Nenhuma descrição

Xu Chen b432a5900d Check the passed geometryBufferRenderer before set it to this._geometryBufferRenderer 7 anos atrás
.vscode fe4dc3909d Remove Firefou log 7 anos atrás
Exporters 6c27d5c451 Moved Exporters to https://github.com/BabylonJS/Exporters 7 anos atrás
Playground 4192a28ae4 Improved exception list detection 7 anos atrás
Tools 1f72300d49 nightly 7 anos atrás
Viewer c95170e599 Merge remote-tracking branch 'BabylonJS/master' into viewer-fixes 7 anos atrás
assets 6dc5916ba1 Moving redirects to the right directory 7 anos atrás
dist b432a5900d Check the passed geometryBufferRenderer before set it to this._geometryBufferRenderer 7 anos atrás
gui 5628bdcb7b Remove extra space 7 anos atrás
inspector 655304e44d Fixed #3430 7 anos atrás
loaders 513df3fb77 Loader, scene, engine, tools dispose/abort fixes 7 anos atrás
localDev 030600725f Trying to fix chrome 63 bug 7 anos atrás
materialsLibrary a1a254261e Fixing water material to take waiting render list (refraction + reflection) as materials are loaded before meshes in SceneLoader.Load with BabylonJS Loader Plugin 7 anos atrás
postProcessLibrary 257de4f0e2 Fix type definition 7 anos atrás
proceduralTexturesLibrary b23a84e983 Ground color setter missed underscore 7 anos atrás
sandbox a7da9325fc Change sandbox to play only the first glTF animation 7 anos atrás
serializers 5b70057d80 Initial commit of glTF 2.0 serializer. No material support yet 7 anos atrás
src b432a5900d Check the passed geometryBufferRenderer before set it to this._geometryBufferRenderer 7 anos atrás
tests 0a17d49051 Move normals test to playground 7 anos atrás
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 anos atrás
.gitignore 1f3a8e11c1 ignore package-lock.json 7 anos atrás
.gitmodules eb1b2745f6 DAE Exporter 11 anos atrás
.travis.yml 96332501c6 Try Preventing EMLimit 7 anos atrás
bower.json 34ad342456 Update bower.json to latest version 8 anos atrás
contributing.md c8c6d6876a Update contributing.md 8 anos atrás
license.md 4f44f2ce56 Moved license to a separate file 8 anos atrás
package.json d0ee77de23 3.2.0-alpha0 7 anos atrás
readme.md 69b77f9cce Final merge into dist 7 anos atrás
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 anos atrás
what's new.md 3411e64178 First mega merge 7 anos atrás

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

Preview version of 3.2 can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.