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David Catuhe c0bb798648 Merge pull request #2736 from BabylonJS/master 8 jaren geleden
.vscode 6523d470db Fix issue 8 jaren geleden
Exporters 091158aa47 No default camera 8 jaren geleden
Playground 2944ab70a0 ADd perf page for PG 8 jaren geleden
Tools 5a857e3c70 Introducing InternalTexture to help recreating webGLcontext when context lost 8 jaren geleden
assets 3371feed9c Nightly 8 jaren geleden
dist b76f172abe Fixed issue with pbr when frozen 8 jaren geleden
gui 185b09e4ec Fix issue with color not propagating correctly in GUI 8 jaren geleden
inspector 4d5e53522d fixing security issue 8 jaren geleden
loaders 4b1652b318 Fix unsigned values for gltf loader 8 jaren geleden
localDev 8535f530bc Add new engine.disableUniformBuffers to disable uniform buffers with webgl2 8 jaren geleden
materialsLibrary 9b5e508976 Added a new activeLight property to ShadowOnly material 8 jaren geleden
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 jaren geleden
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 jaren geleden
sandbox 31e89be796 Fixed tiny loading bug in sandbox 8 jaren geleden
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 jaren geleden
src b76f172abe Fixed issue with pbr when frozen 8 jaren geleden
tests ecc341a4b8 Update what's new 8 jaren geleden
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 jaren geleden
.gitignore fe7bc7e66c REmoved canvas2d tests 8 jaren geleden
.gitmodules eb1b2745f6 DAE Exporter 11 jaren geleden
.travis.yml 1dabcd6f7f travis should use node 6 8 jaren geleden
bower.json 34ad342456 Update bower.json to latest version 8 jaren geleden
contributing.md c8c6d6876a Update contributing.md 8 jaren geleden
license.md 4f44f2ce56 Moved license to a separate file 8 jaren geleden
package.json 9b4ee513ab Fixing node..first try :) 8 jaren geleden
readme.md edd4b3d0ec Update readme.md 8 jaren geleden
tslint.json bd6328c459 none squared capture 8 jaren geleden
what's new.md 60c020ad96 Added feault normals generation for standard material 8 jaren geleden

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.