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- var __extends = (this && this.__extends) || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- };
- var BABYLON;
- (function (BABYLON) {
- var ArcRotateCamera = (function (_super) {
- __extends(ArcRotateCamera, _super);
- function ArcRotateCamera(name, alpha, beta, radius, target, scene) {
- var _this = this;
- _super.call(this, name, BABYLON.Vector3.Zero(), scene);
- this.inertialAlphaOffset = 0;
- this.inertialBetaOffset = 0;
- this.inertialRadiusOffset = 0;
- this.lowerAlphaLimit = null;
- this.upperAlphaLimit = null;
- this.lowerBetaLimit = 0.01;
- this.upperBetaLimit = Math.PI;
- this.lowerRadiusLimit = null;
- this.upperRadiusLimit = null;
- this.inertialPanningX = 0;
- this.inertialPanningY = 0;
- //-- end properties for backward compatibility for inputs
- this.zoomOnFactor = 1;
- this.targetScreenOffset = BABYLON.Vector2.Zero();
- this.allowUpsideDown = true;
- this._viewMatrix = new BABYLON.Matrix();
- // Panning
- this.panningAxis = new BABYLON.Vector3(1, 1, 0);
- this.checkCollisions = false;
- this.collisionRadius = new BABYLON.Vector3(0.5, 0.5, 0.5);
- this._collider = new BABYLON.Collider();
- this._previousPosition = BABYLON.Vector3.Zero();
- this._collisionVelocity = BABYLON.Vector3.Zero();
- this._newPosition = BABYLON.Vector3.Zero();
- this._onCollisionPositionChange = function (collisionId, newPosition, collidedMesh) {
- if (collidedMesh === void 0) { collidedMesh = null; }
- if (_this.getScene().workerCollisions && _this.checkCollisions) {
- newPosition.multiplyInPlace(_this._collider.radius);
- }
- if (!collidedMesh) {
- _this._previousPosition.copyFrom(_this.position);
- }
- else {
- _this.setPosition(newPosition);
- if (_this.onCollide) {
- _this.onCollide(collidedMesh);
- }
- }
- // Recompute because of constraints
- var cosa = Math.cos(_this.alpha);
- var sina = Math.sin(_this.alpha);
- var cosb = Math.cos(_this.beta);
- var sinb = Math.sin(_this.beta);
- if (sinb === 0) {
- sinb = 0.0001;
- }
- var target = _this._getTargetPosition();
- target.addToRef(new BABYLON.Vector3(_this.radius * cosa * sinb, _this.radius * cosb, _this.radius * sina * sinb), _this._newPosition);
- _this.position.copyFrom(_this._newPosition);
- var up = _this.upVector;
- if (_this.allowUpsideDown && _this.beta < 0) {
- up = up.clone();
- up = up.negate();
- }
- BABYLON.Matrix.LookAtLHToRef(_this.position, target, up, _this._viewMatrix);
- _this._viewMatrix.m[12] += _this.targetScreenOffset.x;
- _this._viewMatrix.m[13] += _this.targetScreenOffset.y;
- _this._collisionTriggered = false;
- };
- if (!target) {
- this.target = BABYLON.Vector3.Zero();
- }
- else {
- this.target = target;
- }
- this.alpha = alpha;
- this.beta = beta;
- this.radius = radius;
- this.getViewMatrix();
- this.inputs = new BABYLON.ArcRotateCameraInputsManager(this);
- this.inputs.addKeyboard().addMouseWheel().addPointers().addGamepad();
- }
- Object.defineProperty(ArcRotateCamera.prototype, "angularSensibilityX", {
- //-- begin properties for backward compatibility for inputs
- get: function () {
- var pointers = this.inputs.attached["pointers"];
- if (pointers)
- return pointers.angularSensibilityX;
- },
- set: function (value) {
- var pointers = this.inputs.attached["pointers"];
- if (pointers) {
- pointers.angularSensibilityX = value;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "angularSensibilityY", {
- get: function () {
- var pointers = this.inputs.attached["pointers"];
- if (pointers)
- return pointers.angularSensibilityY;
- },
- set: function (value) {
- var pointers = this.inputs.attached["pointers"];
- if (pointers) {
- pointers.angularSensibilityY = value;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "pinchPrecision", {
- get: function () {
- var pointers = this.inputs.attached["pointers"];
- if (pointers)
- return pointers.pinchPrecision;
- },
- set: function (value) {
- var pointers = this.inputs.attached["pointers"];
- if (pointers) {
- pointers.pinchPrecision = value;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "panningSensibility", {
- get: function () {
- var pointers = this.inputs.attached["pointers"];
- if (pointers)
- return pointers.panningSensibility;
- },
- set: function (value) {
- var pointers = this.inputs.attached["pointers"];
- if (pointers) {
- pointers.panningSensibility = value;
- }
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "keysUp", {
- get: function () {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- return keyboard.keysUp;
- },
- set: function (value) {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- keyboard.keysUp = value;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "keysDown", {
- get: function () {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- return keyboard.keysDown;
- },
- set: function (value) {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- keyboard.keysDown = value;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "keysLeft", {
- get: function () {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- return keyboard.keysLeft;
- },
- set: function (value) {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- keyboard.keysLeft = value;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "keysRight", {
- get: function () {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- return keyboard.keysRight;
- },
- set: function (value) {
- var keyboard = this.inputs.attached["keyboard"];
- if (keyboard)
- keyboard.keysRight = value;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(ArcRotateCamera.prototype, "wheelPrecision", {
- get: function () {
- var mousewheel = this.inputs.attached["mousewheel"];
- if (mousewheel)
- return mousewheel.wheelPrecision;
- },
- set: function (value) {
- var mousewheel = this.inputs.attached["mousewheel"];
- if (mousewheel)
- mousewheel.wheelPrecision = value;
- },
- enumerable: true,
- configurable: true
- });
- // Cache
- ArcRotateCamera.prototype._initCache = function () {
- _super.prototype._initCache.call(this);
- this._cache.target = new BABYLON.Vector3(Number.MAX_VALUE, Number.MAX_VALUE, Number.MAX_VALUE);
- this._cache.alpha = undefined;
- this._cache.beta = undefined;
- this._cache.radius = undefined;
- this._cache.targetScreenOffset = BABYLON.Vector2.Zero();
- };
- ArcRotateCamera.prototype._updateCache = function (ignoreParentClass) {
- if (!ignoreParentClass) {
- _super.prototype._updateCache.call(this);
- }
- this._cache.target.copyFrom(this._getTargetPosition());
- this._cache.alpha = this.alpha;
- this._cache.beta = this.beta;
- this._cache.radius = this.radius;
- this._cache.targetScreenOffset.copyFrom(this.targetScreenOffset);
- };
- ArcRotateCamera.prototype._getTargetPosition = function () {
- if (this.target.getAbsolutePosition) {
- return this.target.getAbsolutePosition();
- }
- return this.target;
- };
- // Synchronized
- ArcRotateCamera.prototype._isSynchronizedViewMatrix = function () {
- if (!_super.prototype._isSynchronizedViewMatrix.call(this))
- return false;
- return this._cache.target.equals(this.target)
- && this._cache.alpha === this.alpha
- && this._cache.beta === this.beta
- && this._cache.radius === this.radius
- && this._cache.targetScreenOffset.equals(this.targetScreenOffset);
- };
- // Methods
- ArcRotateCamera.prototype.attachControl = function (element, noPreventDefault, useCtrlForPanning) {
- var _this = this;
- if (useCtrlForPanning === void 0) { useCtrlForPanning = true; }
- this._useCtrlForPanning = useCtrlForPanning;
- this.inputs.attachElement(element, noPreventDefault);
- this._reset = function () {
- _this.inertialAlphaOffset = 0;
- _this.inertialBetaOffset = 0;
- _this.inertialRadiusOffset = 0;
- };
- };
- ArcRotateCamera.prototype.detachControl = function (element) {
- this.inputs.detachElement(element);
- if (this._reset) {
- this._reset();
- }
- };
- ArcRotateCamera.prototype._checkInputs = function () {
- //if (async) collision inspection was triggered, don't update the camera's position - until the collision callback was called.
- if (this._collisionTriggered) {
- return;
- }
- this.inputs.checkInputs();
- // Inertia
- if (this.inertialAlphaOffset !== 0 || this.inertialBetaOffset !== 0 || this.inertialRadiusOffset !== 0) {
- this.alpha += this.beta <= 0 ? -this.inertialAlphaOffset : this.inertialAlphaOffset;
- this.beta += this.inertialBetaOffset;
- this.radius -= this.inertialRadiusOffset;
- this.inertialAlphaOffset *= this.inertia;
- this.inertialBetaOffset *= this.inertia;
- this.inertialRadiusOffset *= this.inertia;
- if (Math.abs(this.inertialAlphaOffset) < BABYLON.Epsilon)
- this.inertialAlphaOffset = 0;
- if (Math.abs(this.inertialBetaOffset) < BABYLON.Epsilon)
- this.inertialBetaOffset = 0;
- if (Math.abs(this.inertialRadiusOffset) < BABYLON.Epsilon)
- this.inertialRadiusOffset = 0;
- }
- // Panning inertia
- if (this.inertialPanningX !== 0 || this.inertialPanningY !== 0) {
- if (!this._localDirection) {
- this._localDirection = BABYLON.Vector3.Zero();
- this._transformedDirection = BABYLON.Vector3.Zero();
- }
- this.inertialPanningX *= this.inertia;
- this.inertialPanningY *= this.inertia;
- if (Math.abs(this.inertialPanningX) < BABYLON.Epsilon)
- this.inertialPanningX = 0;
- if (Math.abs(this.inertialPanningY) < BABYLON.Epsilon)
- this.inertialPanningY = 0;
- this._localDirection.copyFromFloats(this.inertialPanningX, this.inertialPanningY, this.inertialPanningY);
- this._localDirection.multiplyInPlace(this.panningAxis);
- this._viewMatrix.invertToRef(this._cameraTransformMatrix);
- BABYLON.Vector3.TransformNormalToRef(this._localDirection, this._cameraTransformMatrix, this._transformedDirection);
- //Eliminate y if map panning is enabled (panningAxis == 1,0,1)
- if (!this.panningAxis.y) {
- this._transformedDirection.y = 0;
- }
- this.target.addInPlace(this._transformedDirection);
- }
- // Limits
- this._checkLimits();
- _super.prototype._checkInputs.call(this);
- };
- ArcRotateCamera.prototype._checkLimits = function () {
- if (this.lowerBetaLimit === null || this.lowerBetaLimit === undefined) {
- if (this.allowUpsideDown && this.beta > Math.PI) {
- this.beta = this.beta - (2 * Math.PI);
- }
- }
- else {
- if (this.beta < this.lowerBetaLimit) {
- this.beta = this.lowerBetaLimit;
- }
- }
- if (this.upperBetaLimit === null || this.upperBetaLimit === undefined) {
- if (this.allowUpsideDown && this.beta < -Math.PI) {
- this.beta = this.beta + (2 * Math.PI);
- }
- }
- else {
- if (this.beta > this.upperBetaLimit) {
- this.beta = this.upperBetaLimit;
- }
- }
- if (this.lowerAlphaLimit && this.alpha < this.lowerAlphaLimit) {
- this.alpha = this.lowerAlphaLimit;
- }
- if (this.upperAlphaLimit && this.alpha > this.upperAlphaLimit) {
- this.alpha = this.upperAlphaLimit;
- }
- if (this.lowerRadiusLimit && this.radius < this.lowerRadiusLimit) {
- this.radius = this.lowerRadiusLimit;
- }
- if (this.upperRadiusLimit && this.radius > this.upperRadiusLimit) {
- this.radius = this.upperRadiusLimit;
- }
- };
- ArcRotateCamera.prototype.rebuildAnglesAndRadius = function () {
- var radiusv3 = this.position.subtract(this._getTargetPosition());
- this.radius = radiusv3.length();
- // Alpha
- this.alpha = Math.acos(radiusv3.x / Math.sqrt(Math.pow(radiusv3.x, 2) + Math.pow(radiusv3.z, 2)));
- if (radiusv3.z < 0) {
- this.alpha = 2 * Math.PI - this.alpha;
- }
- // Beta
- this.beta = Math.acos(radiusv3.y / this.radius);
- this._checkLimits();
- };
- ArcRotateCamera.prototype.setPosition = function (position) {
- if (this.position.equals(position)) {
- return;
- }
- this.position = position;
- this.rebuildAnglesAndRadius();
- };
- ArcRotateCamera.prototype.setTarget = function (target) {
- if (this._getTargetPosition().equals(target)) {
- return;
- }
- this.target = target;
- this.rebuildAnglesAndRadius();
- };
- ArcRotateCamera.prototype._getViewMatrix = function () {
- // Compute
- var cosa = Math.cos(this.alpha);
- var sina = Math.sin(this.alpha);
- var cosb = Math.cos(this.beta);
- var sinb = Math.sin(this.beta);
- if (sinb === 0) {
- sinb = 0.0001;
- }
- var target = this._getTargetPosition();
- target.addToRef(new BABYLON.Vector3(this.radius * cosa * sinb, this.radius * cosb, this.radius * sina * sinb), this._newPosition);
- if (this.getScene().collisionsEnabled && this.checkCollisions) {
- this._collider.radius = this.collisionRadius;
- this._newPosition.subtractToRef(this.position, this._collisionVelocity);
- this._collisionTriggered = true;
- this.getScene().collisionCoordinator.getNewPosition(this.position, this._collisionVelocity, this._collider, 3, null, this._onCollisionPositionChange, this.uniqueId);
- }
- else {
- this.position.copyFrom(this._newPosition);
- var up = this.upVector;
- if (this.allowUpsideDown && this.beta < 0) {
- up = up.clone();
- up = up.negate();
- }
- BABYLON.Matrix.LookAtLHToRef(this.position, target, up, this._viewMatrix);
- this._viewMatrix.m[12] += this.targetScreenOffset.x;
- this._viewMatrix.m[13] += this.targetScreenOffset.y;
- }
- return this._viewMatrix;
- };
- ArcRotateCamera.prototype.zoomOn = function (meshes, doNotUpdateMaxZ) {
- if (doNotUpdateMaxZ === void 0) { doNotUpdateMaxZ = false; }
- meshes = meshes || this.getScene().meshes;
- var minMaxVector = BABYLON.Mesh.MinMax(meshes);
- var distance = BABYLON.Vector3.Distance(minMaxVector.min, minMaxVector.max);
- this.radius = distance * this.zoomOnFactor;
- this.focusOn({ min: minMaxVector.min, max: minMaxVector.max, distance: distance }, doNotUpdateMaxZ);
- };
- ArcRotateCamera.prototype.focusOn = function (meshesOrMinMaxVectorAndDistance, doNotUpdateMaxZ) {
- if (doNotUpdateMaxZ === void 0) { doNotUpdateMaxZ = false; }
- var meshesOrMinMaxVector;
- var distance;
- if (meshesOrMinMaxVectorAndDistance.min === undefined) {
- meshesOrMinMaxVector = meshesOrMinMaxVectorAndDistance || this.getScene().meshes;
- meshesOrMinMaxVector = BABYLON.Mesh.MinMax(meshesOrMinMaxVector);
- distance = BABYLON.Vector3.Distance(meshesOrMinMaxVector.min, meshesOrMinMaxVector.max);
- }
- else {
- meshesOrMinMaxVector = meshesOrMinMaxVectorAndDistance;
- distance = meshesOrMinMaxVectorAndDistance.distance;
- }
- this.target = BABYLON.Mesh.Center(meshesOrMinMaxVector);
- if (!doNotUpdateMaxZ) {
- this.maxZ = distance * 2;
- }
- };
- /**
- * @override
- * Override Camera.createRigCamera
- */
- ArcRotateCamera.prototype.createRigCamera = function (name, cameraIndex) {
- switch (this.cameraRigMode) {
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:
- case BABYLON.Camera.RIG_MODE_VR:
- var alphaShift = this._cameraRigParams.stereoHalfAngle * (cameraIndex === 0 ? 1 : -1);
- var rigCam = new ArcRotateCamera(name, this.alpha + alphaShift, this.beta, this.radius, this.target, this.getScene());
- rigCam._cameraRigParams = {};
- return rigCam;
- }
- return null;
- };
- /**
- * @override
- * Override Camera._updateRigCameras
- */
- ArcRotateCamera.prototype._updateRigCameras = function () {
- switch (this.cameraRigMode) {
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_ANAGLYPH:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_PARALLEL:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_SIDEBYSIDE_CROSSEYED:
- case BABYLON.Camera.RIG_MODE_STEREOSCOPIC_OVERUNDER:
- case BABYLON.Camera.RIG_MODE_VR:
- var camLeft = this._rigCameras[0];
- var camRight = this._rigCameras[1];
- camLeft.alpha = this.alpha - this._cameraRigParams.stereoHalfAngle;
- camRight.alpha = this.alpha + this._cameraRigParams.stereoHalfAngle;
- camLeft.beta = camRight.beta = this.beta;
- camLeft.radius = camRight.radius = this.radius;
- break;
- }
- _super.prototype._updateRigCameras.call(this);
- };
- ArcRotateCamera.prototype.dispose = function () {
- this.inputs.clear();
- _super.prototype.dispose.call(this);
- };
- ArcRotateCamera.prototype.getTypeName = function () {
- return "ArcRotateCamera";
- };
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "alpha", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "beta", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "radius", void 0);
- __decorate([
- BABYLON.serializeAsVector3()
- ], ArcRotateCamera.prototype, "target", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "inertialAlphaOffset", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "inertialBetaOffset", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "inertialRadiusOffset", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "lowerAlphaLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "upperAlphaLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "lowerBetaLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "upperBetaLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "lowerRadiusLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "upperRadiusLimit", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "inertialPanningX", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "inertialPanningY", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "zoomOnFactor", void 0);
- __decorate([
- BABYLON.serialize()
- ], ArcRotateCamera.prototype, "allowUpsideDown", void 0);
- return ArcRotateCamera;
- })(BABYLON.TargetCamera);
- BABYLON.ArcRotateCamera = ArcRotateCamera;
- })(BABYLON || (BABYLON = {}));
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