babylon.material.d.ts 686 B

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  1. //// <reference path="../babylon.d.ts" />
  2. declare module BABYLON {
  3. class Material {
  4. name: string;
  5. id: string;
  6. constructor(name: string, scene: Scene);
  7. checkReadyOnEveryCall: boolean;
  8. alpha: number;
  9. wireframe: boolean;
  10. backFaceCulling: boolean;
  11. _effect: Effect;
  12. onDispose: () => void;
  13. isReady(): boolean;
  14. getEffect(): Effect;
  15. needAlphaBlending(): boolean;
  16. needAlphaTesting(): boolean;
  17. _preBind(): void;
  18. bind(world: Matrix, mesh: Mesh): void;
  19. unbind(): void;
  20. baseDispose(): void;
  21. dispose(): void;
  22. }
  23. }