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- declare module BABYLON {
- class SceneOptimization {
- public priority: number;
- public apply: (scene: Scene) => boolean;
- constructor(priority?: number);
- }
- class TextureOptimization extends SceneOptimization {
- public priority: number;
- public maximumSize: number;
- constructor(priority?: number, maximumSize?: number);
- public apply: (scene: Scene) => boolean;
- }
- class HardwareScalingOptimization extends SceneOptimization {
- public priority: number;
- public maximumScale: number;
- private _currentScale;
- constructor(priority?: number, maximumScale?: number);
- public apply: (scene: Scene) => boolean;
- }
- class ShadowsOptimization extends SceneOptimization {
- public apply: (scene: Scene) => boolean;
- }
- class PostProcessesOptimization extends SceneOptimization {
- public apply: (scene: Scene) => boolean;
- }
- class LensFlaresOptimization extends SceneOptimization {
- public apply: (scene: Scene) => boolean;
- }
- class ParticlesOptimization extends SceneOptimization {
- public apply: (scene: Scene) => boolean;
- }
- class RenderTargetsOptimization extends SceneOptimization {
- public apply: (scene: Scene) => boolean;
- }
- class MergeMeshesOptimization extends SceneOptimization {
- private _canBeMerged;
- public apply: (scene: Scene) => boolean;
- }
- class SceneOptimizerOptions {
- public targetFrameRate: number;
- public trackerDuration: number;
- public optimizations: SceneOptimization[];
- constructor(targetFrameRate?: number, trackerDuration?: number);
- static LowDegradationAllowed(targetFrameRate?: number): SceneOptimizerOptions;
- static ModerateDegradationAllowed(targetFrameRate?: number): SceneOptimizerOptions;
- static HighDegradationAllowed(targetFrameRate?: number): SceneOptimizerOptions;
- }
- class SceneOptimizer {
- static _CheckCurrentState(scene: Scene, options: SceneOptimizerOptions, currentPriorityLevel: number, onSuccess?: () => void, onFailure?: () => void): void;
- static OptimizeAsync(scene: Scene, options?: SceneOptimizerOptions, onSuccess?: () => void, onFailure?: () => void): void;
- }
- }
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