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- var BABYLON = BABYLON || {};
- (function () {
- BABYLON.Texture = function (url, scene, noMipmap, invertY) {
- this._scene = scene;
- this._scene.textures.push(this);
- this.name = url;
- this.url = url;
- this._noMipmap = noMipmap;
- this._invertY = invertY;
- this._texture = this._getFromCache(url, noMipmap);
- if (!this._texture) {
- if (!scene.useDelayedTextureLoading) {
- this._texture = scene.getEngine().createTexture(url, noMipmap, invertY, scene);
- } else {
- this.delayLoadState = BABYLON.Engine.DELAYLOADSTATE_NOTLOADED;
- }
- }
- // Animations
- this.animations = [];
- };
- BABYLON.Texture.prototype = Object.create(BABYLON.BaseTexture.prototype);
- // Constants
- BABYLON.Texture.NEAREST_SAMPLINGMODE = 1;
- BABYLON.Texture.BILINEAR_SAMPLINGMODE = 2;
- BABYLON.Texture.TRILINEAR_SAMPLINGMODE = 3;
- BABYLON.Texture.EXPLICIT_MODE = 0;
- BABYLON.Texture.SPHERICAL_MODE = 1;
- BABYLON.Texture.PLANAR_MODE = 2;
- BABYLON.Texture.CUBIC_MODE = 3;
- BABYLON.Texture.PROJECTION_MODE = 4;
- BABYLON.Texture.SKYBOX_MODE = 5;
- BABYLON.Texture.CLAMP_ADDRESSMODE = 0;
- BABYLON.Texture.WRAP_ADDRESSMODE = 1;
- BABYLON.Texture.MIRROR_ADDRESSMODE = 2;
- // Members
- BABYLON.Texture.prototype.uOffset = 0;
- BABYLON.Texture.prototype.vOffset = 0;
- BABYLON.Texture.prototype.uScale = 1.0;
- BABYLON.Texture.prototype.vScale = 1.0;
- BABYLON.Texture.prototype.uAng = 0;
- BABYLON.Texture.prototype.vAng = 0;
- BABYLON.Texture.prototype.wAng = 0;
- BABYLON.Texture.prototype.wrapU = BABYLON.Texture.WRAP_ADDRESSMODE;
- BABYLON.Texture.prototype.wrapV = BABYLON.Texture.WRAP_ADDRESSMODE;
- BABYLON.Texture.prototype.coordinatesIndex = 0;
- BABYLON.Texture.prototype.coordinatesMode = BABYLON.Texture.EXPLICIT_MODE;
- BABYLON.Texture.prototype.anisotropicFilteringLevel = 4;
- // Methods
- BABYLON.Texture.prototype.delayLoad = function () {
- if (this.delayLoadState != BABYLON.Engine.DELAYLOADSTATE_NOTLOADED) {
- return;
- }
-
- this.delayLoadState = BABYLON.Engine.DELAYLOADSTATE_LOADED;
- this._texture = this._getFromCache(this.url, this._noMipmap);
- if (!this._texture) {
- this._texture = this._scene.getEngine().createTexture(this.url, this._noMipmap, this._invertY, this._scene);
- }
- };
- BABYLON.Texture.prototype._prepareRowForTextureGeneration = function (x, y, z, t) {
- x -= this.uOffset + 0.5;
- y -= this.vOffset + 0.5;
- z -= 0.5;
- BABYLON.Vector3.TransformCoordinatesFromFloatsToRef(x, y, z, this._rowGenerationMatrix, t);
- t.x *= this.uScale;
- t.y *= this.vScale;
- t.x += 0.5;
- t.y += 0.5;
- t.z += 0.5;
- };
- BABYLON.Texture.prototype._computeTextureMatrix = function () {
- if (
- this.uOffset === this._cachedUOffset &&
- this.vOffset === this._cachedVOffset &&
- this.uScale === this._cachedUScale &&
- this.vScale === this._cachedVScale &&
- this.uAng === this._cachedUAng &&
- this.vAng === this._cachedVAng &&
- this.wAng === this._cachedWAng) {
- return this._cachedTextureMatrix;
- }
- this._cachedUOffset = this.uOffset;
- this._cachedVOffset = this.vOffset;
- this._cachedUScale = this.uScale;
- this._cachedVScale = this.vScale;
- this._cachedUAng = this.uAng;
- this._cachedVAng = this.vAng;
- this._cachedWAng = this.wAng;
- if (!this._cachedTextureMatrix) {
- this._cachedTextureMatrix = BABYLON.Matrix.Zero();
- this._rowGenerationMatrix = new BABYLON.Matrix();
- this._t0 = BABYLON.Vector3.Zero();
- this._t1 = BABYLON.Vector3.Zero();
- this._t2 = BABYLON.Vector3.Zero();
- }
- BABYLON.Matrix.RotationYawPitchRollToRef(this.vAng, this.uAng, this.wAng, this._rowGenerationMatrix);
- this._prepareRowForTextureGeneration(0, 0, 0, this._t0);
- this._prepareRowForTextureGeneration(1.0, 0, 0, this._t1);
- this._prepareRowForTextureGeneration(0, 1.0, 0, this._t2);
- this._t1.subtractInPlace(this._t0);
- this._t2.subtractInPlace(this._t0);
- BABYLON.Matrix.IdentityToRef(this._cachedTextureMatrix);
- this._cachedTextureMatrix.m[0] = this._t1.x; this._cachedTextureMatrix.m[1] = this._t1.y; this._cachedTextureMatrix.m[2] = this._t1.z;
- this._cachedTextureMatrix.m[4] = this._t2.x; this._cachedTextureMatrix.m[5] = this._t2.y; this._cachedTextureMatrix.m[6] = this._t2.z;
- this._cachedTextureMatrix.m[8] = this._t0.x; this._cachedTextureMatrix.m[9] = this._t0.y; this._cachedTextureMatrix.m[10] = this._t0.z;
- return this._cachedTextureMatrix;
- };
- BABYLON.Texture.prototype._computeReflectionTextureMatrix = function () {
- if (
- this.uOffset === this._cachedUOffset &&
- this.vOffset === this._cachedVOffset &&
- this.uScale === this._cachedUScale &&
- this.vScale === this._cachedVScale &&
- this.coordinatesMode === this._cachedCoordinatesMode) {
- return this._cachedTextureMatrix;
- }
- if (!this._cachedTextureMatrix) {
- this._cachedTextureMatrix = BABYLON.Matrix.Zero();
- this._projectionModeMatrix = BABYLON.Matrix.Zero();
- }
- switch (this.coordinatesMode) {
- case BABYLON.Texture.SPHERICAL_MODE:
- BABYLON.Matrix.IdentityToRef(this._cachedTextureMatrix);
- this._cachedTextureMatrix[0] = -0.5 * this.uScale;
- this._cachedTextureMatrix[5] = -0.5 * this.vScale;
- this._cachedTextureMatrix[12] = 0.5 + this.uOffset;
- this._cachedTextureMatrix[13] = 0.5 + this.vOffset;
- break;
- case BABYLON.Texture.PLANAR_MODE:
- BABYLON.Matrix.IdentityToRef(this._cachedTextureMatrix);
- this._cachedTextureMatrix[0] = this.uScale;
- this._cachedTextureMatrix[5] = this.vScale;
- this._cachedTextureMatrix[12] = this.uOffset;
- this._cachedTextureMatrix[13] = this.vOffset;
- break;
- case BABYLON.Texture.PROJECTION_MODE:
- BABYLON.Matrix.IdentityToRef(this._projectionModeMatrix);
- this._projectionModeMatrix.m[0] = 0.5;
- this._projectionModeMatrix.m[5] = -0.5;
- this._projectionModeMatrix.m[10] = 0.0;
- this._projectionModeMatrix.m[12] = 0.5;
- this._projectionModeMatrix.m[13] = 0.5;
- this._projectionModeMatrix.m[14] = 1.0;
- this._projectionModeMatrix.m[15] = 1.0;
- this._scene.getProjectionMatrix().multiplyToRef(this._projectionModeMatrix, this._cachedTextureMatrix);
- break;
- default:
- BABYLON.Matrix.IdentityToRef(this._cachedTextureMatrix);
- break;
- }
- return this._cachedTextureMatrix;
- };
- BABYLON.Texture.prototype.clone = function () {
- var newTexture = new BABYLON.Texture(this._texture.url, this._scene, this._noMipmap, this._invertY);
- // Base texture
- newTexture.hasAlpha = this.hasAlpha;
- newTexture.level = this.level;
- // Texture
- newTexture.uOffset = this.uOffset;
- newTexture.vOffset = this.vOffset;
- newTexture.uScale = this.uScale;
- newTexture.vScale = this.vScale;
- newTexture.uAng = this.uAng;
- newTexture.vAng = this.vAng;
- newTexture.wAng = this.wAng;
- newTexture.wrapU = this.wrapU;
- newTexture.wrapV = this.wrapV;
- newTexture.coordinatesIndex = this.coordinatesIndex;
- newTexture.coordinatesMode = this.coordinatesMode;
- return newTexture;
- };
- })();
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