joshwagoner 8a63cf8ded FBX Exporter fix for crash from null animation stack when fbx file has no animations 9 anos atrás
..
BabylonAbstractMesh.cpp dc6fd6b3a1 Animation fixes 10 anos atrás
BabylonAbstractMesh.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonAnimation.cpp 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
BabylonAnimation.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonCamera.cpp d301bc2b5a FBX Exporter update 10 anos atrás
BabylonCamera.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonFbxNative.vcxproj d301bc2b5a FBX Exporter update 10 anos atrás
BabylonFbxNative.vcxproj.filters d301bc2b5a FBX Exporter update 10 anos atrás
BabylonLight.cpp d301bc2b5a FBX Exporter update 10 anos atrás
BabylonLight.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonMaterial.cpp d301bc2b5a FBX Exporter update 10 anos atrás
BabylonMaterial.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonMesh.cpp 8a63cf8ded FBX Exporter fix for crash from null animation stack when fbx file has no animations 9 anos atrás
BabylonMesh.h 182b9bd74a FBX Exporter Added support for mesh instancing 10 anos atrás
BabylonNode.cpp c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonNode.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonScene.cpp 182b9bd74a FBX Exporter Added support for mesh instancing 10 anos atrás
BabylonScene.h 182b9bd74a FBX Exporter Added support for mesh instancing 10 anos atrás
BabylonSkeleton.cpp d301bc2b5a FBX Exporter update 10 anos atrás
BabylonSkeleton.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
BabylonVertex.h 5be4df7aad Texture offsets. Seems to be a bit buggy, maybe due to a regression in FBX2016 10 anos atrás
FbxDeleter.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
FbxLoadException.cpp 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
FbxLoadException.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
FbxMeshHandler.cpp 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
FbxMeshHandler.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
FbxSceneLoader.cpp c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
FbxSceneLoader.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
GlobalSettings.cpp 50a941acb9 Added : Default Camera / light creation (if none) 10 anos atrás
GlobalSettings.h d301bc2b5a FBX Exporter update 10 anos atrás
MatrixDecomposition.h dc6fd6b3a1 Animation fixes 10 anos atrás
NodeHelpers.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
ReadMe.txt 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
SkinInfo.cpp d301bc2b5a FBX Exporter update 10 anos atrás
SkinInfo.h c7edc58f37 Refactoring, dead code elimination, removal of DirectXTex (no texture conversion) 10 anos atrás
StringUtils.h d301bc2b5a FBX Exporter update 10 anos atrás
babylon_boundingbox.cpp cffc55f315 Fixed implicit conversion warnings 10 anos atrás
packages.config 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
stdafx.cpp 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
stdafx.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás
targetver.h 89f06535e9 Initial commit for native fbx exporter 10 anos atrás

ReadMe.txt

========================================================================
STATIC LIBRARY : BabylonFbxNative Project Overview
========================================================================

AppWizard has created this BabylonFbxNative library project for you.

This file contains a summary of what you will find in each of the files that
make up your BabylonFbxNative application.


BabylonFbxNative.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.

BabylonFbxNative.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).


/////////////////////////////////////////////////////////////////////////////

StdAfx.h, StdAfx.cpp
These files are used to build a precompiled header (PCH) file
named BabylonFbxNative.pch and a precompiled types file named StdAfx.obj.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" comments to indicate parts of the source code you
should add to or customize.

/////////////////////////////////////////////////////////////////////////////