sebavan bd270290d9 Fix unreferenced brdfTextureTools %!s(int64=6) %!d(string=hai) anos
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Actions 0f72c19018 Add register/unregister Actions to base Manager %!s(int64=6) %!d(string=hai) anos
Animations b4af8ba5c9 Fix animation limit value %!s(int64=6) %!d(string=hai) anos
Audio a521f821c8 support environment texture in assetcontainer %!s(int64=6) %!d(string=hai) anos
Behaviors 973172cb39 ability to set observer priority, utility layer pointer priority should be top when added, when drag behavior detached ponter should be released %!s(int64=6) %!d(string=hai) anos
Bones f6ba69b475 Nightly %!s(int64=6) %!d(string=hai) anos
Cameras b303ad467a Nighly %!s(int64=6) %!d(string=hai) anos
Collisions e6e10396fd 4.0.0-alpha.21 %!s(int64=6) %!d(string=hai) anos
Culling 3997adfa21 Nightly %!s(int64=6) %!d(string=hai) anos
Debug 5608df61f5 Nightly %!s(int64=6) %!d(string=hai) anos
Engines a4de2df7d6 nightly %!s(int64=6) %!d(string=hai) anos
Events f4f5aae690 Fix: Realy correctly label paramiters of new interface. %!s(int64=6) %!d(string=hai) anos
Gamepads edc73835bc Nightly %!s(int64=6) %!d(string=hai) anos
Gizmos c9c835712b whats new %!s(int64=6) %!d(string=hai) anos
Helpers 3ab808b7a1 Fix #5949 %!s(int64=6) %!d(string=hai) anos
Instrumentation 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
Layers a521f821c8 support environment texture in assetcontainer %!s(int64=6) %!d(string=hai) anos
Legacy d3699bb822 Debug import %!s(int64=6) %!d(string=hai) anos
LensFlares a521f821c8 support environment texture in assetcontainer %!s(int64=6) %!d(string=hai) anos
LibDeclarations 9ff92aee54 Nightly %!s(int64=6) %!d(string=hai) anos
Lights 2abdab7462 only dispose assetContainer objects when its disposed %!s(int64=6) %!d(string=hai) anos
Loading 1dad00eae1 Loader And Tools Update %!s(int64=6) %!d(string=hai) anos
Materials 8a422475e0 Fix refraction define setup %!s(int64=6) %!d(string=hai) anos
Maths 62ffa346e1 Avoid NaN when normalizing a zero Quaternion %!s(int64=6) %!d(string=hai) anos
Meshes 5df35c076f Fix https://forum.babylonjs.com/t/billboardmode-on-a-gltf-assets-doesnt-works-as-it-should/1999 %!s(int64=6) %!d(string=hai) anos
Misc bd270290d9 Fix unreferenced brdfTextureTools %!s(int64=6) %!d(string=hai) anos
Morph 89c91f8f0f done %!s(int64=6) %!d(string=hai) anos
Offline 9b53f27e50 Fix WebRequest references (There were quite a lot!) %!s(int64=6) %!d(string=hai) anos
Particles 0c28566560 Nightly %!s(int64=6) %!d(string=hai) anos
Physics 0cbb44fdf2 remove impostor from world after step to avoid cannon exception %!s(int64=6) %!d(string=hai) anos
PostProcesses 6dc0690b1a Added auto-exposure in standard rendering pipeline %!s(int64=6) %!d(string=hai) anos
Probes 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
Rendering 5608df61f5 Nightly %!s(int64=6) %!d(string=hai) anos
Shaders b4c4fbf971 Merge branch 'master' of https://github.com/BabylonJS/Babylon.js %!s(int64=6) %!d(string=hai) anos
Sprites 3280f82d1d Fix sprite check when there is no visible sprites %!s(int64=6) %!d(string=hai) anos
States 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
.dependency-cruiser.json 5a0e7a6862 Progressing on declaration Files %!s(int64=6) %!d(string=hai) anos
abstractScene.ts a521f821c8 support environment texture in assetcontainer %!s(int64=6) %!d(string=hai) anos
assetContainer.ts ce874aa1f5 no not overwrite scene environment texture with null %!s(int64=6) %!d(string=hai) anos
index.ts c06db2d1ef LocalDev in ES6 %!s(int64=6) %!d(string=hai) anos
node.ts f6ba69b475 Nightly %!s(int64=6) %!d(string=hai) anos
scene.ts e9afc85bf1 factor out material logic, keep private variables %!s(int64=6) %!d(string=hai) anos
sceneComponent.ts 2abdab7462 only dispose assetContainer objects when its disposed %!s(int64=6) %!d(string=hai) anos
tsconfig.json fd23037057 Move manual tsc to prevent issues %!s(int64=6) %!d(string=hai) anos
types.ts 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
webpack.config.js 269e1cecb2 Factorize Webpack Config %!s(int64=6) %!d(string=hai) anos