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David Catuhe c0bb798648 Merge pull request #2736 from BabylonJS/master 8 rokov pred
.vscode 6523d470db Fix issue 8 rokov pred
Exporters 091158aa47 No default camera 8 rokov pred
Playground 2944ab70a0 ADd perf page for PG 8 rokov pred
Tools 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 rokov pred
assets 3371feed9c Nightly 8 rokov pred
dist b76f172abe Fixed issue with pbr when frozen 8 rokov pred
gui 185b09e4ec Fix issue with color not propagating correctly in GUI 8 rokov pred
inspector 4d5e53522d fixing security issue 8 rokov pred
loaders 4b1652b318 Fix unsigned values for gltf loader 8 rokov pred
localDev 8535f530bc Add new engine.disableUniformBuffers to disable uniform buffers with webgl2 8 rokov pred
materialsLibrary 9b5e508976 Added a new activeLight property to ShadowOnly material 8 rokov pred
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 rokov pred
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 rokov pred
sandbox 31e89be796 Fixed tiny loading bug in sandbox 8 rokov pred
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 rokov pred
src b76f172abe Fixed issue with pbr when frozen 8 rokov pred
tests ecc341a4b8 Update what's new 8 rokov pred
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 rokov pred
.gitignore fe7bc7e66c REmoved canvas2d tests 8 rokov pred
.gitmodules eb1b2745f6 DAE Exporter 11 rokov pred
.travis.yml 1dabcd6f7f travis should use node 6 8 rokov pred
bower.json 34ad342456 Update bower.json to latest version 8 rokov pred
contributing.md c8c6d6876a Update contributing.md 8 rokov pred
license.md 4f44f2ce56 Moved license to a separate file 8 rokov pred
package.json 9b4ee513ab Fixing node..first try :) 8 rokov pred
readme.md edd4b3d0ec Update readme.md 8 rokov pred
tslint.json bd6328c459 none squared capture 8 rokov pred
what's new.md 60c020ad96 Added feault normals generation for standard material 8 rokov pred

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.