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- var __extends = this.__extends || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- __.prototype = b.prototype;
- d.prototype = new __();
- };
- var BABYLON;
- (function (BABYLON) {
- var OculusDistortionCorrectionPostProcess = (function (_super) {
- __extends(OculusDistortionCorrectionPostProcess, _super);
- //ANY
- function OculusDistortionCorrectionPostProcess(name, camera, isRightEye, cameraSettings) {
- var _this = this;
- _super.call(this, name, "oculusDistortionCorrection", [
- 'LensCenter',
- 'Scale',
- 'ScaleIn',
- 'HmdWarpParam'
- ], null, cameraSettings.PostProcessScaleFactor, camera, BABYLON.Texture.BILINEAR_SAMPLINGMODE, null, null);
- this._isRightEye = isRightEye;
- this._distortionFactors = cameraSettings.DistortionK;
- this._postProcessScaleFactor = cameraSettings.PostProcessScaleFactor;
- this._lensCenterOffset = cameraSettings.LensCenterOffset;
- this.onSizeChanged = function () {
- _this.aspectRatio = _this.width * .5 / _this.height;
- _this._scaleIn = new BABYLON.Vector2(2, 2 / _this.aspectRatio);
- _this._scaleFactor = new BABYLON.Vector2(.5 * (1 / _this._postProcessScaleFactor), .5 * (1 / _this._postProcessScaleFactor) * _this.aspectRatio);
- _this._lensCenter = new BABYLON.Vector2(_this._isRightEye ? 0.5 - _this._lensCenterOffset * 0.5 : 0.5 + _this._lensCenterOffset * 0.5, 0.5);
- };
- this.onApply = function (effect) {
- effect.setFloat2("LensCenter", _this._lensCenter.x, _this._lensCenter.y);
- effect.setFloat2("Scale", _this._scaleFactor.x, _this._scaleFactor.y);
- effect.setFloat2("ScaleIn", _this._scaleIn.x, _this._scaleIn.y);
- effect.setFloat4("HmdWarpParam", _this._distortionFactors[0], _this._distortionFactors[1], _this._distortionFactors[2], _this._distortionFactors[3]);
- };
- }
- return OculusDistortionCorrectionPostProcess;
- })(BABYLON.PostProcess);
- BABYLON.OculusDistortionCorrectionPostProcess = OculusDistortionCorrectionPostProcess;
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.oculusDistortionCorrectionPostProcess.js.map
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