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Árbore:
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master
Babylon.js
/
materialsLibrary
/
src
/
normal
Gary Hsu
7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
%!s(int64=8) %!d(string=hai) anos
..
babylon.normalMaterial.ts
7baaa7a094
InvertNormalMapX/Y now invert the tangent space instead of normal map values
%!s(int64=8) %!d(string=hai) anos
normal.fragment.fx
cfdf6aa20d
Improved depth pre pass
%!s(int64=8) %!d(string=hai) anos
normal.vertex.fx
070a83291c
Improve Shadows
%!s(int64=8) %!d(string=hai) anos