David Catuhe 213629cbc1 Merge branch 'master' into particleAsComponent 7 years ago
..
assets 385c77f037 hd button as a viewer button plugin 7 years ago
dist f8c4254a57 woff in dist 7 years ago
src 213629cbc1 Merge branch 'master' into particleAsComponent 7 years ago
tests b4937cd5da fixing the tests 7 years ago
README.md bb272a3545 Viewer configuration - initial 7 years ago
package.json ea510f73cf fixing build with external dependencies 7 years ago
tsconfig-gulp.json d9cf8cc9b7 updating build process 7 years ago
tsconfig.json f98901e796 non-normalized didn't have the right focus 7 years ago
webpack.assets.config.js 73985daa0d building the viewer-assets package 7 years ago
webpack.config.js 7f57e796f8 cleanup 7 years ago
webpack.gulp.config.js 73985daa0d building the viewer-assets package 7 years ago

README.md

BabylonJS Viewer

This project is a 3d model viewer using babylonjs.

Please note that this is an initial release. The API and project structure could (and probably SHOULD) be changed, so please don't rely on this yet in a productive environment.

The viewer is using the latest Babylon from npm (3.1 alpha).

This documentation is also not full. I will slowly add more and more exmplanations.

Basic usage

See basicExample.html in /dist.

Basically, all that is needed is an html tag, and the viewer.js, which includes everything needed to render a Scene:

<babylon model="https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/BoomBox/glTF/BoomBox.gltf" default-viewer="true"></babylon>
<script src="viewer.js"></script>

This will create a (default) viewer and will load the model in this URL using the gltf loader.

The babylon tag will be automatically initialized.

Configuration

Configuration can be provided using html attributes or a JSON (at the moment). A configuration Mapper can be registered to create new configuration readers.

Before I finish a full documentation, take a look at configuration.ts

Templating

The default templates are integrated in the viewer.js file. The current templates are located in /assets/templates/default/ . Those templates can be extended and registered using the configuration file.