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ShadersInclude
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1cd830755e
Fix horizon occlusion in PBR materials
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5 سال پیش |
anaglyph.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
background.fragment.fx
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3b0f0f84c4
Pow5
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6 سال پیش |
background.vertex.fx
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6ba7a07b6d
Remove double sky box rotation
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5 سال پیش |
blackAndWhite.fragment.fx
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e338afbe92
Welcome to Wonderland
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8 سال پیش |
bloomMerge.fragment.fx
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32e477b301
split dof and bloom into separate merges
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7 سال پیش |
blur.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
chromaticAberration.fragment.fx
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1cf5796df7
chromatic aberration alpha
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7 سال پیش |
circleOfConfusion.fragment.fx
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1cf7581f7c
set resolution on next blur for dof, avoid a second texture fetch when calculating coc
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7 سال پیش |
color.fragment.fx
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f5aa84ddd7
Fix mesh picking issue when used witth multiple cameras
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6 سال پیش |
color.vertex.fx
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8790254e36
Making lines (color shader) work in multiview
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5 سال پیش |
colorCorrection.fragment.fx
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960329ba00
Fixed color correction shader
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8 سال پیش |
convolution.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
default.fragment.fx
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02ea71b146
Move transparencyMode and alpha related functions to base Material
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5 سال پیش |
default.vertex.fx
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6ba7a07b6d
Remove double sky box rotation
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5 سال پیش |
depth.fragment.fx
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acccd6124c
Rename to non vs none
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6 سال پیش |
depth.vertex.fx
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a8db5e20a9
Fix #6480
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6 سال پیش |
depthBoxBlur.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
depthOfField.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
depthOfFieldMerge.fragment.fx
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3e44745c98
avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader
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7 سال پیش |
displayPass.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
extractHighlights.fragment.fx
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9d931dedf9
move image processing to the end but account for exposure in bloom
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7 سال پیش |
filter.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
fxaa.fragment.fx
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05041086e0
Arm Mali Fxaa + nightly
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7 سال پیش |
fxaa.vertex.fx
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4ea05d3bd1
better fxaa
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8 سال پیش |
geometry.fragment.fx
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b669863c67
Added support of Screen Space Reflection Post-Process.
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5 سال پیش |
geometry.vertex.fx
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321c326b9c
Fixed GeometryBufferRenderer to calculate world position when having position or bump defined.
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5 سال پیش |
glowBlurPostProcess.fragment.fx
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51ae11e721
Highlight Layer First step
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9 سال پیش |
glowMapGeneration.fragment.fx
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1c40aac3aa
Fix Glow Layer with Alpha
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6 سال پیش |
glowMapGeneration.vertex.fx
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a8db5e20a9
Fix #6480
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6 سال پیش |
glowMapMerge.fragment.fx
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236849ea47
Add Glow Layer
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7 سال پیش |
glowMapMerge.vertex.fx
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51ae11e721
Highlight Layer First step
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9 سال پیش |
gpuRenderParticles.fragment.fx
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e3849b162e
Integrate part alpha to blend multiply mode
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7 سال پیش |
gpuRenderParticles.vertex.fx
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01c775d1ab
new CustomParticleEmitter
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5 سال پیش |
gpuUpdateParticles.fragment.fx
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dcb6eca321
Associated with #2033
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7 سال پیش |
gpuUpdateParticles.vertex.fx
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29ccb952a6
Fix part issues
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5 سال پیش |
grain.fragment.fx
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dd35c940b6
add grain to default pipeline external to image processing
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7 سال پیش |
highlights.fragment.fx
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7a93a135ae
HighlightsPostProcess done + step 1 of imageProcessingPostProcess
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8 سال پیش |
imageProcessing.fragment.fx
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f04a29233c
remove grain from imageprocessing now that it has been separated
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7 سال پیش |
kernelBlur.fragment.fx
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a9defdd356
Factorize Packing
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6 سال پیش |
kernelBlur.vertex.fx
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ecf42d1521
Added kernel blur
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8 سال پیش |
layer.fragment.fx
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55b0e5748e
Add linear texture support for layer
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5 سال پیش |
layer.vertex.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
lensFlare.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
lensFlare.vertex.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
lensHighlights.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
line.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
line.vertex.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
minmaxRedux.fragment.fx
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9d6a377a39
Add autoCalcDepthBounds on the CascadedShadowGenerator
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5 سال پیش |
motionBlur.fragment.fx
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0fa0627783
Added support of bones velocities while computing velocity map in geometry render buffer
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6 سال پیش |
noise.fragment.fx
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6dcd6110dd
#fix 5008
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7 سال پیش |
outline.fragment.fx
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ac2702ad48
Added logarithmic depth support to outlineRenderer
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8 سال پیش |
outline.vertex.fx
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a8db5e20a9
Fix #6480
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6 سال پیش |
particles.fragment.fx
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e9e48a68b0
improved color ramp support for particles
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7 سال پیش |
particles.vertex.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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5 سال پیش |
pass.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
passCube.fragment.fx
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22e02ec8db
Added passCube pp
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6 سال پیش |
pbr.fragment.fx
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c41afa3868
More corrections
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5 سال پیش |
pbr.vertex.fx
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6ba7a07b6d
Remove double sky box rotation
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5 سال پیش |
postprocess.vertex.fx
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7378387e6b
Added postprocess.enablePixelPerfectMode to avoid texture scaling/stretching when dealing with non-power of 2 resolutions
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9 سال پیش |
procedural.vertex.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
refraction.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
rgbdDecode.fragment.fx
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ed74f464ae
Step 7 Add Inspector Toolset
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7 سال پیش |
rgbdEncode.fragment.fx
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ed74f464ae
Step 7 Add Inspector Toolset
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7 سال پیش |
screenSpaceReflection.fragment.fx
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b669863c67
Added support of Screen Space Reflection Post-Process.
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5 سال پیش |
shadowMap.fragment.fx
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e4cd92632d
Fix: shadows not rendered correctly with point lights
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5 سال پیش |
shadowMap.vertex.fx
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e4cd92632d
Fix: shadows not rendered correctly with point lights
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5 سال پیش |
sharpen.fragment.fx
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d36265b9ae
color slider for sharpness effect
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7 سال پیش |
spriteMap.fragment.fx
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2a4e6aa1c3
Nit
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5 سال پیش |
spriteMap.vertex.fx
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0f0ca69b79
fixes
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5 سال پیش |
sprites.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
sprites.vertex.fx
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7d152824cf
packed sprite close to working
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6 سال پیش |
ssao.fragment.fx
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f0d966e4c3
Replacing bilateral blur with kernel blur in SSAO Rendering Pipeline
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7 سال پیش |
ssao2.fragment.fx
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a3b7af2ba2
bugfixing and tweaking
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7 سال پیش |
ssaoCombine.fragment.fx
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041e117fd6
Nightly
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7 سال پیش |
standard.fragment.fx
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a9defdd356
Factorize Packing
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6 سال پیش |
stereoscopicInterlace.fragment.fx
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54fa198e6e
Fix indentation and comment as requested second go
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5 سال پیش |
tonemap.fragment.fx
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bb50b674d3
Automatic shader precision management
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9 سال پیش |
volumetricLightScattering.fragment.fx
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3bd5224e9d
Fix VLS shader for webgl2
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8 سال پیش |
volumetricLightScatteringPass.fragment.fx
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61c298f4e6
Fixed VolumetricLightScattering post-process to use a custom vertex shader instead of the depth vertex shader.
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6 سال پیش |
volumetricLightScatteringPass.vertex.fx
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61515c241e
Fixed broken Volumetric Light Post-Process pass #6917
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6 سال پیش |
vrDistortionCorrection.fragment.fx
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e567e9326e
fixed clear color for VR modes
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8 سال پیش |
vrMultiviewToSingleview.fragment.fx
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b2687aa034
Final merge
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6 سال پیش |