLON.Observable();
- /**
- * An event triggered when the pointer taps the control
- */
- this.onPointerDownObservable = new BABYLON.Observable();
- /**
- * An event triggered when pointer up
- */
- this.onPointerUpObservable = new BABYLON.Observable();
- /**
- * An event triggered when a control is clicked on
- */
- this.onPointerClickObservable = new BABYLON.Observable();
- /**
- * An event triggered when pointer enters the control
- */
- this.onPointerEnterObservable = new BABYLON.Observable();
- /**
- * An event triggered when the control is marked as dirty
- */
- this.onDirtyObservable = new BABYLON.Observable();
- /**
- * An event triggered after the control is drawn
- */
- this.onAfterDrawObservable = new BABYLON.Observable();
- }
- Object.defineProperty(Control.prototype, "typeName", {
- // Properties
- /** Gets the control type name */
- get: function () {
- return this._getTypeName();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontOffset", {
- /** Gets or set information about font offsets (used to render and align text) */
- get: function () {
- return this._fontOffset;
- },
- set: function (offset) {
- this._fontOffset = offset;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "alpha", {
- /** Gets or sets alpha value for the control (1 means opaque and 0 means entirely transparent) */
- get: function () {
- return this._alpha;
- },
- set: function (value) {
- if (this._alpha === value) {
- return;
- }
- this._alphaSet = true;
- this._alpha = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "scaleX", {
- /** Gets or sets a value indicating the scale factor on X axis (1 by default)
- * @see http://doc.babylonjs.com/how_to/gui#rotation-and-scaling
- */
- get: function () {
- return this._scaleX;
- },
- set: function (value) {
- if (this._scaleX === value) {
- return;
- }
- this._scaleX = value;
- this._markAsDirty();
- this._markMatrixAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "scaleY", {
- /** Gets or sets a value indicating the scale factor on Y axis (1 by default)
- * @see http://doc.babylonjs.com/how_to/gui#rotation-and-scaling
- */
- get: function () {
- return this._scaleY;
- },
- set: function (value) {
- if (this._scaleY === value) {
- return;
- }
- this._scaleY = value;
- this._markAsDirty();
- this._markMatrixAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "rotation", {
- /** Gets or sets the rotation angle (0 by default)
- * @see http://doc.babylonjs.com/how_to/gui#rotation-and-scaling
- */
- get: function () {
- return this._rotation;
- },
- set: function (value) {
- if (this._rotation === value) {
- return;
- }
- this._rotation = value;
- this._markAsDirty();
- this._markMatrixAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "transformCenterY", {
- /** Gets or sets the transformation center on Y axis (0 by default)
- * @see http://doc.babylonjs.com/how_to/gui#rotation-and-scaling
- */
- get: function () {
- return this._transformCenterY;
- },
- set: function (value) {
- if (this._transformCenterY === value) {
- return;
- }
- this._transformCenterY = value;
- this._markAsDirty();
- this._markMatrixAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "transformCenterX", {
- /** Gets or sets the transformation center on X axis (0 by default)
- * @see http://doc.babylonjs.com/how_to/gui#rotation-and-scaling
- */
- get: function () {
- return this._transformCenterX;
- },
- set: function (value) {
- if (this._transformCenterX === value) {
- return;
- }
- this._transformCenterX = value;
- this._markAsDirty();
- this._markMatrixAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "horizontalAlignment", {
- /**
- * Gets or sets the horizontal alignment
- * @see http://doc.babylonjs.com/how_to/gui#alignments
- */
- get: function () {
- return this._horizontalAlignment;
- },
- set: function (value) {
- if (this._horizontalAlignment === value) {
- return;
- }
- this._horizontalAlignment = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "verticalAlignment", {
- /**
- * Gets or sets the vertical alignment
- * @see http://doc.babylonjs.com/how_to/gui#alignments
- */
- get: function () {
- return this._verticalAlignment;
- },
- set: function (value) {
- if (this._verticalAlignment === value) {
- return;
- }
- this._verticalAlignment = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "width", {
- /**
- * Gets or sets control width
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._width.toString(this._host);
- },
- set: function (value) {
- if (this._width.toString(this._host) === value) {
- return;
- }
- if (this._width.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "widthInPixels", {
- /**
- * Gets control width in pixel
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._width.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "height", {
- /**
- * Gets or sets control height
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._height.toString(this._host);
- },
- set: function (value) {
- if (this._height.toString(this._host) === value) {
- return;
- }
- if (this._height.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "heightInPixels", {
- /**
- * Gets control height in pixel
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._height.getValueInPixel(this._host, this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontFamily", {
- /** Gets or set font family */
- get: function () {
- return this._fontFamily;
- },
- set: function (value) {
- if (this._fontFamily === value) {
- return;
- }
- this._fontFamily = value;
- this._resetFontCache();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontStyle", {
- /** Gets or sets font style */
- get: function () {
- return this._fontStyle;
- },
- set: function (value) {
- if (this._fontStyle === value) {
- return;
- }
- this._fontStyle = value;
- this._resetFontCache();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontWeight", {
- /** Gets or sets font weight */
- get: function () {
- return this._fontWeight;
- },
- set: function (value) {
- if (this._fontWeight === value) {
- return;
- }
- this._fontWeight = value;
- this._resetFontCache();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "style", {
- /**
- * Gets or sets style
- * @see http://doc.babylonjs.com/how_to/gui#styles
- */
- get: function () {
- return this._style;
- },
- set: function (value) {
- var _this = this;
- if (this._style) {
- this._style.onChangedObservable.remove(this._styleObserver);
- this._styleObserver = null;
- }
- this._style = value;
- if (this._style) {
- this._styleObserver = this._style.onChangedObservable.add(function () {
- _this._markAsDirty();
- _this._resetFontCache();
- });
- }
- this._markAsDirty();
- this._resetFontCache();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "_isFontSizeInPercentage", {
- /** @hidden */
- get: function () {
- return this._fontSize.isPercentage;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontSizeInPixels", {
- /** Gets font size in pixels */
- get: function () {
- var fontSizeToUse = this._style ? this._style._fontSize : this._fontSize;
- if (fontSizeToUse.isPixel) {
- return fontSizeToUse.getValue(this._host);
- }
- return fontSizeToUse.getValueInPixel(this._host, this._tempParentMeasure.height || this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "fontSize", {
- /** Gets or sets font size */
- get: function () {
- return this._fontSize.toString(this._host);
- },
- set: function (value) {
- if (this._fontSize.toString(this._host) === value) {
- return;
- }
- if (this._fontSize.fromString(value)) {
- this._markAsDirty();
- this._resetFontCache();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "color", {
- /** Gets or sets foreground color */
- get: function () {
- return this._color;
- },
- set: function (value) {
- if (this._color === value) {
- return;
- }
- this._color = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "zIndex", {
- /** Gets or sets z index which is used to reorder controls on the z axis */
- get: function () {
- return this._zIndex;
- },
- set: function (value) {
- if (this.zIndex === value) {
- return;
- }
- this._zIndex = value;
- if (this._root) {
- this._root._reOrderControl(this);
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "notRenderable", {
- /** Gets or sets a boolean indicating if the control can be rendered */
- get: function () {
- return this._doNotRender;
- },
- set: function (value) {
- if (this._doNotRender === value) {
- return;
- }
- this._doNotRender = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "isVisible", {
- /** Gets or sets a boolean indicating if the control is visible */
- get: function () {
- return this._isVisible;
- },
- set: function (value) {
- if (this._isVisible === value) {
- return;
- }
- this._isVisible = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "isDirty", {
- /** Gets a boolean indicating that the control needs to update its rendering */
- get: function () {
- return this._isDirty;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingLeft", {
- /**
- * Gets or sets a value indicating the padding to use on the left of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingLeft.toString(this._host);
- },
- set: function (value) {
- if (this._paddingLeft.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingLeftInPixels", {
- /**
- * Gets a value indicating the padding in pixels to use on the left of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingLeft.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingRight", {
- /**
- * Gets or sets a value indicating the padding to use on the right of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingRight.toString(this._host);
- },
- set: function (value) {
- if (this._paddingRight.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingRightInPixels", {
- /**
- * Gets a value indicating the padding in pixels to use on the right of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingRight.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingTop", {
- /**
- * Gets or sets a value indicating the padding to use on the top of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingTop.toString(this._host);
- },
- set: function (value) {
- if (this._paddingTop.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingTopInPixels", {
- /**
- * Gets a value indicating the padding in pixels to use on the top of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingTop.getValueInPixel(this._host, this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingBottom", {
- /**
- * Gets or sets a value indicating the padding to use on the bottom of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingBottom.toString(this._host);
- },
- set: function (value) {
- if (this._paddingBottom.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "paddingBottomInPixels", {
- /**
- * Gets a value indicating the padding in pixels to use on the bottom of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._paddingBottom.getValueInPixel(this._host, this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "left", {
- /**
- * Gets or sets a value indicating the left coordinate of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._left.toString(this._host);
- },
- set: function (value) {
- if (this._left.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "leftInPixels", {
- /**
- * Gets a value indicating the left coordinate in pixels of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._left.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "top", {
- /**
- * Gets or sets a value indicating the top coordinate of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._top.toString(this._host);
- },
- set: function (value) {
- if (this._top.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "topInPixels", {
- /**
- * Gets a value indicating the top coordinate in pixels of the control
- * @see http://doc.babylonjs.com/how_to/gui#position-and-size
- */
- get: function () {
- return this._top.getValueInPixel(this._host, this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "linkOffsetX", {
- /**
- * Gets or sets a value indicating the offset on X axis to the linked mesh
- * @see http://doc.babylonjs.com/how_to/gui#tracking-positions
- */
- get: function () {
- return this._linkOffsetX.toString(this._host);
- },
- set: function (value) {
- if (this._linkOffsetX.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "linkOffsetXInPixels", {
- /**
- * Gets a value indicating the offset in pixels on X axis to the linked mesh
- * @see http://doc.babylonjs.com/how_to/gui#tracking-positions
- */
- get: function () {
- return this._linkOffsetX.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "linkOffsetY", {
- /**
- * Gets or sets a value indicating the offset on Y axis to the linked mesh
- * @see http://doc.babylonjs.com/how_to/gui#tracking-positions
- */
- get: function () {
- return this._linkOffsetY.toString(this._host);
- },
- set: function (value) {
- if (this._linkOffsetY.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "linkOffsetYInPixels", {
- /**
- * Gets a value indicating the offset in pixels on Y axis to the linked mesh
- * @see http://doc.babylonjs.com/how_to/gui#tracking-positions
- */
- get: function () {
- return this._linkOffsetY.getValueInPixel(this._host, this._cachedParentMeasure.height);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "centerX", {
- /** Gets the center coordinate on X axis */
- get: function () {
- return this._currentMeasure.left + this._currentMeasure.width / 2;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control.prototype, "centerY", {
- /** Gets the center coordinate on Y axis */
- get: function () {
- return this._currentMeasure.top + this._currentMeasure.height / 2;
- },
- enumerable: true,
- configurable: true
- });
- /** @hidden */
- Control.prototype._getTypeName = function () {
- return "Control";
- };
- /** @hidden */
- Control.prototype._resetFontCache = function () {
- this._fontSet = true;
- };
- /**
- * Gets coordinates in local control space
- * @param globalCoordinates defines the coordinates to transform
- * @returns the new coordinates in local space
- */
- Control.prototype.getLocalCoordinates = function (globalCoordinates) {
- var result = BABYLON.Vector2.Zero();
- this.getLocalCoordinatesToRef(globalCoordinates, result);
- return result;
- };
- /**
- * Gets coordinates in local control space
- * @param globalCoordinates defines the coordinates to transform
- * @param result defines the target vector2 where to store the result
- * @returns the current control
- */
- Control.prototype.getLocalCoordinatesToRef = function (globalCoordinates, result) {
- result.x = globalCoordinates.x - this._currentMeasure.left;
- result.y = globalCoordinates.y - this._currentMeasure.top;
- return this;
- };
- /**
- * Gets coordinates in parent local control space
- * @param globalCoordinates defines the coordinates to transform
- * @returns the new coordinates in parent local space
- */
- Control.prototype.getParentLocalCoordinates = function (globalCoordinates) {
- var result = BABYLON.Vector2.Zero();
- result.x = globalCoordinates.x - this._cachedParentMeasure.left;
- result.y = globalCoordinates.y - this._cachedParentMeasure.top;
- return result;
- };
- /**
- * Move the current control to a vector3 position projected onto the screen.
- * @param position defines the target position
- * @param scene defines the hosting scene
- */
- Control.prototype.moveToVector3 = function (position, scene) {
- if (!this._host || this._root !== this._host._rootContainer) {
- BABYLON.Tools.Error("Cannot move a control to a vector3 if the control is not at root level");
- return;
- }
- this.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- this.verticalAlignment = BABYLON.GUI.Control.VERTICAL_ALIGNMENT_TOP;
- var globalViewport = this._host._getGlobalViewport(scene);
- var projectedPosition = BABYLON.Vector3.Project(position, BABYLON.Matrix.Identity(), scene.getTransformMatrix(), globalViewport);
- this._moveToProjectedPosition(projectedPosition);
- if (projectedPosition.z < 0 || projectedPosition.z > 1) {
- this.notRenderable = true;
- return;
- }
- this.notRenderable = false;
- };
- /**
- * Link current control with a target mesh
- * @param mesh defines the mesh to link with
- * @see http://doc.babylonjs.com/how_to/gui#tracking-positions
- */
- Control.prototype.linkWithMesh = function (mesh) {
- if (!this._host || this._root && this._root !== this._host._rootContainer) {
- if (mesh) {
- BABYLON.Tools.Error("Cannot link a control to a mesh if the control is not at root level");
- }
- return;
- }
- var index = this._host._linkedControls.indexOf(this);
- if (index !== -1) {
- this._linkedMesh = mesh;
- if (!mesh) {
- this._host._linkedControls.splice(index, 1);
- }
- return;
- }
- else if (!mesh) {
- return;
- }
- this.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- this.verticalAlignment = BABYLON.GUI.Control.VERTICAL_ALIGNMENT_TOP;
- this._linkedMesh = mesh;
- this._onlyMeasureMode = true;
- this._host._linkedControls.push(this);
- };
- /** @hidden */
- Control.prototype._moveToProjectedPosition = function (projectedPosition) {
- var oldLeft = this._left.getValue(this._host);
- var oldTop = this._top.getValue(this._host);
- var newLeft = ((projectedPosition.x + this._linkOffsetX.getValue(this._host)) - this._currentMeasure.width / 2);
- var newTop = ((projectedPosition.y + this._linkOffsetY.getValue(this._host)) - this._currentMeasure.height / 2);
- if (this._left.ignoreAdaptiveScaling && this._top.ignoreAdaptiveScaling) {
- if (Math.abs(newLeft - oldLeft) < 0.5) {
- newLeft = oldLeft;
- }
- if (Math.abs(newTop - oldTop) < 0.5) {
- newTop = oldTop;
- }
- }
- this.left = newLeft + "px";
- this.top = newTop + "px";
- this._left.ignoreAdaptiveScaling = true;
- this._top.ignoreAdaptiveScaling = true;
- };
- /** @hidden */
- Control.prototype._markMatrixAsDirty = function () {
- this._isMatrixDirty = true;
- this._markAsDirty();
- };
- /** @hidden */
- Control.prototype._markAsDirty = function () {
- this._isDirty = true;
- if (!this._host) {
- return; // Not yet connected
- }
- this._host.markAsDirty();
- };
- /** @hidden */
- Control.prototype._markAllAsDirty = function () {
- this._markAsDirty();
- if (this._font) {
- this._prepareFont();
- }
- };
- /** @hidden */
- Control.prototype._link = function (root, host) {
- this._root = root;
- this._host = host;
- };
- /** @hidden */
- Control.prototype._transform = function (context) {
- if (!this._isMatrixDirty && this._scaleX === 1 && this._scaleY === 1 && this._rotation === 0) {
- return;
- }
- // postTranslate
- var offsetX = this._currentMeasure.width * this._transformCenterX + this._currentMeasure.left;
- var offsetY = this._currentMeasure.height * this._transformCenterY + this._currentMeasure.top;
- context.translate(offsetX, offsetY);
- // rotate
- context.rotate(this._rotation);
- // scale
- context.scale(this._scaleX, this._scaleY);
- // preTranslate
- context.translate(-offsetX, -offsetY);
- // Need to update matrices?
- if (this._isMatrixDirty || this._cachedOffsetX !== offsetX || this._cachedOffsetY !== offsetY) {
- this._cachedOffsetX = offsetX;
- this._cachedOffsetY = offsetY;
- this._isMatrixDirty = false;
- GUI.Matrix2D.ComposeToRef(-offsetX, -offsetY, this._rotation, this._scaleX, this._scaleY, this._root ? this._root._transformMatrix : null, this._transformMatrix);
- this._transformMatrix.invertToRef(this._invertTransformMatrix);
- }
- };
- /** @hidden */
- Control.prototype._applyStates = function (context) {
- if (this._fontSet) {
- this._prepareFont();
- this._fontSet = false;
- }
- if (this._font) {
- context.font = this._font;
- }
- if (this._color) {
- context.fillStyle = this._color;
- }
- if (this._alphaSet) {
- context.globalAlpha = this._alpha;
- }
- };
- /** @hidden */
- Control.prototype._processMeasures = function (parentMeasure, context) {
- if (this._isDirty || !this._cachedParentMeasure.isEqualsTo(parentMeasure)) {
- this._isDirty = false;
- this._currentMeasure.copyFrom(parentMeasure);
- // Let children take some pre-measurement actions
- this._preMeasure(parentMeasure, context);
- this._measure();
- this._computeAlignment(parentMeasure, context);
- // Convert to int values
- this._currentMeasure.left = this._currentMeasure.left | 0;
- this._currentMeasure.top = this._currentMeasure.top | 0;
- this._currentMeasure.width = this._currentMeasure.width | 0;
- this._currentMeasure.height = this._currentMeasure.height | 0;
- // Let children add more features
- this._additionalProcessing(parentMeasure, context);
- this._cachedParentMeasure.copyFrom(parentMeasure);
- if (this.onDirtyObservable.hasObservers()) {
- this.onDirtyObservable.notifyObservers(this);
- }
- }
- if (this._currentMeasure.left > parentMeasure.left + parentMeasure.width) {
- return false;
- }
- if (this._currentMeasure.left + this._currentMeasure.width < parentMeasure.left) {
- return false;
- }
- if (this._currentMeasure.top > parentMeasure.top + parentMeasure.height) {
- return false;
- }
- if (this._currentMeasure.top + this._currentMeasure.height < parentMeasure.top) {
- return false;
- }
- // Transform
- this._transform(context);
- if (this._onlyMeasureMode) {
- this._onlyMeasureMode = false;
- return false; // We do not want rendering for this frame as they are measure dependant information that need to be gathered
- }
- // Clip
- this._clip(context);
- context.clip();
- return true;
- };
- /** @hidden */
- Control.prototype._clip = function (context) {
- context.beginPath();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- var shadowOffsetX = this.shadowOffsetX;
- var shadowOffsetY = this.shadowOffsetY;
- var shadowBlur = this.shadowBlur;
- var leftShadowOffset = Math.min(Math.min(shadowOffsetX, 0) - shadowBlur * 2, 0);
- var rightShadowOffset = Math.max(Math.max(shadowOffsetX, 0) + shadowBlur * 2, 0);
- var topShadowOffset = Math.min(Math.min(shadowOffsetY, 0) - shadowBlur * 2, 0);
- var bottomShadowOffset = Math.max(Math.max(shadowOffsetY, 0) + shadowBlur * 2, 0);
- context.rect(this._currentMeasure.left + leftShadowOffset, this._currentMeasure.top + topShadowOffset, this._currentMeasure.width + rightShadowOffset - leftShadowOffset, this._currentMeasure.height + bottomShadowOffset - topShadowOffset);
- }
- else {
- context.rect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- }
- };
- /** @hidden */
- Control.prototype._measure = function () {
- // Width / Height
- if (this._width.isPixel) {
- this._currentMeasure.width = this._width.getValue(this._host);
- }
- else {
- this._currentMeasure.width *= this._width.getValue(this._host);
- }
- if (this._height.isPixel) {
- this._currentMeasure.height = this._height.getValue(this._host);
- }
- else {
- this._currentMeasure.height *= this._height.getValue(this._host);
- }
- };
- /** @hidden */
- Control.prototype._computeAlignment = function (parentMeasure, context) {
- var width = this._currentMeasure.width;
- var height = this._currentMeasure.height;
- var parentWidth = parentMeasure.width;
- var parentHeight = parentMeasure.height;
- // Left / top
- var x = 0;
- var y = 0;
- switch (this.horizontalAlignment) {
- case Control.HORIZONTAL_ALIGNMENT_LEFT:
- x = 0;
- break;
- case Control.HORIZONTAL_ALIGNMENT_RIGHT:
- x = parentWidth - width;
- break;
- case Control.HORIZONTAL_ALIGNMENT_CENTER:
- x = (parentWidth - width) / 2;
- break;
- }
- switch (this.verticalAlignment) {
- case Control.VERTICAL_ALIGNMENT_TOP:
- y = 0;
- break;
- case Control.VERTICAL_ALIGNMENT_BOTTOM:
- y = parentHeight - height;
- break;
- case Control.VERTICAL_ALIGNMENT_CENTER:
- y = (parentHeight - height) / 2;
- break;
- }
- if (this._paddingLeft.isPixel) {
- this._currentMeasure.left += this._paddingLeft.getValue(this._host);
- this._currentMeasure.width -= this._paddingLeft.getValue(this._host);
- }
- else {
- this._currentMeasure.left += parentWidth * this._paddingLeft.getValue(this._host);
- this._currentMeasure.width -= parentWidth * this._paddingLeft.getValue(this._host);
- }
- if (this._paddingRight.isPixel) {
- this._currentMeasure.width -= this._paddingRight.getValue(this._host);
- }
- else {
- this._currentMeasure.width -= parentWidth * this._paddingRight.getValue(this._host);
- }
- if (this._paddingTop.isPixel) {
- this._currentMeasure.top += this._paddingTop.getValue(this._host);
- this._currentMeasure.height -= this._paddingTop.getValue(this._host);
- }
- else {
- this._currentMeasure.top += parentHeight * this._paddingTop.getValue(this._host);
- this._currentMeasure.height -= parentHeight * this._paddingTop.getValue(this._host);
- }
- if (this._paddingBottom.isPixel) {
- this._currentMeasure.height -= this._paddingBottom.getValue(this._host);
- }
- else {
- this._currentMeasure.height -= parentHeight * this._paddingBottom.getValue(this._host);
- }
- if (this._left.isPixel) {
- this._currentMeasure.left += this._left.getValue(this._host);
- }
- else {
- this._currentMeasure.left += parentWidth * this._left.getValue(this._host);
- }
- if (this._top.isPixel) {
- this._currentMeasure.top += this._top.getValue(this._host);
- }
- else {
- this._currentMeasure.top += parentHeight * this._top.getValue(this._host);
- }
- this._currentMeasure.left += x;
- this._currentMeasure.top += y;
- };
- /** @hidden */
- Control.prototype._preMeasure = function (parentMeasure, context) {
- // Do nothing
- };
- /** @hidden */
- Control.prototype._additionalProcessing = function (parentMeasure, context) {
- // Do nothing
- };
- /** @hidden */
- Control.prototype._draw = function (parentMeasure, context) {
- // Do nothing
- };
- /**
- * Tests if a given coordinates belong to the current control
- * @param x defines x coordinate to test
- * @param y defines y coordinate to test
- * @returns true if the coordinates are inside the control
- */
- Control.prototype.contains = function (x, y) {
- // Invert transform
- this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);
- x = this._transformedPosition.x;
- y = this._transformedPosition.y;
- // Check
- if (x < this._currentMeasure.left) {
- return false;
- }
- if (x > this._currentMeasure.left + this._currentMeasure.width) {
- return false;
- }
- if (y < this._currentMeasure.top) {
- return false;
- }
- if (y > this._currentMeasure.top + this._currentMeasure.height) {
- return false;
- }
- if (this.isPointerBlocker) {
- this._host._shouldBlockPointer = true;
- }
- return true;
- };
- /** @hidden */
- Control.prototype._processPicking = function (x, y, type, pointerId, buttonIndex) {
- if (!this.isHitTestVisible || !this.isVisible || this._doNotRender) {
- return false;
- }
- if (!this.contains(x, y)) {
- return false;
- }
- this._processObservables(type, x, y, pointerId, buttonIndex);
- return true;
- };
- /** @hidden */
- Control.prototype._onPointerMove = function (target, coordinates) {
- var canNotify = this.onPointerMoveObservable.notifyObservers(coordinates, -1, target, this);
- if (canNotify && this.parent != null)
- this.parent._onPointerMove(target, coordinates);
- };
- /** @hidden */
- Control.prototype._onPointerEnter = function (target) {
- if (this._enterCount > 0) {
- return false;
- }
- if (this._enterCount === -1) { // -1 is for touch input, we are now sure we are with a mouse or pencil
- this._enterCount = 0;
- }
- this._enterCount++;
- var canNotify = this.onPointerEnterObservable.notifyObservers(this, -1, target, this);
- if (canNotify && this.parent != null)
- this.parent._onPointerEnter(target);
- return true;
- };
- /** @hidden */
- Control.prototype._onPointerOut = function (target) {
- this._enterCount = 0;
- var canNotify = this.onPointerOutObservable.notifyObservers(this, -1, target, this);
- if (canNotify && this.parent != null)
- this.parent._onPointerOut(target);
- };
- /** @hidden */
- Control.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (this._downCount !== 0) {
- return false;
- }
- this._downCount++;
- this._downPointerIds[pointerId] = true;
- var canNotify = this.onPointerDownObservable.notifyObservers(new GUI.Vector2WithInfo(coordinates, buttonIndex), -1, target, this);
- if (canNotify && this.parent != null)
- this.parent._onPointerDown(target, coordinates, pointerId, buttonIndex);
- return true;
- };
- /** @hidden */
- Control.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- this._downCount = 0;
- delete this._downPointerIds[pointerId];
- var canNotifyClick = notifyClick;
- if (notifyClick && (this._enterCount > 0 || this._enterCount === -1)) {
- canNotifyClick = this.onPointerClickObservable.notifyObservers(new GUI.Vector2WithInfo(coordinates, buttonIndex), -1, target, this);
- }
- var canNotify = this.onPointerUpObservable.notifyObservers(new GUI.Vector2WithInfo(coordinates, buttonIndex), -1, target, this);
- if (canNotify && this.parent != null)
- this.parent._onPointerUp(target, coordinates, pointerId, buttonIndex, canNotifyClick);
- };
- /** @hidden */
- Control.prototype._forcePointerUp = function (pointerId) {
- if (pointerId === void 0) { pointerId = null; }
- if (pointerId !== null) {
- this._onPointerUp(this, BABYLON.Vector2.Zero(), pointerId, 0, true);
- }
- else {
- for (var key in this._downPointerIds) {
- this._onPointerUp(this, BABYLON.Vector2.Zero(), +key, 0, true);
- }
- }
- };
- /** @hidden */
- Control.prototype._processObservables = function (type, x, y, pointerId, buttonIndex) {
- this._dummyVector2.copyFromFloats(x, y);
- if (type === BABYLON.PointerEventTypes.POINTERMOVE) {
- this._onPointerMove(this, this._dummyVector2);
- var previousControlOver = this._host._lastControlOver[pointerId];
- if (previousControlOver && previousControlOver !== this) {
- previousControlOver._onPointerOut(this);
- }
- if (previousControlOver !== this) {
- this._onPointerEnter(this);
- }
- this._host._lastControlOver[pointerId] = this;
- return true;
- }
- if (type === BABYLON.PointerEventTypes.POINTERDOWN) {
- this._onPointerDown(this, this._dummyVector2, pointerId, buttonIndex);
- this._host._lastControlDown[pointerId] = this;
- this._host._lastPickedControl = this;
- return true;
- }
- if (type === BABYLON.PointerEventTypes.POINTERUP) {
- if (this._host._lastControlDown[pointerId]) {
- this._host._lastControlDown[pointerId]._onPointerUp(this, this._dummyVector2, pointerId, buttonIndex, true);
- }
- delete this._host._lastControlDown[pointerId];
- return true;
- }
- return false;
- };
- Control.prototype._prepareFont = function () {
- if (!this._font && !this._fontSet) {
- return;
- }
- if (this._style) {
- this._font = (this._style.fontWeight ? this._style.fontWeight : this._style.fontStyle) + " " + this.fontSizeInPixels + "px " + this._style.fontFamily;
- }
- else {
- this._font = (this._fontWeight ? this._fontWeight : this._fontStyle) + " " + this.fontSizeInPixels + "px " + this._fontFamily;
- }
- this._fontOffset = Control._GetFontOffset(this._font);
- };
- /** Releases associated resources */
- Control.prototype.dispose = function () {
- this.onDirtyObservable.clear();
- this.onAfterDrawObservable.clear();
- this.onPointerDownObservable.clear();
- this.onPointerEnterObservable.clear();
- this.onPointerMoveObservable.clear();
- this.onPointerOutObservable.clear();
- this.onPointerUpObservable.clear();
- this.onPointerClickObservable.clear();
- if (this._styleObserver && this._style) {
- this._style.onChangedObservable.remove(this._styleObserver);
- this._styleObserver = null;
- }
- if (this._root) {
- this._root.removeControl(this);
- this._root = null;
- }
- var index = this._host._linkedControls.indexOf(this);
- if (index > -1) {
- this.linkWithMesh(null);
- }
- };
- Object.defineProperty(Control, "HORIZONTAL_ALIGNMENT_LEFT", {
- /** HORIZONTAL_ALIGNMENT_LEFT */
- get: function () {
- return Control._HORIZONTAL_ALIGNMENT_LEFT;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control, "HORIZONTAL_ALIGNMENT_RIGHT", {
- /** HORIZONTAL_ALIGNMENT_RIGHT */
- get: function () {
- return Control._HORIZONTAL_ALIGNMENT_RIGHT;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control, "HORIZONTAL_ALIGNMENT_CENTER", {
- /** HORIZONTAL_ALIGNMENT_CENTER */
- get: function () {
- return Control._HORIZONTAL_ALIGNMENT_CENTER;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control, "VERTICAL_ALIGNMENT_TOP", {
- /** VERTICAL_ALIGNMENT_TOP */
- get: function () {
- return Control._VERTICAL_ALIGNMENT_TOP;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control, "VERTICAL_ALIGNMENT_BOTTOM", {
- /** VERTICAL_ALIGNMENT_BOTTOM */
- get: function () {
- return Control._VERTICAL_ALIGNMENT_BOTTOM;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control, "VERTICAL_ALIGNMENT_CENTER", {
- /** VERTICAL_ALIGNMENT_CENTER */
- get: function () {
- return Control._VERTICAL_ALIGNMENT_CENTER;
- },
- enumerable: true,
- configurable: true
- });
- /** @hidden */
- Control._GetFontOffset = function (font) {
- if (Control._FontHeightSizes[font]) {
- return Control._FontHeightSizes[font];
- }
- var text = document.createElement("span");
- text.innerHTML = "Hg";
- text.style.font = font;
- var block = document.createElement("div");
- block.style.display = "inline-block";
- block.style.width = "1px";
- block.style.height = "0px";
- block.style.verticalAlign = "bottom";
- var div = document.createElement("div");
- div.appendChild(text);
- div.appendChild(block);
- document.body.appendChild(div);
- var fontAscent = 0;
- var fontHeight = 0;
- try {
- fontHeight = block.getBoundingClientRect().top - text.getBoundingClientRect().top;
- block.style.verticalAlign = "baseline";
- fontAscent = block.getBoundingClientRect().top - text.getBoundingClientRect().top;
- }
- finally {
- document.body.removeChild(div);
- }
- var result = { ascent: fontAscent, height: fontHeight, descent: fontHeight - fontAscent };
- Control._FontHeightSizes[font] = result;
- return result;
- };
- ;
- /**
- * Creates a stack panel that can be used to render headers
- * @param control defines the control to associate with the header
- * @param text defines the text of the header
- * @param size defines the size of the header
- * @param options defines options used to configure the header
- * @returns a new StackPanel
- */
- Control.AddHeader = function (control, text, size, options) {
- var panel = new BABYLON.GUI.StackPanel("panel");
- var isHorizontal = options ? options.isHorizontal : true;
- var controlFirst = options ? options.controlFirst : true;
- panel.isVertical = !isHorizontal;
- var header = new BABYLON.GUI.TextBlock("header");
- header.text = text;
- header.textHorizontalAlignment = Control.HORIZONTAL_ALIGNMENT_LEFT;
- if (isHorizontal) {
- header.width = size;
- }
- else {
- header.height = size;
- }
- if (controlFirst) {
- panel.addControl(control);
- panel.addControl(header);
- header.paddingLeft = "5px";
- }
- else {
- panel.addControl(header);
- panel.addControl(control);
- header.paddingRight = "5px";
- }
- header.shadowBlur = control.shadowBlur;
- header.shadowColor = control.shadowColor;
- header.shadowOffsetX = control.shadowOffsetX;
- header.shadowOffsetY = control.shadowOffsetY;
- return panel;
- };
- /** @hidden */
- Control.drawEllipse = function (x, y, width, height, context) {
- context.translate(x, y);
- context.scale(width, height);
- context.beginPath();
- context.arc(0, 0, 1, 0, 2 * Math.PI);
- context.closePath();
- context.scale(1 / width, 1 / height);
- context.translate(-x, -y);
- };
- // Statics
- Control._HORIZONTAL_ALIGNMENT_LEFT = 0;
- Control._HORIZONTAL_ALIGNMENT_RIGHT = 1;
- Control._HORIZONTAL_ALIGNMENT_CENTER = 2;
- Control._VERTICAL_ALIGNMENT_TOP = 0;
- Control._VERTICAL_ALIGNMENT_BOTTOM = 1;
- Control._VERTICAL_ALIGNMENT_CENTER = 2;
- Control._FontHeightSizes = {};
- return Control;
- }());
- GUI.Control = Control;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=control.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Root class for 2D containers
- * @see http://doc.babylonjs.com/how_to/gui#containers
- */
- var Container = /** @class */ (function (_super) {
- __extends(Container, _super);
- /**
- * Creates a new Container
- * @param name defines the name of the container
- */
- function Container(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- /** @hidden */
- _this._children = new Array();
- /** @hidden */
- _this._measureForChildren = GUI.Measure.Empty();
- /** @hidden */
- _this._adaptWidthToChildren = false;
- /** @hidden */
- _this._adaptHeightToChildren = false;
- return _this;
- }
- Object.defineProperty(Container.prototype, "adaptHeightToChildren", {
- /** Gets or sets a boolean indicating if the container should try to adapt to its children height */
- get: function () {
- return this._adaptHeightToChildren;
- },
- set: function (value) {
- if (this._adaptHeightToChildren === value) {
- return;
- }
- this._adaptHeightToChildren = value;
- if (value) {
- this.height = "100%";
- }
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Container.prototype, "adaptWidthToChildren", {
- /** Gets or sets a boolean indicating if the container should try to adapt to its children width */
- get: function () {
- return this._adaptWidthToChildren;
- },
- set: function (value) {
- if (this._adaptWidthToChildren === value) {
- return;
- }
- this._adaptWidthToChildren = value;
- if (value) {
- this.width = "100%";
- }
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Container.prototype, "background", {
- /** Gets or sets background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Container.prototype, "children", {
- /** Gets the list of children */
- get: function () {
- return this._children;
- },
- enumerable: true,
- configurable: true
- });
- Container.prototype._getTypeName = function () {
- return "Container";
- };
- /**
- * Gets a child using its name
- * @param name defines the child name to look for
- * @returns the child control if found
- */
- Container.prototype.getChildByName = function (name) {
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (child.name === name) {
- return child;
- }
- }
- return null;
- };
- /**
- * Gets a child using its type and its name
- * @param name defines the child name to look for
- * @param type defines the child type to look for
- * @returns the child control if found
- */
- Container.prototype.getChildByType = function (name, type) {
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (child.typeName === type) {
- return child;
- }
- }
- return null;
- };
- /**
- * Search for a specific control in children
- * @param control defines the control to look for
- * @returns true if the control is in child list
- */
- Container.prototype.containsControl = function (control) {
- return this.children.indexOf(control) !== -1;
- };
- /**
- * Adds a new control to the current container
- * @param control defines the control to add
- * @returns the current container
- */
- Container.prototype.addControl = function (control) {
- if (!control) {
- return this;
- }
- var index = this._children.indexOf(control);
- if (index !== -1) {
- return this;
- }
- control._link(this, this._host);
- control._markAllAsDirty();
- this._reOrderControl(control);
- this._markAsDirty();
- return this;
- };
- /**
- * Removes a control from the current container
- * @param control defines the control to remove
- * @returns the current container
- */
- Container.prototype.removeControl = function (control) {
- var index = this._children.indexOf(control);
- if (index !== -1) {
- this._children.splice(index, 1);
- control.parent = null;
- }
- control.linkWithMesh(null);
- if (this._host) {
- this._host._cleanControlAfterRemoval(control);
- }
- this._markAsDirty();
- return this;
- };
- /** @hidden */
- Container.prototype._reOrderControl = function (control) {
- this.removeControl(control);
- for (var index = 0; index < this._children.length; index++) {
- if (this._children[index].zIndex > control.zIndex) {
- this._children.splice(index, 0, control);
- return;
- }
- }
- this._children.push(control);
- control.parent = this;
- this._markAsDirty();
- };
- /** @hidden */
- Container.prototype._markMatrixAsDirty = function () {
- _super.prototype._markMatrixAsDirty.call(this);
- for (var index = 0; index < this._children.length; index++) {
- this._children[index]._markMatrixAsDirty();
- }
- };
- /** @hidden */
- Container.prototype._markAllAsDirty = function () {
- _super.prototype._markAllAsDirty.call(this);
- for (var index = 0; index < this._children.length; index++) {
- this._children[index]._markAllAsDirty();
- }
- };
- /** @hidden */
- Container.prototype._localDraw = function (context) {
- if (this._background) {
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- context.fillStyle = this._background;
- context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- }
- };
- /** @hidden */
- Container.prototype._link = function (root, host) {
- _super.prototype._link.call(this, root, host);
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- child._link(root, host);
- }
- };
- /** @hidden */
- Container.prototype._draw = function (parentMeasure, context) {
- if (!this.isVisible || this.notRenderable) {
- return;
- }
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- this._localDraw(context);
- this._clipForChildren(context);
- var computedWidth = -1;
- var computedHeight = -1;
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (child.isVisible && !child.notRenderable) {
- child._tempParentMeasure.copyFrom(this._measureForChildren);
- child._draw(this._measureForChildren, context);
- if (child.onAfterDrawObservable.hasObservers()) {
- child.onAfterDrawObservable.notifyObservers(child);
- }
- if (this.adaptWidthToChildren && child._width.isPixel) {
- computedWidth = Math.max(computedWidth, child._currentMeasure.width);
- }
- if (this.adaptHeightToChildren && child._height.isPixel) {
- computedHeight = Math.max(computedHeight, child._currentMeasure.height);
- }
- }
- }
- if (this.adaptWidthToChildren && computedWidth >= 0) {
- this.width = computedWidth + "px";
- }
- if (this.adaptHeightToChildren && computedHeight >= 0) {
- this.height = computedHeight + "px";
- }
- }
- context.restore();
- if (this.onAfterDrawObservable.hasObservers()) {
- this.onAfterDrawObservable.notifyObservers(this);
- }
- };
- /** @hidden */
- Container.prototype._processPicking = function (x, y, type, pointerId, buttonIndex) {
- if (!this.isVisible || this.notRenderable) {
- return false;
- }
- if (!_super.prototype.contains.call(this, x, y)) {
- return false;
- }
- // Checking backwards to pick closest first
- for (var index = this._children.length - 1; index >= 0; index--) {
- var child = this._children[index];
- if (child._processPicking(x, y, type, pointerId, buttonIndex)) {
- return true;
- }
- }
- if (!this.isHitTestVisible) {
- return false;
- }
- return this._processObservables(type, x, y, pointerId, buttonIndex);
- };
- /** @hidden */
- Container.prototype._clipForChildren = function (context) {
- // DO nothing
- };
- /** @hidden */
- Container.prototype._additionalProcessing = function (parentMeasure, context) {
- _super.prototype._additionalProcessing.call(this, parentMeasure, context);
- this._measureForChildren.copyFrom(this._currentMeasure);
- };
- /** Releases associated resources */
- Container.prototype.dispose = function () {
- _super.prototype.dispose.call(this);
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var control = _a[_i];
- control.dispose();
- }
- };
- return Container;
- }(GUI.Control));
- GUI.Container = Container;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=container.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a 2D stack panel container
- */
- var StackPanel = /** @class */ (function (_super) {
- __extends(StackPanel, _super);
- /**
- * Creates a new StackPanel
- * @param name defines control name
- */
- function StackPanel(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._isVertical = true;
- _this._manualWidth = false;
- _this._manualHeight = false;
- _this._doNotTrackManualChanges = false;
- _this._tempMeasureStore = GUI.Measure.Empty();
- return _this;
- }
- Object.defineProperty(StackPanel.prototype, "isVertical", {
- /** Gets or sets a boolean indicating if the stack panel is vertical or horizontal*/
- get: function () {
- return this._isVertical;
- },
- set: function (value) {
- if (this._isVertical === value) {
- return;
- }
- this._isVertical = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(StackPanel.prototype, "width", {
- get: function () {
- return this._width.toString(this._host);
- },
- /** Gets or sets panel width */
- set: function (value) {
- if (!this._doNotTrackManualChanges) {
- this._manualWidth = true;
- }
- if (this._width.toString(this._host) === value) {
- return;
- }
- if (this._width.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(StackPanel.prototype, "height", {
- get: function () {
- return this._height.toString(this._host);
- },
- /** Gets or sets panel height */
- set: function (value) {
- if (!this._doNotTrackManualChanges) {
- this._manualHeight = true;
- }
- if (this._height.toString(this._host) === value) {
- return;
- }
- if (this._height.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- StackPanel.prototype._getTypeName = function () {
- return "StackPanel";
- };
- StackPanel.prototype._preMeasure = function (parentMeasure, context) {
- var stackWidth = 0;
- var stackHeight = 0;
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- this._tempMeasureStore.copyFrom(child._currentMeasure);
- child._currentMeasure.copyFrom(parentMeasure);
- child._measure();
- if (this._isVertical) {
- child.top = stackHeight + "px";
- if (!child._top.ignoreAdaptiveScaling) {
- child._markAsDirty();
- }
- child._top.ignoreAdaptiveScaling = true;
- stackHeight += child._currentMeasure.height;
- if (child._currentMeasure.width > stackWidth) {
- stackWidth = child._currentMeasure.width;
- }
- child.verticalAlignment = BABYLON.GUI.Control.VERTICAL_ALIGNMENT_TOP;
- }
- else {
- child.left = stackWidth + "px";
- if (!child._left.ignoreAdaptiveScaling) {
- child._markAsDirty();
- }
- child._left.ignoreAdaptiveScaling = true;
- stackWidth += child._currentMeasure.width;
- if (child._currentMeasure.height > stackHeight) {
- stackHeight = child._currentMeasure.height;
- }
- child.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- }
- child._currentMeasure.copyFrom(this._tempMeasureStore);
- }
- this._doNotTrackManualChanges = true;
- // Let stack panel width and height default to stackHeight and stackWidth if dimensions are not specified.
- // User can now define their own height and width for stack panel.
- var panelWidthChanged = false;
- var panelHeightChanged = false;
- var previousHeight = this.height;
- var previousWidth = this.width;
- if (!this._manualHeight) {
- // do not specify height if strictly defined by user
- this.height = stackHeight + "px";
- }
- if (!this._manualWidth) {
- // do not specify width if strictly defined by user
- this.width = stackWidth + "px";
- }
- panelWidthChanged = previousWidth !== this.width || !this._width.ignoreAdaptiveScaling;
- panelHeightChanged = previousHeight !== this.height || !this._height.ignoreAdaptiveScaling;
- if (panelHeightChanged) {
- this._height.ignoreAdaptiveScaling = true;
- }
- if (panelWidthChanged) {
- this._width.ignoreAdaptiveScaling = true;
- }
- this._doNotTrackManualChanges = false;
- if (panelWidthChanged || panelHeightChanged) {
- this._markAllAsDirty();
- }
- _super.prototype._preMeasure.call(this, parentMeasure, context);
- };
- return StackPanel;
- }(GUI.Container));
- GUI.StackPanel = StackPanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=stackPanel.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /** Class used to create rectangle container */
- var Rectangle = /** @class */ (function (_super) {
- __extends(Rectangle, _super);
- /**
- * Creates a new Rectangle
- * @param name defines the control name
- */
- function Rectangle(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._thickness = 1;
- _this._cornerRadius = 0;
- return _this;
- }
- Object.defineProperty(Rectangle.prototype, "thickness", {
- /** Gets or sets border thickness */
- get: function () {
- return this._thickness;
- },
- set: function (value) {
- if (this._thickness === value) {
- return;
- }
- this._thickness = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Rectangle.prototype, "cornerRadius", {
- /** Gets or sets the corner radius angle */
- get: function () {
- return this._cornerRadius;
- },
- set: function (value) {
- if (value < 0) {
- value = 0;
- }
- if (this._cornerRadius === value) {
- return;
- }
- this._cornerRadius = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Rectangle.prototype._getTypeName = function () {
- return "Rectangle";
- };
- Rectangle.prototype._localDraw = function (context) {
- context.save();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- if (this._background) {
- context.fillStyle = this._background;
- if (this._cornerRadius) {
- this._drawRoundedRect(context, this._thickness / 2);
- context.fill();
- }
- else {
- context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- }
- }
- if (this._thickness) {
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- if (this.color) {
- context.strokeStyle = this.color;
- }
- context.lineWidth = this._thickness;
- if (this._cornerRadius) {
- this._drawRoundedRect(context, this._thickness / 2);
- context.stroke();
- }
- else {
- context.strokeRect(this._currentMeasure.left + this._thickness / 2, this._currentMeasure.top + this._thickness / 2, this._currentMeasure.width - this._thickness, this._currentMeasure.height - this._thickness);
- }
- }
- context.restore();
- };
- Rectangle.prototype._additionalProcessing = function (parentMeasure, context) {
- _super.prototype._additionalProcessing.call(this, parentMeasure, context);
- this._measureForChildren.width -= 2 * this._thickness;
- this._measureForChildren.height -= 2 * this._thickness;
- this._measureForChildren.left += this._thickness;
- this._measureForChildren.top += this._thickness;
- };
- Rectangle.prototype._drawRoundedRect = function (context, offset) {
- if (offset === void 0) { offset = 0; }
- var x = this._currentMeasure.left + offset;
- var y = this._currentMeasure.top + offset;
- var width = this._currentMeasure.width - offset * 2;
- var height = this._currentMeasure.height - offset * 2;
- var radius = Math.min(height / 2 - 2, Math.min(width / 2 - 2, this._cornerRadius));
- context.beginPath();
- context.moveTo(x + radius, y);
- context.lineTo(x + width - radius, y);
- context.quadraticCurveTo(x + width, y, x + width, y + radius);
- context.lineTo(x + width, y + height - radius);
- context.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
- context.lineTo(x + radius, y + height);
- context.quadraticCurveTo(x, y + height, x, y + height - radius);
- context.lineTo(x, y + radius);
- context.quadraticCurveTo(x, y, x + radius, y);
- context.closePath();
- };
- Rectangle.prototype._clipForChildren = function (context) {
- if (this._cornerRadius) {
- this._drawRoundedRect(context, this._thickness);
- context.clip();
- }
- };
- return Rectangle;
- }(GUI.Container));
- GUI.Rectangle = Rectangle;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=rectangle.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /** Class used to create 2D ellipse containers */
- var Ellipse = /** @class */ (function (_super) {
- __extends(Ellipse, _super);
- /**
- * Creates a new Ellipse
- * @param name defines the control name
- */
- function Ellipse(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._thickness = 1;
- return _this;
- }
- Object.defineProperty(Ellipse.prototype, "thickness", {
- /** Gets or sets border thickness */
- get: function () {
- return this._thickness;
- },
- set: function (value) {
- if (this._thickness === value) {
- return;
- }
- this._thickness = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Ellipse.prototype._getTypeName = function () {
- return "Ellipse";
- };
- Ellipse.prototype._localDraw = function (context) {
- context.save();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- GUI.Control.drawEllipse(this._currentMeasure.left + this._currentMeasure.width / 2, this._currentMeasure.top + this._currentMeasure.height / 2, this._currentMeasure.width / 2 - this._thickness / 2, this._currentMeasure.height / 2 - this._thickness / 2, context);
- if (this._background) {
- context.fillStyle = this._background;
- context.fill();
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- if (this._thickness) {
- if (this.color) {
- context.strokeStyle = this.color;
- }
- context.lineWidth = this._thickness;
- context.stroke();
- }
- context.restore();
- };
- Ellipse.prototype._additionalProcessing = function (parentMeasure, context) {
- _super.prototype._additionalProcessing.call(this, parentMeasure, context);
- this._measureForChildren.width -= 2 * this._thickness;
- this._measureForChildren.height -= 2 * this._thickness;
- this._measureForChildren.left += this._thickness;
- this._measureForChildren.top += this._thickness;
- };
- Ellipse.prototype._clipForChildren = function (context) {
- GUI.Control.drawEllipse(this._currentMeasure.left + this._currentMeasure.width / 2, this._currentMeasure.top + this._currentMeasure.height / 2, this._currentMeasure.width / 2, this._currentMeasure.height / 2, context);
- context.clip();
- };
- return Ellipse;
- }(GUI.Container));
- GUI.Ellipse = Ellipse;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=ellipse.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /** Class used to render 2D lines */
- var Line = /** @class */ (function (_super) {
- __extends(Line, _super);
- /**
- * Creates a new Line
- * @param name defines the control name
- */
- function Line(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._lineWidth = 1;
- _this._x1 = new GUI.ValueAndUnit(0);
- _this._y1 = new GUI.ValueAndUnit(0);
- _this._x2 = new GUI.ValueAndUnit(0);
- _this._y2 = new GUI.ValueAndUnit(0);
- _this._dash = new Array();
- _this.isHitTestVisible = false;
- _this._horizontalAlignment = GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- _this._verticalAlignment = GUI.Control.VERTICAL_ALIGNMENT_TOP;
- return _this;
- }
- Object.defineProperty(Line.prototype, "dash", {
- /** Gets or sets the dash pattern */
- get: function () {
- return this._dash;
- },
- set: function (value) {
- if (this._dash === value) {
- return;
- }
- this._dash = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "connectedControl", {
- /** Gets or sets the control connected with the line end */
- get: function () {
- return this._connectedControl;
- },
- set: function (value) {
- var _this = this;
- if (this._connectedControl === value) {
- return;
- }
- if (this._connectedControlDirtyObserver && this._connectedControl) {
- this._connectedControl.onDirtyObservable.remove(this._connectedControlDirtyObserver);
- this._connectedControlDirtyObserver = null;
- }
- if (value) {
- this._connectedControlDirtyObserver = value.onDirtyObservable.add(function () { return _this._markAsDirty(); });
- }
- this._connectedControl = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "x1", {
- /** Gets or sets start coordinates on X axis */
- get: function () {
- return this._x1.toString(this._host);
- },
- set: function (value) {
- if (this._x1.toString(this._host) === value) {
- return;
- }
- if (this._x1.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "y1", {
- /** Gets or sets start coordinates on Y axis */
- get: function () {
- return this._y1.toString(this._host);
- },
- set: function (value) {
- if (this._y1.toString(this._host) === value) {
- return;
- }
- if (this._y1.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "x2", {
- /** Gets or sets end coordinates on X axis */
- get: function () {
- return this._x2.toString(this._host);
- },
- set: function (value) {
- if (this._x2.toString(this._host) === value) {
- return;
- }
- if (this._x2.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "y2", {
- /** Gets or sets end coordinates on Y axis */
- get: function () {
- return this._y2.toString(this._host);
- },
- set: function (value) {
- if (this._y2.toString(this._host) === value) {
- return;
- }
- if (this._y2.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "lineWidth", {
- /** Gets or sets line width */
- get: function () {
- return this._lineWidth;
- },
- set: function (value) {
- if (this._lineWidth === value) {
- return;
- }
- this._lineWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "horizontalAlignment", {
- /** Gets or sets horizontal alignment */
- set: function (value) {
- return;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "verticalAlignment", {
- /** Gets or sets vertical alignment */
- set: function (value) {
- return;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "_effectiveX2", {
- get: function () {
- return (this._connectedControl ? this._connectedControl.centerX : 0) + this._x2.getValue(this._host);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Line.prototype, "_effectiveY2", {
- get: function () {
- return (this._connectedControl ? this._connectedControl.centerY : 0) + this._y2.getValue(this._host);
- },
- enumerable: true,
- configurable: true
- });
- Line.prototype._getTypeName = function () {
- return "Line";
- };
- Line.prototype._draw = function (parentMeasure, context) {
- context.save();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- context.strokeStyle = this.color;
- context.lineWidth = this._lineWidth;
- context.setLineDash(this._dash);
- context.beginPath();
- context.moveTo(this._x1.getValue(this._host), this._y1.getValue(this._host));
- context.lineTo(this._effectiveX2, this._effectiveY2);
- context.stroke();
- }
- context.restore();
- };
- Line.prototype._measure = function () {
- // Width / Height
- this._currentMeasure.width = Math.abs(this._x1.getValue(this._host) - this._effectiveX2) + this._lineWidth;
- this._currentMeasure.height = Math.abs(this._y1.getValue(this._host) - this._effectiveY2) + this._lineWidth;
- };
- Line.prototype._computeAlignment = function (parentMeasure, context) {
- this._currentMeasure.left = Math.min(this._x1.getValue(this._host), this._effectiveX2) - this._lineWidth / 2;
- this._currentMeasure.top = Math.min(this._y1.getValue(this._host), this._effectiveY2) - this._lineWidth / 2;
- };
- /**
- * Move one end of the line given 3D cartesian coordinates.
- * @param position Targeted world position
- * @param scene Scene
- * @param end (opt) Set to true to assign x2 and y2 coordinates of the line. Default assign to x1 and y1.
- */
- Line.prototype.moveToVector3 = function (position, scene, end) {
- if (end === void 0) { end = false; }
- if (!this._host || this._root !== this._host._rootContainer) {
- BABYLON.Tools.Error("Cannot move a control to a vector3 if the control is not at root level");
- return;
- }
- var globalViewport = this._host._getGlobalViewport(scene);
- var projectedPosition = BABYLON.Vector3.Project(position, BABYLON.Matrix.Identity(), scene.getTransformMatrix(), globalViewport);
- this._moveToProjectedPosition(projectedPosition, end);
- if (projectedPosition.z < 0 || projectedPosition.z > 1) {
- this.notRenderable = true;
- return;
- }
- this.notRenderable = false;
- };
- /**
- * Move one end of the line to a position in screen absolute space.
- * @param projectedPosition Position in screen absolute space (X, Y)
- * @param end (opt) Set to true to assign x2 and y2 coordinates of the line. Default assign to x1 and y1.
- */
- Line.prototype._moveToProjectedPosition = function (projectedPosition, end) {
- if (end === void 0) { end = false; }
- var x = (projectedPosition.x + this._linkOffsetX.getValue(this._host)) + "px";
- var y = (projectedPosition.y + this._linkOffsetY.getValue(this._host)) + "px";
- if (end) {
- this.x2 = x;
- this.y2 = y;
- this._x2.ignoreAdaptiveScaling = true;
- this._y2.ignoreAdaptiveScaling = true;
- }
- else {
- this.x1 = x;
- this.y1 = y;
- this._x1.ignoreAdaptiveScaling = true;
- this._y1.ignoreAdaptiveScaling = true;
- }
- };
- return Line;
- }(GUI.Control));
- GUI.Line = Line;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=line.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create slider controls
- */
- var Slider = /** @class */ (function (_super) {
- __extends(Slider, _super);
- /**
- * Creates a new Slider
- * @param name defines the control name
- */
- function Slider(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._thumbWidth = new GUI.ValueAndUnit(20, GUI.ValueAndUnit.UNITMODE_PIXEL, false);
- _this._minimum = 0;
- _this._maximum = 100;
- _this._value = 50;
- _this._isVertical = false;
- _this._background = "black";
- _this._borderColor = "white";
- _this._barOffset = new GUI.ValueAndUnit(5, GUI.ValueAndUnit.UNITMODE_PIXEL, false);
- _this._isThumbCircle = false;
- _this._isThumbClamped = false;
- /** Observable raised when the sldier value changes */
- _this.onValueChangedObservable = new BABYLON.Observable();
- // Events
- _this._pointerIsDown = false;
- _this.isPointerBlocker = true;
- return _this;
- }
- Object.defineProperty(Slider.prototype, "borderColor", {
- /** Gets or sets border color */
- get: function () {
- return this._borderColor;
- },
- set: function (value) {
- if (this._borderColor === value) {
- return;
- }
- this._borderColor = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "background", {
- /** Gets or sets background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "barOffset", {
- /** Gets or sets main bar offset */
- get: function () {
- return this._barOffset.toString(this._host);
- },
- set: function (value) {
- if (this._barOffset.toString(this._host) === value) {
- return;
- }
- if (this._barOffset.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "barOffsetInPixels", {
- /** Gets main bar offset in pixels*/
- get: function () {
- return this._barOffset.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "thumbWidth", {
- /** Gets or sets thumb width */
- get: function () {
- return this._thumbWidth.toString(this._host);
- },
- set: function (value) {
- if (this._thumbWidth.toString(this._host) === value) {
- return;
- }
- if (this._thumbWidth.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "thumbWidthInPixels", {
- /** Gets thumb width in pixels */
- get: function () {
- return this._thumbWidth.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "minimum", {
- /** Gets or sets minimum value */
- get: function () {
- return this._minimum;
- },
- set: function (value) {
- if (this._minimum === value) {
- return;
- }
- this._minimum = value;
- this._markAsDirty();
- this.value = Math.max(Math.min(this.value, this._maximum), this._minimum);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "maximum", {
- /** Gets or sets maximum value */
- get: function () {
- return this._maximum;
- },
- set: function (value) {
- if (this._maximum === value) {
- return;
- }
- this._maximum = value;
- this._markAsDirty();
- this.value = Math.max(Math.min(this.value, this._maximum), this._minimum);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "value", {
- /** Gets or sets current value */
- get: function () {
- return this._value;
- },
- set: function (value) {
- value = Math.max(Math.min(value, this._maximum), this._minimum);
- if (this._value === value) {
- return;
- }
- this._value = value;
- this._markAsDirty();
- this.onValueChangedObservable.notifyObservers(this._value);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "isVertical", {
- /**Gets or sets a boolean indicating if the slider should be vertical or horizontal */
- get: function () {
- return this._isVertical;
- },
- set: function (value) {
- if (this._isVertical === value) {
- return;
- }
- this._isVertical = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "isThumbCircle", {
- /** Gets or sets a boolean indicating if the thumb should be round or square */
- get: function () {
- return this._isThumbCircle;
- },
- set: function (value) {
- if (this._isThumbCircle === value) {
- return;
- }
- this._isThumbCircle = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Slider.prototype, "isThumbClamped", {
- /** Gets or sets a value indicating if the thumb can go over main bar extends */
- get: function () {
- return this._isThumbClamped;
- },
- set: function (value) {
- if (this._isThumbClamped === value) {
- return;
- }
- this._isThumbClamped = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Slider.prototype._getTypeName = function () {
- return "Slider";
- };
- Slider.prototype._getThumbThickness = function (type, backgroundLength) {
- var thumbThickness = 0;
- switch (type) {
- case "circle":
- if (this._thumbWidth.isPixel) {
- thumbThickness = Math.max(this._thumbWidth.getValue(this._host), backgroundLength);
- }
- else {
- thumbThickness = backgroundLength * this._thumbWidth.getValue(this._host);
- }
- break;
- case "rectangle":
- if (this._thumbWidth.isPixel) {
- thumbThickness = Math.min(this._thumbWidth.getValue(this._host), backgroundLength);
- }
- else {
- thumbThickness = backgroundLength * this._thumbWidth.getValue(this._host);
- }
- }
- return thumbThickness;
- };
- Slider.prototype._draw = function (parentMeasure, context) {
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- // Main bar
- var effectiveBarOffset = 0;
- var type = this.isThumbCircle ? "circle" : "rectangle";
- var left = this._currentMeasure.left;
- var top = this._currentMeasure.top;
- var width = this._currentMeasure.width;
- var height = this._currentMeasure.height;
- var backgroundBoxLength = Math.max(this._currentMeasure.width, this._currentMeasure.height);
- var backgroundBoxThickness = Math.min(this._currentMeasure.width, this._currentMeasure.height);
- var effectiveThumbThickness = this._getThumbThickness(type, backgroundBoxThickness);
- backgroundBoxLength -= effectiveThumbThickness;
- var radius = 0;
- //throw error when height is less than width for vertical slider
- if ((this._isVertical && this._currentMeasure.height < this._currentMeasure.width)) {
- console.error("Height should be greater than width");
- return;
- }
- if (this._barOffset.isPixel) {
- effectiveBarOffset = Math.min(this._barOffset.getValue(this._host), backgroundBoxThickness);
- }
- else {
- effectiveBarOffset = backgroundBoxThickness * this._barOffset.getValue(this._host);
- }
- backgroundBoxThickness -= (effectiveBarOffset * 2);
- if (this._isVertical) {
- left += effectiveBarOffset;
- if (!this.isThumbClamped) {
- top += (effectiveThumbThickness / 2);
- }
- height = backgroundBoxLength;
- width = backgroundBoxThickness;
- }
- else {
- top += effectiveBarOffset;
- if (!this.isThumbClamped) {
- left += (effectiveThumbThickness / 2);
- }
- height = backgroundBoxThickness;
- width = backgroundBoxLength;
- }
- if (this.isThumbClamped && this.isThumbCircle) {
- if (this._isVertical)
- top += (effectiveThumbThickness / 2);
- else
- left += (effectiveThumbThickness / 2);
- radius = backgroundBoxThickness / 2;
- }
- else {
- radius = (effectiveThumbThickness - effectiveBarOffset) / 2;
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- var thumbPosition = (this._isVertical) ? ((this._maximum - this._value) / (this._maximum - this._minimum)) * backgroundBoxLength : ((this._value - this._minimum) / (this._maximum - this._minimum)) * backgroundBoxLength;
- context.fillStyle = this._background;
- if (this._isVertical) {
- if (this.isThumbClamped) {
- if (this.isThumbCircle) {
- context.beginPath();
- context.arc(left + backgroundBoxThickness / 2, top, radius, Math.PI, 2 * Math.PI);
- context.fill();
- context.fillRect(left, top, width, height);
- }
- else {
- context.fillRect(left, top, width, height + effectiveThumbThickness);
- }
- }
- else {
- context.fillRect(left, top, width, height);
- }
- }
- else {
- if (this.isThumbClamped) {
- if (this.isThumbCircle) {
- context.beginPath();
- context.arc(left + backgroundBoxLength, top + (backgroundBoxThickness / 2), radius, 0, 2 * Math.PI);
- context.fill();
- context.fillRect(left, top, width, height);
- }
- else {
- context.fillRect(left, top, width + effectiveThumbThickness, height);
- }
- }
- else {
- context.fillRect(left, top, width, height);
- }
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- context.fillStyle = this.color;
- if (this._isVertical) {
- if (this.isThumbClamped) {
- if (this.isThumbCircle) {
- context.beginPath();
- context.arc(left + backgroundBoxThickness / 2, top + backgroundBoxLength, radius, 0, 2 * Math.PI);
- context.fill();
- context.fillRect(left, top + thumbPosition, width, height - thumbPosition);
- }
- else {
- context.fillRect(left, top + thumbPosition, width, this._currentMeasure.height - thumbPosition);
- }
- }
- else {
- context.fillRect(left, top + thumbPosition, width, height - thumbPosition);
- }
- }
- else {
- if (this.isThumbClamped) {
- if (this.isThumbCircle) {
- context.beginPath();
- context.arc(left, top + backgroundBoxThickness / 2, radius, 0, 2 * Math.PI);
- context.fill();
- context.fillRect(left, top, thumbPosition, height);
- }
- else {
- context.fillRect(left, top, thumbPosition, height);
- }
- }
- else {
- context.fillRect(left, top, thumbPosition, height);
- }
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- if (this._isThumbCircle) {
- context.beginPath();
- if (this._isVertical) {
- context.arc(left + backgroundBoxThickness / 2, top + thumbPosition, radius, 0, 2 * Math.PI);
- }
- else {
- context.arc(left + thumbPosition, top + (backgroundBoxThickness / 2), radius, 0, 2 * Math.PI);
- }
- context.fill();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- context.strokeStyle = this._borderColor;
- context.stroke();
- }
- else {
- if (this._isVertical) {
- context.fillRect(left - effectiveBarOffset, this._currentMeasure.top + thumbPosition, this._currentMeasure.width, effectiveThumbThickness);
- }
- else {
- context.fillRect(this._currentMeasure.left + thumbPosition, this._currentMeasure.top, effectiveThumbThickness, this._currentMeasure.height);
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- context.strokeStyle = this._borderColor;
- if (this._isVertical) {
- context.strokeRect(left - effectiveBarOffset, this._currentMeasure.top + thumbPosition, this._currentMeasure.width, effectiveThumbThickness);
- }
- else {
- context.strokeRect(this._currentMeasure.left + thumbPosition, this._currentMeasure.top, effectiveThumbThickness, this._currentMeasure.height);
- }
- }
- }
- context.restore();
- };
- Slider.prototype._updateValueFromPointer = function (x, y) {
- if (this.rotation != 0) {
- this._invertTransformMatrix.transformCoordinates(x, y, this._transformedPosition);
- x = this._transformedPosition.x;
- y = this._transformedPosition.y;
- }
- if (this._isVertical) {
- this.value = this._minimum + (1 - ((y - this._currentMeasure.top) / this._currentMeasure.height)) * (this._maximum - this._minimum);
- }
- else {
- this.value = this._minimum + ((x - this._currentMeasure.left) / this._currentMeasure.width) * (this._maximum - this._minimum);
- }
- };
- Slider.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- this._pointerIsDown = true;
- this._updateValueFromPointer(coordinates.x, coordinates.y);
- this._host._capturingControl[pointerId] = this;
- return true;
- };
- Slider.prototype._onPointerMove = function (target, coordinates) {
- if (this._pointerIsDown) {
- this._updateValueFromPointer(coordinates.x, coordinates.y);
- }
- _super.prototype._onPointerMove.call(this, target, coordinates);
- };
- Slider.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- this._pointerIsDown = false;
- delete this._host._capturingControl[pointerId];
- _super.prototype._onPointerUp.call(this, target, coordinates, pointerId, buttonIndex, notifyClick);
- };
- return Slider;
- }(GUI.Control));
- GUI.Slider = Slider;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=slider.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to represent a 2D checkbox
- */
- var Checkbox = /** @class */ (function (_super) {
- __extends(Checkbox, _super);
- /**
- * Creates a new CheckBox
- * @param name defines the control name
- */
- function Checkbox(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._isChecked = false;
- _this._background = "black";
- _this._checkSizeRatio = 0.8;
- _this._thickness = 1;
- /**
- * Observable raised when isChecked property changes
- */
- _this.onIsCheckedChangedObservable = new BABYLON.Observable();
- _this.isPointerBlocker = true;
- return _this;
- }
- Object.defineProperty(Checkbox.prototype, "thickness", {
- /** Gets or sets border thickness */
- get: function () {
- return this._thickness;
- },
- set: function (value) {
- if (this._thickness === value) {
- return;
- }
- this._thickness = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Checkbox.prototype, "checkSizeRatio", {
- /** Gets or sets a value indicating the ratio between overall size and check size */
- get: function () {
- return this._checkSizeRatio;
- },
- set: function (value) {
- value = Math.max(Math.min(1, value), 0);
- if (this._checkSizeRatio === value) {
- return;
- }
- this._checkSizeRatio = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Checkbox.prototype, "background", {
- /** Gets or sets background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Checkbox.prototype, "isChecked", {
- /** Gets or sets a boolean indicating if the checkbox is checked or not */
- get: function () {
- return this._isChecked;
- },
- set: function (value) {
- if (this._isChecked === value) {
- return;
- }
- this._isChecked = value;
- this._markAsDirty();
- this.onIsCheckedChangedObservable.notifyObservers(value);
- },
- enumerable: true,
- configurable: true
- });
- Checkbox.prototype._getTypeName = function () {
- return "CheckBox";
- };
- /** @hidden */
- Checkbox.prototype._draw = function (parentMeasure, context) {
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- var actualWidth = this._currentMeasure.width - this._thickness;
- var actualHeight = this._currentMeasure.height - this._thickness;
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- context.fillStyle = this._background;
- context.fillRect(this._currentMeasure.left + this._thickness / 2, this._currentMeasure.top + this._thickness / 2, actualWidth, actualHeight);
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- if (this._isChecked) {
- context.fillStyle = this.color;
- var offsetWidth = actualWidth * this._checkSizeRatio;
- var offseHeight = actualHeight * this._checkSizeRatio;
- context.fillRect(this._currentMeasure.left + this._thickness / 2 + (actualWidth - offsetWidth) / 2, this._currentMeasure.top + this._thickness / 2 + (actualHeight - offseHeight) / 2, offsetWidth, offseHeight);
- }
- context.strokeStyle = this.color;
- context.lineWidth = this._thickness;
- context.strokeRect(this._currentMeasure.left + this._thickness / 2, this._currentMeasure.top + this._thickness / 2, actualWidth, actualHeight);
- }
- context.restore();
- };
- // Events
- /** @hidden */
- Checkbox.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- this.isChecked = !this.isChecked;
- return true;
- };
- return Checkbox;
- }(GUI.Control));
- GUI.Checkbox = Checkbox;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=checkbox.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create radio button controls
- */
- var RadioButton = /** @class */ (function (_super) {
- __extends(RadioButton, _super);
- /**
- * Creates a new RadioButton
- * @param name defines the control name
- */
- function RadioButton(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._isChecked = false;
- _this._background = "black";
- _this._checkSizeRatio = 0.8;
- _this._thickness = 1;
- /** Gets or sets group name */
- _this.group = "";
- /** Observable raised when isChecked is changed */
- _this.onIsCheckedChangedObservable = new BABYLON.Observable();
- _this.isPointerBlocker = true;
- return _this;
- }
- Object.defineProperty(RadioButton.prototype, "thickness", {
- /** Gets or sets border thickness */
- get: function () {
- return this._thickness;
- },
- set: function (value) {
- if (this._thickness === value) {
- return;
- }
- this._thickness = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(RadioButton.prototype, "checkSizeRatio", {
- /** Gets or sets a value indicating the ratio between overall size and check size */
- get: function () {
- return this._checkSizeRatio;
- },
- set: function (value) {
- value = Math.max(Math.min(1, value), 0);
- if (this._checkSizeRatio === value) {
- return;
- }
- this._checkSizeRatio = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(RadioButton.prototype, "background", {
- /** Gets or sets background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(RadioButton.prototype, "isChecked", {
- /** Gets or sets a boolean indicating if the checkbox is checked or not */
- get: function () {
- return this._isChecked;
- },
- set: function (value) {
- var _this = this;
- if (this._isChecked === value) {
- return;
- }
- this._isChecked = value;
- this._markAsDirty();
- this.onIsCheckedChangedObservable.notifyObservers(value);
- if (this._isChecked) {
- // Update all controls from same group
- this._host.executeOnAllControls(function (control) {
- if (control === _this) {
- return;
- }
- if (control.group === undefined) {
- return;
- }
- var childRadio = control;
- if (childRadio.group === _this.group) {
- childRadio.isChecked = false;
- }
- });
- }
- },
- enumerable: true,
- configurable: true
- });
- RadioButton.prototype._getTypeName = function () {
- return "RadioButton";
- };
- RadioButton.prototype._draw = function (parentMeasure, context) {
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- var actualWidth = this._currentMeasure.width - this._thickness;
- var actualHeight = this._currentMeasure.height - this._thickness;
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- // Outer
- GUI.Control.drawEllipse(this._currentMeasure.left + this._currentMeasure.width / 2, this._currentMeasure.top + this._currentMeasure.height / 2, this._currentMeasure.width / 2 - this._thickness / 2, this._currentMeasure.height / 2 - this._thickness / 2, context);
- context.fillStyle = this._background;
- context.fill();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- context.strokeStyle = this.color;
- context.lineWidth = this._thickness;
- context.stroke();
- // Inner
- if (this._isChecked) {
- context.fillStyle = this.color;
- var offsetWidth = actualWidth * this._checkSizeRatio;
- var offseHeight = actualHeight * this._checkSizeRatio;
- GUI.Control.drawEllipse(this._currentMeasure.left + this._currentMeasure.width / 2, this._currentMeasure.top + this._currentMeasure.height / 2, offsetWidth / 2 - this._thickness / 2, offseHeight / 2 - this._thickness / 2, context);
- context.fill();
- }
- }
- context.restore();
- };
- // Events
- RadioButton.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- if (!this.isChecked) {
- this.isChecked = true;
- }
- return true;
- };
- return RadioButton;
- }(GUI.Control));
- GUI.RadioButton = RadioButton;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=radioButton.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create text block control
- */
- var TextBlock = /** @class */ (function (_super) {
- __extends(TextBlock, _super);
- /**
- * Creates a new TextBlock object
- * @param name defines the name of the control
- * @param text defines the text to display (emptry string by default)
- */
- function TextBlock(
- /**
- * Defines the name of the control
- */
- name, text) {
- if (text === void 0) { text = ""; }
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._text = "";
- _this._textWrapping = false;
- _this._textHorizontalAlignment = GUI.Control.HORIZONTAL_ALIGNMENT_CENTER;
- _this._textVerticalAlignment = GUI.Control.VERTICAL_ALIGNMENT_CENTER;
- _this._resizeToFit = false;
- _this._lineSpacing = new GUI.ValueAndUnit(0);
- _this._outlineWidth = 0;
- _this._outlineColor = "white";
- /**
- * An event triggered after the text is changed
- */
- _this.onTextChangedObservable = new BABYLON.Observable();
- /**
- * An event triggered after the text was broken up into lines
- */
- _this.onLinesReadyObservable = new BABYLON.Observable();
- _this.text = text;
- return _this;
- }
- Object.defineProperty(TextBlock.prototype, "lines", {
- /**
- * Return the line list (you may need to use the onLinesReadyObservable to make sure the list is ready)
- */
- get: function () {
- return this._lines;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "resizeToFit", {
- /**
- * Gets or sets an boolean indicating that the TextBlock will be resized to fit container
- */
- get: function () {
- return this._resizeToFit;
- },
- /**
- * Gets or sets an boolean indicating that the TextBlock will be resized to fit container
- */
- set: function (value) {
- this._resizeToFit = value;
- if (this._resizeToFit) {
- this._width.ignoreAdaptiveScaling = true;
- this._height.ignoreAdaptiveScaling = true;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "textWrapping", {
- /**
- * Gets or sets a boolean indicating if text must be wrapped
- */
- get: function () {
- return this._textWrapping;
- },
- /**
- * Gets or sets a boolean indicating if text must be wrapped
- */
- set: function (value) {
- if (this._textWrapping === value) {
- return;
- }
- this._textWrapping = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "text", {
- /**
- * Gets or sets text to display
- */
- get: function () {
- return this._text;
- },
- /**
- * Gets or sets text to display
- */
- set: function (value) {
- if (this._text === value) {
- return;
- }
- this._text = value;
- this._markAsDirty();
- this.onTextChangedObservable.notifyObservers(this);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "textHorizontalAlignment", {
- /**
- * Gets or sets text horizontal alignment (BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_CENTER by default)
- */
- get: function () {
- return this._textHorizontalAlignment;
- },
- /**
- * Gets or sets text horizontal alignment (BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_CENTER by default)
- */
- set: function (value) {
- if (this._textHorizontalAlignment === value) {
- return;
- }
- this._textHorizontalAlignment = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "textVerticalAlignment", {
- /**
- * Gets or sets text vertical alignment (BABYLON.GUI.Control.VERTICAL_ALIGNMENT_CENTER by default)
- */
- get: function () {
- return this._textVerticalAlignment;
- },
- /**
- * Gets or sets text vertical alignment (BABYLON.GUI.Control.VERTICAL_ALIGNMENT_CENTER by default)
- */
- set: function (value) {
- if (this._textVerticalAlignment === value) {
- return;
- }
- this._textVerticalAlignment = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "lineSpacing", {
- /**
- * Gets or sets line spacing value
- */
- get: function () {
- return this._lineSpacing.toString(this._host);
- },
- /**
- * Gets or sets line spacing value
- */
- set: function (value) {
- if (this._lineSpacing.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "outlineWidth", {
- /**
- * Gets or sets outlineWidth of the text to display
- */
- get: function () {
- return this._outlineWidth;
- },
- /**
- * Gets or sets outlineWidth of the text to display
- */
- set: function (value) {
- if (this._outlineWidth === value) {
- return;
- }
- this._outlineWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(TextBlock.prototype, "outlineColor", {
- /**
- * Gets or sets outlineColor of the text to display
- */
- get: function () {
- return this._outlineColor;
- },
- /**
- * Gets or sets outlineColor of the text to display
- */
- set: function (value) {
- if (this._outlineColor === value) {
- return;
- }
- this._outlineColor = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- TextBlock.prototype._getTypeName = function () {
- return "TextBlock";
- };
- TextBlock.prototype._drawText = function (text, textWidth, y, context) {
- var width = this._currentMeasure.width;
- var x = 0;
- switch (this._textHorizontalAlignment) {
- case GUI.Control.HORIZONTAL_ALIGNMENT_LEFT:
- x = 0;
- break;
- case GUI.Control.HORIZONTAL_ALIGNMENT_RIGHT:
- x = width - textWidth;
- break;
- case GUI.Control.HORIZONTAL_ALIGNMENT_CENTER:
- x = (width - textWidth) / 2;
- break;
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- if (this.outlineWidth) {
- context.strokeText(text, this._currentMeasure.left + x, y);
- }
- context.fillText(text, this._currentMeasure.left + x, y);
- };
- /** @hidden */
- TextBlock.prototype._draw = function (parentMeasure, context) {
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- // Render lines
- this._renderLines(context);
- }
- context.restore();
- };
- TextBlock.prototype._applyStates = function (context) {
- _super.prototype._applyStates.call(this, context);
- if (this.outlineWidth) {
- context.lineWidth = this.outlineWidth;
- context.strokeStyle = this.outlineColor;
- }
- };
- TextBlock.prototype._additionalProcessing = function (parentMeasure, context) {
- this._lines = [];
- var _lines = this.text.split("\n");
- if (this._textWrapping && !this._resizeToFit) {
- for (var _i = 0, _lines_1 = _lines; _i < _lines_1.length; _i++) {
- var _line = _lines_1[_i];
- this._lines.push(this._parseLineWithTextWrapping(_line, context));
- }
- }
- else {
- for (var _a = 0, _lines_2 = _lines; _a < _lines_2.length; _a++) {
- var _line = _lines_2[_a];
- this._lines.push(this._parseLine(_line, context));
- }
- }
- this.onLinesReadyObservable.notifyObservers(this);
- };
- TextBlock.prototype._parseLine = function (line, context) {
- if (line === void 0) { line = ''; }
- return { text: line, width: context.measureText(line).width };
- };
- TextBlock.prototype._parseLineWithTextWrapping = function (line, context) {
- if (line === void 0) { line = ''; }
- var words = line.split(' ');
- var width = this._currentMeasure.width;
- var lineWidth = 0;
- for (var n = 0; n < words.length; n++) {
- var testLine = n > 0 ? line + " " + words[n] : words[0];
- var metrics = context.measureText(testLine);
- var testWidth = metrics.width;
- if (testWidth > width && n > 0) {
- this._lines.push({ text: line, width: lineWidth });
- line = words[n];
- lineWidth = context.measureText(line).width;
- }
- else {
- lineWidth = testWidth;
- line = testLine;
- }
- }
- return { text: line, width: lineWidth };
- };
- TextBlock.prototype._renderLines = function (context) {
- var height = this._currentMeasure.height;
- if (!this._fontOffset) {
- this._fontOffset = GUI.Control._GetFontOffset(context.font);
- }
- var rootY = 0;
- switch (this._textVerticalAlignment) {
- case GUI.Control.VERTICAL_ALIGNMENT_TOP:
- rootY = this._fontOffset.ascent;
- break;
- case GUI.Control.VERTICAL_ALIGNMENT_BOTTOM:
- rootY = height - this._fontOffset.height * (this._lines.length - 1) - this._fontOffset.descent;
- break;
- case GUI.Control.VERTICAL_ALIGNMENT_CENTER:
- rootY = this._fontOffset.ascent + (height - this._fontOffset.height * this._lines.length) / 2;
- break;
- }
- rootY += this._currentMeasure.top;
- var maxLineWidth = 0;
- for (var i = 0; i < this._lines.length; i++) {
- var line = this._lines[i];
- if (i !== 0 && this._lineSpacing.internalValue !== 0) {
- if (this._lineSpacing.isPixel) {
- rootY += this._lineSpacing.getValue(this._host);
- }
- else {
- rootY = rootY + (this._lineSpacing.getValue(this._host) * this._height.getValueInPixel(this._host, this._cachedParentMeasure.height));
- }
- }
- this._drawText(line.text, line.width, rootY, context);
- rootY += this._fontOffset.height;
- if (line.width > maxLineWidth)
- maxLineWidth = line.width;
- }
- if (this._resizeToFit) {
- this.width = this.paddingLeftInPixels + this.paddingRightInPixels + maxLineWidth + 'px';
- this.height = this.paddingTopInPixels + this.paddingBottomInPixels + this._fontOffset.height * this._lines.length + 'px';
- }
- };
- TextBlock.prototype.dispose = function () {
- _super.prototype.dispose.call(this);
- this.onTextChangedObservable.clear();
- };
- return TextBlock;
- }(GUI.Control));
- GUI.TextBlock = TextBlock;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=textBlock.js.map
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var DOMImage = Image;
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create 2D images
- */
- var Image = /** @class */ (function (_super) {
- __extends(Image, _super);
- /**
- * Creates a new Image
- * @param name defines the control name
- * @param url defines the image url
- */
- function Image(name, url) {
- if (url === void 0) { url = null; }
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._loaded = false;
- _this._stretch = Image.STRETCH_FILL;
- _this._autoScale = false;
- _this._sourceLeft = 0;
- _this._sourceTop = 0;
- _this._sourceWidth = 0;
- _this._sourceHeight = 0;
- _this._cellWidth = 0;
- _this._cellHeight = 0;
- _this._cellId = -1;
- _this.source = url;
- return _this;
- }
- Object.defineProperty(Image.prototype, "sourceLeft", {
- /**
- * Gets or sets the left coordinate in the source image
- */
- get: function () {
- return this._sourceLeft;
- },
- set: function (value) {
- if (this._sourceLeft === value) {
- return;
- }
- this._sourceLeft = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "sourceTop", {
- /**
- * Gets or sets the top coordinate in the source image
- */
- get: function () {
- return this._sourceTop;
- },
- set: function (value) {
- if (this._sourceTop === value) {
- return;
- }
- this._sourceTop = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "sourceWidth", {
- /**
- * Gets or sets the width to capture in the source image
- */
- get: function () {
- return this._sourceWidth;
- },
- set: function (value) {
- if (this._sourceWidth === value) {
- return;
- }
- this._sourceWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "sourceHeight", {
- /**
- * Gets or sets the height to capture in the source image
- */
- get: function () {
- return this._sourceHeight;
- },
- set: function (value) {
- if (this._sourceHeight === value) {
- return;
- }
- this._sourceHeight = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "autoScale", {
- /**
- * Gets or sets a boolean indicating if the image can force its container to adapt its size
- * @see http://doc.babylonjs.com/how_to/gui#image
- */
- get: function () {
- return this._autoScale;
- },
- set: function (value) {
- if (this._autoScale === value) {
- return;
- }
- this._autoScale = value;
- if (value && this._loaded) {
- this.synchronizeSizeWithContent();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "stretch", {
- /** Gets or sets the streching mode used by the image */
- get: function () {
- return this._stretch;
- },
- set: function (value) {
- if (this._stretch === value) {
- return;
- }
- this._stretch = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "domImage", {
- get: function () {
- return this._domImage;
- },
- /**
- * Gets or sets the internal DOM image used to render the control
- */
- set: function (value) {
- var _this = this;
- this._domImage = value;
- this._loaded = false;
- if (this._domImage.width) {
- this._onImageLoaded();
- }
- else {
- this._domImage.onload = function () {
- _this._onImageLoaded();
- };
- }
- },
- enumerable: true,
- configurable: true
- });
- Image.prototype._onImageLoaded = function () {
- this._imageWidth = this._domImage.width;
- this._imageHeight = this._domImage.height;
- this._loaded = true;
- if (this._autoScale) {
- this.synchronizeSizeWithContent();
- }
- this._markAsDirty();
- };
- Object.defineProperty(Image.prototype, "source", {
- /**
- * Gets or sets image source url
- */
- set: function (value) {
- var _this = this;
- if (this._source === value) {
- return;
- }
- this._loaded = false;
- this._source = value;
- this._domImage = new DOMImage();
- this._domImage.onload = function () {
- _this._onImageLoaded();
- };
- if (value) {
- BABYLON.Tools.SetCorsBehavior(value, this._domImage);
- this._domImage.src = value;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "cellWidth", {
- /**
- * Gets or sets the cell width to use when animation sheet is enabled
- * @see http://doc.babylonjs.com/how_to/gui#image
- */
- get: function () {
- return this._cellWidth;
- },
- set: function (value) {
- if (this._cellWidth === value) {
- return;
- }
- this._cellWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "cellHeight", {
- /**
- * Gets or sets the cell height to use when animation sheet is enabled
- * @see http://doc.babylonjs.com/how_to/gui#image
- */
- get: function () {
- return this._cellHeight;
- },
- set: function (value) {
- if (this._cellHeight === value) {
- return;
- }
- this._cellHeight = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image.prototype, "cellId", {
- /**
- * Gets or sets the cell id to use (this will turn on the animation sheet mode)
- * @see http://doc.babylonjs.com/how_to/gui#image
- */
- get: function () {
- return this._cellId;
- },
- set: function (value) {
- if (this._cellId === value) {
- return;
- }
- this._cellId = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Image.prototype._getTypeName = function () {
- return "Image";
- };
- /** Force the control to synchronize with its content */
- Image.prototype.synchronizeSizeWithContent = function () {
- if (!this._loaded) {
- return;
- }
- this.width = this._domImage.width + "px";
- this.height = this._domImage.height + "px";
- };
- Image.prototype._draw = function (parentMeasure, context) {
- context.save();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- var x, y, width, height;
- if (this.cellId == -1) {
- x = this._sourceLeft;
- y = this._sourceTop;
- width = this._sourceWidth ? this._sourceWidth : this._imageWidth;
- height = this._sourceHeight ? this._sourceHeight : this._imageHeight;
- }
- else {
- var rowCount = this._domImage.naturalWidth / this.cellWidth;
- var column = (this.cellId / rowCount) >> 0;
- var row = this.cellId % rowCount;
- x = this.cellWidth * row;
- y = this.cellHeight * column;
- width = this.cellWidth;
- height = this.cellHeight;
- }
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- if (this._loaded) {
- switch (this._stretch) {
- case Image.STRETCH_NONE:
- context.drawImage(this._domImage, x, y, width, height, this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- break;
- case Image.STRETCH_FILL:
- context.drawImage(this._domImage, x, y, width, height, this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- break;
- case Image.STRETCH_UNIFORM:
- var hRatio = this._currentMeasure.width / width;
- var vRatio = this._currentMeasure.height / height;
- var ratio = Math.min(hRatio, vRatio);
- var centerX = (this._currentMeasure.width - width * ratio) / 2;
- var centerY = (this._currentMeasure.height - height * ratio) / 2;
- context.drawImage(this._domImage, x, y, width, height, this._currentMeasure.left + centerX, this._currentMeasure.top + centerY, width * ratio, height * ratio);
- break;
- case Image.STRETCH_EXTEND:
- context.drawImage(this._domImage, x, y, width, height, this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- if (this._autoScale) {
- this.synchronizeSizeWithContent();
- }
- if (this._root && this._root.parent) { // Will update root size if root is not the top root
- this._root.width = this.width;
- this._root.height = this.height;
- }
- break;
- }
- }
- }
- context.restore();
- };
- Object.defineProperty(Image, "STRETCH_NONE", {
- /** STRETCH_NONE */
- get: function () {
- return Image._STRETCH_NONE;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image, "STRETCH_FILL", {
- /** STRETCH_FILL */
- get: function () {
- return Image._STRETCH_FILL;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image, "STRETCH_UNIFORM", {
- /** STRETCH_UNIFORM */
- get: function () {
- return Image._STRETCH_UNIFORM;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Image, "STRETCH_EXTEND", {
- /** STRETCH_EXTEND */
- get: function () {
- return Image._STRETCH_EXTEND;
- },
- enumerable: true,
- configurable: true
- });
- // Static
- Image._STRETCH_NONE = 0;
- Image._STRETCH_FILL = 1;
- Image._STRETCH_UNIFORM = 2;
- Image._STRETCH_EXTEND = 3;
- return Image;
- }(GUI.Control));
- GUI.Image = Image;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create 2D buttons
- */
- var Button = /** @class */ (function (_super) {
- __extends(Button, _super);
- /**
- * Creates a new Button
- * @param name defines the name of the button
- */
- function Button(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this.thickness = 1;
- _this.isPointerBlocker = true;
- _this.pointerEnterAnimation = function () {
- _this.alpha -= 0.1;
- };
- _this.pointerOutAnimation = function () {
- _this.alpha += 0.1;
- };
- _this.pointerDownAnimation = function () {
- _this.scaleX -= 0.05;
- _this.scaleY -= 0.05;
- };
- _this.pointerUpAnimation = function () {
- _this.scaleX += 0.05;
- _this.scaleY += 0.05;
- };
- return _this;
- }
- Button.prototype._getTypeName = function () {
- return "Button";
- };
- // While being a container, the button behaves like a control.
- /** @hidden */
- Button.prototype._processPicking = function (x, y, type, pointerId, buttonIndex) {
- if (!this.isHitTestVisible || !this.isVisible || this.notRenderable) {
- return false;
- }
- if (!_super.prototype.contains.call(this, x, y)) {
- return false;
- }
- this._processObservables(type, x, y, pointerId, buttonIndex);
- return true;
- };
- /** @hidden */
- Button.prototype._onPointerEnter = function (target) {
- if (!_super.prototype._onPointerEnter.call(this, target)) {
- return false;
- }
- if (this.pointerEnterAnimation) {
- this.pointerEnterAnimation();
- }
- return true;
- };
- /** @hidden */
- Button.prototype._onPointerOut = function (target) {
- if (this.pointerOutAnimation) {
- this.pointerOutAnimation();
- }
- _super.prototype._onPointerOut.call(this, target);
- };
- /** @hidden */
- Button.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- if (this.pointerDownAnimation) {
- this.pointerDownAnimation();
- }
- return true;
- };
- /** @hidden */
- Button.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- if (this.pointerUpAnimation) {
- this.pointerUpAnimation();
- }
- _super.prototype._onPointerUp.call(this, target, coordinates, pointerId, buttonIndex, notifyClick);
- };
- // Statics
- /**
- * Creates a new button made with an image and a text
- * @param name defines the name of the button
- * @param text defines the text of the button
- * @param imageUrl defines the url of the image
- * @returns a new Button
- */
- Button.CreateImageButton = function (name, text, imageUrl) {
- var result = new Button(name);
- // Adding text
- var textBlock = new BABYLON.GUI.TextBlock(name + "_button", text);
- textBlock.textWrapping = true;
- textBlock.textHorizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_CENTER;
- textBlock.paddingLeft = "20%";
- result.addControl(textBlock);
- // Adding image
- var iconImage = new BABYLON.GUI.Image(name + "_icon", imageUrl);
- iconImage.width = "20%";
- iconImage.stretch = BABYLON.GUI.Image.STRETCH_UNIFORM;
- iconImage.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- result.addControl(iconImage);
- return result;
- };
- /**
- * Creates a new button made with an image
- * @param name defines the name of the button
- * @param imageUrl defines the url of the image
- * @returns a new Button
- */
- Button.CreateImageOnlyButton = function (name, imageUrl) {
- var result = new Button(name);
- // Adding image
- var iconImage = new BABYLON.GUI.Image(name + "_icon", imageUrl);
- iconImage.stretch = BABYLON.GUI.Image.STRETCH_FILL;
- iconImage.horizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- result.addControl(iconImage);
- return result;
- };
- /**
- * Creates a new button made with a text
- * @param name defines the name of the button
- * @param text defines the text of the button
- * @returns a new Button
- */
- Button.CreateSimpleButton = function (name, text) {
- var result = new Button(name);
- // Adding text
- var textBlock = new BABYLON.GUI.TextBlock(name + "_button", text);
- textBlock.textWrapping = true;
- textBlock.textHorizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_CENTER;
- result.addControl(textBlock);
- return result;
- };
- /**
- * Creates a new button made with an image and a centered text
- * @param name defines the name of the button
- * @param text defines the text of the button
- * @param imageUrl defines the url of the image
- * @returns a new Button
- */
- Button.CreateImageWithCenterTextButton = function (name, text, imageUrl) {
- var result = new Button(name);
- // Adding image
- var iconImage = new BABYLON.GUI.Image(name + "_icon", imageUrl);
- iconImage.stretch = BABYLON.GUI.Image.STRETCH_FILL;
- result.addControl(iconImage);
- // Adding text
- var textBlock = new BABYLON.GUI.TextBlock(name + "_button", text);
- textBlock.textWrapping = true;
- textBlock.textHorizontalAlignment = BABYLON.GUI.Control.HORIZONTAL_ALIGNMENT_CENTER;
- result.addControl(textBlock);
- return result;
- };
- return Button;
- }(GUI.Rectangle));
- GUI.Button = Button;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /** Class used to create color pickers */
- var ColorPicker = /** @class */ (function (_super) {
- __extends(ColorPicker, _super);
- /**
- * Creates a new ColorPicker
- * @param name defines the control name
- */
- function ColorPicker(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._value = BABYLON.Color3.Red();
- _this._tmpColor = new BABYLON.Color3();
- _this._pointerStartedOnSquare = false;
- _this._pointerStartedOnWheel = false;
- _this._squareLeft = 0;
- _this._squareTop = 0;
- _this._squareSize = 0;
- _this._h = 360;
- _this._s = 1;
- _this._v = 1;
- /**
- * Observable raised when the value changes
- */
- _this.onValueChangedObservable = new BABYLON.Observable();
- // Events
- _this._pointerIsDown = false;
- _this.value = new BABYLON.Color3(.88, .1, .1);
- _this.size = "200px";
- _this.isPointerBlocker = true;
- return _this;
- }
- Object.defineProperty(ColorPicker.prototype, "value", {
- /** Gets or sets the color of the color picker */
- get: function () {
- return this._value;
- },
- set: function (value) {
- if (this._value.equals(value)) {
- return;
- }
- this._value.copyFrom(value);
- this._RGBtoHSV(this._value, this._tmpColor);
- this._h = this._tmpColor.r;
- this._s = Math.max(this._tmpColor.g, 0.00001);
- this._v = Math.max(this._tmpColor.b, 0.00001);
- this._markAsDirty();
- this.onValueChangedObservable.notifyObservers(this._value);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ColorPicker.prototype, "width", {
- /** Gets or sets control width */
- set: function (value) {
- if (this._width.toString(this._host) === value) {
- return;
- }
- if (this._width.fromString(value)) {
- this._height.fromString(value);
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ColorPicker.prototype, "height", {
- /** Gets or sets control height */
- set: function (value) {
- if (this._height.toString(this._host) === value) {
- return;
- }
- if (this._height.fromString(value)) {
- this._width.fromString(value);
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ColorPicker.prototype, "size", {
- /** Gets or sets control size */
- get: function () {
- return this.width;
- },
- set: function (value) {
- this.width = value;
- },
- enumerable: true,
- configurable: true
- });
- ColorPicker.prototype._getTypeName = function () {
- return "ColorPicker";
- };
- ColorPicker.prototype._updateSquareProps = function () {
- var radius = Math.min(this._currentMeasure.width, this._currentMeasure.height) * .5;
- var wheelThickness = radius * .2;
- var innerDiameter = (radius - wheelThickness) * 2;
- var squareSize = innerDiameter / (Math.sqrt(2));
- var offset = radius - squareSize * .5;
- this._squareLeft = this._currentMeasure.left + offset;
- this._squareTop = this._currentMeasure.top + offset;
- this._squareSize = squareSize;
- };
- ColorPicker.prototype._drawGradientSquare = function (hueValue, left, top, width, height, context) {
- var lgh = context.createLinearGradient(left, top, width + left, top);
- lgh.addColorStop(0, '#fff');
- lgh.addColorStop(1, 'hsl(' + hueValue + ', 100%, 50%)');
- context.fillStyle = lgh;
- context.fillRect(left, top, width, height);
- var lgv = context.createLinearGradient(left, top, left, height + top);
- lgv.addColorStop(0, 'rgba(0,0,0,0)');
- lgv.addColorStop(1, '#000');
- context.fillStyle = lgv;
- context.fillRect(left, top, width, height);
- };
- ColorPicker.prototype._drawCircle = function (centerX, centerY, radius, context) {
- context.beginPath();
- context.arc(centerX, centerY, radius + 1, 0, 2 * Math.PI, false);
- context.lineWidth = 3;
- context.strokeStyle = '#333333';
- context.stroke();
- context.beginPath();
- context.arc(centerX, centerY, radius, 0, 2 * Math.PI, false);
- context.lineWidth = 3;
- context.strokeStyle = '#ffffff';
- context.stroke();
- };
- ColorPicker.prototype._createColorWheelCanvas = function (radius, thickness) {
- var canvas = document.createElement("canvas");
- canvas.width = radius * 2;
- canvas.height = radius * 2;
- var context = canvas.getContext("2d");
- var image = context.getImageData(0, 0, radius * 2, radius * 2);
- var data = image.data;
- var color = this._tmpColor;
- var maxDistSq = radius * radius;
- var innerRadius = radius - thickness;
- var minDistSq = innerRadius * innerRadius;
- for (var x = -radius; x < radius; x++) {
- for (var y = -radius; y < radius; y++) {
- var distSq = x * x + y * y;
- if (distSq > maxDistSq || distSq < minDistSq) {
- continue;
- }
- var dist = Math.sqrt(distSq);
- var ang = Math.atan2(y, x);
- this._HSVtoRGB(ang * 180 / Math.PI + 180, dist / radius, 1, color);
- var index = ((x + radius) + ((y + radius) * 2 * radius)) * 4;
- data[index] = color.r * 255;
- data[index + 1] = color.g * 255;
- data[index + 2] = color.b * 255;
- var alphaRatio = (dist - innerRadius) / (radius - innerRadius);
- //apply less alpha to bigger color pickers
- var alphaAmount = .2;
- var maxAlpha = .2;
- var minAlpha = .04;
- var lowerRadius = 50;
- var upperRadius = 150;
- if (radius < lowerRadius) {
- alphaAmount = maxAlpha;
- }
- else if (radius > upperRadius) {
- alphaAmount = minAlpha;
- }
- else {
- alphaAmount = (minAlpha - maxAlpha) * (radius - lowerRadius) / (upperRadius - lowerRadius) + maxAlpha;
- }
- var alphaRatio = (dist - innerRadius) / (radius - innerRadius);
- if (alphaRatio < alphaAmount) {
- data[index + 3] = 255 * (alphaRatio / alphaAmount);
- }
- else if (alphaRatio > 1 - alphaAmount) {
- data[index + 3] = 255 * (1.0 - ((alphaRatio - (1 - alphaAmount)) / alphaAmount));
- }
- else {
- data[index + 3] = 255;
- }
- }
- }
- context.putImageData(image, 0, 0);
- return canvas;
- };
- ColorPicker.prototype._RGBtoHSV = function (color, result) {
- var r = color.r;
- var g = color.g;
- var b = color.b;
- var max = Math.max(r, g, b);
- var min = Math.min(r, g, b);
- var h = 0;
- var s = 0;
- var v = max;
- var dm = max - min;
- if (max !== 0) {
- s = dm / max;
- }
- if (max != min) {
- if (max == r) {
- h = (g - b) / dm;
- if (g < b) {
- h += 6;
- }
- }
- else if (max == g) {
- h = (b - r) / dm + 2;
- }
- else if (max == b) {
- h = (r - g) / dm + 4;
- }
- h *= 60;
- }
- result.r = h;
- result.g = s;
- result.b = v;
- };
- ColorPicker.prototype._HSVtoRGB = function (hue, saturation, value, result) {
- var chroma = value * saturation;
- var h = hue / 60;
- var x = chroma * (1 - Math.abs((h % 2) - 1));
- var r = 0;
- var g = 0;
- var b = 0;
- if (h >= 0 && h <= 1) {
- r = chroma;
- g = x;
- }
- else if (h >= 1 && h <= 2) {
- r = x;
- g = chroma;
- }
- else if (h >= 2 && h <= 3) {
- g = chroma;
- b = x;
- }
- else if (h >= 3 && h <= 4) {
- g = x;
- b = chroma;
- }
- else if (h >= 4 && h <= 5) {
- r = x;
- b = chroma;
- }
- else if (h >= 5 && h <= 6) {
- r = chroma;
- b = x;
- }
- var m = value - chroma;
- result.set((r + m), (g + m), (b + m));
- };
- /** @hidden */
- ColorPicker.prototype._draw = function (parentMeasure, context) {
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- var radius = Math.min(this._currentMeasure.width, this._currentMeasure.height) * .5;
- var wheelThickness = radius * .2;
- var left = this._currentMeasure.left;
- var top = this._currentMeasure.top;
- if (!this._colorWheelCanvas || this._colorWheelCanvas.width != radius * 2) {
- this._colorWheelCanvas = this._createColorWheelCanvas(radius, wheelThickness);
- }
- this._updateSquareProps();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- context.fillRect(this._squareLeft, this._squareTop, this._squareSize, this._squareSize);
- }
- context.drawImage(this._colorWheelCanvas, left, top);
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- this._drawGradientSquare(this._h, this._squareLeft, this._squareTop, this._squareSize, this._squareSize, context);
- var cx = this._squareLeft + this._squareSize * this._s;
- var cy = this._squareTop + this._squareSize * (1 - this._v);
- this._drawCircle(cx, cy, radius * .04, context);
- var dist = radius - wheelThickness * .5;
- cx = left + radius + Math.cos((this._h - 180) * Math.PI / 180) * dist;
- cy = top + radius + Math.sin((this._h - 180) * Math.PI / 180) * dist;
- this._drawCircle(cx, cy, wheelThickness * .35, context);
- }
- context.restore();
- };
- ColorPicker.prototype._updateValueFromPointer = function (x, y) {
- if (this._pointerStartedOnWheel) {
- var radius = Math.min(this._currentMeasure.width, this._currentMeasure.height) * .5;
- var centerX = radius + this._currentMeasure.left;
- var centerY = radius + this._currentMeasure.top;
- this._h = Math.atan2(y - centerY, x - centerX) * 180 / Math.PI + 180;
- }
- else if (this._pointerStartedOnSquare) {
- this._updateSquareProps();
- this._s = (x - this._squareLeft) / this._squareSize;
- this._v = 1 - (y - this._squareTop) / this._squareSize;
- this._s = Math.min(this._s, 1);
- this._s = Math.max(this._s, 0.00001);
- this._v = Math.min(this._v, 1);
- this._v = Math.max(this._v, 0.00001);
- }
- this._HSVtoRGB(this._h, this._s, this._v, this._tmpColor);
- this.value = this._tmpColor;
- };
- ColorPicker.prototype._isPointOnSquare = function (coordinates) {
- this._updateSquareProps();
- var left = this._squareLeft;
- var top = this._squareTop;
- var size = this._squareSize;
- if (coordinates.x >= left && coordinates.x <= left + size &&
- coordinates.y >= top && coordinates.y <= top + size) {
- return true;
- }
- return false;
- };
- ColorPicker.prototype._isPointOnWheel = function (coordinates) {
- var radius = Math.min(this._currentMeasure.width, this._currentMeasure.height) * .5;
- var centerX = radius + this._currentMeasure.left;
- var centerY = radius + this._currentMeasure.top;
- var wheelThickness = radius * .2;
- var innerRadius = radius - wheelThickness;
- var radiusSq = radius * radius;
- var innerRadiusSq = innerRadius * innerRadius;
- var dx = coordinates.x - centerX;
- var dy = coordinates.y - centerY;
- var distSq = dx * dx + dy * dy;
- if (distSq <= radiusSq && distSq >= innerRadiusSq) {
- return true;
- }
- return false;
- };
- ColorPicker.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- this._pointerIsDown = true;
- this._pointerStartedOnSquare = false;
- this._pointerStartedOnWheel = false;
- if (this._isPointOnSquare(coordinates)) {
- this._pointerStartedOnSquare = true;
- }
- else if (this._isPointOnWheel(coordinates)) {
- this._pointerStartedOnWheel = true;
- }
- this._updateValueFromPointer(coordinates.x, coordinates.y);
- this._host._capturingControl[pointerId] = this;
- return true;
- };
- ColorPicker.prototype._onPointerMove = function (target, coordinates) {
- if (this._pointerIsDown) {
- this._updateValueFromPointer(coordinates.x, coordinates.y);
- }
- _super.prototype._onPointerMove.call(this, target, coordinates);
- };
- ColorPicker.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- this._pointerIsDown = false;
- delete this._host._capturingControl[pointerId];
- _super.prototype._onPointerUp.call(this, target, coordinates, pointerId, buttonIndex, notifyClick);
- };
- return ColorPicker;
- }(GUI.Control));
- GUI.ColorPicker = ColorPicker;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create input text control
- */
- var InputText = /** @class */ (function (_super) {
- __extends(InputText, _super);
- /**
- * Creates a new InputText
- * @param name defines the control name
- * @param text defines the text of the control
- */
- function InputText(name, text) {
- if (text === void 0) { text = ""; }
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._text = "";
- _this._placeholderText = "";
- _this._background = "#222222";
- _this._focusedBackground = "#000000";
- _this._placeholderColor = "gray";
- _this._thickness = 1;
- _this._margin = new GUI.ValueAndUnit(10, GUI.ValueAndUnit.UNITMODE_PIXEL);
- _this._autoStretchWidth = true;
- _this._maxWidth = new GUI.ValueAndUnit(1, GUI.ValueAndUnit.UNITMODE_PERCENTAGE, false);
- _this._isFocused = false;
- _this._blinkIsEven = false;
- _this._cursorOffset = 0;
- /** Gets or sets a string representing the message displayed on mobile when the control gets the focus */
- _this.promptMessage = "Please enter text:";
- /** Observable raised when the text changes */
- _this.onTextChangedObservable = new BABYLON.Observable();
- /** Observable raised when the control gets the focus */
- _this.onFocusObservable = new BABYLON.Observable();
- /** Observable raised when the control loses the focus */
- _this.onBlurObservable = new BABYLON.Observable();
- _this.text = text;
- return _this;
- }
- Object.defineProperty(InputText.prototype, "maxWidth", {
- /** Gets or sets the maximum width allowed by the control */
- get: function () {
- return this._maxWidth.toString(this._host);
- },
- set: function (value) {
- if (this._maxWidth.toString(this._host) === value) {
- return;
- }
- if (this._maxWidth.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "maxWidthInPixels", {
- /** Gets the maximum width allowed by the control in pixels */
- get: function () {
- return this._maxWidth.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "margin", {
- /** Gets or sets control margin */
- get: function () {
- return this._margin.toString(this._host);
- },
- set: function (value) {
- if (this._margin.toString(this._host) === value) {
- return;
- }
- if (this._margin.fromString(value)) {
- this._markAsDirty();
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "marginInPixels", {
- /** Gets control margin in pixels */
- get: function () {
- return this._margin.getValueInPixel(this._host, this._cachedParentMeasure.width);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "autoStretchWidth", {
- /** Gets or sets a boolean indicating if the control can auto stretch its width to adapt to the text */
- get: function () {
- return this._autoStretchWidth;
- },
- set: function (value) {
- if (this._autoStretchWidth === value) {
- return;
- }
- this._autoStretchWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "thickness", {
- /** Gets or sets border thickness */
- get: function () {
- return this._thickness;
- },
- set: function (value) {
- if (this._thickness === value) {
- return;
- }
- this._thickness = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "focusedBackground", {
- /** Gets or sets the background color when focused */
- get: function () {
- return this._focusedBackground;
- },
- set: function (value) {
- if (this._focusedBackground === value) {
- return;
- }
- this._focusedBackground = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "background", {
- /** Gets or sets the background color */
- get: function () {
- return this._background;
- },
- set: function (value) {
- if (this._background === value) {
- return;
- }
- this._background = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "placeholderColor", {
- /** Gets or sets the placeholder color */
- get: function () {
- return this._placeholderColor;
- },
- set: function (value) {
- if (this._placeholderColor === value) {
- return;
- }
- this._placeholderColor = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "placeholderText", {
- /** Gets or sets the text displayed when the control is empty */
- get: function () {
- return this._placeholderText;
- },
- set: function (value) {
- if (this._placeholderText === value) {
- return;
- }
- this._placeholderText = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "text", {
- /** Gets or sets the text displayed in the control */
- get: function () {
- return this._text;
- },
- set: function (value) {
- if (this._text === value) {
- return;
- }
- this._text = value;
- this._markAsDirty();
- this.onTextChangedObservable.notifyObservers(this);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(InputText.prototype, "width", {
- /** Gets or sets control width */
- get: function () {
- return this._width.toString(this._host);
- },
- set: function (value) {
- if (this._width.toString(this._host) === value) {
- return;
- }
- if (this._width.fromString(value)) {
- this._markAsDirty();
- }
- this.autoStretchWidth = false;
- },
- enumerable: true,
- configurable: true
- });
- /** @hidden */
- InputText.prototype.onBlur = function () {
- this._isFocused = false;
- this._scrollLeft = null;
- this._cursorOffset = 0;
- clearTimeout(this._blinkTimeout);
- this._markAsDirty();
- this.onBlurObservable.notifyObservers(this);
- };
- /** @hidden */
- InputText.prototype.onFocus = function () {
- this._scrollLeft = null;
- this._isFocused = true;
- this._blinkIsEven = false;
- this._cursorOffset = 0;
- this._markAsDirty();
- this.onFocusObservable.notifyObservers(this);
- if (navigator.userAgent.indexOf("Mobile") !== -1) {
- var value = prompt(this.promptMessage);
- if (value !== null) {
- this.text = value;
- }
- this._host.focusedControl = null;
- return;
- }
- };
- InputText.prototype._getTypeName = function () {
- return "InputText";
- };
- /** @hidden */
- InputText.prototype.processKey = function (keyCode, key) {
- // Specific cases
- switch (keyCode) {
- case 32: //SPACE
- key = " "; //ie11 key for space is "Spacebar"
- break;
- case 8: // BACKSPACE
- if (this._text && this._text.length > 0) {
- if (this._cursorOffset === 0) {
- this.text = this._text.substr(0, this._text.length - 1);
- }
- else {
- var deletePosition = this._text.length - this._cursorOffset;
- if (deletePosition > 0) {
- this.text = this._text.slice(0, deletePosition - 1) + this._text.slice(deletePosition);
- }
- }
- }
- return;
- case 46: // DELETE
- if (this._text && this._text.length > 0) {
- var deletePosition = this._text.length - this._cursorOffset;
- this.text = this._text.slice(0, deletePosition) + this._text.slice(deletePosition + 1);
- this._cursorOffset--;
- }
- return;
- case 13: // RETURN
- this._host.focusedControl = null;
- return;
- case 35: // END
- this._cursorOffset = 0;
- this._blinkIsEven = false;
- this._markAsDirty();
- return;
- case 36: // HOME
- this._cursorOffset = this._text.length;
- this._blinkIsEven = false;
- this._markAsDirty();
- return;
- case 37: // LEFT
- this._cursorOffset++;
- if (this._cursorOffset > this._text.length) {
- this._cursorOffset = this._text.length;
- }
- this._blinkIsEven = false;
- this._markAsDirty();
- return;
- case 39: // RIGHT
- this._cursorOffset--;
- if (this._cursorOffset < 0) {
- this._cursorOffset = 0;
- }
- this._blinkIsEven = false;
- this._markAsDirty();
- return;
- }
- // Printable characters
- if ((keyCode === -1) || // Direct access
- (keyCode === 32) || // Space
- (keyCode > 47 && keyCode < 58) || // Numbers
- (keyCode > 64 && keyCode < 91) || // Letters
- (keyCode > 185 && keyCode < 193) || // Special characters
- (keyCode > 218 && keyCode < 223) || // Special characters
- (keyCode > 95 && keyCode < 112)) { // Numpad
- if (this._cursorOffset === 0) {
- this.text += key;
- }
- else {
- var insertPosition = this._text.length - this._cursorOffset;
- this.text = this._text.slice(0, insertPosition) + key + this._text.slice(insertPosition);
- }
- }
- };
- /** @hidden */
- InputText.prototype.processKeyboard = function (evt) {
- this.processKey(evt.keyCode, evt.key);
- };
- InputText.prototype._draw = function (parentMeasure, context) {
- var _this = this;
- context.save();
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- // Background
- if (this._isFocused) {
- if (this._focusedBackground) {
- context.fillStyle = this._focusedBackground;
- context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- }
- }
- else if (this._background) {
- context.fillStyle = this._background;
- context.fillRect(this._currentMeasure.left, this._currentMeasure.top, this._currentMeasure.width, this._currentMeasure.height);
- }
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowBlur = 0;
- context.shadowOffsetX = 0;
- context.shadowOffsetY = 0;
- }
- if (!this._fontOffset) {
- this._fontOffset = GUI.Control._GetFontOffset(context.font);
- }
- // Text
- var clipTextLeft = this._currentMeasure.left + this._margin.getValueInPixel(this._host, parentMeasure.width);
- if (this.color) {
- context.fillStyle = this.color;
- }
- var text = this._text;
- if (!this._isFocused && !this._text && this._placeholderText) {
- text = this._placeholderText;
- if (this._placeholderColor) {
- context.fillStyle = this._placeholderColor;
- }
- }
- this._textWidth = context.measureText(text).width;
- var marginWidth = this._margin.getValueInPixel(this._host, parentMeasure.width) * 2;
- if (this._autoStretchWidth) {
- this.width = Math.min(this._maxWidth.getValueInPixel(this._host, parentMeasure.width), this._textWidth + marginWidth) + "px";
- }
- var rootY = this._fontOffset.ascent + (this._currentMeasure.height - this._fontOffset.height) / 2;
- var availableWidth = this._width.getValueInPixel(this._host, parentMeasure.width) - marginWidth;
- context.save();
- context.beginPath();
- context.rect(clipTextLeft, this._currentMeasure.top + (this._currentMeasure.height - this._fontOffset.height) / 2, availableWidth + 2, this._currentMeasure.height);
- context.clip();
- if (this._isFocused && this._textWidth > availableWidth) {
- var textLeft = clipTextLeft - this._textWidth + availableWidth;
- if (!this._scrollLeft) {
- this._scrollLeft = textLeft;
- }
- }
- else {
- this._scrollLeft = clipTextLeft;
- }
- context.fillText(text, this._scrollLeft, this._currentMeasure.top + rootY);
- // Cursor
- if (this._isFocused) {
- // Need to move cursor
- if (this._clickedCoordinate) {
- var rightPosition = this._scrollLeft + this._textWidth;
- var absoluteCursorPosition = rightPosition - this._clickedCoordinate;
- var currentSize = 0;
- this._cursorOffset = 0;
- var previousDist = 0;
- do {
- if (this._cursorOffset) {
- previousDist = Math.abs(absoluteCursorPosition - currentSize);
- }
- this._cursorOffset++;
- currentSize = context.measureText(text.substr(text.length - this._cursorOffset, this._cursorOffset)).width;
- } while (currentSize < absoluteCursorPosition && (text.length >= this._cursorOffset));
- // Find closest move
- if (Math.abs(absoluteCursorPosition - currentSize) > previousDist) {
- this._cursorOffset--;
- }
- this._blinkIsEven = false;
- this._clickedCoordinate = null;
- }
- // Render cursor
- if (!this._blinkIsEven) {
- var cursorOffsetText = this.text.substr(this._text.length - this._cursorOffset);
- var cursorOffsetWidth = context.measureText(cursorOffsetText).width;
- var cursorLeft = this._scrollLeft + this._textWidth - cursorOffsetWidth;
- if (cursorLeft < clipTextLeft) {
- this._scrollLeft += (clipTextLeft - cursorLeft);
- cursorLeft = clipTextLeft;
- this._markAsDirty();
- }
- else if (cursorLeft > clipTextLeft + availableWidth) {
- this._scrollLeft += (clipTextLeft + availableWidth - cursorLeft);
- cursorLeft = clipTextLeft + availableWidth;
- this._markAsDirty();
- }
- context.fillRect(cursorLeft, this._currentMeasure.top + (this._currentMeasure.height - this._fontOffset.height) / 2, 2, this._fontOffset.height);
- }
- clearTimeout(this._blinkTimeout);
- this._blinkTimeout = setTimeout(function () {
- _this._blinkIsEven = !_this._blinkIsEven;
- _this._markAsDirty();
- }, 500);
- }
- context.restore();
- // Border
- if (this._thickness) {
- if (this.color) {
- context.strokeStyle = this.color;
- }
- context.lineWidth = this._thickness;
- context.strokeRect(this._currentMeasure.left + this._thickness / 2, this._currentMeasure.top + this._thickness / 2, this._currentMeasure.width - this._thickness, this._currentMeasure.height - this._thickness);
- }
- }
- context.restore();
- };
- InputText.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (!_super.prototype._onPointerDown.call(this, target, coordinates, pointerId, buttonIndex)) {
- return false;
- }
- this._clickedCoordinate = coordinates.x;
- if (this._host.focusedControl === this) {
- // Move cursor
- clearTimeout(this._blinkTimeout);
- this._markAsDirty();
- return true;
- }
- this._host.focusedControl = this;
- return true;
- };
- InputText.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- _super.prototype._onPointerUp.call(this, target, coordinates, pointerId, buttonIndex, notifyClick);
- };
- InputText.prototype.dispose = function () {
- _super.prototype.dispose.call(this);
- this.onBlurObservable.clear();
- this.onFocusObservable.clear();
- this.onTextChangedObservable.clear();
- };
- return InputText;
- }(GUI.Control));
- GUI.InputText = InputText;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to store key control properties
- */
- var KeyPropertySet = /** @class */ (function () {
- function KeyPropertySet() {
- }
- return KeyPropertySet;
- }());
- GUI.KeyPropertySet = KeyPropertySet;
- /**
- * Class used to create virtual keyboard
- */
- var VirtualKeyboard = /** @class */ (function (_super) {
- __extends(VirtualKeyboard, _super);
- function VirtualKeyboard() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- /** Observable raised when a key is pressed */
- _this.onKeyPressObservable = new BABYLON.Observable();
- /** Gets or sets default key button width */
- _this.defaultButtonWidth = "40px";
- /** Gets or sets default key button height */
- _this.defaultButtonHeight = "40px";
- /** Gets or sets default key button left padding */
- _this.defaultButtonPaddingLeft = "2px";
- /** Gets or sets default key button right padding */
- _this.defaultButtonPaddingRight = "2px";
- /** Gets or sets default key button top padding */
- _this.defaultButtonPaddingTop = "2px";
- /** Gets or sets default key button bottom padding */
- _this.defaultButtonPaddingBottom = "2px";
- /** Gets or sets default key button foreground color */
- _this.defaultButtonColor = "#DDD";
- /** Gets or sets default key button background color */
- _this.defaultButtonBackground = "#070707";
- /** Gets or sets shift button foreground color */
- _this.shiftButtonColor = "#7799FF";
- /** Gets or sets shift button thickness*/
- _this.selectedShiftThickness = 1;
- /** Gets shift key state */
- _this.shiftState = 0;
- return _this;
- }
- VirtualKeyboard.prototype._getTypeName = function () {
- return "VirtualKeyboard";
- };
- VirtualKeyboard.prototype._createKey = function (key, propertySet) {
- var _this = this;
- var button = GUI.Button.CreateSimpleButton(key, key);
- button.width = propertySet && propertySet.width ? propertySet.width : this.defaultButtonWidth;
- button.height = propertySet && propertySet.height ? propertySet.height : this.defaultButtonHeight;
- button.color = propertySet && propertySet.color ? propertySet.color : this.defaultButtonColor;
- button.background = propertySet && propertySet.background ? propertySet.background : this.defaultButtonBackground;
- button.paddingLeft = propertySet && propertySet.paddingLeft ? propertySet.paddingLeft : this.defaultButtonPaddingLeft;
- button.paddingRight = propertySet && propertySet.paddingRight ? propertySet.paddingRight : this.defaultButtonPaddingRight;
- button.paddingTop = propertySet && propertySet.paddingTop ? propertySet.paddingTop : this.defaultButtonPaddingTop;
- button.paddingBottom = propertySet && propertySet.paddingBottom ? propertySet.paddingBottom : this.defaultButtonPaddingBottom;
- button.thickness = 0;
- button.isFocusInvisible = true;
- button.shadowColor = this.shadowColor;
- button.shadowBlur = this.shadowBlur;
- button.shadowOffsetX = this.shadowOffsetX;
- button.shadowOffsetY = this.shadowOffsetY;
- button.onPointerUpObservable.add(function () {
- _this.onKeyPressObservable.notifyObservers(key);
- });
- return button;
- };
- /**
- * Adds a new row of keys
- * @param keys defines the list of keys to add
- * @param propertySets defines the associated property sets
- */
- VirtualKeyboard.prototype.addKeysRow = function (keys, propertySets) {
- var panel = new GUI.StackPanel();
- panel.isVertical = false;
- panel.isFocusInvisible = true;
- for (var i = 0; i < keys.length; i++) {
- var properties = null;
- if (propertySets && propertySets.length === keys.length) {
- properties = propertySets[i];
- }
- panel.addControl(this._createKey(keys[i], properties));
- }
- this.addControl(panel);
- };
- /**
- * Set the shift key to a specific state
- * @param shiftState defines the new shift state
- */
- VirtualKeyboard.prototype.applyShiftState = function (shiftState) {
- if (!this.children) {
- return;
- }
- for (var i = 0; i < this.children.length; i++) {
- var row = this.children[i];
- if (!row || !row.children) {
- continue;
- }
- var rowContainer = row;
- for (var j = 0; j < rowContainer.children.length; j++) {
- var button = rowContainer.children[j];
- if (!button || !button.children[0]) {
- continue;
- }
- var button_tblock = button.children[0];
- if (button_tblock.text === "\u21E7") {
- button.color = (shiftState ? this.shiftButtonColor : this.defaultButtonColor);
- button.thickness = (shiftState > 1 ? this.selectedShiftThickness : 0);
- }
- button_tblock.text = (shiftState > 0 ? button_tblock.text.toUpperCase() : button_tblock.text.toLowerCase());
- }
- }
- };
- Object.defineProperty(VirtualKeyboard.prototype, "connectedInputText", {
- /** Gets the input text control attached with the keyboard */
- get: function () {
- return this._connectedInputText;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Connects the keyboard with an input text control
- * @param input defines the target control
- */
- VirtualKeyboard.prototype.connect = function (input) {
- var _this = this;
- this.isVisible = false;
- this._connectedInputText = input;
- // Events hooking
- this._onFocusObserver = input.onFocusObservable.add(function () {
- _this.isVisible = true;
- });
- this._onBlurObserver = input.onBlurObservable.add(function () {
- _this.isVisible = false;
- });
- this._onKeyPressObserver = this.onKeyPressObservable.add(function (key) {
- if (!_this._connectedInputText) {
- return;
- }
- switch (key) {
- case "\u21E7":
- _this.shiftState++;
- if (_this.shiftState > 2) {
- _this.shiftState = 0;
- }
- _this.applyShiftState(_this.shiftState);
- return;
- case "\u2190":
- _this._connectedInputText.processKey(8);
- return;
- case "\u21B5":
- _this._connectedInputText.processKey(13);
- return;
- }
- _this._connectedInputText.processKey(-1, (_this.shiftState ? key.toUpperCase() : key));
- if (_this.shiftState === 1) {
- _this.shiftState = 0;
- _this.applyShiftState(_this.shiftState);
- }
- });
- };
- /**
- * Disconnects the keyboard from an input text control
- */
- VirtualKeyboard.prototype.disconnect = function () {
- if (!this._connectedInputText) {
- return;
- }
- this._connectedInputText.onFocusObservable.remove(this._onFocusObserver);
- this._connectedInputText.onBlurObservable.remove(this._onBlurObserver);
- this.onKeyPressObservable.remove(this._onKeyPressObserver);
- this._connectedInputText = null;
- };
- // Statics
- /**
- * Creates a new keyboard using a default layout
- * @returns a new VirtualKeyboard
- */
- VirtualKeyboard.CreateDefaultLayout = function () {
- var returnValue = new VirtualKeyboard();
- returnValue.addKeysRow(["1", "2", "3", "4", "5", "6", "7", "8", "9", "0", "\u2190"]);
- returnValue.addKeysRow(["q", "w", "e", "r", "t", "y", "u", "i", "o", "p"]);
- returnValue.addKeysRow(["a", "s", "d", "f", "g", "h", "j", "k", "l", ";", "'", "\u21B5"]);
- returnValue.addKeysRow(["\u21E7", "z", "x", "c", "v", "b", "n", "m", ",", ".", "/"]);
- returnValue.addKeysRow([" "], [{ width: "200px" }]);
- return returnValue;
- };
- return VirtualKeyboard;
- }(GUI.StackPanel));
- GUI.VirtualKeyboard = VirtualKeyboard;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create multi line control
- */
- var MultiLine = /** @class */ (function (_super) {
- __extends(MultiLine, _super);
- /**
- * Creates a new MultiLine
- * @param name defines the control name
- */
- function MultiLine(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._lineWidth = 1;
- /** Function called when a point is updated */
- _this.onPointUpdate = function () {
- _this._markAsDirty();
- };
- _this.isHitTestVisible = false;
- _this._horizontalAlignment = GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- _this._verticalAlignment = GUI.Control.VERTICAL_ALIGNMENT_TOP;
- _this._dash = [];
- _this._points = [];
- return _this;
- }
- Object.defineProperty(MultiLine.prototype, "dash", {
- /** Gets or sets dash pattern */
- get: function () {
- return this._dash;
- },
- set: function (value) {
- if (this._dash === value) {
- return;
- }
- this._dash = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Gets point stored at specified index
- * @param index defines the index to look for
- * @returns the requested point if found
- */
- MultiLine.prototype.getAt = function (index) {
- if (!this._points[index]) {
- this._points[index] = new GUI.MultiLinePoint(this);
- }
- return this._points[index];
- };
- /**
- * Adds new points to the point collection
- * @param items defines the list of items (mesh, control or 2d coordiantes) to add
- * @returns the list of created MultiLinePoint
- */
- MultiLine.prototype.add = function () {
- var _this = this;
- var items = [];
- for (var _i = 0; _i < arguments.length; _i++) {
- items[_i] = arguments[_i];
- }
- return items.map(function (item) { return _this.push(item); });
- };
- /**
- * Adds a new point to the point collection
- * @param item defines the item (mesh, control or 2d coordiantes) to add
- * @returns the created MultiLinePoint
- */
- MultiLine.prototype.push = function (item) {
- var point = this.getAt(this._points.length);
- if (item == null)
- return point;
- if (item instanceof BABYLON.AbstractMesh) {
- point.mesh = item;
- }
- else if (item instanceof GUI.Control) {
- point.control = item;
- }
- else if (item.x != null && item.y != null) {
- point.x = item.x;
- point.y = item.y;
- }
- return point;
- };
- /**
- * Remove a specific value or point from the active point collection
- * @param value defines the value or point to remove
- */
- MultiLine.prototype.remove = function (value) {
- var index;
- if (value instanceof GUI.MultiLinePoint) {
- index = this._points.indexOf(value);
- if (index === -1) {
- return;
- }
- }
- else {
- index = value;
- }
- var point = this._points[index];
- if (!point) {
- return;
- }
- point.dispose();
- this._points.splice(index, 1);
- };
- Object.defineProperty(MultiLine.prototype, "lineWidth", {
- /** Gets or sets line width */
- get: function () {
- return this._lineWidth;
- },
- set: function (value) {
- if (this._lineWidth === value) {
- return;
- }
- this._lineWidth = value;
- this._markAsDirty();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MultiLine.prototype, "horizontalAlignment", {
- set: function (value) {
- return;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(MultiLine.prototype, "verticalAlignment", {
- set: function (value) {
- return;
- },
- enumerable: true,
- configurable: true
- });
- MultiLine.prototype._getTypeName = function () {
- return "MultiLine";
- };
- MultiLine.prototype._draw = function (parentMeasure, context) {
- context.save();
- if (this.shadowBlur || this.shadowOffsetX || this.shadowOffsetY) {
- context.shadowColor = this.shadowColor;
- context.shadowBlur = this.shadowBlur;
- context.shadowOffsetX = this.shadowOffsetX;
- context.shadowOffsetY = this.shadowOffsetY;
- }
- this._applyStates(context);
- if (this._processMeasures(parentMeasure, context)) {
- context.strokeStyle = this.color;
- context.lineWidth = this._lineWidth;
- context.setLineDash(this._dash);
- context.beginPath();
- var first = true; //first index is not necessarily 0
- this._points.forEach(function (point) {
- if (!point) {
- return;
- }
- if (first) {
- context.moveTo(point._point.x, point._point.y);
- first = false;
- }
- else {
- context.lineTo(point._point.x, point._point.y);
- }
- });
- context.stroke();
- }
- context.restore();
- };
- MultiLine.prototype._additionalProcessing = function (parentMeasure, context) {
- var _this = this;
- this._minX = null;
- this._minY = null;
- this._maxX = null;
- this._maxY = null;
- this._points.forEach(function (point, index) {
- if (!point) {
- return;
- }
- point.translate();
- if (_this._minX == null || point._point.x < _this._minX)
- _this._minX = point._point.x;
- if (_this._minY == null || point._point.y < _this._minY)
- _this._minY = point._point.y;
- if (_this._maxX == null || point._point.x > _this._maxX)
- _this._maxX = point._point.x;
- if (_this._maxY == null || point._point.y > _this._maxY)
- _this._maxY = point._point.y;
- });
- if (this._minX == null)
- this._minX = 0;
- if (this._minY == null)
- this._minY = 0;
- if (this._maxX == null)
- this._maxX = 0;
- if (this._maxY == null)
- this._maxY = 0;
- };
- MultiLine.prototype._measure = function () {
- if (this._minX == null || this._maxX == null || this._minY == null || this._maxY == null) {
- return;
- }
- this._currentMeasure.width = Math.abs(this._maxX - this._minX) + this._lineWidth;
- this._currentMeasure.height = Math.abs(this._maxY - this._minY) + this._lineWidth;
- };
- MultiLine.prototype._computeAlignment = function (parentMeasure, context) {
- if (this._minX == null || this._minY == null) {
- return;
- }
- this._currentMeasure.left = this._minX - this._lineWidth / 2;
- this._currentMeasure.top = this._minY - this._lineWidth / 2;
- };
- MultiLine.prototype.dispose = function () {
- while (this._points.length > 0) {
- this.remove(this._points.length - 1);
- }
- _super.prototype.dispose.call(this);
- };
- return MultiLine;
- }(GUI.Control));
- GUI.MultiLine = MultiLine;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a 2D grid container
- */
- var Grid = /** @class */ (function (_super) {
- __extends(Grid, _super);
- /**
- * Creates a new Grid
- * @param name defines control name
- */
- function Grid(name) {
- var _this = _super.call(this, name) || this;
- _this.name = name;
- _this._rowDefinitions = new Array();
- _this._columnDefinitions = new Array();
- _this._cells = {};
- _this._childControls = new Array();
- return _this;
- }
- Object.defineProperty(Grid.prototype, "children", {
- /** Gets the list of children */
- get: function () {
- return this._childControls;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Adds a new row to the grid
- * @param height defines the height of the row (either in pixel or a value between 0 and 1)
- * @param isPixel defines if the height is expressed in pixel (or in percentage)
- * @returns the current grid
- */
- Grid.prototype.addRowDefinition = function (height, isPixel) {
- if (isPixel === void 0) { isPixel = false; }
- this._rowDefinitions.push(new GUI.ValueAndUnit(height, isPixel ? GUI.ValueAndUnit.UNITMODE_PIXEL : GUI.ValueAndUnit.UNITMODE_PERCENTAGE));
- this._markAsDirty();
- return this;
- };
- /**
- * Adds a new column to the grid
- * @param width defines the width of the column (either in pixel or a value between 0 and 1)
- * @param isPixel defines if the width is expressed in pixel (or in percentage)
- * @returns the current grid
- */
- Grid.prototype.addColumnDefinition = function (width, isPixel) {
- if (isPixel === void 0) { isPixel = false; }
- this._columnDefinitions.push(new GUI.ValueAndUnit(width, isPixel ? GUI.ValueAndUnit.UNITMODE_PIXEL : GUI.ValueAndUnit.UNITMODE_PERCENTAGE));
- this._markAsDirty();
- return this;
- };
- /**
- * Update a row definition
- * @param index defines the index of the row to update
- * @param height defines the height of the row (either in pixel or a value between 0 and 1)
- * @param isPixel defines if the weight is expressed in pixel (or in percentage)
- * @returns the current grid
- */
- Grid.prototype.setRowDefinition = function (index, height, isPixel) {
- if (isPixel === void 0) { isPixel = false; }
- if (index < 0 || index >= this._rowDefinitions.length) {
- return this;
- }
- this._rowDefinitions[index] = new GUI.ValueAndUnit(height, isPixel ? GUI.ValueAndUnit.UNITMODE_PIXEL : GUI.ValueAndUnit.UNITMODE_PERCENTAGE);
- this._markAsDirty();
- return this;
- };
- /**
- * Update a column definition
- * @param index defines the index of the column to update
- * @param width defines the width of the column (either in pixel or a value between 0 and 1)
- * @param isPixel defines if the width is expressed in pixel (or in percentage)
- * @returns the current grid
- */
- Grid.prototype.setColumnDefinition = function (index, width, isPixel) {
- if (isPixel === void 0) { isPixel = false; }
- if (index < 0 || index >= this._columnDefinitions.length) {
- return this;
- }
- this._columnDefinitions[index] = new GUI.ValueAndUnit(width, isPixel ? GUI.ValueAndUnit.UNITMODE_PIXEL : GUI.ValueAndUnit.UNITMODE_PERCENTAGE);
- this._markAsDirty();
- return this;
- };
- Grid.prototype._removeCell = function (cell, key) {
- if (!cell) {
- return;
- }
- _super.prototype.removeControl.call(this, cell);
- for (var _i = 0, _a = cell.children; _i < _a.length; _i++) {
- var control = _a[_i];
- var childIndex = this._childControls.indexOf(control);
- if (childIndex !== -1) {
- this._childControls.splice(childIndex, 1);
- }
- }
- delete this._cells[key];
- };
- Grid.prototype._offsetCell = function (previousKey, key) {
- if (!this._cells[key]) {
- return;
- }
- this._cells[previousKey] = this._cells[key];
- for (var _i = 0, _a = this._cells[previousKey].children; _i < _a.length; _i++) {
- var control = _a[_i];
- control._tag = previousKey;
- }
- delete this._cells[key];
- };
- /**
- * Remove a column definition at specified index
- * @param index defines the index of the column to remove
- * @returns the current grid
- */
- Grid.prototype.removeColumnDefinition = function (index) {
- if (index < 0 || index >= this._columnDefinitions.length) {
- return this;
- }
- for (var x = 0; x < this._rowDefinitions.length; x++) {
- var key = x + ":" + index;
- var cell = this._cells[key];
- this._removeCell(cell, key);
- }
- for (var x = 0; x < this._rowDefinitions.length; x++) {
- for (var y = index + 1; y < this._columnDefinitions.length; y++) {
- var previousKey = x + ":" + (y - 1);
- var key = x + ":" + y;
- this._offsetCell(previousKey, key);
- }
- }
- this._columnDefinitions.splice(index, 1);
- this._markAsDirty();
- return this;
- };
- /**
- * Remove a row definition at specified index
- * @param index defines the index of the row to remove
- * @returns the current grid
- */
- Grid.prototype.removeRowDefinition = function (index) {
- if (index < 0 || index >= this._rowDefinitions.length) {
- return this;
- }
- for (var y = 0; y < this._columnDefinitions.length; y++) {
- var key = index + ":" + y;
- var cell = this._cells[key];
- this._removeCell(cell, key);
- }
- for (var y = 0; y < this._columnDefinitions.length; y++) {
- for (var x = index + 1; x < this._rowDefinitions.length; x++) {
- var previousKey = x - 1 + ":" + y;
- var key = x + ":" + y;
- this._offsetCell(previousKey, key);
- }
- }
- this._rowDefinitions.splice(index, 1);
- this._markAsDirty();
- return this;
- };
- /**
- * Adds a new control to the current grid
- * @param control defines the control to add
- * @param row defines the row where to add the control (0 by default)
- * @param column defines the column where to add the control (0 by default)
- * @returns the current grid
- */
- Grid.prototype.addControl = function (control, row, column) {
- if (row === void 0) { row = 0; }
- if (column === void 0) { column = 0; }
- if (this._rowDefinitions.length === 0) {
- // Add default row definition
- this.addRowDefinition(1, false);
- }
- if (this._columnDefinitions.length === 0) {
- // Add default column definition
- this.addColumnDefinition(1, false);
- }
- var x = Math.min(row, this._rowDefinitions.length - 1);
- var y = Math.min(column, this._columnDefinitions.length - 1);
- var key = x + ":" + y;
- var goodContainer = this._cells[key];
- if (!goodContainer) {
- goodContainer = new GUI.Container(key);
- this._cells[key] = goodContainer;
- goodContainer.horizontalAlignment = GUI.Control.HORIZONTAL_ALIGNMENT_LEFT;
- goodContainer.verticalAlignment = GUI.Control.VERTICAL_ALIGNMENT_TOP;
- _super.prototype.addControl.call(this, goodContainer);
- }
- goodContainer.addControl(control);
- this._childControls.push(control);
- control._tag = key;
- this._markAsDirty();
- return this;
- };
- /**
- * Removes a control from the current container
- * @param control defines the control to remove
- * @returns the current container
- */
- Grid.prototype.removeControl = function (control) {
- var index = this._childControls.indexOf(control);
- if (index !== -1) {
- this._childControls.splice(index, 1);
- }
- var cell = this._cells[control._tag];
- if (cell) {
- cell.removeControl(control);
- }
- this._markAsDirty();
- return this;
- };
- Grid.prototype._getTypeName = function () {
- return "Grid";
- };
- Grid.prototype._additionalProcessing = function (parentMeasure, context) {
- var widths = [];
- var heights = [];
- var lefts = [];
- var tops = [];
- var availableWidth = this._currentMeasure.width;
- var globalWidthPercentage = 0;
- var availableHeight = this._currentMeasure.height;
- var globalHeightPercentage = 0;
- // Heights
- var index = 0;
- for (var _i = 0, _a = this._rowDefinitions; _i < _a.length; _i++) {
- var value = _a[_i];
- if (value.isPixel) {
- var height = value.getValue(this._host);
- availableHeight -= height;
- heights[index] = height;
- }
- else {
- globalHeightPercentage += value.internalValue;
- }
- index++;
- }
- var top = 0;
- index = 0;
- for (var _b = 0, _c = this._rowDefinitions; _b < _c.length; _b++) {
- var value = _c[_b];
- tops.push(top);
- if (!value.isPixel) {
- var height = (value.internalValue / globalHeightPercentage) * availableHeight;
- top += height;
- heights[index] = height;
- }
- else {
- top += value.getValue(this._host);
- }
- index++;
- }
- // Widths
- index = 0;
- for (var _d = 0, _e = this._columnDefinitions; _d < _e.length; _d++) {
- var value = _e[_d];
- if (value.isPixel) {
- var width = value.getValue(this._host);
- availableWidth -= width;
- widths[index] = width;
- }
- else {
- globalWidthPercentage += value.internalValue;
- }
- index++;
- }
- var left = 0;
- index = 0;
- for (var _f = 0, _g = this._columnDefinitions; _f < _g.length; _f++) {
- var value = _g[_f];
- lefts.push(left);
- if (!value.isPixel) {
- var width = (value.internalValue / globalWidthPercentage) * availableWidth;
- left += width;
- widths[index] = width;
- }
- else {
- left += value.getValue(this._host);
- }
- index++;
- }
- // Setting child sizes
- for (var key in this._cells) {
- if (!this._cells.hasOwnProperty(key)) {
- continue;
- }
- var split = key.split(":");
- var x = parseInt(split[0]);
- var y = parseInt(split[1]);
- var cell = this._cells[key];
- cell.left = lefts[y] + "px";
- cell.top = tops[x] + "px";
- cell.width = widths[y] + "px";
- cell.height = heights[x] + "px";
- }
- _super.prototype._additionalProcessing.call(this, parentMeasure, context);
- };
- /** Releases associated resources */
- Grid.prototype.dispose = function () {
- _super.prototype.dispose.call(this);
- for (var _i = 0, _a = this._childControls; _i < _a.length; _i++) {
- var control = _a[_i];
- control.dispose();
- }
- };
- return Grid;
- }(GUI.Container));
- GUI.Grid = Grid;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to manage 3D user interface
- * @see http://doc.babylonjs.com/how_to/gui3d
- */
- var GUI3DManager = /** @class */ (function () {
- /**
- * Creates a new GUI3DManager
- * @param scene
- */
- function GUI3DManager(scene) {
- var _this = this;
- /** @hidden */
- this._lastControlOver = {};
- /** @hidden */
- this._lastControlDown = {};
- /**
- * Observable raised when the point picked by the pointer events changed
- */
- this.onPickedPointChangedObservable = new BABYLON.Observable();
- // Shared resources
- /** @hidden */
- this._sharedMaterials = {};
- this._scene = scene || BABYLON.Engine.LastCreatedScene;
- this._sceneDisposeObserver = this._scene.onDisposeObservable.add(function () {
- _this._sceneDisposeObserver = null;
- _this._utilityLayer = null;
- _this.dispose();
- });
- this._utilityLayer = new BABYLON.UtilityLayerRenderer(this._scene);
- this._utilityLayer.onlyCheckPointerDownEvents = false;
- this._utilityLayer.mainSceneTrackerPredicate = function (mesh) {
- return mesh && mesh.metadata && mesh.metadata._node;
- };
- // Root
- this._rootContainer = new GUI.Container3D("RootContainer");
- this._rootContainer._host = this;
- var utilityLayerScene = this._utilityLayer.utilityLayerScene;
- // Events
- this._pointerOutObserver = this._utilityLayer.onPointerOutObservable.add(function (pointerId) {
- _this._handlePointerOut(pointerId, true);
- });
- this._pointerObserver = utilityLayerScene.onPointerObservable.add(function (pi, state) {
- _this._doPicking(pi);
- });
- // Scene
- this._utilityLayer.utilityLayerScene.autoClear = false;
- this._utilityLayer.utilityLayerScene.autoClearDepthAndStencil = false;
- new BABYLON.HemisphericLight("hemi", BABYLON.Vector3.Up(), this._utilityLayer.utilityLayerScene);
- }
- Object.defineProperty(GUI3DManager.prototype, "scene", {
- /** Gets the hosting scene */
- get: function () {
- return this._scene;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(GUI3DManager.prototype, "utilityLayer", {
- /** Gets associated utility layer */
- get: function () {
- return this._utilityLayer;
- },
- enumerable: true,
- configurable: true
- });
- GUI3DManager.prototype._handlePointerOut = function (pointerId, isPointerUp) {
- var previousControlOver = this._lastControlOver[pointerId];
- if (previousControlOver) {
- previousControlOver._onPointerOut(previousControlOver);
- delete this._lastControlOver[pointerId];
- }
- if (isPointerUp) {
- if (this._lastControlDown[pointerId]) {
- this._lastControlDown[pointerId].forcePointerUp();
- delete this._lastControlDown[pointerId];
- }
- }
- this.onPickedPointChangedObservable.notifyObservers(null);
- };
- GUI3DManager.prototype._doPicking = function (pi) {
- if (!this._utilityLayer || !this._utilityLayer.utilityLayerScene.activeCamera) {
- return false;
- }
- var pointerEvent = (pi.event);
- var pointerId = pointerEvent.pointerId || 0;
- var buttonIndex = pointerEvent.button;
- var pickingInfo = pi.pickInfo;
- if (!pickingInfo || !pickingInfo.hit) {
- this._handlePointerOut(pointerId, pi.type === BABYLON.PointerEventTypes.POINTERUP);
- return false;
- }
- var control = (pickingInfo.pickedMesh.metadata);
- if (pickingInfo.pickedPoint) {
- this.onPickedPointChangedObservable.notifyObservers(pickingInfo.pickedPoint);
- }
- if (!control._processObservables(pi.type, pickingInfo.pickedPoint, pointerId, buttonIndex)) {
- if (pi.type === BABYLON.PointerEventTypes.POINTERMOVE) {
- if (this._lastControlOver[pointerId]) {
- this._lastControlOver[pointerId]._onPointerOut(this._lastControlOver[pointerId]);
- }
- delete this._lastControlOver[pointerId];
- }
- }
- if (pi.type === BABYLON.PointerEventTypes.POINTERUP) {
- if (this._lastControlDown[pointerEvent.pointerId]) {
- this._lastControlDown[pointerEvent.pointerId].forcePointerUp();
- delete this._lastControlDown[pointerEvent.pointerId];
- }
- if (pointerEvent.pointerType === "touch") {
- this._handlePointerOut(pointerId, false);
- }
- }
- return true;
- };
- Object.defineProperty(GUI3DManager.prototype, "rootContainer", {
- /**
- * Gets the root container
- */
- get: function () {
- return this._rootContainer;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Gets a boolean indicating if the given control is in the root child list
- * @param control defines the control to check
- * @returns true if the control is in the root child list
- */
- GUI3DManager.prototype.containsControl = function (control) {
- return this._rootContainer.containsControl(control);
- };
- /**
- * Adds a control to the root child list
- * @param control defines the control to add
- * @returns the current manager
- */
- GUI3DManager.prototype.addControl = function (control) {
- this._rootContainer.addControl(control);
- return this;
- };
- /**
- * Removes a control from the root child list
- * @param control defines the control to remove
- * @returns the current container
- */
- GUI3DManager.prototype.removeControl = function (control) {
- this._rootContainer.removeControl(control);
- return this;
- };
- /**
- * Releases all associated resources
- */
- GUI3DManager.prototype.dispose = function () {
- this._rootContainer.dispose();
- for (var materialName in this._sharedMaterials) {
- if (!this._sharedMaterials.hasOwnProperty(materialName)) {
- continue;
- }
- this._sharedMaterials[materialName].dispose();
- }
- this._sharedMaterials = {};
- if (this._pointerOutObserver && this._utilityLayer) {
- this._utilityLayer.onPointerOutObservable.remove(this._pointerOutObserver);
- this._pointerOutObserver = null;
- }
- this.onPickedPointChangedObservable.clear();
- var utilityLayerScene = this._utilityLayer ? this._utilityLayer.utilityLayerScene : null;
- if (utilityLayerScene) {
- if (this._pointerObserver) {
- utilityLayerScene.onPointerObservable.remove(this._pointerObserver);
- this._pointerObserver = null;
- }
- }
- if (this._scene) {
- if (this._sceneDisposeObserver) {
- this._scene.onDisposeObservable.remove(this._sceneDisposeObserver);
- this._sceneDisposeObserver = null;
- }
- }
- if (this._utilityLayer) {
- this._utilityLayer.dispose();
- }
- };
- return GUI3DManager;
- }());
- GUI.GUI3DManager = GUI3DManager;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /** @hidden */
- var FluentMaterialDefines = /** @class */ (function (_super) {
- __extends(FluentMaterialDefines, _super);
- function FluentMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.INNERGLOW = false;
- _this.BORDER = false;
- _this.HOVERLIGHT = false;
- _this.rebuild();
- return _this;
- }
- return FluentMaterialDefines;
- }(BABYLON.MaterialDefines));
- GUI.FluentMaterialDefines = FluentMaterialDefines;
- /**
- * Class used to render controls with fluent desgin
- */
- var FluentMaterial = /** @class */ (function (_super) {
- __extends(FluentMaterial, _super);
- /**
- * Creates a new Fluent material
- * @param name defines the name of the material
- * @param scene defines the hosting scene
- */
- function FluentMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- /**
- * Gets or sets inner glow intensity. A value of 0 means no glow (default is 0.5)
- */
- _this.innerGlowColorIntensity = 0.5;
- /**
- * Gets or sets the inner glow color (white by default)
- */
- _this.innerGlowColor = new BABYLON.Color3(1.0, 1.0, 1.0);
- /**
- * Gets or sets alpha value (default is 1.0)
- */
- _this.alpha = 1.0;
- /**
- * Gets or sets the albedo color (Default is Color3(0.3, 0.35, 0.4))
- */
- _this.albedoColor = new BABYLON.Color3(0.3, 0.35, 0.4);
- /**
- * Gets or sets a boolean indicating if borders must be rendered (default is false)
- */
- _this.renderBorders = false;
- /**
- * Gets or sets border width (default is 0.5)
- */
- _this.borderWidth = 0.5;
- /**
- * Gets or sets a value indicating the smoothing value applied to border edges (0.02 by default)
- */
- _this.edgeSmoothingValue = 0.02;
- /**
- * Gets or sets the minimum value that can be applied to border width (default is 0.1)
- */
- _this.borderMinValue = 0.1;
- /**
- * Gets or sets a boolean indicating if hover light must be rendered (default is false)
- */
- _this.renderHoverLight = false;
- /**
- * Gets or sets the radius used to render the hover light (default is 0.15)
- */
- _this.hoverRadius = 1.0;
- /**
- * Gets or sets the color used to render the hover light (default is Color4(0.3, 0.3, 0.3, 1.0))
- */
- _this.hoverColor = new BABYLON.Color4(0.3, 0.3, 0.3, 1.0);
- /**
- * Gets or sets the hover light position in world space (default is Vector3.Zero())
- */
- _this.hoverPosition = BABYLON.Vector3.Zero();
- return _this;
- }
- FluentMaterial.prototype.needAlphaBlending = function () {
- return this.alpha !== 1.0;
- };
- FluentMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- FluentMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- FluentMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (this._wasPreviouslyReady && subMesh.effect) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new FluentMaterialDefines();
- }
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!this.checkReadyOnEveryCall && subMesh.effect) {
- if (defines._renderId === scene.getRenderId()) {
- return true;
- }
- }
- if (defines._areTexturesDirty) {
- defines.INNERGLOW = this.innerGlowColorIntensity > 0;
- defines.BORDER = this.renderBorders;
- defines.HOVERLIGHT = this.renderHoverLight;
- }
- var engine = scene.getEngine();
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- //Attributes
- var attribs = [BABYLON.VertexBuffer.PositionKind];
- attribs.push(BABYLON.VertexBuffer.NormalKind);
- attribs.push(BABYLON.VertexBuffer.UVKind);
- var shaderName = "fluent";
- var uniforms = ["world", "viewProjection", "innerGlowColor", "albedoColor", "borderWidth", "edgeSmoothingValue", "scaleFactor", "borderMinValue",
- "hoverColor", "hoverPosition", "hoverRadius"
- ];
- var samplers = new Array();
- var uniformBuffers = new Array();
- BABYLON.MaterialHelper.PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: 4
- });
- var join = defines.toString();
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: null,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: 4 }
- }, engine));
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- this._wasPreviouslyReady = true;
- return true;
- };
- FluentMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- if (this._mustRebind(scene, effect)) {
- this._activeEffect.setColor4("albedoColor", this.albedoColor, this.alpha);
- if (defines.INNERGLOW) {
- this._activeEffect.setColor4("innerGlowColor", this.innerGlowColor, this.innerGlowColorIntensity);
- }
- if (defines.BORDER) {
- this._activeEffect.setFloat("borderWidth", this.borderWidth);
- this._activeEffect.setFloat("edgeSmoothingValue", this.edgeSmoothingValue);
- this._activeEffect.setFloat("borderMinValue", this.borderMinValue);
- mesh.getBoundingInfo().boundingBox.extendSize.multiplyToRef(mesh.scaling, BABYLON.Tmp.Vector3[0]);
- this._activeEffect.setVector3("scaleFactor", BABYLON.Tmp.Vector3[0]);
- }
- if (defines.HOVERLIGHT) {
- this._activeEffect.setDirectColor4("hoverColor", this.hoverColor);
- this._activeEffect.setFloat("hoverRadius", this.hoverRadius);
- this._activeEffect.setVector3("hoverPosition", this.hoverPosition);
- }
- }
- this._afterBind(mesh, this._activeEffect);
- };
- FluentMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- return activeTextures;
- };
- FluentMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- return false;
- };
- FluentMaterial.prototype.dispose = function (forceDisposeEffect) {
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- FluentMaterial.prototype.clone = function (name) {
- var _this = this;
- return BABYLON.SerializationHelper.Clone(function () { return new FluentMaterial(name, _this.getScene()); }, this);
- };
- FluentMaterial.prototype.serialize = function () {
- var serializationObject = BABYLON.SerializationHelper.Serialize(this);
- serializationObject.customType = "BABYLON.GUI.FluentMaterial";
- return serializationObject;
- };
- FluentMaterial.prototype.getClassName = function () {
- return "FluentMaterial";
- };
- // Statics
- FluentMaterial.Parse = function (source, scene, rootUrl) {
- return BABYLON.SerializationHelper.Parse(function () { return new FluentMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- __decorate([
- BABYLON.serialize(),
- BABYLON.expandToProperty("_markAllSubMeshesAsTexturesDirty")
- ], FluentMaterial.prototype, "innerGlowColorIntensity", void 0);
- __decorate([
- BABYLON.serializeAsColor3()
- ], FluentMaterial.prototype, "innerGlowColor", void 0);
- __decorate([
- BABYLON.serialize()
- ], FluentMaterial.prototype, "alpha", void 0);
- __decorate([
- BABYLON.serializeAsColor3()
- ], FluentMaterial.prototype, "albedoColor", void 0);
- __decorate([
- BABYLON.serialize(),
- BABYLON.expandToProperty("_markAllSubMeshesAsTexturesDirty")
- ], FluentMaterial.prototype, "renderBorders", void 0);
- __decorate([
- BABYLON.serialize()
- ], FluentMaterial.prototype, "borderWidth", void 0);
- __decorate([
- BABYLON.serialize()
- ], FluentMaterial.prototype, "edgeSmoothingValue", void 0);
- __decorate([
- BABYLON.serialize()
- ], FluentMaterial.prototype, "borderMinValue", void 0);
- __decorate([
- BABYLON.serialize(),
- BABYLON.expandToProperty("_markAllSubMeshesAsTexturesDirty")
- ], FluentMaterial.prototype, "renderHoverLight", void 0);
- __decorate([
- BABYLON.serialize()
- ], FluentMaterial.prototype, "hoverRadius", void 0);
- __decorate([
- BABYLON.serializeAsColor4()
- ], FluentMaterial.prototype, "hoverColor", void 0);
- __decorate([
- BABYLON.serializeAsVector3()
- ], FluentMaterial.prototype, "hoverPosition", void 0);
- return FluentMaterial;
- }(BABYLON.PushMaterial));
- GUI.FluentMaterial = FluentMaterial;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to transport Vector3 information for pointer events
- */
- var Vector3WithInfo = /** @class */ (function (_super) {
- __extends(Vector3WithInfo, _super);
- /**
- * Creates a new Vector3WithInfo
- * @param source defines the vector3 data to transport
- * @param buttonIndex defines the current mouse button index
- */
- function Vector3WithInfo(source,
- /** defines the current mouse button index */
- buttonIndex) {
- if (buttonIndex === void 0) { buttonIndex = 0; }
- var _this = _super.call(this, source.x, source.y, source.z) || this;
- _this.buttonIndex = buttonIndex;
- return _this;
- }
- return Vector3WithInfo;
- }(BABYLON.Vector3));
- GUI.Vector3WithInfo = Vector3WithInfo;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used as base class for controls
- */
- var Control3D = /** @class */ (function () {
- /**
- * Creates a new control
- * @param name defines the control name
- */
- function Control3D(
- /** Defines the control name */
- name) {
- this.name = name;
- this._downCount = 0;
- this._enterCount = -1;
- this._downPointerIds = {};
- this._isVisible = true;
- /**
- * An event triggered when the pointer move over the control
- */
- this.onPointerMoveObservable = new BABYLON.Observable();
- /**
- * An event triggered when the pointer move out of the control
- */
- this.onPointerOutObservable = new BABYLON.Observable();
- /**
- * An event triggered when the pointer taps the control
- */
- this.onPointerDownObservable = new BABYLON.Observable();
- /**
- * An event triggered when pointer is up
- */
- this.onPointerUpObservable = new BABYLON.Observable();
- /**
- * An event triggered when a control is clicked on (with a mouse)
- */
- this.onPointerClickObservable = new BABYLON.Observable();
- /**
- * An event triggered when pointer enters the control
- */
- this.onPointerEnterObservable = new BABYLON.Observable();
- // Behaviors
- this._behaviors = new Array();
- }
- Object.defineProperty(Control3D.prototype, "position", {
- /** Gets or sets the control position in world space */
- get: function () {
- if (!this._node) {
- return BABYLON.Vector3.Zero();
- }
- return this._node.position;
- },
- set: function (value) {
- if (!this._node) {
- return;
- }
- this._node.position = value;
- ;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control3D.prototype, "scaling", {
- /** Gets or sets the control scaling in world space */
- get: function () {
- if (!this._node) {
- return new BABYLON.Vector3(1, 1, 1);
- }
- return this._node.scaling;
- },
- set: function (value) {
- if (!this._node) {
- return;
- }
- this._node.scaling = value;
- ;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control3D.prototype, "behaviors", {
- /**
- * Gets the list of attached behaviors
- * @see http://doc.babylonjs.com/features/behaviour
- */
- get: function () {
- return this._behaviors;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Attach a behavior to the control
- * @see http://doc.babylonjs.com/features/behaviour
- * @param behavior defines the behavior to attach
- * @returns the current control
- */
- Control3D.prototype.addBehavior = function (behavior) {
- var _this = this;
- var index = this._behaviors.indexOf(behavior);
- if (index !== -1) {
- return this;
- }
- behavior.init();
- var scene = this._host.scene;
- if (scene.isLoading) {
- // We defer the attach when the scene will be loaded
- scene.onDataLoadedObservable.addOnce(function () {
- behavior.attach(_this);
- });
- }
- else {
- behavior.attach(this);
- }
- this._behaviors.push(behavior);
- return this;
- };
- /**
- * Remove an attached behavior
- * @see http://doc.babylonjs.com/features/behaviour
- * @param behavior defines the behavior to attach
- * @returns the current control
- */
- Control3D.prototype.removeBehavior = function (behavior) {
- var index = this._behaviors.indexOf(behavior);
- if (index === -1) {
- return this;
- }
- this._behaviors[index].detach();
- this._behaviors.splice(index, 1);
- return this;
- };
- /**
- * Gets an attached behavior by name
- * @param name defines the name of the behavior to look for
- * @see http://doc.babylonjs.com/features/behaviour
- * @returns null if behavior was not found else the requested behavior
- */
- Control3D.prototype.getBehaviorByName = function (name) {
- for (var _i = 0, _a = this._behaviors; _i < _a.length; _i++) {
- var behavior = _a[_i];
- if (behavior.name === name) {
- return behavior;
- }
- }
- return null;
- };
- Object.defineProperty(Control3D.prototype, "isVisible", {
- /** Gets or sets a boolean indicating if the control is visible */
- get: function () {
- return this._isVisible;
- },
- set: function (value) {
- if (this._isVisible === value) {
- return;
- }
- this._isVisible = value;
- var mesh = this.mesh;
- if (mesh) {
- mesh.setEnabled(value);
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control3D.prototype, "typeName", {
- /**
- * Gets a string representing the class name
- */
- get: function () {
- return this._getTypeName();
- },
- enumerable: true,
- configurable: true
- });
- Control3D.prototype._getTypeName = function () {
- return "Control3D";
- };
- Object.defineProperty(Control3D.prototype, "node", {
- /**
- * Gets the transform node used by this control
- */
- get: function () {
- return this._node;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Control3D.prototype, "mesh", {
- /**
- * Gets the mesh used to render this control
- */
- get: function () {
- if (this._node instanceof BABYLON.AbstractMesh) {
- return this._node;
- }
- return null;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Link the control as child of the given node
- * @param node defines the node to link to. Use null to unlink the control
- * @returns the current control
- */
- Control3D.prototype.linkToTransformNode = function (node) {
- if (this._node) {
- this._node.parent = node;
- }
- return this;
- };
- /** @hidden **/
- Control3D.prototype._prepareNode = function (scene) {
- if (!this._node) {
- this._node = this._createNode(scene);
- if (!this.node) {
- return;
- }
- this._node.metadata = this; // Store the control on the metadata field in order to get it when picking
- this._node.position = this.position;
- this._node.scaling = this.scaling;
- var mesh = this.mesh;
- if (mesh) {
- mesh.isPickable = true;
- this._affectMaterial(mesh);
- }
- }
- };
- /**
- * Node creation.
- * Can be overriden by children
- * @param scene defines the scene where the node must be attached
- * @returns the attached node or null if none. Must return a Mesh or AbstractMesh if there is an atttached visible object
- */
- Control3D.prototype._createNode = function (scene) {
- // Do nothing by default
- return null;
- };
- /**
- * Affect a material to the given mesh
- * @param mesh defines the mesh which will represent the control
- */
- Control3D.prototype._affectMaterial = function (mesh) {
- mesh.material = null;
- };
- // Pointers
- /** @hidden */
- Control3D.prototype._onPointerMove = function (target, coordinates) {
- this.onPointerMoveObservable.notifyObservers(coordinates, -1, target, this);
- };
- /** @hidden */
- Control3D.prototype._onPointerEnter = function (target) {
- if (this._enterCount > 0) {
- return false;
- }
- if (this._enterCount === -1) { // -1 is for touch input, we are now sure we are with a mouse or pencil
- this._enterCount = 0;
- }
- this._enterCount++;
- this.onPointerEnterObservable.notifyObservers(this, -1, target, this);
- if (this.pointerEnterAnimation) {
- this.pointerEnterAnimation();
- }
- return true;
- };
- /** @hidden */
- Control3D.prototype._onPointerOut = function (target) {
- this._enterCount = 0;
- this.onPointerOutObservable.notifyObservers(this, -1, target, this);
- if (this.pointerOutAnimation) {
- this.pointerOutAnimation();
- }
- };
- /** @hidden */
- Control3D.prototype._onPointerDown = function (target, coordinates, pointerId, buttonIndex) {
- if (this._downCount !== 0) {
- return false;
- }
- this._downCount++;
- this._downPointerIds[pointerId] = true;
- this.onPointerDownObservable.notifyObservers(new GUI.Vector3WithInfo(coordinates, buttonIndex), -1, target, this);
- if (this.pointerDownAnimation) {
- this.pointerDownAnimation();
- }
- return true;
- };
- /** @hidden */
- Control3D.prototype._onPointerUp = function (target, coordinates, pointerId, buttonIndex, notifyClick) {
- this._downCount = 0;
- delete this._downPointerIds[pointerId];
- if (notifyClick && (this._enterCount > 0 || this._enterCount === -1)) {
- this.onPointerClickObservable.notifyObservers(new GUI.Vector3WithInfo(coordinates, buttonIndex), -1, target, this);
- }
- this.onPointerUpObservable.notifyObservers(new GUI.Vector3WithInfo(coordinates, buttonIndex), -1, target, this);
- if (this.pointerUpAnimation) {
- this.pointerUpAnimation();
- }
- };
- /** @hidden */
- Control3D.prototype.forcePointerUp = function (pointerId) {
- if (pointerId === void 0) { pointerId = null; }
- if (pointerId !== null) {
- this._onPointerUp(this, BABYLON.Vector3.Zero(), pointerId, 0, true);
- }
- else {
- for (var key in this._downPointerIds) {
- this._onPointerUp(this, BABYLON.Vector3.Zero(), +key, 0, true);
- }
- }
- };
- /** @hidden */
- Control3D.prototype._processObservables = function (type, pickedPoint, pointerId, buttonIndex) {
- if (type === BABYLON.PointerEventTypes.POINTERMOVE) {
- this._onPointerMove(this, pickedPoint);
- var previousControlOver = this._host._lastControlOver[pointerId];
- if (previousControlOver && previousControlOver !== this) {
- previousControlOver._onPointerOut(this);
- }
- if (previousControlOver !== this) {
- this._onPointerEnter(this);
- }
- this._host._lastControlOver[pointerId] = this;
- return true;
- }
- if (type === BABYLON.PointerEventTypes.POINTERDOWN) {
- this._onPointerDown(this, pickedPoint, pointerId, buttonIndex);
- this._host._lastControlDown[pointerId] = this;
- this._host._lastPickedControl = this;
- return true;
- }
- if (type === BABYLON.PointerEventTypes.POINTERUP) {
- if (this._host._lastControlDown[pointerId]) {
- this._host._lastControlDown[pointerId]._onPointerUp(this, pickedPoint, pointerId, buttonIndex, true);
- }
- delete this._host._lastControlDown[pointerId];
- return true;
- }
- return false;
- };
- /** @hidden */
- Control3D.prototype._disposeNode = function () {
- if (this._node) {
- this._node.dispose();
- this._node = null;
- }
- };
- /**
- * Releases all associated resources
- */
- Control3D.prototype.dispose = function () {
- this.onPointerDownObservable.clear();
- this.onPointerEnterObservable.clear();
- this.onPointerMoveObservable.clear();
- this.onPointerOutObservable.clear();
- this.onPointerUpObservable.clear();
- this.onPointerClickObservable.clear();
- this._disposeNode();
- // Behaviors
- for (var _i = 0, _a = this._behaviors; _i < _a.length; _i++) {
- var behavior = _a[_i];
- behavior.detach();
- }
- };
- return Control3D;
- }());
- GUI.Control3D = Control3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create containers for controls
- */
- var Container3D = /** @class */ (function (_super) {
- __extends(Container3D, _super);
- /**
- * Creates a new container
- * @param name defines the container name
- */
- function Container3D(name) {
- var _this = _super.call(this, name) || this;
- _this._blockLayout = false;
- /**
- * Gets the list of child controls
- */
- _this._children = new Array();
- return _this;
- }
- Object.defineProperty(Container3D.prototype, "children", {
- /**
- * Gets the list of child controls
- */
- get: function () {
- return this._children;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Container3D.prototype, "blockLayout", {
- /**
- * Gets or sets a boolean indicating if the layout must be blocked (default is false).
- * This is helpful to optimize layout operation when adding multiple children in a row
- */
- get: function () {
- return this._blockLayout;
- },
- set: function (value) {
- if (this._blockLayout === value) {
- return;
- }
- this._blockLayout = value;
- if (!this._blockLayout) {
- this._arrangeChildren();
- }
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Gets a boolean indicating if the given control is in the children of this control
- * @param control defines the control to check
- * @returns true if the control is in the child list
- */
- Container3D.prototype.containsControl = function (control) {
- return this._children.indexOf(control) !== -1;
- };
- /**
- * Adds a control to the children of this control
- * @param control defines the control to add
- * @returns the current container
- */
- Container3D.prototype.addControl = function (control) {
- var index = this._children.indexOf(control);
- if (index !== -1) {
- return this;
- }
- control.parent = this;
- control._host = this._host;
- this._children.push(control);
- if (this._host.utilityLayer) {
- control._prepareNode(this._host.utilityLayer.utilityLayerScene);
- if (control.node) {
- control.node.parent = this.node;
- }
- if (!this.blockLayout) {
- this._arrangeChildren();
- }
- }
- return this;
- };
- /**
- * This function will be called everytime a new control is added
- */
- Container3D.prototype._arrangeChildren = function () {
- };
- Container3D.prototype._createNode = function (scene) {
- return new BABYLON.TransformNode("ContainerNode", scene);
- };
- /**
- * Removes a control from the children of this control
- * @param control defines the control to remove
- * @returns the current container
- */
- Container3D.prototype.removeControl = function (control) {
- var index = this._children.indexOf(control);
- if (index !== -1) {
- this._children.splice(index, 1);
- control.parent = null;
- control._disposeNode();
- }
- return this;
- };
- Container3D.prototype._getTypeName = function () {
- return "Container3D";
- };
- /**
- * Releases all associated resources
- */
- Container3D.prototype.dispose = function () {
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var control = _a[_i];
- control.dispose();
- }
- this._children = [];
- _super.prototype.dispose.call(this);
- };
- /** Control rotation will remain unchanged */
- Container3D.UNSET_ORIENTATION = 0;
- /** Control will rotate to make it look at sphere central axis */
- Container3D.FACEORIGIN_ORIENTATION = 1;
- /** Control will rotate to make it look back at sphere central axis */
- Container3D.FACEORIGINREVERSED_ORIENTATION = 2;
- /** Control will rotate to look at z axis (0, 0, 1) */
- Container3D.FACEFORWARD_ORIENTATION = 3;
- /** Control will rotate to look at negative z axis (0, 0, -1) */
- Container3D.FACEFORWARDREVERSED_ORIENTATION = 4;
- return Container3D;
- }(GUI.Control3D));
- GUI.Container3D = Container3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used as a root to all buttons
- */
- var AbstractButton3D = /** @class */ (function (_super) {
- __extends(AbstractButton3D, _super);
- /**
- * Creates a new button
- * @param name defines the control name
- */
- function AbstractButton3D(name) {
- return _super.call(this, name) || this;
- }
- AbstractButton3D.prototype._getTypeName = function () {
- return "AbstractButton3D";
- };
- // Mesh association
- AbstractButton3D.prototype._createNode = function (scene) {
- return new BABYLON.TransformNode("button" + this.name);
- };
- return AbstractButton3D;
- }(GUI.Control3D));
- GUI.AbstractButton3D = AbstractButton3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a button in 3D
- */
- var Button3D = /** @class */ (function (_super) {
- __extends(Button3D, _super);
- /**
- * Creates a new button
- * @param name defines the control name
- */
- function Button3D(name) {
- var _this = _super.call(this, name) || this;
- _this._contentResolution = 512;
- _this._contentScaleRatio = 2;
- // Default animations
- _this.pointerEnterAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this._currentMaterial.emissiveColor = BABYLON.Color3.Red();
- };
- _this.pointerOutAnimation = function () {
- _this._currentMaterial.emissiveColor = BABYLON.Color3.Black();
- };
- _this.pointerDownAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(0.95);
- };
- _this.pointerUpAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(1.0 / 0.95);
- };
- return _this;
- }
- Object.defineProperty(Button3D.prototype, "contentResolution", {
- /**
- * Gets or sets the texture resolution used to render content (512 by default)
- */
- get: function () {
- return this._contentResolution;
- },
- set: function (value) {
- if (this._contentResolution === value) {
- return;
- }
- this._contentResolution = value;
- this._resetContent();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Button3D.prototype, "contentScaleRatio", {
- /**
- * Gets or sets the texture scale ratio used to render content (2 by default)
- */
- get: function () {
- return this._contentScaleRatio;
- },
- set: function (value) {
- if (this._contentScaleRatio === value) {
- return;
- }
- this._contentScaleRatio = value;
- this._resetContent();
- },
- enumerable: true,
- configurable: true
- });
- Button3D.prototype._disposeFacadeTexture = function () {
- if (this._facadeTexture) {
- this._facadeTexture.dispose();
- this._facadeTexture = null;
- }
- };
- Button3D.prototype._resetContent = function () {
- this._disposeFacadeTexture();
- this.content = this._content;
- };
- Object.defineProperty(Button3D.prototype, "content", {
- /**
- * Gets or sets the GUI 2D content used to display the button's facade
- */
- get: function () {
- return this._content;
- },
- set: function (value) {
- this._content = value;
- if (!this._host || !this._host.utilityLayer) {
- return;
- }
- if (!this._facadeTexture) {
- this._facadeTexture = new BABYLON.GUI.AdvancedDynamicTexture("Facade", this._contentResolution, this._contentResolution, this._host.utilityLayer.utilityLayerScene, true, BABYLON.Texture.TRILINEAR_SAMPLINGMODE);
- this._facadeTexture.rootContainer.scaleX = this._contentScaleRatio;
- this._facadeTexture.rootContainer.scaleY = this._contentScaleRatio;
- this._facadeTexture.premulAlpha = true;
- }
- this._facadeTexture.addControl(value);
- this._applyFacade(this._facadeTexture);
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Apply the facade texture (created from the content property).
- * This function can be overloaded by child classes
- * @param facadeTexture defines the AdvancedDynamicTexture to use
- */
- Button3D.prototype._applyFacade = function (facadeTexture) {
- this._currentMaterial.emissiveTexture = facadeTexture;
- };
- Button3D.prototype._getTypeName = function () {
- return "Button3D";
- };
- // Mesh association
- Button3D.prototype._createNode = function (scene) {
- var faceUV = new Array(6);
- for (var i = 0; i < 6; i++) {
- faceUV[i] = new BABYLON.Vector4(0, 0, 0, 0);
- }
- faceUV[1] = new BABYLON.Vector4(0, 0, 1, 1);
- var mesh = BABYLON.MeshBuilder.CreateBox(this.name + "_rootMesh", {
- width: 1.0,
- height: 1.0,
- depth: 0.08,
- faceUV: faceUV
- }, scene);
- return mesh;
- };
- Button3D.prototype._affectMaterial = function (mesh) {
- var material = new BABYLON.StandardMaterial(this.name + "Material", mesh.getScene());
- material.specularColor = BABYLON.Color3.Black();
- mesh.material = material;
- this._currentMaterial = material;
- this._resetContent();
- };
- /**
- * Releases all associated resources
- */
- Button3D.prototype.dispose = function () {
- _super.prototype.dispose.call(this);
- this._disposeFacadeTexture();
- if (this._currentMaterial) {
- this._currentMaterial.dispose();
- }
- };
- return Button3D;
- }(GUI.AbstractButton3D));
- GUI.Button3D = Button3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create an interactable object. It's a 3D button using a mesh coming from the current scene
- */
- var MeshButton3D = /** @class */ (function (_super) {
- __extends(MeshButton3D, _super);
- /**
- * Creates a new 3D button based on a mesh
- * @param mesh mesh to become a 3D button
- * @param name defines the control name
- */
- function MeshButton3D(mesh, name) {
- var _this = _super.call(this, name) || this;
- _this._currentMesh = mesh;
- /**
- * Provides a default behavior on hover/out & up/down
- * Override those function to create your own desired behavior specific to your mesh
- */
- _this.pointerEnterAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(1.1);
- };
- _this.pointerOutAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(1.0 / 1.1);
- };
- _this.pointerDownAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(0.95);
- };
- _this.pointerUpAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this.mesh.scaling.scaleInPlace(1.0 / 0.95);
- };
- return _this;
- }
- MeshButton3D.prototype._getTypeName = function () {
- return "MeshButton3D";
- };
- // Mesh association
- MeshButton3D.prototype._createNode = function (scene) {
- var _this = this;
- this._currentMesh.getChildMeshes().forEach(function (mesh) {
- mesh.metadata = _this;
- });
- return this._currentMesh;
- };
- MeshButton3D.prototype._affectMaterial = function (mesh) {
- };
- return MeshButton3D;
- }(GUI.Button3D));
- GUI.MeshButton3D = MeshButton3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a holographic button in 3D
- */
- var HolographicButton = /** @class */ (function (_super) {
- __extends(HolographicButton, _super);
- /**
- * Creates a new button
- * @param name defines the control name
- */
- function HolographicButton(name, shareMaterials) {
- if (shareMaterials === void 0) { shareMaterials = true; }
- var _this = _super.call(this, name) || this;
- _this._shareMaterials = true;
- _this._shareMaterials = shareMaterials;
- // Default animations
- _this.pointerEnterAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this._frontPlate.setEnabled(true);
- };
- _this.pointerOutAnimation = function () {
- if (!_this.mesh) {
- return;
- }
- _this._frontPlate.setEnabled(false);
- };
- return _this;
- }
- Object.defineProperty(HolographicButton.prototype, "text", {
- /**
- * Gets or sets text for the button
- */
- get: function () {
- return this._text;
- },
- set: function (value) {
- if (this._text === value) {
- return;
- }
- this._text = value;
- this._rebuildContent();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(HolographicButton.prototype, "imageUrl", {
- /**
- * Gets or sets the image url for the button
- */
- get: function () {
- return this._imageUrl;
- },
- set: function (value) {
- if (this._imageUrl === value) {
- return;
- }
- this._imageUrl = value;
- this._rebuildContent();
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(HolographicButton.prototype, "backMaterial", {
- /**
- * Gets the back material used by this button
- */
- get: function () {
- return this._backMaterial;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(HolographicButton.prototype, "frontMaterial", {
- /**
- * Gets the front material used by this button
- */
- get: function () {
- return this._frontMaterial;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(HolographicButton.prototype, "plateMaterial", {
- /**
- * Gets the plate material used by this button
- */
- get: function () {
- return this._plateMaterial;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(HolographicButton.prototype, "shareMaterials", {
- /**
- * Gets a boolean indicating if this button shares its material with other HolographicButtons
- */
- get: function () {
- return this._shareMaterials;
- },
- enumerable: true,
- configurable: true
- });
- HolographicButton.prototype._getTypeName = function () {
- return "HolographicButton";
- };
- HolographicButton.prototype._rebuildContent = function () {
- this._disposeFacadeTexture();
- var panel = new GUI.StackPanel();
- panel.isVertical = true;
- if (this._imageUrl) {
- var image = new BABYLON.GUI.Image();
- image.source = this._imageUrl;
- image.paddingTop = "40px";
- image.height = "180px";
- image.width = "100px";
- image.paddingBottom = "40px";
- panel.addControl(image);
- }
- if (this._text) {
- var text = new BABYLON.GUI.TextBlock();
- text.text = this._text;
- text.color = "white";
- text.height = "30px";
- text.fontSize = 24;
- panel.addControl(text);
- }
- if (this._frontPlate) {
- this.content = panel;
- }
- };
- // Mesh association
- HolographicButton.prototype._createNode = function (scene) {
- this._backPlate = BABYLON.MeshBuilder.CreateBox(this.name + "BackMesh", {
- width: 1.0,
- height: 1.0,
- depth: 0.08
- }, scene);
- this._frontPlate = BABYLON.MeshBuilder.CreateBox(this.name + "FrontMesh", {
- width: 1.0,
- height: 1.0,
- depth: 0.08
- }, scene);
- this._frontPlate.parent = this._backPlate;
- this._frontPlate.position.z = -0.08;
- this._frontPlate.isPickable = false;
- this._frontPlate.setEnabled(false);
- this._textPlate = _super.prototype._createNode.call(this, scene);
- this._textPlate.parent = this._backPlate;
- this._textPlate.position.z = -0.08;
- this._textPlate.isPickable = false;
- return this._backPlate;
- };
- HolographicButton.prototype._applyFacade = function (facadeTexture) {
- this._plateMaterial.emissiveTexture = facadeTexture;
- this._plateMaterial.opacityTexture = facadeTexture;
- };
- HolographicButton.prototype._createBackMaterial = function (mesh) {
- var _this = this;
- this._backMaterial = new GUI.FluentMaterial(this.name + "Back Material", mesh.getScene());
- this._backMaterial.renderHoverLight = true;
- this._pickedPointObserver = this._host.onPickedPointChangedObservable.add(function (pickedPoint) {
- if (pickedPoint) {
- _this._backMaterial.hoverPosition = pickedPoint;
- _this._backMaterial.hoverColor.a = 1.0;
- }
- else {
- _this._backMaterial.hoverColor.a = 0;
- }
- });
- };
- HolographicButton.prototype._createFrontMaterial = function (mesh) {
- this._frontMaterial = new GUI.FluentMaterial(this.name + "Front Material", mesh.getScene());
- this._frontMaterial.innerGlowColorIntensity = 0; // No inner glow
- this._frontMaterial.alpha = 0.5; // Additive
- this._frontMaterial.renderBorders = true;
- };
- HolographicButton.prototype._createPlateMaterial = function (mesh) {
- this._plateMaterial = new BABYLON.StandardMaterial(this.name + "Plate Material", mesh.getScene());
- this._plateMaterial.specularColor = BABYLON.Color3.Black();
- };
- HolographicButton.prototype._affectMaterial = function (mesh) {
- // Back
- if (this._shareMaterials) {
- if (!this._host._sharedMaterials["backFluentMaterial"]) {
- this._createBackMaterial(mesh);
- this._host._sharedMaterials["backFluentMaterial"] = this._backMaterial;
- }
- else {
- this._backMaterial = this._host._sharedMaterials["backFluentMaterial"];
- }
- // Front
- if (!this._host._sharedMaterials["frontFluentMaterial"]) {
- this._createFrontMaterial(mesh);
- this._host._sharedMaterials["frontFluentMaterial"] = this._frontMaterial;
- }
- else {
- this._frontMaterial = this._host._sharedMaterials["frontFluentMaterial"];
- }
- }
- else {
- this._createBackMaterial(mesh);
- this._createFrontMaterial(mesh);
- }
- this._createPlateMaterial(mesh);
- this._backPlate.material = this._backMaterial;
- this._frontPlate.material = this._frontMaterial;
- this._textPlate.material = this._plateMaterial;
- this._rebuildContent();
- };
- /**
- * Releases all associated resources
- */
- HolographicButton.prototype.dispose = function () {
- _super.prototype.dispose.call(this); // will dispose main mesh ie. back plate
- if (!this.shareMaterials) {
- this._backMaterial.dispose();
- this._frontMaterial.dispose();
- this._plateMaterial.dispose();
- if (this._pickedPointObserver) {
- this._host.onPickedPointChangedObservable.remove(this._pickedPointObserver);
- this._pickedPointObserver = null;
- }
- }
- };
- return HolographicButton;
- }(GUI.Button3D));
- GUI.HolographicButton = HolographicButton;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a stack panel in 3D on XY plane
- */
- var StackPanel3D = /** @class */ (function (_super) {
- __extends(StackPanel3D, _super);
- /**
- * Creates new StackPanel
- * @param isVertical
- */
- function StackPanel3D(isVertical) {
- if (isVertical === void 0) { isVertical = false; }
- var _this = _super.call(this) || this;
- _this._isVertical = false;
- /**
- * Gets or sets the distance between elements
- */
- _this.margin = 0.1;
- _this._isVertical = isVertical;
- return _this;
- }
- Object.defineProperty(StackPanel3D.prototype, "isVertical", {
- /**
- * Gets or sets a boolean indicating if the stack panel is vertical or horizontal (horizontal by default)
- */
- get: function () {
- return this._isVertical;
- },
- set: function (value) {
- var _this = this;
- if (this._isVertical === value) {
- return;
- }
- this._isVertical = value;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- StackPanel3D.prototype._arrangeChildren = function () {
- var width = 0;
- var height = 0;
- var controlCount = 0;
- var extendSizes = [];
- var currentInverseWorld = BABYLON.Matrix.Invert(this.node.computeWorldMatrix(true));
- // Measure
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (!child.mesh) {
- continue;
- }
- controlCount++;
- child.mesh.computeWorldMatrix(true);
- child.mesh.getWorldMatrix().multiplyToRef(currentInverseWorld, BABYLON.Tmp.Matrix[0]);
- var boundingBox = child.mesh.getBoundingInfo().boundingBox;
- var extendSize = BABYLON.Vector3.TransformNormal(boundingBox.extendSize, BABYLON.Tmp.Matrix[0]);
- extendSizes.push(extendSize);
- if (this._isVertical) {
- height += extendSize.y;
- }
- else {
- width += extendSize.x;
- }
- }
- if (this._isVertical) {
- height += (controlCount - 1) * this.margin / 2;
- }
- else {
- width += (controlCount - 1) * this.margin / 2;
- }
- // Arrange
- var offset;
- if (this._isVertical) {
- offset = -height;
- }
- else {
- offset = -width;
- }
- var index = 0;
- for (var _b = 0, _c = this._children; _b < _c.length; _b++) {
- var child = _c[_b];
- if (!child.mesh) {
- continue;
- }
- controlCount--;
- var extendSize = extendSizes[index++];
- if (this._isVertical) {
- child.position.y = offset + extendSize.y;
- child.position.x = 0;
- offset += extendSize.y * 2;
- }
- else {
- child.position.x = offset + extendSize.x;
- child.position.y = 0;
- offset += extendSize.x * 2;
- }
- offset += (controlCount > 0 ? this.margin : 0);
- }
- };
- return StackPanel3D;
- }(GUI.Container3D));
- GUI.StackPanel3D = StackPanel3D;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Abstract class used to create a container panel deployed on the surface of a volume
- */
- var VolumeBasedPanel = /** @class */ (function (_super) {
- __extends(VolumeBasedPanel, _super);
- /**
- * Creates new SpherePanel
- */
- function VolumeBasedPanel() {
- var _this = _super.call(this) || this;
- _this._columns = 10;
- _this._rows = 0;
- _this._rowThenColum = true;
- _this._orientation = GUI.Container3D.FACEORIGIN_ORIENTATION;
- /**
- * Gets or sets the distance between elements
- */
- _this.margin = 0;
- return _this;
- }
- Object.defineProperty(VolumeBasedPanel.prototype, "orientation", {
- /**
- * Gets or sets the orientation to apply to all controls (BABYLON.Container3D.FaceOriginReversedOrientation by default)
- * | Value | Type | Description |
- * | ----- | ----------------------------------- | ----------- |
- * | 0 | UNSET_ORIENTATION | Control rotation will remain unchanged |
- * | 1 | FACEORIGIN_ORIENTATION | Control will rotate to make it look at sphere central axis |
- * | 2 | FACEORIGINREVERSED_ORIENTATION | Control will rotate to make it look back at sphere central axis |
- * | 3 | FACEFORWARD_ORIENTATION | Control will rotate to look at z axis (0, 0, 1) |
- * | 4 | FACEFORWARDREVERSED_ORIENTATION | Control will rotate to look at negative z axis (0, 0, -1) |
- */
- get: function () {
- return this._orientation;
- },
- set: function (value) {
- var _this = this;
- if (this._orientation === value) {
- return;
- }
- this._orientation = value;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(VolumeBasedPanel.prototype, "columns", {
- /**
- * Gets or sets the number of columns requested (10 by default).
- * The panel will automatically compute the number of rows based on number of child controls.
- */
- get: function () {
- return this._columns;
- },
- set: function (value) {
- var _this = this;
- if (this._columns === value) {
- return;
- }
- this._columns = value;
- this._rowThenColum = true;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(VolumeBasedPanel.prototype, "rows", {
- /**
- * Gets or sets a the number of rows requested.
- * The panel will automatically compute the number of columns based on number of child controls.
- */
- get: function () {
- return this._rows;
- },
- set: function (value) {
- var _this = this;
- if (this._rows === value) {
- return;
- }
- this._rows = value;
- this._rowThenColum = false;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- VolumeBasedPanel.prototype._arrangeChildren = function () {
- this._cellWidth = 0;
- this._cellHeight = 0;
- var rows = 0;
- var columns = 0;
- var controlCount = 0;
- var currentInverseWorld = BABYLON.Matrix.Invert(this.node.computeWorldMatrix(true));
- // Measure
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (!child.mesh) {
- continue;
- }
- controlCount++;
- child.mesh.computeWorldMatrix(true);
- child.mesh.getWorldMatrix().multiplyToRef(currentInverseWorld, BABYLON.Tmp.Matrix[0]);
- var boundingBox = child.mesh.getBoundingInfo().boundingBox;
- var extendSize = BABYLON.Vector3.TransformNormal(boundingBox.extendSize, BABYLON.Tmp.Matrix[0]);
- this._cellWidth = Math.max(this._cellWidth, extendSize.x * 2);
- this._cellHeight = Math.max(this._cellHeight, extendSize.y * 2);
- }
- this._cellWidth += this.margin * 2;
- this._cellHeight += this.margin * 2;
- // Arrange
- if (this._rowThenColum) {
- columns = this._columns;
- rows = Math.ceil(controlCount / this._columns);
- }
- else {
- rows = this._rows;
- columns = Math.ceil(controlCount / this._rows);
- }
- var startOffsetX = (columns * 0.5) * this._cellWidth;
- var startOffsetY = (rows * 0.5) * this._cellHeight;
- var nodeGrid = [];
- var cellCounter = 0;
- if (this._rowThenColum) {
- for (var r = 0; r < rows; r++) {
- for (var c = 0; c < columns; c++) {
- nodeGrid.push(new BABYLON.Vector3((c * this._cellWidth) - startOffsetX + this._cellWidth / 2, (r * this._cellHeight) - startOffsetY + this._cellHeight / 2, 0));
- cellCounter++;
- if (cellCounter > controlCount) {
- break;
- }
- }
- }
- }
- else {
- for (var c = 0; c < columns; c++) {
- for (var r = 0; r < rows; r++) {
- nodeGrid.push(new BABYLON.Vector3((c * this._cellWidth) - startOffsetX + this._cellWidth / 2, (r * this._cellHeight) - startOffsetY + this._cellHeight / 2, 0));
- cellCounter++;
- if (cellCounter > controlCount) {
- break;
- }
- }
- }
- }
- cellCounter = 0;
- for (var _b = 0, _c = this._children; _b < _c.length; _b++) {
- var child = _c[_b];
- if (!child.mesh) {
- continue;
- }
- this._mapGridNode(child, nodeGrid[cellCounter]);
- cellCounter++;
- }
- this._finalProcessing();
- };
- /** Child classes can implement this function to provide additional processing */
- VolumeBasedPanel.prototype._finalProcessing = function () {
- };
- return VolumeBasedPanel;
- }(GUI.Container3D));
- GUI.VolumeBasedPanel = VolumeBasedPanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a container panel deployed on the surface of a sphere
- */
- var SpherePanel = /** @class */ (function (_super) {
- __extends(SpherePanel, _super);
- function SpherePanel() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this._radius = 5.0;
- return _this;
- }
- Object.defineProperty(SpherePanel.prototype, "radius", {
- /**
- * Gets or sets the radius of the sphere where to project controls (5 by default)
- */
- get: function () {
- return this._radius;
- },
- set: function (value) {
- var _this = this;
- if (this._radius === value) {
- return;
- }
- this._radius = value;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- SpherePanel.prototype._mapGridNode = function (control, nodePosition) {
- var mesh = control.mesh;
- if (!mesh) {
- return;
- }
- var newPos = this._sphericalMapping(nodePosition);
- control.position = newPos;
- switch (this.orientation) {
- case GUI.Container3D.FACEORIGIN_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(-newPos.x, -newPos.y, -newPos.z));
- break;
- case GUI.Container3D.FACEORIGINREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(newPos.x, newPos.y, newPos.z));
- break;
- case GUI.Container3D.FACEFORWARD_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, 1));
- break;
- case GUI.Container3D.FACEFORWARDREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, -1));
- break;
- }
- };
- SpherePanel.prototype._sphericalMapping = function (source) {
- var newPos = new BABYLON.Vector3(0, 0, this._radius);
- var xAngle = (source.y / this._radius);
- var yAngle = -(source.x / this._radius);
- BABYLON.Matrix.RotationYawPitchRollToRef(yAngle, xAngle, 0, BABYLON.Tmp.Matrix[0]);
- return BABYLON.Vector3.TransformNormal(newPos, BABYLON.Tmp.Matrix[0]);
- };
- return SpherePanel;
- }(GUI.VolumeBasedPanel));
- GUI.SpherePanel = SpherePanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a container panel deployed on the surface of a plane
- */
- var PlanePanel = /** @class */ (function (_super) {
- __extends(PlanePanel, _super);
- function PlanePanel() {
- return _super !== null && _super.apply(this, arguments) || this;
- }
- PlanePanel.prototype._mapGridNode = function (control, nodePosition) {
- var mesh = control.mesh;
- if (!mesh) {
- return;
- }
- control.position = nodePosition.clone();
- switch (this.orientation) {
- case GUI.Container3D.FACEORIGIN_ORIENTATION:
- case GUI.Container3D.FACEFORWARD_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, -1));
- break;
- case GUI.Container3D.FACEFORWARDREVERSED_ORIENTATION:
- case GUI.Container3D.FACEORIGINREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, 1));
- break;
- }
- };
- return PlanePanel;
- }(GUI.VolumeBasedPanel));
- GUI.PlanePanel = PlanePanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a container panel where items get randomized planar mapping
- */
- var ScatterPanel = /** @class */ (function (_super) {
- __extends(ScatterPanel, _super);
- function ScatterPanel() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this._iteration = 100.0;
- return _this;
- }
- Object.defineProperty(ScatterPanel.prototype, "iteration", {
- /**
- * Gets or sets the number of iteration to use to scatter the controls (100 by default)
- */
- get: function () {
- return this._iteration;
- },
- set: function (value) {
- var _this = this;
- if (this._iteration === value) {
- return;
- }
- this._iteration = value;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- ScatterPanel.prototype._mapGridNode = function (control, nodePosition) {
- var mesh = control.mesh;
- var newPos = this._scatterMapping(nodePosition);
- if (!mesh) {
- return;
- }
- switch (this.orientation) {
- case GUI.Container3D.FACEORIGIN_ORIENTATION:
- case GUI.Container3D.FACEFORWARD_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, -1));
- break;
- case GUI.Container3D.FACEFORWARDREVERSED_ORIENTATION:
- case GUI.Container3D.FACEORIGINREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, 1));
- break;
- }
- control.position = newPos;
- };
- ScatterPanel.prototype._scatterMapping = function (source) {
- source.x = (1.0 - Math.random() * 2.0) * this._cellWidth;
- source.y = (1.0 - Math.random() * 2.0) * this._cellHeight;
- return source;
- };
- ScatterPanel.prototype._finalProcessing = function () {
- var meshes = [];
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- if (!child.mesh) {
- continue;
- }
- meshes.push(child.mesh);
- }
- for (var count = 0; count < this._iteration; count++) {
- meshes.sort(function (a, b) {
- var distance1 = a.position.lengthSquared();
- var distance2 = b.position.lengthSquared();
- if (distance1 < distance2) {
- return 1;
- }
- else if (distance1 > distance2) {
- return -1;
- }
- return 0;
- });
- var radiusPaddingSquared = Math.pow(this.margin, 2.0);
- var cellSize = Math.max(this._cellWidth, this._cellHeight);
- var difference2D = BABYLON.Tmp.Vector2[0];
- var difference = BABYLON.Tmp.Vector3[0];
- for (var i = 0; i < meshes.length - 1; i++) {
- for (var j = i + 1; j < meshes.length; j++) {
- if (i != j) {
- meshes[j].position.subtractToRef(meshes[i].position, difference);
- // Ignore Z axis
- difference2D.x = difference.x;
- difference2D.y = difference.y;
- var combinedRadius = cellSize;
- var distance = difference2D.lengthSquared() - radiusPaddingSquared;
- var minSeparation = Math.min(distance, radiusPaddingSquared);
- distance -= minSeparation;
- if (distance < (Math.pow(combinedRadius, 2.0))) {
- difference2D.normalize();
- difference.scaleInPlace((combinedRadius - Math.sqrt(distance)) * 0.5);
- meshes[j].position.addInPlace(difference);
- meshes[i].position.subtractInPlace(difference);
- }
- }
- }
- }
- }
- };
- return ScatterPanel;
- }(GUI.VolumeBasedPanel));
- GUI.ScatterPanel = ScatterPanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
- /// <reference path="../../../../dist/preview release/babylon.d.ts"/>
- var BABYLON;
- (function (BABYLON) {
- var GUI;
- (function (GUI) {
- /**
- * Class used to create a container panel deployed on the surface of a cylinder
- */
- var CylinderPanel = /** @class */ (function (_super) {
- __extends(CylinderPanel, _super);
- function CylinderPanel() {
- var _this = _super !== null && _super.apply(this, arguments) || this;
- _this._radius = 5.0;
- return _this;
- }
- Object.defineProperty(CylinderPanel.prototype, "radius", {
- /**
- * Gets or sets the radius of the cylinder where to project controls (5 by default)
- */
- get: function () {
- return this._radius;
- },
- set: function (value) {
- var _this = this;
- if (this._radius === value) {
- return;
- }
- this._radius = value;
- BABYLON.Tools.SetImmediate(function () {
- _this._arrangeChildren();
- });
- },
- enumerable: true,
- configurable: true
- });
- CylinderPanel.prototype._mapGridNode = function (control, nodePosition) {
- var mesh = control.mesh;
- if (!mesh) {
- return;
- }
- var newPos = this._cylindricalMapping(nodePosition);
- control.position = newPos;
- switch (this.orientation) {
- case GUI.Container3D.FACEORIGIN_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(-newPos.x, 0, -newPos.z));
- break;
- case GUI.Container3D.FACEORIGINREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(newPos.x, 0, newPos.z));
- break;
- case GUI.Container3D.FACEFORWARD_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, 1));
- break;
- case GUI.Container3D.FACEFORWARDREVERSED_ORIENTATION:
- mesh.lookAt(new BABYLON.Vector3(0, 0, -1));
- break;
- }
- };
- CylinderPanel.prototype._cylindricalMapping = function (source) {
- var newPos = new BABYLON.Vector3(0, source.y, this._radius);
- var yAngle = (source.x / this._radius);
- BABYLON.Matrix.RotationYawPitchRollToRef(yAngle, 0, 0, BABYLON.Tmp.Matrix[0]);
- return BABYLON.Vector3.TransformNormal(newPos, BABYLON.Tmp.Matrix[0]);
- };
- return CylinderPanel;
- }(GUI.VolumeBasedPanel));
- GUI.CylinderPanel = CylinderPanel;
- })(GUI = BABYLON.GUI || (BABYLON.GUI = {}));
- })(BABYLON || (BABYLON = {}));
-
- return BABYLON.GUI;
- });
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