sebastien c9c5779335 Fix Build 6 年之前
..
assets eb32a3200b narrateErrorLoadingModel 7 年之前
dist 3cc7ddcaca Clean 6 年之前
src c9c5779335 Fix Build 6 年之前
tests 7ede423415 Loaders 6 年之前
README.md bb272a3545 Viewer configuration - initial 7 年之前
package.json 60f2579d98 Factorize ts version in main pckg.json 7 年之前
tsconfig-gulp.json fc8ae77b48 Package created... now let s fix it 6 年之前
tsconfig.json 7ede423415 Loaders 6 年之前
webpack.assets.config.js 783c1f0bfd upgrading webpack and adjusting gulp run and build 7 年之前
webpack.config.js 8a15941265 fix viewer dev task 7 年之前
webpack.gulp.config.js 8a15941265 fix viewer dev task 7 年之前

README.md

BabylonJS Viewer

This project is a 3d model viewer using babylonjs.

Please note that this is an initial release. The API and project structure could (and probably SHOULD) be changed, so please don't rely on this yet in a productive environment.

The viewer is using the latest Babylon from npm (3.1 alpha).

This documentation is also not full. I will slowly add more and more exmplanations.

Basic usage

See basicExample.html in /dist.

Basically, all that is needed is an html tag, and the viewer.js, which includes everything needed to render a Scene:

<babylon model="https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/BoomBox/glTF/BoomBox.gltf" default-viewer="true"></babylon>
<script src="viewer.js"></script>

This will create a (default) viewer and will load the model in this URL using the gltf loader.

The babylon tag will be automatically initialized.

Configuration

Configuration can be provided using html attributes or a JSON (at the moment). A configuration Mapper can be registered to create new configuration readers.

Before I finish a full documentation, take a look at configuration.ts

Templating

The default templates are integrated in the viewer.js file. The current templates are located in /assets/templates/default/ . Those templates can be extended and registered using the configuration file.