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- declare module BABYLON.GUI {
- class AdvancedDynamicTexture extends DynamicTexture {
- private _isDirty;
- private _renderObserver;
- private _resizeObserver;
- private _pointerMoveObserver;
- private _pointerObserver;
- private _canvasBlurObserver;
- private _background;
- _rootContainer: Container;
- _lastControlOver: Control;
- _lastControlDown: Control;
- _capturingControl: Control;
- _shouldBlockPointer: boolean;
- _layerToDispose: Layer;
- _linkedControls: Control[];
- private _isFullscreen;
- private _fullscreenViewport;
- private _idealWidth;
- private _idealHeight;
- background: string;
- idealWidth: number;
- idealHeight: number;
- readonly layer: Layer;
- constructor(name: string, width: number, height: number, scene: Scene, generateMipMaps?: boolean, samplingMode?: number);
- markAsDirty(): void;
- addControl(control: Control): AdvancedDynamicTexture;
- removeControl(control: Control): AdvancedDynamicTexture;
- dispose(): void;
- private _onResize();
- private _checkUpdate(camera);
- private _render();
- private _doPicking(x, y, type);
- attach(): void;
- attachToMesh(mesh: AbstractMesh): void;
- static CreateForMesh(mesh: AbstractMesh, width?: number, height?: number): AdvancedDynamicTexture;
- static CreateFullscreenUI(name: string, foreground?: boolean, scene?: Scene): AdvancedDynamicTexture;
- }
- }
- declare module BABYLON.GUI {
- class Measure {
- left: number;
- top: number;
- width: number;
- height: number;
- constructor(left: number, top: number, width: number, height: number);
- copyFrom(other: Measure): void;
- isEqualsTo(other: Measure): boolean;
- static Empty(): Measure;
- }
- }
- declare module BABYLON.GUI {
- class Matrix2D {
- m: Float32Array;
- constructor(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number);
- fromValues(m00: number, m01: number, m10: number, m11: number, m20: number, m21: number): Matrix2D;
- determinant(): number;
- invertToRef(result: Matrix2D): Matrix2D;
- multiplyToRef(other: Matrix2D, result: Matrix2D): Matrix2D;
- transformCoordinates(x: number, y: number, result: Vector2): Matrix2D;
- static Identity(): Matrix2D;
- static TranslationToRef(x: number, y: number, result: Matrix2D): void;
- static ScalingToRef(x: number, y: number, result: Matrix2D): void;
- static RotationToRef(angle: number, result: Matrix2D): void;
- private static _TempPreTranslationMatrix;
- private static _TempPostTranslationMatrix;
- private static _TempRotationMatrix;
- private static _TempScalingMatrix;
- private static _TempCompose0;
- private static _TempCompose1;
- private static _TempCompose2;
- static ComposeToRef(tx: number, ty: number, angle: number, scaleX: number, scaleY: number, parentMatrix: Matrix2D, result: Matrix2D): void;
- }
- }
- declare module BABYLON.GUI {
- class ValueAndUnit {
- unit: number;
- negativeValueAllowed: boolean;
- private _value;
- ignoreAdaptiveScaling: boolean;
- constructor(value: any, unit?: number, negativeValueAllowed?: boolean);
- readonly isPercentage: boolean;
- readonly isPixel: boolean;
- readonly internalValue: number;
- getValue(host: AdvancedDynamicTexture): number;
- toString(host: AdvancedDynamicTexture): string;
- fromString(source: string | number): boolean;
- private static _Regex;
- private static _UNITMODE_PERCENTAGE;
- private static _UNITMODE_PIXEL;
- static readonly UNITMODE_PERCENTAGE: number;
- static readonly UNITMODE_PIXEL: number;
- }
- }
- declare module BABYLON.GUI {
- class Control {
- name: string;
- private _alpha;
- private _zIndex;
- _root: Container;
- _host: AdvancedDynamicTexture;
- _currentMeasure: Measure;
- private _fontFamily;
- private _fontSize;
- private _font;
- _width: ValueAndUnit;
- _height: ValueAndUnit;
- private _lastMeasuredFont;
- protected _fontOffset: {
- ascent: number;
- height: number;
- descent: number;
- };
- private _color;
- protected _horizontalAlignment: number;
- protected _verticalAlignment: number;
- private _isDirty;
- private _cachedParentMeasure;
- private _marginLeft;
- private _marginRight;
- private _marginTop;
- private _marginBottom;
- private _left;
- private _top;
- private _scaleX;
- private _scaleY;
- private _rotation;
- private _transformCenterX;
- private _transformCenterY;
- private _transformMatrix;
- private _invertTransformMatrix;
- private _transformedPosition;
- private _isMatrixDirty;
- private _cachedOffsetX;
- private _cachedOffsetY;
- private _isVisible;
- _linkedMesh: AbstractMesh;
- private _fontSet;
- private _dummyVector2;
- isHitTestVisible: boolean;
- isPointerBlocker: boolean;
- protected _linkOffsetX: ValueAndUnit;
- protected _linkOffsetY: ValueAndUnit;
- /**
- * An event triggered when the pointer move over the control.
- * @type {BABYLON.Observable}
- */
- onPointerMoveObservable: Observable<Vector2>;
- /**
- * An event triggered when the pointer move out of the control.
- * @type {BABYLON.Observable}
- */
- onPointerOutObservable: Observable<Control>;
- /**
- * An event triggered when the pointer taps the control
- * @type {BABYLON.Observable}
- */
- onPointerDownObservable: Observable<Vector2>;
- /**
- * An event triggered when pointer up
- * @type {BABYLON.Observable}
- */
- onPointerUpObservable: Observable<Vector2>;
- /**
- * An event triggered when pointer enters the control
- * @type {BABYLON.Observable}
- */
- onPointerEnterObservable: Observable<Control>;
- /**
- * An event triggered when the control is marked as dirty
- * @type {BABYLON.Observable}
- */
- onDirtyObservable: Observable<Control>;
- alpha: number;
- scaleX: number;
- scaleY: number;
- rotation: number;
- transformCenterY: number;
- transformCenterX: number;
- horizontalAlignment: number;
- verticalAlignment: number;
- width: string | number;
- height: string | number;
- fontFamily: string;
- fontSize: string | number;
- color: string;
- zIndex: number;
- isVisible: boolean;
- readonly isDirty: boolean;
- marginLeft: string | number;
- marginRight: string | number;
- marginTop: string | number;
- marginBottom: string | number;
- left: string | number;
- top: string | number;
- linkOffsetX: string | number;
- linkOffsetY: string | number;
- readonly centerX: number;
- readonly centerY: number;
- constructor(name?: string);
- linkWithMesh(mesh: AbstractMesh): void;
- _moveToProjectedPosition(projectedPosition: Vector3): void;
- _markMatrixAsDirty(): void;
- _markAsDirty(): void;
- _markAllAsDirty(): void;
- _link(root: Container, host: AdvancedDynamicTexture): void;
- protected _transform(context: CanvasRenderingContext2D): void;
- protected _applyStates(context: CanvasRenderingContext2D): void;
- protected _processMeasures(parentMeasure: Measure, context: CanvasRenderingContext2D): boolean;
- protected _clip(context: CanvasRenderingContext2D): void;
- _measure(): void;
- protected _computeAlignment(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- contains(x: number, y: number): boolean;
- _processPicking(x: number, y: number, type: number): boolean;
- protected _onPointerMove(coordinates: Vector2): void;
- protected _onPointerEnter(): void;
- protected _onPointerOut(): void;
- protected _onPointerDown(coordinates: Vector2): void;
- protected _onPointerUp(coordinates: Vector2): void;
- forcePointerUp(): void;
- _processObservables(type: number, x: number, y: number): boolean;
- private _prepareFont();
- private static _HORIZONTAL_ALIGNMENT_LEFT;
- private static _HORIZONTAL_ALIGNMENT_RIGHT;
- private static _HORIZONTAL_ALIGNMENT_CENTER;
- private static _VERTICAL_ALIGNMENT_TOP;
- private static _VERTICAL_ALIGNMENT_BOTTOM;
- private static _VERTICAL_ALIGNMENT_CENTER;
- static readonly HORIZONTAL_ALIGNMENT_LEFT: number;
- static readonly HORIZONTAL_ALIGNMENT_RIGHT: number;
- static readonly HORIZONTAL_ALIGNMENT_CENTER: number;
- static readonly VERTICAL_ALIGNMENT_TOP: number;
- static readonly VERTICAL_ALIGNMENT_BOTTOM: number;
- static readonly VERTICAL_ALIGNMENT_CENTER: number;
- private static _FontHeightSizes;
- static _GetFontOffset(font: string): {
- ascent: number;
- height: number;
- descent: number;
- };
- }
- }
- declare module BABYLON.GUI {
- class Container extends Control {
- name: string;
- protected _children: Control[];
- protected _measureForChildren: Measure;
- protected _background: string;
- background: string;
- readonly children: Control[];
- constructor(name?: string);
- containsControl(control: Control): boolean;
- addControl(control: Control): Container;
- removeControl(control: Control): Container;
- _reOrderControl(control: Control): void;
- _markMatrixAsDirty(): void;
- _markAllAsDirty(): void;
- protected _localDraw(context: CanvasRenderingContext2D): void;
- _link(root: Container, host: AdvancedDynamicTexture): void;
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- _processPicking(x: number, y: number, type: number): boolean;
- protected _clipForChildren(context: CanvasRenderingContext2D): void;
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- }
- }
- declare module BABYLON.GUI {
- class StackPanel extends Container {
- name: string;
- private _isVertical;
- isVertical: boolean;
- constructor(name?: string);
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- }
- }
- declare module BABYLON.GUI {
- class Rectangle extends Container {
- name: string;
- private _thickness;
- private _cornerRadius;
- thickness: number;
- cornerRadius: number;
- constructor(name?: string);
- protected _localDraw(context: CanvasRenderingContext2D): void;
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- private _drawRoundedRect(context, offset?);
- protected _clipForChildren(context: CanvasRenderingContext2D): void;
- }
- }
- declare module BABYLON.GUI {
- class Ellipse extends Container {
- name: string;
- private _thickness;
- thickness: number;
- constructor(name?: string);
- protected _localDraw(context: CanvasRenderingContext2D): void;
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- protected _clipForChildren(context: CanvasRenderingContext2D): void;
- }
- }
- declare var DOMImage: new (width?: number, height?: number) => HTMLImageElement;
- declare module BABYLON.GUI {
- class Line extends Control {
- name: string;
- private _lineWidth;
- private _background;
- private _x1;
- private _y1;
- private _x2;
- private _y2;
- private _dash;
- private _connectedControl;
- private _connectedControlDirtyObserver;
- dash: Array<number>;
- connectedControl: Control;
- x1: string | number;
- y1: string | number;
- x2: string | number;
- y2: string | number;
- lineWidth: number;
- horizontalAlignment: number;
- verticalAlignment: number;
- private readonly _effectiveX2;
- private readonly _effectiveY2;
- constructor(name?: string);
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- _measure(): void;
- protected _computeAlignment(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- _moveToProjectedPosition(projectedPosition: Vector3): void;
- }
- }
- declare var DOMImage: new (width?: number, height?: number) => HTMLImageElement;
- declare module BABYLON.GUI {
- class Slider extends Control {
- name: string;
- private _thumbWidth;
- private _minimum;
- private _maximum;
- private _value;
- private _background;
- private _foreground;
- private _borderColor;
- private _barOffset;
- onValueChangedObservable: Observable<number>;
- borderColor: string;
- foreground: string;
- background: string;
- minimum: number;
- maximum: number;
- value: number;
- constructor(name?: string);
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- private _pointerIsDown;
- private _updateValueFromPointer(x);
- protected _onPointerDown(coordinates: Vector2): void;
- protected _onPointerMove(coordinates: Vector2): void;
- protected _onPointerUp(coordinates: Vector2): void;
- }
- }
- declare module BABYLON.GUI {
- class TextBlock extends Control {
- name: string;
- private _text;
- private _textY;
- private _textWrapping;
- private _textHorizontalAlignment;
- private _textVerticalAlignment;
- private _lines;
- private _totalHeight;
- textWrapping: boolean;
- text: string;
- textHorizontalAlignment: number;
- textVerticalAlignment: number;
- constructor(name?: string, text?: string);
- private _drawText(text, textWidth, y, context);
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- protected _additionalProcessing(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- protected _renderLines(context: CanvasRenderingContext2D): void;
- }
- }
- declare var DOMImage: new (width?: number, height?: number) => HTMLImageElement;
- declare module BABYLON.GUI {
- class Image extends Control {
- name: string;
- private _domImage;
- private _imageWidth;
- private _imageHeight;
- private _loaded;
- private _stretch;
- private _source;
- private _autoScale;
- autoScale: boolean;
- stretch: number;
- domImage: HTMLImageElement;
- private _onImageLoaded();
- source: string;
- constructor(name?: string, url?: string);
- synchronizeSizeWithContent(): void;
- _draw(parentMeasure: Measure, context: CanvasRenderingContext2D): void;
- private static _STRETCH_NONE;
- private static _STRETCH_FILL;
- private static _STRETCH_UNIFORM;
- private static _STRETCH_EXTEND;
- static readonly STRETCH_NONE: number;
- static readonly STRETCH_FILL: number;
- static readonly STRETCH_UNIFORM: number;
- static readonly STRETCH_EXTEND: number;
- }
- }
- declare module BABYLON.GUI {
- class Button extends Rectangle {
- name: string;
- pointerEnterAnimation: () => void;
- pointerOutAnimation: () => void;
- pointerDownAnimation: () => void;
- pointerUpAnimation: () => void;
- constructor(name?: string);
- _processPicking(x: number, y: number, type: number): boolean;
- protected _onPointerEnter(): void;
- protected _onPointerOut(): void;
- protected _onPointerDown(coordinates: Vector2): void;
- protected _onPointerUp(coordinates: Vector2): void;
- static CreateImageButton(name: string, text: string, imageUrl: string): Button;
- static CreateImageOnlyButton(name: string, imageUrl: string): Button;
- static CreateSimpleButton(name: string, text: string): Button;
- }
- }
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