StandardMaterial.lightmapTexture
which can be controlled with StandardMaterial.lightmapThreshold
. Demo here (deltakosh)Material.sideOrientation
property to define clockwise or counter-clockwise faces selection. Demo here (deltakosh)Mesh.attachToBone
when bone's matrix has a negative determinant (deltakosh)VertexData.CreateCylinder()
now supports only the single options parameter (jerome)VertexData.CreateRibbon()
now supports only the single options parameter (jerome)