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- declare module BABYLON {
- class Layer {
- public name: string;
- public texture: Texture;
- public isBackground: boolean;
- public color: Color4;
- public onDispose: () => void;
- private _scene;
- private _vertexDeclaration;
- private _vertexStrideSize;
- private _vertexBuffer;
- private _indexBuffer;
- private _effect;
- constructor(name: string, imgUrl: string, scene: Scene, isBackground?: boolean, color?: Color4);
- public render(): void;
- public dispose(): void;
- }
- }
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