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David Rousset c094eb03e3 Fixing callback logic in WebVR controllers 7 years ago
.vscode 63f753c3b5 Firs step toward nullEngine 7 years ago
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 7 years ago
Playground 37e3486186 Include the GUI library 7 years ago
Tools 9da159e8c2 Merge preparation 7 years ago
assets 1f6f1d34ef Addition of models for the Motion Controllers that come with the Samsung Odyssey headset 7 years ago
dist c094eb03e3 Fixing callback logic in WebVR controllers 7 years ago
gui 9d9c43533f Merge pull request #2951 from royibernthal/master 7 years ago
inspector 08783affe9 NoImplicitThis 7 years ago
loaders b359d192c2 Fix LOD issue 7 years ago
localDev cd1d1a5678 ArcRotate Interactions 8 years ago
materialsLibrary 323875b564 Implicit any 7 years ago
postProcessLibrary 08783affe9 NoImplicitThis 7 years ago
proceduralTexturesLibrary 08783affe9 NoImplicitThis 7 years ago
sandbox 61d3927fa8 Finsihed pinchDeltaPercentage 7 years ago
serializers 08783affe9 NoImplicitThis 7 years ago
src c094eb03e3 Fixing callback logic in WebVR controllers 7 years ago
tests ecf0150d25 Fixed #2966 7 years ago
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 years ago
.gitignore fe7bc7e66c REmoved canvas2d tests 8 years ago
.gitmodules eb1b2745f6 DAE Exporter 11 years ago
.travis.yml 1dabcd6f7f travis should use node 6 8 years ago
bower.json 34ad342456 Update bower.json to latest version 8 years ago
contributing.md c8c6d6876a Update contributing.md 8 years ago
license.md 4f44f2ce56 Moved license to a separate file 8 years ago
package.json 73396a3b50 NPM Version bump 7 years ago
readme.md fb3f3b00c0 Update readme 7 years ago
tslint.json bd6328c459 none squared capture 8 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.