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- var INSPECTOR;
- (function (INSPECTOR) {
- var Inspector = /** @class */ (function () {
- /** The inspector is created with the given engine.
- * If the parameter 'popup' is false, the inspector is created as a right panel on the main window.
- * If the parameter 'popup' is true, the inspector is created in another popup.
- */
- function Inspector(scene, popup, initialTab, parentElement, newColors) {
- if (initialTab === void 0) { initialTab = 0; }
- if (parentElement === void 0) { parentElement = null; }
- var _this = this;
- /** True if the inspector is built as a popup tab */
- this._popupMode = false;
- // Load GUI library if not already done
- if (!BABYLON.GUI) {
- BABYLON.Tools.LoadScript("https://preview.babylonjs.com/gui/babylon.gui.js", function () {
- //Load properties of GUI objects now as BABYLON.GUI has to be declared before
- INSPECTOR.loadGUIProperties();
- }, function () {
- console.warn("Please add script https://preview.babylonjs.com/gui/babylon.gui.js to the HTML file");
- });
- }
- else {
- //Load properties of GUI objects now as BABYLON.GUI has to be declared before
- INSPECTOR.loadGUIProperties();
- }
- //get Tabbar initialTab
- this._initialTab = initialTab;
- //get parentElement of our Inspector
- this._parentElement = parentElement;
- // get canvas parent only if needed.
- this._scene = scene;
- // Save HTML document and window
- Inspector.DOCUMENT = window.document;
- Inspector.WINDOW = window;
- // POPUP MODE
- if (popup) {
- // Build the inspector in the given parent
- this.openPopup(true); // set to true in order to NOT dispose the inspector (done in openPopup), as it's not existing yet
- }
- else {
- // Get canvas and its DOM parent
- var canvas = this._scene.getEngine().getRenderingCanvas();
- var canvasParent = canvas.parentElement;
- // get canvas style
- var canvasComputedStyle = Inspector.WINDOW.getComputedStyle(canvas);
- this._canvasStyle = {
- width: INSPECTOR.Helpers.Css(canvas, 'width'),
- height: INSPECTOR.Helpers.Css(canvas, 'height'),
- position: canvasComputedStyle.position,
- top: canvasComputedStyle.top,
- bottom: canvasComputedStyle.bottom,
- left: canvasComputedStyle.left,
- right: canvasComputedStyle.right,
- padding: canvasComputedStyle.padding,
- paddingBottom: canvasComputedStyle.paddingBottom,
- paddingLeft: canvasComputedStyle.paddingLeft,
- paddingTop: canvasComputedStyle.paddingTop,
- paddingRight: canvasComputedStyle.paddingRight,
- margin: canvasComputedStyle.margin,
- marginBottom: canvasComputedStyle.marginBottom,
- marginLeft: canvasComputedStyle.marginLeft,
- marginTop: canvasComputedStyle.marginTop,
- marginRight: canvasComputedStyle.marginRight
- };
- if (this._parentElement) {
- // Build the inspector wrapper
- this._c2diwrapper = INSPECTOR.Helpers.CreateDiv('insp-wrapper', this._parentElement);
- this._c2diwrapper.style.width = '100%';
- this._c2diwrapper.style.height = '100%';
- this._c2diwrapper.style.paddingLeft = '5px';
- // add inspector
- var inspector = INSPECTOR.Helpers.CreateDiv('insp-right-panel', this._c2diwrapper);
- inspector.style.width = '100%';
- inspector.style.height = '100%';
- // and build it in the popup
- this._buildInspector(inspector);
- }
- else {
- // Create c2di wrapper
- this._c2diwrapper = INSPECTOR.Helpers.CreateDiv('insp-wrapper');
- // copy style from canvas to wrapper
- for (var prop in this._canvasStyle) {
- this._c2diwrapper.style[prop] = this._canvasStyle[prop];
- }
- if (!canvasComputedStyle.width || !canvasComputedStyle.height || !canvasComputedStyle.left) {
- return;
- }
- // Convert wrapper size in % (because getComputedStyle returns px only)
- var widthPx = parseFloat(canvasComputedStyle.width.substr(0, canvasComputedStyle.width.length - 2)) || 0;
- var heightPx = parseFloat(canvasComputedStyle.height.substr(0, canvasComputedStyle.height.length - 2)) || 0;
- // If the canvas position is absolute, restrain the wrapper width to the window width + left positionning
- if (canvasComputedStyle.position === "absolute" || canvasComputedStyle.position === "relative") {
- // compute only left as it takes predominance if right is also specified (and it will be for the wrapper)
- var leftPx = parseFloat(canvasComputedStyle.left.substr(0, canvasComputedStyle.left.length - 2)) || 0;
- if (widthPx + leftPx >= Inspector.WINDOW.innerWidth) {
- this._c2diwrapper.style.maxWidth = widthPx - leftPx + "px";
- }
- }
- // Check if the parent of the canvas is the body page. If yes, the size ratio is computed
- var parent_1 = this._getRelativeParent(canvas);
- var parentWidthPx = parent_1.clientWidth;
- var parentHeightPx = parent_1.clientHeight;
- var pWidth = widthPx / parentWidthPx * 100;
- var pheight = heightPx / parentHeightPx * 100;
- this._c2diwrapper.style.width = pWidth + "%";
- this._c2diwrapper.style.height = pheight + "%";
- // reset canvas style
- canvas.style.position = "static";
- canvas.style.width = "100%";
- canvas.style.height = "100%";
- canvas.style.paddingBottom = "0";
- canvas.style.paddingLeft = "0";
- canvas.style.paddingTop = "0";
- canvas.style.paddingRight = "0";
- canvas.style.margin = "0";
- canvas.style.marginBottom = "0";
- canvas.style.marginLeft = "0";
- canvas.style.marginTop = "0";
- canvas.style.marginRight = "0";
- // Replace canvas with the wrapper...
- if (canvasParent) {
- canvasParent.replaceChild(this._c2diwrapper, canvas);
- }
- // ... and add canvas to the wrapper
- this._c2diwrapper.appendChild(canvas);
- // add inspector
- var inspector = INSPECTOR.Helpers.CreateDiv('insp-right-panel', this._c2diwrapper);
- // Add split bar
- if (!this._parentElement) {
- Split([canvas, inspector], {
- direction: 'horizontal',
- sizes: [75, 25],
- onDrag: function () {
- INSPECTOR.Helpers.SEND_EVENT('resize');
- if (_this._tabbar) {
- _this._tabbar.updateWidth();
- }
- }
- });
- }
- // Build the inspector
- this._buildInspector(inspector);
- }
- // Send resize event to the window
- INSPECTOR.Helpers.SEND_EVENT('resize');
- this._tabbar.updateWidth();
- }
- // Refresh the inspector if the browser is not edge
- if (!INSPECTOR.Helpers.IsBrowserEdge()) {
- this.refresh();
- }
- // Check custom css colors
- if (newColors) {
- var bColor = newColors.backgroundColor || '#242424';
- var bColorl1 = newColors.backgroundColorLighter || '#2c2c2c';
- var bColorl2 = newColors.backgroundColorLighter2 || '#383838';
- var bColorl3 = newColors.backgroundColorLighter3 || '#454545';
- var color = newColors.color || '#ccc';
- var colorTop = newColors.colorTop || '#f29766';
- var colorBot = newColors.colorBot || '#5db0d7';
- var styles = Inspector.DOCUMENT.querySelectorAll('style');
- for (var s = 0; s < styles.length; s++) {
- var style = styles[s];
- if (style.innerHTML.indexOf('insp-wrapper') != -1) {
- styles[s].innerHTML = styles[s].innerHTML
- .replace(/#242424/g, bColor) // background color
- .replace(/#2c2c2c/g, bColorl1) // background-lighter
- .replace(/#383838/g, bColorl2) // background-lighter2
- .replace(/#454545/g, bColorl3) // background-lighter3
- .replace(/#ccc/g, color) // color
- .replace(/#f29766/g, colorTop) // color-top
- .replace(/#5db0d7/g, colorBot); // color-bot
- }
- }
- }
- }
- /**
- * If the given element has a position 'asbolute' or 'relative',
- * returns the first parent of the given element that has a position 'relative' or 'absolute'.
- * If the given element has no position, returns the first parent
- *
- */
- Inspector.prototype._getRelativeParent = function (elem, lookForAbsoluteOrRelative) {
- // If the elem has no parent, returns himself
- if (!elem.parentElement) {
- return elem;
- }
- var computedStyle = Inspector.WINDOW.getComputedStyle(elem);
- // looking for the first element absolute or relative
- if (lookForAbsoluteOrRelative) {
- // if found, return this one
- if (computedStyle.position === "relative" || computedStyle.position === "absolute") {
- return elem;
- }
- else {
- // otherwise keep looking
- return this._getRelativeParent(elem.parentElement, true);
- }
- }
- // looking for the relative parent of the element
- else {
- if (computedStyle.position == "static") {
- return elem.parentElement;
- }
- else {
- // the elem has a position relative or absolute, look for the closest relative/absolute parent
- return this._getRelativeParent(elem.parentElement, true);
- }
- }
- };
- /** Build the inspector panel in the given HTML element */
- Inspector.prototype._buildInspector = function (parent) {
- // tabbar
- this._tabbar = new INSPECTOR.TabBar(this, this._initialTab);
- // Top panel
- this._topPanel = INSPECTOR.Helpers.CreateDiv('top-panel', parent);
- // Add tabbar
- this._topPanel.appendChild(this._tabbar.toHtml());
- this._tabbar.updateWidth();
- // Tab panel
- this._tabPanel = INSPECTOR.Helpers.CreateDiv('tab-panel-content', this._topPanel);
- };
- Object.defineProperty(Inspector.prototype, "scene", {
- get: function () {
- return this._scene;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Inspector.prototype, "popupMode", {
- get: function () {
- return this._popupMode;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Filter the list of item present in the tree.
- * All item returned should have the given filter contained in the item id.
- */
- Inspector.prototype.filterItem = function (filter) {
- var tab = this._tabbar.getActiveTab();
- if (tab) {
- tab.filter(filter);
- }
- };
- /** Display the mesh tab on the given object */
- Inspector.prototype.displayObjectDetails = function (mesh) {
- this._tabbar.switchMeshTab(mesh);
- };
- /** Clean the whole tree of item and rebuilds it */
- Inspector.prototype.refresh = function () {
- // Clean top panel
- INSPECTOR.Helpers.CleanDiv(this._tabPanel);
- // Get the active tab and its items
- var activeTab = this._tabbar.getActiveTab();
- if (!activeTab) {
- return;
- }
- activeTab.update();
- this._tabPanel.appendChild(activeTab.getPanel());
- INSPECTOR.Helpers.SEND_EVENT('resize');
- };
- /** Remove the inspector panel when it's built as a right panel:
- * remove the right panel and remove the wrapper
- */
- Inspector.prototype.dispose = function () {
- if (!this._popupMode) {
- var activeTab = this._tabbar.getActiveTab();
- if (activeTab) {
- activeTab.dispose();
- }
- // Get canvas
- var canvas = this._scene.getEngine().getRenderingCanvas();
- // restore canvas style
- for (var prop in this._canvasStyle) {
- canvas.style[prop] = this._canvasStyle[prop];
- }
- // Get parent of the wrapper
- if (canvas.parentElement) {
- var canvasParent = canvas.parentElement.parentElement;
- if (canvasParent) {
- canvasParent.insertBefore(canvas, this._c2diwrapper);
- // Remove wrapper
- INSPECTOR.Helpers.CleanDiv(this._c2diwrapper);
- this._c2diwrapper.remove();
- // Send resize event to the window
- INSPECTOR.Helpers.SEND_EVENT('resize');
- }
- }
- }
- INSPECTOR.Scheduler.getInstance().dispose();
- };
- /** Open the inspector in a new popup
- * Set 'firstTime' to true if there is no inspector created beforehands
- */
- Inspector.prototype.openPopup = function (firstTime) {
- var _this = this;
- if (INSPECTOR.Helpers.IsBrowserEdge()) {
- console.warn('Inspector - Popup mode is disabled in Edge, as the popup DOM cannot be updated from the main window for security reasons');
- }
- else {
- // Create popup
- var popup = window.open('', 'Babylon.js INSPECTOR', 'toolbar=no,resizable=yes,menubar=no,width=750,height=1000');
- if (!popup) {
- return;
- }
- popup.document.title = 'Babylon.js INSPECTOR';
- // Get the inspector style
- var styles = Inspector.DOCUMENT.querySelectorAll('style');
- for (var s = 0; s < styles.length; s++) {
- popup.document.body.appendChild(styles[s].cloneNode(true));
- }
- var links = document.querySelectorAll('link');
- for (var l = 0; l < links.length; l++) {
- var link = popup.document.createElement("link");
- link.rel = "stylesheet";
- link.href = links[l].href;
- popup.document.head.appendChild(link);
- }
- // Dispose the right panel if existing
- if (!firstTime) {
- this.dispose();
- }
- // set the mode as popup
- this._popupMode = true;
- // Save the HTML document
- Inspector.DOCUMENT = popup.document;
- Inspector.WINDOW = popup;
- // Build the inspector wrapper
- this._c2diwrapper = INSPECTOR.Helpers.CreateDiv('insp-wrapper', popup.document.body);
- // add inspector
- var inspector = INSPECTOR.Helpers.CreateDiv('insp-right-panel', this._c2diwrapper);
- inspector.classList.add('popupmode');
- // and build it in the popup
- this._buildInspector(inspector);
- // Rebuild it
- this.refresh();
- popup.addEventListener('resize', function () {
- if (_this._tabbar) {
- _this._tabbar.updateWidth();
- }
- });
- }
- };
- Inspector.prototype.getActiveTabIndex = function () {
- return this._tabbar.getActiveTabIndex();
- };
- return Inspector;
- }());
- INSPECTOR.Inspector = Inspector;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=Inspector.js.map
- /// <reference path="../../dist/preview release/babylon.d.ts"/>
- var INSPECTOR;
- (function (INSPECTOR) {
- INSPECTOR.PROPERTIES = {
- /** Format the given object :
- * If a format function exists, returns the result of this function.
- * If this function doesn't exists, return the object type instead */
- format: function (obj) {
- var type = INSPECTOR.Helpers.GET_TYPE(obj) || 'type_not_defined';
- if (INSPECTOR.PROPERTIES[type] && INSPECTOR.PROPERTIES[type].format) {
- return INSPECTOR.PROPERTIES[type].format(obj);
- }
- else {
- return INSPECTOR.Helpers.GET_TYPE(obj);
- }
- },
- 'type_not_defined': {
- properties: new Array(),
- format: function () { return ''; }
- },
- 'Vector2': {
- type: BABYLON.Vector2,
- format: function (vec) { return "x:" + INSPECTOR.Helpers.Trunc(vec.x) + ", y:" + INSPECTOR.Helpers.Trunc(vec.y); }
- },
- 'Vector3': {
- type: BABYLON.Vector3,
- format: function (vec) { return "x:" + INSPECTOR.Helpers.Trunc(vec.x) + ", y:" + INSPECTOR.Helpers.Trunc(vec.y) + ", z:" + INSPECTOR.Helpers.Trunc(vec.z); }
- },
- 'Color3': {
- type: BABYLON.Color3,
- format: function (color) { return "R:" + color.r.toPrecision(2) + ", G:" + color.g.toPrecision(2) + ", B:" + color.b.toPrecision(2); },
- slider: {
- r: { min: 0, max: 1, step: 0.01 },
- g: { min: 0, max: 1, step: 0.01 },
- b: { min: 0, max: 1, step: 0.01 }
- }
- },
- 'Color4': {
- type: BABYLON.Color4,
- format: function (color) { return "R:" + color.r + ", G:" + color.g + ", B:" + color.b; },
- slider: {
- r: { min: 0, max: 1, step: 0.01 },
- g: { min: 0, max: 1, step: 0.01 },
- b: { min: 0, max: 1, step: 0.01 }
- }
- },
- 'Quaternion': {
- type: BABYLON.Quaternion
- },
- 'Size': {
- type: BABYLON.Size,
- format: function (size) { return "Size - w:" + INSPECTOR.Helpers.Trunc(size.width) + ", h:" + INSPECTOR.Helpers.Trunc(size.height); }
- },
- 'Texture': {
- type: BABYLON.Texture,
- format: function (tex) { return tex.name; }
- },
- 'RenderTargetTexture': {
- type: BABYLON.RenderTargetTexture
- },
- 'DynamicTexture': {
- type: BABYLON.DynamicTexture
- },
- 'BaseTexture': {
- type: BABYLON.BaseTexture
- },
- 'CubeTexture': {
- type: BABYLON.CubeTexture
- },
- 'HDRCubeTexture': {
- type: BABYLON.HDRCubeTexture
- },
- 'Sound': {
- type: BABYLON.Sound
- },
- 'ArcRotateCamera': {
- type: BABYLON.ArcRotateCamera,
- slider: {
- alpha: { min: 0, max: 2 * Math.PI, step: 0.01 },
- beta: { min: -Math.PI, max: Math.PI, step: 0.01 },
- fov: { min: 0, max: 180, step: 1 }
- }
- },
- 'FreeCamera': {
- type: BABYLON.FreeCamera,
- slider: {
- fov: { min: 0, max: 180, step: 1 }
- }
- },
- 'Scene': {
- type: BABYLON.Scene,
- },
- 'TransformNode': {
- type: BABYLON.TransformNode,
- format: function (m) { return m.name; }
- },
- 'AbstractMesh': {
- type: BABYLON.AbstractMesh,
- format: function (m) { return m.name; }
- },
- 'Mesh': {
- type: BABYLON.Mesh,
- format: function (m) { return m.name; },
- slider: {
- visibility: { min: 0, max: 1, step: 0.1 }
- }
- },
- 'StandardMaterial': {
- type: BABYLON.StandardMaterial,
- format: function (mat) { return mat.name; },
- slider: {
- alpha: { min: 0, max: 1, step: 0.01 }
- }
- },
- 'PBRMaterial': {
- type: BABYLON.PBRMaterial,
- slider: {
- alpha: { min: 0, max: 1, step: 0.01 }
- }
- },
- 'PhysicsImpostor': {
- type: BABYLON.PhysicsImpostor
- },
- };
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=properties.js.map
- /// <reference path="../../dist/preview release/gui/babylon.gui.d.ts"/>
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Function that add gui objects properties to the variable PROPERTIES
- */
- function loadGUIProperties() {
- var PROPERTIES_GUI = {
- 'ValueAndUnit': {
- type: BABYLON.GUI.ValueAndUnit,
- properties: ['_value', 'unit'],
- format: function (valueAndUnit) { return valueAndUnit; }
- },
- 'Control': {
- type: BABYLON.GUI.Control,
- properties: [
- '_alpha',
- '_fontFamily',
- '_color',
- '_scaleX',
- '_scaleY',
- '_rotation',
- '_currentMeasure',
- '_width',
- '_height',
- '_left',
- '_top',
- '_linkedMesh',
- 'isHitTestVisible',
- 'isPointerBlocker',
- ],
- format: function (control) { return control.name; }
- },
- 'Button': {
- type: BABYLON.GUI.Button,
- properties: new Array(),
- format: function (button) { return button.name; }
- },
- 'ColorPicker': {
- type: BABYLON.GUI.ColorPicker,
- properties: ['_value'],
- format: function (colorPicker) { return colorPicker.name; }
- },
- 'Checkbox': {
- type: BABYLON.GUI.Checkbox,
- properties: ['_isChecked', '_background'],
- format: function (checkbox) { return checkbox.name; }
- },
- 'Ellipse': {
- type: BABYLON.GUI.Ellipse,
- properties: ['_thickness'],
- format: function (ellipse) { return ellipse.name; }
- },
- 'Image': {
- type: BABYLON.GUI.Image,
- properties: [
- '_imageWidth',
- '_imageHeight',
- '_loaded',
- '_source',
- ],
- format: function (image) { return image.name; }
- },
- 'Line': {
- type: BABYLON.GUI.Line,
- properties: ['_lineWidth',
- '_background',
- '_x1',
- '_y1',
- '_x2',
- '_y2',
- ],
- format: function (line) { return line.name; }
- },
- 'RadioButton': {
- type: BABYLON.GUI.RadioButton,
- properties: ['_isChecked', '_background'],
- format: function (radioButton) { return radioButton.name; }
- },
- 'Rectangle': {
- type: BABYLON.GUI.Rectangle,
- properties: ['_thickness', '_cornerRadius'],
- format: function (rectangle) { return rectangle.name; }
- },
- 'Slider': {
- type: BABYLON.GUI.Slider,
- properties: [
- '_minimum',
- '_maximum',
- '_value',
- '_background',
- '_borderColor',
- ],
- format: function (slider) { return slider.name; }
- },
- 'StackPanel': {
- type: BABYLON.GUI.StackPanel,
- properties: ['_isVertical'],
- format: function (stackPanel) { return stackPanel.name; }
- },
- 'TextBlock': {
- type: BABYLON.GUI.TextBlock,
- properties: ['_text', '_textWrapping'],
- format: function (textBlock) { return textBlock.name; }
- },
- 'Container': {
- type: BABYLON.GUI.Container,
- properties: ['_background'],
- format: function (container) { return container.name; }
- },
- };
- for (var prop in PROPERTIES_GUI) {
- INSPECTOR.PROPERTIES[prop] = PROPERTIES_GUI[prop];
- }
- }
- INSPECTOR.loadGUIProperties = loadGUIProperties;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=properties_gui.js.map
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Represents a html div element.
- * The div is built when an instance of BasicElement is created.
- */
- var BasicElement = /** @class */ (function () {
- function BasicElement() {
- this._div = INSPECTOR.Helpers.CreateDiv();
- }
- /**
- * Returns the div element
- */
- BasicElement.prototype.toHtml = function () {
- return this._div;
- };
- /**
- * Build the html element
- */
- BasicElement.prototype._build = function () { };
- ;
- /** Default dispose method if needed */
- BasicElement.prototype.dispose = function () { };
- ;
- return BasicElement;
- }());
- INSPECTOR.BasicElement = BasicElement;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=BasicElement.js.map
- var INSPECTOR;
- (function (INSPECTOR) {
- var Adapter = /** @class */ (function () {
- function Adapter(obj) {
- this._obj = obj;
- }
- /** Returns true if the given object correspond to this */
- Adapter.prototype.correspondsTo = function (obj) {
- return obj === this._obj;
- };
- Object.defineProperty(Adapter.prototype, "name", {
- /** Returns the adapter unique name */
- get: function () {
- return Adapter._name;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Adapter.prototype, "object", {
- /**
- * Returns the actual object used for this adapter
- */
- get: function () {
- return this._obj;
- },
- enumerable: true,
- configurable: true
- });
- // a unique name for this adapter, to retrieve its own key in the local storage
- Adapter._name = BABYLON.Geometry.RandomId();
- return Adapter;
- }());
- INSPECTOR.Adapter = Adapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=Adapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var CameraAdapter = /** @class */ (function (_super) {
- __extends(CameraAdapter, _super);
- function CameraAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- CameraAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- CameraAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- CameraAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- CameraAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.CameraPOV(this));
- return tools;
- };
- // Set the point of view of the chosen camera
- CameraAdapter.prototype.setPOV = function () {
- this._obj.getScene().switchActiveCamera(this._obj);
- };
- // Return the name of the current active camera
- CameraAdapter.prototype.getCurrentActiveCamera = function () {
- var activeCamera = this._obj.getScene().activeCamera;
- if (activeCamera != null) {
- return activeCamera.name;
- }
- else {
- return "0";
- }
- };
- return CameraAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.CameraAdapter = CameraAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=CameraAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var PhysicsImpostorAdapter = /** @class */ (function (_super) {
- __extends(PhysicsImpostorAdapter, _super);
- function PhysicsImpostorAdapter(obj, viewer) {
- var _this = _super.call(this, obj) || this;
- _this._isVisible = false;
- _this._viewer = viewer;
- return _this;
- }
- /** Returns the name displayed in the tree */
- PhysicsImpostorAdapter.prototype.id = function () {
- var str = '';
- var physicsImposter = this._obj;
- if (physicsImposter && physicsImposter.object) {
- str = physicsImposter.object.name || "";
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- PhysicsImpostorAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- PhysicsImpostorAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- PhysicsImpostorAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.Checkbox(this));
- return tools;
- };
- PhysicsImpostorAdapter.prototype.setVisible = function (b) {
- this._isVisible = b;
- if (b) {
- this._viewer.showImpostor(this._obj);
- }
- else {
- this._viewer.hideImpostor(this._obj);
- }
- };
- PhysicsImpostorAdapter.prototype.isVisible = function () {
- return this._isVisible;
- };
- return PhysicsImpostorAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.PhysicsImpostorAdapter = PhysicsImpostorAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=PhysicsImpostorAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var GUIAdapter = /** @class */ (function (_super) {
- __extends(GUIAdapter, _super);
- function GUIAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- GUIAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- GUIAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- GUIAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- GUIAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.Checkbox(this));
- return tools;
- };
- GUIAdapter.prototype.setVisible = function (b) {
- this._obj.isVisible = b;
- };
- GUIAdapter.prototype.isVisible = function () {
- return this._obj.isVisible;
- };
- return GUIAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.GUIAdapter = GUIAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=GUIAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var SoundAdapter = /** @class */ (function (_super) {
- __extends(SoundAdapter, _super);
- function SoundAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- SoundAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- SoundAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- SoundAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- SoundAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.SoundInteractions(this));
- return tools;
- };
- SoundAdapter.prototype.setPlaying = function (callback) {
- if (this._obj.isPlaying) {
- this._obj.pause();
- }
- else {
- this._obj.play();
- }
- this._obj.onended = function () {
- callback();
- };
- };
- return SoundAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.SoundAdapter = SoundAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=SoundAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var TextureAdapter = /** @class */ (function (_super) {
- __extends(TextureAdapter, _super);
- function TextureAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- TextureAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- TextureAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- TextureAdapter.prototype.getProperties = function () {
- // Not used in this tab
- return [];
- };
- TextureAdapter.prototype.getTools = function () {
- var tools = new Array();
- // tools.push(new CameraPOV(this));
- return tools;
- };
- return TextureAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.TextureAdapter = TextureAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=TextureAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var LightAdapter = /** @class */ (function (_super) {
- __extends(LightAdapter, _super);
- function LightAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- LightAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- LightAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- LightAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- LightAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.Checkbox(this));
- return tools;
- };
- LightAdapter.prototype.setVisible = function (b) {
- this._obj.setEnabled(b);
- };
- LightAdapter.prototype.isVisible = function () {
- return this._obj.isEnabled();
- };
- return LightAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.LightAdapter = LightAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=LightAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var MaterialAdapter = /** @class */ (function (_super) {
- __extends(MaterialAdapter, _super);
- function MaterialAdapter(obj) {
- return _super.call(this, obj) || this;
- }
- /** Returns the name displayed in the tree */
- MaterialAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- MaterialAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- MaterialAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- /** No tools for a material adapter */
- MaterialAdapter.prototype.getTools = function () {
- return [];
- };
- return MaterialAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.MaterialAdapter = MaterialAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=MaterialAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var MeshAdapter = /** @class */ (function (_super) {
- __extends(MeshAdapter, _super);
- function MeshAdapter(mesh) {
- return _super.call(this, mesh) || this;
- }
- /** Returns the name displayed in the tree */
- MeshAdapter.prototype.id = function () {
- var str = '';
- if (this._obj.name) {
- str = this._obj.name;
- } // otherwise nothing displayed
- return str;
- };
- /** Returns the type of this object - displayed in the tree */
- MeshAdapter.prototype.type = function () {
- return INSPECTOR.Helpers.GET_TYPE(this._obj);
- };
- /** Returns the list of properties to be displayed for this adapter */
- MeshAdapter.prototype.getProperties = function () {
- return INSPECTOR.Helpers.GetAllLinesProperties(this._obj);
- };
- MeshAdapter.prototype.getTools = function () {
- var tools = [];
- tools.push(new INSPECTOR.Checkbox(this));
- tools.push(new INSPECTOR.DebugArea(this));
- if (this._obj instanceof BABYLON.AbstractMesh) {
- if (this._obj.getTotalVertices() > 0) {
- tools.push(new INSPECTOR.BoundingBox(this));
- }
- }
- tools.push(new INSPECTOR.Info(this));
- return tools;
- };
- MeshAdapter.prototype.setVisible = function (b) {
- this._obj.setEnabled(b);
- this._obj.isVisible = b;
- };
- MeshAdapter.prototype.isVisible = function () {
- return this._obj.isEnabled() && (this._obj.isVisible === undefined || this._obj.isVisible);
- };
- MeshAdapter.prototype.isBoxVisible = function () {
- return this._obj.showBoundingBox;
- };
- MeshAdapter.prototype.setBoxVisible = function (b) {
- return this._obj.showBoundingBox = b;
- };
- MeshAdapter.prototype.debug = function (enable) {
- // Draw axis the first time
- if (!this._axesViewer) {
- this._drawAxis();
- }
- // Display or hide axis
- if (!enable && this._axesViewer) {
- var mesh = this._obj;
- mesh.getScene().onBeforeRenderObservable.remove(this.onBeforeRenderObserver);
- this._axesViewer.dispose();
- this._axesViewer = null;
- }
- };
- /** Returns some information about this mesh */
- MeshAdapter.prototype.getInfo = function () {
- if (this._obj instanceof BABYLON.AbstractMesh) {
- return this._obj.getTotalVertices() + " vertices";
- }
- return '0 vertices';
- };
- /** Draw X, Y and Z axis for the actual object if this adapter.
- * Should be called only one time as it will fill this._axis
- */
- MeshAdapter.prototype._drawAxis = function () {
- var _this = this;
- this._obj.computeWorldMatrix();
- // Axis
- var x = new BABYLON.Vector3(1, 0, 0);
- var y = new BABYLON.Vector3(0, 1, 0);
- var z = new BABYLON.Vector3(0, 0, 1);
- this._axesViewer = new BABYLON.Debug.AxesViewer(this._obj.getScene());
- var mesh = this._obj;
- this.onBeforeRenderObserver = mesh.getScene().onBeforeRenderObservable.add(function () {
- var matrix = mesh.getWorldMatrix();
- var extend = new BABYLON.Vector3(1, 1, 1);
- if (mesh instanceof BABYLON.AbstractMesh) {
- extend = mesh.getBoundingInfo().boundingBox.extendSizeWorld;
- }
- _this._axesViewer.scaleLines = Math.max(extend.x, extend.y, extend.z) * 2;
- _this._axesViewer.update(_this._obj.position, BABYLON.Vector3.TransformNormal(x, matrix), BABYLON.Vector3.TransformNormal(y, matrix), BABYLON.Vector3.TransformNormal(z, matrix));
- });
- };
- return MeshAdapter;
- }(INSPECTOR.Adapter));
- INSPECTOR.MeshAdapter = MeshAdapter;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=MeshAdapter.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var DetailPanel = /** @class */ (function (_super) {
- __extends(DetailPanel, _super);
- function DetailPanel(dr) {
- var _this = _super.call(this) || this;
- // Contains all details rows that belongs to the item above
- _this._detailRows = [];
- // Store the sort direction of each header column
- _this._sortDirection = {};
- _this._build();
- if (dr) {
- _this._detailRows = dr;
- _this.update();
- }
- return _this;
- }
- Object.defineProperty(DetailPanel.prototype, "details", {
- set: function (detailsRow) {
- this.clean();
- //add the searchBar
- this._addSearchBarDetails();
- this._details = INSPECTOR.Helpers.CreateDiv('details', this._div);
- this._detailRows = detailsRow;
- // Refresh HTML
- this.update();
- },
- enumerable: true,
- configurable: true
- });
- DetailPanel.prototype._build = function () {
- this._div.className = 'insp-details';
- this._div.id = 'insp-details';
- // Create header row
- this._createHeaderRow();
- this._div.appendChild(this._headerRow);
- };
- /** Updates the HTML of the detail panel */
- DetailPanel.prototype.update = function (_items) {
- this._sortDetails('name', 1);
- // Check the searchbar
- if (_items) {
- this.cleanRow();
- this._addSearchDetails(_items);
- //console.log(_items);
- }
- else {
- this._addDetails();
- //console.log("np");
- }
- };
- /** Add the search bar for the details */
- DetailPanel.prototype._addSearchBarDetails = function () {
- var searchDetails = INSPECTOR.Helpers.CreateDiv('searchbar-details', this._div);
- // Create search bar
- this._searchDetails = new INSPECTOR.SearchBarDetails(this);
- searchDetails.appendChild(this._searchDetails.toHtml());
- this._div.appendChild(searchDetails);
- };
- /** Search an element by name */
- DetailPanel.prototype.searchByName = function (searchName) {
- var rows = [];
- for (var _i = 0, _a = this._detailRows; _i < _a.length; _i++) {
- var row = _a[_i];
- if (row.name.indexOf(searchName) >= 0) {
- rows.push(row);
- }
- }
- this.update(rows);
- };
- /** Add all lines in the html div. Does not sort them! */
- DetailPanel.prototype._addDetails = function () {
- for (var _i = 0, _a = this._detailRows; _i < _a.length; _i++) {
- var row = _a[_i];
- this._details.appendChild(row.toHtml());
- }
- };
- DetailPanel.prototype._addSearchDetails = function (_items) {
- for (var _i = 0, _items_1 = _items; _i < _items_1.length; _i++) {
- var row = _items_1[_i];
- this._details.appendChild(row.toHtml());
- }
- };
- /**
- * Sort the details row by comparing the given property of each row
- */
- DetailPanel.prototype._sortDetails = function (property, _direction) {
- // Clean header
- var elems = INSPECTOR.Inspector.DOCUMENT.querySelectorAll('.sort-direction');
- for (var e = 0; e < elems.length; e++) {
- elems[e].classList.remove('fa-chevron-up');
- elems[e].classList.remove('fa-chevron-down');
- }
- if (_direction || !this._sortDirection[property]) {
- this._sortDirection[property] = _direction || 1;
- }
- else {
- this._sortDirection[property] *= -1;
- }
- var direction = this._sortDirection[property];
- var query = this._headerRow.querySelector("#sort-direction-" + property);
- if (query) {
- if (direction == 1) {
- query.classList.remove('fa-chevron-down');
- query.classList.add('fa-chevron-up');
- }
- else {
- query.classList.remove('fa-chevron-up');
- query.classList.add('fa-chevron-down');
- }
- }
- var isString = function (s) {
- return typeof (s) === 'string' || s instanceof String;
- };
- this._detailRows.forEach(function (property) {
- property.closeDetails();
- });
- this._detailRows.sort(function (detail1, detail2) {
- var str1 = String(detail1[property]);
- var str2 = String(detail2[property]);
- if (!isString(str1)) {
- str1 = detail1[property].toString();
- }
- if (!isString(str2)) {
- str2 = detail2[property].toString();
- }
- // Compare numbers as numbers and string as string with 'numeric=true'
- return str1.localeCompare(str2, [], { numeric: true }) * direction;
- });
- };
- /**
- * Removes all data in the detail panel but keep the header row
- */
- DetailPanel.prototype.clean = function () {
- // Delete all details row
- for (var _i = 0, _a = this._detailRows; _i < _a.length; _i++) {
- var pline = _a[_i];
- pline.dispose();
- }
- INSPECTOR.Helpers.CleanDiv(this._div);
- // Header row
- this._div.appendChild(this._headerRow);
- };
- /**
- * Clean the rows only
- */
- DetailPanel.prototype.cleanRow = function () {
- // Delete all details row
- for (var _i = 0, _a = this._detailRows; _i < _a.length; _i++) {
- var pline = _a[_i];
- pline.dispose();
- }
- INSPECTOR.Helpers.CleanDiv(this._details);
- };
- /** Overrides basicelement.dispose */
- DetailPanel.prototype.dispose = function () {
- // Delete all details row
- for (var _i = 0, _a = this._detailRows; _i < _a.length; _i++) {
- var pline = _a[_i];
- pline.dispose();
- }
- };
- /**
- * Creates the header row : name, value, id
- */
- DetailPanel.prototype._createHeaderRow = function () {
- var _this = this;
- this._headerRow = INSPECTOR.Helpers.CreateDiv('header-row');
- var createDiv = function (name, cssClass) {
- var div = INSPECTOR.Helpers.CreateDiv(cssClass + ' header-col');
- // Column title - first letter in uppercase
- var spanName = INSPECTOR.Inspector.DOCUMENT.createElement('span');
- spanName.textContent = name.charAt(0).toUpperCase() + name.slice(1);
- // sort direction
- var spanDirection = INSPECTOR.Inspector.DOCUMENT.createElement('i');
- spanDirection.className = 'sort-direction fa';
- spanDirection.id = 'sort-direction-' + name;
- div.appendChild(spanName);
- div.appendChild(spanDirection);
- div.addEventListener('click', function (e) {
- _this._sortDetails(name);
- _this._addDetails();
- });
- return div;
- };
- this._headerRow.appendChild(createDiv('name', 'prop-name'));
- this._headerRow.appendChild(createDiv('value', 'prop-value'));
- };
- return DetailPanel;
- }(INSPECTOR.BasicElement));
- INSPECTOR.DetailPanel = DetailPanel;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=DetailPanel.js.map
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * A property is a link between a data (string) and an object.
- */
- var Property = /** @class */ (function () {
- function Property(prop, obj) {
- this._property = prop;
- this._obj = obj;
- }
- Object.defineProperty(Property.prototype, "name", {
- get: function () {
- return this._property;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Property.prototype, "value", {
- get: function () {
- return this._obj[this._property];
- },
- set: function (newValue) {
- this._obj[this._property] = newValue;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Property.prototype, "type", {
- get: function () {
- return INSPECTOR.Helpers.GET_TYPE(this.value);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(Property.prototype, "obj", {
- get: function () {
- return this._obj;
- },
- set: function (newObj) {
- this._obj = newObj;
- },
- enumerable: true,
- configurable: true
- });
- return Property;
- }());
- INSPECTOR.Property = Property;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=Property.js.map
- var INSPECTOR;
- (function (INSPECTOR) {
- var PropertyFormatter = /** @class */ (function () {
- function PropertyFormatter() {
- }
- /**
- * Format the value of the given property of the given object.
- */
- PropertyFormatter.format = function (obj, prop) {
- // Get original value;
- var value = obj[prop];
- // test if type PrimitiveAlignment is available (only included in canvas2d)
- return value;
- };
- return PropertyFormatter;
- }());
- INSPECTOR.PropertyFormatter = PropertyFormatter;
- /**
- * A property line represents a line in the detail panel. This line is composed of :
- * - a name (the property name)
- * - a value if this property is of a type 'simple' : string, number, boolean, color, texture
- * - the type of the value if this property is of a complex type (Vector2, Size, ...)
- * - a ID if defined (otherwise an empty string is displayed)
- * The original object is sent to the value object who will update it at will.
- *
- * A property line can contain OTHER property line objects in the case of a complex type.
- * If this instance has no link to other instances, its type is ALWAYS a simple one (see above).
- *
- */
- var PropertyLine = /** @class */ (function () {
- function PropertyLine(prop, parent, level) {
- if (parent === void 0) { parent = null; }
- if (level === void 0) { level = 0; }
- // If the type is complex, this property will have child to update
- this._children = [];
- /** The list of viewer element displayed at the end of the line (color, texture...) */
- this._elements = [];
- this._property = prop;
- this._level = level;
- this._parent = parent;
- this._div = INSPECTOR.Helpers.CreateDiv('row');
- this._div.style.marginLeft = this._level + "px";
- // Property name
- var propName = INSPECTOR.Helpers.CreateDiv('prop-name', this._div);
- propName.textContent = "" + this.name;
- // Value
- this._valueDiv = INSPECTOR.Helpers.CreateDiv('prop-value', this._div);
- if (typeof this.value !== 'boolean' && !this._isSliderType()) {
- this._valueDiv.textContent = this._displayValueContent() || '-'; // Init value text node
- }
- this._createElements();
- for (var _i = 0, _a = this._elements; _i < _a.length; _i++) {
- var elem = _a[_i];
- this._valueDiv.appendChild(elem.toHtml());
- }
- this._updateValue();
- // If the property type is not simple, add click event to unfold its children
- if (typeof this.value === 'boolean') {
- this._checkboxInput();
- }
- else if (this._isSliderType()) {
- this._rangeInput();
- }
- else if (!this._isSimple()) {
- this._valueDiv.classList.add('clickable');
- this._valueDiv.addEventListener('click', this._addDetails.bind(this));
- }
- else {
- this._initInput();
- this._valueDiv.addEventListener('click', this._displayInputHandler);
- this._input.addEventListener('focusout', this._focusOutInputHandler);
- this._input.addEventListener('keydown', this._validateInputHandler);
- this._input.addEventListener('keydown', this._escapeInputHandler);
- }
- // Add this property to the scheduler
- INSPECTOR.Scheduler.getInstance().add(this);
- }
- /**
- * Init the input element and al its handler :
- * - a click in the window remove the input and restore the old property value
- * - enters updates the property
- */
- PropertyLine.prototype._initInput = function () {
- // Create the input element
- this._input = document.createElement('input');
- this._input.setAttribute('type', 'text');
- // if the property is 'simple', add an event listener to create an input
- this._displayInputHandler = this._displayInput.bind(this);
- this._validateInputHandler = this._validateInput.bind(this);
- this._escapeInputHandler = this._escapeInput.bind(this);
- this._focusOutInputHandler = this.update.bind(this);
- this._onMouseDownHandler = this._onMouseDown.bind(this);
- this._onMouseDragHandler = this._onMouseDrag.bind(this);
- this._onMouseUpHandler = this._onMouseUp.bind(this);
- };
- /**
- * On enter : validates the new value and removes the input
- * On escape : removes the input
- */
- PropertyLine.prototype._validateInput = function (e) {
- this._input.removeEventListener('focusout', this._focusOutInputHandler);
- if (e.keyCode == 13) { // Enter
- this.validateInput(this._input.value);
- }
- else if (e.keyCode == 9) { // Tab
- e.preventDefault();
- this.validateInput(this._input.value);
- }
- else if (e.keyCode == 27) {
- // Esc : remove input
- this.update();
- }
- };
- PropertyLine.prototype.validateInput = function (value, forceupdate) {
- if (forceupdate === void 0) { forceupdate = true; }
- this.updateObject();
- if (typeof this._property.value === 'number') {
- this._property.value = parseFloat(value);
- }
- else {
- this._property.value = value;
- }
- // Remove input
- if (forceupdate) {
- this.update();
- // resume scheduler
- INSPECTOR.Scheduler.getInstance().pause = false;
- }
- };
- /**
- * On escape : removes the input
- */
- PropertyLine.prototype._escapeInput = function (e) {
- // Remove focus out handler
- this._input.removeEventListener('focusout', this._focusOutInputHandler);
- if (e.keyCode == 27) {
- // Esc : remove input
- this.update();
- }
- };
- /** Removes the input without validating the new value */
- PropertyLine.prototype._removeInputWithoutValidating = function () {
- INSPECTOR.Helpers.CleanDiv(this._valueDiv);
- if (typeof this.value !== 'boolean' && !this._isSliderType()) {
- this._valueDiv.textContent = "-";
- }
- // restore elements
- for (var _i = 0, _a = this._elements; _i < _a.length; _i++) {
- var elem = _a[_i];
- this._valueDiv.appendChild(elem.toHtml());
- }
- if (typeof this.value !== 'boolean' && !this._isSliderType()) {
- this._valueDiv.addEventListener('click', this._displayInputHandler);
- }
- };
- /** Replaces the default display with an input */
- PropertyLine.prototype._displayInput = function (e) {
- // Remove the displayInput event listener
- this._valueDiv.removeEventListener('click', this._displayInputHandler);
- // Set input value
- var valueTxt = this._valueDiv.textContent;
- this._valueDiv.textContent = "";
- this._input.value = valueTxt || "";
- this._valueDiv.appendChild(this._input);
- this._input.focus();
- if (typeof this.value !== 'boolean' && !this._isSliderType()) {
- this._input.addEventListener('focusout', this._focusOutInputHandler);
- }
- else if (typeof this.value === 'number') {
- this._input.addEventListener('mousedown', this._onMouseDownHandler);
- }
- // Pause the scheduler
- INSPECTOR.Scheduler.getInstance().pause = true;
- };
- /** Retrieve the correct object from its parent.
- * If no parent exists, returns the property value.
- * This method is used at each update in case the property object is removed from the original object
- * (example : mesh.position = new BABYLON.Vector3 ; the original vector3 object is deleted from the mesh).
- */
- PropertyLine.prototype.updateObject = function () {
- if (this._parent) {
- this._property.obj = this._parent.updateObject();
- }
- return this._property.value;
- };
- Object.defineProperty(PropertyLine.prototype, "name", {
- // Returns the property name
- get: function () {
- // let arrayName = Helpers.Capitalize(this._property.name).match(/[A-Z][a-z]+|[0-9]+/g)
- // if (arrayName) {
- // return arrayName.join(" ");
- // }
- return this._property.name;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(PropertyLine.prototype, "value", {
- // Returns the value of the property
- get: function () {
- return PropertyFormatter.format(this._property.obj, this._property.name);
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(PropertyLine.prototype, "type", {
- // Returns the type of the property
- get: function () {
- return this._property.type;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Creates elements that wil be displayed on a property line, depending on the
- * type of the property.
- */
- PropertyLine.prototype._createElements = function () {
- // Colors
- if (this.type == 'Color3' || this.type == 'Color4') {
- if (!INSPECTOR.Helpers.IsBrowserIE()) {
- this._elements.push(new INSPECTOR.ColorPickerElement(this.value, this));
- }
- }
- // Texture
- if (this.type == 'Texture') {
- this._elements.push(new INSPECTOR.TextureElement(this.value));
- }
- // HDR Texture
- if (this.type == 'HDRCubeTexture') {
- this._elements.push(new INSPECTOR.HDRCubeTextureElement(this.value));
- }
- if (this.type == 'CubeTexture') {
- this._elements.push(new INSPECTOR.CubeTextureElement(this.value));
- }
- };
- // Returns the text displayed on the left of the property name :
- // - If the type is simple, display its value
- // - If the type is complex, but instance of Vector2, Size, display the type and its tostring
- // - If the type is another one, display the Type
- PropertyLine.prototype._displayValueContent = function () {
- var value = this.value;
- // If the value is a number, truncate it if needed
- if (typeof value === 'number') {
- return INSPECTOR.Helpers.Trunc(value);
- }
- // If it's a string or a boolean, display its value
- if (typeof value === 'string' || typeof value === 'boolean') {
- return value;
- }
- return INSPECTOR.PROPERTIES.format(value);
- };
- /** Delete properly this property line.
- * Removes itself from the scheduler.
- * Dispose all viewer element (color, texture...)
- */
- PropertyLine.prototype.dispose = function () {
- // console.log('delete properties', this.name);
- INSPECTOR.Scheduler.getInstance().remove(this);
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- // console.log('delete properties', child.name);
- INSPECTOR.Scheduler.getInstance().remove(child);
- }
- for (var _b = 0, _c = this._elements; _b < _c.length; _b++) {
- var elem = _c[_b];
- elem.dispose();
- }
- this._elements = [];
- };
- /** Updates the content of _valueDiv with the value of the property,
- * and all HTML element correpsonding to this type.
- * Elements are updated as well
- */
- PropertyLine.prototype._updateValue = function () {
- // Update the property object first
- this.updateObject();
- // Then update its value
- // this._valueDiv.textContent = " "; // TOFIX this removes the elements after
- if (typeof this.value === 'boolean') {
- this._checkboxInput();
- }
- else if (this._isSliderType()) { // Add slider when parent have slider property
- this._rangeInput();
- }
- else {
- this._valueDiv.childNodes[0].nodeValue = this._displayValueContent();
- //Doing the Hexa convertion
- if ((this._property.type == "Color3" && this._children.length == 5 && this._children[1].value == true) || (this._property.type == "Color4" && this._children.length == 6 && this._children[1].value == true)) {
- if (this._children[0] != undefined && this._children[0].name == "hex") {
- var hexLineString = this._children[0].value;
- var rValue = (parseInt((hexLineString.slice(1, 3)), 16)) * (1 / 255);
- var rValueRound = Math.round(100 * rValue) / 100;
- this.value.r = rValueRound;
- var gValue = (parseInt((hexLineString.slice(3, 5)), 16)) * (1 / 255);
- var gValueRound = Math.round(100 * gValue) / 100;
- this.value.g = gValueRound;
- var bValue = (parseInt((hexLineString.slice(5, 7)), 16)) * (1 / 255);
- var bValueRound = Math.round(100 * bValue) / 100;
- this.value.b = bValueRound;
- if (this._children[2].name == "a") {
- var aValue = (parseInt((hexLineString.slice(7, 9)), 16)) * (1 / 255);
- var aValueRound = Math.round(100 * aValue) / 100;
- this.value.a = aValueRound;
- }
- }
- }
- else if (this._property.type == "Color3" || this._property.type == "Color4") {
- if (this._property.value.hex != undefined && this._property.value.hex != null) {
- var hexLineInfos = [];
- var valHexR = ((this._property.value.r * 255) | 0).toString(16);
- hexLineInfos.push(valHexR);
- if (valHexR == "0") {
- hexLineInfos.push("0");
- }
- var valHexG = ((this._property.value.g * 255) | 0).toString(16);
- hexLineInfos.push(valHexG);
- if (valHexG == "0") {
- hexLineInfos.push("0");
- }
- var valHexB = ((this._property.value.b * 255) | 0).toString(16);
- hexLineInfos.push(valHexB);
- if (valHexB == "0") {
- hexLineInfos.push("0");
- }
- if (this._property.value.a != undefined) {
- var valHexA = ((this._property.value.a * 255) | 0).toString(16);
- hexLineInfos.push(valHexA);
- if (valHexA == "0") {
- hexLineInfos.push("0");
- }
- }
- hexLineInfos.unshift("#");
- var hexLineString = hexLineInfos.join("");
- this._property.value.hex = hexLineString;
- hexLineInfos.length = 0;
- }
- }
- }
- for (var _i = 0, _a = this._elements; _i < _a.length; _i++) {
- var elem = _a[_i];
- elem.update(this.value);
- }
- };
- /**
- * Update the property division with the new property value.
- * If this property is complex, update its child, otherwise update its text content
- */
- PropertyLine.prototype.update = function () {
- this._removeInputWithoutValidating();
- this._updateValue();
- };
- /**
- * Returns true if the type of this property is simple, false otherwise.
- * Returns true if the value is null
- */
- PropertyLine.prototype._isSimple = function () {
- if (this.value != null && this.type !== 'type_not_defined') {
- if (PropertyLine._SIMPLE_TYPE.indexOf(this.type) == -1) {
- // complex type : return the type name
- return false;
- }
- else {
- // simple type : return value
- return true;
- }
- }
- else {
- return true;
- }
- };
- PropertyLine.prototype.toHtml = function () {
- return this._div;
- };
- PropertyLine.prototype.closeDetails = function () {
- if (this._div.classList.contains('unfolded')) {
- // Remove class unfolded
- this._div.classList.remove('unfolded');
- // remove html children
- if (this._div.parentNode) {
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- this._div.parentNode.removeChild(child.toHtml());
- }
- }
- }
- };
- /**
- * Add sub properties in case of a complex type
- */
- PropertyLine.prototype._addDetails = function () {
- if (this._div.classList.contains('unfolded')) {
- // Remove class unfolded
- this._div.classList.remove('unfolded');
- // remove html children
- if (this._div.parentNode) {
- for (var _i = 0, _a = this._children; _i < _a.length; _i++) {
- var child = _a[_i];
- this._div.parentNode.removeChild(child.toHtml());
- }
- }
- }
- else {
- // if children does not exists, generate it
- this._div.classList.toggle('unfolded');
- if (this._children.length == 0) {
- var objToDetail = this.value;
- // Display all properties that are not functions
- var propToDisplay = INSPECTOR.Helpers.GetAllLinesPropertiesAsString(objToDetail);
- // special case for color3
- if ((propToDisplay.indexOf('r') && propToDisplay.indexOf('g') && propToDisplay.indexOf('b')) == 0) {
- propToDisplay.sort();
- }
- else {
- propToDisplay.sort().reverse();
- }
- for (var _b = 0, propToDisplay_1 = propToDisplay; _b < propToDisplay_1.length; _b++) {
- var prop = propToDisplay_1[_b];
- var infos = new INSPECTOR.Property(prop, this._property.value);
- var child = new PropertyLine(infos, this, this._level + PropertyLine._MARGIN_LEFT);
- this._children.push(child);
- }
- //Add the Hexa converter
- if ((propToDisplay.indexOf('r') && propToDisplay.indexOf('g') && propToDisplay.indexOf('b') && propToDisplay.indexOf('a')) == 0) {
- var hexLineInfos = [];
- var hexLinePropCheck = new INSPECTOR.Property("hexEnable", this._property.value);
- hexLinePropCheck.value = false;
- var hexLineCheck = new PropertyLine(hexLinePropCheck, this, this._level + PropertyLine._MARGIN_LEFT);
- this._children.unshift(hexLineCheck);
- for (var _c = 0, propToDisplay_2 = propToDisplay; _c < propToDisplay_2.length; _c++) {
- var prop = propToDisplay_2[_c];
- var infos = new INSPECTOR.Property(prop, this._property.value);
- var valHex = ((infos.value * 255) | 0).toString(16);
- hexLineInfos.push(valHex);
- if (valHex == "0") {
- hexLineInfos.push("0");
- }
- }
- hexLineInfos.push("#");
- hexLineInfos.reverse();
- var hexLineString = hexLineInfos.join("");
- var hexLineProp = new INSPECTOR.Property("hex", this._property.value);
- hexLineProp.value = hexLineString;
- var hexLine = new PropertyLine(hexLineProp, this, this._level + PropertyLine._MARGIN_LEFT);
- this._children.unshift(hexLine);
- }
- }
- // otherwise display it
- if (this._div.parentNode) {
- for (var _d = 0, _e = this._children; _d < _e.length; _d++) {
- var child = _e[_d];
- this._div.parentNode.insertBefore(child.toHtml(), this._div.nextSibling);
- }
- }
- }
- };
- /**
- * Refresh mouse position on y axis
- * @param e
- */
- PropertyLine.prototype._onMouseDrag = function (e) {
- var diff = this._prevY - e.clientY;
- this._input.value = (this._preValue + diff).toString();
- };
- /**
- * Save new value from slider
- * @param e
- */
- PropertyLine.prototype._onMouseUp = function (e) {
- window.removeEventListener('mousemove', this._onMouseDragHandler);
- window.removeEventListener('mouseup', this._onMouseUpHandler);
- this._prevY = e.clientY;
- };
- /**
- * Start record mouse position
- * @param e
- */
- PropertyLine.prototype._onMouseDown = function (e) {
- this._prevY = e.clientY;
- this._preValue = this.value;
- window.addEventListener('mousemove', this._onMouseDragHandler);
- window.addEventListener('mouseup', this._onMouseUpHandler);
- };
- /**
- * Create input entry
- */
- PropertyLine.prototype._checkboxInput = function () {
- var _this = this;
- if (this._valueDiv.childElementCount < 1) { // Prevent display two checkbox
- this._input = INSPECTOR.Helpers.CreateInput('checkbox-element', this._valueDiv);
- this._input.type = 'checkbox';
- this._input.checked = this.value;
- this._input.addEventListener('change', function () {
- INSPECTOR.Scheduler.getInstance().pause = true;
- _this.validateInput(!_this.value);
- });
- }
- };
- PropertyLine.prototype._rangeInput = function () {
- if (this._valueDiv.childElementCount < 1) { // Prevent display two input range
- this._input = INSPECTOR.Helpers.CreateInput('slider-element', this._valueDiv);
- this._input.type = 'range';
- this._input.style.display = 'inline-block';
- this._input.min = this._getSliderProperty().min;
- this._input.max = this._getSliderProperty().max;
- this._input.step = this._getSliderProperty().step;
- this._input.value = this.value;
- this._validateInputHandler = this._rangeHandler.bind(this);
- this._input.addEventListener('input', this._validateInputHandler);
- this._input.addEventListener('change', function () {
- INSPECTOR.Scheduler.getInstance().pause = false;
- });
- this._textValue = INSPECTOR.Helpers.CreateDiv('value-text', this._valueDiv);
- this._textValue.innerText = INSPECTOR.Helpers.Trunc(this.value).toString();
- this._textValue.style.paddingLeft = '10px';
- this._textValue.style.display = 'inline-block';
- }
- };
- PropertyLine.prototype._rangeHandler = function () {
- INSPECTOR.Scheduler.getInstance().pause = true;
- //this._input.style.backgroundSize = ((parseFloat(this._input.value) - parseFloat(this._input.min)) * 100 / ( parseFloat(this._input.max) - parseFloat(this._input.min))) + '% 100%'
- this._textValue.innerText = this._input.value;
- this.validateInput(this._input.value, false);
- };
- PropertyLine.prototype._isSliderType = function () {
- return this._property &&
- INSPECTOR.PROPERTIES.hasOwnProperty(this._property.obj.constructor.name) &&
- INSPECTOR.PROPERTIES[this._property.obj.constructor.name].hasOwnProperty('slider') &&
- INSPECTOR.PROPERTIES[this._property.obj.constructor.name].slider.hasOwnProperty(this.name);
- };
- PropertyLine.prototype._getSliderProperty = function () {
- return INSPECTOR.PROPERTIES[this._property.obj.constructor.name].slider[this.name];
- };
- // Array representing the simple type. All others are considered 'complex'
- PropertyLine._SIMPLE_TYPE = ['number', 'string', 'boolean'];
- // The number of pixel at each children step
- PropertyLine._MARGIN_LEFT = 15;
- return PropertyLine;
- }());
- INSPECTOR.PropertyLine = PropertyLine;
- })(INSPECTOR || (INSPECTOR = {}));
- //# sourceMappingURL=PropertyLine.js.map
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Display a very small div corresponding to the given color
- */
- var ColorElement = /** @class */ (function (_super) {
- __extends(ColorElement, _super);
- // The color as hexadecimal string
- function ColorElement(color) {
- var _this = _super.call(this) || this;
- _this._div.className = 'color-element';
- _this._div.style.backgroundColor = _this._toRgba(color);
- return _this;
- }
- ColorElement.prototype.update = function (color) {
- if (color) {
- this._div.style.backgroundColor = this._toRgba(color);
- }
- };
- ColorElement.prototype._toRgba = function (color) {
- if (color) {
- var r = (color.r * 255) | 0;
- var g = (color.g * 255) | 0;
- var b = (color.b * 255) | 0;
- var a = 1;
- if (color instanceof BABYLON.Color4) {
- a = color.a;
- }
- return "rgba(" + r + ", " + g + ", " + b + ", " + a + ")";
- }
- else {
- return '';
- }
- };
- return ColorElement;
- }(INSPECTOR.BasicElement));
- INSPECTOR.ColorElement = ColorElement;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Represents a html div element.
- * The div is built when an instance of BasicElement is created.
- */
- var ColorPickerElement = /** @class */ (function (_super) {
- __extends(ColorPickerElement, _super);
- function ColorPickerElement(color, propertyLine) {
- var _this = _super.call(this) || this;
- var scheduler = INSPECTOR.Scheduler.getInstance();
- _this._div.className = 'color-element';
- _this._div.style.backgroundColor = _this._toRgba(color);
- _this.pline = propertyLine;
- _this._input = INSPECTOR.Helpers.CreateInput();
- _this._input.type = 'color';
- _this._input.style.opacity = "0";
- _this._input.style.width = '10px';
- _this._input.style.height = '15px';
- _this._input.value = color.toHexString();
- _this._input.addEventListener('input', function (e) {
- var color = BABYLON.Color3.FromHexString(_this._input.value);
- color.r = parseFloat(color.r.toPrecision(2));
- color.g = parseFloat(color.g.toPrecision(2));
- color.b = parseFloat(color.b.toPrecision(2));
- _this.pline.validateInput(color);
- scheduler.pause = false;
- });
- _this._div.appendChild(_this._input);
- _this._input.addEventListener('click', function (e) {
- scheduler.pause = true;
- });
- return _this;
- }
- ColorPickerElement.prototype.update = function (color) {
- if (color) {
- this._div.style.backgroundColor = this._toRgba(color);
- this._input.value = color.toHexString();
- }
- };
- ColorPickerElement.prototype._toRgba = function (color) {
- if (color) {
- var r = (color.r * 255) | 0;
- var g = (color.g * 255) | 0;
- var b = (color.b * 255) | 0;
- var a = 1;
- if (color instanceof BABYLON.Color4) {
- a = color.a;
- }
- return "rgba(" + r + ", " + g + ", " + b + ", " + a + ")";
- }
- else {
- return '';
- }
- };
- return ColorPickerElement;
- }(INSPECTOR.BasicElement));
- INSPECTOR.ColorPickerElement = ColorPickerElement;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Display a very small div. A new canvas is created, with a new Babylon.js scene, containing only the
- * cube texture in a cube
- */
- var CubeTextureElement = /** @class */ (function (_super) {
- __extends(CubeTextureElement, _super);
- /** The texture given as a parameter should be cube. */
- function CubeTextureElement(tex) {
- var _this = _super.call(this) || this;
- // On pause the engine will not render anything
- _this._pause = false;
- _this._div.className = 'fa fa-search texture-element';
- // Create the texture viewer
- _this._textureDiv = INSPECTOR.Helpers.CreateDiv('texture-viewer', _this._div);
- // canvas
- _this._canvas = INSPECTOR.Helpers.CreateElement('canvas', 'texture-viewer-img', _this._textureDiv);
- if (tex) {
- _this._textureUrl = tex.name;
- }
- _this._div.addEventListener('mouseover', _this._showViewer.bind(_this, 'flex'));
- _this._div.addEventListener('mouseout', _this._showViewer.bind(_this, 'none'));
- return _this;
- }
- CubeTextureElement.prototype.update = function (tex) {
- if (tex && tex.url === this._textureUrl) {
- // Nothing to do, as the old texture is the same as the old one
- }
- else {
- if (tex) {
- this._textureUrl = tex.name;
- }
- if (this._engine) {
- // Dispose old material and cube
- if (this._cube.material) {
- this._cube.material.dispose(true, true);
- }
- this._cube.dispose();
- }
- else {
- this._initEngine();
- }
- // and create it again
- this._populateScene();
- }
- };
- /** Creates the box */
- CubeTextureElement.prototype._populateScene = function () {
- var _this = this;
- // Create the hdr texture
- var hdrTexture = new BABYLON.CubeTexture(this._textureUrl, this._scene);
- hdrTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
- this._cube = BABYLON.Mesh.CreateBox("hdrSkyBox", 10.0, this._scene);
- var hdrSkyboxMaterial = new BABYLON.StandardMaterial("skyBox", this._scene);
- hdrSkyboxMaterial.backFaceCulling = false;
- hdrSkyboxMaterial.reflectionTexture = hdrTexture;
- hdrSkyboxMaterial.reflectionTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
- hdrSkyboxMaterial.disableLighting = true;
- this._cube.material = hdrSkyboxMaterial;
- this._cube.registerBeforeRender(function () {
- _this._cube.rotation.y += 0.01;
- });
- };
- /** Init the babylon engine */
- CubeTextureElement.prototype._initEngine = function () {
- var _this = this;
- this._engine = new BABYLON.Engine(this._canvas);
- this._scene = new BABYLON.Scene(this._engine);
- this._scene.clearColor = new BABYLON.Color4(0, 0, 0, 0);
- this._engine.runRenderLoop(function () {
- if (!_this._pause) {
- _this._scene.render();
- }
- });
- this._canvas.setAttribute('width', '110');
- this._canvas.setAttribute('height', '110');
- };
- CubeTextureElement.prototype._showViewer = function (mode) {
- // If displaying...
- if (mode != 'none') {
- // ... and the canvas is not initialized
- if (!this._engine) {
- this._initEngine();
- this._populateScene();
- }
- // In every cases, unpause the engine
- this._pause = false;
- }
- else {
- // hide : pause the engine
- this._pause = true;
- }
- this._textureDiv.style.display = mode;
- };
- /** Removes properly the babylon engine */
- CubeTextureElement.prototype.dispose = function () {
- if (this._engine) {
- this._engine.dispose();
- this._engine = null;
- }
- };
- return CubeTextureElement;
- }(INSPECTOR.BasicElement));
- INSPECTOR.CubeTextureElement = CubeTextureElement;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Display a very small div. A new canvas is created, with a new Babylon.js scene, containing only the
- * cube texture in a cube
- */
- var HDRCubeTextureElement = /** @class */ (function (_super) {
- __extends(HDRCubeTextureElement, _super);
- /** The texture given as a parameter should be cube. */
- function HDRCubeTextureElement(tex) {
- return _super.call(this, tex) || this;
- }
- /** Creates the box */
- HDRCubeTextureElement.prototype._populateScene = function () {
- var _this = this;
- // Create the hdr texture
- var hdrTexture = new BABYLON.HDRCubeTexture(this._textureUrl, this._scene, 512);
- hdrTexture.coordinatesMode = BABYLON.Texture.SKYBOX_MODE;
- this._cube = BABYLON.Mesh.CreateBox("hdrSkyBox", 10.0, this._scene);
- var hdrSkyboxMaterial = new BABYLON.PBRMaterial("skyBox", this._scene);
- hdrSkyboxMaterial.backFaceCulling = false;
- hdrSkyboxMaterial.reflectionTexture = hdrTexture;
- hdrSkyboxMaterial.microSurface = 1.0;
- hdrSkyboxMaterial.disableLighting = true;
- this._cube.material = hdrSkyboxMaterial;
- this._cube.registerBeforeRender(function () {
- _this._cube.rotation.y += 0.01;
- });
- };
- return HDRCubeTextureElement;
- }(INSPECTOR.CubeTextureElement));
- INSPECTOR.HDRCubeTextureElement = HDRCubeTextureElement;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * A search bar can be used to filter elements in the tree panel.
- * At each keypress on the input, the treepanel will be filtered.
- */
- var SearchBar = /** @class */ (function (_super) {
- __extends(SearchBar, _super);
- function SearchBar(tab) {
- var _this = _super.call(this) || this;
- _this._propTab = tab;
- _this._div.classList.add('searchbar');
- var filter = INSPECTOR.Inspector.DOCUMENT.createElement('i');
- filter.className = 'fa fa-search';
- _this._div.appendChild(filter);
- // Create input
- _this._inputElement = INSPECTOR.Inspector.DOCUMENT.createElement('input');
- _this._inputElement.placeholder = 'Filter by name...';
- _this._div.appendChild(_this._inputElement);
- _this._inputElement.addEventListener('keyup', function (evt) {
- var filter = _this._inputElement.value;
- _this._propTab.filter(filter);
- });
- return _this;
- }
- /** Delete all characters typped in the input element */
- SearchBar.prototype.reset = function () {
- this._inputElement.value = '';
- };
- SearchBar.prototype.update = function () {
- // Nothing to update
- };
- return SearchBar;
- }(INSPECTOR.BasicElement));
- INSPECTOR.SearchBar = SearchBar;
- var SearchBarDetails = /** @class */ (function (_super) {
- __extends(SearchBarDetails, _super);
- function SearchBarDetails(tab) {
- var _this = _super.call(this) || this;
- _this._detailTab = tab;
- _this._div.classList.add('searchbar');
- var filter = INSPECTOR.Inspector.DOCUMENT.createElement('i');
- filter.className = 'fa fa-search';
- _this._div.appendChild(filter);
- // Create input
- _this._inputElement = INSPECTOR.Inspector.DOCUMENT.createElement('input');
- _this._inputElement.placeholder = 'Filter by name...';
- _this._div.appendChild(_this._inputElement);
- _this._inputElement.addEventListener('keyup', function (evt) {
- var filter = _this._inputElement.value;
- _this._detailTab.searchByName(filter);
- });
- return _this;
- }
- /** Delete all characters typped in the input element */
- SearchBarDetails.prototype.reset = function () {
- this._inputElement.value = '';
- };
- SearchBarDetails.prototype.update = function () {
- // Nothing to update
- };
- return SearchBarDetails;
- }(INSPECTOR.BasicElement));
- INSPECTOR.SearchBarDetails = SearchBarDetails;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Display a very small div corresponding to the given texture. On mouse over, display the full image
- */
- var TextureElement = /** @class */ (function (_super) {
- __extends(TextureElement, _super);
- function TextureElement(tex) {
- var _this = _super.call(this) || this;
- _this._div.className = 'fa fa-search texture-element';
- // Create the texture viewer
- _this._textureDiv = INSPECTOR.Helpers.CreateDiv('texture-viewer', _this._div);
- // Img
- var imgDiv = INSPECTOR.Helpers.CreateDiv('texture-viewer-img', _this._textureDiv);
- // Texture size
- var sizeDiv = INSPECTOR.Helpers.CreateDiv(null, _this._textureDiv);
- if (tex) {
- sizeDiv.textContent = tex.getBaseSize().width + "px x " + tex.getBaseSize().height + "px";
- imgDiv.style.backgroundImage = "url('" + tex.url + "')";
- imgDiv.style.width = tex.getBaseSize().width + "px";
- imgDiv.style.height = tex.getBaseSize().height + "px";
- }
- _this._div.addEventListener('mouseover', _this._showViewer.bind(_this, 'flex'));
- _this._div.addEventListener('mouseout', _this._showViewer.bind(_this, 'none'));
- return _this;
- }
- TextureElement.prototype.update = function (tex) {
- };
- TextureElement.prototype._showViewer = function (mode) {
- this._textureDiv.style.display = mode;
- };
- return TextureElement;
- }(INSPECTOR.BasicElement));
- INSPECTOR.TextureElement = TextureElement;
- })(INSPECTOR || (INSPECTOR = {}));
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Creates a tooltip for the parent of the given html element
- */
- var Tooltip = /** @class */ (function () {
- function Tooltip(elem, tip, attachTo) {
- if (attachTo === void 0) { attachTo = null; }
- var _this = this;
- this._elem = elem;
- if (!attachTo) {
- attachTo = this._elem.parentElement;
- }
- this._infoDiv = INSPECTOR.Helpers.CreateDiv('tooltip', attachTo);
- this._elem.addEventListener('mouseover', function () {
- _this._infoDiv.textContent = tip;
- _this._infoDiv.style.display = 'block';
- });
- this._elem.addEventListener('mouseout', function () { _this._infoDiv.style.display = 'none'; });
- }
- return Tooltip;
- }());
- INSPECTOR.Tooltip = Tooltip;
- })(INSPECTOR || (INSPECTOR = {}));
- var INSPECTOR;
- (function (INSPECTOR) {
- var Helpers = /** @class */ (function () {
- function Helpers() {
- }
- /**
- * Returns the type of the given object. First
- * uses getClassName. If nothing is returned, used the type of the constructor
- */
- Helpers.GET_TYPE = function (obj) {
- if (typeof obj === 'boolean') {
- return 'boolean';
- }
- if (obj != null && obj != undefined) {
- var classname = BABYLON.Tools.GetClassName(obj);
- if (!classname || classname === 'object') {
- classname = obj.constructor.name;
- // classname is undefined in IE11
- if (!classname) {
- classname = this._GetFnName(obj.constructor);
- }
- }
- // If the class name has no matching properties, check every type
- if (!this._CheckIfTypeExists(classname)) {
- return this._GetTypeFor(obj);
- }
- return classname;
- }
- else {
- return 'type_not_defined';
- }
- };
- /**
- * Check if some properties are defined for the given type.
- */
- Helpers._CheckIfTypeExists = function (type) {
- var properties = INSPECTOR.PROPERTIES[type];
- if (properties) {
- return true;
- }
- return false;
- };
- /**
- * Returns true if the user browser is edge.
- */
- Helpers.IsBrowserEdge = function () {
- //Detect if we are running on a faulty buggy OS.
- var regexp = /Edge/;
- return regexp.test(navigator.userAgent);
- };
- /**
- * Returns true if the user browser is IE.
- */
- Helpers.IsBrowserIE = function () {
- //Detect if we are running on a faulty buggy OS.
- var regexp = /Trident.*rv\:11\./;
- return regexp.test(navigator.userAgent);
- };
- /**
- * Returns the name of the type of the given object, where the name
- * is in PROPERTIES constant.
- * Returns 'Undefined' if no type exists for this object
- */
- Helpers._GetTypeFor = function (obj) {
- for (var type in INSPECTOR.PROPERTIES) {
- var typeBlock = INSPECTOR.PROPERTIES[type];
- if (typeBlock.type) {
- if (obj instanceof typeBlock.type) {
- return type;
- }
- }
- }
- return 'type_not_defined';
- };
- /**
- * Returns the name of a function (workaround to get object type for IE11)
- */
- Helpers._GetFnName = function (fn) {
- var f = typeof fn == 'function';
- var s = f && ((fn.name && ['', fn.name]) || fn.toString().match(/function ([^\(]+)/));
- return (!f && 'not a function') || (s && s[1] || 'anonymous');
- };
- /** Send the event which name is given in parameter to the window */
- Helpers.SEND_EVENT = function (eventName) {
- var event;
- if (INSPECTOR.Inspector.DOCUMENT.createEvent) {
- event = INSPECTOR.Inspector.DOCUMENT.createEvent('HTMLEvents');
- event.initEvent(eventName, true, true);
- }
- else {
- event = new Event(eventName);
- }
- window.dispatchEvent(event);
- };
- /** Returns the given number with 2 decimal number max if a decimal part exists */
- Helpers.Trunc = function (nb) {
- if (typeof nb !== 'number') {
- return 0;
- }
- if (Math.round(nb) !== nb) {
- return nb.toFixed(2);
- }
- return nb;
- };
- ;
- /**
- * Useful function used to create a div
- */
- Helpers.CreateDiv = function (className, parent) {
- if (className === void 0) { className = null; }
- return Helpers.CreateElement('div', className, parent);
- };
- /**
- * Useful function used to create a input
- */
- Helpers.CreateInput = function (className, parent) {
- return Helpers.CreateElement('input', className, parent);
- };
- Helpers.CreateElement = function (element, className, parent) {
- if (className === void 0) { className = null; }
- var elem = INSPECTOR.Inspector.DOCUMENT.createElement(element);
- if (className) {
- elem.className = className;
- }
- if (parent) {
- parent.appendChild(elem);
- }
- return elem;
- };
- /**
- * Removes all children of the given div.
- */
- Helpers.CleanDiv = function (div) {
- while (div.firstChild) {
- div.removeChild(div.firstChild);
- }
- };
- /**
- * Returns the true value of the given CSS Attribute from the given element (in percentage or in pixel, as it was specified in the css)
- */
- Helpers.Css = function (elem, cssAttribute) {
- var clone = elem.cloneNode(true);
- var div = Helpers.CreateDiv('', INSPECTOR.Inspector.DOCUMENT.body);
- div.style.display = 'none';
- div.appendChild(clone);
- var value = INSPECTOR.Inspector.WINDOW.getComputedStyle(clone)[cssAttribute];
- if (div.parentNode) {
- div.parentNode.removeChild(div);
- }
- return value;
- };
- Helpers.LoadScript = function () {
- BABYLON.Tools.LoadFile("https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.7.0/highlight.min.js", function (elem) {
- var script = Helpers.CreateElement('script', '', INSPECTOR.Inspector.DOCUMENT.body);
- script.textContent = elem;
- // Load glsl detection
- BABYLON.Tools.LoadFile("https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.7.0/languages/glsl.min.js", function (elem) {
- var script = Helpers.CreateElement('script', '', INSPECTOR.Inspector.DOCUMENT.body);
- script.textContent = elem;
- // Load css style
- BABYLON.Tools.LoadFile("https://cdnjs.cloudflare.com/ajax/libs/highlight.js/9.7.0/styles/zenburn.min.css", function (elem) {
- var style = Helpers.CreateElement('style', '', INSPECTOR.Inspector.DOCUMENT.body);
- style.textContent = elem;
- });
- }, undefined, undefined, undefined, function () {
- console.log("erreur");
- });
- }, undefined, undefined, undefined, function () {
- console.log("erreur");
- });
- };
- Helpers.IsSystemName = function (name) {
- if (name == null) {
- return false;
- }
- return name.indexOf("###") === 0 && name.lastIndexOf("###") === (name.length - 3);
- };
- /**
- * Return an array of PropertyLine for an obj
- * @param obj
- */
- Helpers.GetAllLinesProperties = function (obj) {
- var propertiesLines = [];
- var props = Helpers.GetAllLinesPropertiesAsString(obj);
- for (var _i = 0, props_1 = props; _i < props_1.length; _i++) {
- var prop = props_1[_i];
- var infos = new INSPECTOR.Property(prop, obj);
- propertiesLines.push(new INSPECTOR.PropertyLine(infos));
- }
- return propertiesLines;
- };
- /**
- * Returns an array of string corresponding to tjhe list of properties of the object to be displayed
- * @param obj
- */
- Helpers.GetAllLinesPropertiesAsString = function (obj, dontTakeThis) {
- if (dontTakeThis === void 0) { dontTakeThis = []; }
- var props = [];
- for (var prop in obj) {
- //No private and no function
- if (dontTakeThis.indexOf(prop) === -1 && prop.substring(0, 1) !== '_' && typeof obj[prop] !== 'function') {
- props.push(prop);
- }
- }
- return props;
- };
- Helpers.Capitalize = function (str) {
- return str.charAt(0).toUpperCase() + str.slice(1);
- };
- return Helpers;
- }());
- INSPECTOR.Helpers = Helpers;
- })(INSPECTOR || (INSPECTOR = {}));
- var INSPECTOR;
- (function (INSPECTOR) {
- var Scheduler = /** @class */ (function () {
- function Scheduler() {
- /** Is this scheduler in pause ? */
- this.pause = false;
- /** The list of data to update */
- this._updatableProperties = [];
- this.interval = setInterval(this._update.bind(this), Scheduler.REFRESH_TIME);
- }
- Scheduler.getInstance = function () {
- if (!Scheduler._instance) {
- Scheduler._instance = new Scheduler();
- }
- return Scheduler._instance;
- };
- /** Add a property line to be updated every X ms */
- Scheduler.prototype.add = function (prop) {
- this._updatableProperties.push(prop);
- };
- /** Removes the given property from the list of properties to update */
- Scheduler.prototype.remove = function (prop) {
- var index = this._updatableProperties.indexOf(prop);
- if (index != -1) {
- this._updatableProperties.splice(index, 1);
- }
- };
- Scheduler.prototype._update = function () {
- // If not in pause, update
- if (!this.pause) {
- for (var _i = 0, _a = this._updatableProperties; _i < _a.length; _i++) {
- var prop = _a[_i];
- prop.update();
- }
- }
- };
- Scheduler.prototype.dispose = function () {
- window.clearInterval(this.interval);
- };
- /** All properties are refreshed every 250ms */
- Scheduler.REFRESH_TIME = 250;
- return Scheduler;
- }());
- INSPECTOR.Scheduler = Scheduler;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var Tab = /** @class */ (function (_super) {
- __extends(Tab, _super);
- function Tab(tabbar, name) {
- var _this = _super.call(this) || this;
- _this._isActive = false;
- _this._tabbar = tabbar;
- _this.name = name;
- _this._build();
- return _this;
- }
- /** True if the tab is active, false otherwise */
- Tab.prototype.isActive = function () {
- return this._isActive;
- };
- Tab.prototype._build = function () {
- var _this = this;
- this._div.className = 'tab';
- this._div.textContent = this.name;
- this._div.addEventListener('click', function (evt) {
- // Set this tab as active
- _this._tabbar.switchTab(_this);
- });
- };
- /** Set this tab as active or not, depending on the current state */
- Tab.prototype.active = function (b) {
- if (b) {
- this._div.classList.add('active');
- }
- else {
- this._div.classList.remove('active');
- }
- this._isActive = b;
- };
- Tab.prototype.update = function () {
- // Nothing for the moment
- };
- /** Creates the tab panel for this tab. */
- Tab.prototype.getPanel = function () {
- return this._panel;
- };
- /** Add this in the propertytab with the searchbar */
- Tab.prototype.filter = function (str) { };
- ;
- /** Select an item in the tree */
- Tab.prototype.select = function (item) {
- // To define in subclasses if needed
- };
- /**
- * Returns the total width in pixel of this tab, 0 by default
- */
- Tab.prototype.getPixelWidth = function () {
- var style = INSPECTOR.Inspector.WINDOW.getComputedStyle(this._div);
- if (!style.marginLeft || !style.marginRight) {
- return 0;
- }
- var left = parseFloat(style.marginLeft.substr(0, style.marginLeft.length - 2)) || 0;
- var right = parseFloat(style.marginRight.substr(0, style.marginRight.length - 2)) || 0;
- return (this._div.clientWidth || 0) + left + right;
- };
- return Tab;
- }(INSPECTOR.BasicElement));
- INSPECTOR.Tab = Tab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * A Property tab can creates two panels:
- * a tree panel and a detail panel,
- * in which properties will be displayed.
- * Both panels are separated by a resize bar
- */
- var PropertyTab = /** @class */ (function (_super) {
- __extends(PropertyTab, _super);
- function PropertyTab(tabbar, name, insp) {
- var _this = _super.call(this, tabbar, name) || this;
- _this._treeItems = [];
- _this._inspector = insp;
- // Build the properties panel : a div that will contains the tree and the detail panel
- _this._panel = INSPECTOR.Helpers.CreateDiv('tab-panel');
- _this._panel.classList.add('searchable');
- // Search bar
- _this._searchBar = new INSPECTOR.SearchBar(_this);
- // Add searchbar
- _this._panel.appendChild(_this._searchBar.toHtml());
- // Build the treepanel
- _this._treePanel = INSPECTOR.Helpers.CreateDiv('insp-tree', _this._panel);
- // Build the detail panel
- _this._detailsPanel = new INSPECTOR.DetailPanel();
- _this._panel.appendChild(_this._detailsPanel.toHtml());
- Split([_this._treePanel, _this._detailsPanel.toHtml()], {
- blockDrag: _this._inspector.popupMode,
- direction: 'vertical'
- });
- _this.update();
- return _this;
- }
- /** Overrides dispose */
- PropertyTab.prototype.dispose = function () {
- this._detailsPanel.dispose();
- };
- PropertyTab.prototype.update = function (_items) {
- var items;
- if (_items) {
- items = _items;
- }
- else {
- // Rebuild the tree
- this._treeItems = this._getTree();
- items = this._treeItems;
- }
- // Clean the tree
- INSPECTOR.Helpers.CleanDiv(this._treePanel);
- // Clean the detail properties
- this._detailsPanel.clean();
- // Sort items alphabetically
- items.sort(function (item1, item2) {
- return item1.compareTo(item2);
- });
- // Display items
- for (var _i = 0, items_1 = items; _i < items_1.length; _i++) {
- var item = items_1[_i];
- this._treePanel.appendChild(item.toHtml());
- }
- };
- /** Display the details of the given item */
- PropertyTab.prototype.displayDetails = function (item) {
- // Remove active state on all items
- this.activateNode(item);
- // Update the detail panel
- this._detailsPanel.details = item.getDetails();
- };
- /** Select an item in the tree */
- PropertyTab.prototype.select = function (item) {
- // Active the node
- this.activateNode(item);
- // Display its details
- this.displayDetails(item);
- };
- /** Set the given item as active in the tree */
- PropertyTab.prototype.activateNode = function (item) {
- if (this._treeItems) {
- for (var _i = 0, _a = this._treeItems; _i < _a.length; _i++) {
- var node = _a[_i];
- node.active(false);
- }
- }
- item.getDiv().scrollIntoView();
- item.active(true);
- };
- /** Returns the treeitem corersponding to the given obj, null if not found */
- PropertyTab.prototype.getItemFor = function (_obj) {
- var obj = _obj;
- // Search recursively
- var searchObjectInTree = function (object, treeItem) {
- if (treeItem.correspondsTo(object)) {
- return treeItem;
- }
- else {
- if (treeItem.children.length > 0) {
- for (var _i = 0, _a = treeItem.children; _i < _a.length; _i++) {
- var item = _a[_i];
- var it = searchObjectInTree(obj, item);
- if (it) {
- return it;
- }
- }
- }
- else {
- return null;
- }
- }
- return null;
- };
- for (var _i = 0, _a = this._treeItems; _i < _a.length; _i++) {
- var item = _a[_i];
- var it = searchObjectInTree(obj, item);
- if (it) {
- return it;
- }
- }
- return null;
- };
- PropertyTab.prototype.filter = function (filter) {
- var items = [];
- for (var _i = 0, _a = this._treeItems; _i < _a.length; _i++) {
- var item = _a[_i];
- if (item.id.toLowerCase().indexOf(filter.toLowerCase()) != -1) {
- items.push(item);
- }
- for (var _b = 0, _c = item.children; _b < _c.length; _b++) {
- var child = _c[_b];
- if (child.id.toLowerCase().indexOf(filter.toLowerCase()) != -1) {
- items.push(item);
- }
- }
- }
- this.update(items);
- };
- return PropertyTab;
- }(INSPECTOR.Tab));
- INSPECTOR.PropertyTab = PropertyTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var CameraTab = /** @class */ (function (_super) {
- __extends(CameraTab, _super);
- function CameraTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Camera', inspector) || this;
- }
- /* Overrides super */
- CameraTab.prototype._getTree = function () {
- var arr = [];
- // get all cameras from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.cameras; _i < _a.length; _i++) {
- var camera = _a[_i];
- arr.push(new INSPECTOR.TreeItem(this, new INSPECTOR.CameraAdapter(camera)));
- }
- return arr;
- };
- return CameraTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.CameraTab = CameraTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var GUITab = /** @class */ (function (_super) {
- __extends(GUITab, _super);
- function GUITab(tabbar, inspector) {
- return _super.call(this, tabbar, 'GUI', inspector) || this;
- }
- /* Overrides super */
- GUITab.prototype._getTree = function () {
- var _this = this;
- var arr = [];
- // Recursive method building the tree panel
- var createNode = function (obj) {
- var descendants = obj.children;
- if (descendants && descendants.length > 0) {
- var node = new INSPECTOR.TreeItem(_this, new INSPECTOR.GUIAdapter(obj));
- for (var _i = 0, descendants_1 = descendants; _i < descendants_1.length; _i++) {
- var child = descendants_1[_i];
- var n = createNode(child);
- node.add(n);
- }
- node.update();
- return node;
- }
- else {
- return new INSPECTOR.TreeItem(_this, new INSPECTOR.GUIAdapter(obj));
- }
- };
- // get all textures from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.textures; _i < _a.length; _i++) {
- var tex = _a[_i];
- //only get GUI's textures
- if (tex instanceof BABYLON.GUI.AdvancedDynamicTexture) {
- var node = createNode(tex._rootContainer);
- arr.push(node);
- }
- }
- return arr;
- };
- return GUITab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.GUITab = GUITab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var PhysicsTab = /** @class */ (function (_super) {
- __extends(PhysicsTab, _super);
- function PhysicsTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Physics', inspector) || this;
- }
- /* Overrides super */
- PhysicsTab.prototype._getTree = function () {
- var arr = new Array();
- var scene = this._inspector.scene;
- if (!scene.isPhysicsEnabled()) {
- return arr;
- }
- if (!this.viewer) {
- this.viewer = new BABYLON.Debug.PhysicsViewer(scene);
- }
- for (var _i = 0, _a = scene.meshes; _i < _a.length; _i++) {
- var mesh = _a[_i];
- if (mesh.physicsImpostor) {
- arr.push(new INSPECTOR.TreeItem(this, new INSPECTOR.PhysicsImpostorAdapter(mesh.physicsImpostor, this.viewer)));
- }
- }
- return arr;
- };
- return PhysicsTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.PhysicsTab = PhysicsTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var SoundTab = /** @class */ (function (_super) {
- __extends(SoundTab, _super);
- function SoundTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Audio', inspector) || this;
- }
- /* Overrides super */
- SoundTab.prototype._getTree = function () {
- var _this = this;
- var arr = new Array();
- // get all cameras from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.soundTracks; _i < _a.length; _i++) {
- var sounds = _a[_i];
- var sound = sounds.soundCollection;
- sound.forEach(function (element) {
- arr.push(new INSPECTOR.TreeItem(_this, new INSPECTOR.SoundAdapter(element)));
- });
- }
- return arr;
- };
- return SoundTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.SoundTab = SoundTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var TextureTab = /** @class */ (function (_super) {
- __extends(TextureTab, _super);
- function TextureTab(tabbar, inspector) {
- var _this = _super.call(this, tabbar, 'Textures') || this;
- _this._treeItems = [];
- _this._inspector = inspector;
- // Build the properties panel : a div that will contains the tree and the detail panel
- _this._panel = INSPECTOR.Helpers.CreateDiv('tab-panel');
- // Build the treepanel
- _this._treePanel = INSPECTOR.Helpers.CreateDiv('insp-tree', _this._panel);
- _this._imagePanel = INSPECTOR.Helpers.CreateDiv('insp-details', _this._panel);
- Split([_this._treePanel, _this._imagePanel], {
- blockDrag: _this._inspector.popupMode,
- direction: 'vertical'
- });
- _this.update();
- return _this;
- }
- TextureTab.prototype.dispose = function () {
- // Nothing to dispose
- };
- TextureTab.prototype.update = function (_items) {
- var items;
- if (_items) {
- items = _items;
- }
- else {
- // Rebuild the tree
- this._treeItems = this._getTree();
- items = this._treeItems;
- }
- // Clean the tree
- INSPECTOR.Helpers.CleanDiv(this._treePanel);
- INSPECTOR.Helpers.CleanDiv(this._imagePanel);
- // Sort items alphabetically
- items.sort(function (item1, item2) {
- return item1.compareTo(item2);
- });
- // Display items
- for (var _i = 0, items_1 = items; _i < items_1.length; _i++) {
- var item = items_1[_i];
- this._treePanel.appendChild(item.toHtml());
- }
- };
- /* Overrides super */
- TextureTab.prototype._getTree = function () {
- var arr = [];
- // get all cameras from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.textures; _i < _a.length; _i++) {
- var tex = _a[_i];
- arr.push(new INSPECTOR.TreeItem(this, new INSPECTOR.TextureAdapter(tex)));
- }
- return arr;
- };
- /** Display the details of the given item */
- TextureTab.prototype.displayDetails = function (item) {
- // Remove active state on all items
- this.activateNode(item);
- INSPECTOR.Helpers.CleanDiv(this._imagePanel);
- // Get the texture object
- var texture = item.adapter.object;
- var imgs = [];
- var img = INSPECTOR.Helpers.CreateElement('img', 'texture-image', this._imagePanel);
- imgs.push(img);
- //Create five other images elements
- for (var i = 0; i < 5; i++) {
- imgs.push(INSPECTOR.Helpers.CreateElement('img', 'texture-image', this._imagePanel));
- }
- if (texture instanceof BABYLON.RenderTargetTexture) {
- // RenderTarget textures
- var scene = this._inspector.scene;
- var engine_1 = scene.getEngine();
- var size_1 = texture.getSize();
- // Clone the texture
- var screenShotTexture = texture.clone();
- screenShotTexture.activeCamera = texture.activeCamera;
- screenShotTexture.onBeforeRender = texture.onBeforeRender;
- screenShotTexture.onAfterRender = texture.onAfterRender;
- screenShotTexture.onBeforeRenderObservable = texture.onBeforeRenderObservable;
- // To display the texture after rendering
- screenShotTexture.onAfterRenderObservable.add(function (faceIndex) {
- BABYLON.Tools.DumpFramebuffer(size_1.width, size_1.height, engine_1, function (data) { return imgs[faceIndex].src = data; });
- });
- // Render the texture
- scene.incrementRenderId();
- scene.resetCachedMaterial();
- screenShotTexture.render();
- screenShotTexture.dispose();
- }
- else if (texture instanceof BABYLON.CubeTexture) {
- // Cannot open correctly DDS File
- // Display all textures of the CubeTexture
- var pixels = texture.readPixels();
- var canvas = document.createElement('canvas');
- canvas.id = "MyCanvas";
- if (img.parentElement) {
- img.parentElement.appendChild(canvas);
- }
- var ctx = canvas.getContext('2d');
- var size = texture.getSize();
- var tmp = pixels.buffer.slice(0, size.height * size.width * 4);
- var u = new Uint8ClampedArray(tmp);
- var colors = new ImageData(size.width * 6, size.height);
- colors.data.set(u);
- var imgData = ctx.createImageData(size.width * 6, size.height);
- imgData.data.set(u);
- // let data = imgData.data;
- // for(let i = 0, len = size.height * size.width; i < len; i++) {
- // data[i] = pixels[i];
- // }
- ctx.putImageData(imgData, 0, 0);
- // let i: number = 0;
- // for(let filename of (texture as BABYLON.CubeTexture)['_files']){
- // imgs[i].src = filename;
- // i++;
- // }
- }
- else if (texture['_canvas']) {
- // Dynamic texture
- var base64Image = texture['_canvas'].toDataURL("image/png");
- img.src = base64Image;
- }
- else if (texture.url) {
- var pixels = texture.readPixels();
- var canvas = document.createElement('canvas');
- canvas.id = "MyCanvas";
- if (img.parentElement) {
- img.parentElement.appendChild(canvas);
- }
- var ctx = canvas.getContext('2d');
- var size = texture.getSize();
- var imgData = ctx.createImageData(size.width, size.height);
- imgData.data.set(pixels);
- ctx.putImageData(imgData, 0, 0);
- // If an url is present, the texture is an image
- // img.src = texture.url;
- }
- };
- /** Select an item in the tree */
- TextureTab.prototype.select = function (item) {
- // Active the node
- this.activateNode(item);
- // Display its details
- this.displayDetails(item);
- };
- /** Set the given item as active in the tree */
- TextureTab.prototype.activateNode = function (item) {
- if (this._treeItems) {
- for (var _i = 0, _a = this._treeItems; _i < _a.length; _i++) {
- var node = _a[_i];
- node.active(false);
- }
- }
- item.active(true);
- };
- return TextureTab;
- }(INSPECTOR.Tab));
- INSPECTOR.TextureTab = TextureTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var LightTab = /** @class */ (function (_super) {
- __extends(LightTab, _super);
- function LightTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Light', inspector) || this;
- }
- /* Overrides super */
- LightTab.prototype._getTree = function () {
- var arr = [];
- // get all lights from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.lights; _i < _a.length; _i++) {
- var light = _a[_i];
- arr.push(new INSPECTOR.TreeItem(this, new INSPECTOR.LightAdapter(light)));
- }
- return arr;
- };
- return LightTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.LightTab = LightTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var MaterialTab = /** @class */ (function (_super) {
- __extends(MaterialTab, _super);
- function MaterialTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Material', inspector) || this;
- }
- /* Overrides super */
- MaterialTab.prototype._getTree = function () {
- var arr = [];
- // get all meshes from the first scene
- var instances = this._inspector.scene;
- for (var _i = 0, _a = instances.materials; _i < _a.length; _i++) {
- var mat = _a[_i];
- arr.push(new INSPECTOR.TreeItem(this, new INSPECTOR.MaterialAdapter(mat)));
- }
- return arr;
- };
- return MaterialTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.MaterialTab = MaterialTab;
- })(INSPECTOR || (INSPECTOR = {}));
- /// <reference path="../../../dist/preview release/babylon.d.ts"/>
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var MeshTab = /** @class */ (function (_super) {
- __extends(MeshTab, _super);
- function MeshTab(tabbar, inspector) {
- return _super.call(this, tabbar, 'Mesh', inspector) || this;
- }
- /* Overrides super */
- MeshTab.prototype._getTree = function () {
- var _this = this;
- var arr = new Array();
- // Tab containing mesh already in results
- var alreadyIn = new Array();
- // Recursive method building the tree panel
- var createNode = function (obj) {
- var descendants = obj.getDescendants(true);
- var node = new INSPECTOR.TreeItem(_this, new INSPECTOR.MeshAdapter(obj));
- if (descendants.length > 0) {
- for (var _i = 0, descendants_1 = descendants; _i < descendants_1.length; _i++) {
- var child = descendants_1[_i];
- if (child instanceof BABYLON.TransformNode) {
- if (!INSPECTOR.Helpers.IsSystemName(child.name)) {
- var n = createNode(child);
- node.add(n);
- }
- }
- }
- node.update();
- }
- // Retrieve the root node if the mesh is actually child of another mesh
- // This can hapen if the child mesh has been created before the parent mesh
- if (obj.parent != null && alreadyIn.indexOf(obj) != -1) {
- var i = 0;
- var notFound = true;
- // Find and delete the root node standing for this mesh
- while (i < arr.length && notFound) {
- if (obj.name === arr[i].id) {
- arr.splice(i, 1);
- notFound = false;
- }
- i++;
- }
- }
- alreadyIn.push(obj);
- return node;
- };
- // get all meshes from the first scene
- var instances = this._inspector.scene;
- // Find top of hierarchy for meshes...
- var meshWithoutAnyParent = [];
- for (var _i = 0, _a = instances.meshes; _i < _a.length; _i++) {
- var mesh = _a[_i];
- // Not already in the array, not system name and no parent
- if (meshWithoutAnyParent.indexOf(mesh) == -1 && !INSPECTOR.Helpers.IsSystemName(mesh.name) && !mesh.parent) {
- meshWithoutAnyParent.push(mesh);
- }
- }
- // ... and for transforms
- for (var _b = 0, _c = instances.transformNodes; _b < _c.length; _b++) {
- var tn = _c[_b];
- // Not already in the array, not system name and no parent
- if (meshWithoutAnyParent.indexOf(tn) == -1 && !INSPECTOR.Helpers.IsSystemName(tn.name) && !tn.parent) {
- meshWithoutAnyParent.push(tn);
- }
- }
- for (var _d = 0, meshWithoutAnyParent_1 = meshWithoutAnyParent; _d < meshWithoutAnyParent_1.length; _d++) {
- var mesh = meshWithoutAnyParent_1[_d];
- if (alreadyIn.indexOf(mesh) == -1 && !INSPECTOR.Helpers.IsSystemName(mesh.name)) {
- var node = createNode(mesh);
- arr.push(node);
- }
- }
- return arr;
- };
- return MeshTab;
- }(INSPECTOR.PropertyTab));
- INSPECTOR.MeshTab = MeshTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var SceneTab = /** @class */ (function (_super) {
- __extends(SceneTab, _super);
- function SceneTab(tabbar, insp) {
- var _this = _super.call(this, tabbar, 'Scene') || this;
- /** The list of skeleton viewer */
- _this._skeletonViewers = [];
- _this._inspector = insp;
- // Build the properties panel : a div that will contains the tree and the detail panel
- _this._panel = INSPECTOR.Helpers.CreateDiv('tab-panel');
- _this._actions = INSPECTOR.Helpers.CreateDiv('scene-actions', _this._panel);
- _this._detailsPanel = new INSPECTOR.DetailPanel();
- _this._panel.appendChild(_this._detailsPanel.toHtml());
- // build propertiesline
- var details = [];
- // Remove deprecated properties generating warning in console
- var dontTakeThis = ['interFramePerfCounter', 'lastFramePerfCounter', 'evaluateActiveMeshesDurationPerfCounter', 'renderDurationPerfCounter', 'particlesDurationPerfCounter', 'spriteDuractionPerfCounter'];
- var props = INSPECTOR.Helpers.GetAllLinesPropertiesAsString(_this._inspector.scene, dontTakeThis);
- for (var _i = 0, props_1 = props; _i < props_1.length; _i++) {
- var propString = props_1[_i];
- var prop = new INSPECTOR.PropertyLine(new INSPECTOR.Property(propString, _this._inspector.scene));
- details.push(prop);
- }
- _this._detailsPanel.details = details;
- Split([_this._actions, _this._detailsPanel.toHtml()], {
- blockDrag: _this._inspector.popupMode,
- sizes: [50, 50],
- direction: 'vertical'
- });
- // Build actions
- {
- // Rendering mode
- var title = INSPECTOR.Helpers.CreateDiv('actions-title', _this._actions);
- title.textContent = 'Rendering mode';
- var point = INSPECTOR.Helpers.CreateDiv('action-radio', _this._actions);
- var wireframe = INSPECTOR.Helpers.CreateDiv('action-radio', _this._actions);
- var solid = INSPECTOR.Helpers.CreateDiv('action-radio', _this._actions);
- point.textContent = 'Point';
- wireframe.textContent = 'Wireframe';
- solid.textContent = 'Solid';
- if (_this._inspector.scene.forcePointsCloud) {
- point.classList.add('active');
- }
- else if (_this._inspector.scene.forceWireframe) {
- wireframe.classList.add('active');
- }
- else {
- solid.classList.add('active');
- }
- _this._generateRadioAction([point, wireframe, solid]);
- point.addEventListener('click', function () { _this._inspector.scene.forcePointsCloud = true; _this._inspector.scene.forceWireframe = false; });
- wireframe.addEventListener('click', function () { _this._inspector.scene.forcePointsCloud = false; _this._inspector.scene.forceWireframe = true; });
- solid.addEventListener('click', function () { _this._inspector.scene.forcePointsCloud = false; _this._inspector.scene.forceWireframe = false; });
- // Textures
- title = INSPECTOR.Helpers.CreateDiv('actions-title', _this._actions);
- title.textContent = 'Textures channels';
- _this._generateActionLine('Diffuse Texture', BABYLON.StandardMaterial.DiffuseTextureEnabled, function (b) { BABYLON.StandardMaterial.DiffuseTextureEnabled = b; });
- _this._generateActionLine('Ambient Texture', BABYLON.StandardMaterial.AmbientTextureEnabled, function (b) { BABYLON.StandardMaterial.AmbientTextureEnabled = b; });
- _this._generateActionLine('Specular Texture', BABYLON.StandardMaterial.SpecularTextureEnabled, function (b) { BABYLON.StandardMaterial.SpecularTextureEnabled = b; });
- _this._generateActionLine('Emissive Texture', BABYLON.StandardMaterial.EmissiveTextureEnabled, function (b) { BABYLON.StandardMaterial.EmissiveTextureEnabled = b; });
- _this._generateActionLine('Bump Texture', BABYLON.StandardMaterial.BumpTextureEnabled, function (b) { BABYLON.StandardMaterial.BumpTextureEnabled = b; });
- _this._generateActionLine('Opacity Texture', BABYLON.StandardMaterial.OpacityTextureEnabled, function (b) { BABYLON.StandardMaterial.OpacityTextureEnabled = b; });
- _this._generateActionLine('Reflection Texture', BABYLON.StandardMaterial.ReflectionTextureEnabled, function (b) { BABYLON.StandardMaterial.ReflectionTextureEnabled = b; });
- _this._generateActionLine('Refraction Texture', BABYLON.StandardMaterial.RefractionTextureEnabled, function (b) { BABYLON.StandardMaterial.RefractionTextureEnabled = b; });
- _this._generateActionLine('ColorGrading', BABYLON.StandardMaterial.ColorGradingTextureEnabled, function (b) { BABYLON.StandardMaterial.ColorGradingTextureEnabled = b; });
- _this._generateActionLine('Lightmap Texture', BABYLON.StandardMaterial.LightmapTextureEnabled, function (b) { BABYLON.StandardMaterial.LightmapTextureEnabled = b; });
- _this._generateActionLine('Fresnel', BABYLON.StandardMaterial.FresnelEnabled, function (b) { BABYLON.StandardMaterial.FresnelEnabled = b; });
- // Options
- title = INSPECTOR.Helpers.CreateDiv('actions-title', _this._actions);
- title.textContent = 'Options';
- _this._generateActionLine('Animations', _this._inspector.scene.animationsEnabled, function (b) { _this._inspector.scene.animationsEnabled = b; });
- _this._generateActionLine('Collisions', _this._inspector.scene.collisionsEnabled, function (b) { _this._inspector.scene.collisionsEnabled = b; });
- _this._generateActionLine('Fog', _this._inspector.scene.fogEnabled, function (b) { _this._inspector.scene.fogEnabled = b; });
- _this._generateActionLine('Lens flares', _this._inspector.scene.lensFlaresEnabled, function (b) { _this._inspector.scene.lensFlaresEnabled = b; });
- _this._generateActionLine('Lights', _this._inspector.scene.lightsEnabled, function (b) { _this._inspector.scene.lightsEnabled = b; });
- _this._generateActionLine('Particles', _this._inspector.scene.particlesEnabled, function (b) { _this._inspector.scene.particlesEnabled = b; });
- _this._generateActionLine('Post-processes', _this._inspector.scene.postProcessesEnabled, function (b) { _this._inspector.scene.postProcessesEnabled = b; });
- _this._generateActionLine('Probes', _this._inspector.scene.probesEnabled, function (b) { _this._inspector.scene.probesEnabled = b; });
- _this._generateActionLine('Procedural textures', _this._inspector.scene.proceduralTexturesEnabled, function (b) { _this._inspector.scene.proceduralTexturesEnabled = b; });
- _this._generateActionLine('Render targets', _this._inspector.scene.renderTargetsEnabled, function (b) { _this._inspector.scene.renderTargetsEnabled = b; });
- _this._generateActionLine('Shadows', _this._inspector.scene.shadowsEnabled, function (b) { _this._inspector.scene.shadowsEnabled = b; });
- _this._generateActionLine('Skeletons', _this._inspector.scene.skeletonsEnabled, function (b) { _this._inspector.scene.skeletonsEnabled = b; });
- _this._generateActionLine('Sprites', _this._inspector.scene.spritesEnabled, function (b) { _this._inspector.scene.spritesEnabled = b; });
- _this._generateActionLine('Textures', _this._inspector.scene.texturesEnabled, function (b) { _this._inspector.scene.texturesEnabled = b; });
- // Audio
- title = INSPECTOR.Helpers.CreateDiv('actions-title', _this._actions);
- title.textContent = 'Audio';
- var headphones = INSPECTOR.Helpers.CreateDiv('action-radio', _this._actions);
- var normalSpeaker = INSPECTOR.Helpers.CreateDiv('action-radio', _this._actions);
- _this._generateActionLine('Disable audio', !_this._inspector.scene.audioEnabled, function (b) { _this._inspector.scene.audioEnabled = !b; });
- headphones.textContent = 'Headphones';
- normalSpeaker.textContent = 'Normal speakers';
- _this._generateRadioAction([headphones, normalSpeaker]);
- if (_this._inspector.scene.headphone) {
- headphones.classList.add('active');
- }
- else {
- normalSpeaker.classList.add('active');
- }
- headphones.addEventListener('click', function () { _this._inspector.scene.headphone = true; });
- normalSpeaker.addEventListener('click', function () { _this._inspector.scene.headphone = false; });
- // Viewers
- title = INSPECTOR.Helpers.CreateDiv('actions-title', _this._actions);
- title.textContent = 'Viewer';
- _this._generateActionLine('Skeletons', false, function (b) {
- if (b) {
- for (var index = 0; index < _this._inspector.scene.meshes.length; index++) {
- var mesh = _this._inspector.scene.meshes[index];
- if (mesh.skeleton) {
- var found = false;
- for (var sIndex = 0; sIndex < _this._skeletonViewers.length; sIndex++) {
- if (_this._skeletonViewers[sIndex].skeleton === mesh.skeleton) {
- found = true;
- break;
- }
- }
- if (found) {
- continue;
- }
- var viewer = new BABYLON.Debug.SkeletonViewer(mesh.skeleton, mesh, _this._inspector.scene);
- viewer.isEnabled = true;
- _this._skeletonViewers.push(viewer);
- }
- }
- }
- else {
- for (var index = 0; index < _this._skeletonViewers.length; index++) {
- _this._skeletonViewers[index].dispose();
- }
- _this._skeletonViewers = [];
- }
- });
- }
- return _this;
- }
- /** Overrides super.dispose */
- SceneTab.prototype.dispose = function () {
- this._detailsPanel.dispose();
- };
- /** generates a div which correspond to an option that can be activated/deactivated */
- SceneTab.prototype._generateActionLine = function (name, initValue, action) {
- var div = INSPECTOR.Helpers.CreateDiv('scene-actions', this._actions);
- div.textContent = name;
- div.classList.add('action');
- if (initValue) {
- div.classList.add('active');
- }
- div.addEventListener('click', function (e) {
- div.classList.toggle('active');
- var isActivated = div.classList.contains('active');
- action(isActivated);
- });
- };
- /**
- * Add a click action for all given elements :
- * the clicked element is set as active, all others elements are deactivated
- */
- SceneTab.prototype._generateRadioAction = function (arr) {
- var active = function (elem, evt) {
- for (var _i = 0, arr_1 = arr; _i < arr_1.length; _i++) {
- var e = arr_1[_i];
- e.classList.remove('active');
- }
- elem.classList.add('active');
- };
- for (var _i = 0, arr_2 = arr; _i < arr_2.length; _i++) {
- var elem = arr_2[_i];
- elem.addEventListener('click', active.bind(this, elem));
- }
- };
- return SceneTab;
- }(INSPECTOR.Tab));
- INSPECTOR.SceneTab = SceneTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * The console tab will have two features :
- * - hook all console.log call and display them in this panel (and in the browser console as well)
- * - display all Babylon logs (called with Tools.Log...)
- */
- var ConsoleTab = /** @class */ (function (_super) {
- __extends(ConsoleTab, _super);
- function ConsoleTab(tabbar, insp) {
- var _this = _super.call(this, tabbar, 'Console') || this;
- _this._inspector = insp;
- // Build the shaders panel : a div that will contains the shaders tree and both shaders panels
- _this._panel = INSPECTOR.Helpers.CreateDiv('tab-panel');
- var consolePanel = INSPECTOR.Helpers.CreateDiv('console-panel');
- var bjsPanel = INSPECTOR.Helpers.CreateDiv('console-panel');
- _this._panel.appendChild(consolePanel);
- _this._panel.appendChild(bjsPanel);
- Split([consolePanel, bjsPanel], {
- blockDrag: _this._inspector.popupMode,
- sizes: [50, 50],
- direction: 'vertical'
- });
- // Titles
- var title = INSPECTOR.Helpers.CreateDiv('console-panel-title', consolePanel);
- title.textContent = 'Console logs';
- title = INSPECTOR.Helpers.CreateDiv('console-panel-title', bjsPanel);
- title.textContent = 'Babylon.js logs';
- // Contents
- _this._consolePanelContent = INSPECTOR.Helpers.CreateDiv('console-panel-content', consolePanel);
- _this._bjsPanelContent = INSPECTOR.Helpers.CreateDiv('console-panel-content', bjsPanel);
- // Bjs logs
- _this._bjsPanelContent.innerHTML = BABYLON.Tools.LogCache;
- BABYLON.Tools.OnNewCacheEntry = function (entry) {
- _this._bjsPanelContent.innerHTML += entry;
- _this._bjsPanelContent.scrollTop = _this._bjsPanelContent.scrollHeight;
- };
- return _this;
- // Testing
- //console.log("This is a console.log message");
- // console.log("That's right, console.log calls are hooked to be written in this window");
- // console.log("Object are also stringify-ed", {width:10, height:30, shape:'rectangular'});
- // console.warn("This is a console.warn message");
- // console.error("This is a console.error message");
- // BABYLON.Tools.Log("This is a message");
- // BABYLON.Tools.Warn("This is a warning");
- // BABYLON.Tools.Error("This is a error");
- }
- /** Overrides super.dispose */
- ConsoleTab.prototype.dispose = function () {
- console.log = this._oldConsoleLog;
- console.warn = this._oldConsoleWarn;
- console.error = this._oldConsoleError;
- };
- ConsoleTab.prototype.active = function (b) {
- _super.prototype.active.call(this, b);
- if (b) {
- // save old console.log
- this._oldConsoleLog = console.log;
- this._oldConsoleWarn = console.warn;
- this._oldConsoleError = console.error;
- console.log = this._addConsoleLog.bind(this);
- console.warn = this._addConsoleWarn.bind(this);
- console.error = this._addConsoleError.bind(this);
- }
- };
- ConsoleTab.prototype._message = function (type, message, caller) {
- var callerLine = INSPECTOR.Helpers.CreateDiv('caller', this._consolePanelContent);
- callerLine.textContent = caller;
- var line = INSPECTOR.Helpers.CreateDiv(type, this._consolePanelContent);
- line.textContent += message;
- this._consolePanelContent.scrollTop = this._consolePanelContent.scrollHeight;
- };
- ConsoleTab.prototype._addConsoleLog = function () {
- var params = [];
- for (var _i = 0; _i < arguments.length; _i++) {
- params[_i] = arguments[_i];
- }
- // Get caller name if not null
- var callerFunc = this._addConsoleLog.caller;
- var caller = callerFunc == null ? "Window" : "Function " + callerFunc['name'] + ": ";
- for (var i = 0; i < params.length; i++) {
- this._message('log', params[i], caller);
- // Write again in console does not work on edge, as the console object
- // is not instantiate if debugger tools is not open
- if (!INSPECTOR.Helpers.IsBrowserEdge()) {
- this._oldConsoleLog(params[i]);
- }
- }
- };
- ConsoleTab.prototype._addConsoleWarn = function () {
- var params = [];
- for (var _i = 0; _i < arguments.length; _i++) {
- params[_i] = arguments[_i];
- }
- // Get caller name if not null
- var callerFunc = this._addConsoleLog.caller;
- var caller = callerFunc == null ? "Window" : callerFunc['name'];
- for (var i = 0; i < params.length; i++) {
- this._message('warn', params[i], caller);
- // Write again in console does not work on edge, as the console object
- // is not instantiate if debugger tools is not open
- if (!INSPECTOR.Helpers.IsBrowserEdge()) {
- this._oldConsoleWarn(params[i]);
- }
- }
- };
- ConsoleTab.prototype._addConsoleError = function () {
- var params = [];
- for (var _i = 0; _i < arguments.length; _i++) {
- params[_i] = arguments[_i];
- }
- // Get caller name if not null
- var callerFunc = this._addConsoleLog.caller;
- var caller = callerFunc == null ? "Window" : callerFunc['name'];
- for (var i = 0; i < params.length; i++) {
- this._message('error', params[i], caller);
- // Write again in console does not work on edge, as the console object
- // is not instantiate if debugger tools is not open
- if (!INSPECTOR.Helpers.IsBrowserEdge()) {
- this._oldConsoleError(params[i]);
- }
- }
- };
- return ConsoleTab;
- }(INSPECTOR.Tab));
- INSPECTOR.ConsoleTab = ConsoleTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var StatsTab = /** @class */ (function (_super) {
- __extends(StatsTab, _super);
- function StatsTab(tabbar, insp) {
- var _this = _super.call(this, tabbar, 'Stats') || this;
- /**
- * Properties in this array will be updated
- * in a render loop - Mostly stats properties
- */
- _this._updatableProperties = [];
- _this._inspector = insp;
- _this._scene = _this._inspector.scene;
- _this._engine = _this._scene.getEngine();
- _this._glInfo = _this._engine.getGlInfo();
- _this._connectToInstrumentation();
- // Build the stats panel: a div that will contains all stats
- _this._panel = INSPECTOR.Helpers.CreateDiv('tab-panel');
- _this._panel.classList.add("stats-panel");
- var title = INSPECTOR.Helpers.CreateDiv('stat-title1', _this._panel);
- var fpsSpan = INSPECTOR.Helpers.CreateElement('span', 'stats-fps');
- _this._updatableProperties.push({
- elem: fpsSpan,
- updateFct: function () { return BABYLON.Tools.Format(_this._inspector.scene.getEngine().getFps(), 0) + " fps"; }
- });
- var versionSpan = INSPECTOR.Helpers.CreateElement('span');
- versionSpan.textContent = "Babylon.js v" + BABYLON.Engine.Version + " - ";
- title.appendChild(versionSpan);
- title.appendChild(fpsSpan);
- _this._updateLoopHandler = _this._update.bind(_this);
- // Count block
- title = INSPECTOR.Helpers.CreateDiv('stat-title2', _this._panel);
- title.textContent = "Count";
- {
- _this._createStatLabel("Total meshes", _this._panel);
- var elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.meshes.length.toString(); }
- });
- _this._createStatLabel("Draw calls", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._sceneInstrumentation.drawCallsCounter.current.toString(); }
- });
- _this._createStatLabel("Texture collisions", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._sceneInstrumentation.textureCollisionsCounter.current.toString(); }
- });
- _this._createStatLabel("Total lights", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.lights.length.toString(); }
- });
- _this._createStatLabel("Total vertices", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.getTotalVertices().toString(); }
- });
- _this._createStatLabel("Total materials", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.materials.length.toString(); }
- });
- _this._createStatLabel("Total textures", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.textures.length.toString(); }
- });
- _this._createStatLabel("Active meshes", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.getActiveMeshes().length.toString(); }
- });
- _this._createStatLabel("Active indices", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.getActiveIndices().toString(); }
- });
- _this._createStatLabel("Active bones", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.getActiveBones().toString(); }
- });
- _this._createStatLabel("Active particles", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._scene.getActiveParticles().toString(); }
- });
- }
- title = INSPECTOR.Helpers.CreateDiv('stat-title2', _this._panel);
- title.textContent = "Duration";
- {
- _this._createStatLabel("Meshes selection", _this._panel);
- var elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.activeMeshesEvaluationTimeCounter.current); }
- });
- _this._createStatLabel("Render targets", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.renderTargetsRenderTimeCounter.current); }
- });
- _this._createStatLabel("Particles", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.particlesRenderTimeCounter.current); }
- });
- _this._createStatLabel("Sprites", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.spritesRenderTimeCounter.current); }
- });
- _this._createStatLabel("Animations", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.animationsTimeCounter.current); }
- });
- _this._createStatLabel("Physics", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.physicsTimeCounter.current); }
- });
- _this._createStatLabel("Render", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.renderTimeCounter.current); }
- });
- _this._createStatLabel("Frame", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.frameTimeCounter.current); }
- });
- _this._createStatLabel("Inter-frame", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._sceneInstrumentation.interFrameTimeCounter.current); }
- });
- _this._createStatLabel("GPU Frame time", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._engineInstrumentation.gpuFrameTimeCounter.current * 0.000001); }
- });
- _this._createStatLabel("GPU Frame time (average)", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(_this._engineInstrumentation.gpuFrameTimeCounter.average * 0.000001); }
- });
- _this._createStatLabel("Potential FPS", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return BABYLON.Tools.Format(1000.0 / _this._sceneInstrumentation.frameTimeCounter.current, 0); }
- });
- _this._createStatLabel("Resolution", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._engine.getRenderWidth() + "x" + _this._engine.getRenderHeight(); }
- });
- }
- title = INSPECTOR.Helpers.CreateDiv('stat-title2', _this._panel);
- title.textContent = "Extensions";
- {
- _this._createStatLabel("Std derivatives", _this._panel);
- var elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().standardDerivatives ? "Yes" : "No"); }
- });
- _this._createStatLabel("Compressed textures", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().s3tc ? "Yes" : "No"); }
- });
- _this._createStatLabel("Hardware instances", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().instancedArrays ? "Yes" : "No"); }
- });
- _this._createStatLabel("Texture float", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().textureFloat ? "Yes" : "No"); }
- });
- _this._createStatLabel("32bits indices", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().uintIndices ? "Yes" : "No"); }
- });
- _this._createStatLabel("Fragment depth", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().fragmentDepthSupported ? "Yes" : "No"); }
- });
- _this._createStatLabel("High precision shaders", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().highPrecisionShaderSupported ? "Yes" : "No"); }
- });
- _this._createStatLabel("Draw buffers", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().drawBuffersExtension ? "Yes" : "No"); }
- });
- _this._createStatLabel("Vertex array object", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().vertexArrayObject ? "Yes" : "No"); }
- });
- _this._createStatLabel("Timer query", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.getCaps().timerQuery ? "Yes" : "No"); }
- });
- }
- title = INSPECTOR.Helpers.CreateDiv('stat-title2', _this._panel);
- title.textContent = "Caps.";
- {
- _this._createStatLabel("Stencil", _this._panel);
- var elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return (_this._engine.isStencilEnable ? "Enabled" : "Disabled"); }
- });
- _this._createStatLabel("Max textures units", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._engine.getCaps().maxTexturesImageUnits.toString(); }
- });
- _this._createStatLabel("Max textures size", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._engine.getCaps().maxTextureSize.toString(); }
- });
- _this._createStatLabel("Max anisotropy", _this._panel);
- elemValue = INSPECTOR.Helpers.CreateDiv('stat-value', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return _this._engine.getCaps().maxAnisotropy.toString(); }
- });
- }
- title = INSPECTOR.Helpers.CreateDiv('stat-title2', _this._panel);
- title.textContent = "Info";
- {
- var elemValue = INSPECTOR.Helpers.CreateDiv('stat-infos', _this._panel);
- _this._updatableProperties.push({
- elem: elemValue,
- updateFct: function () { return "WebGL v" + _this._engine.webGLVersion + " - " + _this._glInfo.version + " - " + _this._glInfo.renderer; }
- });
- }
- return _this;
- }
- StatsTab.prototype._connectToInstrumentation = function () {
- if (this._sceneInstrumentation) {
- return;
- }
- this._sceneInstrumentation = new BABYLON.SceneInstrumentation(this._scene);
- this._sceneInstrumentation.captureActiveMeshesEvaluationTime = true;
- this._sceneInstrumentation.captureRenderTargetsRenderTime = true;
- this._sceneInstrumentation.captureFrameTime = true;
- this._sceneInstrumentation.captureRenderTime = true;
- this._sceneInstrumentation.captureInterFrameTime = true;
- this._sceneInstrumentation.captureParticlesRenderTime = true;
- this._sceneInstrumentation.captureSpritesRenderTime = true;
- this._sceneInstrumentation.capturePhysicsTime = true;
- this._sceneInstrumentation.captureAnimationsTime = true;
- this._engineInstrumentation = new BABYLON.EngineInstrumentation(this._engine);
- this._engineInstrumentation.captureGPUFrameTime = true;
- };
- StatsTab.prototype._createStatLabel = function (content, parent) {
- var elem = INSPECTOR.Helpers.CreateDiv('stat-label', parent);
- elem.textContent = content;
- return elem;
- };
- /** Update each properties of the stats panel */
- StatsTab.prototype._update = function () {
- for (var _i = 0, _a = this._updatableProperties; _i < _a.length; _i++) {
- var prop = _a[_i];
- prop.elem.textContent = prop.updateFct();
- }
- };
- StatsTab.prototype.dispose = function () {
- this._scene.unregisterAfterRender(this._updateLoopHandler);
- this._sceneInstrumentation.dispose();
- this._sceneInstrumentation = null;
- this._engineInstrumentation.dispose();
- this._engineInstrumentation = null;
- };
- StatsTab.prototype.active = function (b) {
- _super.prototype.active.call(this, b);
- if (b) {
- this._connectToInstrumentation();
- this._scene.registerAfterRender(this._updateLoopHandler);
- }
- };
- return StatsTab;
- }(INSPECTOR.Tab));
- INSPECTOR.StatsTab = StatsTab;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * A tab bar will contains each view the inspector can have : Canvas2D, Meshes...
- * The default active tab is the first one of the list.
- */
- var TabBar = /** @class */ (function (_super) {
- __extends(TabBar, _super);
- function TabBar(inspector, initialTab) {
- var _this = _super.call(this) || this;
- // The list of available tabs
- _this._tabs = [];
- /** The list of tab displayed by clicking on the remainingIcon */
- _this._invisibleTabs = [];
- /** The list of tabs visible, displayed in the tab bar */
- _this._visibleTabs = [];
- _this._inspector = inspector;
- _this._tabs.push(new INSPECTOR.SceneTab(_this, _this._inspector));
- _this._tabs.push(new INSPECTOR.ConsoleTab(_this, _this._inspector));
- _this._tabs.push(new INSPECTOR.StatsTab(_this, _this._inspector));
- _this._meshTab = new INSPECTOR.MeshTab(_this, _this._inspector);
- _this._tabs.push(new INSPECTOR.TextureTab(_this, _this._inspector));
- _this._tabs.push(_this._meshTab);
- _this._tabs.push(new INSPECTOR.LightTab(_this, _this._inspector));
- _this._tabs.push(new INSPECTOR.MaterialTab(_this, _this._inspector));
- if (BABYLON.GUI) {
- _this._tabs.push(new INSPECTOR.GUITab(_this, _this._inspector));
- }
- _this._tabs.push(new INSPECTOR.PhysicsTab(_this, _this._inspector));
- _this._tabs.push(new INSPECTOR.CameraTab(_this, _this._inspector));
- _this._tabs.push(new INSPECTOR.SoundTab(_this, _this._inspector));
- _this._toolBar = new INSPECTOR.Toolbar(_this._inspector);
- _this._build();
- //Check initialTab is defined and between tabs bounds
- if (!initialTab || initialTab < 0 || initialTab >= _this._tabs.length) {
- initialTab = 0;
- }
- _this._tabs[initialTab].active(true);
- // set all tab as visible
- for (var _i = 0, _a = _this._tabs; _i < _a.length; _i++) {
- var tab = _a[_i];
- _this._visibleTabs.push(tab);
- }
- return _this;
- }
- // No update
- TabBar.prototype.update = function () { };
- TabBar.prototype._build = function () {
- var _this = this;
- this._div.className = 'tabbar';
- this._div.appendChild(this._toolBar.toHtml());
- for (var _i = 0, _a = this._tabs; _i < _a.length; _i++) {
- var tab = _a[_i];
- this._div.appendChild(tab.toHtml());
- }
- this._moreTabsIcon = INSPECTOR.Helpers.CreateElement('i', 'fa fa-angle-double-right more-tabs');
- this._moreTabsPanel = INSPECTOR.Helpers.CreateDiv('more-tabs-panel');
- this._moreTabsIcon.addEventListener('click', function () {
- // Hide the 'more-tabs-panel' if already displayed
- if (_this._moreTabsPanel.style.display == 'flex') {
- _this._moreTabsPanel.style.display = 'none';
- }
- else {
- // Attach more-tabs-panel if not attached yet
- var topPanel = _this._div.parentNode;
- if (!topPanel.contains(_this._moreTabsPanel)) {
- topPanel.appendChild(_this._moreTabsPanel);
- }
- // Clean the 'more-tabs-panel'
- INSPECTOR.Helpers.CleanDiv(_this._moreTabsPanel);
- // Add each invisible tabs to this panel
- for (var _i = 0, _a = _this._invisibleTabs; _i < _a.length; _i++) {
- var tab = _a[_i];
- _this._addInvisibleTabToPanel(tab);
- }
- // And display it
- _this._moreTabsPanel.style.display = 'flex';
- }
- });
- };
- /**
- * Add a tab to the 'more-tabs' panel, displayed by clicking on the
- * 'more-tabs' icon
- */
- TabBar.prototype._addInvisibleTabToPanel = function (tab) {
- var _this = this;
- var div = INSPECTOR.Helpers.CreateDiv('invisible-tab', this._moreTabsPanel);
- div.textContent = tab.name;
- div.addEventListener('click', function () {
- _this._moreTabsPanel.style.display = 'none';
- _this.switchTab(tab);
- });
- };
- /** Dispose the current tab, set the given tab as active, and refresh the treeview */
- TabBar.prototype.switchTab = function (tab) {
- // Dispose the active tab
- var activeTab = this.getActiveTab();
- if (activeTab) {
- activeTab.dispose();
- }
- // Deactivate all tabs
- for (var _i = 0, _a = this._tabs; _i < _a.length; _i++) {
- var t = _a[_i];
- t.active(false);
- }
- // activate the given tab
- tab.active(true);
- // Refresh the inspector
- this._inspector.refresh();
- };
- /** Display the mesh tab.
- * If a parameter is given, the given mesh details are displayed
- */
- TabBar.prototype.switchMeshTab = function (mesh) {
- this.switchTab(this._meshTab);
- if (mesh) {
- var item = this._meshTab.getItemFor(mesh);
- if (item) {
- this._meshTab.select(item);
- }
- }
- };
- /** Returns the active tab */
- TabBar.prototype.getActiveTab = function () {
- for (var _i = 0, _a = this._tabs; _i < _a.length; _i++) {
- var tab = _a[_i];
- if (tab.isActive()) {
- return tab;
- }
- }
- return null;
- };
- TabBar.prototype.getActiveTabIndex = function () {
- for (var i = 0; i < this._tabs.length; i++) {
- if (this._tabs[i].isActive()) {
- return i;
- }
- }
- return 0;
- };
- Object.defineProperty(TabBar.prototype, "inspector", {
- get: function () {
- return this._inspector;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Returns the total width in pixel of the tabbar,
- * that corresponds to the sum of the width of each visible tab + toolbar width
- */
- TabBar.prototype.getPixelWidth = function () {
- var sum = 0;
- for (var _i = 0, _a = this._visibleTabs; _i < _a.length; _i++) {
- var tab = _a[_i];
- sum += tab.getPixelWidth();
- }
- sum += this._toolBar.getPixelWidth();
- if (this._div.contains(this._moreTabsIcon)) {
- sum += 30; // $tabbarheight
- }
- return sum;
- };
- /** Display the remaining icon or not depending on the tabbar width.
- * This function should be called each time the inspector width is updated
- */
- TabBar.prototype.updateWidth = function () {
- if (!this._div.parentElement) {
- return;
- }
- var parentSize = this._div.parentElement.clientWidth;
- var lastTabWidth = 75;
- var currentSize = this.getPixelWidth();
- // Check if a tab should be removed : if the tab bar width is greater than
- // its parent width
- while (this._visibleTabs.length > 0 && currentSize > parentSize) {
- // Start by the last element
- var tab = this._visibleTabs.pop();
- if (!tab) {
- break;
- }
- // set it invisible
- this._invisibleTabs.push(tab);
- // and removes it from the DOM
- this._div.removeChild(tab.toHtml());
- currentSize = this.getPixelWidth() + lastTabWidth;
- }
- // Check if a tab can be added to the tab bar : if the tab bar width
- // + 100 (at least 100px is needed to add a tab) is less than its parent width
- if (this._invisibleTabs.length > 0) {
- if (currentSize + lastTabWidth < parentSize) {
- var lastTab = this._invisibleTabs.pop();
- if (lastTab) {
- this._div.appendChild(lastTab.toHtml());
- this._visibleTabs.push(lastTab);
- }
- // Update more-tab icon in last position if needed
- if (this._div.contains(this._moreTabsIcon)) {
- this._div.removeChild(this._moreTabsIcon);
- }
- }
- }
- if (this._invisibleTabs.length > 0 && !this._div.contains(this._moreTabsIcon)) {
- this._div.appendChild(this._moreTabsIcon);
- }
- };
- return TabBar;
- }(INSPECTOR.BasicElement));
- INSPECTOR.TabBar = TabBar;
- })(INSPECTOR || (INSPECTOR = {}));
- var INSPECTOR;
- (function (INSPECTOR) {
- var AbstractTool = /** @class */ (function () {
- function AbstractTool(icon, parent, inspector, tooltip) {
- var _this = this;
- this._inspector = inspector;
- this._elem = INSPECTOR.Inspector.DOCUMENT.createElement('i');
- this._elem.className = "tool fa " + icon;
- parent.appendChild(this._elem);
- this._elem.addEventListener('click', function (e) {
- _this.action();
- });
- new INSPECTOR.Tooltip(this._elem, tooltip);
- }
- AbstractTool.prototype.toHtml = function () {
- return this._elem;
- };
- /**
- * Returns the total width in pixel of this tool, 0 by default
- */
- AbstractTool.prototype.getPixelWidth = function () {
- var style = INSPECTOR.Inspector.WINDOW.getComputedStyle(this._elem);
- if (!style.marginLeft || !style.marginRight) {
- return 0;
- }
- var left = parseFloat(style.marginLeft.substr(0, style.marginLeft.length - 2)) || 0;
- var right = parseFloat(style.marginRight.substr(0, style.marginRight.length - 2)) || 0;
- return (this._elem.clientWidth || 0) + left + right;
- };
- /**
- * Updates the icon of this tool with the given string
- */
- AbstractTool.prototype._updateIcon = function (icon) {
- this._elem.className = "tool fa " + icon;
- };
- return AbstractTool;
- }());
- INSPECTOR.AbstractTool = AbstractTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var PauseScheduleTool = /** @class */ (function (_super) {
- __extends(PauseScheduleTool, _super);
- function PauseScheduleTool(parent, inspector) {
- var _this = _super.call(this, 'fa-pause', parent, inspector, 'Pause the automatic update of properties') || this;
- _this._isPause = false;
- return _this;
- }
- // Action : refresh the whole panel
- PauseScheduleTool.prototype.action = function () {
- if (this._isPause) {
- INSPECTOR.Scheduler.getInstance().pause = false;
- this._updateIcon('fa-pause');
- }
- else {
- INSPECTOR.Scheduler.getInstance().pause = true;
- this._updateIcon('fa-play');
- }
- this._isPause = !this._isPause;
- };
- return PauseScheduleTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.PauseScheduleTool = PauseScheduleTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var PickTool = /** @class */ (function (_super) {
- __extends(PickTool, _super);
- function PickTool(parent, inspector) {
- var _this = _super.call(this, 'fa-mouse-pointer', parent, inspector, 'Select a mesh in the scene') || this;
- _this._isActive = false;
- // Create handler
- _this._pickHandler = _this._pickMesh.bind(_this);
- return _this;
- }
- // Action : find the corresponding tree item in the correct tab and display it
- PickTool.prototype.action = function () {
- if (this._isActive) {
- this._deactivate();
- }
- else {
- this.toHtml().classList.add('active');
- // Add event handler : pick on a mesh in the scene
- var canvas = this._inspector.scene.getEngine().getRenderingCanvas();
- canvas.addEventListener('click', this._pickHandler);
- this._isActive = true;
- }
- };
- /** Deactivate this tool */
- PickTool.prototype._deactivate = function () {
- this.toHtml().classList.remove('active');
- // Remove event handler
- var canvas = this._inspector.scene.getEngine().getRenderingCanvas();
- canvas.removeEventListener('click', this._pickHandler);
- this._isActive = false;
- };
- /** Pick a mesh in the scene */
- PickTool.prototype._pickMesh = function (evt) {
- var pos = this._updatePointerPosition(evt);
- var pi = this._inspector.scene.pick(pos.x, pos.y, function (mesh) { return true; });
- if (pi && pi.pickedMesh) {
- this._inspector.displayObjectDetails(pi.pickedMesh);
- }
- this._deactivate();
- };
- PickTool.prototype._updatePointerPosition = function (evt) {
- var canvasRect = this._inspector.scene.getEngine().getRenderingCanvasClientRect();
- var pointerX = evt.clientX - canvasRect.left;
- var pointerY = evt.clientY - canvasRect.top;
- return { x: pointerX, y: pointerY };
- };
- ;
- return PickTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.PickTool = PickTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var PopupTool = /** @class */ (function (_super) {
- __extends(PopupTool, _super);
- function PopupTool(parent, inspector) {
- return _super.call(this, 'fa-external-link', parent, inspector, 'Open the inspector in a popup') || this;
- }
- // Action : refresh the whole panel
- PopupTool.prototype.action = function () {
- this._inspector.openPopup();
- };
- return PopupTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.PopupTool = PopupTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var RefreshTool = /** @class */ (function (_super) {
- __extends(RefreshTool, _super);
- function RefreshTool(parent, inspector) {
- return _super.call(this, 'fa-refresh', parent, inspector, 'Refresh the current tab') || this;
- }
- // Action : refresh the whole panel
- RefreshTool.prototype.action = function () {
- this._inspector.refresh();
- };
- return RefreshTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.RefreshTool = RefreshTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var LabelTool = /** @class */ (function (_super) {
- __extends(LabelTool, _super);
- function LabelTool(parent, inspector) {
- var _this = _super.call(this, 'fa-tags', parent, inspector, 'Display mesh names on the canvas') || this;
- /** True if label are displayed, false otherwise */
- _this._isDisplayed = false;
- _this._advancedTexture = null;
- _this._labelInitialized = false;
- _this._scene = null;
- _this._guiLoaded = false;
- _this._scene = inspector.scene;
- return _this;
- }
- LabelTool.prototype.dispose = function () {
- if (this._advancedTexture) {
- this._advancedTexture.dispose();
- }
- };
- LabelTool.prototype._checkGUILoaded = function () {
- if (this._guiLoaded === true) {
- return true;
- }
- if (BABYLON.GUI) {
- this._guiLoaded = true;
- }
- return this._guiLoaded;
- };
- LabelTool.prototype._initializeLabels = function () {
- var _this = this;
- // Check if the label are already initialized and quit if it's the case
- if (this._labelInitialized || !this._scene) {
- return;
- }
- // Can't initialize them if the GUI lib is not loaded yet
- if (!this._checkGUILoaded()) {
- return;
- }
- // Create the canvas that will be used to display the labels
- this._advancedTexture = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI");
- // Create label for all the Meshes, Lights and Cameras
- // Those that will be created/removed after this method is called will be taken care by the event handlers added below
- for (var _i = 0, _a = this._scene.meshes; _i < _a.length; _i++) {
- var m = _a[_i];
- this._createLabel(m);
- }
- this._scene.onNewMeshAddedObservable.add(function (m, s) {
- _this._createLabel(m);
- });
- this._scene.onMeshRemovedObservable.add(function (m, s) {
- _this._removeLabel(m);
- });
- this._labelInitialized = true;
- };
- LabelTool.prototype._createLabel = function (mesh) {
- // Don't create label for "system nodes" (starting and ending with ###)
- var name = mesh.name;
- if (INSPECTOR.Helpers.IsSystemName(name)) {
- return;
- }
- if (mesh && this._advancedTexture) {
- var rect1 = new BABYLON.GUI.Rectangle();
- rect1.width = 4 + 10 * name.length + "px";
- rect1.height = "22px";
- rect1.background = "rgba(0,0,0,0.6)";
- rect1.color = "black";
- this._advancedTexture.addControl(rect1);
- var label = new BABYLON.GUI.TextBlock();
- label.text = name;
- label.fontSize = 12;
- rect1.addControl(label);
- rect1.linkWithMesh(mesh);
- }
- };
- LabelTool.prototype._removeLabel = function (mesh) {
- if (!this._advancedTexture) {
- return;
- }
- for (var _i = 0, _a = this._advancedTexture._rootContainer.children; _i < _a.length; _i++) {
- var g = _a[_i];
- var ed = g._linkedMesh;
- if (ed === mesh) {
- this._advancedTexture.removeControl(g);
- break;
- }
- }
- };
- // Action : Display/hide mesh names on the canvas
- LabelTool.prototype.action = function () {
- // Don't toggle if the script is not loaded
- if (!this._checkGUILoaded() || !this._advancedTexture) {
- return;
- }
- // Toggle the label display state
- this._isDisplayed = !this._isDisplayed;
- // Check if we have to display the labels
- if (this._isDisplayed) {
- this._initializeLabels();
- this._advancedTexture._rootContainer.isVisible = true;
- }
- // Or to hide them
- else {
- this._advancedTexture._rootContainer.isVisible = false;
- }
- };
- return LabelTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.LabelTool = LabelTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var Toolbar = /** @class */ (function (_super) {
- __extends(Toolbar, _super);
- function Toolbar(inspector) {
- var _this = _super.call(this) || this;
- _this._tools = [];
- _this._inspector = inspector;
- _this._build();
- _this._addTools();
- return _this;
- }
- // A toolbar cannot be updated
- Toolbar.prototype.update = function () { };
- ;
- Toolbar.prototype._build = function () {
- this._div.className = 'toolbar';
- };
- ;
- Toolbar.prototype._addTools = function () {
- // Refresh
- this._tools.push(new INSPECTOR.RefreshTool(this._div, this._inspector));
- // Display labels
- this._tools.push(new INSPECTOR.LabelTool(this._div, this._inspector));
- // Pick object
- this._tools.push(new INSPECTOR.PickTool(this._div, this._inspector));
- // Add the popup mode only if the inspector is not in popup mode and if the brower is not edge
- // Edge is
- if (!this._inspector.popupMode && !INSPECTOR.Helpers.IsBrowserEdge()) {
- this._tools.push(new INSPECTOR.PopupTool(this._div, this._inspector));
- }
- // FullScreen
- this._tools.push(new INSPECTOR.FullscreenTool(this._div, this._inspector));
- // Pause schedule
- this._tools.push(new INSPECTOR.PauseScheduleTool(this._div, this._inspector));
- // Pause schedule
- this._tools.push(new INSPECTOR.DisposeTool(this._div, this._inspector));
- };
- /**
- * Returns the total width in pixel of the tabbar,
- * that corresponds to the sum of the width of each tab + toolbar width
- */
- Toolbar.prototype.getPixelWidth = function () {
- var sum = 0;
- for (var _i = 0, _a = this._tools; _i < _a.length; _i++) {
- var tool = _a[_i];
- sum += tool.getPixelWidth();
- }
- return sum;
- };
- return Toolbar;
- }(INSPECTOR.BasicElement));
- INSPECTOR.Toolbar = Toolbar;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Removes the inspector panel
- */
- var DisposeTool = /** @class */ (function (_super) {
- __extends(DisposeTool, _super);
- function DisposeTool(parent, inspector) {
- return _super.call(this, 'fa-times', parent, inspector, 'Close the inspector panel') || this;
- }
- // Action : refresh the whole panel
- DisposeTool.prototype.action = function () {
- this._inspector.dispose();
- };
- return DisposeTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.DisposeTool = DisposeTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var FullscreenTool = /** @class */ (function (_super) {
- __extends(FullscreenTool, _super);
- function FullscreenTool(parent, inspector) {
- return _super.call(this, 'fa-expand', parent, inspector, 'Open the scene in fullscreen, press Esc to exit') || this;
- }
- // Action : refresh the whole panel
- FullscreenTool.prototype.action = function () {
- var elem = document.body;
- function requestFullScreen(element) {
- // Supports most browsers and their versions.
- var requestMethod = element.requestFullscreen || element.webkitRequestFullScreen;
- requestMethod.call(element);
- }
- requestFullScreen(elem);
- };
- return FullscreenTool;
- }(INSPECTOR.AbstractTool));
- INSPECTOR.FullscreenTool = FullscreenTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var TreeItem = /** @class */ (function (_super) {
- __extends(TreeItem, _super);
- function TreeItem(tab, obj) {
- var _this = _super.call(this) || this;
- _this.children = [];
- _this._tab = tab;
- _this._adapter = obj;
- _this._tools = _this._adapter.getTools();
- _this._build();
- return _this;
- }
- Object.defineProperty(TreeItem.prototype, "id", {
- /** Returns the item ID == its adapter ID */
- get: function () {
- return this._adapter.id();
- },
- enumerable: true,
- configurable: true
- });
- /** Add the given item as a child of this one */
- TreeItem.prototype.add = function (child) {
- this.children.push(child);
- this.update();
- };
- Object.defineProperty(TreeItem.prototype, "adapter", {
- /**
- * Returns the original adapter
- */
- get: function () {
- return this._adapter;
- },
- enumerable: true,
- configurable: true
- });
- /**
- * Function used to compare this item to another tree item.
- * Returns the alphabetical sort of the adapter ID
- */
- TreeItem.prototype.compareTo = function (item) {
- var str1 = this.id;
- var str2 = item.id;
- return str1.localeCompare(str2, [], { numeric: true });
- };
- /** Returns true if the given obj correspond to the adapter linked to this tree item */
- TreeItem.prototype.correspondsTo = function (obj) {
- return this._adapter.correspondsTo(obj);
- };
- /** hide all children of this item */
- TreeItem.prototype.fold = function () {
- // Do nothing id no children
- if (this.children.length > 0) {
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var elem = _a[_i];
- elem.toHtml().style.display = 'none';
- }
- this._div.classList.add('folded');
- this._div.classList.remove('unfolded');
- }
- };
- /** Show all children of this item */
- TreeItem.prototype.unfold = function () {
- // Do nothing id no children
- if (this.children.length > 0) {
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var elem = _a[_i];
- elem.toHtml().style.display = 'block';
- }
- this._div.classList.add('unfolded');
- this._div.classList.remove('folded');
- }
- };
- /** Build the HTML of this item */
- TreeItem.prototype._build = function () {
- /**
- * Hide the debug objects :
- * - Axis : xline, yline, zline
- * */
- var adapterId = this._adapter.id();
- if (adapterId == "xline"
- || adapterId == "yline"
- || adapterId == "zline") {
- this._div.className = "line_invisible";
- }
- else
- this._div.className = 'line';
- // special class for transform node ONLY
- if (this.adapter instanceof INSPECTOR.MeshAdapter) {
- var obj = this.adapter.object;
- if (obj instanceof BABYLON.TransformNode && !(obj instanceof BABYLON.AbstractMesh)) {
- this._div.className += ' transformNode';
- }
- }
- for (var _i = 0, _a = this._tools; _i < _a.length; _i++) {
- var tool = _a[_i];
- this._div.appendChild(tool.toHtml());
- }
- // Id
- var text = INSPECTOR.Inspector.DOCUMENT.createElement('span');
- text.textContent = this._adapter.id();
- this._div.appendChild(text);
- // Type
- var type = INSPECTOR.Inspector.DOCUMENT.createElement('span');
- type.className = 'property-type';
- if (this._adapter.type() !== 'type_not_defined') {
- type.textContent = ' - ' + this._adapter.type();
- }
- this._div.appendChild(type);
- this._lineContent = INSPECTOR.Helpers.CreateDiv('line-content', this._div);
- this._addEvent();
- };
- /**
- * Returns one HTML element (.details) containing all details of this primitive
- */
- TreeItem.prototype.getDetails = function () {
- return this._adapter.getProperties();
- };
- TreeItem.prototype.update = function () {
- // Clean division holding all children
- INSPECTOR.Helpers.CleanDiv(this._lineContent);
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var child = _a[_i];
- var elem = child.toHtml();
- this._lineContent.appendChild(elem);
- }
- if (this.children.length > 0) {
- // Check if folded or not
- if (!this._div.classList.contains('folded') && !this._div.classList.contains('unfolded')) {
- this._div.classList.add('folded');
- }
- }
- this.fold();
- };
- /**
- * Add an event listener on the item :
- * - one click display details
- */
- TreeItem.prototype._addEvent = function () {
- var _this = this;
- this._div.addEventListener('click', function (e) {
- _this._tab.select(_this);
- // Fold/unfold the tree
- if (_this._isFolded()) {
- _this.unfold();
- }
- else {
- _this.fold();
- }
- e.stopPropagation();
- });
- };
- /** Returns true if the node is folded, false otherwise */
- TreeItem.prototype._isFolded = function () {
- return !this._div.classList.contains('unfolded');
- };
- /** Set this item as active (background lighter) in the tree panel */
- TreeItem.prototype.active = function (b) {
- this._div.classList.remove('active');
- for (var _i = 0, _a = this.children; _i < _a.length; _i++) {
- var child = _a[_i];
- child.active(false);
- }
- if (b) {
- this._div.classList.add('active');
- }
- };
- TreeItem.prototype.getDiv = function () {
- return this._div;
- };
- return TreeItem;
- }(INSPECTOR.BasicElement));
- INSPECTOR.TreeItem = TreeItem;
- })(INSPECTOR || (INSPECTOR = {}));
- var INSPECTOR;
- (function (INSPECTOR) {
- var AbstractTreeTool = /** @class */ (function () {
- function AbstractTreeTool() {
- /** Is the tool enabled ? */
- this._on = false;
- this._elem = INSPECTOR.Inspector.DOCUMENT.createElement('i');
- this._elem.className = 'treeTool fa';
- this._addEvents();
- }
- AbstractTreeTool.prototype.toHtml = function () {
- return this._elem;
- };
- AbstractTreeTool.prototype._addEvents = function () {
- var _this = this;
- this._elem.addEventListener('click', function (e) {
- _this.action();
- e.stopPropagation();
- });
- };
- /**
- * Action launched when clicked on this element
- * Should be overrided
- */
- AbstractTreeTool.prototype.action = function () {
- this._on = !this._on;
- };
- return AbstractTreeTool;
- }());
- INSPECTOR.AbstractTreeTool = AbstractTreeTool;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Checkbox to display/hide the primitive
- */
- var BoundingBox = /** @class */ (function (_super) {
- __extends(BoundingBox, _super);
- function BoundingBox(obj) {
- var _this = _super.call(this) || this;
- _this._obj = obj;
- _this._elem.classList.add('fa-square-o');
- _this._on = _this._obj.isBoxVisible();
- _this._check();
- return _this;
- }
- // For a checkbox, set visible/invisible the corresponding prim
- BoundingBox.prototype.action = function () {
- _super.prototype.action.call(this);
- // update object and gui according to the new status
- this._check();
- };
- BoundingBox.prototype._check = function () {
- if (this._on) {
- // set icon eye
- this._elem.classList.add('active');
- }
- else {
- // set icon eye-slash
- this._elem.classList.remove('active');
- }
- this._obj.setBoxVisible(this._on);
- };
- return BoundingBox;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.BoundingBox = BoundingBox;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- *
- */
- var CameraPOV = /** @class */ (function (_super) {
- __extends(CameraPOV, _super);
- function CameraPOV(camera) {
- var _this = _super.call(this) || this;
- _this.cameraPOV = camera;
- // Setting the id of the line with the name of the camera
- _this._elem.id = _this.cameraPOV.id();
- // Put the right icon
- if (_this._elem.id == _this.cameraPOV.getCurrentActiveCamera()) {
- _this._elem.classList.add('fa-check-circle');
- }
- else {
- _this._elem.classList.add('fa-circle');
- }
- return _this;
- }
- CameraPOV.prototype.action = function () {
- _super.prototype.action.call(this);
- this._gotoPOV();
- };
- CameraPOV.prototype._gotoPOV = function () {
- // Uncheck all the radio buttons
- var actives = INSPECTOR.Inspector.DOCUMENT.querySelectorAll(".fa-check-circle");
- for (var i = 0; i < actives.length; i++) {
- actives[i].classList.remove('fa-check-circle');
- actives[i].classList.add('fa-circle');
- }
- // setting the point off view to the right camera
- this.cameraPOV.setPOV();
- // Check the right radio button
- if (this._elem.id == this.cameraPOV.getCurrentActiveCamera()) {
- this._elem.classList.remove('fa-circle');
- this._elem.classList.add('fa-check-circle');
- }
- };
- return CameraPOV;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.CameraPOV = CameraPOV;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- *
- */
- var SoundInteractions = /** @class */ (function (_super) {
- __extends(SoundInteractions, _super);
- function SoundInteractions(playSound) {
- var _this = _super.call(this) || this;
- _this.playSound = playSound;
- _this._elem.classList.add('fa-play');
- return _this;
- }
- SoundInteractions.prototype.action = function () {
- _super.prototype.action.call(this);
- this._playSound();
- };
- SoundInteractions.prototype._playSound = function () {
- var _this = this;
- if (this._elem.classList.contains('fa-play')) {
- this._elem.classList.remove('fa-play');
- this._elem.classList.add('fa-pause');
- }
- else {
- this._elem.classList.remove('fa-pause');
- this._elem.classList.add('fa-play');
- }
- this.playSound.setPlaying(function () {
- _this._elem.classList.remove('fa-pause');
- _this._elem.classList.add('fa-play');
- });
- };
- return SoundInteractions;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.SoundInteractions = SoundInteractions;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Checkbox to display/hide the primitive
- */
- var Checkbox = /** @class */ (function (_super) {
- __extends(Checkbox, _super);
- function Checkbox(obj) {
- var _this = _super.call(this) || this;
- _this._obj = obj;
- _this._elem.classList.add('fa-eye');
- _this._on = _this._obj.isVisible();
- _this._check(true);
- return _this;
- }
- // For a checkbox, set visible/invisible the corresponding prim
- Checkbox.prototype.action = function () {
- _super.prototype.action.call(this);
- // update object and gui according to the new status
- this._check();
- };
- Checkbox.prototype._check = function (dontEnable) {
- if (this._on) {
- // set icon eye
- this._elem.classList.add('fa-eye');
- this._elem.classList.add('active');
- this._elem.classList.remove('fa-eye-slash');
- }
- else {
- // set icon eye-slash
- this._elem.classList.remove('fa-eye');
- this._elem.classList.remove('active');
- this._elem.classList.add('fa-eye-slash');
- }
- if (!dontEnable) {
- this._obj.setVisible(this._on);
- }
- };
- return Checkbox;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.Checkbox = Checkbox;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- var DebugArea = /** @class */ (function (_super) {
- __extends(DebugArea, _super);
- function DebugArea(obj) {
- var _this = _super.call(this) || this;
- _this._obj = obj;
- _this._elem.classList.add('fa-wrench');
- return _this;
- }
- DebugArea.prototype.action = function () {
- _super.prototype.action.call(this);
- if (this._on) {
- // set icon activated
- this._elem.classList.add('active');
- }
- else {
- // set icon deactivated
- this._elem.classList.remove('active');
- }
- this._obj.debug(this._on);
- };
- return DebugArea;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.DebugArea = DebugArea;
- })(INSPECTOR || (INSPECTOR = {}));
- var __extends = (this && this.__extends) || (function () {
- var extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
- return function (d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- })();
- var INSPECTOR;
- (function (INSPECTOR) {
- /**
- * Checkbox to display/hide the primitive
- */
- var Info = /** @class */ (function (_super) {
- __extends(Info, _super);
- function Info(obj) {
- var _this = _super.call(this) || this;
- _this._obj = obj;
- _this._elem.classList.add('fa-info-circle');
- new INSPECTOR.Tooltip(_this._elem, _this._obj.getInfo(), _this._elem);
- return _this;
- }
- // Nothing to do on click
- Info.prototype.action = function () {
- _super.prototype.action.call(this);
- };
- return Info;
- }(INSPECTOR.AbstractTreeTool));
- INSPECTOR.Info = Info;
- })(INSPECTOR || (INSPECTOR = {}));
|