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David Catuhe cec0b50004 Merge pull request #3154 from BabylonJS/master il y a 7 ans
.vscode 6d00b26fe6 Fixed #3117 il y a 7 ans
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters il y a 8 ans
Playground b72d5dc4c7 Nightly il y a 7 ans
Tools 6dc680fbcd Add transformNode il y a 7 ans
Viewer d57b112778 updating dist and package.json il y a 7 ans
assets 07dbc11f9d no CORS for assets il y a 7 ans
dist 5ca8e313f3 Nightly il y a 7 ans
gui 1664939e3c Added bilinear for fullscreen GUI il y a 7 ans
inspector fcab438fbc Fix inspector issues il y a 7 ans
loaders 1b0284e612 Merge pull request #3140 from bghgary/loader-updates il y a 7 ans
localDev 4828600197 Fix localdev il y a 7 ans
materialsLibrary d49e90735f Revert "Test Old Version (try fix damaged part) this is alpha test" il y a 7 ans
postProcessLibrary 257de4f0e2 Fix type definition il y a 7 ans
proceduralTexturesLibrary 257de4f0e2 Fix type definition il y a 7 ans
sandbox 3a2ba3185b Merge pull request #3144 from Temechon/master il y a 7 ans
serializers 97c5d80016 fixed #2982!!!!!!! il y a 8 ans
src cec0b50004 Merge pull request #3154 from BabylonJS/master il y a 7 ans
tests cb0938f51c Adding glTF tests to validator il y a 7 ans
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS il y a 9 ans
.gitignore fe7bc7e66c REmoved canvas2d tests il y a 8 ans
.gitmodules eb1b2745f6 DAE Exporter il y a 11 ans
.travis.yml 1dabcd6f7f travis should use node 6 il y a 8 ans
bower.json 34ad342456 Update bower.json to latest version il y a 8 ans
contributing.md c8c6d6876a Update contributing.md il y a 8 ans
license.md 4f44f2ce56 Moved license to a separate file il y a 8 ans
package.json 7672e1f8a2 npm 3.1.0-beta3 il y a 7 ans
readme.md fb3f3b00c0 Update readme il y a 8 ans
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 il y a 8 ans
what's new.md 60c020ad96 Added feault normals generation for standard material il y a 8 ans

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.