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- using System.Runtime.Serialization;
- namespace BabylonExport.Entities
- {
- [DataContract]
- public class BabylonMesh : BabylonAbstractMesh
- {
- [DataMember]
- public string materialId { get; set; }
- [DataMember]
- public bool isEnabled { get; set; }
- [DataMember]
- public bool isVisible { get; set; }
- [DataMember]
- public bool pickable { get; set; }
- [DataMember]
- public float[] pivotMatrix { get; set; }
- [DataMember]
- public float[] positions { get; set; }
- [DataMember]
- public float[] normals { get; set; }
- [DataMember]
- public float[] uvs { get; set; }
- [DataMember]
- public float[] uvs2 { get; set; }
- [DataMember]
- public float[] colors { get; set; }
- [DataMember]
- public bool hasVertexAlpha { get; set; }
- [DataMember]
- public int[] matricesIndices { get; set; }
- [DataMember]
- public float[] matricesWeights { get; set; }
- [DataMember]
- public int[] matricesIndicesExtra { get; set; }
- [DataMember]
- public float[] matricesWeightsExtra { get; set; }
- [DataMember]
- public int[] indices { get; set; }
- [DataMember]
- public bool checkCollisions { get; set; }
- [DataMember]
- public bool receiveShadows { get; set; }
-
- [DataMember]
- public bool infiniteDistance { get; set; }
-
- [DataMember]
- public int billboardMode { get; set; }
- [DataMember]
- public float visibility { get; set; }
- [DataMember]
- public BabylonSubMesh[] subMeshes { get; set; }
- [DataMember]
- public BabylonAbstractMesh[] instances { get; set; }
- [DataMember]
- public int skeletonId { get; set; }
- [DataMember]
- public int numBoneInfluencers { get; set; }
- [DataMember]
- public bool showBoundingBox { get; set; }
- [DataMember]
- public bool showSubMeshesBoundingBox { get; set; }
- [DataMember]
- public bool applyFog { get; set; }
- [DataMember]
- public int alphaIndex { get; set; }
- [DataMember]
- public int physicsImpostor { get; set; }
- [DataMember]
- public float physicsMass { get; set; }
- [DataMember]
- public float physicsFriction { get; set; }
- [DataMember]
- public float physicsRestitution { get; set; }
- [DataMember]
- public object metadata { get; set; }
- [DataMember]
- public string tags { get; set; }
- [DataMember(EmitDefaultValue = false)]
- public int? morphTargetManagerId { get; set; }
- public bool isDummy = false;
- public BabylonMesh()
- {
- isEnabled = true;
- isVisible = true;
- position = new[] { 0f, 0f, 0f };
- rotation = new[] { 0f, 0f, 0f };
- scaling = new[] { 1f, 1f, 1f };
- billboardMode = 0;
- visibility = 1.0f;
- skeletonId = -1;
- pickable = true;
- numBoneInfluencers = 4;
- }
- }
- }
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