Gary Hsu c89b2d65b3 Minor tweak to naming and comments 9 jaren geleden
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OBJ 381b4e59b9 Merge branch 'master' 9 jaren geleden
STL b9a8d6b2cf Adding gulp tasks for loaders 9 jaren geleden
glTF c89b2d65b3 Minor tweak to naming and comments 9 jaren geleden
config.json ef7cd846da Factor out binary extension into its own file 9 jaren geleden
gulpfile.js b9a8d6b2cf Adding gulp tasks for loaders 9 jaren geleden
package.json b9a8d6b2cf Adding gulp tasks for loaders 9 jaren geleden
readme.md 39fa069714 Adding readme.md for loaders 10 jaren geleden

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});