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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.IO;
- using System.Reflection;
- using System.Xml.Linq;
- using System.Diagnostics;
- using Mvp.Xml.XInclude;
- using System.Xml;
- namespace BuildOurOwnBabylonJS
- {
- class Program
- {
- static void Main(string[] args)
- {
- if (args.Length < 3)
- {
- DisplayUsage();
- Environment.Exit(1);
- return;
- }
- // Parsing arguments
- var ourOwnBabylonJSXmlFilePath = "";
- var scriptsFolderPath = "";
- var shadersFolderPath = "";
- var outputFolderPath = "";
- var JSKompactorFolderPath = "";
- foreach (var arg in args)
- {
- var order = arg.Substring(0, 3);
- switch (order)
- {
- case "/i:":
- ourOwnBabylonJSXmlFilePath = arg.Substring(3);
- break;
- case "/w:":
- scriptsFolderPath = arg.Substring(3);
- break;
- case "/s:":
- shadersFolderPath = arg.Substring(3);
- break;
- case "/o:":
- outputFolderPath = arg.Substring(3);
- break;
- case "/k:":
- JSKompactorFolderPath = arg.Substring(3);
- break;
- default:
- DisplayUsage();
- Environment.Exit(1);
- return;
- }
- }
- if (String.IsNullOrEmpty(ourOwnBabylonJSXmlFilePath)
- || String.IsNullOrEmpty(scriptsFolderPath)
- || String.IsNullOrEmpty(shadersFolderPath)
- || String.IsNullOrEmpty(outputFolderPath))
- {
- DisplayUsage();
- Environment.Exit(1);
- return;
- }
- try
- {
- ParseListOfFiles(ourOwnBabylonJSXmlFilePath);
- if (String.IsNullOrEmpty(JSKompactorFolderPath))
- JSKompactorFolderPath = "executables";
- var batchFilePath = WriteBatchFile(scriptsFolderPath, ComupteDependencies(),
- shadersFolderPath, outputFolderPath, JSKompactorFolderPath);
- CallBatchFile(batchFilePath);
- }
- catch (Exception ex)
- {
- Error(ex);
- Environment.Exit(1);
- }
- Environment.Exit(0);
- }
- private static void ParseListOfFiles(string path)
- {
- var reader = new XIncludingReader(XmlReader.Create(path));
-
- var document = XDocument.Load(reader);
- var files = document.Root;
- var scriptElements = files.Elements(Script.TAGNAME);
- foreach (var scriptElement in scriptElements)
- {
- Script.Load(scriptElement, scriptElements);
- }
- }
- private static IEnumerable<string> ComupteDependencies()
- {
- var scripts = Script.Scripts;
- var result = new List<string>(scripts.Count);
- foreach (var script in scripts)
- {
- var v = script.Value;
- if (v == null)
- continue;
- v.GetDependenciesList(ref result);
- }
- return result;
- }
- private static string WriteBatchFile(string scriptsFolderPath, IEnumerable<string> scripts,
- string shadersFolderPath, string outputFolderPath, string jskompactorPath)
- {
- if (scripts == null || scripts.Count() == 0)
- throw new Exception("A list of files was not provided.");
- var count = scripts.Count();
- var output = "";
- for (var i = count - 1; i >= 0; --i)
- {
- output += "," + scripts.ElementAt(i);
- }
- output = output.Substring(1);
- var batchFilePath = "jskompactor.bat";
- using (var batchFile = new StreamWriter(batchFilePath, false))
- {
- batchFile.Write("\"" + jskompactorPath + "\\JSKompactor.exe\" /i:\"" + output
- + "\" /o:\"" + outputFolderPath + "\\ourOwnBabylon.js\" /w:\"" + scriptsFolderPath + "\" /s:\"" + shadersFolderPath + "\"");
- }
- return batchFilePath;
- }
- private static void CallBatchFile(string batchFilePath)
- {
- if (String.IsNullOrEmpty(batchFilePath) || !File.Exists(batchFilePath))
- throw new Exception("No batch file");
-
- Process.Start(batchFilePath);
- }
- private static void DisplayUsage()
- {
- Console.WriteLine("BuildOurOwnBabylonJS usage: BuildOurOwnBabylonJS.exe /w:\"Working folder\" /i:\"Path of the xml file containing list of files to merge\" /s:\"Shaders folder\" /o:\"Output folder\" [/k:\"Path to JSKompactor.exe\"]");
- }
- private static void Error(Exception ex)
- {
- Console.ForegroundColor = ConsoleColor.Red;
- Console.WriteLine();
- Console.WriteLine(ex.Message);
- Console.ResetColor();
- }
- }
- }
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