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David Catuhe d66af34b95 Merge pull request #2685 from assumption/assumption/filesinput-custom-reload 8 лет назад
.vscode ec187df66a fix launch config for debug 8 лет назад
Exporters 84a726522b Exporter 3ds Max > Add Node class to babylon entities | Add exporter to gltf format handling simple meshes and materials 8 лет назад
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gui e3d7a72d83 Fixed bug with light layermask 8 лет назад
inspector 4d5e53522d fixing security issue 8 лет назад
loaders 8fbec0f270 Fix Loader Pending Data 8 лет назад
localDev d0b51f53dd Added slider to GUI 8 лет назад
materialsLibrary 292312fd46 VR-Ready water material 8 лет назад
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 лет назад
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 лет назад
sandbox be9d55e25c Behaviors: done 8 лет назад
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 лет назад
src d66af34b95 Merge pull request #2685 from assumption/assumption/filesinput-custom-reload 8 лет назад
tests a1c994aa3e Fixed ref probe validation test 8 лет назад
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.travis.yml 1dabcd6f7f travis should use node 6 8 лет назад
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package.json 9b4ee513ab Fixing node..first try :) 8 лет назад
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what's new.md 60c020ad96 Added feault normals generation for standard material 8 лет назад

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.